ICCV 2019 Papers

International Conference on Computer Vision

Decision breakdown

1,075papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    20018.6%
  • Poster
    86280.2%
  • Other / unlabeled
    131.2%

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The LogBarrier Adversarial Attack: Making Effective Use of Decision Boundary Information

Chris Finlay, Aram-Alexandre Pooladian, Adam Oberman

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Adversarial attacks for image classification are small perturbations to images that are designed to cause misclassification by a model. Adversarial attacks formally correspond to an optimization problem: find a minimum norm image perturbation, constrained to cause misclassification. A number of effective attacks have been developed. However, to date, no gradient-based attacks have used best practices from the optimization literature to solve this constrained minimization problem. We design a new untargeted attack, based on these best practices, using the well-regarded logarithmic barrier method. On average, our attack distance is similar or better than all state-of-the-art attacks on benchmark datasets (MNIST, CIFAR10, ImageNet-1K). In addition, our method performs significantly better on the most challenging images, those which normally require larger perturbations for misclassification. We employ the LogBarrier attack on several adversarially defended models, and show that it adversarially perturbs all images more efficiently than other attacks: the distance needed to perturb all images is significantly smaller with the LogBarrier attack than with other state-of-the-art attacks.

Poster
TexturePose: Supervising Human Mesh Estimation With Texture Consistency

Georgios Pavlakos, Nikos Kolotouros, Kostas Daniilidis

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This work addresses the problem of model-based human pose estimation. Recent approaches have made significant progress towards regressing the parameters of parametric human body models directly from images. Because of the absence of images with 3D shape ground truth, relevant approaches rely on 2D annotations or sophisticated architecture designs. In this work, we advocate that there are more cues we can leverage, which are available for free in natural images, i.e., without getting more annotations, or modifying the network architecture. We propose a natural form of supervision, that capitalizes on the appearance constancy of a person among different frames (or viewpoints). This seemingly insignificant and often overlooked cue goes a long way for model-based pose estimation. The parametric model we employ allows us to compute a texture map for each frame. Assuming that the texture of the person does not change dramatically between frames, we can apply a novel texture consistency loss, which enforces that each point in the texture map has the same texture value across all frames. Since the texture is transferred in this common texture map space, no camera motion computation is necessary, or even an assumption of smoothness among frames. This makes our proposed supervision applicable in a variety of settings, ranging from monocular video, to multi-view images. We benchmark our approach against strong baselines that require the same or even more annotations that we do and we consistently outperform them. Simultaneously, we achieve state-of-the-art results among model-based pose estimation approaches in different benchmarks. The project website with videos, results, and code can be found at https://seas.upenn.edu/ pavlakos/projects/texturepose.

Poster
Texture Fields: Learning Texture Representations in Function Space

Michael Oechsle, Lars Mescheder, Michael Niemeyer, Thilo Strauss, Andreas Geiger

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In recent years, substantial progress has been achieved in learning-based reconstruction of 3D objects. At the same time, generative models were proposed that can generate highly realistic images. However, despite this success in these closely related tasks, texture reconstruction of 3D objects has received little attention from the research community and state-of-the-art methods are either limited to comparably low resolution or constrained experimental setups. A major reason for these limitations is that common representations of texture are inefficient or hard to interface for modern deep learning techniques. In this paper, we propose Texture Fields, a novel texture representation which is based on regressing a continuous 3D function parameterized with a neural network. Our approach circumvents limiting factors like shape discretization and parameterization, as the proposed texture representation is independent of the shape representation of the 3D object. We show that Texture Fields are able to represent high frequency texture and naturally blend with modern deep learning techniques. Experimentally, we find that Texture Fields compare favorably to state-of-the-art methods for conditional texture reconstruction of 3D objects and enable learning of probabilistic generative models for texturing unseen 3D models. We believe that Texture Fields will become an important building block for the next generation of generative 3D models.

Oral
TextPlace: Visual Place Recognition and Topological Localization Through Reading Scene Texts

Ziyang Hong, Yvan Petillot, David Lane, Yishu Miao, Sen Wang

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Visual place recognition is a fundamental problem for many vision based applications. Sparse feature and deep learning based methods have been successful and dominant over the decade. However, most of them do not explicitly leverage high-level semantic information to deal with challenging scenarios where they may fail. This paper proposes a novel visual place recognition algorithm, termed TextPlace, based on scene texts in the wild. Since scene texts are high-level information invariant to illumination changes and very distinct for different places when considering spatial correlation, it is beneficial for visual place recognition tasks under extreme appearance changes and perceptual aliasing. It also takes spatial-temporal dependence between scene texts into account for topological localization. Extensive experiments show that TextPlace achieves state-of-the-art performance, verifying the effectiveness of using high-level scene texts for robust visual place recognition in urban areas.

