CVPR 2026 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

4,042papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    1383.4%
  • Poster
    3,90496.6%

Browse all papers

LagerNVS: Latent Geometry for Fully Neural Real-time Novel View Synthesis

Stanislaw Szymanowicz, Minghao Chen, Jianyuan Wang, Christian Rupprecht, Andrea Vedaldi

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Recent work has shown that neural networks can perform 3D tasks such as Novel View Synthesis (NVS) without explicit 3D reconstruction. Even so, we argue that strong 3D inductive biases are still helpful in the design of such networks. We show this point by introducing LagerNVS, an encoder-decoder neural network for NVS that builds on `3D-aware' latent features. The encoder is initialized from a 3D reconstruction network pre-trained using explicit 3D supervision. This is paired with a lightweight decoder, and trained end-to-end with photometric losses. LagerNVS achieves state-of-the-art deterministic feed-forward Novel View Synthesis (including 31.4 PSNR on Re10k), with and without known cameras, renders in real time, generalizes to in-the-wild data, and can be paired with a diffusion decoder for generative extrapolation. See szymanowiczs.github.io/lagernvs for code, models, and examples.

Poster
Learning 3D Shape Fidelity Metric from Real-world Distortions

Xuelu Feng, Tianyu Luan, Zixin Zhu, Akshobhya Sharma, Phani Nuney, Junsong Yuan, Chunming Qiao

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3D generation and reconstruction have become essential in many computer vision applications, where the reconstructed or generated 3D shapes need to appear realistic to human perception. However, traditional metrics like Chamfer Distance to compare two 3D shapes focus primarily on matching accuracy of the shape geometry and fail to capture perceptual fidelity in the shape. While frequency-based metrics attempt to analyze shape details in the spectral domain, they still do not fully encapsulate the complexity of human perception. To address this gap, we propose a human-aligned fidelity metric that leverages local shape connectivity through a local attention mechanism to capture rich, detailed shape information. We also introduce the two-branch Real Shape Fidelity (RSF) dataset, including a main subset and test-only subset. This dataset generates 3D mesh distortions using real-world reconstruction and generation methods and annotated by hundreds of human subjects. Our metric named Local-Connection-based Shape Evaluation (LoCaSE), utilizes a PointNet-based backbone combined with Low-Rank Adaptation (LoRA)-style pretraining and finetuning to reduce model bias, while maintaining translation, rotation, and scale invariance. Experiments demonstrate that our approach achieves superior alignment with human perception compared to previous metrics.

Poster
Real2Sim2Real: RetinalDepth-64K for Depth Estimation in Posterior Segment Ophthalmic Surgery

Bingwen Dong, Gan Liu, Xiaoxi Lu, Guangcheng Chen, JIALU ZHANG, Yan Hu, Xiaoqing Zhang, Jiang Liu

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Accurate depth estimation is crucial for 3D reconstruction and precise navigation in posterior segment ophthalmic surgery. However, acquiring annotated data remains challenging due to the impracticality of depth sensors under surgical microscopes. To overcome this limitation, we introduce RetinalDepth, a novel synthetic dataset comprising 44,800 temporal stereo image pairs across 896 diverse scenes for posterior segment surgery, developed via a Real2Sim2Real pipeline. In the Real-to-Sim phase, we model anatomically accurate eyes and instruments in Blender, integrating ultra-wide-field retinal textures, refractive aqueous humor, and dynamic trajectories, enhanced by post-processing for realism. RetinalDepth provides synchronized left and right RGB frames with pixel-perfect depth maps, surface normals, instrument segmentation masks, and camera parameters, enabling robust training of monocular, stereo, and video depth estimation models. In the Sim-to-Real phase, we introduce temporal depth variance, a novel metric for quantifying the stability of frame-to-frame depth estimation. Fine-tuning on RetinalDepth significantly boosts model performance on both synthetic and real surgical videos, enhancing generalization, surgical precision, and novice training. As the first synthetic benchmark for posterior segment surgery, RetinalDepth bridges the sim-to-real gap in ophthalmic computer vision.

