ICRA 2020 Papers

IEEE International Conference on Robotics and Automation

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1,073papers

Counted from the official paper list; may differ slightly from the number the conference announced.

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6DFC: Efficiently Planning Soft Non-Planar Area Contact Grasps using 6D Friction Cones

Jingyi Xu, Michael Danielczuk, Eckehard Steinbach, Ken Goldberg

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Analytic grasp planning algorithms typically approximate compliant contacts with soft point contact models to compute grasp quality, but these models are overly conservative and do not capture the full range of grasps available. While area contact models can reduce the number of false negatives predicted by point contact models, they have been restricted to a 3D analysis of the wrench applied at the contact and so are still overly conservative. We extend traditional 3D friction cones and present an efficient algorithm for calculating the 6D friction cone (6DFC) for a non-planar area contact between a compliant gripper and a rigid object. We introduce a novel sampling algorithm to find the 6D friction limit surface for a non-planar area contact and a linearization method for these ellipsoids that reduces the computation of 6DFC constraints to a quadratic program. We show that constraining the wrench applied at the contact in this way increases recall, a metric inversely related to the number of false negative predictions, by 17% and precision, a metric inversely related to the number of false positive predictions, by 2% over soft point contact models on results from 1500 physical grasps on 12 3D printed nonplanar objects with an ABB YuMi robot. The 6DFC algorithm also achieves 6% higher recall with similar precision and 85x faster runtime than a previously proposed area contact model.

Poster
6D Object Pose Regression via Supervised Learning on Point Clouds

Ge Gao, Mikko Lauri, Yulong Wang, Xiaolin Hu, Jianwei Zhang, Simone Frintrop

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This paper addresses the task of estimating the 6 degrees of freedom pose of a known 3D object from depth information represented by a point cloud. Deep features learned by convolutional neural networks from color information have been the dominant features to be used for inferring object poses, while depth information receives much less attention. However, depth information contains rich geometric information of the object shape, which is important for inferring the object pose. We use depth information represented by point clouds as the input to both deep networks and geometry-based pose refinement and use separate networks for rotation and translation regression. We argue that the axis-angle representation is a suitable rotation representation for deep learning, and use a geodesic loss function for rotation regression. Ablation studies show that these design choices outperform alternatives such as the quaternion representation and L2 loss, or regressing translation and rotation with the same network. Our simple yet effective approach clearly outperforms state-of-the-art methods on the YCB-video dataset.

Poster
6-PACK: Category-level 6D Pose Tracker with Anchor-Based Keypoints

Chen Wang, Roberto Martín-Martín, Danfei Xu, Jun Lv, Cewu Lu, Li Fei-Fei, Silvio Savarese, Yuke Zhu

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We present 6-PACK, a deep learning approach to category-level 6D object pose tracking on RGB-D data. Our method tracks in real time novel object instances of known object categories such as bowls, laptops, and mugs. 6-PACK learns to compactly represent an object by a handful of 3D keypoints, based on which the interframe motion of an object instance can be estimated through keypoint matching. These keypoints are learned end-to-end without manual supervision in order to be most effective for tracking. Our experiments show that our method substantially outperforms existing methods on the NOCS category-level 6D pose estimation benchmark and supports a physical robot to perform simple vision-based closed-loop manipulation tasks. Our code and video are available at https://sites.google.com/view/6packtracking.

Poster
6-DOF Grasping for Target-driven Object Manipulation in Clutter

Adithyavairavan Murali, Arsalan Mousavian, Clemens Eppner, Chris Paxton, Dieter Fox

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Grasping in cluttered environments is a fundamental but challenging robotic skill. It requires both reasoning about unseen object parts and potential collisions with the manipulator. Most existing data-driven approaches avoid this problem by limiting themselves to top-down planar grasps which is insufficient for many real-world scenarios and greatly limits possible grasps. We present a method that plans 6-DOF grasps for any desired object in a cluttered scene from partial point cloud observations. Our method achieves a grasp success of 80.3%, outperforming baseline approaches by 17.6% and clearing 9 cluttered table scenes (which contain 23 unknown objects and 51 picks in total) on a real robotic platform. By using our learned collision checking module, we can even reason about effective grasp sequences to retrieve objects that are not immediately accessible. Supplementary video can be found here.

