ICCV 2025 Papers

International Conference on Computer Vision

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2,728papers

Counted from the official paper list; may differ slightly from the number the conference announced.

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    2,70299.0%
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    261.0%

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Learning Null Geodesics for Gravitational Lensing Rendering in General Relativity

Mingyuan Sun, Zheng Fang, Jiaxu Wang, Kunyi Zhang, Qiang Zhang, Renjing Xu

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We present GravlensX, an innovative method for rendering black holes with gravitational lensing effects using neural networks. The methodology involves training neural networks to fit the spacetime around black holes and then employing these trained models to generate the path of light rays affected by gravitational lensing. This enables efficient and scalable simulations of black holes, significantly decreasing the time required for rendering compared to traditional methods. We validate our approach through extensive rendering of multiple black hole systems with superposed Kerr metric, demonstrating its capability to produce accurate visualizations with significantly 15x reduced computational time. Our findings suggest that neural networks offer a promising alternative for rendering complex astrophysical phenomena, potentially paving a new path to astronomical visualization.

Poster
Learning Normals of Noisy Points by Local Gradient-Aware Surface Filtering

Qing Li, Huifang Feng, Xun Gong, Yu Shen Liu

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Estimating normals for noisy point clouds is a persistent challenge in 3D geometry processing, particularly for end-to-end oriented normal estimation. Existing methods generally address relatively clean data and rely on supervised priors to fit local surfaces within specific neighborhoods. In this paper, we propose a novel approach for learning normals from noisy point clouds through local gradient-aware surface filtering. Our method projects noisy points onto the underlying surface by utilizing normals and distances derived from an implicit function constrained by local gradients. We start by introducing a distance measurement operator for global surface fitting on noisy data, which integrates projected distances along normals. Following this, we develop an implicit field-based filtering approach for surface point construction, adding projection constraints on these points during filtering. To address issues of over-smoothing and gradient degradation, we further incorporate local gradient consistency constraints, as well as local gradient orientation and aggregation. Comprehensive experiments on normal estimation, surface reconstruction, and point cloud denoising demonstrate the state-of-the-art performance of our method. The source code and trained models are available at https://github.com/LeoQLi/LGSF.

Poster
Learning Normal Flow Directly From Events

Dehao Yuan, Levi Burner, Jiayi Wu, Minghui Liu, Jingxi Chen, Yiannis Aloimonos, Cornelia Fermuller

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Event-based motion field estimation is an important task. However, current optical flow methods face challenges: learning-based approaches, often frame-based and relying on CNNs, lack cross-domain transferability, while model-based methods, though more robust, are less accurate. To address the limitations of optical flow estimation, recent works have focused on normal flow, which can be more reliably measured in regions with limited texture or strong edges. However, existing normal flow estimators are predominantly model-based and suffer from high errors. In this paper, we propose a novel supervised point-based method for normal flow estimation that overcomes the limitations of existing event learning-based approaches. Using a local point cloud encoder, our method directly estimates per-event normal flow from raw events, offering multiple unique advantages: 1) It produces temporally and spatially sharp predictions. 2) It supports more diverse data augmentation, such as random rotation, to improve robustness across various domains. 3) It naturally supports uncertainty quantification via ensemble inference, which benefits downstream tasks. 4) It enables training and inference on undistorted data in normalized camera coordinates, improving transferability across cameras. Extensive experiments demonstrate our method achieves better and more consistent performance than state-of-the-art methods when transferred across different datasets. Leveraging this transferability, we train our model on the union of datasets and release it for public use. Finally, we introduce an egomotion solver based on a maximum-margin problem that uses normal flow and IMU to achieve strong performance in challenging scenarios. Codes are available at https://github.com/dhyuan99/VecKM_flow.

Poster
Learning Neural Scene Representation from iToF Imaging

Wenjie Chang, Hanzhi Chang, Yueyi Zhang, Wenfei Yang, Tianzhu Zhang

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Indirect Time-of-Flight (iToF) cameras are popular for 3D perception because they are cost-effective and easy to deploy. They emit modulated infrared signals to illuminate the scene and process the received signals to generate amplitude and phase images. The depth is calculated from the phase using the modulation frequency. However, the obtained depth often suffers from noise caused by multi-path interference, low signal-to-noise ratio (SNR), and depth wrapping. Building on recent advancements in neural scene representations, which have shown great potential in 3D modeling from multi-view RGB images, we propose leveraging this approach to reconstruct 3D representations from noisy iToF data. Our method utilizes the multi-view consistency of amplitude and phase maps, fusing information from all input views to generate an accurate scene representation. Considering the impact of infrared illumination, we propose a new rendering scheme for amplitude maps based on signed distance function (SDF) and introduce a neural lighting function to model the appearance variations caused by active illumination. We also incorporate a phase-guided sampling strategy and a wrapping-aware phase-to-depth loss to utilize raw phase information and mitigate depth wrapping. Additionally, we add a noise-weight loss to prevent excessive smoothing information across noisy multi-view measurements. Experiments conducted on synthetic and real-world datasets demonstrate that the proposed method outperforms state-of-the-art techniques.

Poster
Learning Large Motion Estimation from Intermediate Representations with a High-Resolution Optical Flow Dataset Featuring Long-Range Dynamic Motion

Hoonhee Cho, Yuhwan Jeong, Kuk-Jin Yoon

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With advancements in sensor and display technologies, high-resolution imagery is becoming increasingly prevalent in diverse applications. As a result, optical flow estimation needs to adapt to larger image resolutions, where even moderate movements lead to substantial pixel displacements, making long-range motion estimation more critical than ever. However, existing datasets primarily focus on short-range flow in low-resolution settings, limiting the generalization of models to high-resolution scenarios with large displacements. Additionally, there is a lack of suitable datasets for evaluating model capacity in long-range motion estimation, further hindering progress in this area. To address this, we introduce RelayFlow-4K, high-resolution 4K optical flow dataset designed to capture diverse motion patterns, including long-range intermediate frame flows. While such datasets provide valuable training resources, long-range estimation remains challenging due to increased matching ambiguity. Simply incorporating these datasets does not inherently improve performance. To this end, we propose a novel training framework that integrates matching cost distillation and incremental time-step learning to refine cost volume estimation and stabilize training. Additionally, we leverage the distance map, which measures the distance from unmatched regions to their nearest matched pixels, improving occlusion handling. Our approach significantly enhances long-range optical flow estimation in high-resolution settings. Our datasets and code are available at https://github.com/Chohoonhee/RelayFlow-4K.

Poster
Learning Interpretable Queries for Explainable Image Classification with Information Pursuit

Stefan Kolek, Aditya Chattopadhyay, Kwan Ho Ryan Chan, Hector Andrade-Loarca, Gitta Kutyniok, Rene Vidal

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Information Pursuit (IP) is a recently introduced learning framework to construct classifiers that are interpretable-by-design. Given a set of task-relevant and interpretable data queries, IP selects a small subset of the most informative queries and makes predictions based on the gathered query-answer pairs. However, a key limitation of IP is its dependency on task-relevant interpretable queries, which typically require considerable data annotation and curation efforts. While previous approaches have explored using general-purpose large language models to generate these query sets, they rely on prompt engineering heuristics and often yield suboptimal query sets, resulting in a performance gap between IP and non-interpretable black-box predictors. In this work, we propose parameterizing IP queries as a learnable dictionary defined in the latent space of vision-language models such as CLIP. We formulate an optimization objective to learn IP queries and propose an alternating optimization algorithm that shares appealing connections with classic sparse dictionary learning algorithms. Our learned dictionary outperforms baseline methods based on handcrafted or prompted dictionaries across several image classification benchmarks.

Poster
Learning Implicit Features with Flow-Infused Transformations for Realistic Virtual Try-On

Delong Zhang, Qiwei Huang, Yang Sun, Yuanliu Liu, Wei-Shi Zheng, Pengfei Xiong, Wei Zhang

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Diffusion-based virtual try-on aims to synthesize a realistic image that seamlessly integrating the specific garment into a target model. The primary challenge lies in effectively guiding the warping process of the latent diffusion model. However, previous methods either lack direct guidance or explicitly warp the garment image, which highly depends on the performance of the warping module. In this paper, we propose FIA-VTON, which leverages the implicit flow feature as guidance by adopting a Flow Infused Attention module on virtual try-on. The dense warp flow map is projected as indirect guidance to enhance the feature map warping in the generation process implicitly, which is less sensitive to the warping estimation accuracy than an explicit warp of the garment image. To further enhance implicit warp guidance, we incorporate high-level spatial attention to complement the dense warp. Experimental results on the VTON-HD and DressCode dataset significantly outperform state-of-the-art methods, demonstrating that FIA-VTON is effective and robust for virtual try-on.

Poster
Learning Hierarchical Line Buffer for Image Processing

Jiacheng Li, Feiran Li, Daisuke Iso

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In recent years, neural networks have achieved significant progress in offline image processing. However, in online scenarios, particularly in on-chip implementations, memory usage emerges as a critical bottleneck due to the limited memory resources of integrated image processors. In this study, we focus on reducing the memory footprint of neural networks for on-chip image processing by optimizing network design for efficient memory utilization. Specifically, we consider a typical scenario in which images outputted from an image sensor are processed sequentially using line buffers in a line-by-line manner. This setting necessitates the modeling of both intra-line and inter-line correlations--capturing dependencies among pixels within a single line group and across different line groups, respectively.To model intra-line correlations, we propose a progressive feature enhancement strategy, where line pixels are processed with expanding strip convolutions in multiple stages.For inter-line correlation modeling, we introduce a hierarchical line buffer formulation, where features extracted from previous lines are incrementally reused and compressed across multiple hierarchical levels.Comprehensive experiments on various image processing tasks, including RAW denoising, Gaussian denoising, and super-resolution, demonstrate that the proposed method achieves a superior trade-off between performance and memory efficiency than previous solutions, e.g., up to 1dB PSNR gain in RAW denoising at one-fifth of peak memory usage.

Poster
Learning Few-Step Diffusion Models by Trajectory Distribution Matching

Yihong Luo, Tianyang Hu, Jiacheng Sun, Yujun Cai, Jing Tang

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Accelerating diffusion model sampling is crucial for efficient AIGC deployment. While diffusion distillation methods -- based on distribution matching and trajectory matching -- reduce sampling to as few as one step, they fall short on complex tasks like text-to-image generation. Few-step generation offers a better balance between speed and quality, but existing approaches face a persistent trade-off: distribution matching lacks flexibility for multi-step sampling, while trajectory matching often yields suboptimal image quality.To bridge this gap, we propose learning few-step diffusion models by Trajectory Distribution Matching (TDM), a unified distillation paradigm that combines the strengths of distribution and trajectory matching. Our method introduces a data-free score distillation objective, aligning the student's trajectory with the teacher's at the distribution level. Further, we develop a sampling-steps-aware objective that decouples learning targets across different steps, enabling more adjustable sampling.This approach supports both deterministic sampling for superior image quality and flexible multi-step adaptation, achieving state-of-the-art performance with remarkable efficiency. Our model, TDM, outperforms existing methods on various backbones, such as SDXL and PixArt-\alpha, delivering superior quality and significantly reduced training costs.In particular, our method distills PixArt-\alpha into a 4-step generator that outperforms its teacher on real user preference at 1024 resolution. This is accomplished with 500 iterations and 2 A800 hours -- a training cost of approximately 1% of the previous state-of-the-art distillation method. In addition, our proposed TDM can be extended to accelerate text-to-video diffusion. Notably, TDM can outperform its teacher model (CogVideoX-2B) by using only 4 NFE on VBench, improving the total score from 80.91 to 81.65.

Poster
Learning Efficient and Generalizable Human Representation with Human Gaussian Model

Yifan Liu, Shengjun Zhang, Chensheng Dai, Yang Chen, Hao Liu, Chen Li, Yueqi Duan

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Modeling animatable human avatars from videos is a long-standing and challenging problem. While conventional methods require per-instance optimization, recent feed-forward methods have been proposed to generate 3D Gaussians with a learnable network.However, these methods predict independent Gaussians for each frame prediction without fully capturing the relations of Gaussians from different frames, which are hard to be animated by novel poses. To address this, we propose Human Gaussian Graph (HGG) to generate generalizable and animatable Gaussian representations. Specifically, we construct a dual-layer graph to model the relations between predicted Gaussians from multiple frames and SMPL mesh. We design an intra-node operation to aggregate various Gaussian information at different timesteps to benefit from video inputs. Furthermore, we propose an inter-node operation to support message passing between SMPL vertices. In this manner, we leverage the human structure prior to recover generalizable and animatable Gaussian representations.Experimental results on novel view synthesis and novel pose animation demonstrate the efficiency and generalization of our method.

Poster
Learning Dense Feature Matching via Lifting Single 2D Image to 3D Space

Yingping Liang, Yutao Hu, Wenqi Shao, Ying Fu

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Feature matching plays a fundamental role in many computer vision tasks, yet existing methods rely on scarce and clean multi-view image collections, which constrains their generalization to diverse and challenging scenarios. Moreover, conventional feature encoders are typically trained on single-view 2D images, limiting their capacity to capture 3D-aware correspondences. In this paper, we propose a novel two-stage framework that lifts 2D images to 3D space, named as Lift to Match (L2M), taking full advantage of large-scale and diverse single-view images. To be specific, in the first stage, we learn a 3D-aware feature encoder using a combination of multi-view image synthesis and 3D feature Gaussian representation, which injects 3D geometry knowledge into the encoder. In the second stage, a novel-view rendering strategy, combined with large-scale synthetic data generation from single-view images, is employed to learn a feature decoder for robust feature matching, thus achieving generalization across diverse domains. Extensive experiments demonstrate that our method achieves superior generalization across zero-shot evaluation benchmarks, highlighting the effectiveness of the proposed framework for robust feature matching.

Poster
Learning Deblurring Texture Prior from Unpaired Data with Diffusion Model

Chengxu Liu, Lu Qi, Jinshan Pan, Xueming Qian, Ming-Hsuan Yang

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Since acquiring large amounts of realistic blurry-sharp image pairs is difficult and expensive, learning blind image deblurring from unpaired data is a more practical and promising solution. Unfortunately, most existing approaches only use adversarial learning to bridge the gap from blurry domains to sharp domains, ignoring the complex and unpredictable nature of real-world blurry patterns. In this paper, we propose a novel diffusion model (DM)-based framework, dubbed TP-Diff, for image deblurring by learning spatially varying texture prior from unpaired sharp data. In particular, TP-Diff performs DM to generate the prior knowledge used to recover the texture of blurry images. To implement it, we propose a Texture Prior Encoder (TPE) that introduces a memory mechanism to encode the texture prior and thereby provide supervision for the DM training. To fully exploit the generated texture priors, we further present the Texture Transfer Transformer layer (TTformer), in which a novel Filter-Modulated Multi-head Self-Attention (FM-MSA) efficiently removes spatially varying blurring through adaptive filtering. In addition, a wavelet-based adversarial loss is used to preserve high-frequency texture details. Extensive evaluations demonstrate that TP-Diff provides a promising unsupervised deblurring solution and outperforms SOTA methods in six widely-used benchmarks.

Poster
Learning Beyond Still Frames: Scaling Vision-Language Models with Video

Yiyuan Zhang, Handong Li, Jing Liu, Xiangyu Yue

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High-quality image-text data is critical in enhancing Vision-Language Models (VLMs), but traditional image-based pretraining approaches face limitations. These methods are resource-intensive, relying on curated, high-quality interleaved data that is costly and challenging to collect at scale. Additionally, while such datasets improve static image-text understanding, they fail to develop the temporal and motion comprehension needed for video understanding. To address these gaps, we propose incorporating video pretraining into VLMs to improve the model's ability to capture temporal dynamics and general visual perception, which requires reconciling spatial redundancy with strict temporal causality. Therefore, we propose Causal Hierarchical Aggregation to separate computation-heavy spatial encoding from lightweight temporal propagation and construct hierarchical receptive fields at varying granularities. As we scale video context to more than 100 billion tokens, our method excels in high throughput and state-of-the-art performances on both Image and Video understanding, as shown in Figure 1, providing a scalable solution to enhance multimodal learning in dynamic contexts.

Poster
Learning A Unified Template for Gait Recognition

Panjian Huang, Saihui Hou, Junzhou Huang, Yongzhen Huang

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"What I cannot create, I do not understand." Human wisdom reveals that creation is one of the highest forms of learning. For example, Diffusion Models have demonstrated remarkable semantic structural and memory capabilities in image generation, denoising, and restoration, which intuitively benefits representation learning. However, current gait networks rarely embrace this perspective, relying primarily on learning by contrasting gait samples under varying complex conditions, leading to semantic inconsistency and uniformity issues. To address these issues, we propose Origins with generative capabilities whose underlying philosophy is that different entities are generated from a unified template, inherently regularizing gait representations within a consistent and diverse semantic space to capture differences accurately. Admittedly, learning this unified template is exceedingly challenging, as it requires the comprehensiveness of the template to encompass gait representations with various conditions. Inspired by Diffusion Models, Origins diffuses the unified template into timestep templates for gait generative modeling, and meanwhile transfers the unified template for gait representation learning. Especially, gait generative modeling and representation learning serve as a unified framework to end-to-end joint training. Extensive experiments on CASIA-B, CCPG, SUSTech1K, Gait3D, GREW and CCGR-MINI demonstrate that Origins performs representation learning within a unified template, achieving superior performance.

Poster
Learning 4D Embodied World Models

Haoyu Zhen, Qiao Sun, Hongxin Zhang, Junyan Li, Siyuan Zhou, Yilun Du, Chuang Gan

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This paper presents an effective approach for learning novel 4D embodied world models, which predict the dynamic evolution of 3D scenes over time in response to an embodied agent's actions, providing both spatial and temporal consistency. We propose to learn a 4D world model by training on RGB-DN (RGB, Depth, and Normal) videos.This not only surpasses traditional 2D models by incorporating detailed shape, configuration, and temporal changes into their predictions, but also allows us to effectively learn accurate inverse dynamic models for an embodied agent. Specifically, we first extend existing robotic manipulation video datasets with depth and normal information leveraging off-the-shelf models. Next, we fine-tune a video generation model on this annotated dataset, which jointly predicts RGB-DN (RGB, Depth, and Normal) for each frame. We then present an algorithm to directly convert generated RGB, Depth, and Normal videos into a high-quality 4D scene of the world. Our method ensures temporal and spatial coherence in 4D scene predictions from embodied scenarios, enables novel view synthesis for embodied environments, and facilitates policy learning that significantly outperforms those derived from prior video-based world models.

Poster
Learning 3D Scene Analogies with Neural Contextual Scene Maps

Junho Kim, Gwangtak Bae, Eun Sun Lee, Young Min Kim

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Understanding scene contexts is crucial for machines to perform tasks and adapt prior knowledge in unseen or noisy 3D environments. As data-driven learning is intractable to comprehensively encapsulate diverse ranges of layouts and open spaces, we propose teaching machines to identify relational commonalities in 3D spaces. Instead of focusing on point-wise or object-wise representations, we introduce 3D scene analogies, which are smooth maps between 3D scene regions that align spatial relationships. Unlike well-studied single instance-level maps, these scene-level maps smoothly link large scene regions, potentially enabling unique applications in trajectory transfer in AR/VR, long demonstration transfer for imitation learning, and context-aware object rearrangement. To find 3D scene analogies, we propose neural contextual scene maps, which extract descriptor fields summarizing semantic and geometric contexts, and holistically align them in a coarse-to-fine manner for map estimation. This approach reduces reliance on individual feature points, making it robust to input noise or shape variations. Experiments demonstrate the effectiveness of our approach in identifying scene analogies and transferring trajectories or object placements in diverse indoor scenes, indicating its potential for robotics and AR/VR applications. Project page including the code is available through this link: https://82magnolia.github.io/3d_scene_analogies/.

