ICML 2023 Papers

International Conference on Machine Learning

Decision breakdown

1,865papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    1558.3%
  • Poster
    1,71091.7%

Browse all papers

One-vs-the-Rest Loss to Focus on Important Samples in Adversarial Training

Sekitoshi Kanai, Shin'ya Yamaguchi, Masanori Yamada, Hiroshi Takahashi, Kentaro Ohno, Yasutoshi Ida

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This paper proposes a new loss function for adversarial training. Since adversarial training has difficulties, e.g., necessity of high model capacity, focusing on important data points by weighting cross-entropy loss has attracted much attention. However, they are vulnerable to sophisticated attacks, e.g., Auto-Attack. This paper experimentally reveals that the cause of their vulnerability is their small margins between logits for the true label and the other labels. Since neural networks classify the data points based on the logits, logit margins should be large enough to avoid flipping the largest logit by the attacks. Importance-aware methods do not increase logit margins of important samples but decrease those of less-important samples compared with cross-entropy loss. To increase logit margins of important samples, we propose switching one-vs-the-rest loss (SOVR), which switches from cross-entropy to one-vs-the-rest loss for important samples that have small logit margins. We prove that one-vs-the-rest loss increases logit margins two times larger than the weighted cross-entropy loss for a simple problem. We experimentally confirm that SOVR increases logit margins of important samples unlike existing methods and achieves better robustness against Auto-Attack than importance-aware methods.

Poster
Hierarchical Imitation Learning with Vector Quantized Models

Kalle Kujanpää, Joni Pajarinen, Alexander Ilin

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The ability to plan actions on multiple levels of abstraction enables intelligent agents to solve complex tasks effectively. However, learning the models for both low and high-level planning from demonstrations has proven challenging, especially with higher-dimensional inputs. To address this issue, we propose to use reinforcement learning to identify subgoals in expert trajectories by associating the magnitude of the rewards with the predictability of low-level actions given the state and the chosen subgoal. We build a vector-quantized generative model for the identified subgoals to perform subgoal-level planning. In experiments, the algorithm excels at solving complex, long-horizon decision-making problems outperforming state-of-the-art. Because of its ability to plan, our algorithm can find better trajectories than the ones in the training set.

Poster
Neural Inverse Operators for Solving PDE Inverse Problems

Roberto Molinaro, Yunan Yang, Björn Engquist, Siddhartha Mishra

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A large class of inverse problems for PDEs are only well-defined as mappings from operators to functions. Existing operator learning frameworks map functions to functions and need to be modified to learn inverse maps from data. We propose a novel architecture termed Neural Inverse Operators (NIOs) to solve these PDE inverse problems. Motivated by the underlying mathematical structure, NIO is based on a suitable composition of DeepONets and FNOs to approximate mappings from operators to functions. A variety of experiments are presented to demonstrate that NIOs significantly outperform baselines and solve PDE inverse problems robustly, accurately and are several orders of magnitude faster than existing direct and PDE-constrained optimization methods.

Poster
Optimal Convergence Rates for Agnostic Nyström Kernel Learning

Jian Li, Yong Liu, Weiping Wang

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Nyström low-rank approximation has shown great potential in processing large-scale kernel matrix and neural networks. However, there lacks a unified analysis for Nyström approximation, and the asymptotical minimax optimality for Nyström methods usually require a strict condition, assuming that the target regression lies exactly in the hypothesis space. In this paper, to tackle these problems, we provide a refined generalization analysis for Nyström approximation in the agnostic setting, where the target regression may be out of the hypothesis space. Specifically, we show Nyström approximation can still achieve the capacity-dependent optimal rates in the agnostic setting. To this end, we first prove the capacity-dependent optimal guarantees of Nyström approximation with the standard uniform sampling, which covers both loss functions and applies to some agnostic settings. Then, using data-dependent sampling, for example, leverage scores sampling, we derive the capacity-dependent optimal rates that apply to the whole range of the agnostic setting. To our best knowledge, the capacity-dependent optimality for the whole range of the agnostic setting is first achieved and novel in Nyström approximation.

