ICCV 2025 Papers

International Conference on Computer Vision

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2,728papers

Counted from the official paper list; may differ slightly from the number the conference announced.

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VRBench: A Benchmark for Multi-Step Reasoning in Long Narrative Videos

Jiashuo Yu, Yue Wu, Meng Chu, Zhifei Ren, Zizheng Huang, Pei Chu, Ruijie Zhang, Yinan He, Qirui Li, Songze Li, Zhenxiang Li, Zhongying Tu, Conghui He, Yu Qiao, Yali Wang, Yi Wang, Limin Wang

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We present VRBench, the first long narrative video benchmark crafted for evaluating large models' multi-step reasoning capabilities, addressing limitations in existing evaluations that overlook temporal reasoning and procedural validity. It comprises 960 long videos (with an average duration of 1.6 hours), along with 8,243 human-labeled multi-step question-answering pairs and 25,106 reasoning steps with timestamps. These videos are curated via a multi-stage filtering process including expert inter-rater reviewing to prioritize plot coherence. We develop a human-AI collaborative framework that generates coherent reasoning chains, each requiring multiple temporally grounded steps, spanning seven types (e.g., event attribution, implicit inference). VRBench designs a multi-phase evaluation pipeline that assesses models at both the outcome and process levels. Apart from the MCQs for the final results, we propose a progress-level LLM-guided scoring metric to evaluate the quality of the reasoning chain from multiple dimensions comprehensively. Through extensive evaluations of 12 LLMs and 19 VLMs on VRBench, we undertake a thorough analysis and provide valuable insights that advance the field of multi-step reasoning.

Poster
VPR-Cloak: A First Look at Privacy Cloak Against Visual Place Recognition

Shuting Dong, Mingzhi Chen, Feng Lu, Hao Yu, Guanghao Li, Zhe Wu, Ming Tang, Chun Yuan

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With the rapid advancement of Visual Place Recognition (VPR) systems, their unauthorized use on social media images enables monitoring of individuals' daily movements, posing serious privacy risks. However, privacy protection for addressing these risks in VPR systems remains an underexplored area. While adversarial perturbations have been widely explored for visual privacy protection, existing methods still fail to simultaneously satisfy the black-box constraint, imperceptibility, and real-time performance required in realistic VPR privacy protection scenarios. In this paper, we present the first look at privacy protection in VPR systems and introduce VPR-Cloak, an efficient privacy-preserving network. We introduce a saliency-aware prior to identify decisive regions for place recognition and propose Saliency-Aware Prior Guided Perturbation Optimization (SAP-PO) to selectively optimize perturbation generation in these areas. To enhance imperceptibility, we further optimize perturbations in the frequency domain, meticulously refining high-frequency components of perturbations while preserving low-frequency structures essential for human perception. Extensive experiments verify that our method outperforms existing SOTA methods. Additionally, our method achieves a 15x speedup in runtime compared to SOTA methods. We also validate on Google and Microsoft Bing, demonstrating the practical applicability in real-world scenarios. The code is released at https://github.com/Dilemma-CMZ/VPR-Cloak.

Poster
VPO: Aligning Text-to-Video Generation Models with Prompt Optimization

Jiale Cheng, Ruiliang Lyu, Xiaotao Gu, Xiao Liu, Jiazheng Xu, Yida Lu, Jiayan Teng, Zhuoyi Yang, Yuxiao Dong, Jie Tang, Hongning Wang, Minlie Huang

