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PD-MORL: Preference-Driven Multi-Objective Reinforcement Learning Algorithm

Toygun Basaklar, Suat Gumussoy, Umit Ogras

Multi-objective reinforcement learning (MORL) approaches have emerged to tackle many real-world problems with multiple conflicting objectives by maximizing a joint objective function weighted by a preference vector. These approaches find fixed customized policies corresponding to preference vectors specified during training. However, the design constraints and objectives typically change dynamically in real-life scenarios. Furthermore, storing a policy for each potential preference is not scalable. Hence, obtaining a set of Pareto front solutions for the entire preference space in a given domain with a single training is critical. To this end, we propose a novel MORL algorithm that trains a single universal network to cover the entire preference space scalable to continuous robotic tasks. The proposed approach, Preference-Driven MORL (PD-MORL), utilizes the preferences as guidance to update the network parameters. It also employs a novel parallelization approach to increase sample efficiency. We show that PD-MORL achieves up to 25% larger hypervolume for challenging continuous control tasks and uses an order of magnitude fewer trainable parameters compared to prior approaches.

EUCLID: Towards Efficient Unsupervised Reinforcement Learning with Multi-choice Dynamics Model

Yifu Yuan, Jianye Hao, Fei Ni, Yao Mu, Yan Zheng, Yujing Hu, Jinyi Liu, Yingfeng Chen, Changjie Fan

Unsupervised reinforcement learning (URL) poses a promising paradigm to learn useful behaviors in a task-agnostic environment without the guidance of extrinsic rewards to facilitate the fast adaptation of various downstream tasks. Previous works focused on the pre-training in a model-free manner while lacking the study of transition dynamics modeling that leaves a large space for the improvement of sample efficiency in downstream tasks. To this end, we propose an Efficient Unsupervised Reinforcement Learning Framework with Multi-choice Dynamics model (EUCLID), which introduces a novel model-fused paradigm to jointly pre-train the dynamics model and unsupervised exploration policy in the pre-training phase, thus better leveraging the environmental samples and improving the downstream task sampling efficiency. However, constructing a generalizable model which captures the local dynamics under different behaviors remains a challenging problem. We introduce the multi-choice dynamics model that covers different local dynamics under different behaviors concurrently, which uses different heads to learn the state transition under different behaviors during unsupervised pre-training and selects the most appropriate head for prediction in the downstream task. Experimental results in the manipulation and locomotion domains demonstrate that EUCLID achieves state-of-the-art performance with high sample efficiency, basically solving the state-based URLB benchmark and reaching a mean normalized score of 104.0±1.2% in downstream tasks with 100k fine-tuning steps, which is equivalent to DDPG’s performance at 2M interactive steps with 20× more data. More visualization videos are released on our homepage.

Asynchronous Gradient Play in Zero-Sum Multi-agent Games

Ruicheng Ao, Shicong Cen, Yuejie Chi

Finding equilibria via gradient play in competitive multi-agent games has been attracting a growing amount of attention in recent years, with emphasis on designing efficient strategies where the agents operate in a decentralized and symmetric manner with guaranteed convergence. While significant efforts have been made in understanding zero-sum two-player matrix games, the performance in zero-sum multi-agent games remains inadequately explored, especially in the presence of delayed feedbacks, leaving the scalability and resiliency of gradient play open to questions. In this paper, we make progress by studying asynchronous gradient plays in zero-sum polymatrix games under delayed feedbacks. We first establish that the last iterate of entropy-regularized optimistic multiplicative weight updates (OMWU) method converges linearly to the quantal response equilibrium (QRE), the solution concept under bounded rationality, in the absence of delays. The linear convergence continues to hold even when the feedbacks are randomly delayed under mild statistical assumptions, albeit at a slower rate. Moving beyond random delays, we further demonstrate entropy-regularized OMWU with two-timescale learning rates enjoys faster last-iterate convergence under fixed delays, and continues to converge provably even when the delays are arbitrarily bounded. Our methods also lead to finite-time guarantees to approximate the Nash equilibrium (NE) by moderating the amount of regularization. To the best of our knowledge, this work is the first that aims to understand asynchronous gradient play in zero-sum polymatrix games under a wide range of delay assumptions.