Poster
Neural Latent Aligner: Cross-trial Alignment for Learning Representations of Complex, Naturalistic Neural Data

Cheol Jun Cho, Edward Chang, Gopala Anumanchipalli

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Understanding the neural implementation of complex human behaviors is one of the major goals in neuroscience. To this end, it is crucial to find a true representation of the neural data, which is challenging due to the high complexity of behaviors and the low signal-to-ratio (SNR) of the signals. Here, we propose a novel unsupervised learning framework, Neural Latent Aligner (NLA), to find well-constrained, behaviorally relevant neural representations of complex behaviors. The key idea is to align representations across repeated trials to learn cross-trial consistent information. Furthermore, we propose a novel, fully differentiable time warping model (TWM) to resolve the temporal misalignment of trials. When applied to intracranial electrocorticography (ECoG) of natural speaking, our model learns better representations for decoding behaviors than the baseline models, especially in lower dimensional space. The TWM is empirically validated by measuring behavioral coherence between aligned trials. The proposed framework learns more cross-trial consistent representations than the baselines, and when visualized, the manifold reveals shared neural trajectories across trials.

Poster
Learning to Decouple Complex Systems

Zihan Zhou, Tianshu Yu

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A complex system with cluttered observations may be a coupled mixture of multiple simple sub-systems corresponding to latent entities. Such sub-systems may hold distinct dynamics in the continuous-time domain; therein, complicated interactions between sub-systems also evolve over time. This setting is fairly common in the real world but has been less considered. In this paper, we propose a sequential learning approach under this setting by decoupling a complex system for handling irregularly sampled and cluttered sequential observations. Such decoupling brings about not only subsystems describing the dynamics of each latent entity but also a meta-system capturing the interaction between entities over time. Specifically, we argue that the meta-system evolving within a simplex is governed by projected differential equations (ProjDEs). We further analyze and provide neural-friendly projection operators in the context of Bregman divergence. Experimental results on synthetic and real-world datasets show the advantages of our approach when facing complex and cluttered sequential data compared to the state-of-the-art.

Poster
Semi Bandit dynamics in Congestion Games: Convergence to Nash Equilibrium and No-Regret Guarantees.

Ioannis Panageas, Stratis Skoulakis, Luca Viano, Xiao Wang, Volkan Cevher

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In this work, we propose introduce a variant of online stochastic gradient descent and prove it converges to Nash equilibria and simultaneously it has sublinear regret for the class of congestion games in the semi-bandit feedback setting. Our proposed method admits convergence rates depending only polynomially on the number of players and the number of facilities, but not on the size of the action set, which can be exponentially large in terms of the number of facilities. Moreover, the running time of our method has polynomial-time dependence on the implicit description of the game. Our analysis exploits techniques from convex geometry, in particular Caratheodory's theorem and recent advances in non-convex stochastic optimization. This work improves upon and answers an open question from (Cui et al 2022).

Oral
Using Perturbation to Improve Goodness-of-Fit Tests based on Kernelized Stein Discrepancy

Xing Liu, Andrew Duncan, Axel Gandy

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Kernelized Stein discrepancy (KSD) is a score-based discrepancy widely used in goodness-of-fit tests. It can be applied even when the target distribution has an unknown normalising factor, such as in Bayesian analysis. We show theoretically and empirically that the KSD test can suffer from low power when the target and the alternative distributions have the same well-separated modes but differ in mixing proportions. We propose to perturb the observed sample via Markov transition kernels, with respect to which the target distribution is invariant. This allows us to then employ the KSD test on the perturbed sample. We provide numerical evidence that with suitably chosen transition kernels the proposed approach can lead to substantially higher power than the KSD test.

