CVPR 2026 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

4,042papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    1383.4%
  • Poster
    3,90496.6%

Browse all papers

PhotoFramer: Multi-modal Image Composition Instruction

Zhiyuan You, Ke Wang, He Zhang, Xin Cai, Jinjin Gu, Tianfan Xue, Chao Dong, Zhoutong Zhang

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Composition matters during the photo-taking process, yet many casual users struggle to frame well-composed images. To provide composition guidance, we introduce PhotoFramer, a multi-modal composition instruction framework. Given a poorly composed image, PhotoFramer first describes how to improve the composition in natural language and then generates a well-composed example image. To train such a model, we curate a large-scale dataset. Inspired by how humans take photos, we organize composition guidance into a hierarchy of sub-tasks: shift, zoom-in, and view-change tasks. Shift and zoom-in data are sampled from existing cropping datasets, while view-change data are obtained via a two-stage pipeline. First, we sample pairs with varying viewpoints from multi-view datasets, and train a degradation model to transform well-composed photos into poorly composed ones. Second, we apply this degradation model to expert-taken photos to synthesize poor images to form training pairs. Using this dataset, we finetune a model that jointly processes and generates both text and images, enabling actionable textual guidance with illustrative examples. Extensive experiments demonstrate that textual instructions effectively steer image composition, and coupling them with exemplars yields consistent improvements over exemplar-only baselines. PhotoFramer offers a practical step toward composition assistants that make expert photographic priors accessible to everyday users.

Poster
Omni-3DEdit: Generalized Versatile 3D Editing in One-Pass

Liyi Chen, Pengfei Wang, Guowen Zhang, Zhiyuan Ma, Lei Zhang

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Most instruction-driven 3D editing methods rely on 2D models to guide the explicit and iterative optimization of 3D representations. This paradigm, however, suffers from two primary drawbacks. First, it lacks a universal design of different 3D editing tasks because the explicit manipulation of 3D geometry necessitates task-dependent rules, e.g., 3D appearance editing demands inherent source 3D geometry, while 3D removal alters source geometry. Second, the iterative optimization process is highly time-consuming, often requiring thousands of invocations of 2D/3D updating. We present Omni-3DEdit, a unified, learning-based model that generalizes various 3D editing tasks implicitly. One key challenge to achieve our goal is the scarcity of paired source-edited multi-view assets for training. To address this issue, we construct a data pipeline, synthesizing a relatively rich number of high-quality paired multi-view editing samples. Subsequently, we adapt the pre-trained generative model SEVA as our backbone by concatenating source view latents along with conditional tokens in sequence space. A dual-stream LoRA module is proposed to disentangle different view cues, largely enhancing our model's representational learning capability. As a learning-based model, our model is free of the time-consuming online optimization, and it can complete various 3D editing tasks in one forward pass, reducing the inference time from tens of minutes to approximately two minutes. Extensive experiments demonstrate the effectiveness and efficiency of Omni-3DEdit.

Poster
Coupled Diffusion Sampling for Training-Free Multi-View Image Editing

Hadi Alzayer, Yunzhi Zhang, Chen Geng, Jia-Bin Huang, Jiajun Wu

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Given a collection of multi-view images, we perform consistent multi-view editing with a training-free framework using pre-trained 2D editing models and a generative multi-view model. While 2D editing models can independently edit each image in a set of multi-view images of a 3D scene, they do not maintain consistency across views. Existing approaches typically rely on explicit 3D representations to average out inconsistencies, but they suffer from lengthy optimization, instability under sparse-view settings, and blurry results. We address the problem from a different lens, using the 2D editing model to guide a multi-view generative model during diffusion sampling. This is achieved through our novel coupled diffusion sampling process. We concurrently sample two trajectories from both a multi-view image distribution and a 2D edited image distribution, and connect the samples with a coupling term. Effectively, the two models guide each other during sampling, and the resulting sample from the multi-view model remains consistent while satisfying the desired edit. We validate the effectiveness and generality of this framework on three distinct multi-view image editing tasks, and demonstrate its applicability across various model architectures. We further illustrate the effects of coupling on SoTA image and video generation models, highlighting the potential of our method beyond multi-view editing.