Poster
TextDragon: An End-to-End Framework for Arbitrary Shaped Text Spotting

Wei Feng, Wenhao He, Fei Yin, Xu-Yao Zhang, Cheng-Lin Liu

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Most existing text spotting methods either focus on horizontal/oriented texts or perform arbitrary shaped text spotting with character-level annotations. In this paper, we propose a novel text spotting framework to detect and recognize text of arbitrary shapes in an end-to-end manner, using only word/line-level annotations for training. Motivated from the name of TextSnake, which is only a detection model, we call the proposed text spotting framework TextDragon. In TextDragon, a text detector is designed to describe the shape of text with a series of quadrangles, which can handle text of arbitrary shapes. To extract arbitrary text regions from feature maps, we propose a new differentiable operator named RoISlide, which is the key to connect arbitrary shaped text detection and recognition. Based on the extracted features through RoISlide, a CNN and CTC based text recognizer is introduced to make the framework free from labeling the location of characters. The proposed method achieves state-of-the-art performance on two curved text benchmarks CTW1500 and Total-Text, and competitive results on the ICDAR 2015 Dataset.

Poster
Tex2Shape: Detailed Full Human Body Geometry From a Single Image

Thiemo Alldieck, Gerard Pons-Moll, Christian Theobalt, Marcus Magnor

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We present a simple yet effective method to infer detailed full human body shape from only a single photograph. Our model can infer full-body shape including face, hair, and clothing including wrinkles at interactive frame-rates. Results feature details even on parts that are occluded in the input image. Our main idea is to turn shape regression into an aligned image-to-image translation problem. The input to our method is a partial texture map of the visible region obtained from off-the-shelf methods. From a partial texture, we estimate detailed normal and vector displacement maps, which can be applied to a low-resolution smooth body model to add detail and clothing. Despite being trained purely with synthetic data, our model generalizes well to real-world photographs. Numerous results demonstrate the versatility and robustness of our method.

Poster
TensorMask: A Foundation for Dense Object Segmentation

Xinlei Chen, Ross Girshick, Kaiming He, Piotr Dollar

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Sliding-window object detectors that generate bounding-box object predictions over a dense, regular grid have advanced rapidly and proven popular. In contrast, modern instance segmentation approaches are dominated by methods that first detect object bounding boxes, and then crop and segment these regions, as popularized by Mask R-CNN. In this work, we investigate the paradigm of dense sliding-window instance segmentation, which is surprisingly under-explored. Our core observation is that this task is fundamentally different than other dense prediction tasks such as semantic segmentation or bounding-box object detection, as the output at every spatial location is itself a geometric structure with its own spatial dimensions. To formalize this, we treat dense instance segmentation as a prediction task over 4D tensors and present a general framework called TensorMask that explicitly captures this geometry and enables novel operators on 4D tensors. We demonstrate that the tensor view leads to large gains over baselines that ignore this structure, and leads to results comparable to Mask R-CNN. These promising results suggest that TensorMask can serve as a foundation for novel advances in dense mask prediction and a more complete understanding of the task. Code will be made available.

Poster
Temporal Structure Mining for Weakly Supervised Action Detection

Tan Yu, Zhou Ren, Yuncheng Li, Enxu Yan, Ning Xu, Junsong Yuan

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Different from the fully-supervised action detection problem that is dependent on expensive frame-level annotations, weakly supervised action detection (WSAD) only needs video-level annotations, making it more practical for real-world applications. Existing WSAD methods detect action instances by scoring each video segment (a stack of frames) individually. Most of them fail to model the temporal relations among video segments and cannot effectively characterize action instances possessing latent temporal structure. To alleviate this problem in WSAD, we propose the temporal structure mining (TSM) approach. In TSM, each action instance is modeled as a multi-phase process and phase evolving within an action instance, i.e., the temporal structure, is exploited. Meanwhile, the video background is modeled by a background phase, which separates different action instances in an untrimmed video. In this framework, phase filters are used to calculate the confidence scores of the presence of an action's phases in each segment. Since in the WSAD task, frame-level annotations are not available and thus phase filters cannot be trained directly. To tackle the challenge, we treat each segment's phase as a hidden variable. We use segments' confidence scores from each phase filter to construct a table and determine hidden variables, i.e., phases of segments, by a maximal circulant path discovery along the table. Experiments conducted on three benchmark datasets demonstrate the state-of-the-art performance of the proposed TSM.

