CVPR 2026 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

4,042papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    1383.4%
  • Poster
    3,90496.6%

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ViLearn: Accelerating Training Convergence of Image-to-3D Generation via Visibility Learning

Rui Chen, Jianfeng Zhang, Jing Lin, Xuanyu Yi, Yixun Liang, Guan Luo, Xiu Li, Zeming Li, Ping Tan

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Single-image-to-3D shape generation has seen remarkable progress, driven by latent diffusion models trained on the compressed latent space of 3D VAEs. However, the task remains intrinsically ill-posed: recovering complete 3D geometry--especially occluded surfaces--from a single view is inherently ambiguous. Existing VecSet-based approaches further exacerbate this challenge by treating shape tokens as an unordered set without explicit positional encoding. This design forces diffusion models to simultaneously learn visible correspondences from the input image and hallucinate invisible geometry within a large, permutation-invariant token space, where the lack of structure significantly hinders training efficiency and convergence stability.To address this, we propose Visibility Learning, a training paradigm that injects visibility structure and positional inductive bias into the image-to-3D pipeline. Our method comprises two synergistic components: (1) Visibility Grouping (VG), which explicitly partitions VecSet tokens into visible and invisible subsets by exploiting the spatial locality of VecSet VAE decoders; and (2) Visibility-Aware Positional Encoding (VAPE), which assigns shared positional embeddings to image tokens and visible shape tokens to amplify their correspondence, while using distinct encodings for invisible tokens to guide hallucination. By explicitly disentangling visible reconstruction from invisible hallucination, our approach shrinks the effective hypothesis space and provides clear structural guidance for diffusion models. Extensive experiments demonstrate that Visibility Learning accelerates training convergence by up to 4.4xwhile achieving superior generation quality compared to strong VecSet-based baselines.

Poster
SAT-RRG: LLM-Guided Self-Adaptive Training for Radiology Report Generation with Token-Level Push-Pull Optimization

Yunyi Liu, Yingshu Li, Tong Chen, Lingqiao Liu, Lei Wang, Luping Zhou

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Radiology report generators often produce fluent text yet miss crucial details, leading to local semantic conflicts or flipped findings that require stronger penalties. **Cross-entropy (CE) merely increases the probability of the ground-truth token y^* without directly suppressing the model's current wrong choice \hat y **, and treats all positions uniformly, so corrections are not prioritized. We introduce a **self-adaptive optimization framework** that dynamically adjusts token-level gradients based on semantic discrepancy cues derived from a frozen LLM referee. The LLM itself is not the contribution--it merely provides weak supervision to trigger the adaptive learning process. Within this framework, (i) semantic conflicts between the predicted and reference reports are **automatically localized** and tagged with "<e>...</e>" (used only during training), and (ii) **adaptive, stronger penalties** are applied within these sparse but critical spans. Updates follow a *push-pull* scheme: error spans are pushed down, while non-error tokens are reinforced. The update strength is governed by two complementary signals--*normalized entropy* (for uncertainty calibration) and *focal-style confidence* (for handling over- and under-confident predictions). On MIMIC-CXR and IU-Xray, our framework consistently improves both language metrics (BLEU-4, ROUGE-L, CIDEr) and clinical metrics (RadGraph F1, CheXbert), and remains robust to noisy or imperfect error tags.

Poster
Self-Consistency for LLM-Based Motion Trajectory Generation and Verification

Jiaju Ma, R. Kenny Jones, Jiajun Wu, Maneesh Agrawala

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Self-consistency has proven to be an effective technique for improving LLM performance on natural language reasoning tasks in a lightweight, unsupervised manner. In this work, we study how to adapt self-consistency to visual domains. Specifically, we consider the generation and verification of LLM-produced motion graphics trajectories. Given a prompt (e.g., "Move the circle in a spiral path"), we first sample diverse motion trajectories from an LLM, and then identify groups of consistent trajectories via clustering. Our key insight is to model the family of shapes associated with a prompt as a prototype trajectory paired with a group of geometric transformations (e.g., rigid, similarity, and affine). Two trajectories can then be considered consistent if one can be transformed into the other under the warps allowable by the transformation group. We propose an algorithm that automatically recovers a shape family, using hierarchical relationships between a set of candidate transformation groups. Our approach improves the accuracy of LLM-based trajectory generation by 4-6%. We further extend our method to support verification, observing 11% precision gains over VLM baselines. Our code and dataset are available at https://majiaju.io/trajectory-self-consistency

