ICRA 2020 Papers

IEEE International Conference on Robotics and Automation

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1,073papers

Counted from the official paper list; may differ slightly from the number the conference announced.

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Hierarchical Planning in Time-Dependent Flow Fields for Marine Robots

James Ju Heon Lee, Chanyeol Yoo, Stuart Anstee, Robert Fitch

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We present an efficient approach for finding shortest paths in flow fields that vary as a sequence of flow predictions over time. This approach is applicable to motion planning for slow marine robots that are subject to dynamic ocean currents. Although the problem is NP-hard in general form, we incorporate recent results from the theory of finding shortest paths in time-dependent graphs to construct a polynomial-time algorithm that finds continuous trajectories in time-dependent flow fields. The algorithm has a hierarchical structure where a graph is constructed with time-varying edge costs that are derived from sets of continuous trajectories in the underlying flow field. We show that the continuous algorithm retains the time complexity and path quality properties of the discrete graph solution, and demonstrate its application to surface and underwater vehicles including a traversal along the East Australian Current with an autonomous marine vehicle. Results show that the algorithm performs efficiently in practice and can find paths that adapt to changing ocean currents. These results are significant to marine robotics because they allow for efficient use of time-varying ocean predictions for motion planning.

Poster
Hierarchical Multi-Process Fusion for Visual Place Recognition

Stephen Hausler, Michael Milford

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Combining multiple complementary techniques together has long been regarded as a way to improve performance. In visual localization, multi-sensor fusion, multi-process fusion of a single sensing modality, and even combinations of different localization techniques have been shown to result in improved performance. However, merely fusing together different localization techniques does not account for the varying performance characteristics of different localization techniques. In this paper we present a novel, hierarchical localization system that explicitly benefits from three varying characteristics of localization techniques: the distribution of their localization hypotheses, their appearance- and viewpointinvariant properties, and the resulting differences in where in an environment each system works well and fails. We show how two techniques deployed hierarchically work better than in parallel fusion, how combining two different techniques works better than two levels of a single technique, even when the single technique has superior individual performance, and develop two and three-tier hierarchical structures that progressively improve localization performance. Finally, we develop a stacked hierarchical framework where localization hypotheses from techniques with complementary characteristics are concatenated at each layer, significantly improving retention of the correct hypothesis through to the final localization stage. Using two challenging datasets, we show the proposed system outperforming state-of-the-art techniques.

Poster
Hierarchical Interest-Driven Goal Babbling for Efficient Bootstrapping of Sensorimotor skills

Rania Rayyes, Heiko Donat, Jochen Steil

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We propose a novel hierarchical online learning scheme for fast and efficient bootstrapping of sensorimotor skills. Our scheme permits rapid data-driven robot model learning in a "learning while behaving" fashion. It is updated continuously to adapt to time-dependent changes and driven by an intrinsic motivation signal. It utilizes an online associative radial basis function network, which is the first associative dynamic network to be constructed from scratch with high stability. Moreover, we propose a parameter-sharing technique to increase efficiency, stabilize the online scheme, avoid exhaustive parameter tuning, and speed up the learning process. We apply our proposed algorithms on a 7-DoF physical robot manipulator and demonstrate their performance and efficiency.

Poster
Hierarchical Coverage Path Planning in Complex 3D Environments

Chao Cao, Ji Zhang, Matt Travers, Howie Choset

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State-of-the-art coverage planning methods perform well in simple environments but take an ineffectively long time to converge to an optimal solution in complex three-dimensional (3D) environments. As more structures are present in the same volume of workspace, these methods slow down as they spend more time searching for all of the nooks and crannies concealed in three-dimensional spaces. This work presents a method for coverage planning that employs a multi-resolution hierarchical framework to solve the problem at two different levels, producing much higher efficiency than the state-of-the-art. First, a high-level algorithm separates the environment into multiple subspaces at different resolutions and computes an order of the subspaces for traversal. Second, a low-level sampling-based algorithm solves for paths within the subspaces for detailed coverage. In experiments, we evaluate our method using real-world datasets from complex three-dimensional scenes. Our method finds paths that are constantly shorter and converges at least ten times faster than the state-of-the-art. Further, we show results of a physical experiment where a lightweight UAV follows the paths to realize the coverage.