Poster
Temporal Recurrent Networks for Online Action Detection

Mingze Xu, Mingfei Gao, Yi-Ting Chen, Larry S. Davis, David J. Crandall

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Most work on temporal action detection is formulated as an offline problem, in which the start and end times of actions are determined after the entire video is fully observed. However, important real-time applications including surveillance and driver assistance systems require identifying actions as soon as each video frame arrives, based only on current and historical observations. In this paper, we propose a novel framework, the Temporal Recurrent Network (TRN), to model greater temporal context of each frame by simultaneously performing online action detection and anticipation of the immediate future. At each moment in time, our approach makes use of both accumulated historical evidence and predicted future information to better recognize the action that is currently occurring, and integrates both of these into a unified end-to-end architecture. We evaluate our approach on two popular online action detection datasets, HDD and TVSeries, as well as another widely used dataset, THUMOS'14. The results show that TRN significantly outperforms the state-of-the-art.

Poster
Temporal Knowledge Propagation for Image-to-Video Person Re-Identification

Xinqian Gu, Bingpeng Ma, Hong Chang, Shiguang Shan, Xilin Chen

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In many scenarios of Person Re-identification (Re-ID), the gallery set consists of lots of surveillance videos and the query is just an image, thus Re-ID has to be conducted between image and videos. Compared with videos, still person images lack temporal information. Besides, the information asymmetry between image and video features increases the difficulty in matching images and videos. To solve this problem, we propose a novel Temporal Knowledge Propagation (TKP) method which propagates the temporal knowledge learned by the video representation network to the image representation network. Specifically, given the input videos, we enforce the image representation network to fit the outputs of video representation network in a shared feature space. With back propagation, temporal knowledge can be transferred to enhance the image features and the information asymmetry problem can be alleviated. With additional classification and integrated triplet losses, our model can learn expressive and discriminative image and video features for image-to-video re-identification. Extensive experiments demonstrate the effectiveness of our method and the overall results on two widely used datasets surpass the state-of-the-art methods by a large margin.

Poster
Temporal Attentive Alignment for Large-Scale Video Domain Adaptation

Min-Hung Chen, Zsolt Kira, Ghassan AlRegib, Jaekwon Yoo, Ruxin Chen, Jian Zheng

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Although various image-based domain adaptation (DA) techniques have been proposed in recent years, domain shift in videos is still not well-explored. Most previous works only evaluate performance on small-scale datasets which are saturated. Therefore, we first propose two large-scale video DA datasets with much larger domain discrepancy: UCF-HMDB_full and Kinetics-Gameplay. Second, we investigate different DA integration methods for videos, and show that simultaneously aligning and learning temporal dynamics achieves effective alignment even without sophisticated DA methods. Finally, we propose Temporal Attentive Adversarial Adaptation Network (TA3N), which explicitly attends to the temporal dynamics using domain discrepancy for more effective domain alignment, achieving state-of-the-art performance on four video DA datasets (e.g. 7.9% accuracy gain over "Source only" from 73.9% to 81.8% on "HMDB --> UCF", and 10.3% gain on "Kinetics --> Gameplay"). The code and data are released at http://github.com/cmhungsteve/TA3N.

Oral
Tell, Draw, and Repeat: Generating and Modifying Images Based on Continual Linguistic Instruction

Alaaeldin El-Nouby, Shikhar Sharma, Hannes Schulz, Devon Hjelm, Layla El Asri, Samira Ebrahimi Kahou, Yoshua Bengio, Graham W. Taylor

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Conditional text-to-image generation is an active area of research, with many possible applications. Existing research has primarily focused on generating a single image from available conditioning information in one step. One practical extension beyond one-step generation is a system that generates an image iteratively, conditioned on ongoing linguistic input or feedback. This is significantly more challenging than one-step generation tasks, as such a system must understand the contents of its generated images with respect to the feedback history, the current feedback, as well as the interactions among concepts present in the feedback history. In this work, we present a recurrent image generation model which takes into account both the generated output up to the current step as well as all past instructions for generation. We show that our model is able to generate the background, add new objects, and apply simple transformations to existing objects. We believe our approach is an important step toward interactive generation. Code and data is available at: https://www.microsoft.com/en-us/research/project/generative-neural-visual-artist-geneva/.