Poster
OmniGround: A Comprehensive Spatio-Temporal Grounding Benchmark for Real-World Complex Scenarios

Hong Gao, Jingyu Wu, Xiangkai Xu, Kangni Xie, Yunchen Zhang, Bin Zhong, Xurui Gao, Min-Ling Zhang

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Spatio-Temporal Video Grounding (STVG) aims to localize target objects in videos based on natural language descriptions. While Multimodal Large Language Models have shown promise, a significant gap remains between current models and real-world demands involving diverse objects and complex queries. We attribute this to limited benchmark scope, causing models to exhibit category bias, oversimplified reasoning, and poor linguistic robustness.To address these limitations, we introduce OmniGround, a comprehensive benchmark with 3,475 videos spanning 81 categories and complex real-world queries. We propose the Forward-Backward-Refinement (FBR) annotation pipeline for high-quality labels and DeepSTG, a systematic evaluation framework quantifying dataset quality beyond superficial statistics. Evaluations reveal performance average drops of 10.4% on complex real-world scenes, particularly with small/occluded objects and intricate spatial relations. Motivated by these, we propose PG-TAF, a training-free two-stage framework decomposing STVG into high-level temporal grounding and fine-grained spatio-temporal propagation. Experiments demonstrate PG-TAF achieves 25.6% and 35.6% improvements in m_tIoU and m_vIoU on OmniGround with consistent gains across four benchmarks.

Poster
GeCo-SRT: Geometry-aware Continual Adaptation for Cross-Task Sim-to-Real Transfer

Wenbo Yu, Wenke Xia, Weitao Zhang, Di Hu

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Bridging the sim-to-real gap is important for applying low-cost simulation data to real-world robotic systems. However, previous methods are severely limited by treating each transfer as an isolated endeavor, demanding repeated, costly tuning and wasting prior transfer experience.To move beyond isolated sim-to-real, we build a continual cross-task sim-to-real transfer paradigm centered on knowledge accumulation across iterative transfers, thereby enabling effective and efficient adaptation to novel tasks. Thus, we propose GeCo-SRT, a geometry-aware continual adaptation method. It utilizes domain-invariant and task-invariant knowledge from local geometric features as a transferable foundation to accelerate adaptation during subsequent sim-to-real transfers. This method starts with a geometry-aware mixture-of-experts module, which dynamically activates experts to specialize in distinct geometric knowledge to bridge observation sim-to-real gap. Further, the geometry-expert-guided prioritized experience replay module preferentially samples from underutilized experts, refreshing specialized knowledge to combat forgetting and maintain robust cross-task performance.Leveraging knowledge accumulated during iterative transfer, GeCo-SRT method not only achieves 52% average performance improvement over the baseline, but also demonstrates significant data efficiency for new task adaptation with only 1/6 data.We hope this work inspires approaches for efficient, low-cost cross-task sim-to-real transfer.

Poster
UniSH: Unifying Scene and Human Reconstruction in a Feed-Forward Pass

Mengfei Li, Peng Li, Zheng Zhang, Jiahao Lu, Chengfeng Zhao, Wei Xue, Qifeng Liu, Sida Peng, Wenxiao Zhang, Wenhan Luo, Yuan Liu, Yike Guo

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We present UniSH, a unified, feed-forward framework for joint metric-scale 3D scene and human reconstruction. A key challenge in this domain is the scarcity of large-scale, annotated real-world data, forcing a reliance on synthetic datasets. This reliance introduces a significant sim-to-real domain gap, leading to poor generalization, low-fidelity human geometry, and poor alignment on in-the-wild videos. To address this, we propose an innovative training paradigm that effectively leverages unlabeled in-the-wild data. Our framework bridges strong, disparate priors from scene reconstruction and HMR, and is trained with two core components: (1) a robust distillation strategy to refine human surface details by distilling high-frequency details from an expert depth model, and (2) a two-stage supervision scheme, which first learns coarse localization on synthetic data, then fine-tunes on real data by directly optimizing the geometric correspondence between the SMPL mesh and the human point cloud. This approach enables our feed-forward model to jointly recover high-fidelity scene geometry, human point clouds, camera parameters, and coherent, metric-scale SMPL bodies, all in a single forward pass. Extensive experiments demonstrate that our model achieves state-of-the-art performance on human-centric scene reconstruction and delivers highly competitive results on global human motion estimation, comparing favorably against both optimization-based frameworks and HMR-only methods. Project page: https://murphylmf.github.io/UniSH/.

