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Audio Generation

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Captain Cinema: Towards Short Movie Generation

Junfei Xiao, Ceyuan Yang, Lvmin Zhang, Shengqu Cai, Yang Zhao, Yuwei Guo, Gordon Wetzstein, Maneesh Agrawala, Alan Yuille, Lu Jiang

We present **Captain Cinema**, a generation framework for short movie generation. Given a detailed textual description of a movie storyline, our approach firstly generates a sequence of keyframes that outline the entire narrative, which ensures long-range coherence in both the storyline and visual appearance (e.g., scenes and characters). We refer to this step as top-down keyframe planning. These keyframes then serve as conditioning signals for a video synthesis model, which supports long context learning, to produce the spatio-temporal dynamics between them. This step is referred to as bottom-up video synthesis. To support stable and efficient generation of multi-scene long narrative cinematic works, we introduce an interleaved training strategy for Multimodal Diffusion Transformers (MM-DiT), specifically adapted for long-context video data. Our model is trained on a curated cinematic dataset consisting of interleaved samples for video generation. Our experiments demonstrate that Captain Cinema performs favorably in the automated creation of visually coherent and narratively consistent short films.

Motion-Aligned Word Embeddings for Text-to-Motion Generation

Ke Han, Yueming Lyu, Nicu Sebe

Existing text-to-motion (T2M) generation models typically rely on pretrained large language models to encode textual inputs. However, these models, trained on generic text corpora, lack explicit alignment between motion-related words (e.g., "clockwise'', "quickly'') and human skeletal movements. This misalignment, fundamentally rooted in the word embedding layers, severely limits the ability of T2M models to understand and generalize fine-grained motion semantics. To tackle this issue, we propose Motion-Aligned Text Encoding (MATE), a novel framework that explicitly incorporates motion semantics into the word embedding layers of large language models to enhance text-motion alignment for motion generation. To address the challenge of inherent semantic entanglement in motion sequences, MATE introduces two key components: 1) a motion localization strategy that establishes localized correspondences between sub-texts and motion segments, enabling soft attention guidance for semantic localization; and 2) a motion disentanglement module that isolates word-specific motion semantics via contrastive kinematic prototypes, ensuring word-level alignment between linguistic and kinematic representations. Remarkably, language models enhanced with MATE can be seamlessly integrated into existing T2M methods, significantly surpassing state-of-the-art performance on two standard benchmarks with minimal modifications. Codes and pretrained models will be released upon acceptance.

ReconViaGen: Towards Accurate Multi-view 3D Object Reconstruction via Generation

Jiahao Chang, Chongjie Ye, Yushuang Wu, Yuantao Chen, Yidan Zhang, Zhongjin Luo, Chenghong Li, Yihao Zhi, Xiaoguang Han

Existing multi-view 3D object reconstruction methods heavily rely on sufficient overlap between input views, where occlusions and sparse coverage in practice frequently yield severe reconstruction incompleteness. Recent advancements in diffusion-based 3D generative techniques offer the potential to address these limitations by leveraging learned generative priors to ‘‘hallucinate" invisible parts of objects, thereby generating plausible 3D structures. However, the stochastic nature of the inference process limits the accuracy and reliability of generation results, preventing existing reconstruction frameworks from integrating such 3D generative priors. In this work, we comprehensively analyze the reasons why diffusion-based 3D generative methods fail to achieve high consistency, including (a) the insufficiency in constructing and leveraging cross-view connections when extracting multi-view image features as conditions, and (b) the poor controllability of iterative denoising during local detail generation, which easily leads to plausible but inconsistent fine geometric and texture details with inputs. Accordingly, we propose ReconViaGen to innovatively integrate reconstruction priors into the generative framework and devise several strategies that effectively address these issues. Extensive experiments demonstrate that our ReconViaGen can reconstruct complete and accurate 3D models consistent with input views in both global structure and local details.

