ICML 2026 Papers

International Conference on Machine Learning

Decision breakdown

6,341papers

Counted from the official paper list; may differ slightly from the number the conference announced.

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    5,80591.5%

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Topic: AI Agents · 640 papers · Reset filters

ConServe: Fine-Grained GPU Harvesting for LLM Online and Offline Co-Serving

Yifan Qiao, Shan Yu, Shu Anzai, Haoran Ma, Shuo Yang, Yang Wang, Miryung Kim, Yongji Wu, Yang Zhou, Jiarong Xing, Joseph E. Gonzalez, Ion Stoica, Harry Xu

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Large language model (LLM) serving demands low latency and high throughput, but high load variability leads to significant GPU under-utilization. In this paper, we identify a synergistic but overlooked opportunity to co-serve latency-critical online requests alongside *latency-tolerant offline* tasks, which existing systems fail to exploit because their coarse-grained resource management introduces interference. We present ConServe, a co-serving system that enables fine-grained resource sharing through latency-aware token-level scheduling, sub-iteration layer-wise preemption, and incremental KV-cache management. These mechanisms allow offline execution to fill *millisecond-scale* GPU idle time while preserving strict online latency guarantees. Across real-world workloads with Llama-3.1 and Qwen-2.5 models, ConServe improves throughput by 2.2$\times$ on average and reduces online tail latency by 2.9$\times$ over state-of-the-art systems.

Poster
Policy-Driven World Model Adaptation for Robust Offline Model-based Reinforcement Learning

Jiayu Chen, Le Xu, Aravind Venugopal, Jeff Schneider

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Offline reinforcement learning (RL) offers a powerful paradigm for data-driven control. Compared to model-free approaches, offline model-based RL (MBRL) explicitly learns a world model from a static dataset and uses it as a surrogate simulator, improving data efficiency and enabling potential generalization beyond the dataset support. However, most existing offline MBRL methods follow a two-stage training procedure: first learning a world model by maximizing the likelihood of the observed transitions, then optimizing a policy to maximize its expected return under the learned model. This objective mismatch results in a world model that is not necessarily optimized for effective policy learning. Moreover, we observe that policies learned via offline MBRL often lack robustness during deployment, and small adversarial noise in the environment can lead to significant performance degradation. To address these, we propose a framework that dynamically adapts the world model alongside the policy under a unified learning objective aimed at improving robustness. At the core of our method is a maximin optimization problem, which we solve by innovatively utilizing Stackelberg learning dynamics. We provide theoretical analysis to support our design and introduce computationally efficient implementations. We benchmark our algorithm on twelve noisy D4RL MuJoCo tasks and three stochastic Tokamak Control tasks, demonstrating its state-of-the-art performance. Code is available at https://github.com/Agentic-Intelligence-Lab/ROMBRL.

Poster
Multimodal Meta-Verifier with Explicit Structured Recalibration

Xinchen Zhang, Bowei Liu, Jiale Liu, Chufan Shi, Yizhen Zhang, Junhong Liu, Youliang Zhang, Zhiheng Li, Yujiu Yang, Ling Yang

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Visual outcomes are increasingly central to multimodal large language models, making reliable and fine-grained verification essential for scaling generalist foundation models. In this work, we investigate ***multimodal meta-verification***, which leverages verifier-generated rationales rather than decision-only signals, and explore how to effectively incorporate meta-verification feedback into multimodal verifier training. We identify two key findings. First, symbolic verifier outputs (e.g., bounding boxes) outperform textual explanations as meta-verification rationales, enabling efficient rule-based reinforcement learning rewards while avoiding reliance on model-based rewards from auxiliary judge models. Second, decoupling reinforcement learning objectives for binary judgment and meta-verification substantially outperforms joint reward optimization, due to intrinsic differences in output structure and learning dynamics. Based on these insights, we train **OmniVerifier-M1**, a generalist visual verifier leveraging symbolic meta-verification and decoupled reinforcement learning. OmniVerifier-M1 provides robust verification and fine-grained error localization, and further enables **M1-TTS**, a verifier-driven agentic generation system achieving dynamic region-level self-correction. This approach paves the way for more reliable, interpretable, and fine-grained multimodal verification, supporting safer and more controllable foundation model deployment.

