ICML 2019 Papers

International Conference on Machine Learning

Decision breakdown

774papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    77399.9%
  • Other / unlabeled
    10.1%

Top 10 topics (click to filter)

No topic data yet.

Trends for all 207 research topics

Browse all papers

Global Convergence of Block Coordinate Descent in Deep Learning

Jinshan Zeng, Tim Tsz-Kit Lau, Shaobo Lin, Yuan Yao

Expand abstract

Deep learning has aroused extensive attention due to its great empirical success. The efficiency of the block coordinate descent (BCD) methods has been recently demonstrated in deep neural network (DNN) training. However, theoretical studies on their convergence properties are limited due to the highly nonconvex nature of DNN training. In this paper, we aim at providing a general methodology for provable convergence guarantees for this type of methods. In particular, for most of the commonly used DNN training models involving both two- and three-splitting schemes, we establish the global convergence to a critical point at a rate of ${\cal O}(1/k)$, where $k$ is the number of iterations. The results extend to general loss functions which have Lipschitz continuous gradients and deep residual networks (ResNets). Our key development adds several new elements to the Kurdyka-Lojasiewicz inequality framework that enables us to carry out the global convergence analysis of BCD in the general scenario of deep learning.

Oral
Geometry and Symmetry in Short-and-Sparse Deconvolution

Han-wen Kuo, Yenson Lau, Yuqian Zhang, John Wright

Expand abstract

We study the Short-and-Sparse (SaS) deconvolution problem of recovering a short signal a0 and a sparse signal x0 from their convolution. We propose a method based on nonconvex optimization, which under certain conditions recovers the target short and sparse signals, up to a signed shift symmetry which is intrinsic to this model. This symmetry plays a central role in shaping the optimization landscape for deconvolution. We give a regional analysis, which characterizes this landscape geometrically, on a union of subspaces. Our geometric characterization holds when the length-p0 short signal a0 has shift coherence {\textmu}, and x0 follows a random sparsity model with sparsity rate $\theta$ $\in$ [c1/p0, c2/(p0\sqrt{\mu}+\sqrt{p0})] / (log^2(p0)) . Based on this geometry, we give a provable method that successfully solves SaS deconvolution with high probability.

Oral
Geometry Aware Convolutional Filters for Omnidirectional Images Representation

Renata Khasanova, Pascal Frossard

Expand abstract

Due to their wide field of view, omnidirectional cameras are frequently used by autonomous vehicles, drones and robots for navigation and other computer vision tasks. The images captured by such cameras, are often analyzed and classified with techniques designed for planar images that unfortunately fail to properly handle the native geometry of such images and therefore results in suboptimal performance. In this paper we aim at improving popular deep convolutional neural networks so that they can properly take into account the specific properties of omnidirectional data. In particular we propose an algorithm that adapts convolutional layers, which often serve as a core building block of a CNN, to the properties of omnidirectional images. Thus, our filters have a shape and size that adapt to the location on the omnidirectional image. We show that our method is not limited to spherical surfaces and is able to incorporate the knowledge about any kind of projective geometry inside the deep learning network. As depicted by our experiments, our method outperforms the existing deep neural network techniques for omnidirectional image classification and compression tasks.

Oral
Geometric Scattering for Graph Data Analysis

Feng Gao, Guy Wolf, Matthew Hirn

Expand abstract

We explore the generalization of scattering transforms from traditional (e.g., image or audio) signals to graph data, analogous to the generalization of ConvNets in geometric deep learning, and the utility of extracted graph features in graph data analysis. In particular, we focus on the capacity of these features to retain informative variability and relations in the data (e.g., between individual graphs, or in aggregate), while relating our construction to previous theoretical results that establish the stability of similar transforms to families of graph deformations. We demonstrate the application of our geometric scattering features in graph classification of social network data, and in data exploration of biochemistry data.

Oral
Geometric Losses for Distributional Learning

Arthur Mensch, Mathieu Blondel, Gabriel Peyré

Expand abstract

Building upon recent advances in entropy-regularized optimal transport, and upon Fenchel duality between measures and continuous functions, we propose a generalization of the logistic loss that incorporates a metric or cost between classes. Unlike previous attempts to use optimal transport distances for learning, our loss results in unconstrained convex objective functions, supports infinite (or very large) class spaces, and naturally defines a geometric generalization of the softmax operator. The geometric properties of this loss make it suitable for predicting sparse and singular distributions, for instance supported on curves or hyper-surfaces. We study the theoretical properties of our loss and showcase its effectiveness on two applications: ordinal regression and drawing generation.

