ICCV 2025 Papers

International Conference on Computer Vision

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2,728papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Poster
    2,70299.0%
  • Other / unlabeled
    261.0%

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Predict-Optimize-Distill: A Self-Improving Cycle for 4D Object Understanding

Mingxuan Wu, Huang Huang, Justin Kerr, Chung Min Kim, Anthony Zhang, Brent Yi, Angjoo Kanazawa

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Whether snipping with scissors or opening a box, humans can quickly understand the 3D configurations of familiar objects. For novel objects, we can resort to long-form inspection to build intuition. The more we observe the object, the better we get at predicting its 3D state immediately. Existing systems, however, are limited to either optimizing underlying representations from multi-view observations or training a feed-forward predictor from supervised datasets. We introduce Predict-Optimize-Distill (POD), a self-improving framework that interleaves prediction and optimization in a mutually reinforcing cycle to achieve better 4D object understanding with increasing observation time. Given a multi-view object scan and a long-form monocular video of human-object interaction, POD iteratively trains a neural network to predict local part poses from RGB frames, uses this predictor to initialize a global optimization which refines output poses through inverse rendering, then finally distills the results of optimization back into the model by generating synthetic self-labeled training data from novel viewpoints. Each iteration improves both the predictive model and the optimized motion trajectory, creating a virtuous cycle that bootstraps its own training data to learn about the pose configurations of an object. We also introduce a quasi-multiview mining strategy for reducing depth ambiguity by leveraging long video. We evaluate POD on 14 real-world and 5 synthetic objects with various joint types, including revolute and prismatic joints as well as multi-body configurations where parts detach or reattach independently. POD demonstrates significant improvement over a pure optimization baseline which gets stuck in local minima, particularly for longer videos. We also find that POD's performance improves with both video length and successive iterations of the self-improving cycle, highlighting its ability to scale performance with additional observations and compute.

Poster
Precise Action-to-Video Generation Through Visual Action Prompts

Yuang Wang, Chao Wen, Haoyu Guo, Sida Peng, Minghan Qin, Hujun Bao, Xiaowei Zhou, Ruizhen Hu

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We present visual action prompts, a unified action representation for action-to-video generation of complex high-DoF interactions while maintaining transferable visual dynamics across domains. Action-driven video generation faces a precision-generality tradeoff: existing methods using text, primitive actions, or coarse masks offer generality but lack precision, while agent-centric action signals provide precision at the cost of cross-domain transferability. To balance action precision and dynamic transferability, we propose to "render" actions into precise visual prompts as domain-agnostic representations that preserve both geometric precision and cross-domain adaptability for complex actions; specifically, we choose visual skeletons for its generality and accessibility. We propose robust pipelines to construct skeletons from two interaction-rich data sources -- human-object interactions (HOI) and dexterous robotic manipulation -- enabling cross-domain training of action-driven generative models. By integrating visual skeletons into pretrained video generation models via lightweight fine-tuning, we enable precise action control of complex interaction while preserving the learning of cross-domain dynamics. Experiments on EgoVid, RT-1 and DROID demonstrate the effectiveness of our proposed approach.

Poster
Preacher: Paper-to-Video Agentic System

Jingwei Liu, Ling Yang, Hao Luo, Fan Wang, Hongyan Li, Mengdi Wang

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The paper-to-video task converts a research paper into a structured video abstract, distilling key concepts, methods, and conclusions into an accessible, well-organized format. While state-of-the-art video generation models demonstrate potential, they are constrained by limited LLM context windows, rigid video duration constraints, limited stylistic diversity, and an inability to represent domain-specific knowledge. To address these limitations, we introduce Preacher, the first paper-to-video agentic system. Preacher employs a top-down approach to decompose, summarize, and reformulate the paper, followed by bottom-up video generation, synthesizing diverse video segments into a coherent abstract. To align cross-modal representations, we define key scenes and introduce a Progressive Chain of Thought (P-CoT) for granular, iterative planning. Preacher successfully generates high-quality video abstracts across five research fields, demonstrating expertise beyond current video generation models.