Poster
Say Cheese! Detail-Preserving Portrait Collection Generation via Natural Language Edits

Zelong Sun, Jiahui Wu, Ying Ba, Dong Jing, Zhiwu Lu

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As social media platforms proliferate, users increasingly demand intuitive ways to create diverse, high-quality portrait collections. In this work, we introduce Portrait Collection Generation (PCG), a novel task that generates coherent portrait collections by editing a reference portrait image through natural language instructions. This task poses two unique challenges to existing methods: (1) complex multi-attribute modifications such as pose, spatial layout, and camera viewpoint; and (2) high-fidelity detail preservation including identity, clothing, and accessories. To address these challenges, we propose CHEESE, the first large-scale PCG dataset containing 24K portrait collections and 573K samples with high-quality modification text annotations, constructed through an Large Vison-Language Model-based pipeline with inversion-based verification. We further propose SCheese, a framework that combines text-guided generation with hierarchical identity and detail preservation. SCheese employs adaptive feature fusion mechanism to maintain identity consistency, and ConsistencyNet to inject fine-grained features for detail consistency. Comprehensive experiments validate the effectiveness of CHEESE in advancing PCG, with SCheese achieving state-of-the-art performance in handling complex edits with identity and fine-grained details consistency.

Poster
BiGain: Unified Token Compression for Joint Generation and Classification

Jiacheng Liu, Shengkun Tang, Jiacheng Cui, Dongkuan Xu, Zhiqiang Shen

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Acceleration methods for diffusion models (e.g., token merging or downsampling) typically optimize for synthesis quality under reduced compute, yet they often ignore the model's latent discriminative capacity. We revisit token compression with a joint objective and present **BiGain**, a training-free, plug-and-play framework that preserves generation quality while markedly improving classification in accelerated diffusion models. Our key insight is frequency separation: mapping feature-space signals into a frequency-aware representation disentangles fine detail from global semantics, enabling compression that respects both generative fidelity and discriminative utility. BiGain reflects this principle with two frequency-aware operators: (1) *Laplacian-gated token merging*, which encourages merges among spectrally smooth tokens while discouraging merges of high-contrast tokens, thereby retaining edges and textures; and (2) *Interpolate-Extrapolate KV Downsampling*, which downsamples keys/values via a controllable interextrapolation between nearest and average pooling while keeping queries intact, thereby conserving attention precision without retraining. Across DiT- and U-Net-based backbones and multiple datasets of ImageNet-1K, ImageNet-100, Oxford-IIIT Pets, and COCO-2017, our proposed operators consistently improve the speed-accuracy trade-off for diffusion-based classification, while maintaining, sometimes even enhancing generation quality under comparable acceleration. For instance, on ImageNet-1K, with 70% token merging ratio on Stable Diffusion 2.0, BiGain increases classification accuracy by 7.15% while also improving FID for generation by 0.34 (1.85%). Our comprehensive analyses indicate that balanced spectral retention, preserving high-frequency detail alongside low/mid-frequency semantic content is a reliable design rule for token compression in diffusion models. To our knowledge, BiGain is the first framework to jointly study and advance both generation and classification under accelerated diffusion, supporting lower-cost deployment of dual-purpose generative systems.

Poster
PrITTI: Primitive-based Generation of Controllable and Editable 3D Semantic Urban Scenes

Christina Ourania Tze, Daniel Dauner, Yiyi Liao, Dzmitry Tsishkou, Andreas Geiger

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Existing approaches to 3D semantic urban scene generation predominantly rely on voxel-based representations, which are bound by fixed resolution, challenging to edit, and memory-intensive in their dense form. In contrast, we advocate for a primitive-based paradigm where urban scenes are represented using compact, semantically meaningful 3D elements that are easy to manipulate and compose. To this end, we introduce PrITTI, a latent diffusion model that leverages vectorized object primitives and rasterized ground surfaces for generating diverse, controllable, and editable 3D semantic urban scenes. This hybrid representation yields a structured latent space that facilitates object- and ground-level manipulation. Experiments on KITTI-360 show that primitive-based representations unlock the full capabilities of diffusion transformers, achieving state-of-the-art 3D scene generation quality with lower memory requirements, faster inference, and greater editability than voxel-based methods. Beyond generation, PrITTI supports a range of downstream applications, including scene editing, inpainting, outpainting, and photo-realistic street-view synthesis.