Oral
Generative Modeling of Infinite Occluded Objects for Compositional Scene Representation

Jinyang Yuan, Bin Li, Xiangyang Xue

Expand abstract

We present a deep generative model which explicitly models object occlusions for compositional scene representation. Latent representations of objects are disentangled into location, size, shape, and appearance, and the visual scene can be generated compositionally by integrating these representations and an infinite-dimensional binary vector indicating presences of objects in the scene. By training the model to learn spatial dependences of pixels in the unsupervised setting, the number of objects, pixel-level segregation of objects, and presences of objects in overlapping regions can be estimated through inference of latent variables. Extensive experiments conducted on a series of specially designed datasets demonstrate that the proposed method outperforms two state-of-the-art methods when object occlusions exist.

Oral
Generative Adversarial User Model for Reinforcement Learning Based Recommendation System

Xinshi Chen, Shuang Li, Hui Li, Shaohua Jiang, Yuan Qi, Le Song

Expand abstract

There are great interests as well as many challenges in applying reinforcement learning (RL) to recommendation systems. In this setting, an online user is the environment; neither the reward function nor the environment dynamics are clearly defined, making the application of RL challenging. In this paper, we propose a novel model-based reinforcement learning framework for recommendation systems, where we develop a generative adversarial network to imitate user behavior dynamics and learn her reward function. Using this user model as the simulation environment, we develop a novel Cascading DQN algorithm to obtain a combinatorial recommendation policy which can handle a large number of candidate items efficiently. In our experiments with real data, we show this generative adversarial user model can better explain user behavior than alternatives, and the RL policy based on this model can lead to a better long-term reward for the user and higher click rate for the system.

Oral
Generalized No Free Lunch Theorem for Adversarial Robustness

Elvis Dohmatob

Expand abstract

This manuscript presents some new impossibility results on adversarial robustness in machine learning, a very important yet largely open problem. We show that if conditioned on a class label the data distribution satisfies the $W_2$ Talagrand transportation-cost inequality (for example, this condition is satisfied if the conditional distribution has density which is log-concave; is the uniform measure on a compact Riemannian manifold with positive Ricci curvature, any classifier can be adversarially fooled with high probability once the perturbations are slightly greater than the natural noise level in the problem. We call this result The Strong "No Free Lunch" Theorem as some recent results (Tsipras et al. 2018, Fawzi et al. 2018, etc.) on the subject can be immediately recovered as very particular cases. Our theoretical bounds are demonstrated on both simulated and real data (MNIST). We conclude the manuscript with some speculation on possible future research directions.

Oral
Generalized Majorization-Minimization

Sobhan Naderi Parizi, Kun He, Reza Aghajani, Stan Sclaroff, Pedro Felzenszwalb

Expand abstract

Non-convex optimization is ubiquitous in machine learning. Majorization-Minimization (MM) is a powerful iterative procedure for optimizing non-convex functions that works by optimizing a sequence of bounds on the function. In MM, the bound at each iteration is required to touch the objective function at the optimizer of the previous bound. We show that this touching constraint is unnecessary and overly restrictive. We generalize MM by relaxing this constraint, and propose a new optimization framework, named Generalized Majorization-Minimization (G-MM), that is more flexible. For instance, G-MM can incorporate application-specific biases into the optimization procedure without changing the objective function. We derive G-MM algorithms for several latent variable models and show empirically that they consistently outperform their MM counterparts in optimizing non-convex objectives. In particular, G-MM algorithms appear to be less sensitive to initialization.

Oral
Generalized Linear Rule Models

Dennis Wei, Sanjeeb Dash, Tian Gao, Oktay Gunluk

Expand abstract

This paper considers generalized linear models using rule-based features, also referred to as rule ensembles, for regression and probabilistic classification. Rules facilitate model interpretation while also capturing nonlinear dependences and interactions. Our problem formulation accordingly trades off rule set complexity and prediction accuracy. Column generation is used to optimize over an exponentially large space of rules without pre-generating a large subset of candidates or greedily boosting rules one by one. The column generation subproblem is solved using either integer programming or a heuristic optimizing the same objective. In experiments involving logistic and linear regression, the proposed methods obtain better accuracy-complexity trade-offs than existing rule ensemble algorithms. At one end of the trade-off, the methods are competitive with less interpretable benchmark models.

