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Image Editing

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Discriminating image representations with principal distortions

Jenelle Feather, David Lipshutz, Sarah E Harvey, Alex H Williams, Eero P Simoncelli

Image representations (artificial or biological) are often compared in terms of their global geometric structure; however, representations with similar global structure can have strikingly different local geometries. Here, we propose a framework for comparing a set of image representations in terms of their local geometries. We quantify the local geometry of a representation using the Fisher information matrix, a standard statistical tool for characterizing the sensitivity to local stimulus distortions, and use this as a substrate for a metric on the local geometry in the vicinity of a base image. This metric may then be used to optimally differentiate a set of models, by finding a pair of "principal distortions" that maximize the variance of the models under this metric. As an example, we use this framework to compare a set of simple models of the early visual system, identifying a novel set of image distortions that allow immediate comparison of the models by visual inspection. In a second example, we apply our method to a set of deep neural network models and reveal differences in the local geometry that arise due to architecture and training types. These examples demonstrate how our framework can be used to probe for informative differences in local sensitivities between complex models, and suggest how it could be used to compare model representations with human perception.

Scaling In-the-Wild Training for Diffusion-based Illumination Harmonization and Editing by Imposing Consistent Light Transport

Lvmin Zhang, Anyi Rao, Maneesh Agrawala

Diffusion-based image generators are becoming unique methods for illumination harmonization and editing. The current bottleneck in scaling up the training of diffusion-based illumination editing models is mainly in the difficulty of preserving the underlying image details and maintaining intrinsic properties, such as albedos, unchanged. Without appropriate constraints, directly training the latest large image models with complex, varied, or in-the-wild data is likely to produce a structure-guided random image generator, rather than achieving the intended goal of precise illumination manipulation. We propose Imposing Consistent Light (IC-Light) transport during training, rooted in the physical principle that the linear blending of an object's appearances under different illumination conditions is consistent with its appearance under mixed illumination. This consistency allows for stable and scalable illumination learning, uniform handling of various data sources, and facilitates a physically grounded model behavior that modifies only the illumination of images while keeping other intrinsic properties unchanged. Based on this method, we can scale up the training of diffusion-based illumination editing models to large data quantities (> 10 million), across all available data types (real light stages, rendered samples, in-the-wild synthetic augmentations, etc), and using strong backbones (SDXL, Flux, etc). We also demonstrate that this approach reduces uncertainties and mitigates artifacts such as mismatched materials or altered albedos.

Composable Interventions for Language Models

Arinbjörn Kolbeinsson, Kyle O'Brien, Tianjin Huang, Shanghua Gao, Shiwei Liu, Jonathan Richard Schwarz, Anurag Jayant Vaidya, Faisal Mahmood, Marinka Zitnik, Tianlong Chen, Thomas Hartvigsen

Test-time interventions for language models can enhance factual accuracy, mitigate harmful outputs, and improve model efficiency without costly retraining. But despite a flood of new methods, different types of interventions are largely developing independently. In practice, multiple interventions must be applied sequentially to the same model, yet we lack standardized ways to study how interventions interact. We fill this gap by introducing composable interventions, a framework to study the effects of using multiple interventions on the same language models, featuring new metrics and a unified codebase. Using our framework, we conduct extensive experiments and compose popular methods from three emerging intervention categories---knowledge editing, model compression, and machine unlearning. Our results over 417 different compositions uncover meaningful interactions: compression hinders editing and unlearning, composing interventions hinges on their order of application, and popular general-purpose metrics are inadequate for assessing composability. Taken together, our findings showcase clear gaps in composability, suggesting a need for new multi-objective interventions.

Lightning-Fast Image Inversion and Editing for Text-to-Image Diffusion Models

Dvir Samuel, Barak Meiri, Haggai Maron, Yoad Tewel, Nir Darshan, Shai Avidan, Gal Chechik, Rami Ben-Ari

Diffusion inversion is the problem of taking an image and a text prompt that describes it and finding a noise latent that would generate the exact same image. Most current deterministic inversion techniques operate by approximately solving an implicit equation and may converge slowly or yield poor reconstructed images. We formulate the problem by finding the roots of an implicit equation and devlop a method to solve it efficiently. Our solution is based on Newton-Raphson (NR), a well-known technique in numerical analysis. We show that a vanilla application of NR is computationally infeasible while naively transforming it to a computationally tractable alternative tends to converge to out-of-distribution solutions, resulting in poor reconstruction and editing. We therefore derive an efficient guided formulation that fastly converges and provides high-quality reconstructions and editing. We showcase our method on real image editing with three popular open-sourced diffusion models: Stable Diffusion, SDXL-Turbo, and Flux with different deterministic schedulers. Our solution, **Guided Newton-Raphson Inversion**, inverts an image within 0.4 sec (on an A100 GPU) for few-step models (SDXL-Turbo and Flux.1), opening the door for interactive image editing. We further show improved results in image interpolation and generation of rare objects.