Poster
Hierarchical 6-DoF Grasping with Approaching Direction Selection

Yunho Choi, Hogun Kee, Kyungjae Lee, JaeGoo Choy, Junhong Min, Sohee Lee, Songhwai Oh

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In this paper, we tackle the problem of 6-DoF grasp detection which is crucial for robot grasping in cluttered real-world scenes. Unlike existing approaches which synthesize 6-DoF grasp data sets and train grasp quality networks with input grasp representations based on point clouds, we rather take a novel hierarchical approach which does not use any 6-DoF grasp data. We cast the 6-DoF grasp detection problem as a robot arm approaching direction selection problem using the existing 4-DoF grasp detection algorithm, by exploiting a fully convolutional grasp quality network for evaluating the quality of an approaching direction. To select the best approaching direction with the highest grasp quality, we propose an approaching direction selection method which leverages a geometry-based prior and a derivative-free optimization method. Specifically, we optimize the direction iteratively using the cross entropy method with initial samples of surface normal directions. Our algorithm efficiently finds diverse 6-DoF grasps by the novel way of evaluating and optimizing approaching directions. We validate that the proposed method outperforms other selection methods in scenarios with cluttered objects in a physics-based simulator. Finally, we show that our method outperforms the state-of-the-art grasp detection method in real-world experiments with robots.

Poster
Helping Robots Learn: A Human-Robot Master-Apprentice Model Using Demonstrations via Virtual Reality Teleoperation

Joseph DelPreto, Jeffrey I. Lipton, Lindsay Sanneman, Aidan J. Fay, Christopher Fourie, Changhyun Choi, Daniela Rus

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As artificial intelligence becomes an increasingly prevalent method of enhancing robotic capabilities, it is important to consider effective ways to train these learning pipelines and to leverage human expertise. Working towards these goals, a master-apprentice model is presented and is evaluated during a grasping task for effectiveness and human perception. The apprenticeship model augments self-supervised learning with learning by demonstration, efficiently using the human's time and expertise while facilitating future scalability to supervision of multiple robots; the human provides demonstrations via virtual reality when the robot cannot complete the task autonomously. Experimental results indicate that the robot learns a grasping task with the apprenticeship model faster than with a solely self-supervised approach and with fewer human interventions than a solely demonstration-based approach; 100% grasping success is obtained after 150 grasps with 19 demonstrations. Preliminary user studies evaluating workload, usability, and effectiveness of the system yield promising results for system scalability and deployability. They also suggest a tendency for users to overestimate the robot's skill and to generalize its capabilities, especially as learning improves.

Poster
Helically Wrapped Supercoiled Polymer (HW-SCP) Artificial Muscles: Design, Characterization, and Modeling

Thulani Tsabedze, Christopher Mullen, Ryan Coulter, Scott Wade, Jun Zhang

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Supercoiled polymer (SCP) artificial muscles exhibit many desirable properties such as large contractions and high power density. However, their full potential as robotic muscles is challenged by insufficient strain or force generation – non-mandrel-coiled SCP actuators produce up to 10-20% strain; mandrel-coiled SCP actuators often lift up to 10-30g of weight. It is strongly desired but difficult to obtain SCP actuators that produce large strain and large force. In this paper, the design, characterization, and modeling of helically wrapped SCP (HW-SCP) actuators are presented, which can produce up to 40-60% strain and lift more than 90g of weight. By adjusting their configuration parameters, their strain and force performance can be changed. Experiments are conducted to characterize the force production, strain, and speed of HW-SCP actuators. A Preisach hysteresis model and a polynomial model are adopted to accurately capture the actuator behaviors. This work contributes to high-performance artificial muscles.

