ICML 2023 Papers

International Conference on Machine Learning

Decision breakdown

1,865papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    1558.3%
  • Poster
    1,71091.7%

Browse all papers

RACE: Improve Multi-Agent Reinforcement Learning with Representation Asymmetry and Collaborative Evolution

Pengyi Li, Jianye Hao, Hongyao Tang, Yan Zheng, Xian Fu

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Multi-Agent Reinforcement Learning (MARL) has demonstrated its effectiveness in learning collaboration, but it often struggles with low-quality reward signals and high non-stationarity. In contrast, Evolutionary Algorithm (EA) has shown better convergence, robustness, and signal quality insensitivity. This paper introduces a hybrid framework, Representation Asymmetry and Collaboration Evolution (RACE), which combines EA and MARL for efficient collaboration. RACE maintains a MARL team and a population of EA teams. To enable efficient knowledge sharing and policy exploration, RACE decomposes the policies of different teams controlling the same agent into a shared nonlinear observation representation encoder and individual linear policy representations. To address the partial observation issue, we introduce Value-Aware Mutual Information Maximization to enhance the shared representation with useful information about superior global states. EA evolves the population using novel agent-level crossover and mutation operators, offering diverse experiences for MARL. Concurrently, MARL optimizes its policies and injects them into the population for evolution. The experiments on challenging continuous and discrete tasks demonstrate that RACE significantly improves the basic algorithms, consistently outperforming other algorithms. Our code is available at https://github.com/yeshenpy/RACE.

Poster
Statistical Inference on Multi-armed Bandits with Delayed Feedback

Lei Shi, Jingshen Wang, Tianhao Wu

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Multi armed bandit (MAB) algorithms have been increasingly used to complement or integrate with A/B tests and randomized clinical trials in e-commerce, healthcare, and policymaking. Recent developments incorporate possible delayed feedback. While existing MAB literature often focuses on maximizing the expected cumulative reward outcomes (or, equivalently, regret minimization), few efforts have been devoted to establish valid statistical inference approaches to quantify the uncertainty of learned policies. We attempt to fill this gap by providing a unified statistical inference framework for policy evaluation where a target policy is allowed to differ from the data collecting policy, and our framework allows delay to be associated with the treatment arms. We present an adaptively weighted estimator that on one hand incorporates the arm-dependent delaying mechanism to achieve consistency, and on the other hand mitigates the variance inflation across stages due to vanishing sampling probability. In particular, our estimator does not critically depend on the ability to estimate the unknown delay mechanism. Under appropriate conditions, we prove that our estimator converges to a normal distribution as the number of time points goes to infinity, which provides guarantees for large-sample statistical inference. We illustrate the finite-sample performance of our approach through Monte Carlo experiments.

Poster
A Group Symmetric Stochastic Differential Equation Model for Molecule Multi-modal Pretraining

Shengchao Liu, Weitao Du, Zhi-Ming Ma, Hongyu Guo, Jian Tang

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Molecule pretraining has quickly become the go-to schema to boost the performance of AI-based drug discovery. Naturally, molecules can be represented as 2D topological graphs or 3D geometric point clouds. Although most existing pertaining methods focus on merely the single modality, recent research has shown that maximizing the mutual information (MI) between such two modalities enhances the molecule representation ability. Meanwhile, existing molecule multi-modal pretraining approaches approximate MI based on the representation space encoded from the topology and geometry, thus resulting in the loss of critical structural information of molecules. To address this issue, we propose MoleculeSDE. MoleculeSDE leverages group symmetric (e.g., SE(3)-equivariant and reflection-antisymmetric) stochastic differential equation models to generate the 3D geometries from 2D topologies, and vice versa, directly in the input space. It not only obtains tighter MI bound but also enables prosperous downstream tasks than the previous work. By comparing with 17 pretraining baselines, we empirically verify that MoleculeSDE can learn an expressive representation with state-of-the-art performance on 26 out of 32 downstream tasks.

Poster
PINA: Leveraging Side Information in eXtreme Multi-label Classification via Predicted Instance Neighborhood Aggregation

Eli Chien, Jiong Zhang, Cho-Jui Hsieh, Jyun-Yu Jiang, Wei-Cheng Chang, Olgica Milenkovic, Hsiang-Fu Yu

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The eXtreme Multi-label Classification (XMC) problem seeks to find relevant labels from an exceptionally large label space. Most of the existing XMC learners focus on the extraction of semantic features from input query text. However, conventional XMC studies usually neglect the side information of instances and labels, which can be of use in many real-world applications such as recommendation systems and e-commerce product search. We propose Predicted Instance Neighborhood Aggregation (PINA), a data augmentation method for the general XMC problem that leverages beneficial side information. Unlike most existing XMC frameworks that treat labels and input instances as featureless indicators and independent entries, PINA extracts information from the label metadata and the correlations among training instances. Extensive experimental results demonstrate the consistent gain of PINA on various XMC tasks compared to the state-of-the-art methods: PINA offers a gain in accuracy compared to standard XR-Transformers on five public benchmark datasets. Moreover, PINA achieves a $\sim 5$% gain in accuracy on the largest dataset LF-AmazonTitles-1.3M.

