CVPR 2026 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

4,042papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    1383.4%
  • Poster
    3,90496.6%

Browse all papers

CineSRD: Leveraging Visual, Acoustic, and Linguistic Cues for Open-World Visual Media Speaker Diarization

Liangbin Huang, Xiaohua Liao, Chaoqun Cui, Shijing Wang, Zhaolong Huang, Yanlong Du, Wenji Mao

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Traditional speaker diarization systems have primarily focused on constrained scenarios such as meetings and interviews, where the number of speakers is limited and acoustic conditions are relatively clean. To explore open-world speaker diarization, we extend this task to the visual media domain, encompassing complex audiovisual programs such as films and TV series. This new setting introduces several challenges, including long-form video understanding, a large number of speakers, cross-modal asynchrony between audio and visual cues, and uncontrolled in-the-wild variability. To address these challenges, we propose Cinematic Speaker Registration & Diarization (CineSRD), a unified multimodal framework that leverages visual, acoustic, and linguistic cues from video, speech, and subtitles for speaker annotation. CineSRD first performs visual anchor clustering to register initial speakers and then integrates an audio language model for speaker turn detection, refining annotations and supplementing unregistered off-screen speakers. Furthermore, we construct and release a dedicated speaker diarization benchmark for visual media that includes Chinese and English programs. Experimental results demonstrate that CineSRD achieves superior performance on the proposed benchmark and competitive results on conventional datasets, validating its robustness and generalizability in open-world visual media settings.

Poster
GeniNav: Generative Model Driven Image-Goal Navigation via Imagination-Guided Consistency Flow Matching

Yuqi Chen, Junjie Gao, Yongzhou Pan, Siyuan Song, Zixuan Zhang, Jiaping Xiao, Mir Feroskhan

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Image-goal navigation driven by generative models has recently shown strong potential owing to their ability to perform multi-modal reasoning and stable learning in continuous control spaces. Despite their promise, current methods still face several fundamental limitations. Many rely on pre-built priors and lack explicit mechanisms for trajectory evaluation, restricting generalization and goal alignment in map-free navigation. Moreover, current generative policies often face inefficiency or temporal inconsistency, resulting in temporally unstable motion. The absence of interactive, closed-loop benchmarks further limits fair and reproducible comparison. To address these issues, we propose GeniNav, a generative image-goal navigation framework that couples a VLM-driven latent subgoal imagination module for high-level semantic guidance with Multi-Segment Consistency Flow Matching (MS-CFM) for temporally smooth and dynamically coherent motion generation. A hybrid trajectory evaluation module further integrates semantic alignment and geometric feasibility to assess goal consistency. We also introduce a closed-loop simulation benchmark with a large-scale dataset spanning 176 scenes and 491.6 km for standardized training and evaluation. Extensive experiments in simulation and on real robots demonstrate the effectiveness of our method. Our project page is available at: https://cyq638.github.io/geninav/.

Poster
LiDAR-to-4DRadar Diffusion Bridge via Cross-Modal Alignment and Translation in Latent Space

Dazhong Shen, Jingjing Gu, Qiang Zhou, Meng Zhao, Ying Sun

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Millimeter-wave radar's all-weather capability makes it increasingly vital for autonomous perception. However, the high cost of radar data collection drives the need for data generation to augment radar datasets. Existing works mainly target partial radar representations, e.g., 2D or 3D slices, leading to information loss and limited downstream performance. To overcome these issues, we introduce the novel task of LiDAR-to-4DRadar translation, which generates complete 4D radar tensors, with three spatial and one Doppler axes, guided by LiDAR data that preserve spatial and semantic consistency. We propose a novel diffusion bridge model in an aligned LiDAR-4DRadar latent space, namely L2RLDB, to tackle this task. Specifically, first, a key-voxel-aware VAE compresses high-dimensional, noisy radar tensors into a compact latent space, while enabling precise numerical reconstruction and key-voxel identification. Second, to bridge the cross-modal gap between sparse 3D LiDAR and dense 4D radar, we develop a patch-wise contrastive learning module to align LiDAR latents with radar semantically and spatially. Finally, we formulate the translation as a diffusion bridge process between LiDAR and radar latents, enabling the synthesis of full radar tensors from Doppler-lacking LiDAR inputs. Experiments verify that L2RLDB achieves high-fidelity 4D radar generation and significantly improves downstream detection through data augmentation.

