CVPR 2026 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

4,042papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    1383.4%
  • Poster
    3,90496.6%

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Spatial-SAM: Spatially Consistent 3D Electron Microscopy Segmentation with SDF Memory and Semi-Supervised Learning

Yikai Huang, Renmin Han, Yuxuan Wang, Youcheng Cai, Ligang Liu

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Segment Anything Model (SAM)-based approaches have shown strong potential for biomedical image segmentation. However, these methods often struggle to preserve spatial consistency in 3D electron microscopy (3D-EM) data and still require extensive manual annotation. We propose Spatial-SAM, a spatially consistent and annotation-efficient framework for high-precision 3D-EM segmentation. It introduces a 3D Signed Distance Field (SDF) memory mechanism that replaces SAM2's memory with SDF representations precomputed by a 3D U-Net, providing richer geometric information and improving spatial consistency. It also combines SAM2's few-shot capability with a dual-track pseudo-label iterative optimization strategy to learn large-scale 3D-EM segmentation from minimal annotations. Experiments show Spatial-SAM significantly outperforms existing semi-supervised methods and performs comparably to state-of-the-art fully supervised approaches on multiple 3D-EM benchmarks, reducing annotation costs while preserving spatial consistency. Code is available at https://github.com/Giluir/Spatial-SAM.

Poster
LoD-Loc v3: Generalized Aerial Localization in Dense Cities using Instance Silhouette Alignment

Shuaibang Peng, Juelin Zhu, Xia Li, Kun Yang, Yu Liu, Maojun Zhang, Shen Yan

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We present LoD-Loc v3, a novel method for generalized aerial visual localization in dense urban environments. While prior work LoD-Loc v2 achieves localization through semantic building silhouette alignment with low-detail city models, it suffers from two key limitations: poor cross-scene generalization and frequent failure in dense building scenes. Our method addresses these challenges through two key innovations. First, we develop a new synthetic data generation pipeline that produces InsLoD-Loc - the largest instance segmentation dataset for aerial imagery to date, comprising 100k images with precise instance building annotations. This enables trained models to exhibit remarkable zero-shot generalization capability. Second, we reformulate the localization paradigm by shifting from semantic to instance silhouette alignment, which significantly reduces pose estimation ambiguity in dense scenes. Extensive experiments demonstrate that LoD-Loc v3 outperforms existing state-of-the-art (SOTA) baselines, achieving superior performance in both cross-scene and dense urban scenarios with a large margin. The project is available at https://nudt-sawlab.github.io/LoD-Locv3/.

Poster
B$^3$-Seg: Camera-Free, Training-Free 3DGS Segmentation via Analytic EIG and Beta-Bernoulli Bayesian Updates

Hiromichi Kamata, Samuel Arthur Munro, Fuminori Homma

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Interactive 3D Gaussian Splatting (3DGS) segmentation is essential for real-time editing of pre-reconstructed assets in film and game production.However, existing methods rely on predefined camera viewpoints, ground-truth labels, or costly retraining, making them impractical for low-latency use.We propose B^3-Seg (Beta--Bernoulli Bayesian Segmentation for 3DGS), a fast and theoretically grounded method for open-vocabulary 3DGS segmentation under camera-free and training-free conditions.Our approach reformulates segmentation as sequential Beta-Bernoulli Bayesian updates and actively selects the next view via analytic Expected Information Gain (EIG).This Bayesian formulation guarantees the adaptive monotonicity and submodularity of EIG, which produces a greedy (1-1/e) approximation to the optimal view sampling policy.Experiments on multiple datasets show that B^3-Seg achieves competitive results to high-cost supervised methods while operating end-to-end segmentation within a few seconds.The results demonstrate that B^3-Seg enables practical, interactive 3DGS segmentation with provable information efficiency.

