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Audio Generation

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MVTokenFlow: High-quality 4D Content Generation using Multiview Token Flow

Hanzhuo Huang, Yuan Liu, Ge Zheng, Jiepeng Wang, Zhiyang Dou, Sibei Yang

In this paper, we present MVTokenFlow for high-quality 4D content creation from monocular videos. Recent advancements in generative models such as video diffusion models and multiview diffusion models enable us to create videos or 3D models. However, extending these generative models for dynamic 4D content creation is still a challenging task that requires the generated content to be consistent spatially and temporally. To address this challenge, MVTokenFlow utilizes the multiview diffusion model to generate multiview images on different timesteps, which attains spatial consistency across different viewpoints and allows us to reconstruct a reasonable coarse 4D field. Then, MVTokenFlow further regenerates all the multiview images using the rendered 2D flows as guidance. The 2D flows effectively associate pixels from different timesteps and improve the temporal consistency by reusing tokens in the regeneration process. Finally, the regenerated images are spatiotemporally consistent and utilized to refine the coarse 4D field to get a high-quality 4D field. Experiments demonstrate the effectiveness of our design and show significantly improved quality than baseline methods. Project page: https://soolab.github.io/MVTokenFlow.

SiReRAG: Indexing Similar and Related Information for Multihop Reasoning

Nan Zhang, Prafulla Kumar Choubey, Alexander Fabbri, Gabriel Bernadett-Shapiro, Rui Zhang, Prasenjit Mitra, Caiming Xiong, Chien-Sheng Wu

Indexing is an important step towards strong performance in retrieval-augmented generation (RAG) systems. However, existing methods organize data based on either semantic similarity (similarity) or related information (relatedness), but do not cover both perspectives comprehensively. Our analysis reveals that modeling only one perspective results in insufficient knowledge synthesis, leading to suboptimal performance on complex tasks requiring multihop reasoning. In this paper, we propose SiReRAG, a novel RAG indexing approach that explicitly considers both similar and related information. On the similarity side, we follow existing work and explore some variances to construct a similarity tree based on recursive summarization. On the relatedness side, SiReRAG extracts propositions and entities from texts, groups propositions via shared entities, and generates recursive summaries to construct a relatedness tree. We index and flatten both similarity and relatedness trees into a unified retrieval pool. Our experiments demonstrate that SiReRAG consistently outperforms state-of-the-art indexing methods on three multihop datasets (MuSiQue, 2WikiMultiHopQA, and HotpotQA), with an average 1.9% improvement in F1 scores. As a reasonably efficient solution, SiReRAG enhances existing reranking methods significantly, with up to 7.8% improvement in average F1 scores. Our code is available at https://github.com/SalesforceAIResearch/SiReRAG.

UniWav: Towards Unified Pre-training for Speech Representation Learning and Generation

Alexander H. Liu, Sang-gil Lee, Chao-Han Huck Yang, Yuan Gong, Yu-Chiang Frank Wang, James R. Glass, Rafael Valle, Bryan Catanzaro

Pre-training and representation learning have been playing an increasingly important role in modern speech processing. Nevertheless, different applications have been relying on different foundation models, since predominant pre-training techniques are either designed for discriminative tasks or generative tasks. In this work, we make the first attempt at building a unified pre-training framework for both types of tasks in speech. We show that with the appropriate design choices for pre-training, one can jointly learn a representation encoder and generative audio decoder that can be applied to both types of tasks. We propose UniWav, an encoder-decoder framework designed to unify pre-training representation learning and generative tasks. On speech recognition, text-to-speech, and speech tokenization, UniWav achieves comparable performance to different existing foundation models, each trained on a specific task. Our findings suggest that a single general-purpose foundation model for speech can be built to replace different foundation models, reducing the overhead and cost of pre-training.

MDSGen: Fast and Efficient Masked Diffusion Temporal-Aware Transformers for Open-Domain Sound Generation

Trung X. Pham, Tri Ton, Chang D. Yoo

We introduce MDSGen, a novel framework for vision-guided open-domain sound generation optimized for model parameter size, memory consumption, and inference speed. This framework incorporates two key innovations: (1) a redundant video feature removal module that filters out unnecessary visual information, and (2) a temporal-aware masking strategy that leverages temporal context for enhanced audio generation accuracy. In contrast to existing resource-heavy Unet-based models, MDSGen employs denoising masked diffusion transformers, facilitating efficient generation without reliance on pre-trained diffusion models. Evaluated on the benchmark VGGSound dataset, our smallest model (5M parameters) achieves 97.9% alignment accuracy, using 172x fewer parameters, 371% less memory, and offering 36x faster inference than the current 860M-parameter state-of-the-art model (93.9% accuracy). The larger model (131M parameters) reaches nearly 99% accuracy while requiring 6.5x fewer parameters. These results highlight the scalability and effectiveness of our approach. The code is available at https://bit.ly/mdsgen.

