ICCV 2019 Papers

International Conference on Computer Vision

Decision breakdown

1,075papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    20018.6%
  • Poster
    86280.2%
  • Other / unlabeled
    131.2%

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Hierarchical Shot Detector

Jiale Cao, Yanwei Pang, Jungong Han, Xuelong Li

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Single shot detector simultaneously predicts object categories and regression offsets of the default boxes. Despite of high efficiency, this structure has some inappropriate designs: (1) The classification result of the default box is improperly assigned to that of the regressed box during inference, (2) Only regression once is not good enough for accurate object detection. To solve the first problem, a novel reg-offset-cls (ROC) module is proposed. It contains three hierarchical steps: box regression, the feature sampling location predication, and the regressed box classification with the features of offset locations. To further solve the second problem, a hierarchical shot detector (HSD) is proposed, which stacks two ROC modules and one feature enhanced module. The second ROC treats the regressed boxes and the feature sampling locations of features in the first ROC as the inputs. Meanwhile, the feature enhanced module injected between two ROCs aims to extract the local and non-local context. Experiments on the MS COCO and PASCAL VOC datasets demonstrate the superiority of proposed HSD. Without the bells or whistles, HSD outperforms all one-stage methods at real-time speed.

Poster
Hierarchical Self-Attention Network for Action Localization in Videos

Rizard Renanda Adhi Pramono, Yie-Tarng Chen, Wen-Hsien Fang

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This paper presents a novel Hierarchical Self-Attention Network (HISAN) to generate spatial-temporal tubes for action localization in videos. The essence of HISAN is to combine the two-stream convolutional neural network (CNN) with hierarchical bidirectional self-attention mechanism, which comprises of two levels of bidirectional self-attention to efficaciously capture both of the long-term temporal dependency information and spatial context information to render more precise action localization. Also, a sequence rescoring (SR) algorithm is employed to resolve the dilemma of inconsistent detection scores incurred by occlusion or background clutter. Moreover, a new fusion scheme is invoked, which integrates not only the appearance and motion information from the two-stream network, but also the motion saliency to mitigate the effect of camera motion. Simulations reveal that the new approach achieves competitive performance as the state-of-the-art works in terms of action localization and recognition accuracy on the widespread UCF101-24 and J-HMDB datasets.

Poster
Hierarchical Point-Edge Interaction Network for Point Cloud Semantic Segmentation

Li Jiang, Hengshuang Zhao, Shu Liu, Xiaoyong Shen, Chi-Wing Fu, Jiaya Jia

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We achieve 3D semantic scene labeling by exploring semantic relation between each point and its contextual neighbors through edges. Besides an encoder-decoder branch for predicting point labels, we construct an edge branch to hierarchically integrate point features and generate edge features. To incorporate point features in the edge branch, we establish a hierarchical graph framework, where the graph is initialized from a coarse layer and gradually enriched along the point decoding process. For each edge in the final graph, we predict a label to indicate the semantic consistency of the two connected points to enhance point prediction. At different layers, edge features are also fed into the corresponding point module to integrate contextual information for message passing enhancement in local regions. The two branches interact with each other and cooperate in segmentation. Decent experimental results on several 3D semantic labeling datasets demonstrate the effectiveness of our work.

Poster
Hierarchical Encoding of Sequential Data With Compact and Sub-Linear Storage Cost

Huu Le, Ming Xu, Tuan Hoang, Michael Milford

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Snapshot-based visual localization is an important problem in several computer vision and robotics applications such as Simultaneous Localization And Mapping (SLAM). To achieve real-time performance in very large-scale environments with massive amounts of training and map data, techniques such as approximate nearest neighbor search (ANN) algorithms are used. While several state-of-the-art variants of quantization and indexing techniques have demonstrated to be efficient in practice, their theoretical memory cost still scales at least linearly with the training data (i.e., O(n) where n is the number of instances in the database), since each data point must be associated with at least one code vector. To address these limitations, in this paper we present a totally new hierarchical encoding approach that enables a sub-linear storage scale. The algorithm exploits the widespread sequential nature of sensor information streams in robotics and autonomous vehicle applications and achieves, both theoretically and experimentally, sub-linear scalability in storage required for a given environment size. Furthermore, the associated query time of our algorithm is also of sub-linear complexity. We benchmark the performance of the proposed algorithm on several real-world benchmark datasets and experimentally validate the theoretical sub-linearity of our approach, while also showing that our approach yields competitive absolute storage performance as well.

