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Zero-Shot Classification

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Agent Instructs Large Language Models to be General Zero-Shot Reasoners

Nicholas Crispino, Kyle Montgomery, Fankun Zeng, Dawn Song, Chenguang Wang

We introduce a method to improve the zero-shot reasoning abilities of large language models on general language understanding tasks. Specifically, we build an autonomous agent to instruct the reasoning process of large language models. To enable this, our agent only needs to generate a single set of instructions for each task. These instructions turn out to be extremely effective for improving the reasoning process of different large language models across all task instances. We show this approach further unleashes the zero-shot reasoning abilities of large language models to more tasks. We study the performance of our method on a wide set of datasets spanning generation, classification, and reasoning. We show that our method generalizes to most tasks and obtains state-of-the-art zero-shot performance on 20 of the 29 datasets that we evaluate. For instance, our method boosts the performance of state-of-the-art large language models by a large margin, including Vicuna-13b, Llama-2-70b-chat, and GPT-3.5 Turbo. Compared to zero-shot chain of thought, our improvement in reasoning is striking. With our method, Llama-2-70b-chat outperforms zero-shot GPT-3.5 Turbo significantly.

Robust Classification via a Single Diffusion Model

Huanran Chen, Yinpeng Dong, Zhengyi Wang, Xiao Yang, Chengqi Duan, Hang Su, Jun Zhu

Diffusion models have been applied to improve adversarial robustness of image classifiers by purifying the adversarial noises or generating realistic data for adversarial training. However, diffusion-based purification can be evaded by stronger adaptive attacks while adversarial training does not perform well under unseen threats, exhibiting inevitable limitations of these methods. To better harness the expressive power of diffusion models, this paper proposes Robust Diffusion Classifier (RDC), a generative classifier that is constructed from a pre-trained diffusion model to be adversarially robust. RDC first maximizes the data likelihood of a given input and then predicts the class probabilities of the optimized input using the conditional likelihood estimated by the diffusion model through Bayes' theorem. To further reduce the computational cost, we propose a new diffusion backbone called multi-head diffusion and develop efficient sampling strategies. As RDC does not require training on particular adversarial attacks, we demonstrate that it is more generalizable to defend against multiple unseen threats. In particular, RDC achieves $75.67\%$ robust accuracy against various $\ell_\infty$ norm-bounded adaptive attacks with $\epsilon_\infty=8/255$ on CIFAR-10, surpassing the previous state-of-the-art adversarial training models by $+4.77\%$. The results highlight the potential of generative classifiers by employing pre-trained diffusion models for adversarial robustness compared with the commonly studied discriminative classifiers.

DRED: Zero-Shot Transfer in Reinforcement Learning via Data-Regularised Environment Design

Samuel Garcin, James Doran, Shangmin Guo, Christopher G. Lucas, Stefano V. Albrecht

Autonomous agents trained using deep reinforcement learning (RL) often lack the ability to successfully generalise to new environments, even when these environments share characteristics with the ones they have encountered during training. In this work, we investigate how the sampling of individual environment instances, or levels, affects the zero-shot generalisation (ZSG) ability of RL agents. We discover that, for deep actor-critic architectures sharing their base layers, prioritising levels according to their value loss minimises the mutual information between the agent's internal representation and the set of training levels in the generated training data. This provides a novel theoretical justification for the regularisation achieved by certain adaptive sampling strategies. We then turn our attention to unsupervised environment design (UED) methods, which assume control over level generation. We find that existing UED methods can significantly shift the training distribution, which translates to low ZSG performance. To prevent both overfitting and distributional shift, we introduce *data-regularised environment design* (DRED). DRED generates levels using a generative model trained to approximate the ground truth distribution of an initial set of level parameters. Through its grounding, DRED achieves significant improvements in ZSG over adaptive level sampling strategies and UED methods.