Mixture of Contexts for Long Video Generation

Shengqu Cai, Ceyuan Yang, Lvmin Zhang, Yuwei Guo, Junfei Xiao, Ziyan Yang, Yinghao Xu, Zhenheng Yang, Alan Yuille, Leonidas Guibas, Maneesh Agrawala, Lu Jiang, Gordon Wetzstein

Long video generation is fundamentally a long context memory problem: models must retain and retrieve salient events across a long range without collapsing or drifting. However, scaling diffusion transformers to generate long-context videos is fundamentally limited by the quadratic cost of self-attention, which makes memory and computation intractable and difficult to optimize for long sequences. We recast long-context video generation as an internal information retrieval task and propose a simple, learnable sparse attention routing module, Mixture of Contexts (MoC), as an effective long-term memory retrieval engine. In MoC, each query dynamically selects a few informative chunks plus mandatory anchors (caption, local windows) to attend to, with causal routing that prevents loop closures. As we scale the data and gradually sparsify the routing, the model allocates compute to salient history, preserving identities, actions, and scenes over minutes of content. Efficiency follows as a byproduct of retrieval (near-linear scaling), which enables practical training and synthesis, and the emergence of memory and consistency at the scale of minutes.

SceneTransporter: Optimal Transport-Guided Compositional Latent Diffusion for Single-Image Structured 3D Scene Generation

Ling Wang, Hao-Xiang Guo, Xinzhou Wang, Fuchun Sun, Kai Sun, Pengkun Liu, Hang Xiao, Zhong Wang, Guangyuan Fu, Eric Li, Yang Liu, Yikai Wang

We introduce SceneTransporter, an end-to-end framework for structured 3D scene generation from a single image. While existing methods generate part-level 3D objects, they often fail to organize these parts into distinct instances in open-world scenes. Through a debiased clustering probe, we reveal a critical insight: this failure stems from the lack of structural constraints within the model's internal assignment mechanism. Based on this finding, we reframe the task of structured 3D scene generation as a global correlation assignment problem. To solve this, SceneTransporter formulates and solves an entropic Optimal Transport (OT) objective within the denoising loop of the compositional DiT model. This formulation imposes two powerful structural constraints. First, the resulting transport plan gates cross-attention to enforce an exclusive, one-to-one routing of image patches to part-level 3D latents, preventing entanglement. Second, the competitive nature of the transport encourages the grouping of similar patches, a process that is further regularized by an edge-based cost, to form coherent objects and prevent fragmentation. Extensive experiments show that SceneTransporter outperforms existing methods on open-world scene generation, significantly improving instance-level coherence and geometric fidelity. Code and models will be publicly available at \url{https://scenetransporter.github.io/}

SatDreamer360: Multiview-Consistent Generation of Ground-Level Scenes from Satellite Imagery

Xianghui Ze, Beiyi Zhu, Zhenbo Song, Jianfeng Lu, Yujiao Shi

Generating multiview-consistent $360^\circ$ ground-level scenes from satellite imagery is a challenging task with broad applications in simulation, autonomous navigation, and digital twin cities. Existing approaches primarily focus on synthesizing individual ground-view panoramas, often relying on auxiliary inputs like height maps or handcrafted projections, and struggle to produce multiview consistent sequences. In this paper, we propose SatDreamer360, a framework that generates geometrically consistent multi-view ground-level panoramas from a single satellite image, given a predefined pose trajectory. To address the large viewpoint discrepancy between ground and satellite images, we adopt a triplane representation to encode scene features and design a ray-based pixel attention mechanism that retrieves view-specific features from the triplane. To maintain multi-frame consistency, we introduce a panoramic epipolar-constrained attention module that aligns features across frames based on known relative poses. To support the evaluation, we introduce VIGOR++, a large-scale dataset for generating multi-view ground panoramas from a satellite image, by augmenting the original VIGOR dataset with more ground-view images and their pose annotations. Experiments show that SatDreamer360 outperforms existing methods in both satellite-to-ground alignment and multiview consistency.