Uncovering Overfitting in Large Language Model Editing

Mengqi Zhang, Xiaotian Ye, Qiang Liu, Shu Wu, Pengjie Ren, Zhumin Chen

Knowledge editing has been proposed as an effective method for updating and correcting the internal knowledge of Large Language Models (LLMs). However, existing editing methods often struggle with complex tasks, such as multi-hop reasoning. In this paper, we identify and investigate the phenomenon of Editing Overfit, where edited models assign disproportionately high probabilities to the edit target, hindering the generalization of new knowledge in complex scenarios. We attribute this issue to the current editing paradigm, which places excessive emphasis on the direct correspondence between the input prompt and the edit target for each edit sample. To further explore this issue, we introduce a new benchmark, EVOKE (EValuation of Editing Overfit in Knowledge Editing), along with fine-grained evaluation metrics. Through comprehensive experiments and analysis, we demonstrate that Editing Overfit is prevalent in current editing methods and that common overfitting mitigation strategies are ineffective in knowledge editing. To overcome this, inspired by LLMs’ knowledge recall mechanisms, we propose a new plug-and-play strategy called Learn the Inference (LTI), which introduce a Multi-stage Inference Constraint module to guide the edited models in recalling new knowledge similarly to how unedited LLMs leverage knowledge through in-context learning. Extensive experimental results across a wide range of tasks validate the effectiveness of LTI in mitigating Editing Overfit.

HQ-Edit: A High-Quality Dataset for Instruction-based Image Editing

Mude Hui, Siwei Yang, Bingchen Zhao, Yichun Shi, Heng Wang, Peng Wang, Cihang Xie, Yuyin Zhou

This study introduces HQ-Edit, a high-quality instruction-based image editing dataset with around 200,000 edits. Unlike prior approaches relying on attribute guidance or human feedback on building datasets, we devise a scalable data collection pipeline leveraging advanced foundation models, namely GPT-4V and DALL-E 3. To ensure its high quality, diverse examples are first collected online, expanded, and then used to create high-quality diptychs featuring input and output images with detailed text prompts, followed by precise alignment ensured through post-processing. In addition, we propose two evaluation metrics, Alignment and Coherence, to quantitatively assess the quality of image edit pairs using GPT-4V. HQ-Edits high-resolution images, rich in detail and accompanied by comprehensive editing prompts, substantially enhance the capabilities of existing image editing models. For example, an HQ-Edit finetuned InstructPix2Pix can attain state-of-the-art image editing performance, even surpassing those models fine-tuned with human-annotated data.

ConceptPrune: Concept Editing in Diffusion Models via Skilled Neuron Pruning

Ruchika Chavhan, Da Li, Timothy Hospedales

While large-scale text-to-image diffusion models have demonstrated impressive image-generation capabilities, there are significant concerns about their potential misuse for generating unsafe content, violating copyright, and perpetuating societal biases. Recently, the text-to-image generation community has begun addressing these concerns by editing or unlearning undesired concepts from pre-trained models. However, these methods often involve data-intensive and inefficient fine-tuning or utilize various forms of token remapping, rendering them susceptible to adversarial jailbreaks. In this paper, we present a simple and effective training-free approach, ConceptPrune, wherein we first identify critical regions within pre-trained models responsible for generating undesirable concepts, thereby facilitating straightforward concept unlearning via weight pruning. Experiments across a range of concepts including artistic styles, nudity, and object erasure demonstrate that target concepts can be efficiently erased by pruning a tiny fraction, approximately 0.12% of total weights, enabling multi-concept erasure and robustness against various white-box and black-box adversarial attacks.