Poster
Endless World: Real-Time 3D-Aware Long Video Generation

Ke Zhang, Jiacong Xu, Yiqun Mei, Vishal M. Patel

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Producing long, coherent video sequences with stable 3D structure remains a major challenge, particularly in streaming scenarios. Motivated by this, we introduce Endless World, a real-time framework for infinite, 3D-consistent video generation. To support infinite video generation, we introduce a conditional autoregressive training strategy that aligns newly generated content with existing video frames. This design preserves long-range dependencies while remaining computationally efficient, enabling real-time inference on a single GPU without additional training overhead. Moreover, our Endless World integrates global 3D-aware attention to provide continuous geometric guidance across time. Our 3D injection mechanism enforces physical plausibility and geometric consistency throughout extended sequences, addressing key challenges in long-horizon and dynamic scene synthesis. Extensive experiments demonstrate that Endless World produces long, stable, and visually coherent videos, achieving competitive or superior performance to existing methods in both visual fidelity and spatial consistency. Our code will be released after review.

Poster
ROSE: Rotate Your Large Language Model to See

Tongtian Yue, Xuange Gao, Longteng Guo, Zijia Zhao, Zikang Liu, Jie Jiang, Hua Huang, Jing Liu

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Recent advances in multimodal large language models (MLLMs) have shown impressive progress in integrating visual and linguistic understanding. However, most existing MLLMs inject visual information into the input space of large language models (LLMs), which substantially increases context length and computational overhead, while often disrupting pretrained linguistic priors by forcing the LLM to optimize on vision-dominant multimodal sequences. In this work, we propose a rotation-based vision injection paradigm that aligns visual information with the parameter space of LLMs. Visual semantics are encoded as rotation matrices and applied directly to the pretrained parameters. This parameter-space injection eliminates the need for long input sequences, thus avoiding the quadratic computational overhead inherent in input-space injection. Besides, it preserves the linguistic competence of the LLM by maintaining the intrinsic geometric structure of the pretrained parameters. Building upon this paradigm, we develop ROSE, a 7B MLLM that achieves fine-grained vision-language alignment with remarkable computational efficiency. Extensive experiments across 12 multimodal benchmarks show that ROSE delivers superior or competitive performance compared with leading models.At comparable accuracy, ROSE reduces FLOPs by 80.7% and inference latency by 56.4% relative to Qwen2.5-VL-7B, demonstrating the effectiveness and scalability. The code and model weights will be publicly released.

Poster
Animator-Centric Skeleton Generation on Objects with Fine-Grained Details

Mingze Sun, Cheng Zeng, Jiansong Pei, Junhao Chen, Chaoyue Song, Shaohui Wang, Tianyuan Chang, Bin Huang, Zijiao Zeng, Ruqi Huang

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Skeleton generation is essential for animating 3D assets, but current deep learning methods remain limited: they cannot handle the growing structural complexity of modern models and offer minimal controllability, creating a major bottleneck for real-world animation workflows. To address this, we propose an animator-centric SG framework that achieves high-quality skeleton prediction on complex inputs while providing intuitive control handles. Our contributions are threefold. First, we curate a large-scale dataset of 82,633 rigged meshes with diverse and complicated structures. Second, we introduce a novel semantic-aware tokenization scheme for auto-regressive modeling. This scheme effectively complements purely geometric prior methods by subdividing bones into semantically meaningful groups, thereby enhancing robustness to structural complexity and enabling a key control mechanism. Third, we design a learnable density interval module that allows animators to exert soft, direct control over bone density. Extensive experiments demonstrate that our framework not only generates high-quality skeletons for challenging inputs but also successfully fulfills two critical requirements from professional animators. Our work paves the way for more flexible and efficient animation pipelines.

