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Motion Planning
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Learning Geometric Reasoning Networks For Robot Task And Motion Planning
Smail Ait Bouhsain, Rachid Alami, Thierry Simeon
Task and Motion Planning (TAMP) is a computationally challenging robotics problem due to the tight coupling of discrete symbolic planning and continuous geometric planning of robot motions. In particular, planning manipulation tasks in complex 3D environments leads to a large number of costly geometric planner queries to verify the feasibility of considered actions and plan their motions. To address this issue, we propose Geometric Reasoning Networks (GRN), a graph neural network (GNN)-based model for action and grasp feasibility prediction, designed to significantly reduce the dependency on the geometric planner. Moreover, we introduce two key interpretability mechanisms: inverse kinematics (IK) feasibility prediction and grasp obstruction (GO) estimation. These modules not only improve feasibility predictions accuracy, but also explain why certain actions or grasps are infeasible, thus allowing a more efficient search for a feasible solution. Through extensive experimental results, we show that our model outperforms state-of-the-art methods, while maintaining generalizability to more complex environments, diverse object shapes, multi-robot settings, and real-world robots.
Generalizable Motion Planning via Operator Learning
Sharath Matada, Luke Bhan, Yuanyuan Shi, Nikolay Atanasov
In this work, we introduce a planning neural operator (PNO) for predicting the value function of a motion planning problem. We recast value function approximation as learning a single operator from the cost function space to the value function space, which is defined by an Eikonal partial differential equation (PDE). Therefore, our PNO model, despite being trained with a finite number of samples at coarse resolution, inherits the zero-shot super-resolution property of neural operators. We demonstrate accurate value function approximation at 16× the training resolution on the MovingAI lab’s 2D city dataset, compare with state-of-the-art neural value function predictors on 3D scenes from the iGibson building dataset and showcase optimal planning with 4-joint robotic manipulators. Lastly, we investigate employing the value function output of PNO as a heuristic function to accelerate motion planning. We show theoretically that the PNO heuristic is $\epsilon$-consistent by introducing an inductive bias layer that guarantees our value functions satisfy the triangle inequality. With our heuristic, we achieve a $30$% decrease in nodes visited while obtaining near optimal path lengths on the MovingAI lab 2D city dataset, compared to classical planning methods (A$^\ast$, RRT$^\ast$).
Physics-informed Temporal Difference Metric Learning for Robot Motion Planning
Ruiqi Ni, zherong pan, Ahmed H Qureshi
The motion planning problem involves finding a collision-free path from a robot's starting to its target configuration. Recently, self-supervised learning methods have emerged to tackle motion planning problems without requiring expensive expert demonstrations. They solve the Eikonal equation for training neural networks and lead to efficient solutions. However, these methods struggle in complex environments because they fail to maintain key properties of the Eikonal equation, such as optimal value functions and geodesic distances. To overcome these limitations, we propose a novel self-supervised temporal difference metric learning approach that solves the Eikonal equation more accurately and enhances performance in solving complex and unseen planning tasks. Our method enforces Bellman's principle of optimality over finite regions, using temporal difference learning to avoid spurious local minima while incorporating metric learning to preserve the Eikonal equation's essential geodesic properties. We demonstrate that our approach significantly outperforms existing self-supervised learning methods in handling complex environments and generalizing to unseen environments, with robot configurations ranging from 2 to 12 degrees of freedom (DOF).
Motion Control of High-Dimensional Musculoskeletal Systems with Hierarchical Model-Based Planning
Yunyue Wei, Shanning Zhuang, Vincent Zhuang, Yanan Sui
Controlling high-dimensional nonlinear systems, such as those found in biological and robotic applications, is challenging due to large state and action spaces. While deep reinforcement learning has achieved a number of successes in these domains, it is computationally intensive and time consuming, and therefore not suitable for solving large collections of tasks that require significant manual tuning. In this work, we introduce Model Predictive Control with Morphology-aware Proportional Control (MPC$^2$), a hierarchical model-based learning algorithm for zero-shot and near-real-time control of high-dimensional complex dynamical systems. MPC$^2$ uses a sampling-based model predictive controller for target posture planning, and enables robust control for high-dimensional tasks by incorporating a morphology-aware proportional controller for actuator coordination. The algorithm enables motion control of a high-dimensional human musculoskeletal model in a variety of motion tasks, such as standing, walking on different terrains, and imitating sports activities. The reward function of MPC$^2$ can be tuned via black-box optimization, drastically reducing the need for human-intensive reward engineering.