Poster
Hiding Video in Audio via Reversible Generative Models

Hyukryul Yang, Hao OUYANG, Vladlen Koltun, Qifeng Chen

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We present a method for hiding video content inside audio files while preserving the perceptual fidelity of the cover audio. This is a form of cross-modal steganography and is particularly challenging due to the high bitrate of video. Our scheme uses recent advances in flow-based generative models, which enable mapping audio to latent codes such that nearby codes correspond to perceptually similar signals. We show that compressed video data can be concealed in the latent codes of audio sequences while preserving the fidelity of both the hidden video and the cover audio. We can embed 128x128 video inside same-duration audio, or higher-resolution video inside longer audio sequences. Quantitative experiments show that our approach outperforms relevant baselines in steganographic capacity and fidelity.

Poster
HiPPI: Higher-Order Projected Power Iterations for Scalable Multi-Matching

Florian Bernard, Johan Thunberg, Paul Swoboda, Christian Theobalt

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The matching of multiple objects (e.g. shapes or images) is a fundamental problem in vision and graphics. In order to robustly handle ambiguities, noise and repetitive patterns in challenging real-world settings, it is essential to take geometric consistency between points into account. Computationally, the multi-matching problem is difficult. It can be phrased as simultaneously solving multiple (NP-hard) quadratic assignment problems (QAPs) that are coupled via cycle-consistency constraints. The main limitations of existing multi-matching methods are that they either ignore geometric consistency and thus have limited robustness, or they are restricted to small-scale problems due to their (relatively) high computational cost. We address these shortcomings by introducing a Higher-order Projected Power Iteration method, which is (i) efficient and scales to tens of thousands of points, (ii) straightforward to implement, (iii) able to incorporate geometric consistency, (iv) guarantees cycle-consistent multi-matchings, and (iv) comes with theoretical convergence guarantees. Experimentally we show that our approach is superior to existing methods.

Poster
HarDNet: A Low Memory Traffic Network

Ping Chao, Chao-Yang Kao, Yu-Shan Ruan, Chien-Hsiang Huang, Youn-Long Lin

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State-of-the-art neural network architectures such as ResNet, MobileNet, and DenseNet have achieved outstanding accuracy over low MACs and small model size counterparts. However, these metrics might not be accurate for predicting the inference time. We suggest that memory traffic for accessing intermediate feature maps can be a factor dominating the inference latency, especially in such tasks as real-time object detection and semantic segmentation of high-resolution video. We propose a Harmonic Densely Connected Network to achieve high efficiency in terms of both low MACs and memory traffic. The new network achieves 35%, 36%, 30%, 32%, and 45% inference time reduction compared with FC-DenseNet-103, DenseNet-264, ResNet-50, ResNet-152, and SSD-VGG, respectively. We use tools including Nvidia profiler and ARM Scale-Sim to measure the memory traffic and verify that the inference latency is indeed proportional to the memory traffic consumption and the proposed network consumes low memory traffic. We conclude that one should take memory traffic into consideration when designing neural network architectures for high-resolution applications at the edge.

