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GALA3D: Towards Text-to-3D Complex Scene Generation via Layout-guided Generative Gaussian Splatting

Xiaoyu Zhou, Xingjian Ran, Yajiao Xiong, Jinlin He, Zhiwei Lin, Yongtao Wang, Deqing Sun, Ming-Hsuan Yang

We present GALA3D, generative 3D GAussians with LAyout-guided control, for effective compositional text-to-3D generation. We first utilize large language models (LLMs) to generate the initial layout and introduce a layout-guided 3D Gaussian representation for 3D content generation with adaptive geometric constraints. We then propose an instance-scene compositional optimization mechanism with conditioned diffusion to collaboratively generate realistic 3D scenes with consistent geometry, texture, scale, and accurate interactions among multiple objects while simultaneously adjusting the coarse layout priors extracted from the LLMs to align with the generated scene. Experiments show that GALA3D is a user-friendly, end-to-end framework for state-of-the-art scene-level 3D content generation and controllable editing while ensuring the high fidelity of object-level entities within the scene. The source codes and models will be available at gala3d.github.io.

Model-Based Minimum Bayes Risk Decoding for Text Generation

Yuu Jinnai, Tetsuro Morimura, Ukyo Honda, Kaito Ariu, Kenshi Abe

Minimum Bayes Risk (MBR) decoding has been shown to be a powerful alternative to beam search decoding in a variety of text generation tasks. MBR decoding selects a hypothesis from a pool of hypotheses that has the least expected risk under a probability model according to a given utility function. Since it is impractical to compute the expected risk exactly over all possible hypotheses, two approximations are commonly used in MBR. First, it integrates over a sampled set of hypotheses rather than over all possible hypotheses. Second, it estimates the probability of each hypothesis using a Monte Carlo estimator. While the first approximation is necessary to make it computationally feasible, the second is not essential since we typically have access to the model probability at inference time. We propose model-based MBR (MBMBR), a variant of MBR that uses the model probability itself as the estimate of the probability distribution instead of the Monte Carlo estimate. We show analytically and empirically that the model-based estimate is more promising than the Monte Carlo estimate in text generation tasks. Our experiments show that MBMBR outperforms MBR in several text generation tasks, both with encoder-decoder models and with language models.

VideoPrism: A Foundational Visual Encoder for Video Understanding

Long Zhao, Nitesh Bharadwaj Gundavarapu, Liangzhe Yuan, Hao Zhou, Shen Yan, Jennifer J. Sun, Luke Friedman, Rui Qian, Tobias Weyand, Yue Zhao, Rachel Hornung, Florian Schroff, Ming-Hsuan Yang, David A Ross, Huisheng Wang, Hartwig Adam, Mikhail Sirotenko, Ting Liu, Boqing Gong

We introduce VideoPrism, a general-purpose video encoder that tackles diverse video understanding tasks with a single frozen model. We pretrain VideoPrism on a heterogeneous corpus containing 36M high-quality video-caption pairs and 582M video clips with noisy parallel text (e.g., ASR transcripts). The pretraining approach improves upon masked autoencoding by global-local distillation of semantic video embeddings and a token shuffling scheme, enabling VideoPrism to focus primarily on the video modality while leveraging the invaluable text associated with videos. We extensively test VideoPrism on four broad groups of video understanding tasks, from web video question answering to CV for science, achieving state-of-the-art performance on 31 out of 33 video understanding benchmarks.

EVEREST: Efficient Masked Video Autoencoder by Removing Redundant Spatiotemporal Tokens

Sunil Hwang, Jaehong Yoon, Youngwan Lee, Sung Ju Hwang

Masked Video Autoencoder (MVA) approaches have demonstrated their potential by significantly outperforming previous video representation learning methods. However, they waste an excessive amount of computations and memory in predicting uninformative tokens/frames due to random masking strategies. (e.g., over 16 nodes with 128 NVIDIA A100 GPUs). To resolve this issue, we exploit the unequal information density among the patches in videos and propose EVEREST, a surprisingly efficient MVA approach for video representation learning that finds tokens containing rich motion features and discards uninformative ones during both pre-training and fine-tuning. We further present an information-intensive frame selection strategy that allows the model to focus on informative and causal frames with minimal redundancy. Our method significantly reduces the computation and memory requirements of MVA, enabling the pre-training and fine-tuning on a single machine with 8 GPUs while achieving comparable performance to computation- and memory-heavy baselines on multiple benchmarks and the uncurated Ego4D dataset. We hope that our work contributes to reducing the barrier to further research on video understanding.

