CVPR 2026 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

4,042papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    1383.4%
  • Poster
    3,90496.6%

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MARSS: Radar Semantic Segmentation via Modular Attention and State Space Models

Fengyu Chen, Tiao Tan, Teng Li, Yuantian Quan, Qingmin Liao

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Radar semantic segmentation (RSS) is critical for robust perception in adverse conditions, but poses unique challenges: radar frequency maps are highly anisotropic, multi-scale, sparse and noisy. Conventional CNN or Transformer architectures, designed for camera images, fail to account for these characteristics, leading degraded performance. We propose MARSS (Modular Attention-enhanced Radar Semantic Segmentation), a novel framework that integrates three specialized modules to address radar-specific issues. In the encoder, the RADE module employs lightweight channel self-attention and depthwise convolutions to robustly encode noisy, anisotropic features. In intermediate layers, the RFAF module performs multi-scale feature fusion and region-level attention to isolate salient radar features. The decoder's RADM module combines state space models with axial self-attention to reconstruct segmentation masks with anisotropy and temporality-aware context. These components collectively suppress noise, disentangle range-Doppler features, and enforce spatial-temporal consistency. On the CARRADA dataset, MARSS achieves substantially higher performance than prior RSS methods, especially for small fast-moving targets.

Poster
RaGS: Unleashing 3D Gaussian Splatting from 4D Radar and Monocular Cue for 3D Object Detection

Xiaokai Bai, Chenxu Zhou, Lianqing Zheng, Jianan Liu, Si-Yuan Cao, Xiaohan Zhang, Yiming Li, Zhengzhuang Zhang, Hui-liang Shen

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4D millimeter-wave radar is a promising sensing modality for autonomous driving, yet effective 3D object detection from 4D radar and monocular images remains challenging. Existing fusion approaches either rely on instance proposals lacking global context or dense BEV grids constrained by rigid structures, lacking a flexible and adaptive representation for diverse scenes. To address this, we propose RaGS, the first framework that models the scene as a continuous field of Gaussians, enabling dynamic resource allocation to foreground objects detection while maintaining flexibility and efficiency. Specifically, RaGS adopts a cascaded pipeline to construct and progressively refine the Gaussian field. It begins with Frustum-based Localization Initiation (FLI), which unprojects foreground pixels to initialize coarse Gaussian centers. Then, Iterative Multimodal Aggregation (IMA) explicitly exploits image semantics and implicitly integrates 4D radar velocity geometry to refine the Gaussians within regions of interest. Finally, Multi-level Gaussian Fusion (MGF) renders the Gaussian field into hierarchical BEV features for 3D object detection. By dynamically focusing on sparse and informative regions, RaGS achieves object-centric precision and comprehensive scene perception. Extensive experiments on View-of-Delft, TJ4DRadSet, and OmniHD-Scenes demonstrate its robustness and SOTA performance. Source code is available at https://github.com/shawnnnkb/RaGS.

Poster
Noise-Aware Few-Shot Learning through Bi-directional Multi-View Prompt Alignment

Lu Niu, Cheng Xue

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Vision-language models offer strong few-shot capability through prompt tuning but remain vulnerable to noisy labels, which can corrupt prompts and degrade cross-modal alignment. Existing approaches struggle because they often lack the ability to model fine-grained semantic cues and to adaptively separate clean from noisy signals. To address these challenges, we propose NA-MVP, a framework for Noise-Aware few-shot learning through bi-directional Multi-View Prompt alignment. NA-MVP is built upon a key conceptual shift: robust prompt learning requires moving from global matching to region-aware alignment that explicitly distinguishes clean cues from noisy ones. To realize this, NA-MVP employs (1) multi-view prompts combined with unbalanced optimal transport to achieve fine-grained patch-to-prompt correspondence while suppressing unreliable regions; (2) a bi-directional prompt design that captures complementary clean-oriented and noise-aware cues, enabling the model to focus on stable semantics; and (3) an alignment-guided selective refinement strategy that uses optimal transport to correct only mislabeled samples while retaining reliable data. Experiments on synthetic and real-world noisy benchmarks demonstrate that NA-MVP consistently outperforms state-of-the-art baselines, confirming its effectiveness in enabling robust few-shot learning under noisy supervision.