BaB-ND: Long-Horizon Motion Planning with Branch-and-Bound and Neural Dynamics
Keyi Shen, Jiangwei Yu, Jose Barreiros, Huan Zhang, Yunzhu Li
Neural-network-based dynamics models learned from observational data have shown strong predictive capabilities for scene dynamics in robotic manipulation tasks. However, their inherent non-linearity presents significant challenges for effective planning. Current planning methods, often dependent on extensive sampling or local gradient descent, struggle with long-horizon motion planning tasks involving complex contact events. In this paper, we present a GPU-accelerated branch-and-bound (BaB) framework for motion planning in manipulation tasks that require trajectory optimization over neural dynamics models. Our approach employs a specialized branching heuristic to divide the search space into sub-domains and applies a modified bound propagation method, inspired by the state-of-the-art neural network verifier $\alpha,\beta$-CROWN, to efficiently estimate objective bounds within these sub-domains. The branching process guides planning effectively, while the bounding process strategically reduces the search space. Our framework achieves superior planning performance, generating high-quality state-action trajectories and surpassing existing methods in challenging, contact-rich manipulation tasks such as non-prehensile planar pushing with obstacles, object sorting, and rope routing in both simulated and real-world settings. Furthermore, our framework supports various neural network architectures, ranging from simple multilayer perceptrons to advanced graph neural dynamics models, and scales efficiently with different model sizes.
3DTrajMaster: Mastering 3D Trajectory for Multi-Entity Motion in Video Generation
Xiao Fu, Xian Liu, Xintao Wang, Sida Peng, Menghan Xia, Xiaoyu Shi, Ziyang Yuan, Pengfei Wan, Di Zhang, Dahua Lin
This paper aims to manipulate multi-entity 3D motions in video generation. Previous methods on controllable video generation primarily leverage 2D control signals to manipulate object motions and have achieved remarkable synthesis results. However, 2D control signals are inherently limited in expressing the 3D nature of object motions. To overcome this problem, we introduce 3DTrajMaster, a robust controller that regulates multi-entity dynamics in 3D space, given user-desired 6DoF pose (location and rotation) sequences of entities. At the core of our approach is a plug-and-play 3D-motion grounded object injector that fuses multiple input entities with their respective 3D trajectories through a gated self-attention mechanism. In addition, we exploit an injector architecture to preserve the video diffusion prior, which is crucial for generalization ability. To mitigate video quality degradation, we introduce a domain adaptor during training and employ an annealed sampling strategy during inference. To address the lack of suitable training data, we construct a 360-Motion Dataset, which first correlates collected 3D human and animal assets with GPT-generated trajectory and then captures their motion with 12 evenly-surround cameras on diverse 3D UE platforms. Extensive experiments show that 3DTrajMaster sets a new state-of-the-art in both accuracy and generalization for controlling multi-entity 3D motions. Project page: http://fuxiao0719.github.io/projects/3dtrajmaster
EqNIO: Subequivariant Neural Inertial Odometry
Royina Karegoudra Jayanth, Yinshuang Xu, Ziyun Wang, Evangelos Chatzipantazis, Kostas Daniilidis, Daniel Gehrig
Neural network-based odometry using accelerometer and gyroscope readings from a single IMU can achieve robust, and low-drift localization capabilities, through the use of _neural displacement priors (NDPs)_. These priors learn to produce denoised displacement measurements but need to ignore data variations due to specific IMU mount orientation and motion directions, hindering generalization. This work introduces EqNIO, which addresses this challenge with _canonical displacement priors_, i.e., priors that are invariant to the orientation of the gravity-aligned frame in which the IMU data is expressed. We train such priors on IMU measurements, that are mapped into a learnable canonical frame, which is uniquely defined via three axes: the first is gravity, making the frame gravity aligned, while the second and third are predicted from IMU data. The outputs (displacement and covariance) are mapped back to the original gravity-aligned frame. To maximize generalization, we find that these learnable frames must transform equivariantly with global gravity-preserving roto-reflections from the subgroup $O_g(3)\subset O(3)$, acting on the trajectory, rendering the NDP $O(3)$-_subequivariant_. We tailor specific linear, convolutional, and non-linear layers that commute with the actions of the group. Moreover, we introduce a bijective decomposition of angular rates into vectors that transform similarly to accelerations, allowing us to leverage both measurement types. Natively, angular rates would need to be inverted upon reflection, unlike acceleration, which hinders their joint processing. We highlight EqNIO's flexibility and generalization capabilities by applying it to both filter-based (TLIO), and end-to-end (RONIN) architectures, and outperforming existing methods that use _soft equivariance from auxiliary losses or data augmentation on various datasets. We believe this work paves the way for low-drift and generalizable neural inertial odometry on edge devices. The project details and code can be found at [https://github.com/RoyinaJayanth/EqNIO](https://github.com/RoyinaJayanth/EqNIO).