3DitScene: Editing Any Scene via Language-guided Disentangled Gaussian Splatting

Qihang Zhang, Yinghao Xu, Chaoyang Wang, Hsin-Ying Lee, Gordon Wetzstein, Bolei Zhou, Ceyuan Yang

Scene image editing is crucial for entertainment, photography, and advertising design. Existing methods solely focus on either 2D individual object or 3D global scene editing. This results in a lack of a unified approach to effectively control and manipulate scenes at the 3D level with different levels of granularity. In this work, we propose 3DitScene, a novel and unified scene editing framework leveraging language-guided disentangled Gaussian Splatting that enables seamless editing from 2D to 3D, allowing precise control over scene composition and individual objects. We first incorporate 3D Gaussians that are refined through generative priors and optimization techniques. Language features from CLIP then introduce semantics into 3D geometry for object disentanglement. With the disentangled Gaussians, 3DitScene allows for manipulation at both the global and individual levels, revolutionizing creative expression and empowering control over scenes and objects. Experimental results demonstrate the effectiveness and versatility of 3DitScene in scene image editing.

Can Knowledge Editing Really Correct Hallucinations?

Baixiang Huang, Canyu Chen, Xiongxiao Xu, Ali Payani, Kai Shu

Large Language Models (LLMs) suffer from hallucinations, referring to the non-factual information in generated content, despite their superior capacities across tasks. Meanwhile, knowledge editing has been developed as a new popular paradigm to correct erroneous factual knowledge encoded in LLMs with the advantage of avoiding retraining from scratch. However, a common issue of existing evaluation datasets for knowledge editing is that they do not ensure that LLMs actually generate hallucinated answers to the evaluation questions before editing. When LLMs are evaluated on such datasets after being edited by different techniques, it is hard to directly adopt the performance to assess the effectiveness of different knowledge editing methods in correcting hallucinations. Thus, the fundamental question remains insufficiently validated: Can knowledge editing really correct hallucinations in LLMs? We proposed HalluEditBench to holistically benchmark knowledge editing methods in correcting real-world hallucinations. First, we rigorously construct a massive hallucination dataset with 9 domains, 26 topics and more than 6,000 hallucinations. Then, we assess the performance of knowledge editing methods in a holistic way on five dimensions including Efficacy, Generalization, Portability, Locality, and Robustness. Through HalluEditBench, we have provided new insights into the potentials and limitations of different knowledge editing methods in correcting hallucinations, which could inspire future improvements and facilitate progress in the field of knowledge editing.

Perturbation-Restrained Sequential Model Editing

Jun-Yu Ma, Hong Wang, Hao-Xiang Xu, Zhen-Hua Ling, Jia-Chen Gu

Model editing is an emerging field that focuses on updating the knowledge embedded within large language models (LLMs) without extensive retraining. However, current model editing methods significantly compromise the general abilities of LLMs as the number of edits increases, and this trade-off poses a substantial challenge to the continual learning of LLMs. In this paper, we first theoretically analyze that the factor affecting the general abilities in sequential model editing lies in the condition number of the edited matrix. The condition number of a matrix represents its numerical sensitivity, and therefore can be used to indicate the extent to which the original knowledge associations stored in LLMs are perturbed after editing. Subsequently, statistical findings demonstrate that the value of this factor becomes larger as the number of edits increases, thereby exacerbating the deterioration of general abilities. To this end, a framework termed Perturbation Restraint on Upper bouNd for Editing (PRUNE) is proposed, which applies the condition number restraints in sequential editing. These restraints can lower the upper bound on perturbation to edited models, thus preserving the general abilities. Systematically, we conduct experiments employing three editing methods on three LLMs across four downstream tasks. The results show that PRUNE can preserve general abilities while maintaining the editing performance effectively in sequential model editing. The code are available at https://github.com/mjy1111/PRUNE.