Accurate Bayesian Meta-Learning by Accurate Task Posterior Inference

Michael Volpp, Philipp Dahlinger, Philipp Becker, Christian Daniel, Gerhard Neumann

Bayesian meta-learning (BML) enables fitting expressive generative models to small datasets by incorporating inductive priors learned from a set of related tasks. The Neural Process (NP) is a prominent deep neural network-based BML architecture, which has shown remarkable results in recent years. In its standard formulation, the NP encodes epistemic uncertainty in an amortized, factorized, Gaussian variational (VI) approximation to the BML task posterior (TP), using reparametrized gradients. Prior work studies a range of architectural modifications to boost performance, such as attentive computation paths or improved context aggregation schemes, while the influence of the VI scheme remains under-explored. We aim to bridge this gap by introducing GMM-NP, a novel BML model, which builds on recent work that enables highly accurate, full-covariance Gaussian mixture (GMM) TP approximations by combining VI with natural gradients and trust regions. We show that GMM-NP yields tighter evidence lower bounds, which increases the efficiency of marginal likelihood optimization, leading to improved epistemic uncertainty estimation and accuracy. GMM-NP does not require complex architectural modifications, resulting in a powerful, yet conceptually simple BML model, which outperforms the state of the art on a range of challenging experiments, highlighting its applicability to settings where data is scarce.

Investigating Multi-task Pretraining and Generalization in Reinforcement Learning

Adrien Ali Taiga, Rishabh Agarwal, Jesse Farebrother, Aaron Courville, Marc G Bellemare

Deep reinforcement learning~(RL) has achieved remarkable successes in complex single-task settings. However, designing RL agents that can learn multiple tasks and leverage prior experience to quickly adapt to a related new task remains challenging. Despite previous attempts to improve on these areas, our understanding of multi-task training and generalization in RL remains limited. To fill this gap, we investigate the generalization capabilities of a popular actor-critic method, IMPALA. Specifically, we build on previous work that has advocated for the use of modes and difficulties of Atari 2600 games as a challenging benchmark for transfer learning in RL. We do so by pretraining an agent on multiple variants of the same Atari game before fine-tuning on the remaining never-before-seen variants. This protocol simplifies the multi-task pretraining phase by limiting negative interference between tasks and allows us to better understand the dynamics of multi-task training and generalization. We find that, given a fixed amount of pretraining data, agents trained with more variations are able to generalize better. Surprisingly, we also observe that this advantage can still be present after fine-tuning for 200M environment frames than when doing zero-shot transfer. This highlights the potential effect of a good learned representation. We also find that, even though small networks have remained popular to solve Atari 2600 games, increasing the capacity of the value and policy network is critical to achieve good performance as we increase the number of pretraining modes and difficulties. Overall, our findings emphasize key points that are essential for efficient multi-task training and generalization in reinforcement learning.

DeBERTaV3: Improving DeBERTa using ELECTRA-Style Pre-Training with Gradient-Disentangled Embedding Sharing

Pengcheng He, Jianfeng Gao, Weizhu Chen

This paper presents a new pre-trained language model, NewModel, which improves the original DeBERTa model by replacing mask language modeling (MLM) with replaced token detection (RTD), a more sample-efficient pre-training task. Our analysis shows that vanilla embedding sharing in ELECTRA hurts training efficiency and model performance. This is because the training losses of the discriminator and the generator pull token embeddings in different directions, creating the “tug-of-war” dynamics. We thus propose a new gradient-disentangled embedding sharing method that avoids the tug-of-war dynamics, improving both training efficiency and the quality of the pre-trained model. We have pre-trained NewModel using the same settings as DeBERTa to demonstrate its exceptional performance on a wide range of downstream natural language understanding (NLU) tasks. Taking the GLUE benchmark with eight tasks as an example, the NewModel Large model achieves a 91.37% average score, which is 1.37% over DeBERTa and 1.91% over ELECTRA, setting a new state-of-the-art (SOTA) among the models with a similar structure. Furthermore, we have pre-trained a multi-lingual model mNew-Model and observed a larger improvement over strong baselines compared to English models. For example, the mNewModel Base achieves a 79.8% zero-shot cross-lingual accuracy on XNLI and a 3.6% improvement over XLM-R Base, creating a new SOTA on this benchmark. We will make our model and code publicly available.