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Video generation models have achieved remarkable progress in text-to-video tasks. These models are typically trained on text-video pairs with highly detailed and carefully crafted descriptions, while real-world user inputs during inference are often concise, vague, or poorly structured. This gap makes prompt optimization crucial for generating high-quality videos. Current methods often rely on large language models (LLMs) to refine prompts through in-context learning, but suffer from several limitations: they may distort user intent, omit critical details, or introduce safety risks. Moreover, they optimize prompts without considering the impact on the final video quality, which can lead to suboptimal results. To address these issues, we introduce VPO, a principled framework that optimizes prompts based on three core principles: harmlessness, accuracy, and helpfulness. The generated prompts faithfully preserve user intents and, more importantly, enhance the safety and quality of generated videos. To achieve this, VPO employs a two-stage optimization approach. First, we construct and refine a supervised fine-tuning (SFT) dataset based on principles of safety and alignment. Second, we introduce both text-level and video-level feedback to further optimize the SFT model with preference learning. Our extensive experiments demonstrate that VPO significantly improves safety, alignment, and video quality compared to baseline methods. Moreover, VPO shows strong generalization across video generation models. Furthermore, we demonstrate that VPO could outperform and be combined with RLHF methods on video generation models, underscoring the effectiveness of VPO in aligning video generation models. Our code and data are publicly available at https://github.com/thu-coai/VPO.

Poster
VOccl3D: A Video Benchmark Dataset for 3D Human Pose and Shape Estimation under real Occlusions

Yash Garg, Saketh Bachu, Arindam Dutta, Rohit Lal, Sarosij Bose, Calvin-Khang Ta, M. Salman Asif, Amit Roy-Chowdhury

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Human pose and shape (HPS) estimation methods have been extensively studied, with many demonstrating high zero-shot performance on in-the-wild images and videos. However, these methods often struggle in challenging scenarios involving complex human poses or significant occlusions. Although some studies address 3D human pose estimation under occlusion, they typically evaluate performance on datasets that lack realistic or substantial occlusions, e.g., most existing datasets introduce occlusions with random patches over the human or clipart-style overlays, which may not reflect real-world challenges. To bridge this gap in realistic occlusion datasets, we introduce a novel benchmark dataset, VOccl3D, a Video-based human Occlusion dataset with 3D body pose and shape annotations. Inspired by works such as AGORA and BEDLAM, we constructed this dataset using advanced computer graphics rendering techniques, incorporating diverse real-world occlusion scenarios, clothing textures, and human motions. Additionally, we fine-tuned recent HPS methods, CLIFF and BEDLAM-CLIFF, on our dataset, demonstrating significant qualitative and quantitative improvements across multiple public datasets, as well as on the test split of our dataset, while comparing its performance with other state-of-the-art methods. Furthermore, we leveraged our dataset to enhance human detection performance under occlusion by fine-tuning an existing object detector, YOLO11, thus leading to a robust end-to-end HPS estimation system under occlusions. Overall, this dataset serves as a valuable resource for future research aimed at benchmarking methods designed to handle occlusions, offering a more realistic alternative to existing occlusion datasets.

Poster
VMBench: A Benchmark for Perception-Aligned Video Motion Generation

Xinran Ling, Chen Zhu, Meiqi Wu, Hangyu Li, Xiaokun Feng, Cundian Yang, Aiming Hao, Jiashu Zhu, Jiahong Wu, Xiangxiang Chu

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Video generation has advanced rapidly, improving evaluation methods, yet assessing video's motion remains a major challenge. Specifically, there are two key issues: 1) current motion metrics do not fully align with human perceptions; 2) the existing motion prompts are limited. Based these findings, we introduce VMBench--a comprehensive Video Motion Benchmark that has perception-aligned motion metrics and features the most diverse types of motion. VMBench has several appealing properties: (1) Perception-Driven Motion Evaluation Metrics, we identify five dimensions based on human perception in motion video assessment and develop fine-grained evaluation metrics, providing deeper insights into models' strengths and weaknesses in motion quality. (2) Meta-Guided Motion Prompt Generation, a structured method that extracts meta-information, generates diverse motion prompts with LLMs, and refines them through human-AI validation, resulting in a multi-level prompt library covering six key dynamic scene dimensions. (3) Human-Aligned Validation Mechanism, we provide human preference annotations to validate our benchmarks, with our metrics achieving an average 35.3% improvement in Spearman's correlation over baseline methods. This is the first time that the quality of motion in videos has been evaluated from the perspective of human perception alignment. Additionally, we release VMBench at https://github.com/AMAP-ML/VMBench, setting a new standard for evaluating and advancing motion generation models.