MD tree: a model-diagnostic tree grown on loss landscape

Yefan Zhou, Jianlong Chen, Qinxue Cao, Konstantin Schürholt, Yaoqing Yang

This paper considers ''model diagnosis'', which we formulate as a classification problem. Given a pre-trained neural network (NN), the goal is to predict the source of failure from a set of failure modes (such as a wrong hyperparameter, inadequate model size, and insufficient data) without knowing the training configuration of the pre-trained NN. The conventional diagnosis approach uses training and validation errors to determine whether the model is underfitting or overfitting. However, we show that rich information about NN performance is encoded in the optimization loss landscape, which provides more actionable insights than validation-based measurements. Therefore, we propose a diagnosis method called MD tree based on loss landscape metrics and experimentally demonstrate its advantage over classical validation-based approaches. We verify the effectiveness of MD tree in multiple practical scenarios: (1) use several models trained on one dataset to diagnose a model trained on another dataset, essentially a few-shot dataset transfer problem; (2) use small models (or models trained with small data) to diagnose big models (or models trained with big data), essentially a scale transfer problem. In a dataset transfer task, MD tree achieves an accuracy of 87.7%, outperforming validation-based approaches by 14.88%. Our code is available at [https://github.com/YefanZhou/ModelDiagnosis](https://github.com/YefanZhou/ModelDiagnosis).

Zero-Shot Reinforcement Learning via Function Encoders

Tyler Ingebrand, Amy Zhang, Ufuk Topcu

Although reinforcement learning (RL) can solve many challenging sequential decision making problems, achieving *zero-shot* transfer across related tasks remains a challenge. The difficulty lies in finding a good representation for the current task so that the agent understands how it relates to previously seen tasks. To achieve zero-shot transfer, we introduce the *function encoder*, a representation learning algorithm which represents a function as a weighted combination of learned, non-linear basis functions. By using a function encoder to represent the reward function or the transition function, the agent has information on how the current task relates to previously seen tasks via a coherent vector representation. Thus, the agent is able to achieve transfer between related tasks at run time with no additional training. We demonstrate state-of-the-art data efficiency, asymptotic performance, and training stability in three RL fields by augmenting basic RL algorithms with a function encoder task representation.

Compositional Few-Shot Class-Incremental Learning

Yixiong Zou, Shanghang Zhang, Haichen Zhou, Yuhua Li, Ruixuan Li

Few-shot class-incremental learning (FSCIL) is proposed to continually learn from novel classes with only a few samples after the (pre-)training on base classes with sufficient data. However, this remains a challenge. In contrast, humans can easily recognize novel classes with a few samples. Cognitive science demonstrates that an important component of such human capability is compositional learning. This involves identifying visual primitives from learned knowledge and then composing new concepts using these transferred primitives, making incremental learning both effective and interpretable. To imitate human compositional learning, we propose a cognitive-inspired method for the FSCIL task. We define and build a compositional model based on set similarities, and then equip it with a primitive composition module and a primitive reuse module. In the primitive composition module, we propose to utilize the Centered Kernel Alignment (CKA) similarity to approximate the similarity between primitive sets, allowing the training and evaluation based on primitive compositions. In the primitive reuse module, we enhance primitive reusability by classifying inputs based on primitives replaced with the closest primitives from other classes. Experiments on three datasets validate our method, showing it outperforms current state-of-the-art methods with improved interpretability. Our code is available at https://github.com/Zoilsen/Comp-FSCIL.

Language-Driven Cross-Modal Classifier for Zero-Shot Multi-Label Image Recognition

Yicheng Liu, Jie Wen, Chengliang Liu, Xiaozhao Fang, Zuoyong Li, Yong Xu, Zheng Zhang

Large-scale pre-trained vision-language models (e.g., CLIP) have shown powerful zero-shot transfer capabilities in image recognition tasks. Recent approaches typically employ supervised fine-tuning methods to adapt CLIP for zero-shot multi-label image recognition tasks. However, obtaining sufficient multi-label annotated image data for training is challenging and not scalable. In this paper, we propose a new language-driven framework for zero-shot multi-label recognition that eliminates the need for annotated images during training. Leveraging the aligned CLIP multi-modal embedding space, our method utilizes language data generated by LLMs to train a cross-modal classifier, which is subsequently transferred to the visual modality. During inference, directly applying the classifier to visual inputs may limit performance due to the modality gap. To address this issue, we introduce a cross-modal mapping method that maps image embeddings to the language modality while retaining crucial visual information. Comprehensive experiments demonstrate that our method outperforms other zero-shot multi-label recognition methods and achieves competitive results compared to few-shot methods.