Explicit Box Detection Unifies End-to-End Multi-Person Pose Estimation

Jie Yang, Ailing Zeng, Shilong Liu, Feng Li, Ruimao Zhang, Lei Zhang

This paper presents a novel end-to-end framework with Explicit box Detection for multi-person Pose estimation, called ED-Pose, where it unifies the contextual learning between human-level (global) and keypoint-level (local) information. Different from previous one-stage methods, ED-Pose re-considers this task as two explicit box detection processes with a unified representation and regression supervision. First, we introduce a human detection decoder from encoded tokens to extract global features. It can provide a good initialization for the latter keypoint detection, making the training process converge fast. Second, to bring in contextual information near keypoints, we regard pose estimation as a keypoint box detection problem to learn both box positions and contents for each keypoint. A human-to-keypoint detection decoder adopts an interactive learning strategy between human and keypoint features to further enhance global and local feature aggregation. In general, ED-Pose is conceptually simple without post-processing and dense heatmap supervision. It demonstrates its effectiveness and efficiency compared with both two-stage and one-stage methods. Notably, explicit box detection boosts the pose estimation performance by 4.5 AP on COCO and 9.9 AP on CrowdPose. For the first time, as a fully end-to-end framework with a L1 regression loss, ED-Pose surpasses heatmap-based Top-down methods under the same backbone by 1.2 AP on COCO and achieves the state-of-the-art with 76.6 AP on CrowdPose without bells and whistles. Code is available at https://github.com/IDEA-Research/ED-Pose.

Clean-image Backdoor: Attacking Multi-label Models with Poisoned Labels Only

Kangjie Chen, Xiaoxuan Lou, Guowen Xu, Jiwei Li, Tianwei Zhang

Multi-label models have been widely used in various applications including image annotation and object detection. The fly in the ointment is its inherent vulnerability to backdoor attacks due to the adoption of deep learning techniques. However, all existing backdoor attacks exclusively require to modify training inputs (e.g., images), which may be impractical in real-world applications. In this paper, we aim to break this wall and propose the first clean-image backdoor attack, which only poisons the training labels without touching the training samples. Our key insight is that in a multi-label learning task, the adversary can just manipulate the annotations of training samples consisting of a specific set of classes to activate the backdoor. We design a novel trigger exploration method to find convert and effective triggers to enhance the attack performance. We also propose three target label selection strategies to achieve different goals. Experimental results indicate that our clean-image backdoor can achieve a 98% attack success rate while preserving the model's functionality on the benign inputs. Besides, the proposed clean-image backdoor can evade existing state-of-the-art defenses.

Taking a Step Back with KCal: Multi-Class Kernel-Based Calibration for Deep Neural Networks

Zhen Lin, Shubhendu Trivedi, Jimeng Sun

Deep neural network (DNN) classifiers are often overconfident, producing miscalibrated class probabilities. In high-risk applications like healthcare, practitioners require fully calibrated probability predictions for decision-making. That is, conditioned on the prediction vector, every class’ probability should be close to the predicted value. Most existing calibration methods either lack theoretical guarantees for producing calibrated outputs, reduce classification accuracy in the process, or only calibrate the predicted class. This paper proposes a new Kernel-based calibration method called KCal. Unlike existing calibration procedures, KCal does not operate directly on the logits or softmax outputs of the DNN. Instead, KCal learns a metric space on the penultimate-layer latent embedding and generates predictions using kernel density estimates on a calibration set. We first analyze KCal theoretically, showing that it enjoys a provable full calibration guarantee. Then, through extensive experiments across a variety of datasets, we show that KCal consistently outperforms baselines as measured by the calibration error and by proper scoring rules like the Brier Score.

