ICRA 2023 Papers

IEEE International Conference on Robotics and Automation

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1,341papers

Counted from the official paper list; may differ slightly from the number the conference announced.

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Experimental Workflow Implementation for Automatic Detection of Filament Deviation in 3D Robotic Printing Process

Xinrui Yang, Othman Lakhal, Abdelkader Belarouci, Kamal Youcef-Toumi, Rochdi Merzouki

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Robotic 3D Concrete Printing (3DCP) is a process of additive manufacturing using building materials. The system that performs 3DCP is a complex system consisting of multiple parts that are independent of each other. However, conventional 3DCP workflows usually lack automatic monitoring of print quality which can be easily affected for various reasons. This paper proposes an integrated workflow of automatic detection of filament deviation in a 3DCP process. The deformation of the filament is adopted as the criterion for print quality evaluation. A Deep Learning-morphology-based filament width estimation method is developed, and a filament deviation detection algorithm with presence of parametric uncertainties is proposed. This workflow allows to detect width deviations in the printed filament by considering several parameters of the printing system. The integrated workflow is implemented and tested through on-site printing tests.

Poster
Experimental Validation of Functional Iterative Learning Control on a One-Link Flexible Arm

Sjoerd Drost, Pietro Pustina, Franco Angelini, Alessandro De Luca, Gerwin Smit, Cosimo Della Santina

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Performing precise, repetitive motions is essential in many robotic and automation systems. Iterative learning control (ILC) allows determining the necessary control command by using a very rough system model to speed up the process. Functional iterative learning control is a novel technique that promises to solve several limitations of classic ILC. It operates by merging the input space into a large functional space, resulting in an over-determined control task in the iteration domain. In this way, it can deal with systems having more outputs than inputs and accelerate the learning process without resorting to model discretizations. However, the framework lacks so far a validation in experiments. This paper aims to provide such experimental validation in the context of robotics. To this end, we designed and built a one-link flexible arm that is actuated by a stepper motor, which makes the development of an accurate model more challenging and the validation closer to the industrial practice. We provide multiple experimental results across several conditions, proving the feasibility of the method in practice.

Poster
Expanding the Deployment Envelope of Behavior Prediction via Adaptive Meta-Learning

Boris Ivanovic, James Harrison, Marco Pavone

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Learning-based behavior prediction methods are increasingly being deployed in real-world autonomous systems, e.g., in fleets of self-driving vehicles, which are beginning to commercially operate in major cities across the world. Despite their advancements, however, the vast majority of prediction systems are specialized to a set of well-explored geographic regions or operational design domains, complicating deployment to additional cities, countries, or continents. Towards this end, we present a novel method for efficiently adapting behavior prediction models to new environments. Our approach leverages recent advances in meta-learning, specifically Bayesian regression, to augment existing behavior prediction models with an adaptive layer that enables efficient domain transfer via offline fine-tuning, online adaptation, or both. Experiments across multiple real-world datasets demonstrate that our method can efficiently adapt to a variety of unseen environments.

Poster
Expanding Versatility of Agile Locomotion through Policy Transitions Using Latent State Representation

Guilherme Christmann, Ying-Sheng Luo, Jonathan Hans Soeseno, Wei-Chao Chen

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This paper proposes the transition-net, a robust transition strategy that expands the versatility of robot locomotion in the real-world setting. To this end, we start by distributing the complexity of different gaits into dedicated locomotion policies applicable to real-world robots. Next, we expand the versatility of the robot by unifying the policies with robust transitions into a single coherent meta-controller by examining the latent state representations. Our approach enables the robot to iteratively expand its skill repertoire and robustly transition between any policy pair in a library. In our framework, adding new skills does not introduce any process that alters the previously learned skills. Moreover, training of a locomotion policy takes less than an hour with a single consumer GPU. Our approach is effective in the real-world and achieves a 19% higher average success rate for the most challenging transition pairs in our experiments compared to existing approaches.