Restoring balance: principled under/oversampling of data for optimal classification

Emanuele Loffredo, Mauro Pastore, Simona Cocco, Remi Monasson

Class imbalance in real-world data poses a common bottleneck for machine learning tasks, since achieving good generalization on under-represented examples is often challenging. Mitigation strategies, such as under or oversampling the data depending on their abundances, are routinely proposed and tested empirically, but how they should adapt to the data statistics remains poorly understood. In this work, we determine exact analytical expressions of the generalization curves in the high-dimensional regime for linear classifiers (Support Vector Machines). We also provide a sharp prediction of the effects of under/oversampling strategies depending on class imbalance, first and second moments of the data, and the metrics of performance considered. We show that mixed strategies involving under and oversampling of data lead to performance improvement. Through numerical experiments, we show the relevance of our theoretical predictions on real datasets, on deeper architectures and with sampling strategies based on unsupervised probabilistic models.

Learning to Route Among Specialized Experts for Zero-Shot Generalization

Mohammed Muqeeth, Haokun Liu, Yufan Liu, Colin Raffel

Recently, there has been a widespread proliferation of "expert" language models that are specialized to a specific task or domain through parameter-efficient fine-tuning. How can we recycle large collections of expert language models to improve zero-shot generalization to unseen tasks? In this work, we propose $\textbf{P}$ost-$\textbf{H}$oc $\textbf{A}$daptive $\textbf{T}$okenwise $\textbf{G}$ating $\textbf{O}$ver an $\textbf{O}$cean of $\textbf{S}$pecialized $\textbf{E}$xperts (**PHATGOOSE**), which learns to route among specialized modules that were produced through parameter-efficient fine-tuning. Unlike past methods that learn to route among specialized models, PHATGOOSE explores the possibility that zero-shot generalization will be improved if different experts can be adaptively chosen for each token and at each layer in the model. Crucially, our method is *post-hoc* - it does not require simultaneous access to the datasets used to create the specialized models and only requires a modest amount of additional compute after each expert model is trained. In experiments covering a range of specialized model collections and zero-shot generalization benchmarks, we find that PHATGOOSE outperforms past methods for post-hoc routing and, in some cases, outperforms explicit multitask training (which requires simultaneous data access). To better understand the routing strategy learned by PHATGOOSE, we perform qualitative experiments to validate that PHATGOOSE's performance stems from its ability to make adaptive per-token and per-module expert choices.

Classification Under Strategic Self-Selection

Guy Horowitz, Yonatan Sommer, Moran Koren, Nir Rosenfeld

When users stand to gain from certain predictive outcomes, they are prone to act strategically to obtain predictions that are favorable. Most current works consider strategic behavior that manifests as users modifying their features; instead, we study a novel setting in which users decide whether to even participate (or not), this in response to the learned classifier. Considering learning approaches of increasing strategic awareness, we investigate the effects of user self-selection on learning, and the implications of learning on the composition of the self-selected population. Building on this, we propose a differentiable framework for learning under self-selective behavior, which can be optimized effectively. We conclude with experiments on real data and simulated behavior that complement our analysis and demonstrate the utility of our approach.

QORA: Zero-Shot Transfer via Interpretable Object-Relational Model Learning

Gabriel Stella, Dmitri Loguinov

Although neural networks have demonstrated significant success in various reinforcement-learning tasks, even the highest-performing deep models often fail to generalize. As an alternative, object-oriented approaches offer a promising path towards better efficiency and generalization; however, they typically address narrow problem classes and require extensive domain knowledge. To overcome these limitations, we introduce *QORA*, an algorithm that constructs models expressive enough to solve a variety of domains, including those with stochastic transition functions, directly from a domain-agnostic object-based state representation. We also provide a novel benchmark suite to evaluate learners' generalization capabilities. In our test domains, QORA achieves 100% predictive accuracy using almost four orders of magnitude fewer observations than a neural-network baseline, demonstrates zero-shot transfer to modified environments, and adapts rapidly when applied to tasks involving previously unseen object interactions. Finally, we give examples of QORA's learned rules, showing them to be easily interpretable.