Poster
Bad Seeing or Bad Thinking? Rewarding Perception for Multimodal Reasoning

Haozhe Wang, Qixin Xu, Changpeng Wang, Taofeng Xue, Chong Peng, Wenhu Chen, Fangzhen Lin

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Achieving robust perception-reasoning synergy is a central goal for advanced Vision-Language Models (VLMs). Recent advancements have pursued this goal via architectural designs or agentic workflows. However, these approaches are often limited by static textual reasoning or complicated by the significant compute and engineering burden of external agentic complexity. Worse, this heavy investment does not yield proportional gains, often witnessing a "seesaw effect" on perception and reasoning. This motivates a fundamental rethinking of the true bottleneck. In this paper, we argue that the root cause of this trade-off is an ambiguity in modality credit assignment: when a VLM fails, is it due to flawed perception ("bad seeing") or flawed logic ("bad thinking")? To resolve this, we introduce a reinforcement learning framework that improves perception-reasoning synergy by reliably rewarding the perception fidelity. We explicitly decompose the generation process into interleaved perception and reasoning steps. This decoupling enables targeted supervision on perception. Crucially, we introduce Perception Verification (PV), leveraging a "blindfolded reasoning" proxy to reward perceptual fidelity independently of reasoning outcomes. Furthermore, to scale training across free-form VL tasks, we propose Structured Verbal Verification, which replaces high-variance LLM judging with structured algorithmic execution. These techniques are integrated into a Modality-Aware Credit Assignment (MoCA) mechanism, which routes rewards to the specific source of error -- either bad seeing or bad thinking -- enabling a single VLM to achieve simultaneous performance gains across a wide task spectrum.

Spotlight
Strategic Navigation or Stochastic Search? How Agents and Humans Reason Over Document Collections

Łukasz Borchmann, Jordy Van Landeghem, Michał Turski, Shreyansh Padarha, Ryan Othniel Kearns, Adam Mahdi, Niels Rogge, Clémentine Fourrier, Siwei Han, Huaxiu Yao, Artemis Llabrés, Yiming Xu, Dimosthenis Karatzas, Hao Zhang, Anupam Datta

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Multimodal agents offer a promising path to automating complex document-intensive workflows. Yet, a critical question remains: do these agents demonstrate genuine strategic reasoning, or merely stochastic trial-and-error search? To address this, we introduce MADQA, a benchmark of 2,250 human-authored questions grounded in 800 heterogeneous PDF documents. Guided by Classical Test Theory, we design it to maximize discriminative power across varying levels of agentic abilities. To evaluate agentic behavior, we introduce a novel protocol that measures the accuracy-effort trade-off. Using this framework, we show that while the best agents can match human searchers in raw accuracy, they succeed on largely different questions and rely on brute-force search to compensate for weak strategic planning. They fail to close the nearly 20\% gap to oracle performance, persisting in unproductive loops. We release the dataset and evaluation harness to help facilitate the transition from brute-force retrieval to calibrated, efficient reasoning.

Spotlight
Learning GUI Grounding with Spatial Reasoning from Visual Feedback

Yu Zhao, Wei-Ning Chen, Huseyin A Inan, Samuel Kessler, Lu Wang, Lukas Wutschitz, Fangkai Yang, Chaoyun Zhang, Pasquale Minervini, Saravan Rajmohan, Robert Sim