Poster
Scene-Centric Unsupervised Video Panoptic Segmentation

Christoph Reich, Oliver Hahn, Nikita Araslanov, Laura Leal-Taixé, Christian Rupprecht, Daniel Cremers, Stefan Roth

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Video panoptic segmentation (VPS) aims to jointly detect, segment, and track all objects while partitioning the video into semantically consistent regions. We introduce the task setting of unsupervised VPS, omitting any human supervision. Existing unsupervised scene understanding works mainly focused on image segmentation tasks; the video domain remains underexplored. We propose VideoCUPS, the first unsupervised VPS approach. VideoCUPS generates temporally consistent panoptic video pseudo-labels from scene-centric videos by exploiting unsupervised depth, motion, and visual cues. Training on these pseudo-labels using a novel Video DropLoss yields an accurate, unsupervised VPS model. To benchmark progress, we introduce a comprehensive evaluation protocol and four competitive baselines, extending state-of-the-art unsupervised panoptic image and instance video segmentation models to VPS. VideoCUPS outperforms all baselines and demonstrates strong label-efficient learning. With VideoCUPS, our evaluation protocol, and baselines, we provide a strong foundation for future research on unsupervised VPS.

Poster
Rethinking MLLM Itself as a Segmenter with a Single Segmentation Token

Anqi Zhang, Xiaokang Ji, Guangyu Gao, Jianbo Jiao, Chi Harold Liu, Yunchao Wei

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Recent segmentation methods leveraging Multi-modal Large Language Models (MLLMs) have shown reliable object-level segmentation and enhanced spatial perception. However, almost all previous methods predominantly rely on specialist mask decoders to interpret masks from generated segmentation-related embeddings and visual features, or incorporate multiple additional tokens to assist. This paper aims to investigate whether and how we can unlock segmentation from MLLM itSELF with 1 segmentation Embedding (SELF1E) while achieving competitive results, which eliminates the need for external decoders. To this end, our approach targets the fundamental limitation of resolution reduction in pixel-shuffled image features from MLLMs. First, we retain image features at their original uncompressed resolution, and refill them with residual features extracted from MLLM-processed compressed features, thereby improving feature precision. Subsequently, we integrate pixel-unshuffle operations on image features with and without LLM processing, respectively, to unleash the details of compressed features and amplify the residual features under uncompressed resolution, which further enhances the resolution of refilled features. Moreover, we redesign the attention mask with dual perception pathways, i.e., image-to-image and image-to-segmentation, enabling rich feature interaction between pixels and the segmentation token. Comprehensive experiments across multiple segmentation tasks validate that SELF1E achieves performance competitive with specialist mask decoder-based methods, demonstrating the feasibility of decoder-free segmentation in MLLMs. Project page: https://github.com/ANDYZAQ/SELF1E.

Poster
ReScene4D: Temporally Consistent Semantic Instance Segmentation of Evolving Indoor 3D Scenes

Emily Steiner, Jianhao Zheng, Henry Howard-Jenkins, Chris Xie, Iro Armeni

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Indoor environments evolve as objects move, appear, or leave the scene. Capturing these dynamics requires maintaining temporally consistent instance identities across intermittently captured 3D scans, even when changes are unobserved. We introduce and formalize the task of temporally sparse 4D indoor semantic instance segmentation (SIS), which jointly segments, identifies, and temporally associates object instances. This setting poses a challenge for existing 3DSIS methods, which require a discrete matching step due to their lack of temporal reasoning, and for 4D LiDAR approaches, which perform poorly due to their reliance on high-frequency temporal measurements that are uncommon in the longer-horizon evolution of indoor environments. We propose ReScene4D, a novel method that adapts 3DSIS architectures for 4DSIS without needing dense observations. Our method enables temporal information sharing--using spatiotemporal contrastive loss, masking, and serialization--to adaptively leverage geometric and semantic priors across observations. This shared context enables consistent instance tracking and improves standard 3DSIS performance. To evaluate this task, we define a new metric, t-mAP, that extends mAP to reward temporal identity consistency. ReScene4D achieves state-of-the-art performance on the 3RScan dataset, establishing a new benchmark for understanding evolving indoor scenes.