ContextGen: Contextual Layout Anchoring for Identity-Consistent Multi-Instance Generation

Ruihang Xu, Dewei Zhou, Fan Ma, Yi Yang

Multi-instance image generation (MIG) remains a significant challenge for modern diffusion models due to key limitations in achieving precise control over object layout and preserving the identity of multiple distinct subjects. To address these limitations, we introduce **ContextGen**, a novel Diffusion Transformer framework for multi-instance generation that is guided by both layout and reference images. Our approach integrates two key technical contributions: a **Contextual Layout Anchoring (CLA)** mechanism that incorporates the composite layout image into the generation context to robustly anchor the objects in their desired positions, and **Identity Consistency Attention (ICA)**, an innovative attention mechanism that leverages contextual reference images to ensure the identity consistency of multiple instances. To address the absence of a large-scale, high-quality dataset for this task, we introduce **IMIG-100K**, the first dataset to provide detailed layout and identity annotations specifically designed for Multi-Instance Generation. Extensive experiments demonstrate that ContextGen sets a new state-of-the-art, outperforming existing methods especially in layout control and identity fidelity.

MAPSS: Manifold-based Assessment of Perceptual Source Separation

Amir Ivry, Samuele Cornell, Shinji Watanabe

Objective assessment of audio source‑separation systems still mismatches subjective human perception, especially when interference from competing talkers and distortion of the target signal interact. We introduce Perceptual Separation (PS) and Perceptual Match (PM), a complementary pair of measures that, by design, isolate these leakage and distortion factors. Our intrusive approach generates a set of fundamental distortions, e.g., clipping, notch filter, and pitch shift from each reference waveform signal in the mixture. Distortions, references, and system outputs from all sources are independently encoded by a pre-trained self-supervised model, then aggregated and embedded with a manifold learning technique called diffusion maps, which aligns Euclidean distances on the manifold with dissimilarities of the encoded waveform representations. On this manifold, PM captures the self‑distortion of a source by measuring distances from its output to its reference and associated distortions, while PS captures leakage by also accounting for distances from the output to non‑attributed references and distortions. Both measures are differentiable and operate at a resolution as high as 75 frames per second, allowing granular optimization and analysis. We further derive, for both measures, frame-level deterministic error radius and non-asymptotic, high-probability confidence intervals. Experiments on English, Spanish, and music mixtures show that, against 14 widely used measures, the PS and PM are almost always placed first or second in linear and rank correlations with subjective human mean-opinion scores.

Syncphony: Synchronized Audio-to-Video Generation with Diffusion Transformers

Jibin Song, Mingi Kwon, Jaeseok Jeong, Youngjung Uh

Text-to-video and image-to-video generation have made rapid progress in visual quality, but they remain limited in controlling the precise timing of motion. In contrast, audio provides temporal cues aligned with video motion, making it a promising condition for temporally controlled video generation. However, existing audio-to-video (A2V) models struggle with fine-grained synchronization due to indirect conditioning mechanisms or limited temporal modeling capacity. We present Syncphony, which generates 380×640 resolution, 24fps videos synchronized with diverse audio inputs. Our approach builds upon a pre-trained video backbone and incorporates two key components to improve synchronization: (1) Motion-aware Loss, which emphasizes learning at high-motion regions; (2) Audio Sync Guidance, which guides the full model using a visually aligned off-sync model without audio layers to better exploit audio cues at inference while maintaining visual quality. To evaluate synchronization, we propose CycleSync, a video-to-audio-based metric that measures the amount of motion cues in the generated video to reconstruct the original audio. Experiments on AVSync15 and The Greatest Hits datasets demonstrate that Syncphony outperforms existing methods in both synchronization accuracy and visual quality.