Poster
From Indoor to Open World: Revealing the Spatial Reasoning Gap in MLLMs

Mingrui Wu, Zhaozhi Wang, Fangjinhua Wang, Jiaolong Yang, Marc Pollefeys, Tong Zhang

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While Multimodal Large Language Models (MLLMs) have achieved impressive performance on semantic tasks, their spatial intelligence--crucial for robust and grounded AI systems--remains underdeveloped. Existing benchmarks fall short of diagnosing this limitation: they either focus on overly simplified qualitative reasoning or rely on domain-specific indoor data, constrained by the lack of outdoor datasets with verifiable metric ground truth. To bridge this gap, we introduce a large-scale benchmark built from pedestrian-perspective videos captured with stereo cameras, LiDAR, and IMU/GPS sensors. This dataset provides metrically precise 3D information, enabling the automatic generation of spatial reasoning questions that span a hierarchical spectrum--from qualitative relational reasoning to quantitative metric and kinematic understanding. Evaluations reveal that the performance gains observed in structured indoor benchmarks vanish in open-world settings. Further analysis using synthetic abnormal scenes and blinding tests confirms that current MLLMs depend heavily on linguistic priors instead of grounded visual reasoning. Our benchmark thus provides a principled platform for diagnosing these limitations and advancing physically grounded spatial intelligence. Project page: https://mingrui-wu.github.io/osi-bench/

Poster
SemLayer: Semantic-aware Generative Segmentation and Layer Construction for Abstract Icons

Haiyang Xu, Ronghuan Wu, Li-Yi Wei, Nanxuan Zhao, Chenxi Liu, Cuong Nguyen, Zhuowen Tu, Zhaowen Wang

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Graphic icons are a cornerstone of modern design workflows, yet they are often distributed as flattened single-path or compound-path graphics, where the original semantic layering is lost. This absence of semantic decomposition hinders downstream tasks such as editing, restyling, and animation. We formalize this problem as semantic layer construction for flattened vector art and introduce SemLayer, a visual generation empowered pipeline that restores editable layered structures. Given an abstract icon, SemLayer first generates a chromatically differentiated representation in which distinct semantic components become visually separable. To recover the complete geometry of each part, including occluded regions, we then perform a semantic completion step that reconstructs coherent object-level shapes. Finally, the recovered parts are assembled into a layered vector representation with inferred occlusion relationships. Extensive qualitative comparisons and quantitative evaluations demonstrate the effectiveness of SemLayer, enabling editing workflows previously inapplicable to flattened vector graphics and establishing semantic layer reconstruction as a practical and valuable task. Project page: https://xxuhaiyang.github.io/SemLayer/

Poster
Act2See: Emergent Active Visual Perception for Video Reasoning

Martin Q. Ma, Yuxiao Qu, Aditya Agrawal, Willis Guo, Paul Pu Liang, Ruslan Salakhutdinov, Louis-Philippe Morency

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Vision-Language Models (VLMs) typically rely on static initial frames for video reasoning, restricting their ability to incorporate essential dynamic information as the reasoning process evolves. Existing methods that augment Chain-of-Thought (CoT) with additional frame information often exhibit suboptimal CoT quality and lack the crucial ability to synthesize visual information for hypothetical or counterfactual scenarios. We introduce Act-to-See (Act2See), a novel framework that enables active visual perception by empowering VLMs to actively interleave video frames within text CoTs. Act2See is developed via Supervised Fine-Tuning (SFT) on a high-quality dataset of reasoning traces generated by a frontier VLM. These traces integrate active calls to either retrieve existing frames or generate new ones, and are rigorously verified against human-annotated CoTs to ensure quality. This approach cultivates an emergent capability: at inference time, the model actively determines when to search for or synthesize the necessary visual evidence. Act2See establishes new state-of-the-art results on challenging benchmarks, including VideoEspresso and ViTIB, and outperforms comparable or larger models on Video-MME, EgoNormia, and VCR-Bench, demonstrating an advancement in enabling VLMs with active visual perception for video reasoning. Code: https://github.com/martinmamql/act2see.

Poster
EgoControl: Controllable Egocentric Video Generation via 3D Full-Body Poses

Enrico Pallotta, Sina Mokhtarzadeh Azar, Lars Doorenbos, Serdar Ozsoy, Umar Iqbal, Juergen Gall

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Egocentric video generation with fine-grained control through body motion is a key requirement towards embodied AI agents that can simulate, predict, and plan actions. In this work, we propose EgoControl, a pose-controllable video diffusion model trained on egocentric data. We train a video prediction model to condition future frame generation on explicit 3D body pose sequences. To achieve precise motion control, we introduce a novel pose representation that captures both global camera dynamics and articulated body movements, and integrate it through a dedicated control mechanism within the diffusion process. Given a short sequence of observed frames and a sequence of target poses, EgoControl generates temporally coherent and visually realistic future frames that align with the provided pose control. Experimental results demonstrate that EgoControl produces high-quality, pose-consistent egocentric videos, paving the way toward controllable embodied video simulation and understanding.