Poster
On the Generalization of Multi-modal Contrastive Learning

Qi Zhang, Yifei Wang, Yisen Wang

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Multi-modal contrastive learning (MMCL) has recently garnered considerable interest due to its superior performance in visual tasks, achieved by embedding multi-modal data, such as visual-language pairs. However, there still lack theoretical understandings of how MMCL extracts useful visual representation from multi-modal pairs, and particularly, how MMCL outperforms previous approaches like self-supervised contrastive learning (SSCL). In this paper, by drawing an intrinsic connection between MMCL and asymmetric matrix factorization, we establish the first generalization guarantees of MMCL for visual downstream tasks. Based on this framework, we further unify MMCL and SSCL by showing that MMCL implicitly performs SSCL with (pseudo) positive pairs induced by text pairs. Through this unified perspective, we characterize the advantage of MMCL by showing that text pairs induce more semantically consistent and diverse positive pairs, which, according to our analysis, provably benefit downstream generalization. Inspired by this finding, we propose several methods to significantly improve the downstream performance of SSCL on ImageNet by leveraging multi-modal information. Code is available at https://github.com/PKU-ML/CLIP-Help-SimCLR.

Poster
Efficient RL via Disentangled Environment and Agent Representations

Kevin Gmelin, Shikhar Bahl, Russell Mendonca, Deepak Pathak

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Agents that are aware of the separation between the environments and themselves can leverage this understanding to form effective representations of visual input. We propose an approach for learning such structured representations for RL algorithms, using visual knowledge of the agent, which is often inexpensive to obtain, such as its shape or mask. This is incorporated into the RL objective using a simple auxiliary loss. We show that our method, SEAR (Structured Environment-Agent Representations), outperforms state-of-the-art model-free approaches over 18 different challenging visual simulation environments spanning 5 different robots.

Oral
What Makes Entities Similar? A Similarity Flooding Perspective for Multi-sourced Knowledge Graph Embeddings

Zequn Sun, Jiacheng Huang, Xiaozhou Xu, Qijin Chen, Weijun Ren, Wei Hu

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Joint representation learning over multi-sourced knowledge graphs (KGs) yields transferable and expressive embeddings that improve downstream tasks. Entity alignment (EA) is a critical step in this process. Despite recent considerable research progress in embedding-based EA, how it works remains to be explored. In this paper, we provide a similarity flooding perspective to explain existing translation-based and aggregation-based EA models. We prove that the embedding learning process of these models actually seeks a fixpoint of pairwise similarities between entities. We also provide experimental evidence to support our theoretical analysis. We propose two simple but effective methods inspired by the fixpoint computation in similarity flooding, and demonstrate their effectiveness on benchmark datasets. Our work bridges the gap between recent embedding-based models and the conventional similarity flooding algorithm. It would improve our understanding of and increase our faith in embedding-based EA.

Poster
Discover-Then-Rank Unlabeled Support Vectors in the Dual Space for Multi-Class Active Learning

Dayou Yu, Weishi Shi, Qi Yu

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We propose to approach active learning (AL) from a novel perspective of discovering and then ranking potential support vectors by leveraging the key properties of the dual space of a sparse kernel max-margin predictor. We theoretically analyze the change of a hinge loss in the dual form and provide both the upper and lower bounds that are deeply connected to the key geometric properties induced by the dual space, which then help us identify various types of important data samples for AL. These bounds inform the design of a novel sampling strategy that leverages class-wise evidence as a key vehicle, formed through an affine combination of dual variables and kernel evaluation. We construct two distinct types of sampling functions, including discovery and ranking. The former focuses on samples with low total evidence from all classes, which signifies their potential to support exploration; the latter exploits the current decision boundary to identify the most conflicting regions for sampling, aiming to further refine the decision boundary. These two functions, which are complementary to each other, are automatically arranged into a two-phase active sampling process that starts with the discovery and then transitions to the ranking of data points to most effectively balance exploration and exploitation. Experiments on various real-world data demonstrate the state-of-the-art AL performance achieved by our model.

