Paper list
World Models
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Results 11
SafeDreamer: Safe Reinforcement Learning with World Models
Weidong Huang, Jiaming Ji, Chunhe Xia, Borong Zhang, Yaodong Yang
The deployment of Reinforcement Learning (RL) in real-world applications is constrained by its failure to satisfy safety criteria. Existing Safe Reinforcement Learning (SafeRL) methods, which rely on cost functions to enforce safety, often fail to achieve zero-cost performance in complex scenarios, especially vision-only tasks. These limitations are primarily due to model inaccuracies and inadequate sample efficiency. The integration of the world model has proven effective in mitigating these shortcomings. In this work, we introduce SafeDreamer, a novel algorithm incorporating Lagrangian-based methods into world model planning processes within the superior Dreamer framework. Our method achieves nearly zero-cost performance on various tasks, spanning low-dimensional and vision-only input, within the Safety-Gymnasium benchmark, showcasing its efficacy in balancing performance and safety in RL tasks. Further details can be found in the code repository: https://github.com/PKU-Alignment/SafeDreamer.
Robust agents learn causal world models
Jonathan Richens, Tom Everitt
It has long been hypothesised that causal reasoning plays a fundamental role in robust and general intelligence. However, it is not known if agents must learn causal models in order to generalise to new domains, or if other inductive biases are sufficient. We answer this question, showing that any agent capable of satisfying a regret bound for a large set of distributional shifts must have learned an approximate causal model of the data generating process, which converges to the true causal model for optimal agents. We discuss the implications of this result for several research areas including transfer learning and causal inference.
Grounding Multimodal Large Language Models to the World
Zhiliang Peng, Wenhui Wang, Li Dong, Yaru Hao, Shaohan Huang, Shuming Ma, Qixiang Ye, Furu Wei
We introduce Kosmos-2, a Multimodal Large Language Model (MLLM), enabling new capabilities of perceiving object descriptions (e.g., bounding boxes) and grounding text to the visual world. Specifically, we represent text spans (i.e., referring expressions and noun phrases) as links in Markdown, i.e., [text span](bounding boxes), where object descriptions are sequences of location tokens. To train the model, we construct a large-scale dataset about grounded image-text pairs (GrIT) together with multimodal corpora. In addition to the existing capabilities of MLLMs (e.g., perceiving general modalities, following instructions, and performing in-context learning), Kosmos-2 integrates the grounding capability to downstream applications, while maintaining the conventional capabilities of MLLMs (e.g., perceiving general modalities, following instructions, and performing in-context learning). Kosmos-2 is evaluated on a wide range of tasks, including (i) multimodal grounding, such as referring expression comprehension and phrase grounding, (ii) multimodal referring, such as referring expression generation, (iii) perception-language tasks, and (iv) language understanding and generation. This study sheds a light on the big convergence of language, multimodal perception, and world modeling, which is a key step toward artificial general intelligence. Code can be found in [https://aka.ms/kosmos-2](https://aka.ms/kosmos-2).
Locality Sensitive Sparse Encoding for Learning World Models Online
Zichen Liu, Chao Du, Wee Sun Lee, Min Lin
Acquiring an accurate world model $\textit{online}$ for model-based reinforcement learning (MBRL) is challenging due to data nonstationarity, which typically causes catastrophic forgetting for neural networks (NNs). From the online learning perspective, a Follow-The-Leader (FTL) world model is desirable, which optimally fits all previous experiences at each round. Unfortunately, NN-based models need re-training on all accumulated data at every interaction step to achieve FTL, which is computationally expensive for lifelong agents. In this paper, we revisit models that can achieve FTL with incremental updates. Specifically, our world model is a linear regression model supported by nonlinear random features. The linear part ensures efficient FTL update while the nonlinear random feature empowers the fitting of complex environments. To best trade off model capacity and computation efficiency, we introduce a locality sensitive sparse encoding, which allows us to conduct efficient sparse updates even with very high dimensional nonlinear features. We validate the representation power of our encoding and verify that it allows efficient online learning under data covariate shift. We also show, in the Dyna MBRL setting, that our world models learned online using a $\textit{single pass}$ of trajectory data either surpass or match the performance of deep world models trained with replay and other continual learning methods.
Reward-Free Curricula for Training Robust World Models
Marc Rigter, Minqi Jiang, Ingmar Posner
There has been a recent surge of interest in developing generally-capable agents that can adapt to new tasks without additional training in the environment. Learning world models from reward-free exploration is a promising approach, and enables policies to be trained using imagined experience for new tasks. However, achieving a general agent requires robustness across different environments. In this work, we address the novel problem of generating curricula in the reward-free setting to train robust world models. We consider robustness in terms of minimax regret over all environment instantiations and show that the minimax regret can be connected to minimising the maximum error in the world model across environment instances. This result informs our algorithm, WAKER: Weighted Acquisition of Knowledge across Environments for Robustness. WAKER selects environments for data collection based on the estimated error of the world model for each environment. Our experiments demonstrate that WAKER outperforms naı̈ve domain randomisation, resulting in improved robustness, efficiency, and generalisation.
Learning Hierarchical World Models with Adaptive Temporal Abstractions from Discrete Latent Dynamics
Christian Gumbsch, Noor Sajid, Georg Martius, Martin V. Butz
Hierarchical world models can significantly improve model-based reinforcement learning (MBRL) and planning by enabling reasoning across multiple time scales. Nonetheless, the majority of state-of-the-art MBRL methods employ flat, non-hierarchical models. We propose Temporal Hierarchies from Invariant Context Kernels (THICK), an algorithm that learns a world model hierarchy via discrete latent dynamics. The lower level of THICK updates parts of its latent state sparsely in time, forming invariant contexts. The higher level exclusively predicts situations involving context changes. Our experiments demonstrate that THICK learns categorical, interpretable, temporal abstractions on the high level, while maintaining precise low-level predictions. Furthermore, we show that the emergent hierarchical predictive model seamlessly enhances the abilities of MBRL or planning methods. We believe that THICK contributes to the further development of hierarchical agents capable of more sophisticated planning and reasoning abilities.