Poster
URScenes: A Multi-scenario Dataset for Unstructured Road Environments

Runsen Liu, Aizemaitijiang Baoerhan, Zhangyu Wang, Jie Wang, Jinghao Cui, Guizhen Yu, Songyue Yang, WanCheng Sun, Mingjun Tang, Zhanbo Hua, Wenwen Luo

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As autonomous driving technology transitions from small-scale validation to large-scale deployment, its development in unstructured road environments has become a critical and inevitable trend. Autonomous vehicles increasingly rely on high-quality and diverse datasets for perception systems. However, existing public datasets predominantly focus on clear-weather and urban-road scenarios, leaving a significant gap in the coverage of unstructured road environments. To bridge this gap, we construct URScenes, the first multi-scenario, open-source perception dataset for unstructured road environments. The dataset consists of 472 scenes, each lasting 30 seconds, and provides over 28K annotated samples and 119K sweeps. URScenes, for the first time, covers eight typical scenarios, including rainy, snowy, foggy, dusty, high-glare, night, cloudy, and sunny conditions. Additionally, URScenes supports multi-task perception for 3D object detection, multi-object tracking, and 3D occupancy in unstructured road environments. URScenes also provides a unified annotation system and format conversion tools, enabling easy conversion to popular formats such as nuScenes, KITTI, and Waymo datasets. Finally, this study presents comparative experimental results to assess the performance of state-of-the-art algorithms on the URScenes dataset. The data and development toolkit are available at http://www.sav-lab.com.

Poster
AVA-VLA: Improving Vision-Language-Action models with Active Visual Attention

Lei Xiao, Jifeng Li, Juntao Gao, Feiyang Ye, Yan Jin, Jingjing Qian, Jing Zhang, Yong Wu, Xiaoyuan Yu

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Vision-Language-Action (VLA) models have shown remarkable progress in embodied tasks recently, but most methods process visual observations independently at each timestep. This history-agnostic design treats robot manipulation as a Markov Decision Process, even though real-world robotic control is inherently partially observable and requires reasoning over past interactions. To address this mismatch, we reformulate VLA policy learning from a Partially Observable Markov Decision Process perspective and propose AVA-VLA, a framework that conditions action generation on a recurrent state that serves as a neural approximation to the agent's belief over task history. Built on this recurrent state, we introduce Active Visual Attention (AVA), which dynamically reweights visual tokens in the current observation to focus on regions most relevant given both the instruction and execution history. Extensive experiments show that AVA-VLA achieves state-of-the-art performance on standard robotic benchmarks, including LIBERO and CALVIN, and transfers effectively to real-world dual-arm manipulation tasks. These results demonstrate the effectiveness of temporally grounded active visual processing for improving VLA performance in robotic sequential decision-making.

Poster
Unsupervised Monocular 3D Keypoint Discovery from Multi-View Diffusion Priors

Subin Jeon, In Cho, Junyoung Hong, Woong Oh Cho, Seon Joo Kim

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Most existing 3D keypoint estimation methods rely on manual annotations or calibrated multi-view images, both of which are expensive to collect.This paper introduces KeyDiff3D, a framework that can accurately predict 3D keypoints from a single image, thus eliminating the need for such expensive data acquisitions.To achieve this, we leverage powerful geometric priors embedded in a pretrained multi-view diffusion model.In our framework, the diffusion model generates multi-view images from a single image, serving as supervision signals to provide 3D geometric cues to our model.We also introduce a 3D feature extractor that transforms implicit 3D priors embedded in the diffusion features into explicit 3D feature volumes.Beyond accurate keypoint estimation, we further introduce a pipeline that enables manipulation of 3D objects generated by the diffusion model.Experimental results on diverse datasets, including Human3.6M, CUB-200-2011, Stanford Dogs, and several in-the-wild and out-of-domain inputs, highlight the effectiveness of our method in terms of accuracy, generalization, and its ability to enable manipulation of 3D objects generated by the diffusion model from a single image.

