ICML 2023 Papers

International Conference on Machine Learning

Decision breakdown

1,865papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    1558.3%
  • Poster
    1,71091.7%

Browse all papers

Multi-Task Differential Privacy Under Distribution Skew

Walid Krichene, Prateek Jain, Shuang Song, Mukund Sundararajan, Abhradeep Guha Thakurta, Li Zhang

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We study the problem of multi-task learning under user-level differential privacy, in which n users contribute data to m tasks, each involving a subset of users. One important aspect of the problem, that can significantly impact quality, is the distribution skew among tasks. Tasks that have much fewer data samples than others are more susceptible to the noise added for privacy. It is natural to ask whether algorithms can adapt to this skew to improve the overall utility. We give a systematic analysis of the problem, by studying how to optimally allocate a user's privacy budget among tasks. We propose a generic algorithm, based on an adaptive reweighting of the empirical loss, and show that in the presence of distribution skew, this gives a quantifiable improvement of excess empirical risk. Experimental studies on recommendation problems that exhibit a long tail of small tasks, demonstrate that our methods significantly improve utility, achieving the state of the art on two standard benchmarks.

Poster
Trapdoor Normalization with Irreversible Ownership Verification

Hanwen Liu, Zhenyu Weng, Yuesheng Zhu, Yadong Mu

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This paper introduces a deep model watermark with an irreversible ownership verification scheme: Trapdoor Normalization (TdN), inspired by the trapdoor function in traditional cryptography. To protect intellectual property within deep models, the proposed method is able to embed ownership information into normalization layers during training. We argue and empirically validate that relevant methods are vulnerable to ambiguity attacks, where the forged watermarks can cast ambiguity over the ownership verification. The primary trait that distinguishes this work from previous ones, is its design of a bidirectional connection between watermarks and deep models. Thereby, TdN enables an irreversible ownership verification scheme that is difficult for the adversary to compromise. In this way, the proposed TdN can effectively defeat ambiguity attacks. Extensive experiments demonstrate that the proposed method is not only superior to previous state-of-the-art methods in robustness, but also has better efficiency.

Poster
Margin-based sampling in high dimensions: When being active is less efficient than staying passive

Alexandru Tifrea, Jacob Clarysse, Fanny Yang

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It is widely believed that given the same labeling budget, active learning (AL) algorithms like margin-based active learning achieve better predictive performance than passive learning (PL), albeit at a higher computational cost. Recent empirical evidence suggests that this added cost might be in vain, as margin-based AL can sometimes perform even worse than PL. While existing works offer different explanations in the low-dimensional regime, this paper shows that the underlying mechanism is entirely different in high dimensions: we prove for logistic regression that PL outperforms margin-based AL even for noiseless data and when using the Bayes optimal decision boundary for sampling. Insights from our proof indicate that this high-dimensional phenomenon is exacerbated when the separation between the classes is small. We corroborate this intuition with experiments on 20 high-dimensional datasets spanning a diverse range of applications, from finance and histology to chemistry and computer vision.

Poster
Learning Lightweight Object Detectors via Multi-Teacher Progressive Distillation

Shengcao Cao, Mengtian Li, James Hays, Deva Ramanan, Yu-Xiong Wang, Liangyan Gui

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Resource-constrained perception systems such as edge computing and vision-for-robotics require vision models to be both accurate and lightweight in computation and memory usage. While knowledge distillation is a proven strategy to enhance the performance of lightweight classification models, its application to structured outputs like object detection and instance segmentation remains a complicated task, due to the variability in outputs and complex internal network modules involved in the distillation process. In this paper, we propose a simple yet surprisingly effective sequential approach to knowledge distillation that progressively transfers the knowledge of a set of teacher detectors to a given lightweight student. To distill knowledge from a highly accurate but complex teacher model, we construct a sequence of teachers to help the student gradually adapt. Our progressive strategy can be easily combined with existing detection distillation mechanisms to consistently maximize student performance in various settings. To the best of our knowledge, we are the first to successfully distill knowledge from Transformer-based teacher detectors to convolution-based students, and unprecedentedly boost the performance of ResNet-50 based RetinaNet from 36.5% to 42.0% AP and Mask R-CNN from 38.2% to 42.5% AP on the MS COCO benchmark. Code available at https://github.com/Shengcao-Cao/MTPD.