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Graphical User Interface (GUI) grounding is commonly framed as a coordinate prediction task – given a natural language instruction, generate on-screen coordinates for actions such as clicks and keystrokes. However, recent Vision Language Models (VLMs) often fail to predict accurate numeric coordinates when processing GUI images with high resolutions and complex layouts. To address this issue, we reframe GUI grounding as an interactive search task, where the VLM generates actions to move a cursor in the GUI to locate UI elements. At each step, the model determines the target object, evaluates the spatial relations between the cursor and the target, and moves the cursor closer to the target conditioned on the movement history. In this interactive process, the rendered cursor provides visual feedback to help the model align its predictions with the corresponding on-screen locations. We train our GUI grounding model, GUI-Cursor, using multi-step online reinforcement learning with a dense trajectory-based reward function. Experimental results demonstrate that GUI-Cursor surpasses strong baselines in GUI grounding and agentic tasks, achieving superior performance with the same base models while requiring less training data. Further analysis shows that GUI-Cursor learns to adaptively conduct more steps on more difficult examples, and it obtains better spatial reasoning capability on out-of-distribution domains.

Poster
One-Step Gradient Delay is Not a Barrier for Large-Scale Asynchronous Pipeline Parallel LLM Pretraining

Philip Zmushko, Egor Petrov, Nursultan Abdullaev, Khrushchev Mikhail, Samuel Horváth

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Modern large-scale LLM pretraining benefits from utilizing Pipeline Parallelism; however, synchronous implementations leave GPUs idle during pipeline bubbles, wasting computational resources. Asynchronous Pipeline Parallelism eliminates these bubbles, maximizing throughput at the cost of gradient staleness. Among asynchronous schedules, PipeDream-2BW is particularly appealing: unlike the original PipeDream schedule, it ensures a constant one-step gradient delay regardless of pipeline depth. However, its adoption remains limited due to the common belief that optimizing under staleness is fundamentally unstable. In this work, we challenge this assumption, demonstrating that degradation under one-step delay depends strongly on optimizer choice rather than being an intrinsic limitation. We provide the first comprehensive empirical analysis showing that while AdamW, the predominant optimizer at the time when PipeDream-2BW was introduced, indeed suffers from severe degradation, recent methods like Muon exhibit strong robustness under a one-step delay. We introduce an optimizer-agnostic Error Feedback-inspired correction to further mitigate delay effects. We provide supporting theoretical analysis demonstrating convergence for Muon with and without this correction. Extensive evaluation on models up to 10B parameters confirms that our strategies bridge the performance gap with synchronous training, highlighting the practical potential of asynchronous pipeline parallelism at scale.

Poster
Agentic Monte Carlo: Simulating Reinforcement Learning for Black-Box Agents

Dae Yon Hwang, Raunaq Suri, Valentin Villecroze, Anthony L. Caterini, Jesse C. Cresswell, Noël Vouitsis, Brendan Leigh Ross

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LLM agents operate in two distinct regimes: open-weight agents amenable to reinforcement learning (RL) and black-box agents whose behaviour must be controlled purely at test time. Although black-box agents are often backed by state-of-the-art proprietary LLMs, API-only access precludes parameter-level optimization, rendering most RL methods inapplicable. To address this limitation, we turn to a known equivalence between RL and Bayesian inference. We propose Agentic Monte Carlo (AMC) to directly sample from the optimal policy of a black-box agent rather than training it through RL. The optimal policy is a posterior over trajectories whose prior we define as the fixed black-box LLM agent. We employ Sequential Monte Carlo to sample from this posterior by learning a value function to steer the agent while leaving the underlying black-box model unchanged. We validate AMC on three diverse environments from the AgentGym benchmark, demonstrating significant improvements over prompting baselines and even outperforming Group Relative Policy Optimization (GRPO) as we scale the test-time compute of our method. AMC demonstrates the feasibility of performing principled RL-style optimization of black-box LLM agents.