Poster
RoboAgent: Chaining Basic Capabilities for Embodied Task Planning

Peiran Xu, Jiaqi Zheng, Yadong Mu

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This paper focuses on embodied task planning, where an agent acquires visual observations from the environment and executes atomic actions to accomplish a given task. Although recent Vision-Language Models (VLMs) have achieved impressive results in multimodal understanding and reasoning, their performance remains limited when applied to embodied planning that involves multi-turn interaction, long-horizon reasoning, and extended context analysis. To bridge this gap, we propose RoboAgent, a capability-driven planning pipeline in which the model actively invokes different sub-capabilities. Each capability maintains its own context, and produces intermediate reasoning results or interacts with the environment according to the query given by a scheduler. This framework decomposes complex planning into a sequence of basic vision-language problems that VLMs can better address, enabling a more transparent and controllable reasoning process. The scheduler and all capabilities are implemented with a single VLM, without relying on external tools. To train this VLM, we adopt a multi-stage paradigm that consists of: (1) behavior cloning with expert plans, (2) DAgger training using trajectories collected by the model, and (3) reinforcement learning guided by an expert policy. Across these stages, we exploit the internal information of the environment simulator to construct high-quality supervision for each capability, and we further introduce augmented and synthetic data to enhance the model's performance in more diverse scenarios. Extensive experiments on widely used embodied task planning benchmarks validate the effectiveness of the proposed approach.

Poster
LiDAS: Lighting-driven Dynamic Active Sensing for Nighttime Perception

Simon de Moreau, Andrei Bursuc, Hafid El Idrissi, Fabien Moutarde

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Nighttime environments pose significant challenges for camera-based perception, as existing methods passively rely on the scene lighting. We introduce Lighting-driven Dynamic Active Sensing (LiDAS), a closed-loop active illumination system that combines off-the-shelf visual perception models with high-definition headlights. Rather than uniformly brightening the scene, LiDAS dynamically predicts an optimal illumination field that maximizes downstream perception performance, i.e., decreasing light on empty areas to reallocate it on object regions. LiDAS enables zero-shot nighttime generalization of daytime-trained models through adaptive illumination control. Trained on synthetic data and deployed zero-shot in real-world closed-loop driving scenarios, LiDAS enables +18.7% mAP50 and +5.0% mIoU over standard low-beam at equal power. It maintains performances while reducing energy use by 40%. LiDAS complements domain-generalization methods, further strengthening robustness without retraining. By turning readily available headlights into active vision actuators, LiDAS offers a cost-effective solution to robust nighttime perception. Project page: https://simondemoreau.github.io/LiDAS/

Poster
SCIEval: Evaluating and Benchmarking the Faithfulness of Scientific Image Generation and Interpretation with Large Multimodal Models

Guanghui Ye, Huan Zhao, Zhixue Zhao, Tengfei Ma, Kehan Wang, Steffen Eger, Zhihua Jiang

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Scientific images often require accurate numerical representations and correct object attributes. However, current faithfulness metrics are primarily tailored toward photorealistic, real-life imagery, rendering them ill-suited for scientific image evaluation. To address this gap, we introduce a novel evaluation model, SCIEval (Scientific Image Evaluation), which aims to capture faithfulness through three key dimensions: (i) Relevance, measuring overall text-image correspondence; (ii) Accuracy, examining the technical details of scientific objects; and (iii) Explainability, which isolates unfaithful elements within the generated content. To address these dimensions, we curate a specialized dataset of scientific text-image pairs to train three evaluation modules. For the Relevance and Accuracy modules, we propose a CLIP-based strategy that enhances scientific image perception through intra- and cross-modal contrastive learning. Concurrently, the Explainability module is developed by fine-tuning a high-performance Large Multimodal Model (LMM) using supervised rationale signals. Finally, we present SCIEval-Bench, a human-annotated evaluation benchmark consisting of 3,000 samples for scientific text-to-image and 3,000 samples for scientific image captioning. Extensive experiments on SCIEval-Bench demonstrate that our SCIEvalmodel is significantly more reliable than 24 competing models--including GPT-4o--exhibiting a superior correlation with human judgments.