Poster
Hallucinating IDT Descriptors and I3D Optical Flow Features for Action Recognition With CNNs

Lei Wang, Piotr Koniusz, Du Q. Huynh

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In this paper, we revive the use of old-fashioned handcrafted video representations for action recognition and put new life into these techniques via a CNN-based hallucination step. Despite of the use of RGB and optical flow frames, the I3D model (amongst others) thrives on combining its output with the Improved Dense Trajectory (IDT) and extracted with its low-level video descriptors encoded via Bag-of-Words (BoW) and Fisher Vectors (FV). Such a fusion of CNNs and handcrafted representations is time-consuming due to pre-processing, descriptor extraction, encoding and tuning parameters. Thus, we propose an end-to-end trainable network with streams which learn the IDT-based BoW/FV representations at the training stage and are simple to integrate with the I3D model. Specifically, each stream takes I3D feature maps ahead of the last 1D conv. layer and learns to `translate' these maps to BoW/FV representations. Thus, our model can hallucinate and use such synthesized BoW/FV representations at the testing stage. We show that even features of the entire I3D optical flow stream can be hallucinated thus simplifying the pipeline. Our model saves 20-55h of computations and yields state-of-the-art results on four publicly available datasets.

Poster
Habitat: A Platform for Embodied AI Research

Manolis Savva, Abhishek Kadian, Oleksandr Maksymets, Yili Zhao, Erik Wijmans, Bhavana Jain, Julian Straub, Jia Liu, Vladlen Koltun, Jitendra Malik, Devi Parikh, Dhruv Batra

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We present Habitat, a platform for research in embodied artificial intelligence (AI). Habitat enables training embodied agents (virtual robots) in highly efficient photorealistic 3D simulation. Specifically, Habitat consists of: (i) Habitat-Sim: a flexible, high-performance 3D simulator with configurable agents, sensors, and generic 3D dataset handling. Habitat-Sim is fast -- when rendering a scene from Matterport3D, it achieves several thousand frames per second (fps) running single-threaded, and can reach over 10,000 fps multi-process on a single GPU. (ii) Habitat-API: a modular high-level library for end-to-end development of embodied AI algorithms -- defining tasks (e.g., navigation, instruction following, question answering), configuring, training, and benchmarking embodied agents. These large-scale engineering contributions enable us to answer scientific questions requiring experiments that were till now impracticable or 'merely' impractical. Specifically, in the context of point-goal navigation: (1) we revisit the comparison between learning and SLAM approaches from two recent works and find evidence for the opposite conclusion -- that learning outperforms SLAM if scaled to an order of magnitude more experience than previous investigations, and (2) we conduct the first cross-dataset generalization experiments train, test x Matterport3D, Gibson for multiple sensors blind, RGB, RGBD, D and find that only agents with depth (D) sensors generalize across datasets. We hope that our open-source platform and these findings will advance research in embodied AI.

Oral
HEMlets Pose: Learning Part-Centric Heatmap Triplets for Accurate 3D Human Pose Estimation

Kun Zhou, Xiaoguang Han, Nianjuan Jiang, Kui Jia, Jiangbo Lu

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Estimating 3D human pose from a single image is a challenging task. This work attempts to address the uncertainty of lifting the detected 2D joints to the 3D space by introducing an intermediate state - Part-Centric Heatmap Triplets (HEMlets), which shortens the gap between the 2D observation and the 3D interpretation. The HEMlets utilize three joint-heatmaps to represent the relative depth information of the end-joints for each skeletal body part. In our approach, a Convolutional Network(ConvNet) is first trained to predict HEMlests from the input image, followed by a volumetric joint-heatmap regression. We leverage on the integral operation to extract the joint locations from the volumetric heatmaps, guaranteeing end-to-end learning. Despite the simplicity of the network design, the quantitative comparisons show a significant performance improvement over the best-of-grade method (by 20% on Human3.6M). The proposed method naturally supports training with "in-the-wild" images, where only weakly-annotated relative depth information of skeletal joints is available. This further improves the generalization ability of our model, as validated by qualitative comparisons on outdoor images.