Poster
Progress by Pieces: Test-Time Scaling for Autoregressive Image Generation

Joonhyung Park, Hyeongwon Jang, Joowon Kim, Eunho Yang

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Recent visual autoregressive (AR) models have shown promising capabilities in text-to-image generation, operating in a manner similar to large language models. While test-time computation scaling yields higher-quality outputs on challenging natural language tasks, its adaptation to visual AR models remains unexplored and poses unique challenges. Naively applying test-time scaling strategies such as Best-of-N can be suboptimal: they consume full-length computation on erroneous generation trajectories, while the raster-scan decoding scheme lacks a blueprint of the entire canvas, limiting scaling benefits as only a few prompt-aligned candidates are generated. To address these, we introduce GridAR, a test-time scaling framework designed to elicit the best possible results from visual AR models. GridAR employs a grid-partitioned progressive generation scheme in which multiple partial candidates for the same position are generated within a canvas, infeasible ones are pruned early, and viable ones are fixed as anchors to guide subsequent decoding. Coupled with this, we present a layout-specified prompt reformulation strategy that inspects partial views to infer a feasible layout for satisfying the prompt. The reformulated prompt guides subsequent image generation to mitigate the blueprint deficiency. GridAR achieves higher-quality results under limited test-time scaling: with N=4, it even outperforms Best-of-N (N=8) by 14.4% on T2I-CompBench++ while reducing cost by 25.6%. It also generalizes to autoregressive image editing, showing a 14.5% gain in semantic preservation on PIE-Bench over larger-N baselines.

Poster
GFRRN: Explore the Gaps in Single Image Reflection Removal

Yu Chen, Zewei He, Xingyu Liu, Zixuan Chen, Zhe-Ming Lu

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Prior dual-stream methods with the feature interaction mechanism have achieved remarkable performance in single image reflection removal (SIRR). However, they often struggle with (1) semantic understanding gap between the features of pre-trained models and those of reflection removal models, and (2) reflection label inconsistencies between synthetic and real-world training data. In this work, we first adopt the parameter efficient fine-tuning (PEFT) strategy by integrating several learnable Mona layers into the pre-trained model to align the training directions. Then, a label generator is designed to unify the reflection labels for both synthetic and real-world data. In addition, a Gaussian-based Adaptive Frequency Learning Block (G-AFLB) is proposed to adaptively learn and fuse the frequency priors, and a Dynamic Agent Attention (DAA) is employed as an alternative to window-based attention by dynamically modeling the significance levels across windows (inter-) and within an individual window (intra-). These components constitute our proposed Gap-Free Reflection Removal Network (GFRRN). Extensive experiments demonstrate the effectiveness of our GFRRN, achieving superior performance against state-of-the-art SIRR methods.

Poster
NI-Tex: Non-isometric Image-based Garment Texture Generation

Hui Shan, Ming Li, Haitao Yang, Kai Zheng, Sizhe Zheng, Yanwei Fu, Xiangru Huang

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Existing industrial 3D garment meshes already cover most real-world clothing geometries, yet their texture diversity remains limited. To acquire more realistic textures, generative methods are often used to extract Physically-based Rendering (PBR) textures and materials from large collections of wild images and project them back onto garment meshes. However, most image-conditioned texture generation approaches require strict topological consistency between the input image and the input 3D mesh, or rely on accurate mesh deformation to match to the image poses, which significantly constrains the texture generation quality and flexibility.To address the challenging problem of non-isometric image-based garment texture generation, we construct 3D Garment Videos, a physically simulated, garment-centric dataset that provides consistent geometry and material supervision across diverse deformations, enabling robust cross-pose texture learning. We further employ Nano Banana for high-quality non-isometric image editing, achieving reliable cross-topology texture generation between non-isometric image-geometry pairs. Finally, we propose an iterative baking method via uncertainty-guided view selection and reweighting that fuses multi-view predictions into seamless, production-ready PBR textures. Through extensive experiments, we demonstrate that our feedforward dual-branch architecture generates versatile and spatially aligned PBR materials suitable for industry-level 3D garment design.