HumanTOMATO: Text-aligned Whole-body Motion Generation

Shunlin Lu, Ling-Hao Chen, Ailing Zeng, Jing Lin, Ruimao Zhang, Lei Zhang, Heung-Yeung Shum

This work targets a novel text-driven **whole-body** motion generation task, which takes a given textual description as input and aims at generating high-quality, diverse, and coherent facial expressions, hand gestures, and body motions simultaneously. Previous works on text-driven motion generation tasks mainly have two limitations: they ignore the key role of fine-grained hand and face controlling in vivid whole-body motion generation, and lack a good alignment between text and motion. To address such limitations, we propose a Text-aligned whOle-body Motion generATiOn framework, named HumanTOMATO, which is the first attempt to our knowledge towards applicable holistic motion generation in this research area. To tackle this challenging task, our solution includes two key designs: (1) a Holistic Hierarchical VQ-VAE (aka H${}^{2}$VQ) and a Hierarchical-GPT for fine-grained body and hand motion reconstruction and generation with two structured codebooks; and (2) a pre-trained text-motion-alignment model to help generated motion align with the input textual description explicitly. Comprehensive experiments verify that our model has significant advantages in both the quality of generated motions and their alignment with text.

Slicedit: Zero-Shot Video Editing With Text-to-Image Diffusion Models Using Spatio-Temporal Slices

Nathaniel Cohen, Vladimir Kulikov, Matan Kleiner, Inbar Huberman-Spiegelglas, Tomer Michaeli

Text-to-image (T2I) diffusion models achieve state-of-the-art results in image synthesis and editing. However, leveraging such pre-trained models for video editing is considered a major challenge. Many existing works attempt to enforce temporal consistency in the edited video through explicit correspondence mechanisms, either in pixel space or between deep features. These methods, however, struggle with strong nonrigid motion. In this paper, we introduce a fundamentally different approach, which is based on the observation that spatiotemporal slices of natural videos exhibit similar characteristics to natural images. Thus, the same T2I diffusion model that is normally used only as a prior on video frames, can also serve as a strong prior for enhancing temporal consistency by applying it on spatiotemporal slices. Based on this observation, we present Slicedit, a method for text-based video editing that utilizes a pre-trained T2I diffusion model to process both spatial and spatiotemporal slices. Our method generates videos that retain the structure and motion of the original video while adhering to the target text. Through extensive experiments, we demonstrate Slicedit's ability to edit a wide range of real-world videos, confirming its clear advantages compared to existing baselines.

Momentor: Advancing Video Large Language Model with Fine-Grained Temporal Reasoning

Long Qian, Juncheng Li, Yu Wu, Yaobo Ye, Hao Fei, Tat-Seng Chua, Yueting Zhuang, Siliang Tang

Large Language Models (LLMs) demonstrate remarkable proficiency in comprehending and handling text-based tasks. Many efforts are being made to transfer these attributes to video modality, which are termed Video-LLMs. However, existing Video-LLMs can only capture the coarse-grained semantics and are unable to effectively handle tasks related to comprehension or localization of specific video segments. In light of these challenges, we propose Momentor, a Video-LLM capable of accomplishing fine-grained temporal understanding tasks. To support the training of Momentor, we design an automatic data generation engine to construct Moment-10M, a large-scale video instruction dataset with segment-level instruction data. We train Momentor on Moment-10M, enabling it to perform segment-level reasoning and localization. Zero-shot evaluations on several tasks demonstrate that Momentor excels in fine-grained temporally grounded comprehension and localization.

Compositional Text-to-Image Generation with Dense Blob Representations

Weili Nie, Sifei Liu, Morteza Mardani, Chao Liu, Benjamin Eckart, Arash Vahdat

Existing text-to-image models struggle to follow complex text prompts, raising the need for extra grounding inputs for better controllability. In this work, we propose to decompose a scene into visual primitives - denoted as dense blob representations - that contain fine-grained details of the scene while being modular, human-interpretable, and easy-to-construct. Based on blob representations, we develop a blob-grounded text-to-image diffusion model, termed BlobGEN, for compositional generation. Particularly, we introduce a new masked cross-attention module to disentangle the fusion between blob representations and visual features. To leverage the compositionality of large language models (LLMs), we introduce a new in-context learning approach to generate blob representations from text prompts. Our extensive experiments show that BlobGEN achieves superior zero-shot generation quality and better layout-guided controllability on MS-COCO. When augmented by LLMs, our method exhibits superior numerical and spatial correctness on compositional image generation benchmarks.