Copilot4D: Learning Unsupervised World Models for Autonomous Driving via Discrete Diffusion
Lunjun Zhang, Yuwen Xiong, Ze Yang, Sergio Casas, Rui Hu, Raquel Urtasun
Learning world models can teach an agent how the world works in an unsupervised manner. Even though it can be viewed as a special case of sequence modeling, progress for scaling world models on robotic applications such as autonomous driving has been somewhat less rapid than scaling language models with Generative Pre-trained Transformers (GPT). We identify two reasons as major bottlenecks: dealing with complex and unstructured observation space, and having a scalable generative model. Consequently, we propose Copilot4D, a novel world modeling approach that first tokenizes sensor observations with VQVAE, then predicts the future via discrete diffusion. To efficiently decode and denoise tokens in parallel, we recast Masked Generative Image Transformer as discrete diffusion and enhance it with a few simple changes, resulting in notable improvement. When applied to learning world models on point cloud observations, Copilot4D reduces prior SOTA Chamfer distance by more than 65% for 1s prediction, and more than 50% for 3s prediction, across NuScenes, KITTI Odometry, and Argoverse2 datasets. Our results demonstrate that discrete diffusion on tokenized agent experience can unlock the power of GPT-like unsupervised learning for robotics.
TD-MPC2: Scalable, Robust World Models for Continuous Control
Nicklas Hansen, Hao Su, Xiaolong Wang
TD-MPC is a model-based reinforcement learning (RL) algorithm that performs local trajectory optimization in the latent space of a learned implicit (decoder-free) world model. In this work, we present TD-MPC2: a series of improvements upon the TD-MPC algorithm. We demonstrate that TD-MPC2 improves significantly over baselines across 104 online RL tasks spanning 4 diverse task domains, achieving consistently strong results with a single set of hyperparameters. We further show that agent capabilities increase with model and data size, and successfully train a single 317M parameter agent to perform 80 tasks across multiple task domains, embodiments, and action spaces. We conclude with an account of lessons, opportunities, and risks associated with large TD-MPC2 agents. Explore videos, models, data, code, and more at https://tdmpc2.com
Neurosymbolic Grounding for Compositional World Models
Atharva Sehgal, Arya Grayeli, Jennifer J. Sun, Swarat Chaudhuri
We introduce Cosmos, a framework for object-centric world modeling that is designed for compositional generalization (CompGen), i.e., high performance on unseen input scenes obtained through the composition of known visual "atoms." The central insight behind Cosmos is the use of a novel form of neurosymbolic grounding. Specifically, the framework introduces two new tools: (i) neurosymbolic scene encodings, which represent each entity in a scene using a real vector computed using a neural encoder, as well as a vector of composable symbols describing attributes of the entity, and (ii) a neurosymbolic attention mechanism that binds these entities to learned rules of interaction. Cosmos is end-to-end differentiable; also, unlike traditional neurosymbolic methods that require representations to be manually mapped to symbols, it computes an entity's symbolic attributes using vision-language foundation models. Through an evaluation that considers two different forms of CompGen on an established blocks-pushing domain, we show that the framework establishes a new state-of-the-art for CompGen in world modeling. Artifacts are available at: https://trishullab.github.io/cosmos-web/
Mastering Memory Tasks with World Models
Mohammad Reza Samsami, Artem Zholus, Janarthanan Rajendran, Sarath Chandar
Current model-based reinforcement learning (MBRL) agents struggle with long-term dependencies. This limits their ability to effectively solve tasks involving extended time gaps between actions and outcomes, or tasks demanding the recalling of distant observations to inform current actions. To improve temporal coherence, we integrate a new family of state space models (SSMs) in world models of MBRL agents to present a new method, Recall to Imagine (R2I). This integration aims to enhance both long-term memory and long-horizon credit assignment. Through a diverse set of illustrative tasks, we systematically demonstrate that R2I not only establishes a new state-of-the-art for challenging memory and credit assignment RL tasks, such as BSuite and POPGym, but also showcases superhuman performance in the complex memory domain of Memory Maze. At the same time, it upholds comparable performance in classic RL tasks, such as Atari and DMC, suggesting the generality of our method. We also show that R2I is faster than the state-of-the-art MBRL method, DreamerV3, resulting in faster wall-time convergence.
MAMBA: an Effective World Model Approach for Meta-Reinforcement Learning
Zohar Rimon, Tom Jurgenson, Orr Krupnik, Gilad Adler, Aviv Tamar
Meta-reinforcement learning (meta-RL) is a promising framework for tackling challenging domains requiring efficient exploration. Existing meta-RL algorithms are characterized by low sample efficiency, and mostly focus on low-dimensional task distributions. In parallel, model-based RL methods have been successful in solving partially observable MDPs, of which meta-RL is a special case. In this work, we leverage this success and propose a new model-based approach to meta-RL, based on elements from existing state-of-the-art model-based and meta-RL methods. We demonstrate the effectiveness of our approach on common meta-RL benchmark domains, attaining greater return with better sample efficiency (up to $15\times$) while requiring very little hyperparameter tuning. In addition, we validate our approach on a slate of more challenging, higher-dimensional domains, taking a step towards real-world generalizing agents.