Composite Slice Transformer: An Efficient Transformer with Composition of Multi-Scale Multi-Range Attentions

Mingu Lee, Saurabh Pitre, Tianyu Jiang, Pierre-David Letourneau, Matthew J Morse, Kanghwan Jang, Joseph Soriaga, Parham Noorzad, Hsin-Pai Cheng, Christopher Lott

Since the introduction of Transformers, researchers have tackled the notoriously expensive quadratic complexity problem. While significant computational efficiency improvements have been achieved, they come at the cost of reduced accuracy trade-offs. In this paper, we propose Composite Slice Transformer (CST), a Transformer-based network equipped with a composition of multi-scale multi-range attentions, boosting both efficiency and modeling capability. After stacking fixed-length slices of the input sequence, each layer in CST performs a pair of fine-and-coarse-grained attentions with short-long ranges in a sequential manner, coupled with volatile instant positional embedding, enabling efficient token interactions {\em and} improving expressiveness of the model. In addition to significantly reduced $O(NL+N^2/L^2)$ complexity for sequence length $N$ and slice length $L$, CST achieves superior performance on a variety of tasks. We show that CST surpasses recently published efficient Transformers on the Long Range Arena benchmark, demonstrating the bidirectional long-range dependency modeling capability of our model. It outperforms the standard Transformer by a margin of $6.9$\% in average accuracy across the five classification tasks of the benchmark, while being of complexity comparable to other efficient transformers. Furthermore, on the word-level autoregressive language modeling task with the WikiText-103 dataset, CST performs competitively against the Transformer model with only $2$\% gap in the test perplexity while outperforming other efficient Transformers.

An Extensible Multi-modal Multi-task Object Dataset with Materials

Trevor Scott Standley, Ruohan Gao, Dawn Chen, Jiajun Wu, Silvio Savarese

We present EMMa, an Extensible, Multimodal dataset of Amazon product listings that contains rich Material annotations. It contains more than 2.8 million objects, each with image(s), listing text, mass, price, product ratings, and position in Amazon’s product-category taxonomy. We also design a comprehensive taxonomy of 182 physical materials (e.g., Plastic → Thermoplastic → Acrylic). Objects areannotated with one or more materials from this taxonomy. With the numerous attributes available for each object, we develop a Smart Labeling framework to quickly add new binary labels to all objects with very little manual labeling effort, making the dataset extensible. Each object attribute in our dataset can be included in either the model inputs or outputs, leading to combinatorial possibilities in task configurations. For example, we can train a model to predict the object category from the listing text, or the mass and price from the product listing image. EMMa offers a new benchmark for multi-task learning in computer vision and NLP, and allows practitioners to efficiently add new tasks and object attributes at scale.

Revisiting Populations in multi-agent Communication

Paul Michel, Mathieu Rita, Kory Wallace Mathewson, Olivier Tieleman, Angeliki Lazaridou

Despite evidence from cognitive sciences that larger groups of speakers tend to develop more structured languages in human communication, scaling up to populations has failed to yield significant benefits in emergent multi-agent communication. In this paper we advocate for an alternate population-level training paradigm for referential games based on the idea of "partitioning" the agents into sender-receiver pairs and limiting co-adaptation across pairs. We show that this results in optimizing a different objective at the population level, where agents maximize (1) their respective "internal" communication accuracy and (2) some measure of alignment between agents. In experiments, we find that this leads to the emergence of languages that are significantly more compositional. Moreover, when agents are trained in populations that are not fully connected (ie. not all agent pairs interact at training time), this approach reduces multi-linguality and improves zero-shot communication with new agents (ie. agents are able to communicate successfully with other agents outside their training partners).

HypeR: Multitask Hyper-Prompted Training Enables Large-Scale Retrieval Generalization

ZeFeng Cai, Chongyang Tao, Tao Shen, Can Xu, Xiubo Geng, Xin Alex Lin, Liang He, Daxin Jiang

Recently, large-scale text retrieval has made impressive progress, facilitating both information retrieval and downstream knowledge-intensive tasks (e.g., open-domain QA and dialogue). With a moderate amount of data, a neural text retriever can outperform traditional methods such as BM25 by a large step. However, while being applied to out-of-domain data, the performance of a neural retriever degrades considerably. Therefore, how to enable a retriever to perform more robustly across different domains or tasks and even show strong zero-shot transfer ability is critical for building scalable IR systems. To this end, we propose HypeR, a hyper-prompted training mechanism to enable uniform retrieval across tasks of different domains. Specifically, our approach jointly trains the query encoder with a shared prompt-based parameter pool and a prompt synthesizer that dynamically composes hyper-prompt for encoding each query from different tasks or domains. Besides, to avoid the mode collapse of prompt attention distribution for different queries, we design a contrastive prompt regularization that promotes the mode of prompt attention to be aligned and uniform. Through multi-task hyper-prompted training, our retriever can master the ability to dynamically represent different types of queries and transfer knowledge across different domains and tasks. Extensive experiments show our model attains better retrieval performance across different tasks and better zero-shot transfer ability compared with various previous methods.