Poster
Semantic Derivative Flow: Graph-Guided Diffusion for Controllable Instance Interactions

Shibin Mei, Hang Wang, Bingbing Ni

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Despite remarkable progress in text-to-image diffusion models, controlling the semantic and spatial relationships between interacting instances remains a fundamental challenge. Current methods that inject spatial constraints often fail to model the intrinsic functional dependencies between entities, leading to implausible interactions. In this paper, we introduce Semantic Derivative Flow (SDF), a novel graph-guided framework that structures the diffusion process within a directed acyclic interaction graph. Our core innovation is a theoretically-motivated derivative attention mechanism, which explicitly enforces the semantic representation of a predicate to be derived from its subject, and the object from the predicate, formalizing a differentiable semantic graph. This principled approach compels the generative process to adhere to the logical chain of interaction. We further integrate a global context node and a real-time regional refinement module to ground the graph in the visual domain holistically. Extensive experiments demonstrate that our model, an instantiation of SDF, establishes a new state-of-the-art in fidelity and controllability on the HICODet benchmark. We complement our empirical results with a theoretical analysis, framing our method as structured message passing on interaction graphs, which provides a rigorous justification for its efficacy and generalization benefits.

Poster
Object-Generalized Re-Identification: A Step Towards Universal Instance Perception

Shuoyi Chen, Yurui Wu, Mang Ye

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The object re-identification (ReID) task aims to recognize the same individual object across diverse viewpoints and sensing conditions.Although person and vehicle ReID have achieved remarkable success, most existing methods are built on the assumption that training and testing data come from the same object category.This constraint requires separate models for each category, which limits scalability and generalization.To address this limitation, we introduce Object-Generalized Re-Identification (OG-ReID), a new paradigm that learns unified identity representations transferable across different object categories.Unlike conventional domain generalization that focuses on appearance variations within a single category, OG-ReID deals with category shifts caused by intrinsic structural differences in identity cues. To achieve this goal, we introduce the Meta-Generalized Object Re-Identification (MGOR) framework, which treats meta-learning as semantic distributional regularization, exposing the model to controlled category shifts so that invariance emerges as an equilibrium between semantic diversity and identity discrimination.Extensive evaluations on more than 100 unseen object categories from multiple domains show that MGOR outperforms existing ReID approaches without any target-domain adaptation, advancing toward universal identity perception beyond domain and category boundaries.

Poster
Learning to Identify Out-of-Distribution Objects for 3D LiDAR Anomaly Segmentation

Simone Mosco, Daniel Fusaro, Alberto Pretto

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Understanding the surrounding environment is fundamental in autonomous driving and robotic perception. Distinguishing between known classes and previously unseen objects is crucial in real-world environments, as done in Anomaly Segmentation. However, research in the 3D field remains limited, with most existing approaches applying post-processing techniques from 2D vision. To cover this lack, we propose a new efficient approach that directly operates in the feature space, modeling the feature distribution of inlier classes to constrain anomalous samples. Moreover, the only publicly available 3D LiDAR anomaly segmentation dataset contains simple scenarios, with few anomaly instances, and exhibits a severe domain gap due to its sensor resolution. To bridge this gap, we introduce a set of mixed real-synthetic datasets for 3D LiDAR anomaly segmentation, built upon established semantic segmentation benchmarks, with multiple out-of-distribution objects and diverse, complex environments. Extensive experiments demonstrate that our approach achieves state-of-the-art and competitive results on the existing real-world dataset and the newly introduced mixed datasets, respectively, validating the effectiveness of our method and the utility of the proposed datasets. Code and datasets are available at https://simom0.github.io/lido-page/.