Poster
Stein Variational Goal Generation for adaptive Exploration in Multi-Goal Reinforcement Learning

Nicolas Castanet, Olivier Sigaud, Sylvain Lamprier

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In multi-goal Reinforcement Learning, an agent can share experience between related training tasks, resulting in better generalization for new tasks at test time. However, when the goal space has discontinuities and the reward is sparse, a majority of goals are difficult to reach. In this context, a curriculum over goals helps agents learn by adapting training tasks to their current capabilities. In this work, we propose Stein Variational Goal Generation (SVGG), which samples goals of intermediate difficulty for the agent, by leveraging a learned predictive model of its goal reaching capabilities. The distribution of goals is modeled with particles that are attracted in areas of appropriate difficulty using Stein Variational Gradient Descent. We show that SVGG outperforms state-of-the-art multi-goal Reinforcement Learning methods in terms of success coverage in hard exploration problems, and demonstrate that it is endowed with a useful recovery property when the environment changes.

Poster
End-to-End Multi-Object Detection with a Regularized Mixture Model

Jaeyoung Yoo, Hojun Lee, Seunghyeon Seo, Inseop Chung, Nojun Kwak

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Recent end-to-end multi-object detectors simplify the inference pipeline by removing hand-crafted processes such as non-maximum suppression (NMS). However, during training, they still heavily rely on heuristics and hand-crafted processes which deteriorate the reliability of the predicted confidence score. In this paper, we propose a novel framework to train an end-to-end multi-object detector consisting of only two terms: negative log-likelihood (NLL) and a regularization term. In doing so, the multi-object detection problem is treated as density estimation of the ground truth bounding boxes utilizing a regularized mixture density model. The proposed end-to-end multi-object Detection with a Regularized Mixture Model (D-RMM) is trained by minimizing the NLL with the proposed regularization term, maximum component maximization (MCM) loss, preventing duplicate predictions. Our method reduces the heuristics of the training process and improves the reliability of the predicted confidence score. Moreover, our D-RMM outperforms the previous end-to-end detectors on MS COCO dataset. Code is available at https://github.com/lhj815/D-RMM.

Poster
Entity Divider with Language Grounding in Multi-Agent Reinforcement Learning

Ziluo Ding, Wanpeng Zhang, Junpeng Yue, Xiangjun Wang, Tiejun Huang, Zongqing Lu

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We investigate the use of natural language to drive the generalization of policies in multi-agent settings. Unlike single-agent settings, the generalization of policies should also consider the influence of other agents. Besides, with the increasing number of entities in multi-agent settings, more agent-entity interactions are needed for language grounding, and the enormous search space could impede the learning process. Moreover, given a simple general instruction, e.g., beating all enemies, agents are required to decompose it into multiple subgoals and figure out the right one to focus on. Inspired by previous work, we try to address these issues at the entity level and propose a novel framework for language grounding in multi-agent reinforcement learning, entity divider (EnDi). EnDi enables agents to independently learn subgoal division at the entity level and act in the environment based on the associated entities. The subgoal division is regularized by agent modeling to avoid subgoal conflicts and promote coordinated strategies. Empirically, EnDi demonstrates the strong generalization ability to unseen games with new dynamics and expresses the superiority over existing methods. The code is available at https://github.com/PKU-RL/EnDi.

Poster
A Framework for Adapting Offline Algorithms to Solve Combinatorial Multi-Armed Bandit Problems with Bandit Feedback

Guanyu Nie, Yididiya Y Nadew, Yanhui Zhu, Vaneet Aggarwal, Christopher John Quinn

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We investigate the problem of stochastic, combinatorial multi-armed bandits where the learner only has access to bandit feedback and the reward function can be non-linear. We provide a general framework for adapting discrete offline approximation algorithms into sublinear $\alpha$-regret methods that only require bandit feedback, achieving $\mathcal{O}\left(T^\frac{2}{3}\log(T)^\frac{1}{3}\right)$ expected cumulative $\alpha$-regret dependence on the horizon $T$. The framework only requires the offline algorithms to be robust to small errors in function evaluation. The adaptation procedure does not even require explicit knowledge of the offline approximation algorithm --- the offline algorithm can be used as black box subroutine. To demonstrate the utility of the proposed framework, the proposed framework is applied to multiple problems in submodular maximization, adapting approximation algorithms for cardinality and for knapsack constraints. The new CMAB algorithms for knapsack constraints outperform a full-bandit method developed for the adversarial setting in experiments with real-world data.