Poster
Multicalibration as Boosting for Regression

Ira Globus-Harris, Declan Harrison, Michael Kearns, Aaron Roth, Jessica Sorrell

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We study the connection between multicalibration and boosting for squared error regression. First we prove a useful characterization of multicalibration in terms of a ``swap regret'' like condition on squared error. Using this characterization, we give an exceedingly simple algorithm that can be analyzed both as a boosting algorithm for regression and as a multicalibration algorithm for a class $\mathcal{H}$ that makes use only of a standard squared error regression oracle for $\mathcal{H}$. We give a weak learning assumption on $\mathcal{H}$ that ensures convergence to Bayes optimality without the need to make any realizability assumptions --- giving us an agnostic boosting algorithm for regression. We then show that our weak learning assumption on $\mathcal{H}$ is both necessary and sufficient for multicalibration with respect to $\mathcal{H}$ to imply Bayes optimality, answering an open question. We also show that if $\mathcal{H}$ satisfies our weak learning condition relative to another class $\mathcal{C}$ then multicalibration with respect to $\mathcal{H}$ implies multicalibration with respect to $\mathcal{C}$. Finally we investigate the empirical performance of our algorithm experimentally.

Oral
Continuous Spatiotemporal Transformer

Antonio Henrique de Oliveira Fonseca, Emanuele Zappala, Josue Ortega Caro, David van Dijk

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Modeling spatiotemporal dynamical systems is a fundamental challenge in machine learning. Transformer models have been very successful in NLP and computer vision where they provide interpretable representations of data. However, a limitation of transformers in modeling continuous dynamical systems is that they are fundamentally discrete time and space models and thus have no guarantees regarding continuous sampling. To address this challenge, we present the Continuous Spatiotemporal Transformer (CST), a new transformer architecture that is designed for modeling of continuous systems. This new framework guarantees a continuous and smooth output via optimization in Sobolev space. We benchmark CST against traditional transformers as well as other spatiotemporal dynamics modeling methods and achieve superior performance in a number of tasks on synthetic and real systems, including learning brain dynamics from calcium imaging data.

Poster
Do Embodied Agents Dream of Pixelated Sheep: Embodied Decision Making using Language Guided World Modelling

Kolby Nottingham, Prithviraj Ammanabrolu, Alane Suhr, Yejin Choi, Hannaneh Hajishirzi, Sameer Singh, Roy Fox

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Reinforcement learning (RL) agents typically learn tabula rasa, without prior knowledge of the world. However, if initialized with knowledge of high-level subgoals and transitions between subgoals, RL agents could utilize this Abstract World Model (AWM) for planning and exploration. We propose using few-shot large language models (LLMs) to hypothesize an AWM, that will be verified through world experience, to improve sample efficiency of RL agents. Our DECKARD agent applies LLM-guided exploration to item crafting in Minecraft in two phases: (1) the Dream phase where the agent uses an LLM to decompose a task into a sequence of subgoals, the hypothesized AWM; and (2) the Wake phase where the agent learns a modular policy for each subgoal and verifies or corrects the hypothesized AWM. Our method of hypothesizing an AWM with LLMs and then verifying the AWM based on agent experience not only increases sample efficiency over contemporary methods by an order of magnitude but is also robust to and corrects errors in the LLM, successfully blending noisy internet-scale information from LLMs with knowledge grounded in environment dynamics.

Poster
DDGR: Continual Learning with Deep Diffusion-based Generative Replay

Rui Gao, Weiwei Liu

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Popular deep-learning models in the field of image classification suffer from catastrophic forgetting---models will forget previously acquired skills when learning new ones. Generative replay (GR), which typically consists of a generator and a classifier, is an efficient way to mitigate catastrophic forgetting. However, conventional GR methods only focus on a single instruction relationship (generator-to-classifier), where the generator synthesizes samples for previous tasks to instruct the training of the classifier, while ignoring the ways in which the classifier can benefit the generator. In addition, most generative replay methods typically reuse the generated samples to update the generator, which causes the samples regenerated by the generator deviating from the distribution of previous tasks. To overcome these two issues, we propose a novel approach, called deep diffusion-based generative replay (DDGR), which adopts a diffusion model as the generator and calculates an instruction-operator through the classifier to instruct the generation of samples. Extensive experiments in class incremental (CI) and class incremental with repetition (CIR) settings demonstrate the advantages of DDGR. Our code is available at https://github.com/xiaocangshengGR/DDGR.