Poster
Real-Time Neural Video Compression with Unified Intra and Inter Coding

Hui Xiang, Yifan Bian, Li Li, Jingran Wu, Xianguo Zhang, Dong Liu

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Neural video compression (NVC) technologies have advanced rapidly in recent years, yielding state-of-the-art schemes such as DCVC-RT that offer superior compression efficiency to H.266/VVC and real-time encoding/decoding capabilities. Nonetheless, existing NVC schemes have several limitations, including inefficiency in dealing with disocclusion and new content, interframe error propagation and accumulation, among others. To eliminate these limitations, we borrow the idea from classic video coding schemes, which allow intra coding within inter-coded frames. With the intra coding tool enabled, disocclusion and new content are properly handled, and interframe error propagation is naturally intercepted without the need for manual refresh mechanisms. We present an NVC framework with unified intra and inter coding, where every frame is processed by a single model that is trained to perform intra/inter coding adaptively. Moreover, we propose a simultaneous two-frame compression design to exploit interframe redundancy not only forwardly but also backwardly. Experimental results show that our scheme outperforms DCVC-RT by an average of 12.1% BD-rate reduction, delivers more stable bitrate and quality per frame, and retains real-time encoding/decoding performances. The codes are available at https://github.com/ihuixiang/UIIC.

Poster
MeshSplatting: Differentiable Rendering with Opaque Meshes

Jan Held, Sanghyun Son, Renaud Vandeghen, Daniel Rebain, Matheus Gadelha, Yi Zhou, Anthony Cioppa, Ming C Lin, Marc Van Droogenbroeck, Andrea Tagliasacchi

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Primitive-based splatting methods like 3D Gaussian Splatting (3DGS) have revolutionized novel view synthesis with real-time rendering. However, their point-based representations remain incompatible with mesh-based pipelines that power AR/VR and game engines. We present Mesh Splatting, a mesh-based reconstruction approach that jointly optimizes geometry and appearance through differentiable rendering. By enforcing connectivity via restricted Delaunay triangulation and refining surface consistency, Mesh Splatting creates end-to-end smooth, high-fidelity meshes that render efficiently in real-time engines. On Mip-NeRF360 and Tanks&Temples, it boosts PSNR by +0.69dB, while training 2x faster and using 2x less memory, bridging neural rendering and interactive 3D graphics for seamless real-time scene interaction. The project page is available at https://meshsplatting.github.io/.

Oral
Seele: A Unified Acceleration Framework for Real-Time Gaussian Splatting on Mobile Devices

He Zhu, Xiaotong Huang, Zihan Liu, Weikai Lin, Xiaohong Liu, Zhezhi He, Jingwen Leng, Minyi Guo, Yu Feng

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3D Gaussian Splatting (3DGS) has become a crucial rendering technique for many real-time applications. How- ever, the limited hardware resources on today's mobile platforms hinder these applications, as they struggle to achieve real-time performance. In this paper, we propose SEELE, a general framework designed to accelerate the 3DGS pipeline for resource-constrained mobile devices. Specifically, we propose two GPU-oriented techniques: hybrid preprocessing and contribution-aware rasterization. Hybrid preprocessing alleviates the GPU compute and memory pressure by reducing the number of irrelevant Gaussians during rendering. The key is to combine our view-dependent scene representation with online filtering. Meanwhile, contribution-aware rasterization improves the GPU utilization at the rasterization stage by prioritizing Gaussians with high contributions while reducing computations for those with low contributions. Both techniques can be seamlessly integrated into existing 3DGS pipelines with minimal fine-tuning. Collectively, our framework achieves up to 6.3x speedup and 39.1% model reduction while achieving superior rendering quality compared to existing methods. Our codes will be released upon publication.