Not Just Pretty Pictures: Toward Interventional Data Augmentation Using Text-to-Image Generators

Jianhao Yuan, Francesco Pinto, Adam Davies, Philip Torr

Neural image classifiers are known to undergo severe performance degradation when exposed to inputs that are sampled from environmental conditions that differ from their training data. Given the recent progress in Text-to-Image (T2I) generation, a natural question is how modern T2I generators can be used to simulate arbitrary interventions over such environmental factors in order to augment training data and improve the robustness of downstream classifiers. We experiment across a diverse collection of benchmarks in single domain generalization (SDG) and reducing reliance on spurious features (RRSF), ablating across key dimensions of T2I generation, including interventional prompting strategies, conditioning mechanisms, and post-hoc filtering, showing that modern T2I generators like Stable Diffusion can indeed be used to implement a powerful interventional data augmentation (IDA) mechanism, outperforming previously state-of-the-art data augmentation techniques regardless of how each dimension is configured.

Improving Open-Ended Text Generation via Adaptive Decoding

Wenhong Zhu, Hongkun Hao, Zhiwei He, Yiming Ai, Rui Wang

Current language models decode text token by token according to probabilistic distribution, and determining the appropriate candidates for the next token is crucial to ensure generation quality. This study introduces adaptive decoding, a mechanism that dynamically empowers language models to ascertain a sensible candidate set during generation. Specifically, we introduce an entropy-based metric called confidence and conceptualize determining the optimal candidate set as a confidence-increasing process. The rationality of including a token in the candidate set is assessed by leveraging the increment of confidence. Experimental results reveal that our method balances diversity and coherence well. The human evaluation shows that our method can generate human-preferred text. Additionally, our method can potentially improve the reasoning ability of language models.

Q-Align: Teaching LMMs for Visual Scoring via Discrete Text-Defined Levels

Haoning Wu, Zicheng Zhang, Weixia Zhang, Chaofeng Chen, Liang Liao, Chunyi Li, Yixuan Gao, Annan Wang, Erli Zhang, Wenxiu Sun, Qiong Yan, Xiongkuo Min, Guangtao Zhai, Weisi Lin

The explosion of visual content available online underscores the requirement for an accurate machine assessor to robustly evaluate scores across diverse types of visual contents. While recent studies have demonstrated the exceptional potentials of large multi-modality models (LMMs) on a wide range of related fields, in this work, we explore how to teach them for visual rating aligning with human opinions. Observing that human raters only learn and judge discrete text-defined levels in subjective studies, we propose to emulate this subjective process and teach LMMs with text-defined rating levels instead of scores. The proposed Q-Align achieves state-of-the-art accuracy on image quality assessment (IQA), image aesthetic assessment (IAA), as well as video quality assessment (VQA) under the original LMM structure. With the syllabus, we further unify the three tasks into one model, termed the OneAlign. Our experiments demonstrate the advantage of discrete levels over direct scores on training, and that LMMs can learn beyond the discrete levels and provide effective finer-grained evaluations. Code and weights will be released.

VideoPoet: A Large Language Model for Zero-Shot Video Generation

Dan Kondratyuk, Lijun Yu, Xiuye Gu, Jose Lezama, Jonathan Huang, Grant Schindler, Rachel Hornung, Vighnesh Birodkar, Jimmy Yan, Ming-Chang Chiu, Krishna Somandepalli, Hassan Akbari, Yair Alon, Yong Cheng, Joshua V. Dillon, Agrim Gupta, Meera Hahn, Anja Hauth, David Hendon, Alonso Martinez, David Minnen, Mikhail Sirotenko, Kihyuk Sohn, Xuan Yang, Hartwig Adam, Ming-Hsuan Yang, Irfan Essa, Huisheng Wang, David A Ross, Bryan Seybold, Lu Jiang

We present VideoPoet, a language model capable of synthesizing high-quality video from a large variety of conditioning signals. VideoPoet employs a decoder-only transformer architecture that processes multimodal inputs -- including images, videos, text, and audio. The training protocol follows that of Large Language Models (LLMs), consisting of two stages: pretraining and task-specific adaptation. During pretraining, VideoPoet incorporates a mixture of multimodal generative objectives within an autoregressive Transformer framework. The pretrained LLM serves as a foundation that can be adapted for a range of video generation tasks. We present empirical results demonstrating the model's state-of-the-art capabilities in zero-shot video generation, specifically highlighting the ability to generate high-fidelity motions. Project page: http://sites.research.google/videopoet/

Successor Features for Efficient Multi-Subject Controlled Text Generation

Meng Cao, Mehdi Fatemi, Jackie CK Cheung, Samira Shabanian

While large language models (LLMs) have achieved impressive performance in generating fluent and realistic text, controlling the generated text so that it exhibits properties such as safety, factuality, and non-toxicity remains challenging. Existing decoding-based controllable text generation methods are static in terms of the dimension of control; if the target subject is changed, they require new training. Moreover, it can quickly become prohibitive to concurrently control multiple subjects. To address these challenges, we first show that existing methods can be framed as a reinforcement learning problem, where an action-value function estimates the likelihood of a desired attribute appearing in the generated text. Then, we introduce a novel approach named SF-Gen, which leverages the concept of successor features to decouple the dynamics of LLMs from task-specific rewards. By employing successor features, our method proves to be memory-efficient and computationally efficient for both training and decoding, especially when dealing with multiple target subjects. To the best of our knowledge, our research represents the first application of successor features in text generation. In addition to its computational efficiency, the resultant language produced by our method is comparable to the SOTA (and outperforms baselines) in both control measures as well as language quality, which we demonstrate through a series of experiments in various controllable text generation tasks.