Poster
HBONet: Harmonious Bottleneck on Two Orthogonal Dimensions

Duo Li, Aojun Zhou, Anbang Yao

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MobileNets, a class of top-performing convolutional neural network architectures in terms of accuracy and efficiency trade-off, are increasingly used in many resource-aware vision applications. In this paper, we present Harmonious Bottleneck on two Orthogonal dimensions (HBO), a novel architecture unit, specially tailored to boost the accuracy of extremely lightweight MobileNets at the level of less than 40 MFLOPs. Unlike existing bottleneck designs that mainly focus on exploring the interdependencies among the channels of either groupwise or depthwise convolutional features, our HBO improves bottleneck representation while maintaining similar complexity via jointly encoding the feature interdependencies across both spatial and channel dimensions. It has two reciprocal components, namely spatial contraction-expansion and channel expansion-contraction, nested in a bilaterally symmetric structure. The combination of two interdependent transformations performing on orthogonal dimensions of feature maps enhances the representation and generalization ability of our proposed module, guaranteeing compelling performance with limited computational resource and power. By replacing the original bottlenecks in MobileNetV2 backbone with HBO modules, we construct HBONets which are evaluated on ImageNet classification, PASCAL VOC object detection and Market-1501 person re-identification. Extensive experiments show that with the severe constraint of computational budget our models outperform MobileNetV2 counterparts by remarkable margins of at most 6.6%, 6.3% and 5.0% on the above benchmarks respectively. Code and pretrained models are available at https://github.com/d-li14/HBONet.

Poster
HAWQ: Hessian AWare Quantization of Neural Networks With Mixed-Precision

Zhen Dong, Zhewei Yao, Amir Gholami, Michael W. Mahoney, Kurt Keutzer

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Model size and inference speed/power have become a major challenge in the deployment of neural networks for many applications. A promising approach to address these problems is quantization. However, uniformly quantizing a model to ultra-low precision leads to significant accuracy degradation. A novel solution for this is to use mixed-precision quantization, as some parts of the network may allow lower precision as compared to other layers. However, there is no systematic way to determine the precision of different layers. A brute force approach is not feasible for deep networks, as the search space for mixed-precision is exponential in the number of layers. Another challenge is a similar factorial complexity for determining block-wise fine-tuning order when quantizing the model to a target precision. Here, we introduce Hessian AWare Quantization (HAWQ), a novel second-order quantization method to address these problems. HAWQ allows for the automatic selection of the relative quantization precision of each layer, based on the layer's Hessian spectrum. Moreover, HAWQ provides a deterministic fine-tuning order for quantizing layers. We show the results of our method on Cifar-10 using ResNet20, and on ImageNet using Inception-V3, ResNet50 and SqueezeNext models. Comparing HAWQ with state-of-the-art shows that we can achieve similar/better accuracy with 8x activation compression ratio on ResNet20, as compared to DNAS, and up to 1% higher accuracy with up to 14% smaller models on ResNet50 and Inception-V3, compared to recently proposed methods of RVQuant and HAQ. Furthermore, we show that we can quantize SqueezeNext to just 1MB model size while achieving above 68% top1 accuracy on ImageNet.

Poster
HACS: Human Action Clips and Segments Dataset for Recognition and Temporal Localization

Hang Zhao, Antonio Torralba, Lorenzo Torresani, Zhicheng Yan

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This paper presents a new large-scale dataset for recognition and temporal localization of human actions collected from Web videos. We refer to it as HACS (Human Action Clips and Segments). We leverage consensus and disagreement among visual classifiers to automatically mine candidate short clips from unlabeled videos, which are subsequently validated by human annotators. The resulting dataset is dubbed HACS Clips. Through a separate process we also collect annotations defining action segment boundaries. This resulting dataset is called HACS Segments. Overall, HACS Clips consists of 1.5M annotated clips sampled from 504K untrimmed videos, and HACS Segments contains 139K action segments densely annotated in 50K untrimmed videos spanning 200 action categories. HACS Clips contains more labeled examples than any existing video benchmark. This renders our dataset both a large-scale action recognition benchmark and an excellent source for spatiotemporal feature learning. In our transfer learning experiments on three target datasets, HACS Clips outperforms Kinetics-600, Moments-In-Time and Sports1M as a pretraining source. On HACS Segments, we evaluate state-of-the-art methods of action proposal generation and action localization, and highlight the new challenges posed by our dense temporal annotations.