Loopy: Taming Audio-Driven Portrait Avatar with Long-Term Motion Dependency

Jianwen Jiang, Chao Liang, Jiaqi Yang, Gaojie Lin, Tianyun Zhong, Yanbo Zheng

With the introduction of video diffusion model, audio-conditioned human video generation has recently achieved significant breakthroughs in both the naturalness of motion and the synthesis of portrait details. Due to the limited control of audio signals in driving human motion, existing methods often add auxiliary spatial signals such as movement regions to stabilize movements, which compromise the naturalness and freedom of motion. To address this issue, we propose an end-to-end audio-only conditioned video diffusion model named Loopy. Specifically, we designed two key modules: an inter- and intra-clip temporal module and an audio-to-latents module. These enable the model to better utilize long-term motion dependencies and establish a stronger audio-portrait movement correlation. Consequently, the model can generate more natural and stable portrait videos with subtle facial expressions, without the need for manually setting movement constraints. Extensive experiments show that Loopy outperforms recent audio-driven portrait diffusion models, delivering more lifelike and high-quality results across various scenarios. Video samples are available at https://loopyavataranony.github.io/

VLMaterial: Procedural Material Generation with Large Vision-Language Models

Beichen Li, Rundi Wu, Armando Solar-Lezama, Changxi Zheng, Liang Shi, Bernd Bickel, Wojciech Matusik

Procedural materials, represented as functional node graphs, are ubiquitous in computer graphics for photorealistic material appearance design. They allow users to perform intuitive and precise editing to achieve desired visual appearances. However, creating a procedural material given an input image requires professional knowledge and significant effort. In this work, we leverage the ability to convert procedural materials into standard Python programs and fine-tune a large pre-trained vision-language model (VLM) to generate such programs from input images. To enable effective fine-tuning, we also contribute an open-source procedural material dataset and propose to perform program-level augmentation by prompting another pre-trained large language model (LLM). Through extensive evaluation, we show that our method outperforms previous methods on both synthetic and real-world examples.

CyberHost: A One-stage Diffusion Framework for Audio-driven Talking Body Generation

Gaojie Lin, Jianwen Jiang, Chao Liang, Tianyun Zhong, Jiaqi Yang, Zerong Zheng, Yanbo Zheng

Diffusion-based video generation technology has advanced significantly, catalyzing a proliferation of research in human animation. While breakthroughs have been made in driving human animation through various modalities for portraits, most of current solutions for human body animation still focus on video-driven methods, leaving audio-driven taking body generation relatively underexplored. In this paper, we introduce CyberHost, a one-stage audio-driven talking body generation framework that addresses common synthesis degradations in half-body animation, including hand integrity, identity consistency, and natural motion. CyberHost's key designs are twofold. Firstly, the Region Attention Module (RAM) maintains a set of learnable, implicit, identity-agnostic latent features and combines them with identity-specific local visual features to enhance the synthesis of critical local regions. Secondly, the Human-Prior-Guided Conditions introduce more human structural priors into the model, reducing uncertainty in generated motion patterns and thereby improving the stability of the generated videos. To our knowledge, CyberHost is the first one-stage audio-driven human diffusion model capable of zero-shot video generation for the human body. Extensive experiments demonstrate that CyberHost surpasses previous works in both quantitative and qualitative aspects. CyberHost can also be extended to video-driven and audio-video hybrid-driven scenarios, achieving similarly satisfactory results.