Poster
Power of Cooperative Supervision: Multiple Teachers Framework for Advanced 3D Semi-Supervised Object Detection

Jin-Hee Lee, Jae-Keun Lee, Jeseok Kim, Kwon Soon

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To ensure safe autonomous driving in complex urban environments, it is essential not only to develop high-performance object detection models but also to establish a diverse and representative dataset that captures a wide range of urban scenarios and object characteristics. To address these challenges, we introduce a new multi-class 3D LiDAR dataset that comprehensively reflects various urban environments and object types, along with a robust semi-supervised 3D object detection (SSOD) framework. Our SSOD framework leverages a novel multiple teachers model, where similar object classes are grouped and supervised by category-specialized teacher networks. This category-specific collaborative guidance enables the student network to learn more effectively, leading to improved object detection performance. Additionally, we propose the Pseudo-points Generator (PointGen), a simple yet effective technique designed to enhance the generation of high-quality pseudo-labels for the teacher network, mitigating the impact of sparse LiDAR point clouds. Extensive experiments on the Waymo Open Dataset, KITTI, and our newly introduced dataset validate the effectiveness of both our dataset and SSOD framework. Experimental results demonstrate that our approach consistently outperforms state-of-the-art 3D SSOD methods across all evaluated datasets. To encourage further research in this domain, we will publicly release our multi-class LiDAR dataset and source code on our GitHub repository.

Poster
PossLoss: A Reliable and Sensitive Facial Landmark Detection Loss Function

Qikui Zhu

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ate and locate the peak of the heatmap, while adaptively balancing the influence of landmarks and background pixels through self-weighting, addressing the extreme imbalance between landmarks and non-landmarks. More advanced is that our PossLoss is sample-sensitive, which can distinguish easy and hard landmarks and adaptively make the model focused more on hard landmarks. Moreover, it addresses the difficulty of accurately evaluating heatmap distribution, especially in addressing small errors due to peak mismatches. We analyzed and evaluated our PossLoss on three challenging facial landmark detection tasks. The experimental results show that our PossLoss significantly improves the performance of landmark detection and outperforms the state-of-the-art methods.

Poster
PoseSyn: Synthesizing Diverse 3D Pose Data from In-the-Wild 2D Data

ChangHee Yang, Hyeonseop Song, Seokhun Choi, Seungwoo Lee, Jaechul Kim, Hoseok Do

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Despite considerable efforts to enhance the generalization of 3D pose estimators without costly 3D annotations, existing data augmentation methods struggle in real-world scenarios with diverse human appearances and complex poses. We propose PoseSyn, a novel data synthesis framework that transforms abundant in-the-wild 2D pose dataset into diverse 3D pose-image pairs. PoseSyn comprises two key components: Error Extraction Module (EEM), which identifies challenging poses from the 2D pose datasets, and Motion Synthesis Module (MSM), which synthesizes motion sequences around the challenging poses. Then, by generating realistic 3D training data via a human animation model--aligned with challenging poses and appearances--PoseSyn boosts the accuracy of various 3D pose estimators by up to 14% across real-world benchmarks including various backgrounds and occlusions, challenging poses, and multi-view scenarios. Extensive experiments further confirm that PoseSyn is a scalable and effective approach for improving generalization without relying on expensive 3D annotations, regardless of the pose estimator's model size or design.