InterActHuman: Multi-Concept Human Animation with Layout-Aligned Audio Conditions

Zhenzhi Wang, Jiaqi Yang, Jianwen Jiang, Chao Liang, Gaojie Lin, Zerong Zheng, Ceyuan Yang, Yuan Zhang, Mingyuan Gao, Dahua Lin

End-to-end human animation with rich multi-modal conditions, e.g., text, image and audio has achieved remarkable advancements in recent years. However, most existing methods could only animate a single subject and inject conditions in a global manner, ignoring scenarios that multiple concepts could appears in the same video with rich human-human interactions and human-object interactions. Such global assumption prevents precise and per-identity control of multiple concepts including humans and objects, therefore hinders applications. In this work, we discard the single-entity assumption and introduce a novel framework that enforces strong, region‑specific binding of conditions from modalities to each identity's spatiotemporal footprint. Given reference images of multiple concepts, our method could automatically infer layout information by leveraging a mask predictor to match appearance cues between the denoised video and each reference appearance. Furthermore, we inject local audio condition into its corresponding region to ensure layout-aligned modality matching in a iterative manner. This design enables the high-quality generation of human dialogue videos between two to three people or video customization from multiple reference images. Empirical results and ablation studies validate the effectiveness of our explicit layout control for multi-modal conditions compared to implicit counterparts and other existing methods.

AudioX: A Unified Framework for Anything-to-Audio Generation

Zeyue Tian, Zhaoyang Liu, Yizhu Jin, Ruibin Yuan, Liumeng Xue, Xu Tan, Qifeng Chen, Wei Xue, Yike Guo

Audio and music generation based on flexible multimodal control signals is a widely applicable topic, with the following key challenges: 1) a unified multimodal modeling framework, and 2) large-scale, high-quality training data. As such, we propose AudioX, a unified framework for anything-to-audio generation that integrates varied multimodal conditions (i.e., text, video, image, and audio signals) in this work. The core design in this framework is a Multimodal Adaptive Fusion module, which enables the effective fusion of diverse multimodal inputs, enhancing cross-modal alignment and improving overall generation quality. To train this unified model, we construct a large-scale, high-quality dataset, IF-caps, comprising over 7 million samples curated through a structured data annotation pipeline. This dataset provides comprehensive supervision for multimodal-conditioned audio generation. We benchmark AudioX against state-of-the-art methods across a wide range of tasks, finding that our model achieves superior performance, especially in text-to-audio and text-to-music generation. These results demonstrate our method is capable of audio generation under multimodal control signals, showing powerful instruction-following potential. We will release the code, model, and dataset.

Unveiling the Potential of Diffusion Large Language Model in Controllable Generation

Zhen Xiong, Yujun Cai, Zhecheng Li, Yiwei Wang

Controllable generation is a fundamental task in NLP with many applications, providing a basis for function calling to agentic communication. However, even state-of-the-art autoregressive Large Language Models (LLMs) today exhibit unreliability when required to generate structured output. Inspired by the current new diffusion-based large language models (dLLM), we realize that the architectural difference, especially the global information-sharing mechanism for language modeling, may be the key to unlock next-level controllable generation. To explore the possibility, we propose Self-adaptive Schema Scaffolding ($S^3$), a novel framework that enables dLLM to stably generate reliable structured outputs (e.g., JSON) by utilizing its innate reverse reasoning capability and global context awareness. $S^3$ initiates a schematic template directly in the output context as a starting state for dLLM, offering a more robust and general method than intricate prompt optimization. Experiments demonstrate that our method substantially unlocks the dLLM’s potential in controllable generation in terms of structure adherence, content fidelity, and faithfulness. These results establish new perspectives and practical pathways for deploying language models in controllable generation tasks.