Poster
Long-Term Rhythmic Video Soundtracker

Jiashuo Yu, Yaohui Wang, Xinyuan Chen, Xiao Sun, Yu Qiao

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We consider the problem of generating musical soundtracks in sync with rhythmic visual cues. Most existing works rely on pre-defined music representations, leading to the incompetence of generative flexibility and complexity. Other methods directly generating video-conditioned waveforms suffer from limited scenarios, short lengths, and unstable generation quality. To this end, we present Long-Term Rhythmic Video Soundtracker (LORIS), a novel framework to synthesize long-term conditional waveforms. Specifically, our framework consists of a latent conditional diffusion probabilistic model to perform waveform synthesis. Furthermore, a series of context-aware conditioning encoders are proposed to take temporal information into consideration for a long-term generation. Notably, we extend our model's applicability from dances to multiple sports scenarios such as floor exercise and figure skating. To perform comprehensive evaluations, we establish a benchmark for rhythmic video soundtracks including the pre-processed dataset, improved evaluation metrics, and robust generative baselines. Extensive experiments show that our model generates long-term soundtracks with state-of-the-art musical quality and rhythmic correspondence. Codes are available at https://github.com/OpenGVLab/LORIS.

Poster
FedAvg Converges to Zero Training Loss Linearly for Overparameterized Multi-Layer Neural Networks

Bingqing Song, Prashant Khanduri, Xinwei Zhang, Jinfeng Yi, Mingyi Hong

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Federated Learning (FL) is a distributed learning paradigm that allows multiple clients to learn a joint model by utilizing privately held data at each client. Significant research efforts have been devoted to develop advanced algorithms that deal with the situation where the data at individual clients have heterogeneous distributions. In this work, we show that data heterogeneity can be dealt from a different perspective. That is, by utilizing a certain overparameterized multi-layer neural network at each client, even the vanilla FedAvg (a.k.a. the Local SGD) algorithm can accurately optimize the training problem: When each client has a neural network with one wide layer of size $N$ (where $N$ is the number of total training samples), followed by layers of smaller widths, FedAvg converges linearly to a solution that achieves (almost) zero training loss, without requiring any assumptions on the clients' data distributions. To our knowledge, this is the first work that demonstrates such resilience to data heterogeneity for FedAvg when trained on multi-layer neural networks. Our experiments also confirm that, neural networks of large size can achieve better and more stable performance for FL problems.

Poster
Data-Copying in Generative Models: A Formal Framework

Robi Bhattacharjee, Sanjoy Dasgupta, Kamalika Chaudhuri

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There has been some recent interest in detecting and addressing memorization of training data by deep neural networks. A formal framework for memorization in generative models, called ``data-copying'' was proposed by Meehan et. al (2020). We build upon their work to show that their framework may fail to detect certain kinds of blatant memorization. Motivated by this and the theory of non-parametric methods, we provide an alternative definition of data-copying that applies more locally. We provide a method to detect data-copying, and provably show that it works with high probability when enough data is available. We also provide lower bounds that characterize the sample requirement for reliable detection.

Poster
GEAR: A GPU-Centric Experience Replay System for Large Reinforcement Learning Models

Hanjing Wang, Man-Kit Sit, Congjie He, Ying Wen, Weinan Zhang, Jun Wang, Yaodong Yang, Luo Mai

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This paper introduces a distributed, GPU-centric experience replay system, GEAR, designed to perform scalable reinforcement learning (RL) with large sequence models (such as transformers). With such models, existing systems such as Reverb face considerable bottlenecks in memory, computation, and communication. GEAR, however, optimizes memory efficiency by enabling the memory resources on GPU servers (including host memory and device memory) to manage trajectory data. Furthermore, it facilitates decentralized GPU devices to expedite various trajectory selection strategies, circumventing computational bottlenecks. GEAR is equipped with GPU kernels capable of collecting trajectories using zero-copy access to host memory, along with remote-directed-memory access over InfiniBand, improving communication efficiency. Cluster experiments have shown that GEAR can achieve performance levels up to 6× greater than Reverb when training state-of-the-art large RL models. GEAR is open-sourced at https:// github.com/bigrl-team/gear.