Poster
DECOR: Learning to Decompose and Collaborate in Deep Search via Multi-Agent Reinforcement Learning

Ruiqing Chen, Zekun Zhang, Gong-Duo Zhang, Lihong Gu, Lin Zhou

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Monolithic agents in deep search often suffer from "cognitive overload," while existing multi-agent approaches mostly rely on frozen models that cannot learn from collaboration failures. To bridge this gap, we propose $\textbf{DECOR}$ ($\textbf{DE}$compose and $\textbf{CO}$llaborate via $\textbf{R}$ole-specialized agents), a framework formulating deep search as a Multi-Agent Reinforcement Learning (MARL) problem. DECOR functionally decomposes the task into three specialized roles: a $\textit{Planner}$ to navigate, a $\textit{Filter}$ to curate a noise-reduced memory, and an $\textit{Answerer}$ for synthesis. Unlike training-free orchestration, we jointly optimize these agents using a hybrid reward strategy that harmonizes role-specific intrinsic feedback with team-level outcome signals. Experiments on seven benchmarks show that DECOR significantly outperforms strong monolithic baselines, demonstrating the necessity of learning-based functional decomposition in handling cognitive overload.

Poster
MAGIC: A Co-Evolving Attacker–Defender Adversarial Game for Robust LLM Safety

Xiaoyu Wen, Zhida He, Han Qi, Ziyu Wan, Zhongtian Ma, Ying Wen, Tianhang Zheng, Xingcheng Xu, Chaochao Lu, Qiaosheng Zhang

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Ensuring robust safety alignment is crucial for Large Language Models (LLMs), yet existing defenses often lag behind evolving adversarial attacks due to their \textbf{reliance on static, pre-collected data distributions}. In this paper, we introduce \textbf{MAGIC}, a novel multi-turn multi-agent reinforcement learning framework that formulates LLM safety alignment as an adversarial asymmetric game. Specifically, an attacker agent learns to iteratively rewrite original queries into deceptive prompts, while a defender agent simultaneously optimizes its policy to recognize and refuse such inputs. This dynamic process triggers a \textbf{co-evolution}, where the attacker's ever-changing strategies continuously uncover long-tail vulnerabilities, driving the defender to generalize to unseen attack patterns. Remarkably, we observe that the attacker, endowed with initial reasoning ability, evolves \textbf{novel, previously unseen combinatorial strategies} through iterative RL training, underscoring our method’s substantial potential. Theoretically, we provide insights into a more robust game equilibrium and derive safety guarantees. Extensive experiments validate our framework's effectiveness, demonstrating superior defense success rates without compromising the helpfulness of the model.

Poster
Post-Training LLMs as Better Decision-Making Agents: A Regret-Minimization Approach

Chanwoo Park, Ziyang Chen, Asuman E. Ozdaglar, Kaiqing Zhang

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Large language models (LLMs) are increasingly deployed as agents for decision-making (DM) in interactive and dynamic environments. However, since they are not originally designed for DM, recent studies show that LLMs struggle in basic online DM settings. We introduce ITERATIVE REGRET-MINIMIZATION FINE-TUNING (ITERATIVE RMFT), a post-training procedure that repeatedly distills low-regret decision trajectories into the base model. Unlike prior methods that rely on distilling known algorithms or enforcing manually designed reasoning formats, our approach leverages regret as a training signal to elicit improved decision-making behavior while incorporating model-generated reasoning in natural language. Empirically, ITERATIVE RMFT improves DM performance across models, including numerical Transformers, lightweight open-weight LLMs, and the closed-weight model GPT-4o mini, while exhibiting generalization across varying horizons, action spaces, reward processes, and natural-language-described DM scenarios. Overall, we position our approach as an initial exploration, calling for more principled and novel post-training paradigms for LLMs when it comes to addressing DM tasks.

Poster
Verbalized Bayesian Persuasion

Wenhao Li, Yue Lin, Yun Hua, Xiangfeng Wang, Bo Jin, Hongyuan Zha, Baoxiang Wang

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Information design (ID) explores how a sender influence the optimal behavior of receivers to achieve specific objectives. While ID originates from everyday human communication, existing game-theoretic and learning methods often model information structures as numbers, which limits many applications to toy games. This work leverages LLMs and proposes a verbalized framework in Bayesian persuasion (BP), which extends classic BP to real-world games involving human dialogues for the first time. We map the BP to a verbalized mediator-augmented game, where LLMs instantiate the sender and receiver. To efficiently solve the verbalized game, we propose a generalized equilibrium-finding algorithm combining LLM and game solver. The algorithm is reinforced with techniques including verbalized commitment assumptions, verbalized obedience constraints, and information obfuscation. Experiments in dialogue scenarios, such as recommendation letters, law enforcement, diplomacy with press, validate that our framework can reproduce theoretical results in classic BP and discover effective persuasion strategies in more complex natural language and multi-stage scenarios.