Poster
VLRMBench: A Comprehensive and Challenging Benchmark for Vision-Language Reward Models

Jiacheng Ruan, Wenzhen Yuan, Xian Gao, Ye Guo, Daoxin Zhang, Zhe Xu, Yao Hu, Ting Liu, Yuzhuo Fu

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Although large visual-language models (LVLMs) have demonstrated strong performance in multimodal tasks, errors may occasionally arise due to biases during the reasoning process. Recently, reward models (RMs) have become increasingly pivotal in the reasoning process. Specifically, process RMs evaluate each reasoning step, outcome RMs focus on the assessment of reasoning results, and critique RMs perform error analysis on the entire reasoning process, followed by corrections. However, existing benchmarks for vision-language RMs (VLRMs) typically assess only a single aspect of their capabilities (e.g., distinguishing between two answers), thus limiting the all-round evaluation and restricting the development of RMs in the visual-language domain. To address this gap, we propose a comprehensive and challenging benchmark, dubbed as VLRMBench, encompassing 12,634 questions. VLRMBench is constructed based on three distinct types of datasets, covering mathematical reasoning, hallucination understanding, and multi-image understanding. We design 12 tasks across three major categories, focusing on evaluating VLRMs in the aspects of process understanding, outcome judgment, and critique generation. Extensive experiments are conducted on 21 open-source models and 5 advanced closed-source models, highlighting the challenges posed by VLRMBench. For instance, in the `Forecasting Future', a binary classification task, the advanced GPT-4o achieves only a 76.0% accuracy. The code is available at https://github.com/JCruan519/VLRMBench.

Poster
VLR-Driver: Large Vision-Language-Reasoning Models for Embodied Autonomous Driving

Fanjie Kong, Yitong Li, Weihuang Chen, Chen Min, Yizhe Li, Zhiqiang Gao, Haoyang Li, Zhongyu Guo, Hongbin Sun

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The rise of embodied intelligence and multi-modal large language models has led to exciting advancements in the field of autonomous driving, establishing it as a prominent research focus in both academia and industry. However, when confronted with intricate and ambiguous traffic scenarios, the lack of logical reasoning and cognitive decision-making capabilities remains the primary challenge impeding the realization of embodied autonomous driving. Although Vision Language Models (VLMs) have enhanced the deep semantic understanding of autonomous driving systems, they exhibit notable limitations in decision explainability when handling rare and long-tail traffic scenarios. In this paper, we propose VLR-Driver, a novel multi-modal Vision-Language-Reasoning (VLR) framework based on Chain of Thought (CoT) for embodied autonomous driving. The framework employs a spatiotemporal CoT reasoning approach to recursively analyze potential safety risks and driving intentions of other agents, thereby delivering an efficient and transparent decision-making process. Furthermore, we construct a multi-modal reasoning-decision dataset to support the advancement of hierarchical reasoning of VLMs in autonomous driving. Closed-loop experiments conducted in CARLA demonstrate that the VLR-Driver significantly outperforms state-of-the-art end-to-end methods. Notably, key metrics such as driving score improved by 17.5%, while the success rate improved by 22.2%, offering a more transparent, reliable, and secure solution for autonomous driving systems.

Poster
VLM4D: Towards Spatiotemporal Awareness in Vision Language Models

Shijie Zhou, Alexander Vilesov, Xuehai He, Ziyu Wan, Shuwang Zhang, Aditya Nagachandra, Di Chang, Dongdong Chen, Xin Eric Wang, Achuta Kadambi

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Vision language models (VLMs) have shown remarkable capabilities in integrating linguistic and visual reasoning but remain fundamentally limited in understanding dynamic spatiotemporal interactions. Humans effortlessly track and reason about object movements, rotations, and perspective shifts--abilities essential for robust dynamic real-world understanding yet notably lacking in current VLMs. In this paper, we introduce VLM4D, the first benchmark specifically designed to evaluate the spatiotemporal reasoning capabilities of VLMs. Our benchmark comprises diverse real-world and synthetic videos accompanied by carefully curated question-answer pairs emphasizing translational and rotational motions, perspective awareness, and motion continuity. Through comprehensive evaluations of state-of-the-art open and closed-source VLMs, we identify significant performance gaps compared to human baselines, highlighting fundamental deficiencies in existing models. Extensive analysis reveals that VLMs struggle particularly with integrating multiple visual cues and maintaining temporal coherence. We further explore promising directions, such as leveraging 4D feature field reconstruction and targeted spatiotemporal supervised fine-tuning, demonstrating their effectiveness in enhancing spatiotemporal comprehension. Our work aims to encourage deeper exploration into improving VLMs' spatial and temporal grounding, paving the way towards more capable and reliable visual intelligence for dynamic environments.