Poster
Teacher Supervises Students How to Learn From Partially Labeled Images for Facial Landmark Detection

Xuanyi Dong, Yi Yang

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Facial landmark detection aims to localize the anatomically defined points of human faces. In this paper, we study facial landmark detection from partially labeled facial images. A typical approach is to (1) train a detector on the labeled images; (2) generate new training samples using this detector's prediction as pseudo labels of unlabeled images; (3) retrain the detector on the labeled samples and partial pseudo labeled samples. In this way, the detector can learn from both labeled and unlabeled data and become robust. In this paper, we propose an interaction mechanism between a teacher and two students to generate more reliable pseudo labels for unlabeled data, which are beneficial to semi-supervised facial landmark detection. Specifically, the two students are instantiated as dual detectors. The teacher learns to judge the quality of the pseudo labels generated by the students and filter out unqualified samples before the retraining stage. In this way, the student detectors get feedback from their teacher and are retrained by premium data generated by itself. Since the two students are trained by different samples, a combination of their predictions will be more robust as the final prediction compared to either prediction. Extensive experiments on 300-W and AFLW benchmarks show that the interactions between teacher and students contribute to better utilization of the unlabeled data and achieves state-of-the-art performance.

Poster
Teacher Guided Architecture Search

Pouya Bashivan, Mark Tensen, James J DiCarlo

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Much of the recent improvement in neural networks for computer vision has resulted from discovery of new networks architectures. Most prior work has used the performance of candidate models following limited training to automatically guide the search in a feasible way. Could further gains in computational efficiency be achieved by guiding the search via measurements of a high performing network with unknown detailed architecture (e.g. the primate visual system)? As one step toward this goal, we use representational similarity analysis to evaluate the similarity of internal activations of candidate networks with those of a (fixed, high performing) teacher network. We show that adopting this evaluation metric could produce up to an order of magnitude in search efficiency over performance-guided methods. Our approach finds a convolutional cell structure with similar performance as was previously found using other methods but at a total computational cost that is two orders of magnitude lower than Neural Architecture Search (NAS) and more than four times lower than progressive neural architecture search (PNAS). We further show that measurements from only 300 neurons from primate visual system provides enough signal to find a network with an Imagenet top-1 error that is significantly lower than that achieved by performance-guided architecture search alone. These results suggest that representational matching can be used to accelerate network architecture search in cases where one has access to some or all of the internal representations of a teacher network of interest, such as the brain's sensory processing networks.

Poster
Task2Vec: Task Embedding for Meta-Learning

Alessandro Achille, Michael Lam, Rahul Tewari, Avinash Ravichandran, Subhransu Maji, Charless C. Fowlkes, Stefano Soatto, Pietro Perona

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We introduce a method to generate vectorial representations of visual classification tasks which can be used to reason about the nature of those tasks and their relations. Given a dataset with ground-truth labels and a loss function, we process images through a "probe network" and compute an embedding based on estimates of the Fisher information matrix associated with the probe network parameters. This provides a fixed-dimensional embedding of the task that is independent of details such as the number of classes and requires no understanding of the class label semantics. We demonstrate that this embedding is capable of predicting task similarities that match our intuition about semantic and taxonomic relations between different visual tasks. We demonstrate the practical value of this framework for the meta-task of selecting a pre-trained feature extractor for a novel task. We present a simple meta-learning framework for learning a metric on embeddings that is capable of predicting which feature extractors will perform well on which task. Selecting a feature extractor with task embedding yields performance close to the best available feature extractor, with substantially less computational effort than exhaustively training and evaluating all available models.

Poster
Task-Driven Modular Networks for Zero-Shot Compositional Learning

Senthil Purushwalkam, Maximilian Nickel, Abhinav Gupta, Marc’Aurelio Ranzato

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One of the hallmarks of human intelligence is the ability to compose learned knowledge into novel concepts which can be recognized without a single training example. In contrast, current state-of-the-art methods require hundreds of training examples for each possible category to build reliable and accurate classifiers. To alleviate this striking difference in efficiency, we propose a task-driven modular architecture for compositional reasoning and sample efficient learning. Our architecture consists of a set of neural network modules, which are small fully connected layers operating in semantic concept space. These modules are configured through a gating function conditioned on the task to produce features representing the compatibility between the input image and the concept under consideration. This enables us to express tasks as a combination of sub-tasks and to generalize to unseen categories by reweighting a set of small modules. Furthermore, the network can be trained efficiently as it is fully differentiable and its modules operate on small sub-spaces. We focus our study on the problem of compositional zero-shot classification of object-attribute categories. We show in our experiments that current evaluation metrics are flawed as they only consider unseen object-attribute pairs. When extending the evaluation to the generalized setting which accounts also for pairs seen during training, we discover that naive baseline methods perform similarly or better than current approaches. However, our modular network is able to outperform all existing approaches on two widely-used benchmark datasets.