SmartPretrain: Model-Agnostic and Dataset-Agnostic Representation Learning for Motion Prediction
Yang Zhou, Hao Shao, Letian Wang, Steven L. Waslander, Hongsheng Li, Yu Liu
Predicting the future motion of surrounding agents is essential for autonomous vehicles (AVs) to operate safely in dynamic, human-robot-mixed environments. However, the scarcity of large-scale driving datasets has hindered the development of robust and generalizable motion prediction models, limiting their ability to capture complex interactions and road geometries. Inspired by recent advances in natural language processing (NLP) and computer vision (CV), self-supervised learning (SSL) has gained significant attention in the motion prediction community for learning rich and transferable scene representations. Nonetheless, existing pre-training methods for motion prediction have largely focused on specific model architectures and single dataset, limiting their scalability and generalizability. To address these challenges, we propose SmartPretrain, a general and scalable SSL framework for motion prediction that is both model-agnostic and dataset-agnostic. Our approach integrates contrastive and reconstructive SSL, leveraging the strengths of both generative and discriminative paradigms to effectively represent spatiotemporal evolution and interactions without imposing architectural constraints. Additionally, SmartPretrain employs a dataset-agnostic scenario sampling strategy that integrates multiple datasets, enhancing data volume, diversity, and robustness. Extensive experiments on multiple datasets demonstrate that SmartPretrain consistently improves the performance of state-of-the-art prediction models across datasets, data splits and main metrics. For instance, SmartPretrain significantly reduces the MissRate of Forecast-MAE by 10.6\%. These results highlight SmartPretrain's effectiveness as a unified, scalable solution for motion prediction, breaking free from the limitations of the small-data regime.
Multi-Robot Motion Planning with Diffusion Models
Yorai Shaoul, Itamar Mishani, Shivam Vats, Jiaoyang Li, Maxim Likhachev
Diffusion models have recently been successfully applied to a wide range of robotics applications for learning complex multi-modal behaviors from data. However, prior works have mostly been confined to single-robot and small-scale environments due to the high sample complexity of learning multi-robot diffusion models. In this paper, we propose a method for generating collision-free multi-robot trajectories that conform to underlying data distributions while using only single-robot data. Our algorithm, Multi-robot Multi-model planning Diffusion (MMD), does so by combining learned diffusion models with classical search-based techniques---generating data-driven motions under collision constraints. Scaling further, we show how to compose multiple diffusion models to plan in large environments where a single diffusion model fails to generalize well. We demonstrate the effectiveness of our approach in planning for dozens of robots in a variety of simulated scenarios motivated by logistics environments.
LocoVR: Multiuser Indoor Locomotion Dataset in Virtual Reality
Kojiro Takeyama, Yimeng Liu, Misha Sra
Understanding human locomotion is crucial for AI agents such as robots, particularly in complex indoor home environments. Modeling human trajectories in these spaces requires insight into how individuals maneuver around physical obstacles and manage social navigation dynamics. These dynamics include subtle behaviors influenced by proxemics - the social use of space, such as stepping aside to allow others to pass or choosing longer routes to avoid collisions. Previous research has developed datasets of human motion in indoor scenes, but these are often limited in scale and lack the nuanced social navigation dynamics common in home environments. To address this, we present LocoVR, a dataset of 7000+ two-person trajectories captured in virtual reality from over 130 different indoor home environments. LocoVR provides accurate trajectory and precise spatial information, along with rich examples of socially-motivated movement behaviors. For example, the dataset captures instances of individuals navigating around each other in narrow spaces, adjusting paths to respect personal boundaries in living areas, and coordinating movements in high-traffic zones like entryways and kitchens. Our evaluation shows that LocoVR significantly enhances model performance in three practical indoor tasks utilizing human trajectories, and demonstrates predicting socially-aware navigation patterns in home environments.
Trajectory attention for fine-grained video motion control
Zeqi Xiao, Wenqi Ouyang, Yifan Zhou, Shuai Yang, Lei Yang, Jianlou Si, Xingang Pan
Recent advancements in video generation have been greatly driven by video diffusion models, with camera motion control emerging as a crucial challenge in creating view-customized visual content. This paper introduces trajectory attention, a novel approach that performs attention along available pixel trajectories for fine-grained camera motion control. Unlike existing methods that often yield imprecise outputs or neglect temporal correlations, our approach possesses a stronger inductive bias that seamlessly injects trajectory information into the video generation process. Importantly, our approach models trajectory attention as an auxiliary branch alongside traditional temporal attention. This design enables the original temporal attention and the trajectory attention to work in synergy, ensuring both precise motion control and new content generation capability, which is critical when the trajectory is only partially available. Experiments on camera motion control for images and videos demonstrate significant improvements in precision and long-range consistency while maintaining high-quality generation. Furthermore, we show that our approach can be extended to other video motion control tasks, such as first-frame-guided video editing, where it excels in maintaining content consistency over large spatial and temporal ranges.