FilMaster: Bridging Cinematic Principles and Generative AI for Automated Film Generation

Kaiyi Huang, Yukun Huang, Xintao Wang, Zinan Lin, Xuefei Ning, Pengfei Wan, Di Zhang, Yu Wang, Xihui Liu

Existing AI-based film generation systems can generate high-quality videos, but struggle to design expressive camera language and establish cinematic rhythm. This deficiency leads to templated visuals and unengaging narratives. To address these limitations, we introduce FilMaster, an end-to-end automated film generation system that integrates real-world cinematic principles to generate professional-grade, editable films. Inspired by professional filmmaking, FilMaster is built on two key cinematic principles: (1) camera language design by learning cinematography from extensive real-world film references, and (2) cinematic rhythm by emulating professional post-production workflows. For camera language, our Multi-shot Synergized Camera Language Design module introduces a novel scene-level Retrieval-Augmented Generation (RAG) framework. Unlike shot-level RAG which retrieves references independently and often leads to visual incoherence, our approach treats an entire scene, comprising multiple shots with a shared spatio-temporal context and narrative objective, as a single, unified query. This holistic query retrieves a consistent set of semantically similar shots with cinematic techniques from a large corpus of 440,000 real film clips. These references then guide an LLM to synergistically plan coherent and expressive camera language for all shots within that scene. To achieve cinematic rhythm, our Audience-Aware Cinematic Rhythm Control module emulates professional post-production, featuring a Rough Cut assembly followed by a Fine Cut process that uses simulated audience feedback to optimize the integration of video and sound for cinematic rhythm. Extensive experiments show superior performance in camera language and cinematic rhythm, paving the way for generative AI in professional filmmaking.

Latent Fourier Transform

Mason Long Wang, Cheng-Zhi Anna Huang

We introduce the Latent Fourier Transform (LatentFT), a framework that provides novel frequency-domain controls for generative music models. LatentFT combines a diffusion autoencoder with a latent-space Fourier transform to separate musical patterns by timescale. By masking latents in the frequency domain during training, our method yields representations that can be manipulated coherently at inference. This allows us to generate musical variations and blends from reference examples while preserving characteristics at desired timescales, which are specified as frequencies in the latent space. LatentFT parallels the role of the equalizer in music production: while traditional equalizers operates on audible frequencies to shape timbre, LatentFT operates on latent-space frequencies to shape musical structure. Experiments and listening tests show that LatentFT improves condition adherence and quality compared to baselines. We also present a technique for hearing frequencies in the latent space in isolation, and show different musical attributes reside in different regions of the latent spectrum. Our results show how frequency-domain control in latent space provides an intuitive, continuous frequency axis for conditioning and blending, advancing us toward more interpretable and interactive generative music models.

QuadGPT: Native Quadrilateral Mesh Generation with Autoregressive Models

Jian Liu, Chunshi Wang, Song Guo, Haohan Weng, Zhen Zhou, Zhiqi Li, Jiaao Yu, Yiling Zhu, Jing Xu, Biwen Lei, Zhuo Chen, Chunchao Guo

The generation of quadrilateral-dominant meshes is a cornerstone of professional 3D content creation. However, existing generative models generate quad meshes by first generating triangle meshes and then merging triangles into quadrilaterals with some specific rules, which typically produces quad meshes with poor topology. In this paper, we introduce QuadGPT, the first autoregressive framework for generating quadrilateral meshes in an end-to-end manner. QuadGPT formulates this as a sequence prediction paradigm, distinguished by two key innovations: a unified tokenization method to handle mixed topologies of triangles and quadrilaterals, and a specialized Reinforcement Learning fine-tuning method tDPO for better generation quality. Extensive experiments demonstrate that QuadGPT significantly surpasses previous triangle-to-quad conversion pipelines in both geometric accuracy and topological quality. Our work establishes a new benchmark for native quad-mesh generation and showcases the power of combining large-scale autoregressive models with topology-aware RL refinement for creating structured 3D assets.