Poster
Guided Super-Resolution As Pixel-to-Pixel Transformation

Riccardo de Lutio, Stefano D’Aronco, Jan Dirk Wegner, Konrad Schindler

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Guided super-resolution is a unifying framework for several computer vision tasks where the inputs are a low-resolution source image of some target quantity (e.g., perspective depth acquired with a time-of-flight camera) and a high-resolution guide image from a different domain (e.g., a grey-scale image from a conventional camera); and the target output is a high-resolution version of the source (in our example, a high-res depth map). The standard way of looking at this problem is to formulate it as a super-resolution task, i.e., the source image is upsampled to the target resolution, while transferring the missing high-frequency details from the guide. Here, we propose to turn that interpretation on its head and instead see it as a pixel-to-pixel mapping of the guide image to the domain of the source image. The pixel-wise mapping is parametrised as a multi-layer perceptron, whose weights are learned by minimising the discrepancies between the source image and the downsampled target image. Importantly, our formulation makes it possible to regularise only the mapping function, while avoiding regularisation of the outputs; thus producing crisp, natural-looking images. The proposed method is unsupervised, using only the specific source and guide images to fit the mapping. We evaluate our method on two different tasks, super-resolution of depth maps and of tree height maps. In both cases, we clearly outperform recent baselines in quantitative comparisons, while delivering visually much sharper outputs.

Poster
Guided Image-to-Image Translation With Bi-Directional Feature Transformation

Badour AlBahar, Jia-Bin Huang

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We address the problem of guided image-to-image translation where we translate an input image into another while respecting the constraints provided by an external, user-provided guidance image. Various types of conditioning mechanisms for leveraging the given guidance image have been explored, including input concatenation, feature concatenation, and conditional affine transformation of feature activations. All these conditioning mechanisms, however, are uni-directional, i.e., no information flow from the input image back to the guidance. To better utilize the constraints of the guidance image, we present a bi-directional feature transformation (bFT) scheme. We show that our novel bFT scheme outperforms other conditioning schemes and has comparable results to state-of-the-art methods on different tasks.

Poster
Guided Curriculum Model Adaptation and Uncertainty-Aware Evaluation for Semantic Nighttime Image Segmentation

Christos Sakaridis, Dengxin Dai, Luc Van Gool

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Most progress in semantic segmentation reports on daytime images taken under favorable illumination conditions. We instead address the problem of semantic segmentation of nighttime images and improve the state-of-the-art, by adapting daytime models to nighttime without using nighttime annotations. Moreover, we design a new evaluation framework to address the substantial uncertainty of semantics in nighttime images. Our central contributions are: 1) a curriculum framework to gradually adapt semantic segmentation models from day to night via labeled synthetic images and unlabeled real images, both for progressively darker times of day, which exploits cross-time-of-day correspondences for the real images to guide the inference of their labels; 2) a novel uncertainty-aware annotation and evaluation framework and metric for semantic segmentation, designed for adverse conditions and including image regions beyond human recognition capability in the evaluation in a principled fashion; 3) the Dark Zurich dataset, which comprises 2416 unlabeled nighttime and 2920 unlabeled twilight images with correspondences to their daytime counterparts plus a set of 151 nighttime images with fine pixel-level annotations created with our protocol, which serves as a first benchmark to perform our novel evaluation. Experiments show that our guided curriculum adaptation significantly outperforms state-of-the-art methods on real nighttime sets both for standard metrics and our uncertainty-aware metric. Furthermore, our uncertainty-aware evaluation reveals that selective invalidation of predictions can lead to better results on data with ambiguous content such as our nighttime benchmark and profit safety-oriented applications which involve invalid inputs.