Poster
Heart Rate Sensing with a Robot Mounted mmWave Radar

Peijun Zhao, Chris Xiaoxuan Lu, Bing Wang, Changhao Chen, Linhai Xie, Mengyu Wang, Niki Trigoni, Andrew Markham

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Heart rate monitoring at home is a useful metric for assessing health e.g. of the elderly or patients in post-operative recovery. Although non-contact heart rate monitoring has been widely explored, typically using a static, wall-mounted device, measurements are limited to a single room and sensitive to user orientation and position. In this work, we propose mBeats, a robot mounted millimeter wave (mmWave) radar system that provide periodic heart rate measurements under different user poses, without interfering in a users daily activities. mBeats contains a mmWave servoing module that adaptively adjusts the sensor angle to the best reflection pro le. Furthermore, mBeats features a deep neural network predictor, which can estimate heart rate from the lower leg and additionally provides estimation uncertainty. Through extensive experiments, we demonstrate accurate and robust operation of mBeats in a range of scenarios. We believe by integrating mobility and adaptability, mBeats can empower many down-stream healthcare applications at home, such as palliative care, post-operative rehabilitation and telemedicine.

Poster
Hand-worn Haptic Interface for Drone Teleoperation

Matteo Macchini, Thomas Havy, Antoine Weber, Fabrizio Schiano, Dario Floreano

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Drone teleoperation is usually accomplished using remote radio controllers, devices that can be hard to master for inexperienced users. Moreover, the limited amount of information fed back to the user about the robot's state, often limited to vision, can represent a bottleneck for operation in several conditions. In this work, we present a wearable interface for drone teleoperation and its evaluation through a user study. The two main features of the proposed system are a data glove to allow the user to control the drone trajectory by hand motion and a haptic system used to augment their awareness of the environment surrounding the robot. This interface can be employed for the operation of robotic systems in line of sight (LoS) by inexperienced operators and allows them to safely perform tasks common in inspection and search-and-rescue missions such as approaching walls and crossing narrow passages with limited visibility conditions. In addition to the design and implementation of the wearable interface, we performed a systematic study to assess the effectiveness of the system through three user studies (n = 36) to evaluate the users' learning path and their ability to perform tasks with limited visibility. We validated our ideas in both a simulated and a real-world environment. Our results demonstrate that the proposed system can improve teleoperation performance in different cases compared to standard remote controllers, making it a viable alternative to standard Human-Robot Interfaces.

Poster
Hand Pose Estimation for Hand-Object Interaction Cases using Augmented Autoencoder

Shile Li, Haojie Wang, Dongheui Lee

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Hand pose estimation with objects is challenging due to object occlusion and the lack of large annotated datasets. To tackle these issues, we propose an Augmented Autoencoder based deep learning method using augmented clean hand data. Our method takes 3D point cloud of a hand with an augmented object as input and encodes the input to latent representation of the hand. From the latent representation, our method decodes 3D hand pose and we propose to use an auxiliary point cloud decoder to assist the formation of the latent space. Through quantitative and qualitative evaluation on both synthetic dataset and real captured data containing objects, we demonstrate state-of-the-art performance for hand pose estimation with objects, even using only a small number of annotated hand-object samples.

Poster
Guided Uncertainty-Aware Policy Optimization: Combining Learning and Model-Based Strategies for Sample-Efficient Policy Learning

Michelle A Lee, Carlos Florensa, Jonathan Tremblay, Nathan Ratliff, Animesh Garg, Fabio Ramos, Dieter Fox

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Traditional robotic approaches rely on an accurate model of the environment, a detailed description of how to perform the task, and a robust perception system to keep track of the current state. On the other hand, reinforcement learning approaches can operate directly from raw sensory inputs with only a reward signal to describe the task, but are extremely sampleinefficient and brittle. In this work, we combine the strengths of model-based methods with the flexibility of learning-based methods to obtain a general method that is able to overcome inaccuracies in the robotics perception/actuation pipeline, while requiring minimal interactions with the environment. This is achieved by leveraging uncertainty estimates to divide the space in regions where the given model-based policy is reliable, and regions where it may have flaws or not be well defined. In these uncertain regions, we show that a locally learned-policy can be used directly with raw sensory inputs. We test our algorithm, Guided Uncertainty-Aware Policy Optimization (GUAPO), on a real-world robot performing peg insertion. Videos are available at: https://sites.google.com/view/guapo-rl.