Poster
VLDrive: Vision-Augmented Lightweight MLLMs for Efficient Language-grounded Autonomous Driving

Ruifei Zhang, Wei Zhang, Xiao Tan, Sibei Yang, Xiang Wan, Xiaonan Luo, Guanbin Li

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Recent advancements in language-grounded autonomous driving have been significantly promoted by the sophisticated cognition and reasoning capabilities of large language models (LLMs). However, current LLM-based approaches encounter critical challenges: (1) Failure analysis reveals that frequent collisions and obstructions, stemming from limitations in visual representations, remain primary obstacles to robust driving performance. (2) The substantial parameters of LLMs pose considerable deployment hurdles. To address these limitations, we introduce VLDrive, a novel approach featuring a lightweight MLLM architecture with enhanced vision components. VLDrive achieves compact visual tokens through innovative strategies, including cycle-consistent dynamic visual pruning and memory-enhanced feature aggregation. Furthermore, we propose a distance-decoupled instruction attention mechanism to improve joint visual-linguistic feature learning, particularly for long-range visual tokens. Extensive experiments conducted in the CARLA simulator demonstrate VLDrive's effectiveness. Notably, VLDrive achieves state-of-the-art driving performance while reducing parameters by 81% (from 7B to 1.3B), yielding substantial driving score improvements of 15.4%, 16.8%, and 7.6% at tiny, short, and long distances, respectively, in closed-loop evaluations. Code is available at https://github.com/ReaFly/VLDrive.

Poster
VLABench: A Large-Scale Benchmark for Language-Conditioned Robotics Manipulation with Long-Horizon Reasoning Tasks

Shiduo Zhang, Zhe Xu, Peiju Liu, Xiaopeng Yu, Yuan Li, Qinghui Gao, Zhaoye Fei, Zhangyue Yin, Zuxuan Wu, Yu-Gang Jiang, Xipeng Qiu

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General-purposed embodied agents are designed to understand the users' natural instructions or intentions and act precisely to complete universal tasks. Recently, methods based on foundation models especially Vision-Language-Action models (VLAs) have shown a substantial potential to solve language-conditioned manipulation (LCM) tasks well. However, existing benchmarks do not adequately meet the needs of VLAs and relative algorithms. To better define such general-purpose tasks in the context of LLMs and advance the research in VLAs, we present VLABench, an open-source benchmark for evaluating universal LCM task learning. VLABench provides 100 carefully designed categories of tasks, with strong randomization in each category of task and a total of 2000+ objects. VLABench stands out from previous benchmarks in four key aspects: 1) tasks requiring world knowledge and common sense transfer, 2) natural language instructions with implicit human intentions rather than templates, 3) long-horizon tasks demanding multi-step reasoning, and 4) evaluation of both action policies and language model capabilities. The benchmark assesses multiple competencies including understanding of mesh&texture, spatial relationship, semantic instruction, physical laws, knowledge transfer and reasoning, etc. To support the downstream finetuning, we provide high-quality training data collected via an automated framework incorporating heuristic skills and prior information. The experimental results indicate that both the current state-of-the-art pretrained VLAs and the workflow based on VLMs face challenges in our tasks.