Poster
ExAug: Robot-Conditioned Navigation Policies via Geometric Experience Augmentation

Noriaki Hirose, Dhruv Shah, Ajay Sridhar, Sergey Levine

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Machine learning techniques rely on large and diverse datasets for generalization. Computer vision, natural language processing, and other applications can often reuse public datasets to train many different models. However, due to differences in physical configurations, it is challenging to leverage public datasets for training robotic control policies on new robot platforms or for new tasks. In this work, we propose a novel framework, ExAug to augment the experiences of different robot platforms from multiple datasets in diverse environments. ExAug leverages a simple principle: by extracting 3D information in the form of a point cloud, we can create much more complex and structured augmentations, utilizing both generating synthetic images and geometric-aware penalization that would have been suitable in the same situation for a different robot, with different size, turning radius, and camera placement. The trained policy is evaluated on two new robot platforms with three different cameras in indoor and outdoor environments with obstacles.

Poster
Ex(plainable) Machina: how social-implicit XAI affects complex human-robot teaming tasks

Marco Matarese, Francesca Cocchella, Francesco Rea, Alessandra Sciutti

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In this paper, we investigated how shared experience-based counterfactual explanations affected people's performance and robots' persuasiveness during a decision-making task in a social HRI context. We used the Connect 4 game as a complex decision-making task where participants and the robot had to play as a team against the computer. We compared two strategies of explanation generation (classical vs shared experience-based) and investigated their differences in terms of team performance, the robot's persuasive power, and participants' perception of the robot and self. Our results showed that the two explanation strategies led to comparable performances. Moreover, shared experience-based explanations - based on the team's previous games - gave higher persuasiveness to the robot's suggestions than classical ones. Finally, we noted that low-performers tend to follow the robot more than high-performers, providing insights into the potential danger for non-expert users interacting with expert explainable robots.

Poster
Event-based Real-time Moving Object Detection Based On IMU Ego-motion Compensation

Chunhui Zhao, Yakun Li, Yang Lyu

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Accurate and timely onboard perception is a prerequisite for mobile robots to operate in highly dynamic scenarios. The bio-inspired event camera can capture more motion details than a traditional camera by triggering each pixel asynchronously and therefore is more suitable in such scenarios. Among various perception tasks based on the event camera, ego-motion removal is one fundamental procedure to reduce perception ambiguities. Recent ego-motion removal methods are mainly based on optimization processes and may be computationally expensive for robot applications. In this paper, we consider the challenging perception task of detecting fast-moving objects from an aggressively operated platform equipped with an event camera, achieving computational cost reduction by directly employing IMU motion measurement. First, we design a nonlinear warping function to capture rotation information from an IMU and to compensate for the camera motion during an asynchronous events stream. The proposed nonlinear warping function improves the compensation accuracy by 10%-15%. Afterward, we segmented the moving parts on the warped image through dynamic threshold segmentation and optical flow calculation, and clustering. Finally, we validate the proposed detection pipeline on public datasets and real-world data streams containing challenging light conditions and fast-moving objects.

Poster
Event-based Agile Object Catching with a Quadrupedal Robot

Benedek Forrai, Takahiro Miki, Daniel Gehrig, Marco Hutter, Davide Scaramuzza

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Quadrupedal robots are conquering various applications in indoor and outdoor environments due to their capability to navigate challenging uneven terrains. Exteroceptive information greatly enhances this capability since perceiving their surroundings allows them to adapt their controller and thus achieve higher levels of robustness. However, sensors such as LiDARs and RGB cameras do not provide sufficient information to quickly and precisely react in a highly dynamic environment since they suffer from a bandwidth-latency trade-off. They require significant bandwidth at high frame rates while featuring significant perceptual latency at lower frame rates, thereby limiting their versatility on resource constrained platforms. In this work, we tackle this problem by equipping our quadruped with an event camera, which does not suffer from this tradeoff due to its asynchronous and sparse operation. In leveraging the low latency of the events, we push the limits of quadruped agility and demonstrate high-speed ball catching for the first time. We show that our quadruped equipped with an event-camera can catch objects with speeds up to 15 m/s from 4 meters, with a success rate of 83%. Using a VGA event camera, our method runs at 100 Hz on an NVIDIA Jetson Orin.