Poster
FedAvg Converges to Zero Training Loss Linearly for Overparameterized Multi-Layer Neural Networks

Bingqing Song, Prashant Khanduri, Xinwei Zhang, Jinfeng Yi, Mingyi Hong

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Federated Learning (FL) is a distributed learning paradigm that allows multiple clients to learn a joint model by utilizing privately held data at each client. Significant research efforts have been devoted to develop advanced algorithms that deal with the situation where the data at individual clients have heterogeneous distributions. In this work, we show that data heterogeneity can be dealt from a different perspective. That is, by utilizing a certain overparameterized multi-layer neural network at each client, even the vanilla FedAvg (a.k.a. the Local SGD) algorithm can accurately optimize the training problem: When each client has a neural network with one wide layer of size $N$ (where $N$ is the number of total training samples), followed by layers of smaller widths, FedAvg converges linearly to a solution that achieves (almost) zero training loss, without requiring any assumptions on the clients' data distributions. To our knowledge, this is the first work that demonstrates such resilience to data heterogeneity for FedAvg when trained on multi-layer neural networks. Our experiments also confirm that, neural networks of large size can achieve better and more stable performance for FL problems.

Poster
Meta Learning of Interface Conditions for Multi-Domain Physics-Informed Neural Networks

Shibo Li, Michael Penwarden, Yiming Xu, Conor Tillinghast, Akil Narayan, Robert Kirby, Shandian Zhe

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Physics-informed neural networks (PINNs) are emerging as popular mesh-free solvers for partial differential equations (PDEs). Recent extensions decompose the domain, apply different PINNs to solve the problem in each subdomain, and stitch the subdomains at the interface. Thereby, they can further alleviate the problem complexity, reduce the computational cost, and allow parallelization. However, the performance of multi-domain PINNs is sensitive to the choice of the interface conditions. While quite a few conditions have been proposed, there is no suggestion about how to select the conditions according to specific problems. To address this gap, we propose META Learning of Interface Conditions (METALIC), a simple, efficient yet powerful approach to dynamically determine appropriate interface conditions for solving a family of parametric PDEs. Specifically, we develop two contextual multi-arm bandit (MAB) models. The first one applies to the entire training course, and online updates a Gaussian process (GP) reward that given the PDE parameters and interface conditions predicts the performance. We prove a sub-linear regret bound for both UCB and Thompson sampling, which in theory guarantees the effectiveness of our MAB. The second one partitions the training into two stages, one is the stochastic phase and the other deterministic phase; we update a GP reward for each phase to enable different condition selections at the two stages to further bolster the flexibility and performance. We have shown the advantage of METALIC on four bench-mark PDE families.

Poster
Multi-class Graph Clustering via Approximated Effective $p$-Resistance

Shota Saito, Mark Herbster

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This paper develops an approximation to the (effective) $p$-resistance and applies it to multi-class clustering. Spectral methods based on the graph Laplacian and its generalization to the graph $p$-Laplacian have been a backbone of non-euclidean clustering techniques. The advantage of the $p$-Laplacian is that the parameter $p$ induces a controllable bias on cluster structure. The drawback of $p$-Laplacian eigenvector based methods is that the third and higher eigenvectors are difficult to compute. Thus, instead, we are motivated to use the $p$-resistance induced by the $p$-Laplacian for clustering. For $p$-resistance, small $p$ biases towards clusters with high internal connectivity while large $p$ biases towards clusters of small ``extent,'' that is a preference for smaller shortest-path distances between vertices in the cluster. However, the $p$-resistance is expensive to compute. We overcome this by developing an approximation to the $p$-resistance. We prove upper and lower bounds on this approximation and observe that it is exact when the graph is a tree. We also provide theoretical justification for the use of $p$-resistance for clustering. Finally, we provide experiments comparing our approximated $p$-resistance clustering to other $p$-Laplacian based methods.

Poster
Pareto Regret Analyses in Multi-objective Multi-armed Bandit

Mengfan Xu, Diego Klabjan

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We study Pareto optimality in multi-objective multi-armed bandit by providing a formulation of adversarial multi-objective multi-armed bandit and defining its Pareto regrets that can be applied to both stochastic and adversarial settings. The regrets do not rely on any scalarization functions and reflect Pareto optimality compared to scalarized regrets. We also present new algorithms assuming both with and without prior information of the multi-objective multi-armed bandit setting. The algorithms are shown optimal in adversarial settings and nearly optimal up to a logarithmic factor in stochastic settings simultaneously by our established upper bounds and lower bounds on Pareto regrets. Moreover, the lower bound analyses show that the new regrets are consistent with the existing Pareto regret for stochastic settings and extend an adversarial attack mechanism from bandit to the multi-objective one.