Poster
4D Generic Video Object Proposals

Aljosa Osep, Paul Voigtlaender, Mark Weber, Jonathon Luiten, Bastian Leibe

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Many high-level video understanding methods require input in the form of object proposals. Currently, such proposals are predominantly generated with the help of neural networks that were trained for detecting and segmenting a set of known object classes, which limits their applicability to cases where all objects of interest are represented in the training set. We propose an approach that can reliably extract spatio-temporal object proposals for both known and unknown object categories from stereo video. Our 4D Generic Video Tubes (4D-GVT) method combines motion cues, stereo data, and data-driven object instance segmentation in a probabilistic framework to compute a compact set of video-object proposals that precisely localizes object candidates and their contours in 3D space and time.

Poster
3DCFS: Fast and Robust Joint 3D Semantic-Instance Segmentation via Coupled Feature Selection

Liang Du, Jingang Tan, Xiangyang Xue, Lili Chen, Hongkai Wen, Jianfeng Feng, Jiamao Li, Xiaolin Zhang

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We propose a novel fast and robust 3D point clouds segmentation framework via coupled feature selection, named 3DCFS, that jointly performs semantic and instance segmentation. Inspired by the human scene perception process, we design a novel coupled feature selection module, named CFSM, that adaptively selects and fuses the reciprocal semantic and instance features from two tasks in a coupled manner. To further boost the performance of the instance segmentation task in our 3DCFS, we investigate a loss function that helps the model learn to balance the magnitudes of the output embedding dimensions during training, which makes calculating the Euclidean distance more reliable and enhances the generalizability of the model. Extensive experiments demonstrate that our 3DCFS outperforms state-of-the-art methods on benchmark datasets in terms of accuracy, speed and computational cost. Codes are available at: https://github.com/Biotan/3DCFS.

Poster
3D-Printed Electroactive Hydraulic Valves for Use in Soft Robotic Applications

Nicholas Bira, Yiği Mengüç, Joseph R. Davidson

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Soft robotics promises developments in the research areas of safety, bio-mimicry, manipulation, human-robot interaction, and alternative locomotion techniques. The research presented here is directed towards developing an improved, low-cost, and open-source method for soft robotic control using electrorheological fluids in compact, 3D-printed electroactive hydraulic valves. We construct high-pressure electrorheological valves and deformable actuators using only commercially available materials and accessible fabrication methods. The printed valves were characterized with industrial-grade electrorheological fluid (RheOil 3.0), but the design is generalizable to other electrorheological fluids. Valve performance was shown to be an improvement over comparable work with demonstrated higher yield pressures at lower voltages (up to 230 kPa), larger flow rates (up to 15 ml/min) and lower response times (1 to 3 seconds, depending on design). The resulting valve and actuator systems enable future novel applications of electrorheological fluid-based control and hydraulics in soft robotics and other disciplines.

Poster
3D-CNN Based Heuristic Guided Task-Space Planner for Faster Motion Planning

Ryo Terasawa, Yuka Ariki, Takuya Narihira, Toshimitsu Tsuboi, Kenichiro Nagasaka

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Motion planning is important in a wide variety of applications such as robotic manipulation. However, it is still challenging to reliably find a collision-free path within a reasonable time. To address the issue, this paper proposes a novel framework which combines a sampling-based planner and deep learning for faster motion planning, focusing on heuristics. The proposed method extends Task-Space Rapidly-exploring Random Trees (TS-RRT) to guide the trees with a "heuristic map" where every voxel has a cost-to-go value toward the goal. It also utilizes fully convolutional neural networks (CNNs) for producing more appropriate heuristic maps, rather than manually-designed heuristics. To verify the effectiveness of the proposed method, experiments for motion planning using a real environment and mobile manipulator are carried out. The results indicate that it outperforms the existing planners, especially in terms of the average planning time with smaller variance.

Poster
3D Scene Geometry-Aware Constraint for Camera Localization with Deep Learning

Mi Tian, Qiong Nie, Hao Shen

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Camera localization is a fundamental and key component of autonomous driving vehicles and mobile robots to localize themselves globally for further environment perception, path planning and motion control. Recently end-to-end approaches based on convolutional neural network have been much studied to achieve or even exceed 3D-geometry based traditional methods. In this work, we propose a compact network for absolute camera pose regression. Inspired from those traditional methods, a 3D scene geometry-aware constraint is also introduced by exploiting all available information including motion, depth and image contents. We add this constraint as a regularization term to our proposed network by defining a pixel-level photometric loss and an image-level structural similarity loss. To benchmark our method, different challenging scenes including indoor and outdoor environment are tested with our proposed approach and state-of-the-arts. And the experimental results demonstrate significant performance improvement of our method on both prediction accuracy and convergence efficiency.