Double Stochasticity Gazes Faster: Snap-Shot Decentralized Stochastic Gradient Tracking Methods

Hao Di, Haishan Ye, Xiangyu Chang, Guang Dai, Ivor Tsang

In decentralized optimization, $m$ agents form a network and only communicate with their neighbors, which gives advantages in data ownership, privacy, and scalability. At the same time, decentralized stochastic gradient descent ($\texttt{SGD}$) methods, as popular decentralized algorithms for training large-scale machine learning models, have shown their superiority over centralized counterparts. Distributed stochastic gradient tracking $\texttt{DSGT}$ has been recognized as the popular and state-of-the-art decentralized $\texttt{SGD}$ method due to its proper theoretical guarantees. However, the theoretical analysis of $\texttt{DSGT}$ shows that its iteration complexity is $\tilde{\mathcal{O}} \left(\frac{\bar{\sigma}^2}{m\mu \varepsilon} + \frac{\sqrt{L}\bar{\sigma}}{\mu(1 - \lambda_2(W))^{1/2} C_W \sqrt{\varepsilon} }\right)$, where the doubly stochastic matrix $W$ represents the network topology and $ C_W $ is a parameter that depends on $W$. Thus, it indicates that the convergence property of $\texttt{DSGT}$ is heavily affected by the topology of the communication network. To overcome the weakness of $\texttt{DSGT}$, we resort to the snap-shot gradient tracking skill and propose two novel algorithms, snap-shot $\texttt{DSGT}$ ($\texttt{SS-DSGT}$) and accelerated snap-shot $\texttt{DSGT}$ ($\texttt{ASS-DSGT}$). We further justify that $\texttt{SS-DSGT}$ exhibits a lower iteration complexity compared to $\texttt{DSGT}$ in the general communication network topology. Additionally, $\texttt{ASS-DSGT}$ matches $\texttt{DSGT}$'s iteration complexity $\mathcal{O}\left( \frac{\bar{\sigma}^2}{m\mu \varepsilon} + \frac{\sqrt{L}\bar{\sigma}}{\mu (1 - \lambda_2(W))^{1/2}\sqrt{\varepsilon}} \right)$ under the same conditions as $\texttt{DSGT}$. Numerical experiments validate $\texttt{SS-DSGT}$'s superior performance performance in the general communication network topology and exhibit better practical performance of $\texttt{ASS-DSGT}$ on the specified $W$ compared to $\texttt{DSGT}$.

No Dimensional Sampling Coresets for Classification

Meysam Alishahi, Jeff M. Phillips

We refine and generalize what is known about coresets for classification problems via the sensitivity sampling framework. Such coresets seek the smallest possible subsets of input data, so one can optimize a loss function on the coreset and ensure approximation guarantees with respect to the original data. Our analysis provides the first no dimensional coresets, so the size does not depend on the dimension. Moreover, our results are general, apply for distributional input and can use iid samples, so provide sample complexity bounds, and work for a variety of loss functions. A key tool we develop is a Radamacher complexity version of the main sensitivity sampling approach, which can be of independent interest.

Progressive Inference: Explaining Decoder-Only Sequence Classification Models Using Intermediate Predictions

Sanjay Kariyappa, Freddy Lecue, Saumitra Mishra, Christopher Pond, Daniele Magazzeni, Manuela Veloso

This paper proposes Progressive inference--a framework to explain the predictions of decoder-only transformer models trained to perform sequence classification tasks. Our work is based on the insight that the classification head of a decoder-only model can be used to make intermediate predictions by evaluating them at different points in the input sequence. Due to the masked attention mechanism used in decoder-only models, these intermediate predictions only depend on the tokens seen before the inference point, allowing us to obtain the model's prediction on a masked input sub-sequence, with negligible computational overheads. We develop two methods to provide sub-sequence level attributions using this core insight. First, we propose Single Pass-Progressive Inference (SP-PI) to compute attributions by simply taking the difference between intermediate predictions. Second, we exploit a connection with Kernel SHAP to develop Multi Pass-Progressive Inference (MP-PI); this uses intermediate predictions from multiple masked versions of the input to compute higher-quality attributions that approximate SHAP values. We perform studies on several text classification datasets to demonstrate that our proposal provides better explanations compared to prior work, both in the single-pass and multi-pass settings.

MOKD: Cross-domain Finetuning for Few-shot Classification via Maximizing Optimized Kernel Dependence

Hongduan Tian, Feng Liu, Tongliang Liu, Bo Du, Yiu-ming Cheung, Bo Han

In cross-domain few-shot classification, _nearest centroid classifier_ (NCC) aims to learn representations to construct a metric space where few-shot classification can be performed by measuring the similarities between samples and the prototype of each class. An intuition behind NCC is that each sample is pulled closer to the class centroid it belongs to while pushed away from those of other classes. However, in this paper, we find that there exist high similarities between NCC-learned representations of two samples from different classes. In order to address this problem, we propose a bi-level optimization framework, _maximizing optimized kernel dependence_ (MOKD) to learn a set of class-specific representations that match the cluster structures indicated by labeled data of the given task. Specifically, MOKD first optimizes the kernel adopted in *Hilbert-Schmidt independence criterion* (HSIC) to obtain the optimized kernel HSIC (opt-HSIC) that can capture the dependence more precisely. Then, an optimization problem regarding the opt-HSIC is addressed to simultaneously maximize the dependence between representations and labels and minimize the dependence among all samples. Extensive experiments on Meta-Dataset demonstrate that MOKD can not only achieve better generalization performance on unseen domains in most cases but also learn better data representation clusters. The project repository of MOKD is available at: [https://github.com/tmlr-group/MOKD](https://github.com/tmlr-group/MOKD).

Stop Regressing: Training Value Functions via Classification for Scalable Deep RL

Jesse Farebrother, Jordi Orbay, Quan Vuong, Adrien Ali Taiga, Yevgen Chebotar, Ted Xiao, Alex Irpan, Sergey Levine, Pablo Samuel Castro, Aleksandra Faust, Aviral Kumar, Rishabh Agarwal

Value functions are an essential component in deep reinforcement learning (RL), that are typically trained via mean squared error regression to match bootstrapped target values. However, scaling value-based RL methods to large networks has proven challenging. This difficulty is in stark contrast to supervised learning: by leveraging a cross-entropy classification loss, supervised methods have scaled reliably to massive networks. Observing this discrepancy, in this paper, we investigate whether the scalability of deep RL can also be improved simply by using classification in place of regression for training value functions. We show that training value functions with categorical cross-entropy significantly enhances performance and scalability across various domains, including single-task RL on Atari 2600 games, multi-task RL on Atari with large-scale ResNets, robotic manipulation with Q-transformers, playing Chess without search, and a language-agent Wordle task with high-capacity Transformers, achieving *state-of-the-art results* on these domains. Through careful analysis, we show that categorical cross-entropy mitigates issues inherent to value-based RL, such as noisy targets and non-stationarity. We argue that shifting to categorical cross-entropy for training value functions can substantially improve the scalability of deep RL at little-to-no cost.