Poster
Learning to Optimize Differentiable Games

Xuxi Chen, Nelson Vadori, Tianlong Chen, Zhangyang Wang

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Many machine learning problems can be abstracted in solving game theory formulations and boil down to optimizing nested objectives, such as generative adversarial networks (GANs) and multi-agent reinforcement learning. Solving these games requires finding their stable fixed points or Nash equilibrium. However, existing algorithms for solving games suffer from empirical instability, hence demanding heavy ad-hoc tuning in practice. To tackle these challenges, we resort to the emerging scheme of Learning to Optimize (L2O), which discovers problem-specific efficient optimization algorithms through data-driven training. Our customized L2O framework for differentiable game theory problems, dubbed ``Learning to Play Games" (L2PG), seeks a stable fixed point solution, by predicting the fast update direction from the past trajectory, with a novel gradient stability-aware, sign-based loss function. We further incorporate curriculum learning and self-learning to strengthen the empirical training stability and generalization of L2PG. On test problems including quadratic games and GANs, L2PG can substantially accelerate the convergence, and demonstrates a remarkably more stable trajectory. Codes are available at https://github.com/VITA-Group/L2PG.

Poster
The Impact of Exploration on Convergence and Performance of Multi-Agent Q-Learning Dynamics

Aamal Hussain, Francesco Belardinelli, Dario Paccagnan

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Understanding the impact of exploration on the behaviour of multi-agent learning has, so far, benefited from the restriction to potential, or network zero-sum games in which convergence to an equilibrium can be shown. Outside of these classes, learning dynamics rarely converge and little is known about the effect of exploration in the face of non-convergence. To progress this front, we study the smooth Q- Learning dynamics. We show that, in any network game, exploration by agents results in the convergence of Q-Learning to a neighbourhood of an equilibrium. This holds independently of whether the dynamics reach the equilibrium or display complex behaviours. We show that increasing the exploration rate decreases the size of this neighbourhood and also decreases the ability of all agents to improve their payoffs. Furthermore, in a broad class of games, the payoff performance of Q-Learning dynamics, measured by Social Welfare, decreases when the exploration rate increases. Our experiments show this to be a general phenomenon, namely that exploration leads to improved convergence of Q-Learning, at the cost of payoff performance.

Poster
Multi-Epoch Matrix Factorization Mechanisms for Private Machine Learning

Christopher A. Choquette-Choo, Hugh Brendan McMahan, J Keith Rush, Abhradeep Guha Thakurta

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We introduce new differentially private (DP) mechanisms for gradient-based machine learning (ML) with multiple passes (epochs) over a dataset, substantially improving the achievable privacy-utility-computation tradeoffs. We formalize the problem of DP mechanisms for adaptive streams with multiple participations and introduce a non-trivial extension of online matrix factorization DP mechanisms to our setting. This includes establishing the necessary theory for sensitivity calculations and efficient computation of optimal matrices. For some applications like $>\!\! 10,000$ SGD steps, applying these optimal techniques becomes computationally expensive. We thus design an efficient Fourier-transform-based mechanism with only a minor utility loss. Extensive empirical evaluation on both example-level DP for image classification and user-level DP for language modeling demonstrate substantial improvements over all previous methods, including the widely-used DP-SGD. Though our primary application is to ML, our main DP results are applicable to arbitrary linear queries and hence may have much broader applicability.

Oral
ProtST: Multi-Modality Learning of Protein Sequences and Biomedical Texts

Minghao Xu, Xinyu Yuan, Santiago Miret, Jian Tang

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Current protein language models (PLMs) learn protein representations mainly based on their sequences, thereby well capturing co-evolutionary information, but they are unable to explicitly acquire protein functions, which is the end goal of protein representation learning. Fortunately, for many proteins, their textual property descriptions are available, where their various functions are also described. Motivated by this fact, we first build the ProtDescribe dataset to augment protein sequences with text descriptions of their functions and other important properties. Based on this dataset, we propose the ProtST framework to enhance Protein Sequence pre-training and understanding by biomedical Texts. During pre-training, we design three types of tasks, i.e., unimodal mask prediction, multimodal representation alignment and multimodal mask prediction, to enhance a PLM with protein property information with different granularities and, at the same time, preserve the PLM's original representation power. On downstream tasks, ProtST enables both supervised learning and zero-shot prediction. We verify the superiority of ProtST-induced PLMs over previous ones on diverse representation learning benchmarks. Under the zero-shot setting, we show the effectiveness of ProtST on zero-shot protein classification, and ProtST also enables functional protein retrieval from a large-scale database without any function annotation.

Oral