Poster
Interpolation for Robust Learning: Data Augmentation on Wasserstein Geodesics

Jiacheng Zhu, Jielin Qiu, Aritra Guha, Zhuolin Yang, XuanLong Nguyen, Bo Li, Ding Zhao

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We propose to study and promote the robustness of a model as per its performance on a continuous geodesic interpolation of subpopulations, e.g., a class of samples in a classification problem. Specifically, (1) we augment the data by finding the worst-case Wasserstein barycenter on the geodesic connecting subpopulation distributions. (2) we regularize the model for smoother performance on the continuous geodesic path connecting subpopulation distributions. (3) Additionally, we provide a theoretical guarantee of robustness improvement and investigate how the geodesic location and the sample size contribute, respectively. Experimental validations of the proposed strategy on four datasets including CIFAR-100 and ImageNet, establish the efficacy of our method, e.g., our method improves the baselines' certifiable robustness on CIFAR10 upto 7.7%, with 16.8% on empirical robustness on CIFAR-100. Our work provides a new perspective of model robustness through the lens of Wasserstein geodesic-based interpolation with a practical off-the-shelf strategy that can be combined with existing robust training methods.

Poster
Constrained Phi-Equilibria

Martino Bernasconi, Matteo Castiglioni, Alberto Marchesi, Francesco Trovò, Nicola Gatti

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The computational study of equilibria involving constraints on players' strategies has been largely neglected. However, in real-world applications, players are usually subject to constraints ruling out the feasibility of some of their strategies, such as, e.g., safety requirements and budget caps. Computational studies on constrained versions of the Nash equilibrium have lead to some results under very stringent assumptions, while finding constrained versions of the correlated equilibrium (CE) is still unexplored. In this paper, we introduce and computationally characterize constrained Phi-equilibria---a more general notion than constrained CEs---in normal-form games. We show that computing such equilibria is in general computationally intractable, and also that the set of the equilibria may not be convex, providing a sharp divide with unconstrained CEs. Nevertheless, we provide a polynomial-time algorithm for computing a constrained (approximate) Phi-equilibrium maximizing a given linear function, when either the number of constraints or that of players' actions is fixed. Moreover, in the special case in which a player's constraints do not depend on other players' strategies, we show that an exact, function-maximizing equilibrium can be computed in polynomial time, while one (approximate) equilibrium can be found with an efficient decentralized no-regret learning algorithm.

Poster
Task-Specific Skill Localization in Fine-tuned Language Models

Abhishek Panigrahi, Nikunj Saunshi, Haoyu Zhao, Sanjeev Arora

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Pre-trained language models can be fine-tuned to solve diverse NLP tasks, including in few-shot settings. Thus fine-tuning allows the model to quickly pick up task-specific "skills," but there has been limited study of *where* these newly-learnt skills reside inside the massive model. This paper introduces the term *skill localization* for this problem and proposes a solution. Given the downstream task and a model fine-tuned on that task, a simple optimization is used to identify a very small subset of parameters ($\sim$0.01% of model parameters) responsible for (>95%) of the model's performance, in the sense that *grafting* the fine-tuned values for just this tiny subset onto the pre-trained model gives performance almost as well as the fine-tuned model. While reminiscent of recent works on parameter-efficient fine-tuning, the novel aspects here are that: (i) No further retraining is needed on the subset (unlike, say, with lottery tickets). (ii) Notable improvements are seen over vanilla fine-tuning with respect to calibration of predictions in-distribution (40-90% error reduction) as well as quality of predictions out-of-distribution (OOD). In models trained on multiple tasks, a stronger notion of skill localization is observed, where the sparse regions corresponding to different tasks are almost disjoint, and their overlap (when it happens) is a proxy for task similarity. Experiments suggest that localization via grafting can assist certain forms continual learning.

Poster
Meta-learning Parameterized Skills

Haotian Fu, Shangqun Yu, Saket Tiwari, Michael Littman, George Konidaris

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We propose a novel parameterized skill-learning algorithm that aims to learn transferable parameterized skills and synthesize them into a new action space that supports efficient learning in long-horizon tasks. We propose to leverage off-policy Meta-RL combined with a trajectory-centric smoothness term to learn a set of parameterized skills. Our agent can use these learned skills to construct a three-level hierarchical framework that models a Temporally-extended Parameterized Action Markov Decision Process. We empirically demonstrate that the proposed algorithms enable an agent to solve a set of highly difficult long-horizon (obstacle-course and robot manipulation) tasks.