InstantPortrait: One-Step Portrait Editing via Diffusion Multi-Objective Distillation

Zhixin Lai, Keqiang Sun, Fu-Yun Wang, Dhritiman Sagar, Erli Ding

Real-time instruction-based portrait image editing is crucial in various applications, including filters, augmented reality, and video communications, etc. However, real-time portrait editing presents three significant challenges: identity preservation, fidelity to editing instructions, and fast model inference. Given that these aspects often present a trade-off, concurrently addressing them poses an even greater challenge. While diffusion-based image editing methods have shown promising capabilities in personalized image editing in recent years, they lack a dedicated focus on portrait editing and thus suffer from the aforementioned problems as well. To address the gap, this paper introduces an Instant-Portrait Network (IPNet), the first one-step diffusion-based model for portrait editing. We train the network in two stages. We first employ an annealing identity loss to train an Identity Enhancement Network (IDE-Net), to ensure robust identity preservation. We then train the IPNet using a novel diffusion Multi-Objective Distillation approach that integrates adversarial loss, identity distillation loss, and a novel Facial-Style Enhancing loss. The Diffusion Multi-Objective Distillation approach efficiently reduces inference steps, ensures identity consistency, and enhances the precision of instruction-based editing. Extensive comparison with prior models demonstrates IPNet as a superior model in terms of identity preservation, text fidelity, and inference speed.

Generalized Consistency Trajectory Models for Image Manipulation

Beomsu Kim, Jaemin Kim, Jeongsol Kim, Jong Chul Ye

Diffusion-based generative models excel in unconditional generation, as well as on applied tasks such as image editing and restoration. The success of diffusion models lies in the iterative nature of diffusion: diffusion breaks down the complex process of mapping noise to data into a sequence of simple denoising tasks. Moreover, we are able to exert fine-grained control over the generation process by injecting guidance terms into each denoising step. However, the iterative process is also computationally intensive, often taking from tens up to thousands of function evaluations. Although consistency trajectory models (CTMs) enable traversal between any time points along the probability flow ODE (PFODE) and score inference with a single function evaluation, CTMs only allow translation from Gaussian noise to data. Thus, this work aims to unlock the full potential of CTMs by proposing generalized CTMs (GCTMs), which translate between arbitrary distributions via ODEs. We discuss the design space of GCTMs and demonstrate their efficacy in various image manipulation tasks such as image-to-image translation, restoration, and editing. Code is available at https://github.com/1202kbs/GCTM.

MP-Mat: A 3D-and-Instance-Aware Human Matting and Editing Framework with Multiplane Representation

Siyi Jiao, Wenzheng Zeng, Yerong Li, Huayu Zhang, Changxin Gao, Nong Sang, Mike Zheng Shou

Human instance matting aims to estimate an alpha matte for each human instance in an image, which is challenging as it easily fails in complex cases requiring disentangling mingled pixels belonging to multiple instances along hairy and thin boundary structures. In this work, we address this by introducing MP-Mat, a novel 3D-and-instance-aware matting framework with multiplane representation, where the multiplane concept is designed from two different perspectives: scene geometry level and instance level. Specifically, we first build feature-level multiplane representations to split the scene into multiple planes based on depth differences. This approach makes the scene representation 3D-aware, and can serve as an effective clue for splitting instances in different 3D positions, thereby improving interpretability and boundary handling ability especially in occlusion areas. Then, we introduce another multiplane representation that splits the scene in an instance-level perspective, and represents each instance with both matte and color. We also treat background as a special instance, which is often overlooked by existing methods. Such an instance-level representation facilitates both foreground and background content awareness, and is useful for other down-stream tasks like image editing. Once built, the representation can be reused to realize controllable instance-level image editing with high efficiency. Extensive experiments validate the clear advantage of MP-Mat in matting task. We also demonstrate its superiority in image editing tasks, an area under-explored by existing matting-focused methods, where our approach under zero-shot inference even outperforms trained specialized image editing techniques by large margins. Code is open-sourced at https://github.com/JiaoSiyi/MPMat.git.

Everything is Editable: Extend Knowledge Editing to Unstructured Data in Large Language Models

Jingcheng Deng, Zihao Wei, Liang Pang, Hanxing Ding, Huawei Shen, Xueqi Cheng

Recent knowledge editing methods have primarily focused on modifying structured knowledge in large language models. However, this task setting overlooks the fact that a significant portion of real-world knowledge is stored in an unstructured format, characterized by long-form content, noise, and a complex yet comprehensive nature. Techniques like "local layer key-value storage" and "term-driven optimization", as used in previous methods like MEMIT, are not effective for handling unstructured knowledge. To address these challenges, we propose a novel Unstructured Knowledge Editing method, namely UnKE, which extends previous assumptions in the layer dimension and token dimension. Firstly, in the layer dimension, we propose non-local block key-value storage to replace local layer key-value storage, increasing the representation ability of key-value pairs and incorporating attention layer knowledge. Secondly, in the token dimension, we replace "term-driven optimization" with "cause-driven optimization", which edits the last token directly while preserving context, avoiding the need to locate terms and preventing the loss of context information. Results on newly proposed unstructured knowledge editing dataset (UnKEBench) and traditional structured datasets demonstrate that UnKE achieves remarkable performance, surpassing strong baselines. In addition, UnKE has robust batch editing and sequential editing capabilities.