Hydra-SGG: Hybrid Relation Assignment for One-stage Scene Graph Generation

Minghan Chen, Guikun Chen, Wenguan Wang, Yi Yang

DETR introduces a simplified one-stage framework for scene graph generation (SGG) but faces challenges of sparse supervision and false negative samples. The former occurs because each image typically contains fewer than 10 relation annotations, while DETR-based SGG models employ over 100 relation queries. Each ground truth relation is assigned to only one query during training. The latter arises when one ground truth relation may have multiple queries with similar matching scores, leading to suboptimally matched queries being treated as negative samples. To address these, we propose Hydra-SGG, a one-stage SGG method featuring a Hybrid Relation Assignment. This approach combines a One-to-One Relation Assignment with an IoU-based One-to-Many Relation Assignment, increasing positive training samples and mitigating sparse supervision. In addition, we empirically demonstrate that removing self-attention between relation queries leads to duplicate predictions, which actually benefits the proposed One-to-Many Relation Assignment. With this insight, we introduce Hydra Branch, an auxiliary decoder without self-attention layers, to further enhance One-to-Many Relation Assignment by promoting different queries to make the same relation prediction. Hydra-SGG achieves state-of-the-art performance on multiple datasets, including VG150 (16.0 mR@50), Open Images V6 (50.1 weighted score), and GQA (12.7 mR@50). Our code and pre-trained models will be released on Hydra-SGG.

A Theory for Token-Level Harmonization in Retrieval-Augmented Generation

Shicheng Xu, Liang Pang, Huawei Shen, Xueqi Cheng

Retrieval-augmented generation (RAG) utilizes retrieved texts to enhance large language models (LLMs). Studies show that while RAG provides valuable external information (benefit), it may also mislead LLMs (detriment) with noisy or incorrect retrieved texts. Although many existing methods attempt to preserve benefit and avoid detriment, they lack a theoretical explanation for RAG. The benefit and detriment in the next token prediction of RAG remain a 'black box' that cannot be quantified or compared in an explainable manner, so existing methods are data-driven, need additional utility evaluators or post-hoc. This paper takes the first step towards providing a theory to explain and trade off the benefit and detriment in RAG. We model RAG as the fusion between distributions of LLMs’ knowledge and distributions of retrieved texts. Then, we formalize the trade-off between the value of external knowledge (benefit) and its potential risk of misleading LLMs (detriment) in next token prediction of RAG by distribution difference in this fusion. Finally, we prove that the actual effect of RAG on the token, which is the comparison between benefit and detriment, can be predicted without any training or accessing the utility of retrieval. Based on our theory, we propose a practical novel method, Tok-RAG, which achieves collaborative generation between the pure LLM and RAG at token level to preserve benefit and avoid detriment. Experiments in real-world tasks using LLMs such as OPT, LLaMA-2, and Mistral show the effectiveness of our method and support our theoretical findings. Code is in supplemental material and will be released on GitHub after acceptance.

PeriodWave: Multi-Period Flow Matching for High-Fidelity Waveform Generation

Sang-Hoon Lee, Ha-Yeong Choi, Seong-Whan Lee

Recently, universal waveform generation tasks have been investigated conditioned on various out-of-distribution scenarios. Although one-step GAN-based methods have shown their strength in fast waveform generation, they are vulnerable to train-inference mismatch scenarios such as two-stage text-to-speech. Meanwhile, diffusion-based models have shown their powerful generative performance in other domains; however, they stay out of the limelight due to slow inference speed in waveform generation tasks. Above all, there is no generator architecture that can explicitly disentangle the natural periodic features of high-resolution waveform signals. In this paper, we propose PeriodWave, a novel universal waveform generation model from Mel-spectrogram and neural audio codec. First, we introduce a period-aware flow matching estimator that effectively captures the periodic features of the waveform signal when estimating the vector fields. Additionally, we utilize a multi-period estimator that avoids overlaps to capture different periodic features of waveform signals. Although increasing the number of periods can improve the performance significantly, this requires more computational costs. To reduce this issue, we also propose a single period-conditional universal estimator that can feed-forward parallel by period-wise batch inference. Additionally, we first introduce FreeU to reduce the high-frequency noise for waveform generation. Furthermore, we demonstrate the effectiveness of the proposed method in neural audio codec decoding task, and present the streaming generation framework of non-autoregressive model for speech language models. The experimental results demonstrated that our model outperforms the previous models in reconstruction tasks from Mel-spectrogram and discrete token, and text-to-speech tasks. Source code is available at https://github.com/sh-lee-prml/PeriodWave