Poster
IFCSR: Inference-Free Fidelity-Realism Control for One-Step Diffusion-based Real-World Image Super-Resolution

Jonghee Back, Jongju Kim, Jeong-Uk Kim, Eunjin Kim, Minyong Jeon

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Diffusion models have recently achieved remarkable success in real-world image super-resolution (ISR), typically balancing a trade-off between fidelity (i.e., similarity to HR images) and realism (i.e., perceptual naturalness). To better account for subjective preferences in image quality, controllable diffusion-based methods have been explored, allowing personalized adjustment of this trade-off via tunable parameters. While existing controllable methods have shown effective control, they typically operate in the latent space and require repeated network inference during adjustment, eventually limiting their practicality. In this paper, we propose IFCSR, a simple yet practical approach for one-step diffusion-based real-world ISR that enables inference-free control between fidelity and realism. The key idea is to design a controllable model that adjusts the fidelity-realism trade-off in the image space, rather than in the latent space. Such an image-space control allows users to seamlessly adjust the trade-off without extra inference after an initial inference of fidelity- and realism-specific images. We further introduce a two-stage training scheme and specialized losses that encourage the controllable space to span a broad spectrum of fidelity and realism. Our method achieves quality competitive with state-of-the-art models while providing a practical advantage through inference-free control.

Poster
FlashDecoder: Real-Time Latent-to-Pixel Streaming Decoder with Transformers

Minguk Kang, Suha Kwak

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Real-time video generation demands fast decoding as much as fast denoising, yet current latent video diffusion models rely on 3D convolutional decoders that are slow and memory-intensive at high resolutions or for long video. We introduce FlashDecoder, a fast, memory-efficient pure-Transformer video decoder that decodes latents to pixels frame by frame. At each step, the current frame attends only to a fixed-size window of past frames through a rolling KV cache. The fixed temporal window keeps decoding fast and memory bounded regardless of video length, enabling constant-latency streaming. Because frames are processed sequentially, temporal causality is enforced without explicit attention masks, enabling training at resolutions up to 1080p and matching the reconstruction quality of convolutional decoders. On the Wan2.1 and Wan2.2 latent spaces, FlashDecoder matches each convolutional decoder in reconstruction quality (e.g., 41.55 vs. 41.49 dB PSNR at 1080p) while decoding 3.6x-4.7x faster with up to 11x less memory on a single H100 GPU. With architecture-aware inference optimizations, the speedup widens to 12x.

Poster
See Through the Noise: Improving Domain Generalization in Gaze Estimation

Yanming Peng, Shijing Wang, Yaping Huang, Yi Tian

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Generalizable gaze estimation methods have garnered increasing attention due to their critical importance in real-world applications and have achieved significant progress. However, they often overlook the effect of label noise, arising from the inherent difficulty of acquiring precise gaze annotations, on model generalization performance. In this paper, we are the first to comprehensively investigate the negative effects of label noise on generalization in gaze estimation. Further, we propose a novel solution, called See-Through-Noise (SeeTN) framework, which improves generalization from a novel perspective of mitigating label noise. Specifically, we propose to construct a semantic embedding space via a prototype-based transformation to preserve a consistent topological structure between gaze features and continuous labels. We then measure feature-label affinity consistency to distinguish noisy from clean samples, and introduce a novel affinity regularization in the semantic manifold to transfer gaze-related information from clean to noisy samples. Our proposed SeeTN promotes semantic structure alignment and enforces domain-invariant gaze relationships, thereby enhancing robustness against label noise. Extensive experiments demonstrate that our SeeTN effectively mitigates the adverse impact of source-domain noise, leading to superior cross-domain generalization without compromising the source-domain accuracy, and highlight the importance of explicitly handling noise in generalized gaze estimation.

Poster
Towards Real-World Document Parsing via Realistic Scene Synthesis and Document-Aware Training

Gengluo Li, Pengyuan Lyu, Chengquan Zhang, Huawen Shen, Liang Wu, Xingyu Wan, Gangyan Zeng, Han Hu, Can Ma, Yu Zhou

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Document parsing has recently advanced with multimodal large language models (MLLMs) that directly map document images to structured outputs. Traditional cascaded pipelines depend on precise layout analysis and often fail under casually captured or non-standard conditions. Although end-to-end approaches mitigate this dependency, they still exhibit repetitive, hallucinated, and structurally inconsistent predictions--primarily due to the scarcity of large-scale, high-quality full-page (document-level) end-to-end parsing data and the lack of structure-aware training strategies. To address these challenges, we propose a data-training co-design framework for robust end-to-end document parsing. A Realistic Scene Synthesis strategy constructs large-scale, structurally diverse full-page end-to-end supervision by composing layout templates with rich document elements, while a Document-Aware Training Recipe introduces progressive learning and structure-token optimization to enhance structural fidelity and decoding stability. We further build Wild-OmniDocBench, a benchmark derived from real-world captured documents for robustness evaluation. Integrated into a 1B-parameter MLLM, our method achieves superior accuracy and robustness across both scanned/digital and real-world captured scenarios. All models, data synthesis pipelines, and benchmarks will be publicly released to advance future research in document understanding.