Task-customized Masked Autoencoder via Mixture of Cluster-conditional Experts

Zhili LIU, Kai Chen, Jianhua Han, Lanqing HONG, Hang Xu, Zhenguo Li, James Kwok

Masked Autoencoder (MAE) is a prevailing self-supervised learning method that achieves promising results in model pre-training. However, when the various downstream tasks have data distributions different from the pre-training data, the semantically irrelevant pre-training information might result in negative transfer, impeding MAE’s scalability. To address this issue, we propose a novel MAE-based pre-training paradigm, Mixture of Cluster-conditional Experts (MoCE), which can be trained once but provides customized pre-training models for diverse downstream tasks. Different from the mixture of experts (MoE), our MoCE trains each expert only with semantically relevant images by using cluster-conditional gates. Thus, each downstream task can be allocated to its customized model pre-trained with data most similar to the downstream data. Experiments on a collection of 11 downstream tasks show that MoCE outperforms the vanilla MAE by 2.45\% on average. It also obtains new state-of-the-art self-supervised learning results on detection and segmentation.

Recon: Reducing Conflicting Gradients From the Root For Multi-Task Learning

Guangyuan SHI, Qimai Li, Wenlong Zhang, Jiaxin Chen, Xiao-Ming Wu

A fundamental challenge for multi-task learning is that different tasks may conflict with each other when they are solved jointly, and a cause of this phenomenon is conflicting gradients during optimization. Recent works attempt to mitigate the influence of conflicting gradients by directly altering the gradients based on some criteria. However, our empirical study shows that ``gradient surgery'' cannot effectively reduce the occurrence of conflicting gradients. In this paper, we take a different approach to reduce conflicting gradients from the root. In essence, we investigate the task gradients w.r.t. each shared network layer, select the layers with high conflict scores, and turn them to task-specific layers. Our experiments show that such a simple approach can greatly reduce the occurrence of conflicting gradients in the remaining shared layers and achieve better performance, with only a slight increase in model parameters in many cases. Our approach can be easily applied to improve various state-of-the-art methods including gradient manipulation methods and branched architecture search methods. Given a network architecture (e.g., ResNet18), it only needs to search for the conflict layers once, and the network can be modified to be used with different methods on the same or even different datasets to gain performance improvement. The source code is available at https://github.com/moukamisama/Recon.

f-DM: A Multi-stage Diffusion Model via Progressive Signal Transformation

Jiatao Gu, Shuangfei Zhai, Yizhe Zhang, Miguel Ángel Bautista, Joshua M. Susskind

Diffusion models (DMs) have recently emerged as SoTA tools for generative modeling in various domains. Standard DMs can be viewed as an instantiation of hierarchical variational autoencoders (VAEs) where the latent variables are inferred from input-centered Gaussian distributions with fixed scales and variances. Unlike VAEs, this formulation constrains DMs from changing the latent spaces and learning abstract representations. In this work, we propose f-DM, a generalized family of DMs which allows progressive signal transformation. More precisely, we extend DMs to incorporate a set of (hand-designed or learned) transformations, where the transformed input is the mean of each diffusion step. We propose a generalized formulation and derive the corresponding de-noising objective with a modified sampling algorithm. As a demonstration, we apply f-DM in image generation tasks with a range of functions, including down-sampling, blurring, and learned transformations based on the encoder of pretrained VAEs. In addition, we identify the importance of adjusting the noise levels whenever the signal is sub-sampled and propose a simple rescaling recipe. f-DM can produce high-quality samples on standard image generation benchmarks like FFHQ, AFHQ, LSUN, and ImageNet with better efficiency and semantic interpretation.