TabDiff: a Mixed-type Diffusion Model for Tabular Data Generation

Juntong Shi, Minkai Xu, Harper Hua, Hengrui Zhang, Stefano Ermon, Jure Leskovec

Synthesizing high-quality tabular data is an important topic in many data science tasks, ranging from dataset augmentation to privacy protection. However, developing expressive generative models for tabular data is challenging due to its inherent heterogeneous data types, complex inter-correlations, and intricate column-wise distributions. In this paper, we introduce TabDiff, a joint diffusion framework that models all mixed-type distributions of tabular data in one model. Our key innovation is the development of a joint continuous-time diffusion process for numerical and categorical data, where we propose feature-wise learnable diffusion processes to counter the high disparity of different feature distributions. TabDiff is parameterized by a transformer handling different input types, and the entire framework can be efficiently optimized in an end-to-end fashion. We further introduce a mixed-type stochastic sampler to automatically correct the accumulated decoding error during sampling, and propose classifier-free guidance for conditional missing column value imputation. Comprehensive experiments on seven datasets demonstrate that TabDiff achieves superior average performance over existing competitive baselines across all eight metrics, with up to $22.5\%$ improvement over the state-of-the-art model on pair-wise column correlation estimations. Code is available at https://github.com/MinkaiXu/TabDiff.

PianoMotion10M: Dataset and Benchmark for Hand Motion Generation in Piano Performance

Qijun Gan, Song Wang, Shengtao Wu, Jianke Zhu

Recently, artificial intelligence techniques for education have been received increasing attentions, while it still remains an open problem to design the effective music instrument instructing systems. Although key presses can be directly derived from sheet music, the transitional movements among key presses require more extensive guidance in piano performance. In this work, we construct a piano-hand motion generation benchmark to guide hand movements and fingerings for piano playing. To this end, we collect an annotated dataset, PianoMotion10M, consisting of 116 hours of piano playing videos from a bird's-eye view with 10 million annotated hand poses. We also introduce a powerful baseline model that generates hand motions from piano audios through a position predictor and a position-guided gesture generator. Furthermore, a series of evaluation metrics are designed to assess the performance of the baseline model, including motion similarity, smoothness, positional accuracy of left and right hands, and overall fidelity of movement distribution. Despite that piano key presses with respect to music scores or audios are already accessible, PianoMotion10M aims to provide guidance on piano fingering for instruction purposes. The source code and dataset can be accessed at https://github.com/agnJason/PianoMotion10M.

Hallo2: Long-Duration and High-Resolution Audio-Driven Portrait Image Animation

Jiahao Cui, Hui Li, Yao Yao, Hao Zhu, Hanlin Shang, Kaihui Cheng, Hang Zhou, Siyu Zhu, Jingdong Wang

Recent advances in latent diffusion-based generative models for portrait image animation, such as Hallo, have achieved impressive results in short-duration video synthesis. In this paper, we present updates to Hallo, introducing several design enhancements to extend its capabilities.First, we extend the method to produce long-duration videos. To address substantial challenges such as appearance drift and temporal artifacts, we investigate augmentation strategies within the image space of conditional motion frames. Specifically, we introduce a patch-drop technique augmented with Gaussian noise to enhance visual consistency and temporal coherence over long duration.Second, we achieve 4K resolution portrait video generation. To accomplish this, we implement vector quantization of latent codes and apply temporal alignment techniques to maintain coherence across the temporal dimension. By integrating a high-quality decoder, we realize visual synthesis at 4K resolution.Third, we incorporate adjustable semantic textual labels for portrait expressions as conditional inputs. This extends beyond traditional audio cues to improve controllability and increase the diversity of the generated content. To the best of our knowledge, Hallo2, proposed in this paper, is the first method to achieve 4K resolution and generate hour-long, audio-driven portrait image animations enhanced with textual prompts. We have conducted extensive experiments to evaluate our method on publicly available datasets, including HDTF, CelebV, and our introduced ''Wild'' dataset. The experimental results demonstrate that our approach achieves state-of-the-art performance in long-duration portrait video animation, successfully generating rich and controllable content at 4K resolution for duration extending up to tens of minutes.

Both Ears Wide Open: Towards Language-Driven Spatial Audio Generation

Peiwen Sun, Sitong Cheng, Xiangtai Li, Zhen Ye, Huadai Liu, Honggang Zhang, Wei Xue, Yike Guo