GoodDrag: Towards Good Practices for Drag Editing with Diffusion Models

Zewei Zhang, Huan Liu, Jun Chen, Xiangyu Xu

In this paper, we introduce GoodDrag, a novel approach to improve the stability and image quality of drag editing. Unlike existing methods that struggle with accumulated perturbations and often result in distortions, GoodDrag introduces an AlDD framework that alternates between drag and denoising operations within the diffusion process, effectively improving the fidelity of the result. We also propose an information-preserving motion supervision operation that maintains the original features of the starting point for precise manipulation and artifact reduction. In addition, we contribute to the benchmarking of drag editing by introducing a new dataset, Drag100, and developing dedicated quality assessment metrics, Dragging Accuracy Index and Gemini Score, utilizing Large Multimodal Models. Extensive experiments demonstrate that the proposed GoodDrag compares favorably against the state-of-the-art approaches both qualitatively and quantitatively. The source code and data are available at https://gooddrag.github.io.

InstantSwap: Fast Customized Concept Swapping across Sharp Shape Differences

Chenyang Zhu, Kai Li, Yue Ma, Longxiang Tang, Chengyu Fang, Chubin Chen, Qifeng Chen, Xiu Li

Recent advances in Customized Concept Swapping (CCS) enable a text-to-image model to swap a concept in the source image with a customized target concept. However, the existing methods still face the challenges of $\textit{\textbf{inconsistency}}$ and $\textit{\textbf{inefficiency}}$. They struggle to maintain consistency in both the foreground and background during concept swapping, especially when the shape difference is large between objects. Additionally, they either require time-consuming training processes or involve redundant calculations during inference. To tackle these issues, we introduce InstantSwap, a new CCS method that aims to handle sharp shape disparity at speed. Specifically, we first extract the bbox of the object in the source image $\textit{automatically}$ based on attention map analysis and leverage the bbox to achieve both foreground and background consistency. For background consistency, we remove the gradient outside the bbox during the swapping process so that the background is free from being modified. For foreground consistency, we employ a cross-attention mechanism to inject semantic information into both source and target concepts inside the box. This helps learn semantic-enhanced representations that encourage the swapping process to focus on the foreground objects. To improve swapping speed, we avoid computing gradients at each timestep but instead calculate them periodically to reduce the number of forward passes, which improves efficiency a lot with a little sacrifice on performance. Finally, we establish a benchmark dataset to facilitate comprehensive evaluation. Extensive evaluations demonstrate the superiority and versatility of InstantSwap.

A3D: Does Diffusion Dream about 3D Alignment?

Savva Victorovich Ignatyev, Nina Konovalova, Daniil Selikhanovych, Oleg Voynov, Nikolay Patakin, Ilya Olkov, Dmitry Senushkin, Alexey Artemov, Anton Konushin, Alexander Filippov, Peter Wonka, Evgeny Burnaev

We tackle the problem of text-driven 3D generation from a geometry alignment perspective. Given a set of text prompts, we aim to generate a collection of objects with semantically corresponding parts aligned across them. Recent methods based on Score Distillation have succeeded in distilling the knowledge from 2D diffusion models to high-quality representations of the 3D objects. These methods handle multiple text queries separately, and therefore the resulting objects have a high variability in object pose and structure. However, in some applications, such as 3D asset design, it may be desirable to obtain a set of objects aligned with each other. In order to achieve the alignment of the corresponding parts of the generated objects, we propose to embed these objects into a common latent space and optimize the continuous transitions between these objects. We enforce two kinds of properties of these transitions: smoothness of the transition and plausibility of the intermediate objects along the transition. We demonstrate that both of these properties are essential for good alignment. We provide several practical scenarios that benefit from alignment between the objects, including 3D editing and object hybridization, and experimentally demonstrate the effectiveness of our method.