Position: Video as the New Language for Real-World Decision Making

Sherry Yang, Jacob C Walker, Jack Parker-Holder, Yilun Du, Jake Bruce, Andre Barreto, Pieter Abbeel, Dale Schuurmans

Both text and video data are abundant on the internet and support large-scale self-supervised learning through next token or frame prediction. However, they have not been equally leveraged: language models have had significant real-world impact, whereas video generation has remained largely limited to media entertainment. Yet video data captures important information about the physical world that is difficult to express in language. To address this gap, we discuss an under-appreciated opportunity to extend video generation to solve tasks in the real world. We observe how, akin to language, video can serve as a unified interface that can absorb internet knowledge and represent diverse tasks. Moreover, we demonstrate how, like language models, video generation can serve as planners, agents, compute engines, and environment simulators through techniques such as in-context learning, planning and reinforcement learning. We identify major impact opportunities in domains such as robotics, self-driving, and science, supported by recent work that demonstrates how such advanced capabilities in video generation are plausibly within reach. Lastly, we identify key challenges in video generation that mitigate progress. Addressing these challenges will enable video generation models to demonstrate unique value alongside language models in a wider array of AI applications.

Position: On the Possibilities of AI-Generated Text Detection

Souradip Chakraborty, Amrit Bedi, Sicheng Zhu, Bang An, Dinesh Manocha, Furong Huang

Our study addresses the challenge of distinguishing human-written text from Large Language Model (LLM) outputs. We provide evidence that this differentiation is consistently feasible, except when human and machine text distributions are indistinguishable across their entire support. Employing information theory, we show that while detecting machine-generated text becomes harder as it nears human quality, it remains possible with adequate text data. We introduce guidelines on the required text data quantity, either through sample size or sequence length, for reliable AI text detection, through derivations of sample complexity bounds. This research paves the way for advanced detection methods. Our comprehensive empirical tests, conducted across various datasets (Xsum, Squad, IMDb, and Kaggle FakeNews) and with several state-of-the-art text generators (GPT-2, GPT-3.5-Turbo, Llama, Llama-2-13B-Chat-HF, Llama-2-70B-Chat-HF), assess the viability of enhanced detection methods against detectors like RoBERTa-Large/Base-Detector and GPTZero, with increasing sample sizes and sequence lengths. Our findings align with OpenAI's empirical data related to sequence length, marking the first theoretical substantiation for these observations.

Principled Gradient-Based MCMC for Conditional Sampling of Text

Li Du, Afra Amini, Lucas Torroba Hennigen, Xinyan Velocity Yu, Holden Lee, Jason Eisner, Ryan Cotterell

We consider the problem of sampling text from an energy-based model. This arises, for example, when sampling text from a neural language model subject to soft constraints. Although the target distribution is discrete, the internal computations of the energy function (given by the language model) are differentiable, so one would like to exploit gradient information within a method such as MCMC. Alas, all previous attempts to generalize gradient-based MCMC to text sampling fail to sample correctly from the target distribution. We propose a solution, along with variants, and study its theoretical properties. Through experiments on various forms of text generation, we demonstrate that our unbiased samplers are able to generate more fluent text while better adhering to the control objectives. The same methods could be used to sample from discrete energy-based models unrelated to text.

X-Oscar: A Progressive Framework for High-quality Text-guided 3D Animatable Avatar Generation

Yiwei Ma, Zhekai Lin, Jiayi Ji, Yijun Fan, Xiaoshuai Sun, Rongrong Ji

Recent advancements in automatic 3D avatar generation guided by text have made significant progress. However, existing methods have limitations such as oversaturation and low-quality output. To address these challenges, we propose X-Oscar, a progressive framework for generating high-quality animatable avatars from text prompts. It follows a sequential "Geometry→Texture→Animation" paradigm, simplifying optimization through step-by-step generation. To tackle oversaturation, we introduce Adaptive Variational Parameter (AVP), representing avatars as an adaptive distribution during training. Additionally, we present Avatar-aware Score Distillation Sampling (ASDS), a novel technique that incorporates avatar-aware noise into rendered images for improved generation quality during optimization. Extensive evaluations confirm the superiority of X-Oscar over existing text-to-3D and text-to-avatar approaches. Our anonymous project page: https://anonymous1440.github.io/.