CVPR 2026 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

4,042papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    1383.4%
  • Poster
    3,90496.6%

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Improving Adversarial Transferability with Local Perturbation Augmentation

Jian-Xun Mi, Xuanhui Zhong, Weisheng Li

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Adversarial examples expose fundamental vulnerabilities within deep neural networks, and their transferability highlights shared weaknesses across diverse models. Existing mainstream attack methods often rely on iterative processes with various strategies to improve transferability, but the limited knowledge of the target model restricts the success of these approaches. In this paper, we reveal that the iterative optimization process tends to over-specialize adversarial perturbations to the local gradient characteristics of the surrogate model, thereby hindering their transferability to other models. To address this limitation, we propose a novel attack method called Local Perturbation Augmentation Attack (LPAA). The key innovation of our approach lies in constructing multiple augmented local subspaces during each iteration, which steers perturbation updates towards a more generalizable direction, reducing over-reliance on the surrogate model. Additionally, to improve the initial performance and overcome sensitivity to initial perturbation, we introduce a dedicated perturbation initialization strategy that ensures the optimization process starts from a direction with greater transferability. Compared with existing random neighborhood sampling strategies, LPAA serves as an effective approach that leverages the characteristics of perturbations to overcome their limitations. Extensive experiments on CNNs and ViTs demonstrate that LPAA consistently generates highly transferable adversarial examples, significantly surpassing the performance of state-of-the-art methods.

Poster
Video2Robo: 3DGS-based Synthetic Data from One Video Enables Scalable Robot Learning

Yinan Deng, Kejia Hu, Ye Chen, Jianyu Dou, Jiahui Wang, Jingyu Zhao, Haojia Ao, Yi Yang, Yufeng Yue

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Scalable robot learning is hindered by the high cost of acquiring diverse, high-quality embodied data. Existing data generation approaches partially mitigate this issue but typically depend on hard-to-access hardware and labor-intensive manual effort, with limited generalization to diverse scene configurations. To overcome these limitations, we propose Video2Robo, a framework that generates high-quality and diverse robot data directly from a single human demonstration video, enabling seamless deployment on physical robots. At its core, Video2Robo leverages 3D Gaussian Splatting (3DGS) as a powerful scene representation, enabling high-fidelity rendering and explicit 3D scene editing. The framework tracks temporally consistent motion trajectories of task-relevant objects from raw video footage and identifies key task skills, guiding robots to execute tasks kinematically plausibly under novel object arrangements. Furthermore, by augmenting backgrounds, textures, lighting, and camera views, Video2Robo further enhances the diversity of generated data. Extensive evaluations in both simulation and real-world environments demonstrate that policies trained on Video2Robo data achieve superior generalization and transfer performance. Project webpage: Video2Robo.

Poster
What Makes Good Synthetic Training Data for Zero-Shot Stereo Matching?

David Yan, Alexander Raistrick, Jia Deng

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Synthetic datasets are a crucial ingredient for training stereo matching networks, but the question of what makes a stereo dataset effective remains underexplored. We investigate the design space of synthetic datasets by varying the parameters of a procedural dataset generator, and report the effects on zero-shot stereo matching performance using standard benchmarks. We validate our findings by collecting the best settings and creating a large-scale dataset. Training only on this dataset achieves better performance than training on a mixture of widely used datasets, and is competitive with training on the FoundationStereo dataset, with the additional benefit of open-source generation code and an accompanying parameter analysis to enable further research. We open-source our system to enable further research on procedural stereo datasets.

Poster
Reinforcement-Guided Synthetic Data Generation for Privacy-Sensitive Identity Recognition

Xuemei Jia, Jiawei DU, Hui Wei, Jun Chen, Joey Tianyi Zhou, Zheng Wang

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High-fidelity generative models are increasingly needed in privacy-sensitive scenarios, where access to data is severely restricted due to regulatory and copyright constraints. This scarcity hampers model development--ironically, in settings where generative models are most needed to compensate for the lack of data. This creates a self-reinforcing challenge: limited data leads to poor generative models, which in turn fail to mitigate data scarcity. To break this cycle, we propose a reinforcement-guided synthetic data generation framework that adapts general-domain generative priors to privacy-sensitive identity recognition tasks. We first perform a cold-start adaptation to align a pretrained generator with the target domain, establishing semantic relevance and initial fidelity. Building on this foundation, we introduce a multi-objective reward that jointly optimizes semantic consistency, coverage diversity, and expression richness, guiding the generator to produce both realistic and task-effective samples. During downstream training, a dynamic sample selection mechanism further prioritizes high-utility synthetic samples, enabling adaptive data scaling and improved domain alignment. Extensive experiments on benchmark datasets demonstrate that our framework significantly improves both generation fidelity and classification accuracy, while also exhibiting strong generalization to novel categories in small-data regimes.

Poster
Pano3DComposer: Feed-Forward Compositional 3D Scene Generation from Single Panoramic Image

Zidian Qiu, Ancong Wu

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Current compositional image-to-3D scene generation approaches construct 3D scenes by time-consuming iterative layout optimization or inflexible joint object-layout generation. Moreover, most methods rely on limited field-of-view perspective images, hindering the creation of complete 360^\circ environments. To address these limitations, we design Pano3DComposer, an efficient feed-forward framework for panoramic images. To decouple object generation from layout estimation, we propose a plug-and-play Object-World Transformation Predictor. This module converts the 3D objects generated by off-the-shelf image-to-3D models from local to world coordinates. To achieve this, we adapt the VGGT architecture to Alignment-VGGT by using target object crop, multi-view object renderings and camera parameters to predict the transformation. The predictor is trained using pseudo-geometric supervision to address the shape discrepancy between generated and ground-truth objects. For input images from unseen domains, we further introduce a Coarse-to-Fine (C2F) alignment mechanism for Pano3DComposer that iteratively refines geometric consistency with feedback of scene rendering. Our method achieves superior geometric accuracy for image/text-to-3D tasks on synthetic and real-world datasets. It can generate a high-fidelity 3D scene in approximately 20 seconds on an RTX 4090 GPU. The code will be released if accepted.

Poster