Poster
3D-LATTE: Latent Space 3D Editing from Textual Instructions

Maria Parelli, Michael Oechsle, Michael Niemeyer, Federico Tombari, Andreas Geiger

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Despite the recent success of multi-view diffusion models for text/image-based 3D asset generation, instruction-based editing of 3D assets lacks surprisingly far behind the quality of generation models. The main reason is that recent approaches using 2D priors suffer from view-inconsistent editing signals. Going beyond 2D prior distillation methods and multi-view editing strategies, we propose a novel editing method that operates within the latent space of a native 3D diffusion model, allowing us to directly manipulate 3D geometry. We guide the edit synthesis by blending 3D attention maps from the generation with the source object. Coupled with geometry-aware regularization guidance, a spectral modulation strategy in the Fourier domain and a refinement step for 3D enhancement, our method outperforms previous 3D editing methods enabling high-fidelity and precise edits across a wide range of shapes and semantic manipulations. Our project webpage is https://mparelli.github.io/3d-latte.

Oral
ZeroIDIR: Zero-Reference Illumination Degradation Image Restoration with Perturbed Consistency Diffusion Models

Hai Jiang, Zhen Liu, Yinjie Lei, Songchen Han, Bing Zeng, Shuaicheng Liu

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In this paper, we propose a zero-reference diffusion-based framework, named ZeroIDIR, for illumination degradation image restoration, which decouples the restoration process into adaptive illumination correction and diffusion-based reconstruction while being trained solely on low-quality degraded images. Specifically, we design an adaptive gamma correction module that performs spatially varying exposure correction to generate illumination-corrected only representations to mitigate exposure bias and serve as reliable inputs for subsequent diffusion processes, where a histogram-guided illumination correction loss is introduced to regularize the corrected illumination distribution toward that of natural scenes. Subsequently, the illumination-corrected image is treated as an intermediate noisy state for the proposed perturbed consistency diffusion model to reconstruct details and suppress noise. Moreover, a perturbed diffusion consistency loss is proposed to constrain the forward diffusion trajectory of the final restored image to remain consistent with the perturbed state, thus improving restoration fidelity and stability in the absence of supervision. Extensive experiments on publicly available benchmarks show that the proposed method outperforms state-of-the-art unsupervised competitors and is comparable to supervised methods while being more generalizable to various scenes. Code is available at https://github.com/JianghaiSCU/ZeroIDIR.

Poster
ChordEdit: One-Step Low-Energy Transport for Image Editing

Liangsi Lu, Xuhang Chen, Minzhe Guo, Shichu Li, Jingchao Wang, Yang Shi

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The advent of one-step text-to-image (T2I) models offers unprecedented synthesis speed. However, their application to text-guided image editing remains severely hampered, as forcing existing training-free editors into a single inference step fails. This failure manifests as severe object distortion and a critical loss of consistency in non-edited regions, resulting from the high-energy, erratic trajectories produced by naive vector arithmetic on the models' structured fields. To address this problem, we introduce ChordEdit, a model agnostic, training-free, and inversion-free method that facilitates high-fidelity one-step editing. We recast editing as a transport problem between the source and target distributions defined by the source and target text prompts. Leveraging dynamic optimal transport theory, we derive a principled, low-energy control strategy. This strategy yields a smoothed, variance-reduced editing field that is inherently stable, facilitating the field to be traversed in a single, large integration step. A theoretically grounded and experimentally validated approach allows ChordEdit to deliver fast, lightweight and precise edits, finally achieving true real-time editing on these challenging models.

Oral
OPRO: Orthogonal Panel-Relative Operators for Panel-Aware In-Context Image Generation

Sanghyeon Lee, Minwoo Lee, Euijin Shin, Kangyeol Kim, Seunghwan Choi, Jaegul Choo

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We introduce a parameter-efficient adaptation method for panel-aware in-context image generation with pre-trained diffusion transformers. The key idea is to compose learnable, panel-specific orthogonal operators onto the backbone's frozen positional encodings. This design provides two desirable properties: (1) isometry, which preserves the geometry of internal features, and (2) same-panel invariance, which maintains the model's pre-trained intra-panel synthesis behavior. Through controlled experiments, we demonstrate that the effectiveness of our adaptation method is not tied to a specific positional encoding design but generalizes across diverse positional encoding regimes. By enabling effective panel-relative conditioning, the proposed method consistently improves in-context image-based instructional editing pipelines, including state-of-the-art approaches.