Rethinking Radiology Report Generation: From Narrative Flow to Topic-Guided Findings

Sheng Cheng, Devika Subramanian

Vision-Language Models (VLMs) for radiology report generation are typically trained to mimic the narrative flow of human experts. However, we identify a potential limitation in this conventional paradigm. We hypothesize that optimizing for narrative coherence encourages models to rely on linguistic priors and inter-sentence correlations, which can weaken their grounding in direct visual evidence and lead to factual inaccuracies. To investigate this, we design a controlled experiment demonstrating that as textual context increases, a model's reliance on the input image systematically decays. We propose LLaVA-TA (Topic-guided and Anatomy-aware), a new fine-tuning framework that directly addresses this challenge by re-engineering the generation process. Instead of producing a linear narrative, LLaVA-TA decomposes the report into a set of independent, clinically-relevant topics. By training the model to generate a discrete finding for each topic conditioned on both the full image and its corresponding anatomical region, we reduce the model's reliance on narrative flow and enforce stricter visual grounding. Our experiments show that LLaVA-TA sets a new state of the art on the MIMIC-CXR dataset, significantly improving clinical accuracy on metrics like RadGraph F1 (from 29.4 to 44.0) and CheXpert F1-14 (from 39.5 to 71.5) over strong baselines. Our work demonstrates that dismantling a report's narrative structure to enforce independent, visually-grounded observations is a crucial and effective step toward building more accurate and reliable medical VLMs.

FlexiCodec: A Dynamic Neural Audio Codec for Low Frame Rates

Jiaqi Li, Yao Qian, Yuxuan Hu, leying zhang, Xiaofei Wang, Heng Lu, Manthan Thakker, Jinyu Li, sheng zhao, Zhizheng Wu

Neural audio codecs are foundational to speech language models. It is expected to have a low frame rate and decoupled semantic and acoustic information. A lower frame rate codec can reduce the computational cost of speech language models by shortening the sequence length. Recent studies have developed 12.5Hz low-frame-rate audio codecs, but even lower frame rate codecs remain underexplored. We find that pushing existing audio codecs to very low frame rates loses much semantic information. We suggest that low-frame-rate codecs' limitations are in both insufficient semantic decoupling and insufficient time resolution at capturing transient phonetic details. This paper introduces **FlexiCodec** to address this limitation. FlexiCodec improves semantic preservation with a **dynamic frame rate** approach and introduces a novel architecture featuring an **ASR feature-assisted dual stream** encoding and Transformer bottlenecks. With dynamic frame rates, it uses less frames at information-sparse regions through adaptively merging semantically similar frames. A dynamic frame rate also allows FlexiCodec to support inference-time **controllable frame rates** between 3Hz and 12.5Hz. Experiments on **6.25Hz, 8.3Hz and 12.5Hz** average frame rates confirm that FlexiCodec excels over baseline systems in semantic information preservation and delivers a high audio reconstruction quality. We also validate the effectiveness of FlexiCodec in language model-based TTS. Demos are available at: https://flexicodec.github.io.

PACE: Pretrained Audio Continual Learning

Chang Li, Kanglei Zhou, Liyuan Wang

Audio is a fundamental modality for analyzing speech, music, and environmental sounds. While pretrained audio models have significantly advanced audio understanding, they remain fragile in real-world scenarios where data distributions evolve over time. In this work, we present the first systematic benchmark for audio continual learning (CL) with pretrained models (PTMs) and provide a comprehensive analysis of its unique challenges. Unlike in the vision domain where parameter-efficient fine-tuning (PEFT) has proven effective for CL, directly applying such strategies to audio leads to poor performance. This is due to a fundamental property of audio backbones: they emphasize low-level spectral details rather than structured semantics, resulting in severe upstream–downstream misalignment. Through extensive empirical analysis, we identify a promising technical route based on analytic classifiers with first-session adaptation (FSA), but also uncover two major limitations: representation saturation in coarse-grained scenarios and representation shifts in fine-grained scenarios. To address these challenges, we propose **PACE**, an innovative method that improves FSA via a regularized analytic classifier and introduces multi-session adaptation through adaptive subspace-orthogonal PEFT for better semantic alignment. Additionally, we design spectrogram-based boundary-aware perturbations to mitigate representation overlap and improve stability. Experiments across six diverse audio CL benchmarks demonstrate that PACE substantially outperforms state-of-the-art baselines, representing a significant step toward robust and scalable audio CL with PTMs.