ToddlerDiffusion: Interactive Structured Image Generation with Cascaded Schrödinger Bridge

Eslam Mohamed BAKR, Liangbing Zhao, Vincent Tao Hu, Matthieu Cord, Patrick Perez, Mohamed Elhoseiny

Diffusion models break down the challenging task of generating data from high-dimensional distributions into a series of easier denoising steps. Inspired by this paradigm, we propose a novel approach that extends the diffusion framework into modality space, decomposing the complex task of RGB image generation into simpler, interpretable stages. Our method, termed {\papernameAbbrev}, cascades modality-specific models, each responsible for generating an intermediate representation, such as contours, palettes, and detailed textures, ultimately culminating in a high-quality RGB image. Instead of relying on the naive LDM concatenation conditioning mechanism to connect the different stages together, we employ Schr\"odinger Bridge to determine the optimal transport between different modalities. Although employing a cascaded pipeline introduces more stages, which could lead to a more complex architecture, each stage is meticulously formulated for efficiency and accuracy, surpassing Stable-Diffusion (LDM) performance. Modality composition not only enhances overall performance but enables emerging proprieties such as consistent editing, interaction capabilities, high-level interpretability, and faster convergence and sampling rate. Extensive experiments on diverse datasets, including LSUN-Churches, ImageNet, CelebHQ, and LAION-Art, demonstrate the efficacy of our approach, consistently outperforming state-of-the-art methods. For instance, {\papernameAbbrev} achieves notable efficiency, matching LDM performance on LSUN-Churches while operating 2$\times$ faster with a 3$\times$ smaller architecture. The project website is available at: \href{https://toddlerdiffusion.github.io/website/}{$https://toddlerdiffusion.github.io/website/$}

PostEdit: Posterior Sampling for Efficient Zero-Shot Image Editing

Feng Tian, Yixuan Li, Yichao Yan, Shanyan Guan, Yanhao Ge, Xiaokang Yang

In the field of image editing, three core challenges persist: controllability, background preservation, and efficiency. Inversion-based methods rely on time-consuming optimization to preserve the features of the initial images, which results in low efficiency due to the requirement for extensive network inference. Conversely, inversion-free methods lack theoretical support for background similarity, as they circumvent the issue of maintaining initial features to achieve efficiency. As a consequence, none of these methods can achieve both high efficiency and background consistency. To tackle the challenges and the aforementioned disadvantages, we introduce PostEdit, a method that incorporates a posterior scheme to govern the diffusion sampling process. Specifically, a corresponding measurement term related to both the initial features and Langevin dynamics is introduced to optimize the estimated image generated by the given target prompt. Extensive experimental results indicate that the proposed PostEdit achieves state-of-the-art editing performance while accurately preserving unedited regions. Furthermore, the method is both inversion- and training-free, necessitating approximately 1.5 seconds and 18 GB of GPU memory to generate high-quality results.

IV-mixed Sampler: Leveraging Image Diffusion Models for Enhanced Video Synthesis

Shitong Shao, zikai zhou, Bai LiChen, Haoyi Xiong, Zeke Xie

Exploring suitable solutions to improve performance by increasing the computational cost of inference in visual diffusion models is a highly promising direction. Sufficient prior studies have demonstrated that correctly scaling up computation in the sampling process can successfully lead to improved generation quality, enhanced image editing, and compositional generalization. While there have been rapid advancements in developing inference-heavy algorithms for improved image generation, relatively little work has explored inference scaling laws in video diffusion models (VDMs). Furthermore, existing research shows only minimal performance gains that are perceptible to the naked eye. To address this, we design a novel training-free algorithm IV-Mixed Sampler that leverages the strengths of image diffusion models (IDMs) to assist VDMs surpass their current capabilities. The core of IV-Mixed Sampler is to use IDMs to significantly enhance the quality of each video frame and VDMs ensure the temporal coherence of the video during the sampling process. Our experiments have demonstrated that IV-Mixed Sampler achieves state-of-the-art performance on 4 benchmarks including UCF-101-FVD, MSR-VTT-FVD, Chronomagic-Bench-150/1649, and VBench. For example, the open-source Animatediff with IV-Mixed Sampler reduces the UMT-FVD score from 275.2 to 228.6, closing to 223.1 from the closed-source Pika-2.0.

Image Editing · ICLR 2025 | paperlist.ai