Poster
PhaSR: Generalized Image Shadow Removal with Physically Aligned Priors

Chia-Ming Lee, Yu-Fan Lin, Yu-Jou Hsiao, Jin-Hui Jiang, Yu-Lun Liu, Chih-Chung Hsu

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Shadow removal under diverse lighting conditions requires disentangling illumination from intrinsic reflectance--a challenge compounded when physical priors are not properly aligned. We propose PhaSR (Physically Aligned Shadow Removal), addressing this through dual-level prior alignment to enable robust performance from single-light shadows to multi-source ambient lighting. First, Physically Aligned Normalization (PAN) performs closed-form illumination correction via Gray-world normalization, log-domain Retinex decomposition, and dynamic range recombination, suppressing chromatic bias. Second, Geometric-Semantic Rectification Attention (GSRA) extends differential attention to cross-modal alignment, harmonizing depth-derived geometry with DINO-v2 semantic embeddings to resolve modal conflicts under varying illumination. Experiments show competitive performance in shadow removal with lower complexity and generalization to ambient lighting where traditional methods fail under multi-source illumination.

Poster
JarvisEvo: Towards a Self-Evolving Photo Editing Agent with Synergistic Editor-Evaluator Optimization

Yunlong Lin, Linqing Wang, Kunjie Lin, Zixu Lin, Kaixiong Gong, Wenbo Li, Bin Lin, Zhenxi Li, Shiyi Zhang, Yuyang Peng, Wenxun Dai, Xinghao Ding, Chunyu Wang, Qinglin Lu

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Agent-based editing models have substantially advanced interactive experiences, processing quality, and creative flexibility. However, two critical challenges persist: (1) instruction hallucination--text-only chain-of-thought (CoT) reasoning cannot fully prevent factual errors due to inherent information bottlenecks; (2) reward hacking--dynamic policy optimization against static reward models allows agents to exploit flaws in reward functions. To address these issues, we propose JarvisEvo, a unified image editing agent that emulates an expert human designer by iteratively editing, selecting appropriate tools, evaluating results, and reflecting on its own decisions to refine outcomes. JarvisEvo offers three key advantages: (1) an interleaved multimodal chain-of-thought (iMCoT) reasoning mechanism that enhances instruction following and editing quality; (2) a synergistic editor-evaluator policy optimization (SEPO) framework that enables self-improvement without external rewards, effectively mitigating reward hacking; and (3) support for both preservative and generative editing through seamless integration of Adobe Lightroom and Qwen-Image-Edit tools. On ArtEdit-Bench, JarvisEvo outperforms Nano-Banana by an average of 18.95% on preservative editing metrics, including a substantial 44.96% improvement in pixel-level content fidelity, while maintaining competitive performance in generative editing tasks.

Poster
Language-Free Generative Editing from One Visual Example

Omar Elezabi, Eduard Zamfir, Zongwei Wu, Radu Timofte

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Text-guided diffusion models have advanced image editing by enabling intuitive control through language. However, despite their strong capabilities, we surprisingly find that SOTA methods struggle with simple, everyday transformations such as rain or blur. We attribute this limitation to weak and inconsistent textual supervision during training, which leads to poor alignment between language and vision. Existing solutions often rely on extra finetuning or stronger text conditioning, but suffer from high data and computational requirements. We argue that diffusion-based editing capabilities aren't lost but merely hidden from text. The door to cost-efficient visual editing remains open, and the key lies in a vision-centric paradigm that perceives and reasons about visual change as humans do, beyond words. Inspired by this, we introduce Visual Diffusion Conditioning (VDC), a training-free framework that learns conditioning signals directly from visual examples for precise, language-free image editing. Given a paired example--one image with and one without the target effect--VDC derives a visual condition that captures the transformation and steers generation through a novel condition-steering mechanism. An accompanying inversion-correction step mitigates reconstruction errors during DDIM inversion, preserving fine detail and realism. Across diverse tasks, VDC outperforms both training-free and fully fine-tuned text-based editing methods. The code and models are open-sourced at https://omaralezaby.github.io/vdc/