Poster
Guessing Smart: Biased Sampling for Efficient Black-Box Adversarial Attacks

Thomas Brunner, Frederik Diehl, Michael Truong Le, Alois Knoll

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We consider adversarial examples for image classification in the black-box decision-based setting. Here, an attacker cannot access confidence scores, but only the final label. Most attacks for this scenario are either unreliable or inefficient. Focusing on the latter, we show that a specific class of attacks, Boundary Attacks, can be reinterpreted as a biased sampling framework that gains efficiency from domain knowledge. We identify three such biases, image frequency, regional masks and surrogate gradients, and evaluate their performance against an ImageNet classifier. We show that the combination of these biases outperforms the state of the art by a wide margin. We also showcase an efficient way to attack the Google Cloud Vision API, where we craft convincing perturbations with just a few hundred queries. Finally, the methods we propose have also been found to work very well against strong defenses: Our targeted attack won second place in the NeurIPS 2018 Adversarial Vision Challenge.

Poster
Grouped Spatial-Temporal Aggregation for Efficient Action Recognition

Chenxu Luo, Alan L. Yuille

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Temporal reasoning is an important aspect of video analysis. 3D CNN shows good performance by exploring spatial-temporal features jointly in an unconstrained way, but it also increases the computational cost a lot. Previous works try to reduce the complexity by decoupling the spatial and temporal filters. In this paper, we propose a novel decomposition method that decomposes the feature channels into spatial and temporal groups in parallel. This decomposition can make two groups focus on static and dynamic cues separately. We call this grouped spatial-temporal aggregation (GST). This decomposition is more parameter-efficient and enables us to quantitatively analyze the contributions of spatial and temporal features in different layers. We verify our model on several action recognition tasks that require temporal reasoning and show its effectiveness.

Poster
Group-Wise Deep Object Co-Segmentation With Co-Attention Recurrent Neural Network

Bo Li, Zhengxing Sun, Qian Li, Yunjie Wu, Anqi Hu

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Effective feature representations which should not only express the images individual properties, but also reflect the interaction among group images are essentially crucial for real-world co-segmentation. This paper proposes a novel end-to-end deep learning approach for group-wise object co-segmentation with a recurrent network architecture. Specifically, the semantic features extracted from a pre-trained CNN of each image are first processed by single image representation branch to learn the unique properties. Meanwhile, a specially designed Co-Attention Recurrent Unit (CARU) recurrently explores all images to generate the final group representation by using the co-attention between images, and simultaneously suppresses noisy information. The group feature which contains synergetic information is broadcasted to each individual image and fused with multi-scale fine-resolution features to facilitate the inferring of co-segmentation. Moreover, we propose a groupwise training objective to utilize the co-object similarity and figure-ground distinctness as the additional supervision. The whole modules are collaboratively optimized in an end-to-end manner, further improving the robustness of the approach. Comprehensive experiments on three benchmarks can demonstrate the superiority of our approach in comparison with the state-of-the-art methods.

Poster
Grounded Human-Object Interaction Hotspots From Video

Tushar Nagarajan, Christoph Feichtenhofer, Kristen Grauman

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Learning how to interact with objects is an important step towards embodied visual intelligence, but existing techniques suffer from heavy supervision or sensing requirements. We propose an approach to learn human-object interaction "hotspots" directly from video. Rather than treat affordances as a manually supervised semantic segmentation task, our approach learns about interactions by watching videos of real human behavior and anticipating afforded actions. Given a novel image or video, our model infers a spatial hotspot map indicating where an object would be manipulated in a potential interaction even if the object is currently at rest. Through results with both first and third person video, we show the value of grounding affordances in real human-object interactions. Not only are our weakly supervised hotspots competitive with strongly supervised affordance methods, but they can also anticipate object interaction for novel object categories. Project page: http://vision.cs.utexas.edu/projects/interaction-hotspots/

Poster