Poster
ICTPolarReal: A Polarized Reflection and Material Dataset of Real World Objects

Jing Yang, Krithika Dharanikota, Emily Jia, Haiwei Chen, Yajie Zhao

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Accurately modeling how real-world materials reflect light remains a core challenge in inverse rendering, largely due to the scarcity of real measured reflectance data. Existing approaches rely heavily on synthetic datasets with simplified illumination and limited material realism, preventing models from generalizing to real-world images. We introduce a large-scale polarized reflection and material dataset of real-world objects, captured with an 8-camera, 346-light Light Stage equipped with cross/parallel polarization. Our dataset spans 218 everyday objects across five acquisition dimensions--multiview, multi-illumination, polarization, reflectance separation, and material attributes--yielding over 1.2M high-resolution images with diffuse-specular separation and analytically derived diffuse albedo, specular albedo, and surface normals. Using this dataset, we train and evaluate state-of-the-art inverse and forward rendering models on intrinsic decomposition, relighting, and sparse-view 3D reconstruction, demonstrating significant improvements in material separation, illumination fidelity, and geometric consistency. We hope that our work can establish a new foundation for physically grounded material understanding and enable real-world generalization beyond synthetic training regimes.

Poster
Iris: Bringing Real-World Priors into Diffusion Model for Monocular Depth Estimation

Xinhao Cai, Gensheng Pei, Zeren Sun, Yazhou Yao, Fumin Shen, Wenguan Wang

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In this paper, we propose Iris, a deterministic framework for Monocular Depth Estimation (MDE) that integrates real-world priors into the diffusion model. Conventional feed-forward methods rely on massive training data, yet still miss details. Previous diffusion-based methods leverage rich generative priors yet struggle with synthetic-to-real domain transfer. Iris, in contrast, preserves fine details, generalizes strongly from synthetic to real scenes, and remains efficient with limited training data. To this end, we introduce a two-stage Priors-to-Geometry Deterministic (PGD) schedule: the prior stage uses Spectral-Gated Distillation (SGD) to transfer low-frequency real priors while leaving high-frequency details unconstrained, and the geometry stage applies Spectral-Gated Consistency (SGC) to enforce high-frequency fidelity while refining with synthetic ground truth. The two stages share weights and are executed with a high-to-low timestep schedule. Extensive experimental results confirm that Iris achieves significant improvements in MDE performance with strong in-the-wild generalization.

Poster
MimicTalker: A Multimodal Interactive and Memory-Enhanced Framework for Real-Time Dyadic 3D Head Generation

Yinuo Wang, Yanbo Fan, Xuan Wang, Boyao Zhou, Yu Guo, Yujun Shen, Fei Wang

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Dyadic interactive head generation aims to synthesize realistic head motions that respond both verbally and non-verbally to an interlocutor in real-time conversation. The existing works often focus on offline scenarios, and struggle with a shallow understanding of the multimodal conversational context while also lacking long-term coherence. To address these limitations, we propose MimicTalker, a novel method for producing real-time, contextually-aware, and long-term consistent interactive head motions. To this end, we propose a Multimodal Interactive Context Extraction (MICE) module to capture both instantaneous and long-term multimodal interactive information from the interlocutor. To enhance in-depth conversational understanding, we propose a Semantic-enhanced Dynamic Interaction (SDI) module to integrate the intentions and topics of the conversation, which are automatically extracted through an LLM-based analyzer. Further, we propose a semantic-guided Motion Style Memory (MSM) mechanism, enabling the long-term motion consistency throughout the conversation. We conduct experiments on both short conversational segments (25 seconds) and extended dialogues (6 minutes), and the comprehensive experiments demonstrate that our method significantly outperforms existing approaches.