Poster
Easy3E: Feed-Forward 3D Asset Editing via Rectified Voxel Flow

Shimin Hu, Yuanyi Wei, Fei Zha, Yudong Guo, Juyong Zhang

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Existing 3D editing methods rely on computationally intensive scene-by-scene iterative optimization and suffer from multi-view inconsistency. We propose an effective and feed-forward 3D editing framework based on the TRELLIS generative backbone, capable of modifying 3D models from a single editing view. Our framework addresses two key issues: adapting training-free 2D editing to structured 3D representations, and overcoming the bottleneck of appearance fidelity in compressed 3D features. To ensure geometric consistency, we introduce Voxel FlowEdit, an edit-driven flow in the sparse voxel latent space that achieves globally consistent 3D deformation in a single pass. To restore high-fidelity details, we develop a normal-guided single to multi-view generation module as an external appearance prior, successfully recovering high-frequency textures. Experiments demonstrate that our method enables fast, globally consistent, and high-fidelity 3D model editing.

Poster
CREval: An Automated Interpretable Evaluation for Creative Image Manipulation under Complex Instructions

Chonghuinan Wang, Zihan Chen, Yuxiang Wei, Tianyi Jiang, Xiaohe Wu, Fan Li, Wangmeng Zuo, Hongxun Yao

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Instruction-based multimodal image manipulation has recently made rapid progress. However, existing evaluation methods lack a systematic and human-aligned framework for assessing model performance on complex and creative editing tasks. To address this gap, we propose CREval, a fully automated question-answer (QA)-based evaluation pipeline that overcomes the incompleteness and poor interpretability of opaque Multimodal Large Language Models (MLLMs) scoring. Simultaneously, we introduce CREval-Bench, a comprehensive benchmark specifically designed for creative image manipulation under complex instructions. CREval-Bench covers three categories and nine creative dimensions, comprising over 800 editing samples and 13K evaluation queries. Leveraging this pipeline and benchmark, we systematically evaluate a diverse set of state-of-the-art open and closed-source models. The results reveal that while closed-source models generally outperform open-source ones on complex and creative tasks, all models still struggle to complete such edits effectively. In addition, user studies demonstrate strong consistency between CREval's automated metrics and human judgments. Therefore, CREval provides a reliable foundation for evaluating image editing models on complex and creative image manipulation tasks, and highlights key challenges and opportunities for future research.

Poster
NOVA: Sparse Control, Dense Synthesis for Pair-Free Video Editing

Tianlin Pan, Jiayi Dai, Chenpu Yuan, Zhengyao Lv, Binxin Yang, Hubery Yin, Chen Li, Jing Lyu, Caifeng Shan, Chenyang Si

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Recent video editing models have achieved impressive results, but most still require large-scale paired datasets. Collecting such naturally aligned pairs at scale remains highly challenging and constitutes a critical bottleneck, especially for local video editing data. Existing workarounds transfer image editing to video through global motion control for pair-free video editing, but such designs struggle with background and temporal consistency. In this paper, we propose NOVA: Sparse Control & Dense Synthesis, a new framework for video editing. Specifically, the sparse branch provides semantic guidance through user-edited keyframes distributed across the video, and the dense branch continuously incorporates motion and texture information from the original video to maintain high fidelity and coherence. Moreover, we introduce a degradation-simulation training strategy that enables the model to learn motion reconstruction and temporal consistency by training on artificially degraded videos, thus eliminating the need for paired data. Our extensive experiments demonstrate that NOVA outperforms existing approaches in edit fidelity, motion preservation, and temporal coherence.

Poster
CoLoGen: Progressive Learning of Concept-Localization Duality for Unified Image Generation

YuXin Song, Yu Lu, Haoyuan Sun, Huanjin Yao, Fanglong Liu, Yifan Sun, Haocheng Feng, Hang Zhou, Jingdong Wang

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Unified conditional image generation remains difficult because different tasks depend on fundamentally different internal representations. Some require conceptual understanding for semantic synthesis, while others rely on localization cues for spatial precision. Forcing these heterogeneous tasks to share a single representation leads to concept-localization representational conflict.To address this issue, we propose CoLoGen, a unified diffusion framework that progressively learns and reconciles this concept-localization duality. CoLoGen uses a staged curriculum that first builds core conceptual and localization abilities, then adapts them to diverse visual conditions, and finally refines their synergy for complex instruction-driven tasks. Central to this process is the Progressive Representation Weaving (PRW) module, which dynamically routes features to specialized experts and stably integrates their outputs across stages.Experiments on editing, controllable generation, and customized generation show that CoLoGen achieves competitive or superior performance, offering a principled representational perspective for unified image generation.