Poster
Learning 3D Object Spatial Relationships from Pre-trained 2D Diffusion Models

Sangwon Baik, Hyeonwoo Kim, Hanbyul Joo

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We present a method for learning 3D spatial relationships between object pairs, referred to as object-object spatial relationships (OOR), by leveraging synthetically generated 3D samples from pre-trained 2D diffusion models. We hypothesize that images synthesized by 2D diffusion models inherently capture realistic OOR cues, enabling efficient collection of a 3D dataset to learn OOR for various unbounded object categories. Our approach synthesizes diverse images that capture plausible OOR cues, which we then uplift into 3D samples. Leveraging our diverse collection of 3D samples for the object pairs, we train a score-based OOR diffusion model to learn the distribution of their relative spatial relationships. Additionally, we extend our pairwise OORtomulti-object OOR by enforcing consistency across pairwise relations and preventing object collisions. Extensive experiments demonstrate the robustness of our method across various object-object spatial relationships, along with its applicability to 3D scene arrangement tasks and human motion synthesis using our OOR diffusion model.

Poster
Learned Image Compression with Hierarchical Progressive Context Modeling

Yuqi Li, Haotian Zhang, Li Li, Dong Liu

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Context modeling is essential in learned image compression for accurately estimating the distribution of latents. While recent advanced methods have expanded context modeling capacity, they still struggle to efficiently exploit long-range dependency and diverse context information across different coding steps. In this paper, we introduce a novel Hierarchical Progressive Context Model (HPCM) for more efficient context information acquisition. Specifically, HPCM employs a hierarchical coding schedule to sequentially model the contextual dependencies among latents at multiple scales, which enables more efficient long-range context modeling. Furthermore, we propose a progressive context fusion mechanism that incorporates contextual information from previous coding steps into the current step, effectively exploiting diverse contextual information. Experimental results demonstrate that our method achieves state-of-the-art rate-distortion performance and strikes a better balance between compression performance and computational complexity. The code is available at https://github.com/lyq133/LIC-HPCM.

Poster
Learnable Retrieval Enhanced Visual-Text Alignment and Fusion for Radiology Report Generation

Qin Zhou, Guoyan Liang, Xindi Li, Jingyuan Chen, Zhe Wang, Chang Yao, Sai Wu

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Automated radiology report generation is essential for improving diagnostic efficiency and reducing the workload of medical professionals. However, existing methods face significant challenges, such as disease class imbalance and insufficient cross-modal fusion. To address these issues, we propose the learnable Retrieval Enhanced Visual-Text Alignment and Fusion (REVTAF) framework, which effectively tackles both class imbalance and visual-text fusion in report generation. REVTAF incorporates two core components: (1) a Learnable Retrieval Enhancer (LRE) that utilizes semantic hierarchies from hyperbolic space and intra-batch context through a ranking-based metric. LRE adaptively retrieves the most relevant reference reports, enhancing image representations, particularly for underrepresented (tail) class inputs; and (2) a fine-grained visual-text alignment and fusion strategy that ensures consistency across multi-source cross-attention maps for precise alignment. This component further employs an optimal transport-based cross-attention mechanism to dynamically integrate task-relevant textual knowledge for improved report generation. By combining adaptive retrieval with multi-source alignment and fusion, REVTAF achieves fine-grained visual-text integration under weak image-report level supervision while effectively mitigating data imbalance issues. The experiments demonstrate that REVTAF outperforms state-of-the-art methods, achieving an average improvement of 7.4% on the MIMIC-CXR dataset and 2.9% on the IU X-Ray dataset. Comparisons with mainstream multimodal LLMs (e.g., GPT-series models), further highlight its superiority in radiology report generation.

Poster