Recently, diffusion models have achieved great success in mono-channel audio generation. However, when it comes to stereo audio generation, the soundscapes often have a complex scene of multiple objects and directions. Controlling stereo audio with spatial contexts remains challenging due to high data costs and unstable generative models. To the best of our knowledge, this work represents the first attempt to address these issues. We first construct a large-scale, simulation-based, and GPT-assisted dataset, BEWO-1M, with abundant soundscapes and descriptions even including moving and multiple sources. Beyond text modality, we have also acquired a set of images and rationally paired stereo audios through retrieval to advance multimodal generation. Existing audio generation models tend to generate rather random and indistinct spatial audio. To provide accurate guidance for Latent Diffusion Models, we introduce the SpatialSonic model utilizing spatial-aware encoders and azimuth state matrices to reveal reasonable spatial guidance. By leveraging spatial guidance, our model not only achieves the objective of generating immersive and controllable spatial audio from text but also extends to other modalities as the pioneer attempt. Finally, under fair settings, we conduct subjective and objective evaluations on simulated and real-world data to compare our approach with prevailing methods. The results demonstrate the effectiveness of our method, highlighting its capability to generate spatial audio that adheres to physical rules.

SSLAM: Enhancing Self-Supervised Models with Audio Mixtures for Polyphonic Soundscapes

Tony Alex, Sara Atito, Armin Mustafa, Muhammad Awais, Philip J B Jackson

Self-supervised pre-trained audio networks have seen widespread adoption in real-world systems, particularly in multi-modal large language models. These networks are often employed in a frozen state, under the assumption that the self-supervised pre-training has sufficiently equipped them to handle real-world audio. However, a critical question remains: how well do these models actually perform in real-world conditions, where audio is typically polyphonic and complex, involving multiple overlapping sound sources? Current audio self-supervised learning (SSL) methods are often benchmarked on datasets predominantly featuring monophonic audio, such as environmental sounds, and speech. As a result, the ability of SSL models to generalize to polyphonic audio, a common characteristic in natural scenarios, remains underexplored. This limitation raises concerns about the practical robustness of SSL models in more realistic audio settings. To address this gap, we introduce Self-Supervised Learning from Audio Mixtures (SSLAM), a novel direction in audio SSL research, designed to improve the model’s ability to learn from polyphonic data while maintaining strong performance on monophonic data. We thoroughly evaluate SSLAM on standard audio SSL benchmark datasets which are predominantly monophonic and conduct a comprehensive comparative analysis against state-of-the-art (SOTA) methods using a range of high-quality, publicly available polyphonic datasets. SSLAM not only improves model performance on polyphonic audio, but also maintains or exceeds performance on standard audio SSL benchmarks. Notably, it achieves up to a 3.9% improvement on the AudioSet-2M(AS-2M), reaching a mean average precision (mAP) of 50.2. For polyphonic datasets, SSLAM sets new SOTA in both linear evaluation and fine-tuning regimes with performance improvements of up to 9.1%(mAP). These results demonstrate SSLAM's effectiveness in both polyphonic and monophonic soundscapes, significantly enhancing the performance of audio SSL models. Code and pre-trained models are available at https://github.com/ta012/SSLAM.

Ready-to-React: Online Reaction Policy for Two-Character Interaction Generation

Zhi Cen, Huaijin Pi, Sida Peng, Qing Shuai, Yujun Shen, Hujun Bao, Xiaowei Zhou, Ruizhen Hu

This paper addresses the task of generating two-character online interactions. Previously, two main settings existed for two-character interaction generation: (1) generating one's motions based on the counterpart's complete motion sequence, and (2) jointly generating two-character motions based on specific conditions. We argue that these settings fail to model the process of real-life two-character interactions, where humans will react to their counterparts in real time and act as independent individuals. In contrast, we propose an online reaction policy, called Ready-to-React, to generate the next character pose based on past observed motions. Each character has its own reaction policy as its ``brain'', enabling them to interact like real humans in a streaming manner. Our policy is implemented by incorporating a diffusion head into an auto-regressive model, which can dynamically respond to the counterpart's motions while effectively mitigating the error accumulation throughout the generation process. We conduct comprehensive experiments using the challenging boxing task. Experimental results demonstrate that our method outperforms existing baselines and can generate extended motion sequences. Additionally, we show that our approach can be controlled by sparse signals, making it well-suited for VR and other online interactive environments. Code and data will be made publicly available.