Poster
Threshold-Based Exclusive Batching for LLM Inference

Weifang Zhang, Yuzhou Nie, Bowen Pang, Guangrui Ma, Shining Wu

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Mixed batching (MB)—interleaving prefill and decode in a single batch—has become the standard scheduling strategy for large language model (LLM) inference due to its efficiency in maximizing compute and memory utilization. However, through controlled experiments, we find that prefill–decode interference inflates MB's per-step marginal cost above that of pure decode. On the high-bandwidth H200 (4.8 TB/s), this occurs only when decode tokens exceed 80% of the batch; however, on the bandwidth-constrained RTX PRO 6000 (1.792 TB/s), this threshold plummets to just 20%. Consequently, the optimal choice between MB and exclusive batching (EB) fundamentally depends on GPU memory bandwidth, model size, and workload composition. We derive a closed-form condition for this EB–MB performance crossover, along with asymptotically optimal phase-switching thresholds and memory-safe batch sizing for EB. Optimized EB achieves up to 41.9% higher throughput on bandwidth-constrained GPUs, while MB retains its advantage on high-bandwidth hardware with larger models. Our hybrid scheduler EB+ applies this condition online to dynamically switch between EB and MB without manual intervention. Under non-stationary traffic with distribution or concurrency shifts, EB+ attains the highest or near-highest throughput in every setting, outperforming MB by up to 36.4%.

Poster
ToolOrchestra: Elevating Intelligence via Efficient Model and Tool Orchestration

Hongjin SU, Shizhe Diao, Ximing Lu, Mingjie Liu, Jiacheng Xu, Xin Dong, Yonggan Fu, Peter Belcak, Hanrong Ye, Hongxu Yin, Yi Dong, Evelina Bakhturina, Tao Yu, Yejin Choi, Jan Kautz, Pavlo Molchanov

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Large language models are powerful generalists, yet solving deep and complex problems such as those of the Humanity’s Last Exam (HLE) remains both conceptually challenging and computationally expensive. We show that small orchestrators managing other models and a variety of tools are able to both push the upper bound of intelligence and improve efficiency in solving difficult agentic tasks. We introduce ToolOrchestra, a method for training small orchestrators that coordinate the use of intelligent tools. ToolOrchestra makes explicit use of reinforcement learning with outcome-, efficiency-, and user-preference-aware rewards. Using ToolOrchestra, we produce Orchestrator, an 8B model that achieves higher accuracy at lower cost than previous tool-use agents while aligning with user preferences on which tools are to be used for a given query. On HLE, Orchestrator achieves a score of 37.1%, outperforming GPT-5 (35.1%) while being 2.5x more efficient. On $\tau ^2$-Bench and FRAMES, Orchestrator surpasses GPT-5 by a wide margin while using only about 30% of the cost. Extensive analysis shows that Orchestrator achieves the best trade-off between performance and cost under multiple metrics, and generalizes robustly to previously unseen tools. These results demonstrate that composing diverse tools with a lightweight orchestration model is both more efficient and more effective than existing methods, paving the way for practical and scalable tool-augmented reasoning systems. These results demonstrate that orchestrating diverse tools with lightweight agents is not only more efficient, but also more effective, paving the way for practical and scalable tool-augmented reasoning systems.