Poster
ID-Sim: An Identity-Focused Similarity Metric

Julia Chae, Nicholas Kolkin, Jui-Hsien Wang, Richard Zhang, Sara Beery, Cusuh Ham

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Humans have remarkable selective sensitivity to identities--they easily distinguish between highly-similar identities, even across significantly different contexts such as diverse viewpoints or lighting. Vision models have struggled to match this capability, and progress towards identity-focused tasks such as personalized image generation is slowed by a lack of identity-focused evaluation metrics. To help facilitate progress, we propose ID-Sim, a feed-forward metric designed to faithfully reflect human selective sensitivity. To build ID-Sim, we curate a high-quality training set of images spanning diverse real-world domains, augmented with generative synthetic data that provides controlled, fine-grained identity and contextual variations. We evaluate our metric on a new unified evaluation benchmark for assessing consistency with human annotations across identity-focused recognition, retrieval, and generative tasks.

Poster
DreamStereo: Towards Real-Time Stereo Inpainting for HD Videos

Yuan Huang, Sijie Zhao, Jing Cheng, Hao Xu, Shaohui Jiao

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Stereo video inpainting, which aims to fill the occluded regions of warped videos with visually coherent content while maintaining temporal consistency, remains a challenging open problem. The regions to be filled are scattered along object boundaries and occupy only a small fraction of each frame, leading to two key challenges. First, existing approaches perform poorly on such tasks due to the scarcity of high-quality stereo inpainting datasets, which limits their ability to learn effective inpainting priors. Second, these methods apply equal processing to all regions of the frame, even though most pixels require no modification, resulting in substantial redundant computation. To address these issues, we introduce three interconnected components. We first propose Gradient-Aware Parallax Warping (GAPW), which leverages backward warping and the gradient of the coordinate mapping function to obtain continuous edges and smooth occlusion regions. Then, a Parallax-Based Dual Projection (PBDP) strategy is introduced, which incorporates GAPW to produce geometrically consistent stereo inpainting pairs and accurate occlusion masks without requiring stereo videos. Finally, we present Sparsity-Aware Stereo Inpainting (SASI), which reduces over 70% of redundant tokens, achieving a 10.7xspeedup during diffusion inference and delivering results comparable to its full-computation counterpart, enabling real-time processing of HD (768x1280) videos at 25\,FPS on a single A100 GPU.

Poster
AKCMamba-YOLO: Selective State Space Models For Real-Time Object Detection

Long Chen, Hui Wang, Man Xu, Zexuan Li, Zizhu Fan

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The YOLO (You Only Look Once) series has been a cornerstone in real-time object detection, renowned for its efficient convolutional design and rapid inference. However, its reliance on convolutional operations inherently limits its ability to capture long-range dependencies and rich contextual information, leading to suboptimal performance in complex scenes. Recently, SSM (State Space Models) have emerged as an efficient alternative to attention mechanisms, offering global representation with linear time complexity. In this paper, we propose AKCMamba-YOLO, a novel object detector that incorporates SSM into the YOLO architecture. We introduce 3CAKCMamba and 4CAKCMamba modules to a novel object detection framework, enabling enhanced channel interaction and cross-layer semantic fusion. This design improves multi-scale feature modeling while maintaining computational efficiency. To support safety-critical applications, we provide railway pedestrian Detection datasets with 2,975 annotated images under complex scenarios. Experiments on COCO2017, power tower foreign object detection datasets, and our custom dataset show that AKCMamba-YOLO achieves superior accuracy and speed compared to state-of-the-art baselines, making it well-suited for real-time and resource-constrained environments.

Poster
CLP: A Real-World Dataset of Contaminated Lens Protectors for Robust Semantic Segmentation

Sungyong Park, Sooyoung Choi, Hyunsuh Koh, Youngjae Choi, Heewon Kim

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The reliability of autonomous systems in real-world environments is mainly dependent on the robustness of their visual perception.Although recent studies have advanced the handling of visual degradations, physical contaminants that adhere to the camera lens--such as mud, water droplets, and condensation--remain largely underexplored.To this end, we introduce the CLP (Contaminated Lens Protector) dataset, a real-world benchmark designed to evaluate perception performance under realistic lens-protector contamination.The CLP dataset offers degraded images across multiple types of contamination and various lens-to-protector distances, along with dense semantic segmentation masks and aligned restoration targets.This dataset enables robust segmentation and restoration studies in conditions that closely match those encountered by real-world autonomous systems.Experiments analyze strategies to improve perception under contamination with limited data, highlighting the importance of domain generalization, foundation models, data scale, and joint restoration-segmentation pipelines.

Poster