Poster
Beyond Lipschitz Smoothness: A Tighter Analysis for Nonconvex Optimization

Zhengmian Hu, Xidong Wu, Heng Huang

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Negative and positive curvatures affect optimization in different ways. However, a lot of existing optimization theories are based on the Lipschitz smoothness assumption, which cannot differentiate between the two. In this paper, we propose to use two separate assumptions for positive and negative curvatures, so that we can study the different implications of the two. We analyze the Lookahead and Local SGD methods as concrete examples. Both of them require multiple copies of model parameters and communication among them for every certain period of time in order to prevent divergence. We show that the minimum communication frequency is inversely proportional to the negative curvature, and when the negative curvature becomes zero, we recover the existing theory results for convex optimization. Finally, both experimentally and theoretically, we demonstrate that modern neural networks have highly unbalanced positive/negative curvatures. Thus, an analysis based on separate positive and negative curvatures is more pertinent.

Poster
Vector Quantized Wasserstein Auto-Encoder

Long Tung Vuong, Trung Le, He Zhao, Chuanxia Zheng, Mehrtash Harandi, Jianfei Cai, Dinh Phung

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Learning deep discrete latent presentations offers a promise of better symbolic and summarized abstractions that are more useful to subsequent downstream tasks. Inspired by the seminal Vector Quantized Variational Auto-Encoder (VQ-VAE), most of work in learning deep discrete representations has mainly focused on improving the original VQ-VAE form and none of them has studied learning deep discrete representations from the generative viewpoint. In this work, we study learning deep discrete representations from the generative viewpoint. Specifically, we endow discrete distributions over sequences of codewords and learn a deterministic decoder that transports the distribution over the sequences of codewords to the data distribution via minimizing a WS distance between them. We develop further theories to connect it with the clustering viewpoint of WS distance, allowing us to have a better and more controllable clustering solution. Finally, we empirically evaluate our method on several well-known benchmarks, where it achieves better qualitative and quantitative performances than the other VQ-VAE variants in terms of the codebook utilization and image reconstruction/generation.

Poster
Online Mechanism Design for Information Acquisition

Federico Cacciamani, Matteo Castiglioni, Nicola Gatti

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We study the problem of designing mechanisms for information acquisition scenarios. This setting models strategic interactions between a uniformed receiver and a set of informed senders. In our model the senders receive information about the underlying state of nature and communicate their observation (either truthfully or not) to the receiver, which, based on this information, selects an action. Our goal is to design mechanisms maximizing the receiver's utility while incentivizing the senders to report truthfully their information. First, we provide an algorithm that efficiently computes an optimal incentive compatible (IC) mechanism. Then, we focus on the online problem in which the receiver sequentially interacts in an unknown game, with the objective of minimizing the cumulative regret w.r.t. the optimal IC mechanism, and the cumulative violation of the incentive compatibility constraints. We investigate two different online scenarios, i.e., the full and bandit feedback settings. For the full feedback problem, we propose an algorithm that guarantees $\tilde{O}(\sqrt{T})$ regret and violation, while for the bandit feedback setting we present an algorithm that attains $\tilde{O}(T^{\alpha})$ regret and $\tilde{O}(T^{1-\alpha/2})$ violation for any $\alpha \in [1/2, 1]$. Finally, we complement our results providing a tight lower bound.

Poster
Sampling-based Nyström Approximation and Kernel Quadrature

Satoshi Hayakawa, Harald Oberhauser, Terry Lyons

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We analyze the Nyström approximation of a positive definite kernel associated with a probability measure. We first prove an improved error bound for the conventional Nyström approximation with i.i.d. sampling and singular-value decomposition in the continuous regime; the proof techniques are borrowed from statistical learning theory. We further introduce a refined selection of subspaces in Nyström approximation with theoretical guarantees that is applicable to non-i.i.d. landmark points. Finally, we discuss their application to convex kernel quadrature and give novel theoretical guarantees as well as numerical observations.