NaturalSpeech 3: Zero-Shot Speech Synthesis with Factorized Codec and Diffusion Models

Zeqian Ju, Yuancheng Wang, Kai Shen, Xu Tan, Detai Xin, Dongchao Yang, Eric Liu, Yichong Leng, Kaitao Song, Siliang Tang, Zhizheng Wu, Tao Qin, Xiangyang Li, Wei Ye, Shikun Zhang, Jiang Bian, Lei He, Jinyu Li, sheng zhao

While recent large-scale text-to-speech (TTS) models have achieved significant progress, they still fall shorts in speech quality, similarity, and prosody. Considering that speech intricately encompasses various attributes (e.g., content, prosody, timbre, and acoustic details) that pose significant challenges for generation, a natural idea is to factorize speech into individual subspaces representing different attributes and generate them individually. Motivated by it, we propose a TTS system with novel factorized diffusion models to generate natural speech in a zero-shot way. Specifically, 1) we design a neural codec with factorized vector quantization (FVQ) to disentangle speech waveform into subspaces of content, prosody, timbre, and acoustic details; 2) we propose a factorized diffusion model, which generates attributes in each subspace following its corresponding prompt. With this factorization design, our method can effectively and efficiently model the intricate speech with disentangled subspaces in a divide-and-conquer way. Experimental results show that our method outperforms the state-of-the-art TTS systems on quality, similarity, prosody, and intelligibility.

State-Constrained Zero-Sum Differential Games with One-Sided Information

Mukesh Ghimire, Lei Zhang, Zhe Xu, Yi Ren

We study zero-sum differential games with state constraints and one-sided information, where the informed player (Player 1) has a categorical payoff type unknown to the uninformed player (Player 2). The goal of Player 1 is to minimize his payoff without violating the constraints, while that of Player 2 is to violate the state constraints if possible, or to maximize the payoff otherwise. One example of the game is a man-to-man matchup in football. Without state constraints, Cardaliaguet (2007) showed that the value of such a game exists and is convex to the common belief of players. Our theoretical contribution is an extension of this result to games with state constraints and the derivation of the primal and dual subdynamic principles necessary for computing behavioral strategies. Different from existing works that are concerned about the scalability of no-regret learning in games with discrete dynamics, our study reveals the underlying structure of strategies for belief manipulation resulting from information asymmetry and state constraints. This structure will be necessary for scalable learning on games with continuous actions and long time windows. We use a simplified football game to demonstrate the utility of this work, where we reveal player positions and belief states in which the attacker should (or should not) play specific random deceptive moves to take advantage of information asymmetry, and compute how the defender should respond.

Spotting LLMs With Binoculars: Zero-Shot Detection of Machine-Generated Text

Abhimanyu Hans, Avi Schwarzschild, Valeriia Cherepanova, Hamid Kazemi, Aniruddha Saha, Micah Goldblum, Jonas Geiping, Tom Goldstein

Detecting text generated by modern large language models is thought to be hard, as both LLMs and humans can exhibit a wide range of complex behaviors. However, we find that a score based on contrasting two closely related language models is highly accurate at separating human-generated and machine-generated text. Based on this mechanism, we propose a novel LLM detector that only requires simple calculations using a pair of pre-trained LLMs. The method, called *Binoculars*, achieves state-of-the-art accuracy without any training data. It is capable of spotting machine text from a range of modern LLMs without any model-specific modifications. We comprehensively evaluate *Binoculars* on a number of text sources and in varied situations. Over a wide range of document types, *Binoculars* detects over 90% of generated samples from ChatGPT (and other LLMs) at a false positive rate of 0.01%, despite not being trained on any ChatGPT data. Code available at https://github.com/ahans30/Binoculars.

Unsupervised Zero-Shot Reinforcement Learning via Functional Reward Encodings

Kevin Frans, Seohong Park, Pieter Abbeel, Sergey Levine

Can we pre-train a generalist agent from a large amount of unlabeled offline trajectories such that it can be immediately adapted to any new downstream tasks in a zero-shot manner? In this work, we present a *functional* reward encoding (FRE) as a general, scalable solution to this *zero-shot RL* problem. Our main idea is to learn functional representations of any arbitrary tasks by encoding their state-reward samples using a transformer-based variational auto-encoder. This functional encoding not only enables the pre-training of an agent from a wide diversity of general unsupervised reward functions, but also provides a way to solve any new downstream tasks in a zero-shot manner, given a small number of reward-annotated samples. We empirically show that FRE agents trained on diverse random unsupervised reward functions can generalize to solve novel tasks in a range of simulated robotic benchmarks, often outperforming previous zero-shot RL and offline RL methods.