Poster
Grounding Language to Landmarks in Arbitrary Outdoor Environments

Matthew Berg, Deniz Bayazit, Rebecca Mathew, Ariel Rotter-Aboyoun, Ellie Pavlick, Stefanie Tellex

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Robots operating in outdoor, urban environments need the ability to follow complex natural language commands which refer to never-before-seen landmarks. Existing approaches to this problem are limited because they require training a language model for the landmarks of a particular environment before a robot can understand commands referring to those landmarks. To generalize to new environments outside of the training set, we present a framework that parses references to landmarks, then assesses semantic similarities between the referring expression and landmarks in a predefined semantic map of the world, and ultimately translates natural language commands to motion plans for a drone. This framework allows the robot to ground natural language phrases to landmarks in a map when both the referring expressions to landmarks and the landmarks themselves have not been seen during training. We test our framework with a 14-person user evaluation demonstrating an end-to-end accuracy of 76.19% in an unseen environment. Subjective measures show that users find our system to have high performance and low workload. These results demonstrate our approach enables untrained users to control a robot in large unseen outdoor environments with unconstrained natural language.

Poster
Ground Texture Based Localization Using Compact Binary Descriptors

Jan Fabian Schmid, Stephan F. Simon, Rudolf Mester

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Ground texture based localization is a promising approach to achieve high-accuracy positioning of vehicles. We present a self-contained method that can be used for global localization as well as for subsequent local localization updates, i.e. it allows a robot to localize without any knowledge of its current whereabouts, but it can also take advantage of a prior pose estimate to reduce computation time significantly. Our method is based on a novel matching strategy, which we call identity matching, that is based on compact binary feature descriptors. Identity matching treats pairs of features as matches only if their descriptors are identical. While other methods for global localization are faster to compute, our method reaches higher localization success rates, and can switch to local localization after the initial localization.

Poster
Grasping Unknown Objects by Coupling Deep Reinforcement Learning, Generative Adversarial Networks, and Visual Servoing

Ole-Magnus Pedersen, Ekrem Misimi, François Chaumette

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In this paper, we propose a novel approach for transferring a deep reinforcement learning (DRL) grasping agent from simulation to a real robot, without fine tuning in the real world. The approach utilises a CycleGAN to close the reality gap between the simulated and real environments, in a reverse real-to-sim manner, effectively "tricking" the agent into believing it is still in the simulator. Furthermore, a visual servoing (VS) grasping task is added to correct for inaccurate agent gripper pose estimations derived from deep learning. The proposed approach is evaluated by means of real grasping experiments, achieving a success rate of 83 % on previously seen objects, and the same success rate for previously unseen, semi-compliant objects. The robustness of the approach is demonstrated by comparing it with two baselines, DRL plus CycleGAN, and VS only. The results clearly show that our approach outperforms both baselines.

Poster
Grasping Fragile Objects Using A Stress-Minimization Metric

zherong pan, Xifeng Gao, Dinesh Manocha

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We present a new method to generate optimal grasps for brittle and fragile objects using a novel stress- minimization (SM) metric. Our approach is designed for objects that are composed of homogeneous isotopic materials. Our SM metric measures the maximal resistible external wrenches that would not result in fractures in the target objects. In this paper, we propose methods to compute our new metric. We also use our SM metric to design optimal grasp planning algorithms. Finally, we compare the performance of our metric and conventional grasp metrics, including Q1,Q∞,QG11,QMSV,QVEW. Our experiments show that our SM metric takes into account the material characteristics and object shapes to indicate the fragile regions, where prior methods may not work well. We also show that the computational cost of our SM metric is on par with prior methods. Finally, we show that grasp planners guided by our metric can lower the probability of breaking target objects.

Poster
Grasp for Stacking via Deep Reinforcement Learning

Junhao Zhang, Wei Zhang, Ran Song, Lin Ma, Yibin Li

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Integrated robotic arm system should contain both grasp and place actions. However, most grasping methods focus more on how to grasp objects, while ignoring the placement of the grasped objects, which limits their applications in various industrial environments. In this research, we propose a model-free deep Q-learning method to learn the grasping-stacking strategy end-to-end from scratch. Our method maps the images to the actions of the robotic arm through two deep networks: the grasping network (GNet) using the observation of the desk and the pile to infer the gripper's position and orientation for grasping, and the stacking network (SNet) using the observation of the platform to infer the optimal location when placing the grasped object. To make a long-range planning, the two observations are integrated in the grasping for stacking network (GSN). We evaluate the proposed GSN on a grasping-stacking task in both simulated and real-world scenarios.