Poster
CDICS: Delving Into Fine-Grained Attribute for In-Context Segmentation via Compositional Prompts and Phased Decoupling

Zhiyu li, Dianmo Sheng, Qi Chu, Shilong Chen, Tao Gong, Zhou Wei, Nenghai Yu

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In-Context Learning (ICL) has shown great effectiveness in developing generalist image segmentation models. Its significant advantage over text-based descriptions is the ability to convey intricate visual appearance details through simple reference images. However, finding a perfectly matching single example for real-world rare and complex concepts is difficult. Moreover, existing methods are largely confined to semantic or instance-level understanding of the reference image, struggling to express more precise segmentation needs through the input. To address this, we propose CDICS, a novel framework that leverages Compositional prompts and phased task Decoupling to achieve compositional prompt-controlled In-Context Segmentation. Our method introduces compositional prompts derived from reference prompts, combining semantic, part and color images to dynamically define segmentation targets. To effectively fuse this control information, ensure synergy while suppressing interference, and mitigate feature coupling risks, our decoupled two-stage architecture firstly performs coarse-grained semantic localization, then refines the result using compositional appearance prompts to precisely match the specified attributes. This design extends traditional in-context segmentation, enabling it to support compositional prompts. Additionally, we reconstructed two datasets and their benchmarks to acquire data with part-color-specific attributes. Our method demonstrates superior performance on the compositional prompt-controlled in-context segmentation task. It also extends the capabilities of existing in-context segmentation, and makes an attempt toward real-world fine-grained segmentation.

Poster
REALM: An MLLM-Agent Framework for Open World 3D Reasoning Segmentation and Editing on Gaussian Splatting

Changyue Shi, Minghao Chen, Yiping Mao, Chuxiao Yang, Xinyuan Hu, Jiajun Ding, Zhou Yu

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Bridging the gap between complex human instructions and precise 3D object grounding remains a significant challenge in vision and robotics. Existing 3D segmentation methods often struggle to interpret ambiguous, reasoning-based instructions, while 2D vision-language models that excel at such reasoning lack intrinsic 3D spatial understanding. In this paper, we introduce REALM, an innovative MLLM-agent framework that enables open-world reasoning-based segmentation without requiring extensive 3D-specific post-training. We perform segmentation directly on 3D Gaussian Splatting representations, capitalizing on their ability to render photorealistic novel views that are highly suitable for MLLM comprehension. As directly feeding one or more rendered views to the MLLM can lead to high sensitivity to viewpoint selection, we propose a novel Global-to-Local Spatial Grounding strategy. Specifically, multiple global views are first fed into the MLLM agent in parallel for coarse-level localization, aggregating responses to robustly identify the target object. Then, several close-up novel views of the object are synthesized to perform fine-grained local segmentation, yielding accurate and consistent 3D masks. Extensive experiments show that REALM achieves remarkable performance in interpreting both explicit and implicit instructions across LERF, 3D-OVS, and our newly introduced REALM3D benchmarks. Furthermore, our agent framework seamlessly supports a range of 3D interaction tasks, including object removal, replacement, and style transfer, demonstrating its practical utility and versatility.

Poster
GeCo: Geometry-Consistent Regularization for Domain Generalized Semantic Segmentation