Poster
Targeted Mismatch Adversarial Attack: Query With a Flower to Retrieve the Tower

Giorgos Tolias, Filip Radenovic, Ondrej Chum

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Access to online visual search engines implies sharing of private user content -- the query images. We introduce the concept of targeted mismatch attack for deep learning based retrieval systems to generate an adversarial image to conceal the query image. The generated image looks nothing like the user intended query, but leads to identical or very similar retrieval results. Transferring attacks to fully unseen networks is challenging. We show successful attacks to partially unknown systems, by designing various loss functions for the adversarial image construction. These include loss functions, for example, for unknown global pooling operation or unknown input resolution by the retrieval system. We evaluate the attacks on standard retrieval benchmarks and compare the results retrieved with the original and adversarial image.

Poster
Talking With Hands 16.2M: A Large-Scale Dataset of Synchronized Body-Finger Motion and Audio for Conversational Motion Analysis and Synthesis

Gilwoo Lee, Zhiwei Deng, Shugao Ma, Takaaki Shiratori, Siddhartha S. Srinivasa, Yaser Sheikh

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We present a 16.2-million frame (50-hour) multimodal dataset of two-person face-to-face spontaneous conversations. Our dataset features synchronized body and finger motion as well as audio data. To the best of our knowledge, it represents the largest motion capture and audio dataset of natural conversations to date. The statistical analysis verifies strong intraperson and interperson covariance of arm, hand, and speech features, potentially enabling new directions on data-driven social behavior analysis, prediction, and synthesis. As an illustration, we propose a novel real-time finger motion synthesis method: a temporal neural network innovatively trained with an inverse kinematics (IK) loss, which adds skeletal structural information to the generative model. Our qualitative user study shows that the finger motion generated by our method is perceived as natural and conversation enhancing, while the quantitative ablation study demonstrates the effectiveness of IK loss.

Poster
Taking a HINT: Leveraging Explanations to Make Vision and Language Models More Grounded

Ramprasaath R. Selvaraju, Stefan Lee, Yilin Shen, Hongxia Jin, Shalini Ghosh, Larry Heck, Dhruv Batra, Devi Parikh

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Many vision and language models suffer from poor visual grounding -- often falling back on easy-to-learn language priors rather than basing their decisions on visual concepts in the image. In this work, we propose a generic approach called Human Importance-aware Network Tuning (HINT) that effectively leverages human demonstrations to improve visual grounding. HINT encourages deep networks to be sensitive to the same input regions as humans. Our approach optimizes the alignment between human attention maps and gradient-based network importances -- ensuring that models learn not just to look at but rather rely on visual concepts that humans found relevant for a task when making predictions. We apply HINT to Visual Question Answering and Image Captioning tasks, outperforming top approaches on splits that penalize over-reliance on language priors (VQA-CP and robust captioning) using human attention demonstrations for just 6% of the training data.

Poster
Tag2Pix: Line Art Colorization Using Text Tag With SECat and Changing Loss

Hyunsu Kim, Ho Young Jhoo, Eunhyeok Park, Sungjoo Yoo

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Line art colorization is expensive and challenging to automate. A GAN approach is proposed, called Tag2Pix, of line art colorization which takes as input a grayscale line art and color tag information and produces a quality colored image. First, we present the Tag2Pix line art colorization dataset. A generator network is proposed which consists of convolutional layers to transform the input line art, a pre-trained semantic extraction network, and an encoder for input color information. The discriminator is based on an auxiliary classifier GAN to classify the tag information as well as genuineness. In addition, we propose a novel network structure called SECat, which makes the generator properly colorize even small features such as eyes, and also suggest a novel two-step training method where the generator and discriminator first learn the notion of object and shape and then, based on the learned notion, learn colorization, such as where and how to place which color. We present both quantitative and qualitative evaluations which prove the effectiveness of the proposed method.

Poster