Poster
VITAL: More Understandable Feature Visualization through Distribution Alignment and Relevant Information Flow

Ada Görgün, Bernt Schiele, Jonas Fischer

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Neural networks are widely adopted to solve complex and challenging tasks. Especially in high-stakes decision-making, understanding their reasoning process is crucial, yet proves challenging for modern deep networks. Feature visualization (FV) is a powerful tool to decode what information neurons are responding to and hence to better understand the reasoning behind such networks. In particular, in FV we generate human-understandable images that reflect the information detected by neurons of interest. However, current methods often yield unrecognizable visualizations, exhibiting repetitive patterns and visual artifacts that are hard to understand for a human. To address these problems, we propose to guide FV through **statistics of real image features** combined with measures of **relevant network flow** to generate prototypical images. Our approach yields human-understandable visualizations that both qualitatively and quantitatively improve over state-of-the-art FVs across various architectures. As such, it can be used to decode **which** information the network uses, complementing mechanistic circuits that identify **where** it is encoded.

Poster
VISO: Accelerating In-orbit Object Detection with Language-Guided Mask Learning and Sparse Inference

Meiqi Wang, Han Qiu

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In-orbit object detection is essential for Earth observation missions on satellites equipped with GPUs. A promising approach is to use pre-trained vision-language modeling (VLM) to enhance its open-vocabulary capability. However, adopting it on satellites poses two challenges: (1) satellite imagery differs substantially from natural images, and (2) satellites' embedded GPUs are insufficient for complex models' inference. We reveal their lack of a crucial prior: in-orbit detection involves identifying a set of known objects within a cluttered yet monotonous background. Motivated by this observation, we propose VISO, a Vision-language Instructed Satellite Object detection model that focuses on object-specific features while suppressing irrelevant regions through language-guided mask learning. After pre-training on a large-scale satellite dataset with 3.4M region-text pairs, VISO enhances object-text alignment and object-centric features to improve detection accuracy. Also, VISO suppresses irrelevant regions, enabling highly sparse inference to accelerate speed on satellites. Extensive experiments show that VISO without sparsity outperforms state-of-the-art (SOTA) VLMs in zero-shot detection by increasing 34.1% AP and reducing 27xFLOPs, and surpasses specialist models in supervised object detection and object referring by improving 2.3% AP. When sparsifying VISO to a comparable AP, FLOPs can be greatly reduced by up to 8.5x. Real-world tests reveal that VISO achieves a 2.8-4.8xFPS speed-up on satellites' embedded GPUs.

Poster
VISION-XL: High Definition Video Inverse Problem Solver using Latent Image Diffusion Models

Taesung Kwon, Jong Chul Ye

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In this paper, we propose a novel framework for solving high-definition video inverse problems using latent image diffusion models. Building on recent advancements in spatio-temporal optimization for video inverse problems using image diffusion models, our approach leverages latent-space diffusion models to achieve enhanced video quality and resolution. To address the high computational demands of processing high-resolution frames, we introduce a pseudo-batch consistent sampling strategy, allowing efficient operation on a single GPU. Additionally, to improve temporal consistency, we present pseudo-batch inversion, an initialization technique that incorporates informative latents from the measurement. By integrating with SDXL, our framework achieves state-of-the-art video reconstruction across a wide range of spatio-temporal inverse problems, including complex combinations of frame averaging and various spatial degradations, such as deblurring, super-resolution, and inpainting. Unlike previous methods, our approach supports multiple aspect ratios (landscape, vertical, and square) and delivers HD-resolution reconstructions (exceeding 1280x720) in under 6 seconds per frame on a single NVIDIA 4090 GPU. Project page: https://vision-xl.github.io/.

Poster
VIPerson: Flexibly Generating Virtual Identity for Person Re-Identification

Xiao-Wen Zhang, Delong Zhang, Yi-Xing Peng, Zhi Ouyang, Jingke Meng, Wei-Shi Zheng

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Person re-identification (ReID) is to match the person images under different camera views. Training ReID models necessitates a substantial amount of labeled real-world data, leading to high labeling costs and privacy issues. Although several ReID data synthetic methods are proposed to address these issues, they fail to generate images with new identities or real-world camera styles. In this paper, we propose a novel pedestrian generation pipeline, VIPerson, to generate camera-realistic pedestrian images with flexible Virtual Identities for the Person ReID task. VIPerson focuses on three key factors in data synthesis: (I) Virtual identity diversity: Enhancing the latent diffusion model with our proposed dropout text embedding, we flexibly generate random and hard identities. (II) Scalable cross-camera variations: VIPerson introduces scalable variations of scenes and poses within each identity. (III) Camera-realistic style: Adopting an identity-agnostic approach to transfer realistic styles, we avoid privacy exposure of real identities. Extensive experimental results across a broad range of downstream ReID tasks demonstrate the superiority of our generated dataset over existing methods. In addition, VIPerson can be adapted to the identity expansion scenario, which widens the application of our pipeline. The dataset and code of VIPerson are available at https://isee-laboratory.github.io/VIPerson/.