Qi Zang, Dong Zhao, Nan Pu, Wenjing Li, Zhun Zhong, Meng Wang

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Vision Foundation Models (VFMs) provide rich and transferable representations through large-scale pretraining, yet their high-capacity representations remain underutilized when adapted to downstream tasks. In Domain Generalization Semantic Segmentation (DGSS), parameter-efficient fine-tuning (PEFT) often overfits adapters to source domain statistics and seen class boundaries, leading to representation degradation manifested as domain bias and semantic rigidity. Existing regularization strategies alleviate this through random perturbations, but such operations disrupt the pretrained geometric structure, causing semantic drift and unstable generalization. We propose Geometry-Consistent Regularization (GeCo), which extrapolates the pretrained representation space toward the target task under structure-respected constraints, thereby preserving the inherent generalization of VFMs while enhancing their task-specific adaptation. GeCo introduces curvature-guided perturbation to modulate feature variation according to local manifold complexity of the pretrained embedding space, enabling structure-aligned representation expansion. Complementarily, a geodesic-based regularization constrains prediction shifts along smooth, manifold-aligned trajectories, ensuring semantic continuity and stable decision behavior. Extensive experiments demonstrate that GeCo achieves superior generalization across both closed-set and open-set DGSS benchmarks. The code is available at https://github.com/DZhaoXd/GeCo.

Poster
MixerCSeg: An Efficient Mixer Architecture for Crack Segmentation via Decoupled Mamba Attention

Zilong Zhao, Zhengming Ding, Pei Niu, Wenhao Sun, Feng Guo

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Feature encoders play a key role in pixel-level crack segmentation by shaping the representation of fine textures and thin structures. Existing CNN-, Transformer-, and Mamba-based models each capture only part of the required spatial or structural information, leaving clear gaps in modeling complex crack patterns. To address this, we present MixerCSeg, a mixer architecture designed like a coordinated team of specialists, where CNN-like pathways focus on local textures, Transformer-style paths capture global dependencies, and Mamba-inspired flows model sequential context within a single encoder. At the core of MixerCSeg is the TransMixer, which explores Mamba's latent attention behavior while establishing dedicated pathways that naturally express both locality and global awareness. To further enhance structural fidelity, we introduce a spatial block processing strategy and a Direction-guided Edge Gated Convolution (DEGConv) that strengthens edge sensitivity under irregular crack geometries with minimal computational overhead. A Spatial Refinement Multi-Level Fusion (SRF) module is then employed to refine multi-scale details without increasing complexity. Extensive experiments on multiple crack segmentation benchmarks show that MixerCSeg achieves state-of-the-art performance with only 2.05 GFLOPs and 2.54 M parameters, demonstrating both efficiency and strong representational capability. The code is available at https://github.com/spiderforest/MixerCSeg.

Poster
OVI-MAP: Open-Vocabulary Instance-Semantic Mapping

Zilong Deng, Federico Tombari, Marc Pollefeys, Johanna Wald, Daniel Barath

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Incremental open-vocabulary 3D instance-semantic mapping is essential for autonomous agents operating in complex everyday environments. However, it remains challenging due to the need for robust instance segmentation, real-time processing, and flexible open-set reasoning. Existing methods often rely on the closed-set assumption or dense per-pixel language fusion, which limits scalability and temporal consistency. We introduce OVI-MAP that decouples instance reconstruction from semantic inference. We propose to build a class-agnostic 3D instance map that is incrementally constructed from RGB-D input, while semantic features are extracted only from a small set of automatically selected views using vision-language models. This design enables stable instance tracking and zero-shot semantic labeling throughout online exploration. Our system operates in real time and outperforms state-of-the-art open-vocabulary mapping baselines on standard benchmarks.

Poster
Efficient Video Object Segmentation and Tracking with Recurrent Dynamic Submodel

Weidong Tang, Zhiyuan Liang, Xinyan Wan, Chen Zhu, Zhaopan Xu, Pengfei Zhou, Yan Song, Yang You, Wangbo Zhao