Poster
PoseAnchor: Robust Root Position Estimation for 3D Human Pose Estimation

Jun-Hee Kim, Jumin Han, Seong-Whan Lee

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Standard 3D human pose estimation (HPE) benchmarks employ root-centering, which normalizes poses relative to the pelvis but discards absolute root position information. While effective for evaluation, this approach limits real-world applications such as motion tracking, AR/VR, and human-computer interaction, where absolute root position is essential. Moreover, incorporating root position into these models often leads to performance degradation. To address these limitations, we introduce PoseAnchor, a unified framework that seamlessly integrates root position estimation while improving overall pose accuracy. PoseAnchor leverages Iterative Hard Thresholding Robust Least Squares Regression (ITRR), a novel robust regression approach introduced to 3D HPE for the first time. ITRR effectively mitigates the impact of noisy 2D detections, enabling more accurate root position estimation. With ITRR, PoseAnchor enables zero-shot root localization, allowing existing models to estimate absolute root positions without retraining or architectural modifications. ITRR identifies a support set of reliable joints based on their spatial relationships to achieve robust root estimation, effectively filtering out unreliable joints. Beyond zero-shot localization, PoseAnchor incorporates ITRR into a Data-Driven Training framework that selectively utilizes the support set to optimize pose learning. By dynamically filtering high-confidence joint data, PoseAnchor mitigates noise while improving robustness.

Poster
Ponimator: Unfolding Interactive Pose for Versatile Human-human Interaction Animation

Shaowei Liu, Chuan Guo, Bing Zhou, Jian Wang

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Close-proximity human-human interactive poses convey rich contextual information about interaction dynamics. Given such poses, humans can intuitively infer the context and anticipate possible past and future dynamics, drawing on strong priors of human behavior. Inspired by this observation, we propose Ponimator, a simple framework anchored on proximal interactive poses for versatile interaction animation. Our training data consists of close-contact two-person poses and their surrounding temporal context from motion-capture interaction datasets. Leveraging interactive pose priors, Ponimator employs two conditional diffusion models: (1) a pose animator that uses the temporal prior to generate dynamic motion sequences from interactive poses, and (2) a pose generator that applies the spatial prior to synthesize interactive poses from a single pose, text, or both when interactive poses are unavailable. Collectively, Ponimator supports diverse tasks, including image-based interaction animation, reaction animation, and text-to-interaction synthesis, facilitating the transfer of interaction knowledge from high-quality mocap data to open-world scenarios. Empirical experiments across diverse datasets and applications demonstrate the universality of the pose prior and the effectiveness and robustness of our framework. Codes and video visualization can be found at https://stevenlsw.github.io/ponimator/

Poster
Polarimetric Neural Field via Unified Complex-Valued Wave Representation

Chu Zhou, Yixin Yang, Junda Liao, Heng Guo, Boxin Shi, Imari Sato

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Polarization has found applications in various computer vision tasks by providing additional physical cues. However, due to the limitations of current imaging systems, polarimetric parameters are typically stored in discrete form, which is non-differentiable and limits their applicability in polarization-based vision. While current neural field methods have shown promise for continuous signal reconstruction, they struggle to model the intrinsic physical interdependencies among polarimetric parameters. In this work, we propose a physics-grounded representation scheme to represent polarimetric parameters as a unified complex-valued wave. Tailored to this scheme, we propose a tuning-free fitting strategy along with a lightweight complex-valued neural network, enabling property-preserved reconstruction. Experimental results show that our method achieves state-of-the-art performance and facilitates smooth polarized image rendering and flexible resolution adjustments.

Poster
PolarAnything: Diffusion-based Polarimetric Image Synthesis

Kailong Zhang, Youwei Lyu, Heng Guo, Si Li, Zhanyu Ma, Boxin Shi

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Polarization images facilitate image enhancement and 3D reconstruction tasks, but the limited accessibility of polarization cameras hinders their broader application. This gap drives the need for synthesizing photorealistic polarization images. The existing polarization simulator Mitsuba relies on a parametric polarization image formation model and requires extensive 3D assets covering shape and PBR materials, preventing it from generating large-scale photorealistic images. To address this problem, we propose PolarAnything, capable of synthesizing polarization images from a single RGB input with both photorealism and physical accuracy, eliminating the dependency on 3D asset collections. Drawing inspiration from the zero-shot performance of pretrained diffusion models, we introduce a diffusion-based generative framework with an effective representation strategy that preserves the fidelity of polarization properties. Experiments show that our model generates high-quality polarization images and supports downstream tasks like shape from polarization.