Poster
3D Orientation Estimation and Vanishing Point Extraction from Single Panoramas Using Convolutional Neural Network

Yongjie Shi, Xin Tong, Jingsi Wen, He Zhao, Xianghua Ying, Hongbin Zha

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3D orientation estimation is a key component of many important computer vision tasks such as autonomous navigation and 3D scene understanding. This paper presents a new CNN architecture to estimate the 3D orientation of an omnidirectional camera with respect to the world coordinate system from a single spherical panorama. To train the proposed architecture, we leverage a dataset of panoramas named VOP60K from Google Street View with labeled 3D orientation, including 50 thousand panoramas for training and 10 thousand panoramas for testing. Previous approaches usually estimate 3D orientation under pinhole cameras. However, for a panorama, due to its larger field of view, previous approaches cannot be suitable. In this paper, we propose an edge extractor layer to utilize the low-level and geometric information of panorama, an attention module to fuse different features generated by previous layers. A regression loss for two column vectors of the rotation matrix and classification loss for the position of vanishing points are added to optimize our network simultaneously. The proposed algorithm is validated on our benchmark, and experimental results clearly demonstrate that it outperforms previous methods.

Poster
3D Object Detection and Tracking Based on Streaming Data

Xusen Guo, Jianfeng Gu, Silu Guo, Zixiao Xu, Chengzhang Yang, Shanghua Liu, Long Cheng, Kai Huang

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Recent approaches for 3D object detection have made tremendous progresses due to the development of deep learning. However, previous researches are mostly based on individual frames, leading to limited exploitation of information between frames. In this paper, we attempt to leverage the temporal information in streaming data and explore 3D streaming based object detection as well as tracking. Toward this goal, we set up a dual-way network for 3D object detection based on keyframes, and then propagate predictions to non-key frames through a motion based interpolation algorithm guided by temporal information. Our framework is not only shown to have significant improvements on object detection compared with frame-by-frame paradigm, but also proven to produce competitive results on KITTI Object Tracking Benchmark, with 76.68% in MOTA and 81.65% in MOTP respectively.

Poster
360SD-Net: 360° Stereo Depth Estimation with Learnable Cost Volume

Ning-Hsu Wang, Bolivar Solarte*, Yi-Hsuan Tsai, Wei-Chen Chiu, Min Sun

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Recently, end-to-end trainable deep neural networks have significantly improved stereo depth estimation for perspective images. However, 360° images captured under equirectangular projection cannot benefit from directly adopting existing methods due to distortion introduced (i.e., lines in 3D are not projected onto lines in 2D). To tackle this issue, we present a novel architecture specifically designed for spherical disparity using the setting of top-bottom 360° camera pairs. Moreover, we propose to mitigate the distortion issue by (1) an additional input branch capturing the position and relation of each pixel in the spherical coordinate, and (2) a cost volume built upon a learnable shifting filter. Due to the lack of 360° stereo data, we collect two 360° stereo datasets from Matterport3D and Stanford3D for training and evaluation. Extensive experiments and ablation study are provided to validate our method against existing algorithms. Finally, we show promising results on real-world environments capturing images with two consumer-level cameras. Our project page is at https://albert100121.github.io/360SD-Net-Project-Page.

Poster
2D to 3D Line-Based Registration with Unknown Associations via Mixed-Integer Programming

Steven A. Parkison, Jeffrey M. Walls, Ryan W. Wolcott, Mohammad Saad, Ryan M. Eustice

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Determining the rigid-body transformation be-tween 2D image data and 3D point cloud data has applications for mobile robotics including sensor calibration and localizing into a prior map. Common approaches to 2D-3D registration use least-squares solvers assuming known associations often provided by heuristic front-ends, or iterative nearest-neighbor. We present a linear line-based 2D-3D registration algorithm formulated as a mixed-integer program to simultaneously solve for the correct transformation and data association. Our formulation is explicitly formulated to handle outliers, by modeling associations as integer variables. Additionally, we can constrain the registration to SE(2) to improve runtime and accuracy. We evaluate this search over multiple real-world data sets demonstrating adaptability to scene variation.

Poster