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Large vision foundation models, such as SAM2, have achieved remarkable performance in video object segmentation and tracking (VOST). However, their effectiveness is hindered by significant computational overhead. While model pruning is a widely used strategy to address this issue, traditional static and input-agnostic pruning approaches fall short in managing the diverse and complex nature of video data effectively. A promising alternative is dynamic networks, yet they often struggle to translate theoretical computational reductions into actual acceleration. Furthermore, both static and dynamic approaches typically focus on visual features of individual frames while neglecting the temporal correlations between them, limiting their performance in handling complex video streams.To address these challenges, we propose Recurrent Dynamic Submodel (RDS), a dynamic architecture that adaptively selects submodel blocks for each frame. Specifically, it has a lightweight Prediction-aware Router (PAR), which leverages both the segmentation mask from the previous frame and the visual features of the current frame to make routing decisions, enabling the submodel to explicitly capture the temporal nature of video data. Additionally, to reduce the cost of adapting the dynamic submodel, we introduce an Importance-aware LoRA (I-LoRA), tuning parameters only in the most critical blocks. Extensive experiments show that our approach achieves an optimal trade-off between performance and speed, requiring minimal trainable parameters and training data.

Poster
I-Scene: 3D Instance Models are Implicit Generalizable Spatial Learners

Lu Ling, Yunhao Ge, Yichen Sheng, Aniket Bera

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Generalization remains the central challenge for interactive 3D scene generation. Existing learning-based approaches ground spatial understanding in limited scene dataset, restricting generalization to new layouts. We instead reprogram a pre-trained 3D instance generator to act as a scene-level learner via, replacing dataset-bounded supervision with model-centric spatial supervision. This reprogramming unlocks the generator's transferable spatial knowledge, enabling generalization to unseen layouts and novel object compositions. Remarkably, spatial reasoning still emerges even when the training scenes are randomly composed objects. This demonstrates that the generator's transferable scene prior provides a rich learning signal for inferring proximity, support, and symmetry from purely geometric cues. Replacing widely used canonical space, we instantiate this insight with a view-centric formulation of the scene space, yielding a fully feed-forward, generalizable scene generator that learns spatial relations directly from the instance model. Quantitative and qualitative results show that a 3D instance generator is an implicit spatial learner and reasoner, pointing toward foundation models for interactive 3D scene understanding and generation. The code is accessible at \href https://luling06.github.io/I-Scene-project/ the project page .

Poster
Frequency-Aware Affinity for Weakly Supervised Semantic Segmentation

Ziqian Yang, Xianglin Qiu, Xinqiao Zhao, Xiaolei Wang, Quan Zhang, Jimin XIAO

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Weakly Supervised Semantic Segmentation (WSSS) typically utilizes Class Activation Maps (CAMs) to provide the pixel-wise localization. However, CAMs tend to activate only the most discriminative regions, leading to suboptimal WSSS performance. Although existing CAM refinement methods leverage pair-wise relations in affinity to expand the activation regions, these affinities derived from Vision Transformer (ViTs) exhibit a smoothing property, neglecting crucial high-frequency relations and failing to accurately refine object boundaries. In this work, we propose the Dual Frequency-Aware framework (DFA) to address this limitation. Specifically, the Low-Frequency-Aware Alignment (LFAA) generates low-frequency-aware affinity that captures salient semantic relations to enhance object interior semantic consistency on CAMs, while the High-Frequency-Aware Rectification (HFAR) module produces high-frequency-aware affinity that models precise relations to preserve object boundary structure on CAMs. By effectively integrating these two complementary affinities, we design a novel Frequency-Guided (FG) CAM Generation based on Optimal Transport theory, which significantly omits the complex refinement process. Extensive experiments demonstrate that our DFA framework achieves state-of-the-art performance on both PASCAL VOC and MS COCO benchmarks. Code will be released.

Poster
GenMask: Adapting DiT for Segmentation via Direct Mask Generation

Yuhuan Yang, Xianwei Zhuang, Yuxuan Cai, Chaofan Ma, Shuai Bai, Jiangchao Yao, Ya Zhang, Junyang Lin, Yanfeng Wang