Poster
Event-Triggered Optimal Formation Tracking Control Using Reinforcement Learning for Large-Scale UAV Systems

Ziwei Yan, Liang Han, Xiaoduo Li, Jinjie Li, Zhang Ren

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Large-scale UAV switching formation tracking control has been widely applied in many fields such as search and rescue, cooperative transportation, and UAV light shows. In order to optimize the control performance and reduce the computational burden of the system, this study proposes an event-triggered optimal formation tracking controller for discrete-time large-scale UAV systems (UASs). And an optimal decision - optimal control framework is completed by introducing the Hungarian algorithm and actor-critic neural networks (NNs) implementation. Finally, a large-scale mixed reality experimental platform is built to verify the effectiveness of the proposed algorithm, which includes large-scale virtual UAV nodes and limited physical UAV nodes. This compensates for the limitations of the experimental field and equipment in real-world scenario, ensures the experimental safety, significantly reduces the experimental cost, and is suitable for realizing large-scale UAV formation light shows.

Poster
Evaluation of Legged Robot Landing Capability Under Aggressive Linear and Angular Velocities

Keran Ye, Konstantinos Karydis

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This paper proposes a method to evaluate the capability of aggressive legged robot landing under significant touchdown linear and angular velocities upon impact. Our approach builds upon the Planar Inverted Pendulum with Flywheel (PIPF) model and introduces a landing framework for the first stance step on a non-dimensional basis. We develop a nonlinear framework with iterative constrained trajectory optimization to stabilize the first stance step prior to N-step Capturability analysis. Performance maps across many different initial conditions reveal approximately linear boundaries as well as the effect of inertia, body incidence angle and leg attacking angle on the boundary shape. Our method also yields the engineering insight that body inertia affects the performance map the most, hence its optimization can be prioritized when the target is to improve robot landing efficacy.

Poster
Evaluating the Feasibility of Magnetic Tools for the Minimum Dynamic Requirements of Microneurosurgery

Cameron Forbrigger, Erik Fredin, Eric Diller

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Neurosurgery could benefit from robot-assisted minimally invasive approaches, but existing robot tools are insufficiently small and compact. Magnetic actuation is an attractive approach to medical robotics because it allows small, modular serial mechanisms to be remotely actuated. Despite these advantages, magnetic actuation is relatively weak compared to alternative actuation methods. In this paper, we introduce a novel analytical model for magnetic serial robots, use this model to design two prototypes, and then demonstrate that a 4-mm-diameter prototype without any internal mechanical transmission can produce forces up to 0.181 N: high enough to perform delicate microsurgical tasks. We also demonstrate that the robot can achieve a closed-loop step response rise time of 0.71 seconds with an overshoot of 7.8%: sufficiently fast for surgical motions while maintaining a tip precision of less than 2 mm during a worst-case dynamic motion. These experiments provide strong evidence for the feasibility of directly-driven magnetic tools for neurosurgical applications, and they motivate future investigations in this area.

Poster
Evaluating Immersive Teleoperation Interfaces: Coordinating Robot Radiation Monitoring Tasks in Nuclear Facilities

Harvey Stedman, Basaran Bahadir Kocer, Nejra van Zalk, Mirko Kovač, Vijay M. Pawar

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We present a virtual reality (VR) teleoperation interface for a ground-based robot, featuring dense 3D environment reconstruction and a low latency video stream, with which operators can immersively explore remote environments. At the UK Atomic Energy Authority's (UKAEA) Remote Applications in Challenging Environments (RACE) facility, we applied the interface in a user study where trained robotics operators completed simulated nuclear monitoring and decommissioning style tasks to compare VR and traditional teleoperation interface designs. We found that operators in the VR condition took longer to complete the experiment, had reduced collisions, and rated the generated 3D map with higher importance when compared to non-VR operators. Additional physiological data suggested that VR operators had a lower objective cognitive workload during the experiment but also experienced increased physical demand. Overall the presented results show that VR interfaces may benefit work patterns in teleoperation tasks within the nuclear industry, but further work is needed to investigate how such interfaces can be integrated into real world decommissioning workflows.