Poster
PolGS: Polarimetric Gaussian Splatting for Fast Reflective Surface Reconstruction

Yufei Han, Bowen Tie, Heng Guo, Youwei Lyu, Si Li, Boxin Shi, Yunpeng Jia, Zhanyu Ma

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Efficient shape reconstruction for surfaces with complex reflectance properties is crucial for real-time virtual reality. While 3D Gaussian Splatting (3DGS)-based methods offer fast novel view rendering by leveraging their explicit surface representation, their reconstruction quality lags behind that of implicit neural representations, particularly in the case of recovering surfaces with complex reflective reflectance. To address these problems, we propose PolGS, a Polarimetric Gaussian Splatting model allowing fast reflective surface reconstruction in 10 minutes. By integrating polarimetric constraints into the 3DGS framework, PolGS effectively separates specular and diffuse components, enhancing reconstruction quality for challenging reflective materials. Experimental results on the synthetic and real-world dataset validate the effectiveness of our method.

Poster
PointGAC: Geometric-Aware Codebook for Masked Point Modeling

Abiao Li, Chenlei Lv, Yuming Fang, Yifan Zuo, Jian Zhang, Guofeng Mei

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Most masked point cloud modeling (MPM) methods follow a regression paradigm to reconstruct the coordinate or feature of masked regions. However, they tend to over-constrain the model to learn the details of the masked region, resulting in failure to capture generalized features. To address this limitation, we propose PointGAC, a novel clustering-based MPM method that aims to align the feature distribution of masked regions. Specially, it features an online codebook-guided teacher-student framework. Firstly, it presents a geometry-aware partitioning strategy to extract initial patches. Then, the teacher model updates a codebook via online K-means based on features extracted from the complete patches. This procedure facilitates codebook vectors to become cluster centers. Afterward, we assigns the unmasked features to their corresponding cluster centers, and the student model aligns the assignment for the reconstructed masked features. This strategy focuses on identifying the cluster centers to which the masked features belong, enabling the model to learn more generalized feature representations. Benefiting from a proposed codebook maintenance mechanism, codebook vectors are actively updated, which further increases the efficiency of semantic feature learning. Experiments validate the effectiveness of the proposed method on various downstream tasks. Code is available at https://github.com/LAB123-tech/PointGAC.

Poster
Point Cloud Self-supervised Learning via 3D to Multi-view Masked Learner

Zhimin Chen, Xuewei Chen, Xiao Guo, Yingwei Li, Longlong Jing, Liang Yang, Bing Li

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Recently, multi-modal masked autoencoders (MAE) has been introduced in 3D self-supervised learning, offering enhanced feature learning by leveraging both 2D and 3D data to capture richer cross-modal representations. However, these approaches have two limitations: (1) they inefficiently require both 2D and 3D modalities as inputs, even though the inherent multi-view properties of 3D point clouds already contain 2D modality. (2) input 2D modality causes the reconstruction learning to unnecessarily rely on visible 2D information, hindering 3D geometric representation learning. To address these challenges, we propose a 3D to Multi-View Learner (Multi-View ML) that only utilizes 3D modalities as inputs and effectively capture rich spatial information in 3D point clouds. Specifically, we first project 3D point clouds to multi-view 2D images at the feature level based on 3D-based pose. Then, we introduce two components: (1) a 3D to multi-view autoencoder that reconstructs point clouds and multi-view images from 3D and projected 2D features; (2) a multi-scale multi-head (MSMH) attention mechanism that facilitates local-global information interactions in each decoder transformer block through attention heads at various scales. Additionally, a novel two-stage self-training strategy is proposed to align 2D and 3D representations. Our method outperforms state-of-the-art counterparts across various downstream tasks, including 3D classification, part segmentation, and object detection.

Poster
PlugMark: A Plug-in Zero-Watermarking Framework for Diffusion Models

Pengzhen Chen, Yanwei Liu, Xiaoyan Gu, Enci Liu, Zhuoyi Shang, Xiangyang Ji, Wu Liu

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Diffusion models have significantly advanced the field of image synthesis, making the protection of their intellectual property (IP) a critical concern. Existing IP protection methods primarily focus on embedding watermarks into generated images by altering the structure of the diffusion process. However, these approaches inevitably compromise the quality of the generated images and are particularly vulnerable to fine-tuning attacks, especially for open-source models such as Stable Diffusion (SD). In this paper, we propose PlugMark, a novel plug-in zero-watermarking framework for diffusion models. The core idea of PlugMark is based on two observations: a classifier can be uniquely characterized by its decision boundaries, and a diffusion model can be uniquely represented by the knowledge acquired from training data.Building on this foundation, we introduce a diffusion knowledge extractor that can be plugged into a diffusion model to extract its knowledge and output a classification result. PlugMark subsequently generates boundary representations based on this classification result, serving as a zero-distortion watermark that uniquely represents the decision boundaries and, by extension, the knowledge of the diffusion model. Since only the extractor requires training, the performance of the original diffusion model remains unaffected.Extensive experimental results demonstrate that PlugMark can robustly extract high-confidence zero-watermarks from both the original model and its post-processed versions while effectively distinguishing them from non-post-processed diffusion models.

Poster
Plug-in Feedback Self-adaptive Attention in CLIP for Training-free Open-Vocabulary Segmentation

Zhixiang Chi, Yanan Wu, Li Gu, Huan Liu, Ziqiang Wang, Yang Zhang, Yang Wang, Konstantinos Plataniotis

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CLIP exhibits strong visual-textual alignment but struggle with open-vocabulary segmentation due to poor localization. Prior methods enhance spatial coherence by modifying intermediate attention. But, this coherence isn't consistently propagated to the final output due to subsequent operations such as projections. Additionally, intermediate attention lacks direct interaction with text representations, such semantic discrepancy limits the full potential of CLIP.In this work, we propose a training-free, feedback-driven self-adaptive framework that adapts output-based patch-level correspondences back to the intermediate attention. The output predictions, being the culmination of the model's processing, encapsulate the most comprehensive visual and textual semantics about each patch. Our approach enhances semantic consistency between internal representations and final predictions by leveraging the model's outputs as a stronger spatial coherence prior. We design key modules, including attention isolation, confidence-based pruning for sparse adaptation, and adaptation ensemble, to effectively feedback the output coherence cues. Our method functions as a plug-in module, seamlessly integrating into four state-of-the-art approaches with three backbones (ViT-B, ViT-L, ViT-H). We further validate our framework across multiple attention types (Q-K, self-self, and Proxy augmented with MAE, SAM, and DINO). Our approach consistently improves their performance across eight benchmarks.

Poster
Player-Centric Multimodal Prompt Generation for Large Language Model Based Identity-Aware Basketball Video Captioning

Zeyu Xi, Haoying Sun, Yaofei Wu, Junchi Yan, Haoran Zhang, Lifang Wu, Liang Wang, Changwen Chen

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Existing sports video captioning methods often focus on the action yet overlook player identities, limiting their applicability. Although some methods integrate extra information to generate identity-aware descriptions, the player identities are sometimes incorrect because the extra information is independent of the video content. This paper proposes a player-centric multimodal prompt generation network for identity-aware sports video captioning (LLM-IAVC), which focuses on recognizing player identities from a visual perspective. Specifically, an identity-related information extraction module (IRIEM) is designed to extract player-related multimodal embeddings. IRIEM includes a player identification network (PIN) for extracting visual features and player names, and a bidirectional semantic interaction module (BSIM) to link player features with video content for mutual enhancement. Additionally, a visual context learning module (VCLM) is designed to capture the key video context information. Finally, by integrating the outputs of the above modules as the multimodal prompt for the large language model (LLM), it facilitates the generation of descriptions with player identities. To support this work, we construct a new benchmark called NBA-Identity, a large identity-aware basketball video captioning dataset with 9,726 videos covering 9 major event types. The experimental results on NBA-Identity and VC-NBA-2022 demonstrate that our proposed model achieves advanced performance. Code and dataset are publicly available at https://github.com/Zeyu1226-mt/LLM-IAVC.