Poster
VIGFace: Virtual Identity Generation for Privacy-Free Face Recognition Dataset

Minsoo Kim, Min-Cheol Sagong, Gi Pyo Nam, Junghyun Cho, Ig-Jae Kim

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Deep learning-based face recognition continues to face challenges due to its reliance on huge datasets obtained from web crawling, which can be costly to gather and raise significant real-world privacy concerns. To address this issue, we propose VIGFace, a novel framework capable of generating synthetic facial images. Our idea originates from pre-assigning virtual identities in the feature space. Initially, we train the face recognition model using a real face dataset and create a feature space for both real and virtual identities, where virtual prototypes are orthogonal to other prototypes. Subsequently, we train the diffusion model based on the established feature space, enabling it to generate authentic human face images from real prototypes and synthesize virtual face images from virtual prototypes.Our proposed framework provides two significant benefits. Firstly, it shows clear separability between existing individuals and virtual face images, allowing one to create synthetic images with confidence and without concerns about privacy and portrait rights. Secondly, it ensures improved performance through data augmentation by incorporating real existing images. Extensive experiments demonstrate the superiority of our virtual face dataset and framework, outperforming the previous state-of-the-art on various face recognition benchmarks.

Poster
VGMamba: Attribute-to-Location Clue Reasoning for Quantity-Agnostic 3D Visual Grounding

Yihang Zhu, Jinhao Zhang, Yuxuan Wang, Aming WU, Cheng Deng

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As an important direction of embodied intelligence, 3D Visual Grounding has attracted much attention, aiming to identify 3D objects matching the given language description. Most existing methods often follow a two-stage process, i.e., first detecting proposal objects and identifying the right objects based on the relevance to the given query. However, when the query is complex, it is difficult to leverage an abstract language representation to lock the corresponding objects accurately, affecting the grounding performance. In general, given a specific object, humans usually follow two clues to finish the corresponding grounding, i.e., attribute and location clues. To this end, we explore a new mechanism, attribute-to-location clue reasoning, to conduct accurate grounding. Particularly, we propose a VGMamba network that consists of an SVD-based attribute mamba, location mamba, and multi-modal fusion mamba. Taking a 3D point cloud scene and language query as the input, we first exploit SVD to make a decomposition of the extracted features. Then, a slidingwindow operation is conducted to capture attribute characteristics. Next, a location mamba is presented to obtain the corresponding location information. Finally, by means of multi-modal mamba fusion, the model could effectively localize the object that matches the given query. In the experiment, our method is verified on four datasets. Extensive experimental results demonstrate the superiority of our method.

Poster
VGGSounder: Audio-Visual Evaluations for Foundation Models

Daniil Zverev, Thaddäus Wiedemer, Ameya Prabhu, Matthias Bethge, Wieland Brendel, A. Sophia Koepke

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Designing effective foundation models requires high-quality evaluation datasets. With the emergence of audio-visual foundation models, reliable assessment of their multi-modal understanding is essential. The current gold standard for evaluating audio-visual understanding is the popular classification dataset VGGSound. However, our analysis identifies several critical issues in VGGSound, including incomplete labelling, partially overlapping classes, and misaligned modalities. These flaws lead to distorted evaluations of models' true auditory and visual capabilities. To address these limitations, we introduce VGGSounder, a comprehensively re-annotated, multi-label test set extending VGGSound that is explicitly designed to accurately evaluate audio-visual foundation models. VGGSounder features detailed modality annotations, enabling precise analyses of modality-specific performance and revealing previously unnoticed model limitations. We believe VGGSounder offers a robust and reliable benchmark supporting the future development of audio-visual foundation models.

Poster