Poster
Ethical Assessment of a Hospital Disinfection Robot

Conor McGinn, Robert Scott, Niamh Donnelly, Michael F. Cullinan, Alan Winfield, Pat Treusch

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Robots have the potential to deliver very positive impacts for society, however, it's critical that in preparing for real-world deployments, we recognize and take steps to mitigate against the potential harms, both direct and indirect, that they may cause. In this paper, we explore how the ethics canvas (EC) and the ethical risk assessment (ERA) methodology defined in British Standard 8611 can be combined to better align robot technologies with ethics and their socio-cultural context of operation. We illustrate this through a practical case-study involving the real-world introduction of a disinfection robot to a radiology department in a European hospital. Using the EC, we identified 49 distinct ways that the technology was likely to impact key stakeholders and 11 ways that failure or misuse of the technology was likely to impact service provision. From this data, 8 mitigating measures were identified. Then, using the ERA tool, 9 risks were identified that were considered to represent a high likelihood of occurrence. From these insights, a further 8 mitigation measures were proposed. The combined use of both tools was found to be complementary, since the EC fostered a bottom-up, subjective critical thinking process whereas the ERA provided a broader, more top-down objective view. This example provides a practical template for robotics practitioners to better understand and manage the ethical and socio-cultural dimensions of their work, and contributes towards the standardization of ethical assessments in robotics with an emphasis on the move from principles to practice.

Poster
Estimation of continuous environments by robot swarms: Correlated networks and decision-making

Mohsen Raoufi, Pawel Romanczuk, Heiko Hamann

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Collective decision-making is an essential capability of large-scale multi-robot systems to establish autonomy on the swarm level. A large portion of literature on collective decision-making in swarm robotics focuses on discrete decisions selecting from a limited number of options. Here we assign a decentralized robot system with the task of exploring an unbounded environment, finding consensus on the mean of a measurable environmental feature, and aggregating at areas where that value is measured (e.g., a contour line). A unique quality of this task is a causal loop between the robots' dynamic network topology and their decision-making. For example, the network's mean node degree influences time to convergence while the currently agreed-on mean value influences the swarm's aggregation location, hence, also the network structure as well as the precision error. We propose a control algorithm and study it in real-world robot swarm experiments in different environments. We show that our approach is effective and achieves higher precision than a control experiment. We anticipate applications, for example, in containing pollution with surface vehicles.

Poster
Estimating the Motion of Drawers From Sound

Manuel Baum, Amelie Froessl, Aravind Battaje, Oliver Brock

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Robots need to understand articulated objects, such as drawers. The state of articulated structures is commonly estimated using vision, but visual perception is limited when objects are occluded, have few salient features, or are not in the camera's field of view. Audio sensing does not face these challenges, since sound propagates in a fundamentally different way than light. Therefore we propose to fuse vision and audio sensing to overcome the challenges faced by vision alone. We estimate motion in several drawers and show that an audio-visual approach estimates drawer motion more reliably than only vision – even in settings where the purely visual approach completely breaks down. Additionally, we perform an in-depth analysis of the regularities that govern how motion in drawers shapes their sound.

Poster
Estimating Tactile Models of Heterogeneous Deformable Objects in Real Time

Shaoxiong Yao, Kris Hauser

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This paper introduces a method for learning the force response of heterogeneous, deformable objects directly from robot sensor data without prior knowledge. The method estimates an object's force response given robot force or torque measurements using a novel volumetric stiffness field representation and point-based contact simulator. The stiffness of each point colliding with the robot is estimated independently and is updated upon each observed measurement using a projected diagonal Kalman filter. Experiments show that this method can update a stiffness field over 105 points at 23 Hz or higher, and is more accurate than learning-based methods in predicting torque response while touching artificial plants. The method can also be augmented with visual information to help extrapolate stiffness fields to distant parts of the touched object using only a small number of touches.