Poster
PlaneRAS: Learning Planar Primitives for 3D Plane Recovery

Fang Zhang, Wenzhao Zheng, Linqing Zhao, Zelan Zhu, Jiwen Lu, Xiuzhuang Zhou

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3D plane recovery from monocular images constitutes a fundamental task in indoor scene understanding. Recent methods formulate this problem as 2D pixel-level segmentation through convolutional networks or query-based architectures, which purely rely on 2D pixel features while neglecting the inherent 3D spatial nature of planar surfaces. To address this limitation, we propose an end-to-end Plane Reconstruction, Aggregation, and Splatting (PlaneRAS) framework that explicitly leverages 3D geometric reasoning combined with online planar primitive reconstruction. Our framework introduces two core components: 1) a reconstruction module utilizing customized planar primitives to compactly represent 3D scene, and 2) a recovery module that aggregates local primitives to derive globally consistent plane instances. The proposed 3D-aware representation enables direct integration of pretrained geometric priors, significantly enhancing performance beyond conventional 2D-centric approaches. Extensive experiments on ScanNet and NYUv2 datasets demonstrate state-of-the-art results across various evaluation metrics, resulting from our explicit 3D geometric modeling and effective fusion of cross-dimensional features.

Poster
Planar Affine Rectification from Local Change of Scale and Orientation

Yuval Nissan, Marc Pollefeys, Daniel Barath

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We propose a method for affine rectification of an image plane by leveraging changes in local scales and orientations under projective distortion. Specifically, we derive a novel linear constraint that directly relates pairs of points with orientations to the parameters of a projective transformation. This constraint is combined with an existing linear constraint on local scales, leading to highly robust rectification. The method reduces to solving a system of linear equations, enabling an efficient algebraic least-squares solution. It requires only two local scales and two local orientations, which can be extracted from, e.g., SIFT features. Unlike prior approaches, our method does not impose restrictions on individual features, does not require class segmentation, and makes no assumptions about feature interrelations. It is compatible with any feature detector that provides local scale or orientation. Furthermore, combining scaled and oriented points with line segments yields a highly robust algorithm that outperforms baselines. Extensive experiments show the effectiveness of our approach on real-world images, including repetitive patterns, building facades, and text-based content.

Poster
PlanGen: Towards Unified Layout Planning and Image Generation in Auto-Regressive Vision Language Models

Runze He, Bo Cheng, Yuhang Ma, Qingxiang Jia, Shanyuan Liu, Ao Ma, Xiaoyu Wu, Liebucha Wu, Dawei Leng, Yuhui Yin

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In this paper, we propose a unified layout planning and image generation model, PlanGen, which can pre-plan spatial layout conditions before generating images as shown in Figure 1. Unlike previous diffusion-based models that treat layout planning and layout-to-image as two separate models, PlanGen jointly models the two tasks into one autoregressive transformer using only next-token prediction. PlanGen integrates layout conditions into the model as context without requiring specialized encoding of local captions and bounding box coordinates, which provides significant advantages over the previous embed-and-pool operations on layout conditions, particularly when dealing with complex layouts. Unified prompting allows PlanGen to perform multitasking training related to layout, including layout planning, layout-to-image generation, image layout understanding, etc. In addition, PlanGen can be seamlessly expanded to layout-guided image manipulation thanks to the well-designed modeling, with teacher-forcing content manipulation policy and negative layout guidance. Extensive experiments verify the effectiveness of our PlanGen in multiple layout-related tasks, showing its great potential.

Poster