Poster
KernelBand: Steering LLM-based Kernel Optimization via Hardware-Aware Multi-Armed Bandits

Dezhi Ran, Shuxiao Xie, Mingfang Ji, Anmin Liu, Mengzhou Wu, Yuan Cao, Yuzhe Guo, Hao Yu, Linyi Li, Yitao Hu, Wei Yang, Tao Xie

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High-performance GPU kernels are critical for efficient LLM serving, yet their optimization remains a bottleneck requiring deep system expertise. While code LLMs show promise in generating functionally correct code, kernel optimization is intrinsically a search problem over a vast optimization space. This fundamental mismatch prevents existing LLM agents from efficiently exploring the optimization space for diverse hardware and compute patterns. To bridge the gap, we present KernelBand, a framework that formulates kernel optimization as a Multi-Armed Bandit (MAB) problem, explicitly balancing exploration and exploitation to unlock the potential of code LLMs. To navigate the infinite arm space of optimization strategies applied to candidate kernels, we design two key mechanisms: a hardware-aware pruning strategy via profiling bounds and a runtime-behavior clustering algorithm that leverages Lipschitz continuity. Extensive experiments on TritonBench-G with three GPU architectures and four code LLMs show that KernelBand consistently outperforms the strongest available agent baseline, achieving up to **1.91×** geometric mean speedup over correctly optimized kernels with **39–140%** relative improvement in Fast@1 success rate. Our code is available at https://github.com/TongmingLAIC/KernelBand.

Poster
FlowBot: Inducing LLM Workflows with Bilevel Optimization and Textual Gradients

Hongyeon Yu, Young-Bum Kim, Yoon Kim

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LLM workflows, which coordinate structured calls to individual LLMs/agents to achieve a particular goal, offer a promising path towards building powerful AI systems that can tackle diverse tasks. However, existing approaches for building such workflows generally rely on human-crafted pipelines and prompts, which presents a substantial bottleneck in real world deployment. How can we automatically induce LLM-based agents and workflows in a data-driven way? This paper describes a simple data-driven approach for automatically inducing agents and LLM workflows. We formulate workflow induction as a bilevel optimization problem: an outer loop which optimizes a high-level sketch of the workflow (in particular how the LLM calls should be structured), and an inner loop which optimizes each individual LLM call one-by one. Both loops are optimized with "textual gradients" where for the inner loop we optimize each component in a modular way through "backpropagating" textual gradients layer-by-layer. We find that LLM workflows discovered through our FlowBot (work**flow** induction through **b**ilevel **o**ptimization and **t**extual gradients) approach performs competitively against strong baselines that make use of human-crafted or generated workflows.

Poster
Ophiuchus: Incentivizing Tool-augmented ''Think with Images'' for Joint Medical Segmentation, Understanding and Reasoning

Yankai Jiang, Yujie Zhang, Peng Zhang, Wenjie Li, Yichen Li, Jintai Chen, Xiaoming Shi, Shihui Zhen

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Recent medical MLLMs have made significant progress in generating step by step textual reasoning chains. However, they still struggle with complex clinical tasks that necessitate dynamic and iterative focusing on fine-grained visual regions. To close this gap, we introduce Ophiuchus, a versatile, tool-augmented framework that equips an MLLM to (i) decide when fine-grained visual evidence is needed, (ii) determine where to probe and ground within the medical image, and (iii) seamlessly weave the relevant sub-image content back into an interleaved, multimodal chain of thought for precise segmentation and diagnosis. Ophiuchus moves beyond mere tool-calling by tightly fusing the MLLM’s inherent grounding and reasoning capabilities with external tools, enabling more accurate and trustworthy decisions. The core of our method is a three-stage training strategy: cold-start SFT for basic tool selection; self-reflection fine-tuning to strengthen decision revision; and agentic tool reinforcement learning to elicit sophisticated, expert-like diagnostic behaviors. Extensive experiments show that Ophiuchus consistently outperforms both closed-source and open-source SOTA methods across diverse medical benchmarks, including VQA, detection, and reasoning-based segmentation. Our project code is available at https://github.com/SII-zyj/Ophiuchus.