Collaborative Pure Exploration in Kernel Bandit

Yihan Du, Wei Chen, Yuko Kuroki, Longbo Huang

In this paper, we propose a novel Collaborative Pure Exploration in Kernel Bandit model (CoPE-KB), where multiple agents collaborate to complete different but related tasks with limited communication. Our model generalizes prior CoPE formulation with the single-task and classic MAB setting to allow multiple tasks and general reward structures. We propose a novel communication scheme with an efficient kernelized estimator, and design optimal algorithms CoKernelFC and CoKernelFB for CoPE-KB with fixed-confidence and fixed-budget objectives, respectively. Nearly matching upper and lower bounds in both sampling and communication complexity are established to demonstrate the optimality of our algorithms. Our theoretical results explicitly quantify how task similarities influence learning speedup, and only depend on the effective dimension of feature space. Our novel techniques including an efficient kernelized estimator and linear structured instance transformation, which overcome the communication difficulty in high-dimensional feature space and derive communication round lower bounds, can be of independent interests.

Enhancing Meta Learning via Multi-Objective Soft Improvement Functions

Runsheng Yu, Weiyu Chen, Xinrun Wang, James Kwok

Meta-learning tries to leverage information from similar learning tasks. In the commonly-used bilevel optimization formulation, the shared parameter is learned in the outer loop by minimizing the average loss over all tasks. However, the converged solution may be comprised in that it only focuses on optimizing on a small subset of tasks. To alleviate this problem, we consider meta-learning as a multi-objective optimization (MOO) problem, in which each task is an objective. However, existing MOO solvers need to access all the objectives’ gradients in each iteration, and cannot scale to the huge number of tasks in typical meta-learning settings. To alleviate this problem, we propose a scalable gradient-based solver with the use of mini-batch. We provide theoretical guarantees on the Pareto optimality or Pareto stationarity of the converged solution. Empirical studies on various machine learning settings demonstrate that the proposed method is efficient, and achieves better performance than the baselines, particularly on improving the performance of the poorly-performing tasks and thus alleviating the compromising phenomenon.

How to prepare your task head for finetuning

Yi Ren, Shangmin Guo, Wonho Bae, Danica J. Sutherland

In the era of deep learning, transferring information from a pretrained network to a downstream task by finetuning has many benefits. The choice of task head plays an important role in fine-tuning, as the pretrained and downstream tasks are usually different. Although there exist many different designs for finetuning, a full understanding of when and why these algorithms work has been elusive. We analyze how the choice of task head controls feature adaptation and hence influences the downstream performance. By decomposing the feature's learning dynamics, we find the key aspect is the training accuracy and loss at the beginning of finetuning, which determines the "energy" available for the feature's adaptation. We identify a significant trend in the effect of changes in this initial energy on the resulting features after finetuning. Specifically, as the energy increases, the Euclidean and cosine distances between the resulting and original features increase, while their dot product (and the resulting features’ norm) first increases and then decreases. Inspired by this, we give several practical principles that lead to better downstream performance. We analytically prove this trend in an overparamterized linear setting and verify its applicability to different experimental settings.

Multi-objective optimization via equivariant deep hypervolume approximation

Jim Boelrijk, Bernd Ensing, Patrick Forré

Optimizing multiple competing objectives is a common problem across science and industry. The inherent inextricable trade-off between those objectives leads one to the task of exploring their Pareto front. A meaningful quantity for the purpose of the latter is the hypervolume indicator, which is used in Bayesian Optimization (BO) and Evolutionary Algorithms (EAs). However, the computational complexity for the calculation of the hypervolume scales unfavorably with increasing number of objectives and data points, which restricts its use in those common multi-objective optimization frameworks. To overcome these restrictions, previous work has focused on approximating the hypervolume using deep learning. In this work, we propose a novel deep learning architecture to approximate the hypervolume function, which we call DeepHV. For better sample efficiency and generalization, we exploit the fact that the hypervolume is scale equivariant in each of the objectives as well as permutation invariant w.r.t. both the objectives and the samples, by using a deep neural network that is equivariant w.r.t. the combined group of scalings and permutations. We show through an ablation study that including these symmetries leads to significantly improved model accuracy. We evaluate our method against exact, and approximate hypervolume methods in terms of accuracy, computation time, and generalization. We also apply and compare our methods to state-of-the-art multi-objective BO methods and EAs on a range of synthetic and real-world benchmark test cases. The results show that our methods are promising for such multi-objective optimization tasks.