Poster
DiverseDiT: Towards Diverse Representation Learning in Diffusion Transformers

Mengping Yang, Zhiyu Tan, Binglei Li, Xiaomeng Yang, Hesen Chen, Hao Li

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Recent breakthroughs in Diffusion Transformers (DiTs) have revolutionized the field of visual synthesis due to their superior scalability. To facilitate DiTs' capability of capturing meaningful internal representations, recent works such as REPA incorporate external pretrained encoders for representation alignment. However, the underlying mechanisms governing representation learning within DiTs are not well understood. To this end, we first systematically investigate the representation dynamics of DiTs. Through analyzing the evolution and influence of internal representations under various settings, we reveal that representation diversity across blocks is a crucial factor for effective learning. Based on this key insight, we propose DiverseDiT, a novel framework that explicitly promotes representation diversity. DiverseDiT incorporates long residual connections to diversify input representations across blocks and a representation diversity loss to encourage blocks to learn distinct features. Extensive experiments on ImageNet 256x256 and 512x512 demonstrate that our DiverseDiT yields consistent performance gains and convergence acceleration when applied to different backbones with various sizes, even when tested on the challenging one-step generation setting. Furthermore, we show that DiverseDiT is complementary to existing representation learning techniques, leading to further performance gains. Our work provides valuable insights into the representation learning dynamics of DiTs and offers a practical approach for enhancing their performance. Our code is available at https://github.com/kobeshegu/DiverseDiT.

Poster
DRS-GUI: Dynamic Region Search for Training-Free GUI Grounding

Yichao Liu, Huawen Shen, Liu Yu, Shiyu Liu, Zeyu Chen, Yu Zhou

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GUI agents powered by Multimodal Large Language Models (MLLMs) have demonstrated impressive capability in understanding and executing user instructions. However, accurately grounding instruction-relevant elements from high-resolution screenshots cluttered with irrelevant UI components remains challenging for existing approaches. Inspired by how humans dynamically adjust their perceptual scope to locate task-related regions on complex screens, we propose DRS-GUI, a training-free dynamic region search framework for GUI grounding that can be seamlessly integrated into existing MLLMs. DRS-GUI introduces a lightweight UI Perceptor that performs three human-like perceptual actions (Focus, Shift, and Scatter) to progressively explore the interface and generate region proposals. To dynamically schedule these actions, we further design an Action Planner based on Monte Carlo Tree Search (MCTS). A region quality reward is employed to evaluate and select the highly instruction-relevant region, efficiently pruning redundant UI elements. Experiments demonstrate that DRS-GUI yields a 14% improvement on ScreenSpot-Pro for general and GUI-specific MLLMs (Qwen2.5-VL-7B and UGround-V1-7B), significantly enhancing grounding performance and generalization.

Poster
Perceiving the Near, Reasoning the Distant: Coherent Long-Horizon Trajectory Prediction for Autonomous Driving

Hua Hu, Zikang Zhou, Qian Zhou, Zihao Wen, Junjie Hu, Xinhong Chen, Zhengmin Jiang, Yung-Hui Li, Jianping Wang

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Reliable long-horizon trajectory prediction requires both high positional accuracy and physically plausible temporal motion consistency. However, existing methods suffer from two fundamental limitations. First, they overlook the inherent difference in prediction logic: near-future trajectories are primarily governed by historical dynamics, whereas distant-future behaviors are driven by high-level semantic context. Yet, most methods employ a unified decoding pathway that blurs the temporal distinction.Second, although the near future is relatively easier to predict, existing methods lack mechanisms for coherent trajectory propagation across time horizons, often resulting in kinematically implausible predictions with inconsistent heading evolution and degraded long-horizon performance. To address these challenges, we propose NDPNet, a dual-stage architecture that decouples near- and distant-horizon modeling into specialized pathways, with a dedicated transition module ensuring smooth temporal bridging. Furthermore, we introduce a novel motion-aware coherence loss that explicitly embeds kinematic priors to enforce trajectory consistency. Extensive experiments show that NDPNet achieves SOTA performance on Argoverse 2 and WOMD. Notably, on WOMD, it ranks 1^ \text st in both minFDE _6 and minADE _6 across all standard horizons (3s, 5s, 8s) without ensemble learning or NMS post-processing, and is the first to achieve sub-1.75 minFDE _6 for 8s prediction, surpassing prior methods by a large margin. The code will be released subsequently.

Poster
D-Prism: Differentiable Primitives for Structured Dynamic Modeling

Xingyuan Yu, Yijin Li, Chong Zeng, Yuhang Ming, Hujun Bao, Guofeng Zhang

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Capturing both geometry and rigid motion for structured dynamic objects, like multi-part assemblies or jointed mechanisms, remains a key challenge. Existing dynamic methods, such as deformable meshes or 3DGS, rely on unstructured representations and fail to jointly model suitable geometry and articulated motion. Primitive-based methods excel at structured static scenes, but their dynamic potential is still unexplored. We propose D-Prism, the first framework to achieve high-fidelity structured dynamic modeling by extending differentiable primitives to the dynamic domain.Specifically, we bind 3DGS to primitive surfaces, leveraging their respective strengths in appearance and geometry. We introduce a deformation network to control primitive motion, ensuring it accurately matches the object's movement. Furthermore, we design a novel adaptive control strategy to dynamically adjust primitive counts, better matching objects' true spatial footprint.Experiments confirm that our method excels at structured dynamic modeling, providing both structured geometry and precise motion tracking. Project page: https://zju3dv.github.io/d-prism/.