Poster
F$^2$-Assist: Multi-Phase Fetal Growth Forecast and Report Generation from Ultrasound Examination

Bin Pu, Xusheng Liang, Xinpeng Ding, Jinlin Wu, Zhen Lei, Shengli Li, Kenli Li, Jiawei Ma

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Forecasting fetal growth from sequential ultrasound examinations is essential for personalized prenatal care. Existing medical vision-language models (MLLMs) are limited to single-phase/organ evaluations and qualitative reasoning, neglecting longitudinal history and precise continuous biometric values. To address this gap, we introduce the novel task of multi-phase fetal growth forecasting and report generation. To support this task, we first present GrowthFetus, the interesting multi-phase, multi-organ fetal ultrasound dataset to date, containing 9,280 examinations from 2,000 fetuses. Based on this dataset, we propose F^2-Assist, a unified MLLM framework with three key components: (i) a Cross-Phase Organ Alignment module for for heterogeneous multi-organ feature fusion across phases, (ii) a History-Aware Temporal Encoding module for modeling irregular temporal dynamics, and (iii) a Growth Parameter Adapter that encodes continuous biometric values as differentiable tokens for numerically precise reasoning. Extensive experiments show that F^2-Assist achieves temporally coherent predictions and clinically consistent reports, significantly outperforming state-of-the-art MLLMs. Our study establishes a practical framework for longitudinal ultrasound analysis, bridging growth forecasting and report generation in a unified model.

Poster
LeapAlign: Post-training Flow Matching Models at Any Generation Step by Building Two-Step Trajectories

Zhanhao Liang, Tao Yang, Jie Wu, Chengjian Feng, Liang Zheng

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This paper focuses on the alignment of flow-matching models with human preference. A promising way is fine-tuning by directly backpropagating reward signals through the differentiable generation process of flow matching. However, backpropagating through long trajectories results in prohibitive memory costs and gradient explosion. Therefore, direct-gradient methods struggle to update early generation steps, which are crucial for determining the global structure of the final image. To address this issue, we introduce LeapAlign, a fine-tuning method that reduces computational cost and enables direct gradient propagation from reward to early generation steps. Specifically, we shorten the long trajectory into only two steps by designing two consecutive leaps, each skipping multiple ODE sampling steps and predicting future latents in a single step. By randomizing the start and end timesteps of the leaps, LeapAlign leads to efficient and stable model updates at any generation step. To better use such shortened trajectories, we assign higher training weights to those that are more consistent with the long generation path. To further enhance gradient stability, we reduce the weights of gradient terms with large magnitude, instead of completely removing them as done in previous works. When fine-tuning the Flux model, LeapAlign consistently outperforms state-of-the-art GRPO-based and direct-gradient methods across various metrics, achieving superior image quality and image-text alignment.

Poster
DMAligner: Enhancing Image Alignment via Diffusion Model Based View Synthesis

Xinglong Luo, Ao Luo, Zhengning Wang, Yueqi Yang, Chaoyu Feng, Lei Lei, Bing Zeng, Shuaicheng Liu

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Image alignment is a fundamental task in computer vision with broad applications. Existing methods predominantly employ optical flow-based image warping. However, this technique is susceptible to common challenges such as occlusions and illumination variations, leading to degraded alignment visual quality and compromised accuracy in downstream tasks. In this paper, we present DMAligner, a diffusion-based framework for image alignment through alignment-oriented view synthesis. DMAligner is crafted to tackle the challenges in image alignment from a new perspective, employing a generation-based solution that showcases strong capabilities and avoids the problems associated with flow-based image warping. Specifically, we propose a Dynamics-aware Diffusion Training approach for learning conditional image generation, synthesizing a novel view for image alignment. This incorporates a Dynamics-aware Mask Producing (DMP) module to adaptively distinguish dynamic foreground regions from static backgrounds, enabling the diffusion model to more effectively handle challenges that classical methods struggle to solve. Furthermore, we develop the Dynamic Scene Image Alignment (DSIA) dataset using Blender, which includes 1,033 indoor and outdoor scenes with over 30K image pairs tailored for image alignment. Extensive experimental results demonstrate the superiority of the proposed approach on DSIA benchmarks, as well as on a series of widely-used video datasets for qualitative comparisons. Our code is available at https://github.com/boomluo02/DMAligner.

Poster
SketchFaceGS: Real-Time Sketch-Driven Face Editing and Generation with Gaussian Splatting

Bo Li, