ICML 2026 Papers

International Conference on Machine Learning

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6,341papers

Counted from the official paper list; may differ slightly from the number the conference announced.

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Topic: Reinforcement Learning · 1,021 papers · Reset filters

Automata-Conditioned Cooperative Multi-Agent Reinforcement Learning

Beyazit Yalcinkaya, Marcell Vazquez-Chanlatte, Ameesh Shah, Hanna Krasowski, Sanjit A. Seshia

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We study learning multi-task, multi-agent policies for cooperative, temporal objectives, under centralized training, decentralized execution. In this setting, using automata to represent tasks assigned to agents enables breaking down a team-level objective into simpler, smaller sub-tasks. However, existing approaches remain sample-inefficient and are limited to the single-task case, requiring retraining policies for each new task. In this work, we present Automata-Conditioned Cooperative Multi-Agent Reinforcement Learning (ACC-MARL), a framework for learning task-conditioned, decentralized team policies. We identify challenges to the feasibility of ACC-MARL, propose solutions, and prove that our approach is optimal. We further show that learned value functions can be used to assign tasks optimally at test time. Experiments demonstrate emergent task-aware, multi-step coordination among agents, such as pressing a button to unlock a door, holding the door, and short-circuiting tasks.

Poster
Coupled Variational Reinforcement Learning for Language Model General Reasoning

Xueru Wen, Jie Lou, yanjiang liu, Hongyu Lin, Ben He, Xianpei Han, Le Sun, Yaojie Lu, Debing Zhang

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While reinforcement learning has achieved impressive progress in language model reasoning, it is constrained by the requirement for verifiable rewards. Recent verifier-free RL methods address this limitation by utilizing the probabilities that LLMs generate reference answers as reward signals. However, these approaches typically sample reasoning traces conditioned only on the question. This design decouples reasoning-trace sampling from answer information, leading to inefficient exploration and incoherence between traces and final answers. In this paper, we propose \textit{\b{Co}upled \b{V}ariational \b{R}einforcement \b{L}earning} (CoVRL), which bridges variational inference and reinforcement learning by coupling prior and posterior distributions through a hybrid sampling strategy. By constructing and optimizing a composite distribution that integrates these two distributions, CoVRL enables efficient exploration while preserving strong thought-answer coherence. Extensive experiments on mathematical and general reasoning benchmarks show that CoVRL improves performance by 12.4\% over the base model and achieves an additional 2.3\% improvement over state-of-the-art verifier-free RL baselines, providing a principled framework for enhancing the general reasoning capabilities of language models.

Poster
Evaluating and Rewarding LALMs for Expressive Role-Play TTS via Mean Continuation Log-Probability

Yong Ren, Jingbei Li, Haiyang Sun, yujie Chen, Cheng Yi, Yechang Huang, Hao Gu, Ye Bai, Xuerui Yang

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Recent advances in Large Audio Language Models (LALMs) have extended Text-to-Speech (TTS) to interactive role-play scenarios, which demand high expressiveness and strict adherence to role-play instructions. However, existing models struggle to maintain stylistic consistency with character profiles and scene descriptions across multi-turn dialogues. A critical bottleneck is the lack of objective metrics for quantifying speaking style. To bridge this gap, we propose **Mean Continuation Log-Probability (MCLP)** as both an evaluation metric and a reward signal, validated on LALM-based Role-Play TTS (RP-TTS) tasks. MCLP leverages the in-context learning capability of pretrained LALMs to measure the likelihood of ground-truth speech tokens conditioned on a contextual history consisting of the transcript, generated speech, and repeated transcript, serving as a proxy for stylistic continuity. Furthermore, we employ MCLP as a reinforcement learning reward to enhance the style alignment between generated speech and role-play instructions. To support this task, we construct a large-scale RP-TTS dataset with rich scene and character annotations. Experiments demonstrate that MCLP is well aligned with human judgments of stylistic consistency and serves as an effective reward for improving RP-TTS, leading to consistent gains in both objective metrics and subjective evaluations. Our code is publicly available at https://github.com/y-ren16/MCLP.

Poster
RSAgent: Learning to Reason and Act via Multi-Turn Tool Invocations for Text-Guided Segmentation

Xingqi He, Yujie Zhang, Shuyong Gao, Wenjie Li, Lingyi Hong, Mingxi Chen, Kaixun Jiang, Jiyuan Fu, Wenqiang Zhang

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Text-guided object segmentation requires both cross-modal reasoning and pixel grounding abilities. Most recent methods treat it as a single forward pass, where the model directly predicts pixel prompts to a segmentation model, which limits verification, refocusing and refinement when initial localization is wrong. To address this limitation, we propose **RSAgent**, an agentic Multimodal Large Language Model (MLLM) which interleaves **reasoning and action** for segmentation via multi-turn tool invocations. RSAgent queries a visual toolbox, observes feedback, and revises its pixel hypothesis using historical observations to re-localize targets and iteratively refine masks. We further build a data pipeline to synthesize multi-turn reasoning segmentation trajectories, and train RSAgent with a two-stage framework: cold-start supervised fine-tuning followed by agentic reinforcement learning with fine-grained, task-specific rewards. Extensive experiments show that RSAgent achieves a zero-shot performance of 66.5% gIoU on ReasonSeg test, improving over Seg-Zero-7B by 9%, and reaches 81.5% cIoU on RefCOCOg, demonstrating state-of-the-art performance on both in-domain and out-of-domain benchmarks.

Poster
Resource-Efficient Reinforcement for Reasoning Large Language Models via Dynamic One-Shot Policy Refinement

Yunjian Zhang, Sudong Wang, Yang Li, Peiran Xu, Conghao Zhou, Xiaoyue Ma, Jianing Li, Yao Zhu

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Large language models (LLMs) have exhibited remarkable performance on complex reasoning tasks, with reinforcement learning under verifiable rewards (RLVR) emerging as a principled framework for aligning model behavior with reasoning chains. Despite its promise, RLVR remains prohibitively resource-intensive, requiring extensive reward signals and incurring substantial rollout costs during training. In this work, we revisit the fundamental question of data and compute efficiency in RLVR. We first establish a theoretical lower bound on the sample complexity required to unlock reasoning capabilities, and empirically validate that strong performance can be achieved with a surprisingly small number of training instances. To tackle the computational burden, we propose Dynamic One-Shot Policy Refinement (DoPR), a uncertainty-aware RL strategy that dynamically selects a single informative training sample per batch for policy updates, guided by reward volatility and exploration-driven acquisition. DoPR reduces rollout overhead by nearly an order of magnitude while preserving competitive reasoning accuracy, offering a scalable and resource-efficient solution for LLM post-training. This approach offers a practical path toward more efficient and accessible RL-based training for reasoning-intensive LLM applications.

Poster
Graph-R1: Towards Agentic GraphRAG Framework via End-to-end Reinforcement Learning

Haoran Luo, Haihong E, Guanting Chen, Qika Lin, Yikai Guo, Fangzhi Xu, Zemin Kuang, Meina Song, Xiaobao Wu, Yifan Zhu, Anh Tuan Luu

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Retrieval-Augmented Generation (RAG) mitigates hallucination in LLMs by incorporating external knowledge, but relies on chunk-based retrieval that lacks structural semantics. GraphRAG methods improve RAG by modeling knowledge as entity-relation graphs, but still face challenges in high construction cost, fixed one-time retrieval, and reliance on long-context reasoning and prompt design. To address these challenges, we propose Graph-R1, the first agentic GraphRAG framework via end-to-end reinforcement learning (RL). It introduces lightweight knowledge hypergraph construction, models retrieval as a multi-turn agent-environment interaction, and optimizes the agent process via an end-to-end reward mechanism. Experiments on standard RAG datasets show that Graph-R1 outperforms traditional GraphRAG and RL-enhanced RAG methods in reasoning accuracy, retrieval efficiency, and generation quality. Our software and data are publicly available.

Poster
Agent-Omit: Adaptive Context Omission for Efficient LLM Agents

Yansong Ning, Jun Fang, Naiqiang Tan, Hao Liu

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Managing agent context (e.g., thought and observation) during multi-turn agent-environment interactions is an emerging strategy to improve agent efficiency. However, existing studies treat the entire interaction trajectories equally, overlooking the thought necessity and observation utility varies across turns. To this end, we first conduct quantitative investigations into how thought and observation affect agent effectiveness and efficiency. Based on our findings, we propose Agent-Omit, a unified training framework that empowers LLM agents to adaptively omit redundant thoughts and observations. Specifically, we first synthesize a small amount of cold-start data, including both single-turn and multi-turn omission scenarios, to fine-tune the agent for omission behaviors. Furthermore, we introduce an omit-aware agentic reinforcement learning approach, incorporating a dual sampling mechanism and a tailored omission reward to incentivize the agent's adaptive omission capability. Theoretically, we prove that the deviation of our omission policy is upper-bounded by KL-divergence. Experimental results on five agent benchmarks show that our constructed Agent-Omit-8B could obtain performance comparable to seven frontier LLM agent, and achieve the best effectiveness-efficiency trade-off than seven efficient LLM agents methods. Our code and data are avaliable at https://github.com/usail-hkust/Agent-Omit.

Poster
Harnessing Uncertainty: Entropy-Modulated Policy Gradients for Long-Horizon LLM Agents

Jiawei Wang, Jiacai Liu, Yuqian Fu, Yingru Li, Xintao Wang, Yuan Lin, Yu Yue, Lin Zhang, Yang Wang, WANG KE

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In long-horizon tasks, recent agents based on Large Language Models (LLMs) face a significant challenge that sparse, outcome-based rewards make it difficult to assign credit to intermediate steps. Previous methods mainly focus on creating dense reward signals to guide learning, either through traditional reinforcement learning techniques like inverse reinforcement learning or by using Process Reward Models for step-by-step feedback. In this paper, we identify a fundamental problem in the learning dynamics of LLMs: the magnitude of policy gradients is inherently coupled with the entropy, which leads to inefficient small updates for confident correct actions and potentially destabilizes large updates for uncertain ones. To resolve this, we propose Entropy-Modulated Policy Gradients (EMPG), a framework that recalibrates the learning signal based on step-wise uncertainty and the final task outcome. EMPG amplifies updates for confident correct actions, penalizes confident errors, and attenuates updates from uncertain steps to stabilize exploration. We further introduce a bonus term for future clarity that encourages agents to find more predictable solution paths. Through comprehensive experiments on three challenging agent tasks, WebShop, ALFWorld, and Deep Search, we demonstrate that EMPG achieves substantial performance gains and significantly outperforms strong policy gradient baselines.

Poster
DexMachina: Functional Retargeting for Bimanual Dexterous Manipulation

Zhao Mandi, Yifan Hou, Dieter Fox, Yashraj Narang, Ajay Mandlekar, Shuran Song

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We study the problem of functional retargeting: learning dexterous manipulation policies to track object states from human hand-object demonstrations. We focus on long-horizon, bimanual tasks with articulated objects, which are challenging due to large action space, spatiotemporal discontinuities, and the embodiment gap between human and robot hands. We propose DexMachina, a novel curriculum-based algorithm: the key idea is to use virtual object controllers with decaying strength: an object is first driven automatically towards its target states, such that the policy can gradually learn to take over under motion and contact guidance. We release a simulation benchmark with a diverse set of tasks and dexterous hands, and show that DexMachina significantly outperforms baseline methods. Our algorithm and benchmark enable a functional comparison for hardware designs, and we present key findings informed by quantitative and qualitative results. With the recent surge in dexterous hand development, we hope this work will provide a useful platform for identifying desirable hardware capabilities and lower the barrier for contributing to future research. Videos and more at \url{project-dexmachina.github.io}

Poster
Moment Matching Q-Learning

Yiyan Liang Edgar, Sifei Liu, Weitong ZHANG

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Score-based and flow-based generative models exhibit remarkable expressive capacity in capturing complex distributions, and have been extensively deployed in tasks ranging from image generation to reinforcement learning. Nevertheless, these models suffer from prolonged inference latency, which imposes a significant computational bottleneck in RL with iterative sampling. To overcome this limitation, we propose a new framework named *Moment Matching Q-Learning* (MoMa QL), which utilizes a technique from statistical hypothesis testing known as maximum mean discrepancy (MMD) that intend to match all orders of statistics between the original and target distribution. By enforcing strong regularization on all moment statistics, this algorithm guarantees distribution-level convergence for conditional score function and remains stable under various hyperparameters. Empirically, we show that our method MoMa QL is more computationally efficient with a comparable if not competitive performance in various D4RL tasks. Remarkably, by accelerating the action sampling process for flow-based policies, MoMa QL demonstrates superior performance in offline-to-online RL tasks because of faster and stronger adaptability for online interactive finetuning.

Poster
Learning to Explore: Scaling Agentic Reasoning via Exploration-Aware Policy Optimization

Xingyuan Hua, Sheng Yue, Ju Ren

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Recent advancements in agentic test-time scaling allow models to gather environmental feedback before committing to final actions. A key limitation of existing methods is that they typically employ undifferentiated exploration strategies, lacking the ability to adaptively distinguish when exploration is truly required. In this paper, we propose an exploration-aware reinforcement learning framework that enables LLM agents to adaptively explore only when uncertainty is high. Our method introduces a fine-grained reward function via variational inference that explicitly evaluates exploratory actions by estimating their potential to improve future decision-making, together with an exploration-aware grouping mechanism that separates exploratory actions from task-completion actions during optimization. By targeting informational gaps, this design allows agents to explore selectively and transition to execution as soon as the task context is clear. Empirically, we demonstrate that our approach achieves consistent improvements across a range of challenging text-based and GUI-based agent benchmarks.

Poster
Reward Hacking Benchmark: Measuring Exploits in LLM Agents with Tool Use

Kunvar Thaman

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Reinforcement learning (RL) trained language model agents with tool access are increasingly deployed in coding assistants, research tools, and autonomous systems. We introduce the Reward Hacking Benchmark (RHB), a suite of multi-step tasks requiring sequential tool operations with naturalistic shortcut opportunities such as skipping verification steps, inferring answers from task-adjacent metadata, or tampering with evaluation-relevant functions; RHB supports independent and chained task regimes, where chain length acts as a proxy for longer-horizon agent behavior. We evaluate 13 frontier models from OpenAI, Anthropic, Google, and DeepSeek; exploit rates range from 0% (Claude Sonnet 4.5) to 13.9% (DeepSeek-R1-Zero), varying sharply by post-training style. A controlled sibling comparison (DeepSeek-V3 vs. DeepSeek-R1-Zero) shows RL post-training is associated with substantially higher reward hacking (0.6% vs. 13.9%), with consistent gaps across all four task families. We identify six exploit categories and find that 72% of reward hacking episodes include explicit chain-of-thought rationale, suggesting models often frame exploits as legitimate problem-solving. Simple environmental hardening reduces exploit rates by 5.7 percentage points (87.7% relative) without degrading task success; models with near-zero exploit rates on standard tasks show elevated rates on harder variants, suggesting that production-aligned post-training appears to suppress reward hacking only below a complexity threshold where honest solutions remain tractable.

Poster
PromptRL: Prompt Matters in RL for Flow-Based Image Generation

Fu-Yun Wang, Han Zhang, Michaël Gharbi, Hongsheng Li, Taesung Park

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Flow matching models (FMs) have revolutionized text-to-image (T2I) generation, with reinforcement learning (RL) serving as a critical post-training strategy. We show that current RL pipelines for FMs suffer from two underappreciated limitations: sample inefficiency from collapsed generation diversity, and prompt overfitting, where models memorize training phrasings and collapse on semantically equivalent paraphrases. We present **PromptRL** (**P**rompt **M**atters in **RL** for Flow-Based Image Generation), a framework that incorporates language models (LMs) as trainable prompt refinement agents directly within the flow-based RL loop, yielding both a learned prompt rewriter and a synergistic training regime that reshapes optimization dynamics. PromptRL attains state-of-the-art scores of **0.97** on GenEval, **0.98** on OCR accuracy, and **24.05** on PickScore, and on instructional editing it improves FLUX.1-Kontext from **1.19** to **1.43** EditReward with only **0.06M** rollouts, surpassing Gemini 2.5 Flash Image (Nano Banana, **1.37**) and matching ReasonEdit-Think (**1.44**), which relied on fine-grained data annotations and a multi-stage pipeline. Our experiments show that PromptRL achieves higher performance ceilings with approximately **50% fewer rollouts** than naive flow-only RL. Our code is available at [https://github.com/G-U-N/UniRL](https://github.com/G-U-N/UniRL).

Poster
Scalable Reinforcement Learning via Adaptive Batch Scaling

Jongchan Park

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Conventional wisdom holds that large-batch training is fundamentally incompatible with Reinforcement Learning (RL) — beyond a modest threshold, increasing batch sizes typically yields diminishing returns or performance degradation due to the inherent non-stationarity of the data distribution. We challenge this view by observing that non-stationarity is not a fixed property of RL, but evolves throughout training: early stages exhibit rapid behavioral shifts that demand small batches for plasticity, whereas late stages approach a quasi-stationary regime where large batches enable precise convergence. Motivated by this observation, we propose Adaptive Batch Scaling (ABS), that dynamically adjusts the effective batch size according to the stability of the learning policy. Central to ABS is Behavioral Divergence, a novel metric that quantifies policy non-stationarity by measuring action-level shifts between consecutive updates, which we use to scale batch size inversely to policy volatility. Integrated with the Parallelised Q-Network (PQN) algorithm and evaluated on the ALE benchmark, ABS seamlessly reconciles early-stage plasticity with late-stage stable convergence. Strikingly, contrary to conventional wisdom, our results reveal that the combination of larger networks and larger batch sizes achieves the best performance — a scaling behavior previously thought to be unattainable in RL, now unlocked through adaptive batch control.

Poster
Beyond Policy Training: Recursive Solution Search from Unannotated Videos

Lipeng Wan, Jianhui Gu, Junjie Ma, Anbang Wang, Xuguang Lan

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Many real-world tasks are recorded as large collections of unannotated task executions, such as videos, which contain rich information about task progress but lack the supervision assumed by standard reinforcement learning (RL) pipelines. In many practical settings, the goal is not to train a reusable policy but simply to recover one feasible solution, making policy-centered learning unnecessarily costly. We propose Policy-Free Recursive Search (PFR-Search), a framework that directly recovers solutions from unannotated task executions without policy-grounded supervision or policy training. PFR-Search organizes videos into high-level task flows and performs recursive backward-forward search to recover solutions without policy modeling. To evaluate the efficiency of policy-free search in exploiting unannotated data, we use RL as an evaluation interface, incorporating task-flow-aligned intrinsic rewards and compare against video-driven RL methods. Experiments on long-horizon Minecraft tasks show that PFR-Search recovers feasible solutions from unannotated videos with minimal exploration.

Poster
TUR-DPO: Topology- and Uncertainty-Aware Direct Preference Optimization

Abdulhady abas, Fatemeh Daneshfar, Seyedali Mirjalili, Mourad Oussalah

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Aligning large language models (LLMs) with human preferences is commonly done via reinforcement learning from human feedback (RLHF) with Proximal Policy Optimization (PPO) or, more simply, via Direct Preference Optimization (DPO). While DPO is stable and RL-free, it treats preferences as flat winner vs. loser signals and is sensitive to noisy or brittle preferences arising from fragile chains of thought. We propose TUR-DPO, a topology- and uncertainty-aware variant of DPO that rewards how answers are derived, not only what they say, by eliciting lightweight reasoning topologies and combining semantic faithfulness, utility, and topology quality into a calibrated uncertainty signal. A small learnable reward is factorized over these signals and incorporated into an uncertainty-weighted DPO objective that remains RL-free and relies only on a fixed or moving reference policy. Empirically, across open 7–8B models and benchmarks spanning mathematical reasoning, factual question answering, summarization, and helpful/harmless dialogue, TUR-DPO improves judge win-rates, faithfulness, and calibration relative to DPO while preserving training simplicity and avoiding online rollouts. We further observe consistent gains in multimodal and long-context settings, and show that TUR-DPO matches or exceeds PPO on reasoning-centric tasks while maintaining operational simplicity.

Poster
Scalable Traffic Signal Control with Shared Policy Framework

Haolun MA, Yanchen ZHU, Zizhuo Xu, Weijie Shi, Jiajie Xu, Lei Li

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Learning-based Traffic Signal Control (TSC) achieves satisfactory performance in small networks, but its effectiveness often deteriorates in larger networks under dynamic traffic patterns and intersection heterogeneity. In this work, we propose SLight, a policy-aware grouped MARL-TSC framework that enables scalability and efficiency balance under dynamic and heterogeneous traffic conditions. SLight captures policy-influenced traffic patterns with a policy-aware traffic pattern encoder, learns explicit group-level shared control principles from state–action trajectories, and matches each intersection’s traffic pattern embedding to principle prototypes flexibly through a compatibility-based adaptive assignment module. Experiments on real-world and synthetic networks demonstrate that SLight sustains performance gains as scale increases and outperforms existing rule-based, reinforcement learning, and grouping-based baselines. Code is available at \url{https://github.com/MaHaoLun/Slight-code.git}

Poster
Video-OPD: Efficient Post-Training of Multimodal Large Language Models for Temporal Video Grounding via On-Policy Distillation

Jiaze Li, Hao Yin, Haoran Xu, Boshen Xu, Wenhui Tan, Zewen He, Jianzhong Ju, Zhenbo Luo, Jian Luan

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Reinforcement learning has emerged as a principled post-training paradigm for Temporal Video Grounding (TVG) due to its on-policy optimization, yet existing GRPO-based methods remain fundamentally constrained by sparse reward signals and substantial computational overhead. We propose Video-OPD, an efficient post-training framework for TVG inspired by recent advances in on-policy distillation. Video-OPD optimizes trajectories sampled directly from the current policy, thereby preserving alignment between training and inference distributions, while a frontier teacher supplies dense, token-level supervision via a reverse KL divergence objective. This formulation preserves the on-policy property critical for mitigating distributional shift, while converting sparse, episode-level feedback into fine-grained, step-wise learning signals. Building on Video-OPD, we introduce Teacher-Validated Disagreement Focusing (TVDF), a lightweight training curriculum that iteratively prioritizes trajectories that are both teacher-reliable and maximally informative for the student, thereby improving training efficiency. Empirical results demonstrate that Video-OPD consistently outperforms GRPO while achieving substantially faster convergence and lower computational cost, establishing on-policy distillation as an effective alternative to conventional reinforcement learning for TVG.

Poster
GDPO: Group reward-Decoupled Normalization Policy Optimization for Multi-reward RL Optimization

Shih-Yang Liu, Xin Dong, Ximing Lu, Shizhe Diao, Peter Belcak, Mingjie Liu, Min-Hung Chen, Hongxu Yin, Yu-Chiang Frank Wang, Kwang-Ting Cheng, Yejin Choi, Jan Kautz, Pavlo Molchanov

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As language models become increasingly capable, users expect them to provide not only accurate responses but also behaviors aligned with diverse human preferences across a variety of scenarios. To achieve this, Reinforcement learning (RL) pipelines have begun incorporating multiple rewards, each capturing a distinct preference, to guide models toward these desired behaviors. However, recent work has defaulted to apply Group Relative Policy Optimization (GRPO) under multi-reward setting without examining its suitability. In this paper, we demonstrate that directly applying GRPO to normalize distinct rollout reward combinations causes them to collapse into identical advantage values, reducing the resolution of the training signal and resulting in suboptimal convergence and, in some cases, early training failure. We then introduce Group reward-Decoupled Normalization Policy Optimization (GDPO), a new policy optimization method to resolve these issues by decoupling the normalization of individual rewards, more faithfully preserving their relative differences and enabling more accurate multi-reward optimization, along with substantially improved training stability. We compare GDPO with GRPO across three tasks: tool calling, math reasoning, and coding reasoning, evaluating both correctness metrics (accuracy, bug ratio) and constraint adherence metrics (format, length). Across all settings, GDPO consistently outperforms GRPO, demonstrating its effectiveness and generalizability for multi-reward reinforcement learning optimization.

Poster
See First, Reason Later: Mutual Information-Guided Reinforcement Learning for Vision-Language Models

Yin Zhang, Zonghan Wu, Jiaxuan Zhao, Junfeng Fang, Zengxiang Li, Kun Wang, Qingsong Wen, Yilei Shao

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Vision-Language Models (VLMs) frequently suffer from visual perception errors and hallucinations that compromise answer accuracy in complex reasoning tasks. Reinforcement Learning with Verifiable Rewards (RLVR) offers a promising solution by optimizing policies using answer correctness signals. Despite their effectiveness, prevailing RLVR methods face two critical limitations. First, much of the sampling budget is wasted on trajectories doomed to fail due to early visual description errors. Second, sparse rewards cannot distinguish whether failures stem from visual perception or reasoning stages. We introduce MIRL, a decoupled framework that addresses both limitations by leveraging mutual information (MI) between generated descriptions and visual inputs as a cheap pre-screening signal. This enables intelligent budget allocation toward high-potential trajectories via forking, while decoupled training provides independent MI-based rewards for visual perception optimization, resolving reward blindness. Experiments on six vision-language reasoning benchmarks demonstrate that MIRL achieves 70.22\% average accuracy and successfully surpasses the performance of sampling 16 complete trajectories using only 10 pre-samples with top-6 selection (25\% fewer complete trajectories). Our code is available at: https://github.com/youwyouw/mirl-main.

Poster