Poster
Online Nonstochastic Control with Adversarial and Static Constraints

Xin Liu, Zixian Yang, Lei Ying

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This paper studies online nonstochastic control problems with adversarial and static constraints. We propose online nonstochastic control algorithms that achieve both sublinear regret and sublinear adversarial constraint violation while keeping static constraint violation minimal against the optimal constrained linear control policy in hindsight. To establish the results, we introduce an online convex optimization with memory framework under adversarial and static constraints, which serves as a subroutine for the constrained online nonstochastic control algorithms. This subroutine also achieves the state-of-the-art regret and constraint violation bounds for constrained online convex optimization problems, which is of independent interest. Our experiments demonstrate the proposed control algorithms are adaptive to adversarial constraints and achieve smaller cumulative costs and violations. Moreover, our algorithms are less conservative and achieve significantly smaller cumulative costs than the state-of-the-art algorithm.

Poster
Enabling First-Order Gradient-Based Learning for Equilibrium Computation in Markets

Nils Kohring, Fabian Raoul Pieroth, Martin Bichler

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Understanding and analyzing markets is crucial, yet analytical equilibrium solutions remain largely infeasible. Recent breakthroughs in equilibrium computation rely on zeroth-order policy gradient estimation. These approaches commonly suffer from high variance and are computationally expensive. The use of fully differentiable simulators would enable more efficient gradient estimation. However, the discrete allocation of goods in economic simulations is a non-differentiable operation. This renders the first-order Monte Carlo gradient estimator inapplicable and the learning feedback systematically misleading. We propose a novel smoothing technique that creates a surrogate market game, in which first-order methods can be applied. We provide theoretical bounds on the resulting bias which justifies solving the smoothed game instead. These bounds also allow choosing the smoothing strength a priori such that the resulting estimate has low variance. Furthermore, we validate our approach via numerous empirical experiments. Our method theoretically and empirically outperforms zeroth-order methods in approximation quality and computational efficiency.

Poster
Optimal LP Rounding and Linear-Time Approximation Algorithms for Clustering Edge-Colored Hypergraphs

Nate Veldt

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We study the approximability of an existing framework for clustering edge-colored hypergraphs, which is closely related to chromatic correlation clustering and is motivated by machine learning and data mining applications where the goal is to cluster a set of objects based on multiway interactions of different categories or types. We present improved approximation guarantees based on linear programming, and show they are tight by proving a matching integrality gap. Our results also include new approximation hardness results, a combinatorial 2-approximation whose runtime is linear in the hypergraph size, and several new connections to well-studied objectives such as vertex cover and hypergraph multiway cut.

Poster
Causal Bounds in Quasi-Markovian Graphs

Madhumitha Shridharan, Garud Iyengar

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We consider the problem of computing bounds for causal queries on quasi-Markovian graphs with unobserved confounders and discrete valued observed variables, where identifiability does not hold. Existing non-parametric approaches for computing such bounds use multilinear programming (MP) formulations that are often intractable for existing solvers when the degree of the polynomial objective is greater than two. Hence, one often has to resort to either fast approximate heuristics which are not guaranteed to contain the true query value, or more accurate but computationally intensive procedures. We show how to construct an equivalent MP with a polynomial objective of lower degree. In particular, the degree of the objective in the new MP is equal to only the number of C-components that are intervened upon, instead of the total number of C-components. As a result, we can compute exact bounds for significantly larger causal inference problems as compared to what is possible using existing techniques. We also propose a very efficient Frank-Wolfe heuristic that produces very high quality bounds, and scales to large multilinear problems of higher degree.

Poster
Revisiting Over-smoothing and Over-squashing Using Ollivier-Ricci Curvature

Khang Nguyen, Nong Minh Hieu, Vinh Duc NGUYEN, Nhat Ho, Stanley Osher, Tan Minh Nguyen

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Graph Neural Networks (GNNs) had been demonstrated to be inherently susceptible to the problems of over-smoothing and over-squashing. These issues prohibit the ability of GNNs to model complex graph interactions by limiting their effectiveness in taking into account distant information. Our study reveals the key connection between the local graph geometry and the occurrence of both of these issues, thereby providing a unified framework for studying them at a local scale using the Ollivier-Ricci curvature. Specifically, we demonstrate that over-smoothing is linked to positive graph curvature while over-squashing is linked to negative graph curvature. Based on our theory, we propose the Batch Ollivier-Ricci Flow, a novel rewiring algorithm capable of simultaneously addressing both over-smoothing and over-squashing.