Poster
Error-Domain Conservativity Control to Transparently Increase the Stability Range of Time-Discretized Controllers

Michael Rothammer, Jee-Hwan Ryu

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Time-discretization introduces an explicit time dependency for control laws that were originally designed to depend exclusively on an error variable: At different times, the control actions at the same error value might differ. Integrating the control action over the error reveals that this time dependency translates into the energy. It can directly cause active behavior when energy values at given error values decrease over time, potentially destabilizing the system. In this work, we aim to prevent energy values at given error values from decreasing over time. To this end, energies are recorded when error values are encountered for the first time. Linear interpolation of the recorded energy values provides a lower limit for energy as a function of the error value. This limit is enforced using an adaptive damping. The main contributions of this work include increasing the stability range with minimal amplitude control modifications, while promoting a symmetric behavior of control actions and energy. The approach's characteristics are shown in simulation and validated in experiments.

Poster
Epistemic Prediction and Planning with Implicit Coordination for Multi-Robot Teams in Communication Restricted Environments

Lauren Bramblett, Shijie Gao, Nicola Bezzo

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In communication restricted environments, a multi-robot system can be deployed to either: i) maintain constant communication but potentially sacrifice operational efficiency due to proximity constraints or ii) allow disconnections to increase environmental coverage efficiency, challenges on how, when, and where to reconnect (rendezvous problem). In this work we tackle the latter problem and notice that most state-of-the-art methods assume that robots will be able to execute a predetermined plan; however system failures and changes in environmental conditions can cause the robots to deviate from the plan with cascading effects across the multi-robot system. This paper proposes a coordinated epistemic prediction and planning framework to achieve consensus without communicating for exploration and coverage, task discovery and completion, and rendezvous applications. Dynamic epistemic logic is the principal component implemented to allow robots to propagate belief states and empathize with other agents. Propagation of belief states and subsequent coverage of the environment is achieved via a frontier-based method within an artificial physics-based framework. The proposed framework is validated with both simulations and experiments with unmanned ground vehicles in various cluttered environments.

Poster
Environment Optimization for Multi-Agent Navigation

Zhan Gao, Amanda Prorok

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Traditional approaches to the design of multiagent navigation algorithms consider the environment as a fixed constraint, despite the obvious influence of spatial constraints on agents' performance. Yet hand-designing improved environment layouts and structures is inefficient and potentially expensive. The goal of this paper is to consider the environment as a decision variable in a system-level optimization problem, where both agent performance and environment cost can be accounted for. We begin by proposing a novel environment optimization problem. We show, through formal proofs, under which conditions the environment can change while guaranteeing completeness (i.e., all agents reach their navigation goals). Our solution leverages a model-free reinforcement learning approach. In order to accommodate a broad range of implementation scenarios, we include both online and offline optimization, and both discrete and continuous environment representations. Numerical results corroborate our theoretical findings and validate our approach.

Poster
Ensembles of Compact, Region-specific & Regularized Spiking Neural Networks for Scalable Place Recognition

Somayeh Hussaini, Michael Milford, Tobias Fischer

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Spiking neural networks have significant potential utility in robotics due to their high energy efficiency on specialized hardware, but proof-of-concept implementations have not yet typically achieved competitive performance or capability with conventional approaches. In this paper, we tackle one of the key practical challenges of scalability by introducing a novel modular ensemble network approach, where compact, localized spiking networks each learn and are solely responsible for recognizing places in a local region of the environment only. This modular approach creates a highly scalable system. However, it comes with a high-performance cost where a lack of global regularization at deployment time leads to hyperactive neurons that erroneously respond to places outside their learned region. Our second contribution introduces a regularization approach that detects and removes these problematic hyperactive neurons during the initial environmental learning phase. We evaluate this new scalable modular system on benchmark localization datasets Nordland and Oxford RobotCar, with comparisons to standard techniques NetVLAD, DenseVLAD, and SAD, and a previous spiking neural network system. Our system substantially outperforms the previous SNN system on its small dataset, but also maintains performance on 27 times larger benchmark datasets where the operation of the previous system is computationally infeasible, and performs competitively with the conventional localization systems.

Poster