Oral
Generalized Approximate Survey Propagation for High-Dimensional Estimation

Carlo Lucibello, Luca Saglietti, Yue Lu

Expand abstract

In Generalized Linear Estimation (GLE) problems, we seek to estimate a signal that is observed through a linear transform followed by a component-wise, possibly nonlinear and noisy, channel. In the Bayesian optimal setting, Generalized Approximate Message Passing (GAMP) is known to achieve optimal performance for GLE. However, its performance can significantly deteriorate whenever there is a mismatch between the assumed and the true generative model, a situation frequently encountered in practice. In this paper, we propose a new algorithm, named Generalized Approximate Survey Propagation (GASP), for solving GLE in the presence of prior or model misspecifications. As a prototypical example, we consider the phase retrieval problem, where we show that GASP outperforms the corresponding GAMP, reducing the reconstruction threshold and, for certain choices of its parameters, approaching Bayesian optimal performance. Furthermore, we present a set of state evolution equations that can precisely characterize the performance of GASP in the high-dimensional limit.

Oral
Gauge Equivariant Convolutional Networks and the Icosahedral CNN

Taco Cohen, Maurice Weiler, Berkay Kicanaoglu, Max Welling

Expand abstract

The principle of equivariance to symmetry transformations enables a theoretically grounded approach to neural network architecture design. Equivariant networks have shown excellent performance and data efficiency on vision and medical imaging problems that exhibit symmetries. Here we show how this principle can be extended beyond global symmetries to local gauge transformations. This enables the development of a very general class of convolutional neural networks on manifolds that depend only on the intrinsic geometry, and which includes many popular methods from equivariant and geometric deep learning. We implement gauge equivariant CNNs for signals defined on the surface of the icosahedron, which provides a reasonable approximation of the sphere. By choosing to work with this very regular manifold, we are able to implement the gauge equivariant convolution using a single conv2d call, making it a highly scalable and practical alternative to Spherical CNNs. Using this method, we demonstrate substantial improvements over previous methods on the task of segmenting omnidirectional images and global climate patterns.

Oral
Garbage In, Reward Out: Bootstrapping Exploration in Multi-Armed Bandits

Branislav Kveton, Csaba Szepesvari, Sharan Vaswani, Zheng Wen, Tor Lattimore, Mohammad Ghavamzadeh

Expand abstract

We propose a bandit algorithm that explores by randomizing its history of rewards. Specifically, it pulls the arm with the highest mean reward in a non-parametric bootstrap sample of its history with pseudo rewards. We design the pseudo rewards such that the bootstrap mean is optimistic with a sufficiently high probability. We call our algorithm Giro, which stands for garbage in, reward out. We analyze Giro in a Bernoulli bandit and derive a $O(K \Delta^{-1} \log n)$ bound on its $n$-round regret, where $\Delta$ is the difference in the expected rewards of the optimal and the best suboptimal arms, and $K$ is the number of arms. The main advantage of our exploration design is that it easily generalizes to structured problems. To show this, we propose contextual Giro with an arbitrary reward generalization model. We evaluate Giro and its contextual variant on multiple synthetic and real-world problems, and observe that it performs well.

Oral
Game Theoretic Optimization via Gradient-based Nikaido-Isoda Function

Arvind Raghunathan, Anoop Cherian, Devesh Jha

Expand abstract

Computing Nash equilibrium (NE) of multi-player games has witnessed renewed interest due to recent advances in generative adversarial networks. However, computing equilibrium efficiently is challenging. To this end, we introduce the Gradient-based Nikaido-Isoda (GNI) function which serves: (i) as a merit function, vanishing only at the first-order stationary points of each player’s optimization problem, and (ii) provides error bounds to a stationary Nash point. Gradient descent is shown to converge sublinearly to a first-order stationary point of the GNI function. For the particular case of bilinear min-max games and multi-player quadratic games, the GNI function is convex. Hence, the application of gradient descent in this case yields linear convergence to an NE (when one exists). In our numerical experiments, we observe that the GNI formulation always converges to the first-order stationary point of each player’s optimization problem.