Poster
Grasp State Assessment of Deformable Objects Using Visual-Tactile Fusion Perception

Shaowei Cui, Rui Wang, Junhang Wei, Fanrong Li, Shuo Wang

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Humans can quickly determine the force required to grasp a deformable object to prevent its sliding or excessive deformation through vision and touch, which is still a challenging task for robots. To address this issue, we propose a novel 3D convolution-based visual-tactile fusion deep neural network (C3D-VTFN) to evaluate the grasp state of various deformable objects in this paper. Specifically, we divide the grasp states of deformable objects into three categories of sliding, appropriate and excessive. Also, a dataset for training and testing the proposed network is built by extensive grasping and lifting experiments with different widths and forces on 16 various deformable objects with a robotic arm equipped with a wrist camera and a tactile sensor. As a result, a classification accuracy as high as 99.97% is achieved. Furthermore, some delicate grasp experiments based on the proposed network are implemented in this paper. The experimental results demonstrate that the C3D-VTFN is accurate and efficient enough for grasp state assessment, which can be widely applied to automatic force control, adaptive grasping, and other visual-tactile spatiotemporal sequence learning problems.

Poster
Grasp Control for Enhancing Dexterity of Parallel Grippers

Marco Costanzo, Giuseppe De Maria, Gaetano Lettera, Ciro Natale

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A robust grasp controller for both slipping avoidance and controlled sliding is proposed based on force/tactile feedback only. The model-based algorithm exploits a modified LuGre friction model to consider rotational frictional sliding motions. The modification relies on the Limit Surface concept where a novel computationally efficient method is introduced to compute in real-time the minimum grasping force to balance tangential and torsional loads. The two control modalities are considered by the robot motion planning algorithm that automatically generates robot motions and gripper commands to solve complex manipulation tasks in a material handling application.

Poster
GraphRQI: Classifying Driver Behaviors Using Graph Spectrums

Rohan Chandra, Uttaran Bhattacharya, Trisha Mittal, Xiaoyu Li, Aniket Bera, Dinesh Manocha

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We present a novel algorithm (GraphRQI) to identify driver behaviors from road-agent trajectories. Our approach assumes that the road-agents exhibit a range of driving traits, such as aggressive or conservative driving. Moreover, these traits affect the trajectories of nearby road-agents as well as the interactions between road-agents. We represent these inter-agent interactions using unweighted and undirected traffic graphs. Our algorithm classifies the driver behavior using a supervised learning algorithm by reducing the computation to the spectral analysis of the traffic graph. Moreover, we present a novel eigenvalue algorithm to compute the spectrum efficiently. We provide theoretical guarantees for the running time complexity of our eigenvalue algorithm and show that it is faster than previous methods by 2 times. We evaluate the classification accuracy of our approach on traffic videos and autonomous driving datasets corresponding to urban traffic. In practice, GraphRQI achieves an accuracy improvement of up to 25% over prior driver behavior classification algorithms. We also use our classification algorithm to predict the future trajectories of road-agents.

Poster
Gradient and Log-based Active Learning for Semantic Segmentation of Crop and Weed for Agricultural Robots

Rasha Sheikh, Andres Milioto, Philipp Lottes, Cyrill Stachniss, Maren Bennewitz, Thomas Schultz

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Annotated datasets are essential for supervised learning. However, annotating large datasets is a tedious and time-intensive task. This paper addresses active learning in the context of semantic segmentation with the goal of reducing the human labeling effort. Our application is agricultural robotics and we focus on the task of distinguishing between crop and weed plants from image data. A key challenge in this application is the transfer of an existing semantic segmentation CNN to a new field, in which growth stage, weeds, soil, and weather conditions differ. We propose a novel approach that, given a trained model on one field together with rough foreground segmentation, refines the network on a substantially different field providing an effective method of selecting samples to annotate for supporting the transfer. We evaluated our approach on two challenging datasets from the agricultural robotics domain and show that we achieve a higher accuracy with a smaller number of samples compared to random sampling as well as entropy based sampling, which consequently reduces the required human labeling effort.

Poster