Diversity-Rewarded CFG Distillation

Geoffrey Cideron, Andrea Agostinelli, Johan Ferret, Sertan Girgin, Romuald Elie, Olivier Bachem, Sarah Perrin, Alexandre Rame

Generative models are transforming creative domains such as music generation, with inference-time strategies like Classifier-Free Guidance (CFG) playing a crucial role. However, CFG doubles inference cost while limiting originality and diversity across generated contents. In this paper, we introduce diversity-rewarded CFG distillation, a novel finetuning procedure that distills the strengths of CFG while addressing its limitations. Our approach optimises two training objectives: (1) a distillation objective, encouraging the model alone (without CFG) to imitate the CFG-augmented predictions, and (2) an RL objective with a diversity reward, promoting the generation of diverse outputs for a given prompt. By finetuning, we learn model weights with the ability to generate high-quality and diverse outputs, without any inference overhead. This also unlocks the potential of weight-based model merging strategies: by interpolating between the weights of two models (the first focusing on quality, the second on diversity), we can control the quality-diversity trade-off at deployment time, and even further boost performance. We conduct extensive experiments on the MusicLM text-to-music generative model, where our approach surpasses CFG in terms of quality-diversity Pareto optimality. According to human evaluators, our finetuned-then-merged model generates samples with higher quality-diversity than the base model augmented with CFG. Explore our generations at https://musicdiversity.github.io/.

Personalized Representation from Personalized Generation

Shobhita Sundaram, Julia Chae, Yonglong Tian, Sara Beery, Phillip Isola

Modern vision models excel at general purpose downstream tasks. It is unclear, however, how they may be used for personalized vision tasks, which are both fine-grained and data-scarce. Recent works have successfully applied synthetic data to general-purpose representation learning, while advances in T2I diffusion models have enabled the generation of personalized images from just a few real examples. Here, we explore a potential connection between these ideas, and formalize the challenge of using personalized synthetic data to learn personalized representations, which encode knowledge about an object of interest and may be flexibly applied to any downstream task relating to the target object. We introduce an evaluation suite for this challenge, including reformulations of two existing datasets and a novel dataset explicitly constructed for this purpose, and propose a contrastive learning approach that makes creative use of image generators. We show that our method improves personalized representation learning for diverse downstream tasks, from recognition to segmentation, and analyze characteristics of image generation approaches that are key to this gain.

EcoFace: Audio-Visual Emotional Co-Disentanglement Speech-Driven 3D Talking Face Generation

Jiajian Xie, Shengyu Zhang, Mengze Li, chengfei lv, Zhou Zhao, Fei Wu

Speech-driven 3D facial animation has attracted significant attention due to its wide range of applications in animation production and virtual reality. Recent research has explored speech-emotion disentanglement to enhance facial expressions rather than manually assigning emotions. However, this approach face issues such as feature confusion, emotions weakening and mean-face. To address these issues, we present EcoFace, a framework that (1) proposes a novel collaboration objective to provide a explicit signal for emotion representation learning from the speaker's expressive movements and produced sounds, constructing an audio-visual joint and coordinated emotion space that is independent of speech content. (2) constructs a universal facial motion distribution space determined by speech features and implement speaker-specific generation. Extensive experiments show that our method achieves more generalized and emotionally realistic talking face generation compared to previous methods.

ECHOPulse: ECG Controlled Echocardio-gram Video Generation

Yiwei Li, Sekeun Kim, Zihao Wu, Hanqi Jiang, Yi Pan, Pengfei Jin, Sifan Song, Yucheng Shi, Xiaowei Yu, Tianze Yang, Tianming Liu, Quanzheng Li, Xiang Li

Echocardiography (ECHO) is essential for cardiac assessments, but its video quality and interpretation heavily relies on manual expertise, leading to inconsistent results from clinical and portable devices. ECHO video generation offers a solution by improving automated monitoring through synthetic data and generating high-quality videos from routine health data. However, existing models often face high computational costs, slow inference, and rely on complex conditional prompts that require experts' annotations. To address these challenges, we propose ECHOPulse, an ECG-conditioned ECHO video generation model. ECHOPulse introduces two key advancements: (1) it accelerates ECHO video generation by leveraging VQ-VAE tokenization and masked visual token modeling for fast decoding, and (2) it conditions on readily accessible ECG signals, which are highly coherent with ECHO videos, bypassing complex conditional prompts. To the best of our knowledge, this is the first work to use time-series prompts like ECG signals for ECHO video generation. ECHOPulse not only enables controllable synthetic ECHO data generation but also provides updated cardiac function information for disease monitoring and prediction beyond ECG alone. Evaluations on three public and private datasets demonstrate state-of-the-art performance in ECHO video generation across both qualitative and quantitative measures. Additionally, ECHOPulse can be easily generalized to other modality generation tasks, such as cardiac MRI, fMRI, and 3D CT generation. We will make the synthetic ECHO dataset, along with the code and model, publicly available upon acceptance.