Poster
WiseEdit: Benchmarking Cognition- and Creativity-Informed Image Editing

Kaihang Pan, Weile Chen, Haiyi Qiu, Qifan Yu, Wendong Bu, Zehan Wang, Yun Zhu, Juncheng Li, Siliang Tang

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Recent image editing models boast next-level intelligent capabilities, facilitating cognition- and creativity-informed image editing. Yet, existing benchmarks provide too narrow a scope for evaluation, failing to holistically assess these advanced abilities. To address this, we introduce WiseEdit, a knowledge-intensive benchmark for comprehensive evaluation of cognition- and creativity-informed image editing, featuring deep task depth and broad knowledge breadth. Drawing an analogy to human cognitive creation, WiseEdit decomposes image editing into three cascaded steps--Awareness, Interpretation, and Imagination--each corresponding to a task that poses a challenge for models to complete at the specific step. It also encompasses complex tasks, where none of the three steps can be finished easily. Furthermore, WiseEdit incorporates three fundamental types of knowledge: Declarative, Procedural, and Metacognitive knowledge. Ultimately, WiseEdit comprises 1,220 test cases, objectively revealing the limitations of SoTA image editing models in knowledge-based cognitive reasoning and creative composition capabilities.

Poster
DreamOmni2: Multimodal Instruction-based Generation and Editing

Bin Xia, Bohao PENG, Yuechen ZHANG, Junjia Huang, Jiyang Liu, Jingyao Li, Haoru Tan, Sitong Wu, Chengyao Wang, Yitong Wang, Bei Yu, Jiaya Jia

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Recent advancements in instruction-based image editing and subject-driven generation have garnered significant attention, yet both tasks still face limitations in meeting practical user needs. Instruction-based editing relies solely on language instructions, which often fail to capture specific editing details, making reference images necessary. Meanwhile, subject-driven generation is limited to combining concrete objects or people, overlooking broader, abstract concepts. To address these challenges, we propose two novel tasks: multimodal instruction-based editing and generation. These tasks support both text and image instructions and extend the scope to include both concrete and abstract concepts, greatly enhancing their practical applications. We introduce DreamOmni2, tackling two primary challenges: data creation and model framework design. Our data synthesis pipeline consists of three steps: (1) using a feature mixing method to create extraction data for both abstract and concrete concepts, (2) generating multimodal instruction-based editing training data using the editing and extraction models, and (3) further applying the extraction model to create training data for multimodal instruction-based editing. For the framework, to handle multi-image input, we propose an index encoding and position encoding shift scheme, which helps the model distinguish images and avoid pixel confusion. Additionally, we introduce joint training with the VLM and our generation/editing model to better process complex instructions. In addition, we have proposed comprehensive benchmarks for these two new tasks to drive their development. Experiments show that DreamOmni2 achieved impressive results.

Poster
VINS-120K: Ultra High-Resolution Image Editing with A Large-Scale Dataset

Zhizhou Chen, Shanyan Guan, Zhanxin Gao, En Ci, Yanhao Ge, Wei Li, Zhenyu Zhang, Jian Yang, Ying Tai

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Directly editing ultra-high-resolution (UHR) images is valuable but underexplored, primarily due to the lack of high-quality data and the challenge in modeling high-frequency texture details. We introduce VINS-120K, the first large-scale dataset for instruction-based UHR image editing, comprising 120K carefully curated triplets of instruction, input image, and edited image. Each image exceeds 4K resolution (\geq4096x4096) and is filtered through a rigorous multi-stage pipeline to ensure visual quality, instruction alignment, and aesthetic fidelity. Built on VINS-120K, we further develop a high-frequency-aware post-adaptation strategy to extend pretrained non-high-resolution models to the UHR regime. We also present VINS-4KEval, a benchmark covering diverse editing types, to facilitate consistent evaluation in UHR settings. Experiments confirm that our work improves fine-grained detail synthesis and texture realism in UHR image editing.

Poster