Oral
Gaining Free or Low-Cost Interpretability with Interpretable Partial Substitute

Tong Wang

Expand abstract

This work addresses the situation where a black-box model with good predictive performance is chosen over its interpretable competitors, and we show interpretability is still achievable in this case. Our solution is to find an interpretable substitute on a subset of data where the black-box model is

Oral
GOODE: A Gaussian Off-The-Shelf Ordinary Differential Equation Solver

David John, Vincent Heuveline, Michael Schober

Expand abstract

There are two types of ordinary differential equations (ODEs): initial value problems (IVPs) and boundary value problems (BVPs). While many probabilistic numerical methods for the solution of IVPs have been presented to-date, there exists no efficient probabilistic general-purpose solver for nonlinear BVPs. Our method based on iterated Gaussian process (GP) regression returns a GP posterior over the solution of nonlinear ODEs, which provides a meaningful error estimation via its predictive posterior standard deviation. Our solver is fast (typically of quadratic convergence rate) and the theory of convergence can be transferred from prior non-probabilistic work. Our method performs on par with standard codes for an established benchmark of test problems.

Oral
GMNN: Graph Markov Neural Networks

Meng Qu, Yoshua Bengio, Jian Tang

Expand abstract

This paper studies semi-supervised object classification in relational data, which is a fundamental problem in relational data modeling. The problem has been extensively studied in the literature of both statistical relational learning (e.g. relational Markov networks) and graph neural networks (e.g. graph convolutional networks). Statistical relational learning methods can effectively model the dependency of object labels through conditional random fields for collective classification, whereas graph neural networks learn effective object representations for classification through end-to-end training. In this paper, we propose the Graph Markov Neural Network (GMNN) that combines the advantages of both worlds. A GMNN models the joint distribution of object labels with a conditional random field, which can be effectively trained with the variational EM algorithm. In the E-step, one graph neural network learns effective object representations for approximating the posterior distributions of object labels. In the M-step, another graph neural network is used to model the local label dependency. Experiments on object classification, link classification, and unsupervised node representation learning show that GMNN achieves state-of-the-art results.

Oral
GEOMetrics: Exploiting Geometric Structure for Graph-Encoded Objects

Edward Smith, Scott Fujimoto, Adriana Romero, David Meger

Expand abstract

Mesh models are a promising approach for encoding the structure of 3D objects. Current mesh reconstruction systems predict uniformly distributed vertex locations of a predetermined graph through a series of graph convolutions, leading to compromises with respect to performance or resolution. In this paper, we argue that the graph representation of geometric objects allows for additional structure, which should be leveraged for enhanced reconstruction. Thus, we propose a system which properly benefits from the advantages of the geometric structure of graph-encoded objects by introducing (1) a graph convolutional update preserving vertex information; (2) an adaptive splitting heuristic allowing detail to emerge; and (3) a training objective operating both on the local surfaces defined by vertices as well as the global structure defined by the mesh. Our proposed method is evaluated on the task of 3D object reconstruction from images with the ShapeNet dataset, where we demonstrate state of the art performance, both visually and numerically, while having far smaller space requirements by generating adaptive meshes.

Oral
GDPP: Learning Diverse Generations using Determinantal Point Processes

Mohamed Elfeki, Camille Couprie, Morgane Riviere, Mohamed Elhoseiny

Expand abstract

Generative models have proven to be an outstanding tool for representing high-dimensional probability distributions and generating realistic looking images. An essential characteristic of generative models is their ability to produce multi-modal outputs. However, while training, they are often susceptible to mode collapse, that is models are limited in mapping input noise to only a few modes of the true data distribution. In this work, we draw inspiration from Determinantal Point Process (DPP) to propose an unsupervised penalty loss that alleviates mode collapse while producing higher quality samples. DPP is an elegant probabilistic measure used to model negative correlations within a subset and hence quantify its diversity. We use DPP kernel to model the diversity in real data as well as in synthetic data. Then, we devise an objective term that encourages generator to synthesize data with a similar diversity to real data. In contrast to previous state-of-the-art generative models that tend to use additional trainable parameters or complex training paradigms, our method does not change the original training scheme. Embedded in an adversarial training and variational autoencoder, our Generative DPP approach shows a consistent resistance to mode-collapse on a wide-variety of synthetic data and natural image datasets including MNIST, CIFAR10, and CelebA, while outperforming state-of-the-art methods for data-efficiency, generation quality, and convergence-time whereas being 5.8x faster than its closest competitor.

Oral
Functional Transparency for Structured Data: a Game-Theoretic Approach

Guang-He Lee, Wengong Jin, David Alvarez-Melis, Tommi Jaakkola

Expand abstract

We provide a new approach to training neural models to exhibit transparency in a well-defined, functional manner. Our approach naturally operates over structured data and tailors the predictor, functionally, towards a chosen family of (local) witnesses. The estimation problem is setup as a co-operative game between an unrestricted

Oral