Poster
VenusBench-Mobile: A Challenging and User-Centric Benchmark for Mobile GUI Agents with Capability Diagnostics

Yichen Gong, Zhuohan Cai, Sunhao Dai, Yuqi Zhou, Zhangxuan Gu, Changhua Meng, Shuheng Shen

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Existing online benchmarks for mobile GUI agents remain largely app-centric and task-homogeneous, failing to reflect the diversity and instability of real-world mobile usage. To this end, we introduce VenusBench-Mobile, a challenging online benchmark for evaluating general-purpose mobile GUI agents under realistic, user-centric conditions. VenusBench-Mobile builds two core evaluation pillars: defining what to evaluate via user-intent-driven task design that reflects real mobile usage, and how to evaluate through a capability-oriented annotation scheme for fine-grained agent behavior analysis. Extensive evaluation of state-of-the-art mobile GUI agents reveals large performance gaps relative to prior benchmarks, indicating that VenusBench-Mobile poses substantially more challenging and realistic tasks and that current agents remain far from reliable real-world deployment. Diagnostic analysis further shows that failures are dominated by deficiencies in perception and memory, which are largely obscured by coarse-grained evaluations. Moreover, even the strongest agents exhibit near-zero success under environment variations, highlighting their brittleness in realistic settings. Based on these insights, we believe VenusBench-Mobile provides an important stepping stone toward robust real-world deployment of mobile GUI agents. Code and data are available at https://github.com/inclusionAI/UI-Venus/tree/VenusBench-Mobile.

Spotlight
Secure Multi-agent Reinforcement Learning for Service Systems with Affinity and Byzantine Nodes: Stability Analysis and Protection Design

Yifan Jiang, Pan Jiasheng, Mengtian Li, Li Jin

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We study decentralized multi-agent reinforcement learning (MARL) for networked service systems with affinity in the presence of Byzantine nodes. The way that a server processes a job depends on an affinity state that captures the correlation between the job and the server. Each node learns a local control policy via an actor-critic algorithm with linear function approximation over inherently unbounded space of traffic states, while exchanging parameter information with neighbors through a communication graph. A set of Byzantine agents can exploit the unbounded state space to compromise the consensus mechanism, destabilizing both learning and queuing processes. To address this vulnerability, we propose a resilient consensus-based MARL algorithm, which mitigates adversarial parameter manipulation and guarantees traffic stability under mild assumptions. We prove that the cooperative agents’ policies converge almost surely to a bounded neighborhood of a stationary solution of the global objective. We demonstrate the effectiveness and generality of the proposed framework in several representative service systems, including semantic routing for large language model serving, distributed polling in cloud computing, and smart manufacturing logistics.

Poster
EvoMAS: Heuristics in the Loop—Evolving Smarter Agentic Workflows

Yangbo Wei, Zhen Huang, Ronghao Xu, Hong Wang, WEI W. XING

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The rapid development of Large Language Models has driven Multi-Agent Systems (MAS) growth, but constructing efficient MAS requires labor-intensive manual design. Current automation methods generate templated agents, use monolithic optimization, and ignore task complexity gradients. This paper presents Evolutionary MAS (EvoMAS), a biologically-inspired framework whose core is a dynamic and diverse repertoire of seven evolutionary strategies---six biologically-inspired operators (3 exploration, 3 exploitation) together with a custom operator for domain-specific transformations---driven by adaptive strategy selection. These are complemented by role-level evolution that refines agent specialization and collaboration patterns, and a curriculum-guided schedule that evolves workflows from simple to complex tasks with cross-stage stability. Additionally, to resolve the contradiction between the inefficiency of pure evolution and the rigidity of manual design, we introduce the *Cyber Creator*, a meta-controller that conducts heuristics-in-the-loop learning by formulating and reflectively updating evolutionary rules and strategies. Evaluations demonstrate that EvoMAS consistently outperforms existing methods across multiple domains while maintaining cost efficiency, with roles evolving from homogeneous actors to specialized reasoning ensembles.

Poster