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Recent approaches for segmentation have leveraged pretrained generative models as feature extractors, treating segmentation as a downstream adaptation task via indirect feature retrieval. This implicit use suffers from a fundamental misalignment in representation.It also depends heavily on indirect feature extraction pipelines, which complicate the workflow and limit adaptation.In this paper, we argue that instead of indirect adaptation, segmentation tasks should be trained directly in a generative manner.We identify a key obstacle to this unified formulation: VAE latents of binary masks are sharply distributed, noise robust, and linearly separable, distinct from natural image latents.To bridge this gap, we introduce timesteps sampling strategy for binary masks that emphasizes extreme noise levels for segmentation and moderate noise for image generation, enabling harmonious joint training.We present GenMask, a DiT trains to generate black-and-white segmentation masks as well as colorful images in RGB space under the original generative objective. GenMask preserves the original DiT architecture while removing the need of feature extraction pipelines tailored for segmentation tasks. Empirically, GenMask attains state-of-the-art performance on referring and reasoning segmentation benchmarks and ablations quantify the contribution of each component.

Poster
PGR-Net: Prior-Guided ROI Reasoning Network for Brain Tumor MRI Segmentation

Jiacheng Lu, Hui Ding, Shiyu Zhang, Guoping Huo

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Brain tumor MRI segmentation is essential for clinical diagnosis and treatment planning, enabling accurate lesion detection and radiotherapy target delineation. However, tumor lesions occupy only a small fraction of the volumetric space, resulting in severe spatial sparsity, while existing segmentation networks often overlook clinically observed spatial priors of tumor occurrence, leading to redundant feature computation over extensive background regions. To address this issue, we propose PGR-Net (Prior-Guided ROI Reasoning Network) - an explicit ROI-aware framework that incorporates a data-driven spatial prior set to capture the distribution and scale characteristics of tumor lesions, providing global guidance for more stable segmentation. Leveraging these priors, PGR-Net introduces a hierarchical Top-K ROI decision mechanism that progressively selects the most confident lesion candidate regions across encoder layers to improve localization precision. We further develop the WinGS-ROI (Windowed Gaussian-Spatial Decay ROI) module, which uses multi-window Gaussian templates with a spatial decay function to produce center-enhanced guidance maps, thus directing feature learning throughout the network. With these ROI features, a windowed RetNet backbone is adopted to enhance localization reliability. Experiments on BraTS 2019/2023 and MSD Task01 show that PGR-Net consistently outperforms existing approaches while using only 8.64M Params, achieving Dice scores of 89.02%, 91.82%, and 89.67% on the Whole Tumor region. Code is available at https://github.com/CNU-MedAI-Lab/PGR-Net.

Poster
Cross-Domain Few-Shot Segmentation via Multi-view Progressive Adaptation

Jiahao Nie, Guanqiao Fu, Wenbin An, Yap-Peng Tan, Alex C. Kot, Shijian Lu

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Cross-Domain Few-Shot Segmentation aims to segment categories in data-scarce domains conditioned on a few exemplars. Typical methods first establish few-shot capability in a large-scale source domain and then adapt it to target domains. However, due to the limited quantity and diversity of target samples, existing methods still exhibit constrained performance. Moreover, the source-trained model's initially weak few-shot capability in target domains, coupled with substantial domain gaps, severely hinders the effective utilization of target samples and further impedes adaptation. To this end, we propose Multi-view Progressive Adaptation, which progressively adapts few-shot capability to target domains from both data and strategy perspectives. (i) From the data perspective, we introduce Hybrid Progressive Augmentation, which progressively generates more diverse and complex views through cumulative strong augmentations, thereby creating increasingly challenging learning scenarios. (ii) From the strategy perspective, we design Dual-chain Multi-view Prediction, which fully leverages these progressively complex views through sequential and parallel learning paths under extensive supervision. By jointly enforcing prediction consistency across diverse and complex views, MPA achieves both robust and accurate adaptation to target domains. Extensive experiments demonstrate that MPA effectively adapts few-shot capability to target domains, outperforming state-of-the-art methods by a large margin (+7.0%). Our code is available at https://github.com/niejiahao1998/MPA.

Poster