Poster
Brainformers: Trading Simplicity for Efficiency

Yanqi Zhou, Nan Du, Yanping Huang, Daiyi Peng, Chang Lan, Da Huang, Siamak Shakeri, David So, Andrew M. Dai, Yifeng Lu, Zhifeng Chen, Quoc V Le, Claire Cui, James Laudon, Jeff Dean

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Transformers are central to recent successes in natural language processing and computer vision. Transformers have a mostly uniform backbone where layers alternate between feed-forward and self-attention in order to build a deep network. Here we investigate this design choice and find that more complex blocks that have different permutations of layer primitives can be more efficient. Using this insight, we develop a complex block, named Brainformer, that consists of a diverse sets of layers such as sparsely gated feed-forward layers, dense feed-forward layers, attention layers, and various forms of layer normalization and activation functions. Brainformer consistently outperforms the state-of-the-art dense and sparse Transformers, in terms of both quality and efficiency. A Brainformer model with 8 billion activated parameters per token demonstrates 2x faster training convergence and 5x faster step time compared to its GLaM counterpart. In downstream task evaluation, Brainformer also demonstrates a 3% higher SuperGLUE score with fine-tuning compared to GLaM with a similar number of activated parameters. Finally, Brainformer largely outperforms a Primer dense model derived with NAS with similar computation per token on fewshot evaluations.

Poster
Meta Learning of Interface Conditions for Multi-Domain Physics-Informed Neural Networks

Shibo Li, Michael Penwarden, Yiming Xu, Conor Tillinghast, Akil Narayan, Robert Kirby, Shandian Zhe

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Physics-informed neural networks (PINNs) are emerging as popular mesh-free solvers for partial differential equations (PDEs). Recent extensions decompose the domain, apply different PINNs to solve the problem in each subdomain, and stitch the subdomains at the interface. Thereby, they can further alleviate the problem complexity, reduce the computational cost, and allow parallelization. However, the performance of multi-domain PINNs is sensitive to the choice of the interface conditions. While quite a few conditions have been proposed, there is no suggestion about how to select the conditions according to specific problems. To address this gap, we propose META Learning of Interface Conditions (METALIC), a simple, efficient yet powerful approach to dynamically determine appropriate interface conditions for solving a family of parametric PDEs. Specifically, we develop two contextual multi-arm bandit (MAB) models. The first one applies to the entire training course, and online updates a Gaussian process (GP) reward that given the PDE parameters and interface conditions predicts the performance. We prove a sub-linear regret bound for both UCB and Thompson sampling, which in theory guarantees the effectiveness of our MAB. The second one partitions the training into two stages, one is the stochastic phase and the other deterministic phase; we update a GP reward for each phase to enable different condition selections at the two stages to further bolster the flexibility and performance. We have shown the advantage of METALIC on four bench-mark PDE families.

Poster
Improving Bi-level Optimization Based Methods with Inspiration from Humans' Classroom Study Techniques

Pengtao Xie

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In humans' classroom learning, many effective study techniques (e.g., the Feynman technique, peer questioning, etc.) have been developed to improve learning outcomes. We are interested in investigating whether these techniques can inspire the development of ML training strategies to improve bi-level optimization (BLO) based methods. Towards this goal, we develop a general framework, Skillearn, which consists of basic elements such as learners, interaction functions, learning stages, etc. These elements can be flexibly configured to create various training strategies, each emulating a study technique of humans. In case studies, we apply Skillearn to create new training strategies, by emulating the Feynman technique and peer questioning, which are two broadly adopted techniques in humans' classroom learning. These training strategies are used for improving two BLO based applications including neural architecture search and data weighting. Experiments on various datasets demonstrate the effectiveness of our methods.

Poster