Poster
Orthogonality-Enforced Latent Space in Autoencoders: An Approach to Learning Disentangled Representations

Jaehoon Cha, Jeyan Thiyagalingam

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Noting the importance of factorizing (or disentangling) the latent space, we propose a novel, non-probabilistic disentangling framework for autoencoders, based on the principles of symmetry transformations that are independent of one another. To the best of our knowledge, this is the first deterministic model that is aiming to achieve disentanglement based on autoencoders using only a reconstruction loss without pairs of images or labels, by explicitly introducing inductive biases into a model architecture through Euler encoding. The proposed model is then compared with a number of state-of-the-art models, relevant to disentanglement, including symmetry-based models and generative models. Our evaluation using six different disentanglement metrics, including the unsupervised disentanglement metric we propose here in this paper, shows that the proposed model can offer better disentanglement, especially when variances of the features are different, where other methods may struggle. We believe that this model opens several opportunities for linear disentangled representation learning based on deterministic autoencoders.

Poster
Learning Functional Distributions with Private Labels

Changlong Wu, Yifan Wang, Ananth Grama, Wojciech Szpankowski

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We study the problem of learning functional distributions in the presence of noise. A functional is a map from the space of features to *distributions* over a set of labels, and is often assumed to belong to a known class of hypotheses $\mathcal{F}$. Features are generated by a general random process and labels are sampled independently from feature-dependent distributions. In privacy sensitive applications, labels are passed through a noisy kernel. We consider *online learning*, where at each time step, a predictor attempts to predict the *actual* (label) distribution given only the features and *noisy* labels in prior steps. The performance of the predictor is measured by the expected KL-risk that compares the predicted distributions to the underlying truth. We show that the *minimax* expected KL-risk is of order $\tilde{\Theta}(\sqrt{T\log|\mathcal{F}|})$ for finite hypothesis class $\mathcal{F}$ and *any* non-trivial noise level. We then extend this result to general infinite classes via the concept of *stochastic sequential covering* and provide matching lower and upper bounds for a wide range of natural classes.

Poster
Synthetic Prompting: Generating Chain-of-Thought Demonstrations for Large Language Models

Zhihong Shao, Yeyun Gong, Yelong Shen, Minlie Huang, Nan Duan, Weizhu Chen

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Large language models can perform various reasoning tasks by using chain-of-thought prompting, which guides them to find answers through step-by-step demonstrations. However, the quality of the prompts depends on the demonstrations given to the models, and creating many of them by hand is costly. We introduce Synthetic prompting, a method that leverages a few handcrafted examples to prompt the model to generate more examples by itself, and selects effective demonstrations to elicit better reasoning. Our method alternates between a backward and forward process to generate new examples. The backward process generates a question that match a sampled reasoning chain, so that the question is solvable and clear. The forward process produces a more detailed reasoning chain for the question, improving the quality of the example. We evaluate our method on numerical, symbolic, and algorithmic reasoning tasks, and show that it outperforms existing prompting techniques.

Poster
Repository-Level Prompt Generation for Large Language Models of Code

Disha Shrivastava, Hugo Larochelle, Daniel Tarlow

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With the success of large language models (LLMs) of code and their use as code assistants (e.g. Codex used in GitHub Copilot), techniques for introducing domain-specific knowledge in the prompt design process become important. In this work, we propose a framework called Repo-Level Prompt Generator that learns to generate example-specific prompts using prompt proposals. The prompt proposals take context from the entire repository, thereby incorporating both the structure of the repository and the context from other relevant files (e.g. imports, parent class files). Our technique doesn't require any access to the weights of the LLM, making it applicable in cases where we only have black-box access to the LLM. We conduct experiments on the task of single-line code auto-completion using code repositories taken from Google Code archives. We demonstrate that an oracle constructed from our prompt proposals gives a relative improvement of 36% over Codex, showing the quality of these proposals. Further, we show that when we train a model to predict a prompt proposal, we can achieve significant performance gains over Codex and other baselines. We release our code, data, and trained checkpoints at: https://github.com/shrivastavadisha/repo_level_prompt_generation.

Poster