Poster
Enhancing Hands in 3D Whole-Body Pose Estimation with Conditional Hands Modulator

Gyeongsik Moon

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Accurately recovering hand poses within the body context remains a major challenge in 3D whole-body pose estimation. This difficulty arises from a fundamental supervision gap: whole-body pose estimators are trained on full-body datasets with limited hand diversity, while hand-only estimators, trained on hand-centric datasets, excel at detailed finger articulation but lack global body awareness. To address this, we propose Hand4Whole++, a modular framework that leverages the strengths of both pre-trained whole-body and hand pose estimators. We introduce CHAM (Conditional Hands Modulator), a lightweight module that modulates the whole-body feature stream using hand-specific features extracted from a pre-trained hand pose estimator. This modulation enables the whole-body model to predict wrist orientations that are both accurate and coherent with the upper-body kinematic structure, without retraining the full-body model. In parallel, we directly incorporate finger articulations and hand shapes predicted by the hand pose estimator, aligning them to the full-body mesh via differentiable rigid alignment. This design allows Hand4Whole++ to combine globally consistent body reasoning with fine-grained hand detail. Extensive experiments demonstrate that Hand4Whole++ substantially improves hand accuracy and enhances overall full-body pose quality.

Poster
Unsupervised Multi-Scale Segmentation of 3D Subcellular World with Stable Diffusion Foundation Model

Mostofa Rafid Uddin, HM Shadman Tabib, Thanh Huy Nguyen, Kashish Gandhi, Min Xu

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We introduce an unsupervised approach for segmenting multiscale subcellular objects in 3D volumetric cryo-electron tomography (cryo-ET) images. To this end, we address key challenges such as lack of annotated data, large data volumes, high heterogeneity of subcellular shapes and sizes, and high inter-domain variability of cellular cryo-ET images across different experiments and contexts. Our method requires users to only select a small number of slabs from a few representative tomograms in the dataset. The core of our method is extracting features for the corresponding slabs, leveraging a Stable Diffusion foundation model pretrained on mostly natural images. The feature extraction is followed by a novel heuristic-based feature aggregation strategy, and adaptive thresholding to segment the aggregated features. The resulting masks are refined with pretrained CellPose to split composite regions, and then utilized as pseudo-ground truth for training supervised deep learning models. We validated our unsupervised foundation-model based pipeline on publicly available cryo-ET benchmark datasets, demonstrating performance that closely approximates expert human annotations. This fully automated, data-driven framework enables the mining of multi-scale subcellular patterns, paving the way for accelerated biological discoveries from large-scale cellular cryo-ET datasets.

Poster
Goal-Driven Reward by Video Diffusion Models for Reinforcement Learning

Qi Wang, Mian Wu, Yuyang Zhang, Mingqi Yuan, Wenyao Zhang, Haoxiang You, Yunbo Wang, Xin Jin, Xiaokang Yang, Wenjun Zeng

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Reinforcement Learning (RL) has achieved remarkable success in various domains, yet it often relies on carefully designed programmatic reward functions to guide agent behavior. Designing such reward functions can be challenging and may not generalize well across different tasks. To address this limitation, we leverage the rich world knowledge contained in pretrained video diffusion models to provide goal-driven reward signals for RL agents without ad-hoc design of reward. Our key idea is to exploit off-the-shelf video diffusion models pretrained on large-scale video datasets as informative reward functions in terms of video-level and frame-level goals. For video-level rewards, we first finetune a pretrained video diffusion model on domain-specific datasets and then employ its video encoder to evaluate the alignment between the latent representations of agent's trajectories and the generated goal videos. To enable more fine-grained goal-achievement, we derive a frame-level goal by identifying the most relevant frame from the generated video using CLIP, which serves as the goal state. We then employ a learned forward-backward representation that represents the probability of visiting the goal state from a given state-action pair as frame-level reward, promoting more coherent and goal-driven trajectories. Experiments on Meta-World and Distracting Control Suite demonstrate the effectiveness of our approach.