YuE: Scaling Open Foundation Models for Long-Form Music Generation

Ruibin Yuan, Hanfeng Lin, Shuyue Guo, Ge Zhang, Jiahao Pan, Yongyi Zang, Haohe Liu, Yiming Liang, Wenye Ma, Xingjian Du, Xeron Du, Zhen Ye, Tianyu Zheng, Zhengxuan Jiang, Yinghao Ma, minghao liu, Zeyue Tian, Ziya Zhou, Liumeng Xue, Xingwei Qu, Yizhi Li, Shangda Wu, Tianhao Shen, Ziyang Ma, Jun Zhan, Chunhui Wang, Yatian Wang, Xiaowei Chi, Xinyue Zhang, Zhenzhu Yang, XiangzhouWang, Shansong Liu, Lingrui Mei, Peng Li, Junjie Wang, Jianwei Yu, Guojian Pang, Xu Li, Zihao Wang, Xiaohuan Zhou, Lijun Yu, Emmanouil Benetos, Yong Chen, Chenghua Lin, Xie Chen, Gus Xia, Zhaoxiang Zhang, Chao Zhang, Wenhu Chen, Xinyu Zhou, Xipeng Qiu, Roger Dannenberg, Jiaheng Liu, Jian Yang, Wenhao Huang, Wei Xue, Xu Tan, Yike Guo

We tackle the task of long-form music generation, particularly the challenging \textbf{lyrics-to-song} problem, by introducing \textbf{YuE (乐)}, a family of open-source music generation foundation models. Specifically, YuE scales to trillions of tokens and generates up to five minutes of music while maintaining lyrical alignment, coherent musical structure, and engaging vocal melodies with appropriate accompaniment. It achieves this through \textbf{track-decoupled next-token prediction} to overcome dense mixture signals, and \textbf{structural progressive conditioning} for long-context lyrical alignment. In addition, we redesign the \textbf{in-context learning} technique for music generation, enabling bidirectional content creation, style cloning, and improving musicality. Through extensive evaluation, we demonstrate that YuE matches or even surpasses some of the proprietary systems in musicality and vocal agility (as of 2025-01). We strongly encourage readers to \textbf{listen to our demo}\footnote{\url{https://yue-anonymous.github.io}}.

JavisDiT++: Unified Modeling and Optimization for Joint Audio-Video Generation

Kai Liu, Yanhao Zheng, Kai Wang, Shengqiong Wu, Rongjunchen Zhang, Jiebo Luo, Dimitrios Hatzinakos, Ziwei Liu, Hao Fei, Tat-Seng Chua

Recent AIGC advances have rapidly expanded from text-to-image generation toward high-quality multimodal synthesis across video and audio. Within this context, joint audio-video generation (JAVG) has emerged as a fundamental task that produces synchronized and semantically aligned sound and vision from textual descriptions. However, compared with advanced commercial models such as Veo3, existing open-source methods still suffer from limitations in generation quality, temporal synchrony, and alignment with human preferences. To bridge the gap, this paper presents JavisDiT++, a concise yet powerful framework for efficient and effective JAVG. First, we introduce a modality-specific mixture-of-experts (MS-MoE) design that enables cross-modal interaction efficacy while enhancing single-modal generation quality. Then, we propose a temporal-aligned RoPE (TA-RoPE) strategy to achieve explicit, frame-level synchronization between audio and video tokens. Besides, we develop an audio-video direct preference optimization (AV-DPO) method to align model outputs with human preference across quality, consistency, and synchrony dimensions. Built upon Wan2.1-1.3B-T2V, our model achieves state-of-the-art performance merely with around 1M public training entries, significantly outperforming prior approaches in both qualitative and quantitative evaluations. Comprehensive ablation studies have been conducted to validate the effectiveness of our proposed modules. All the code, model, and dataset are released at https://JavisVerse.github.io/JavisDiT2-page.

Audio Generation · ICLR 2026 | paperlist.ai