Poster
MAPo: Motion-Aware Partitioning of Deformable 3D Gaussian Splatting for High-Fidelity Dynamic Scene Reconstruction

Han Jiao, Jiakai Sun, Yexing Xu, Lei Zhao, Wei Xing, Huaizhong Lin

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3D Gaussian Splatting, known for enabling high-quality static scene reconstruction with fast rendering, is increasingly being applied to multi-view dynamic scene reconstruction. A common strategy involves learning a deformation field to model the temporal changes of a canonical set of 3D Gaussians. However, these deformation-based methods often produce blurred renderings and lose fine motion details in highly dynamic regions due to the inherent limitations of a single, unified model in representing diverse motion patterns. To address these challenges, we introduce Motion-Aware Partitioning of Deformable 3D Gaussian Splatting (MAPo), a novel framework for high-fidelity dynamic scene reconstruction. Its core is a dynamic score-based partitioning strategy that distinguishes between high- and low-dynamic 3D Gaussians. For high-dynamic 3D Gaussians, we recursively partition them temporally and duplicate their deformation networks for each new temporal segment, enabling specialized modeling to capture intricate motion details. Concurrently, low-dynamic 3DGs are treated as static to reduce computational costs. However, this temporal partitioning strategy for high-dynamic 3DGs can introduce visual discontinuities across frames at the partition boundaries. To address this, we introduce a cross-frame consistency loss, which not only ensures visual continuity but also further enhances rendering quality. Extensive experiments demonstrate that MAPo achieves superior rendering quality compared to baselines while maintaining comparable computational costs, particularly in regions with complex or rapid motions.

Poster
Role-SynthCLIP: A Role-Play Driven Diverse Synthetic Data Approach

Yuanxiang Huangfu, Chaochao Wang, Weilei Wang

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The effectiveness of Contrastive Language-Image Pre-training (CLIP) models critically depends on the semantic diversity and quality of their training data. However, while existing synthetic data generation methods primarily focus on increasing data volume, such emphasis often leads to limited semantic diversity and redundant or shallow captions. To address this limitation, we propose Role-SynthCLIP, a novel data synthesis framework that leverages multi-perspective role-playing prompts (e.g., a compositional analyst, an interpreter of image context) to guide Multimodal Large Language Models (MLLMs) in generating semantically diverse captions from distinct viewpoints. This mechanism enhances the semantic diversity and fine-grained image-text alignment of synthetic pairs by enriching each image with multiple complementary captions, while keeping the number of training images fixed. Experimental results demonstrate the effectiveness and efficiency of our method. A CLIP-B/16 model trained on only 1 million images achieves a Recall@1 of 64.1% on the MS COCO validation set, surpassing the best existing synthetic data baseline (trained on 5M pairs) by 2.8 percentage points. The code and trained models can be found at https://github.com/huangfu170/Role-SynthCLIP.

Poster
Exploring 6D Object Pose Estimation with Deformation

Zhiqiang Liu, Rui Song, Duanmu Chuangqi, Jiaojiao Li, David Ferstl, Yinlin Hu

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We present DeSOPE, a large-scale dataset for 6DoF deformed objects. Most 6D object pose methods assume rigid or articulated objects, an assumption that fails in practice as objects deviate from their canonical shapes due to wear, impact, or deformation. To model this, we introduce the DeSOPE dataset, which features high-fidelity 3D scans of 26 common object categories, each captured in one canonical state and three deformed configurations, with accurate 3D registration to the canonical mesh. Additionally, it features an RGB-D dataset with 133K frames across diverse scenarios and 665K pose annotations produced via a semi-automatic pipeline. We begin by annotating 2D masks for each instance, then compute initial poses using an object pose method, refine them through an object-level SLAM system, and finally perform manual verification to produce the final annotations. We evaluate several object pose methods and find that performance drops sharply with increasing deformation, suggesting that robust handling of such deformations is critical for practical applications. The project page and dataset are available at https://desope-6d.github.io/.

Poster