Poster
FilterGS: Traversal-Free Parallel Filtering and Adaptive Shrinking for Large-Scale LoD 3D Gaussian Splatting

Yixian Wang, Haolin Yu, Jiadong Tang, Yu Gao, Xihan Wang, Yufeng Yue, Yi Yang

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3D Gaussian Splatting has revolutionized neural rendering with real-time performance. However, scaling this approach to large scenes using Level-of-Detail methods faces critical challenges: inefficient serial traversal consuming over 60% of rendering time, and redundant Gaussian-tile pairs that incur unnecessary processing overhead. To address these limitations, we propose FilterGS, featuring a parallel filtering mechanism with two complementary filters that enable efficient selection without tree traversal, coupled with a scene-adaptive Gaussian shrinkage strategy that minimizes redundancy through opacity-based scaling. Extensive experiments demonstrate that FilterGS achieves state-of-the-art rendering speeds while maintaining competitive visual quality across multiple large-scale datasets.

Poster
TimeViper: A Hybrid Mamba-Transformer Vision-Language Model for Efficient Long Video Understanding

Boshen Xu, Zihan Xiao, Jiaze Li, Jianzhong Ju, Zhenbo Luo, Jian Luan, Qin Jin

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We introduce TimeViper, a hybrid vision-language model designed to tackle challenges of long video understanding. Processing long videos demands both an efficient model architecture and an effective mechanism for handling extended temporal contexts. To this end, TimeViper adopts a hybrid Mamba-Transformer backbone that combines the efficiency of state-space models with the expressivity of attention mechanisms. Through this hybrid design, we reveal the vision-to-text information aggregation phenomenon, where information progressively flows from vision tokens to text tokens across increasing LLM depth, resulting in severe vision token redundancy. Motivated by this observation, we propose TransV, a token information transfer module that transfers and compresses vision tokens into instruction tokens while maintaining multimodal understanding capabilities. This design enables TimeViper to process hour-long videos exceeding thousands of frames. Extensive experiments across multiple benchmarks demonstrate that TimeViper competes with state-of-the-art models while reducing inference cost. We further analyze attention behaviors of both Mamba and Transformer layers, offering new insights into hybrid model interpretability. This work represents an initial step towards developing, interpreting, and compressing hybrid Mamba-Transformer architectures.

Poster
Zoo3D: Zero-Shot 3D Object Detection at Scene Level

Andrey Lemeshko, Bulat Gabdullin, Nikita Drozdov, Anton Konushin, Danila Rukhovich, Maksim Kolodiazhnyi

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3D object detection is fundamental for spatial understanding. Real-world environments demand models capable of recognizing diverse, previously unseen objects, which remains a major limitation of closed-set methods. Existing open-vocabulary 3D detectors relax annotation requirements but still depend on training scenes as point clouds or images. We take this further with Zoo3D, the first training-free 3D object detection framework. Our method constructs 3D bounding boxes via graph clustering of 2D instance masks and assigns semantic labels using a novel open-vocabulary module with best-view selection and view-consensus mask generation. Zoo3D operates in two modes: the zero-shot Zoo3D_0, which requires no training, and the self-supervised Zoo3D_1, which refines 3D box prediction by training a class-agnostic detector on Zoo3D_0-generated pseudo labels. We further extend Zoo3D beyond point clouds to operate directly on posed or even unposed images. Across ScanNet200 and ARKitScenes, both Zoo3D_0 and Zoo3D_1 achieve state-of-the-art results in open-vocabulary 3D object detection, with zero-shot Zoo3D_0 outperforming all existing self-supervised methods.

Poster
XSeg: A Large-scale X-ray Contraband Segmentation Benchmark For Real-World Security Screening

Hongxia Gao, Yixin Chen, Jiali Wen, Litao Li, Qianyun Liu, Kaijie Zhang

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X-ray contraband detection is critical for public safety. However, current methods primarily rely on bounding box annotations, which limit model generalization and performance due to the lack of pixel-level supervision and real-world data. To address these limitations, we introduce XSeg. To the best of our knowledge, XSeg is the largest X-ray contraband segmentation dataset to date, including 98,644 images and 295,932 instance masks, and contains the latest 30 common contraband categories. The images are sourced from public datasets and our synthesized data, filtered through a custom data cleaning pipeline to remove low-quality samples. To enable accurate and efficient annotation and reduce manual labeling effort, we propose Adaptive Point SAM (APSAM), a specialized mask annotation model built upon the Segment Anything Model (SAM). We address SAM's poor cross-domain generalization and limited capability in detecting stacked objects by introducing an Energy-Aware Encoder that enhances the initialization of the mask decoder, significantly improving sensitivity to overlapping items. Additionally, we design an Adaptive Point Generator that allows users to obtain precise mask labels with only a single coarse point prompt. Extensive experiments on XSeg demonstrate the superior performance of APSAM.

Poster
Heterogeneous Decentralized Diffusion Models

Zhiying Jiang, Raihan Seraj, Marcos Villagra, Bidhan Roy

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Training frontier-scale diffusion models often requires substantial computational resources concentrated in tightly-coupled clusters, limiting participation to well-resourced institutions. While Decentralized Diffusion Models (DDM) enable training multiple experts in isolation, existing approaches require 1176 GPU-days and homogeneous training objectives across all experts. We present an efficient framework that dramatically reduces resource requirements while supporting heterogeneous training objectives. Our approach combines three key contributions: (1) a heterogeneous decentralized training paradigm that allows experts to use different objectives (DDPM and Flow Matching), unified at inference time without any retraining; (2) pretrained checkpoint conversion from ImageNet-DDPM to Flow Matching objectives, accelerating convergence and enabling initialization without objective-specific pretraining; and (3) PixArt-\alpha's efficient AdaLN-Single architecture, reducing parameters while maintaining quality. Experiments on LAION-Aesthetics show that, relative to the training scale reported for prior DDM work, our approach reduces the compute by 16xand data by 14x. Under aligned inference settings, our heterogeneous configuration achieves better FID and higher intra-prompt diversity than the homogeneous baseline. By eliminating synchronization requirements and enabling mixed DDPM/FM objectives, our framework makes decentralized generative model training accessible to contributors with single GPUs requiring only 24--48GB VRAM.

Poster
AdaSFormer: Adaptive Serialized Transformers for Monocular Semantic Scene Completion from Indoor Environments

Xuzhi Wang, Xinran Wu, Song Wang, Lingdong Kong, Ziping Zhao

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Indoor monocular semantic scene completion (MSSC) is notably more challenging than its outdoor counterpart due to complex spatial layouts and severe occlusions. While transformers are well suited for modeling global dependencies, their high memory cost and difficulty in reconstructing fine-grained details have limited their use in indoor MSSC. To address these limitations, we introduce ASFormer, a serialized transformer framework tailored for indoor MSSC. Our model features three key designs: (1) an Adaptive Serialized Transformer with learnable shifts that dynamically adjust receptive fields; (2) a Center-Relative Positional Encoding that captures spatial information richness; and (3) a Convolution-Modulated Layer Normalization that bridges heterogeneous representations between convolutional and transformer features. Extensive experiments on NYUv2 and Occ-ScanNet demonstrate that ASFormer achieves state-of-the-art performance. Code will be made publicly available.

Poster
UFO: Unifying Feed-Forward and Optimization-based Methods for Large Driving Scene Modeling

Kaiyuan Tan, Yingying Shen, Ziyue Zhu, Mingfei Tu, Haohui Zhu, Haiyang Sun, Bing Wang, Guang Chen, Hangjun Ye

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Dynamic driving scene modeling is critical for autonomous driving simulation and closed-loop learning. While recent feed-forward methods offer fast inference through data-driven priors, they struggle with long-range driving sequences due to quadratic complexity in sequence length and restrictive assumptions for dynamic objects. We propose UFO, a novel recurrent paradigm that combines the strengths of optimization-based and feed-forward methods for efficient long-range 4D modeling. Our approach maintains a persistent 4D scene representation composed of scene tokens that are progressively refined as new frames arrive, enabling future observations to correct earlier uncertain predictions. A visibility-based filtering mechanism exploits the locality of 3D-to-pixel correspondence, reducing complexity from quadratic to near-linear in sequence length. For dynamic objects, we introduce object pose-guided modeling with learned lifespans, enabling complex long-range motion without kinematic assumptions. Experiments on the Waymo Open Dataset demonstrate that UFO significantly outperforms both per-scene optimization and feed-forward baselines across 2s, 8s, and zero-shot 16s sequences.

Poster
DualReg: Dual-Space Filtering and Reinforcement for Rigid Registration

Jiayi Li, Yuxin Yao, Qiuhang Lu, Juyong Zhang

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Noisy, partially overlapping data and the need for real-time processing pose major challenges for rigid registration. Considering that feature-based matching can handle large transformation differences but suffers from limited accuracy, while local geometry-based matching can achieve fine-grained local alignment but relies heavily on a good initial transformation, we propose a novel dual-space paradigm to fully leverage the strengths of both approaches. First, we introduce an efficient filtering mechanism consisting of a computationally lightweight one-point RANSAC algorithm and a subsequent refinement module to eliminate unreliable feature-based correspondences. Subsequently, we treat the filtered correspondences as anchor points, extract geometric proxies, and formulate an effective objective function with a tailored solver to estimate the transformation. Experiments verify our method's effectiveness, as demonstrated by a 32x CPU-time speedup over MAC on KITTI with comparable accuracy. Project page: https://ustc3dv.github.io/DualReg/.

Poster
IP-Adapter Is All You Need: Towards Fine-Tuning-Free Diffusion-Based Talking Face Generation

Hao Wu, Xiangyang Luo, Hao Wang, Jiawei Zhang, Yi Zhang, Jinwei Wang

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With the rapid advancement of diffusion models, talking face generation has made remarkable progress. However, existing diffusion-based methods still require task-specific fine-tuning and large-scale audiovisual datasets, resulting in high computational costs that hinder accessibility for resource-constrained researchers and small teams. To address this, we propose a fine-tuning-free paradigm that directly performs talking face generation using the pretrained weights of Stable Diffusion and IP-Adapter. This backbone leverages the visual embedding capability of IP-Adapter to mine lip-related semantics from the pretrained Stable Diffusion. To address the challenges of identity drift, synchronization errors, and temporal instability, we also design three trainable-parameter-free components: 1) the Structurist, which explicitly disentangles and reassembles lip and appearance features to mitigate identity drift and appearance distortion; 2) the Structure Controller, which adaptively refines embeddings based on quasi-monotonic motion trends for precise lip synchronization; and 3) the Noise Sensor, which introduces a Gaussian prior to detect and suppress flicker and jitter artifacts and enhance temporal consistency. Experimental results show that our method outperforms existing SOTA approaches in both lip-sync accuracy (at least 0.16 gain in PCLD) and visual fidelity (at least 0.7 improvement in FID), establishing a novel fine-tuning-free diffusion framework for talking face generation.

Poster
RINO: Rotation-Invariant Non-Rigid Correspondences

Maolin Gao, Shao Jie Hu-Chen, Congyue Deng, Riccardo Marin, Leonidas Guibas, Daniel Cremers

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Dense 3D shape correspondence remains a central challenge in computer vision and graphics as many deep learning approaches still rely on intermediate geometric features or handcrafted descriptors, limiting their effectiveness under non-isometric deformations, partial data, and non-manifold inputs. To overcome these issues, we introduce RINO, an unsupervised, rotation-invariant dense correspondence framework that effectively unifies rigid and non-rigid shape matching. The core of our method is the novel RINONet, a feature extractor that integrates vector-based SO(3)-invariant learning with orientation-aware complex functional maps to extract robust features directly from raw geometry. This allows for a fully end-to-end, data-driven approach that bypasses the need for shape pre-alignment or handcrafted features. Extensive experiments show unprecedented performance of RINO across challenging non-rigid matching tasks, including arbitrary poses, non-isometry, partiality, non-manifoldness, and noise.

Poster
EmoTaG: Emotion-Aware Talking Head Synthesis on Gaussian Splatting with Few-Shot Personalization

Haolan Xu, Keli Cheng, Lei Wang, Ning Bi, Xiaoming Liu

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Audio-driven 3D talking head synthesis has advanced rapidly with Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS). By leveraging rich pre-trained priors, few-shot methods enable instant personalization from just a few seconds of video. However, under expressive facial motion, existing few-shot approaches often suffer from geometric instability and audio-emotion mismatch, highlighting the need for more effective emotion-aware motion modeling. In this work, we present EmoTaG, a few-shot emotion-aware 3D talking head synthesis framework built on the Pretrain-and-Adapt paradigm. Our key insight is to reformulate motion prediction in a structured FLAME parameter space rather than directly deforming 3D Gaussians, thereby introducing explicit geometric priors that improve motion stability. Building upon this, we propose a Gated Residual Motion Network (GRMN), which captures emotional prosody from audio while supplementing head pose and upper-face cues absent from audio, enabling expressive and coherent motion generation. Extensive experiments demonstrate that EmoTaG achieves state-of-the-art performance in emotional expressiveness, lip synchronization, visual realism, and motion stability.

Poster
Mobile-VTON: High-Fidelity On-Device Virtual Try-On

Zhenchen Wan, Ce Chen, Runqi Lin, Jiaxin Huang, Tianxi Chen, yanwu xu, Tongliang Liu, Mingming Gong

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Virtual try-on (VTON) has recently achieved impressive visual fidelity, but most existing systems require uploading personal photos to cloud-based GPUs, raising privacy concerns and limiting on-device deployment. To address this, we present Mobile-VTON, a high-quality, privacy-preserving framework that enables fully offline virtual try-on on commodity mobile devices using only a single user image and a garment image. Mobile-VTON introduces a modular TeacherNet--GarmentNet--TryonNet (TGT) architecture that integrates knowledge distillation, garment-conditioned generation, and garment alignment into a unified pipeline optimized for on-device efficiency. Within this framework, we propose a Feature-Guided Adversarial (FGA) Distillation strategy that combines teacher supervision with adversarial learning to better match real-world image distributions. GarmentNet is trained with a trajectory-consistency loss to preserve garment semantics across diffusion steps, while TryonNet uses latent concatenation and lightweight cross-modal conditioning to enable robust garment-to-person alignment without large-scale pretraining. By combining these components, Mobile-VTON achieves high-fidelity generation with low computational overhead. Experiments on VITON-HD and DressCode at 1024 x 768 show that it matches or outperforms strong server-based baselines while running entirely offline. These results demonstrate that high-quality VTON is not only feasible but also practical on-device, offering a secure solution for real-world applications.

Poster
ORION: ORthonormal Text Encoding for Universal VLM AdaptatION

Omprakash Chakraborty, Jose Dolz, Ismail Ben Ayed

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Vision-language models (VLMs) have demonstrated remarkable generalization across diverse tasks, yet their performance remains constrained by the quality and geometry of the textual prototypes used to represent classes. Standard zero-shot classifiers, derived from frozen text encoders and handcrafted prompts, may yield correlated or weakly separated embeddings that limit task-specific discriminability. We introduce ORION, a text encoder fine-tuning framework that improves pretrained VLMs using only class names. Our method optimizes, via low-rank adaptation, a novel loss integrating two terms, one promoting pairwise orthogonality between the textual representations of the classes of a given task and the other penalizing deviations from the initial class prototypes. Furthermore, we provide a probabilistic interpretation of our orthogonality penalty, connecting it to the general maximum likelihood estimation (MLE) principle via Huygens' theorem. We report extensive experiments on 11 benchmarks and three large VLM backbones, showing that the refined textual embeddings yield powerful replacements for the standard CLIP prototypes. Added as plug-and-play module on top of various state-of-the-art methods, and across different prediction settings (zero-shot, few-shot and test-time adaptation), ORION improves the performance consistently and significantly.

Poster
Language-Free Generative Editing from One Visual Example

Omar Elezabi, Eduard Zamfir, Zongwei Wu, Radu Timofte

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Text-guided diffusion models have advanced image editing by enabling intuitive control through language. However, despite their strong capabilities, we surprisingly find that SOTA methods struggle with simple, everyday transformations such as rain or blur. We attribute this limitation to weak and inconsistent textual supervision during training, which leads to poor alignment between language and vision. Existing solutions often rely on extra finetuning or stronger text conditioning, but suffer from high data and computational requirements. We argue that diffusion-based editing capabilities aren't lost but merely hidden from text. The door to cost-efficient visual editing remains open, and the key lies in a vision-centric paradigm that perceives and reasons about visual change as humans do, beyond words. Inspired by this, we introduce Visual Diffusion Conditioning (VDC), a training-free framework that learns conditioning signals directly from visual examples for precise, language-free image editing. Given a paired example--one image with and one without the target effect--VDC derives a visual condition that captures the transformation and steers generation through a novel condition-steering mechanism. An accompanying inversion-correction step mitigates reconstruction errors during DDIM inversion, preserving fine detail and realism. Across diverse tasks, VDC outperforms both training-free and fully fine-tuned text-based editing methods. The code and models are open-sourced at https://omaralezaby.github.io/vdc/

Poster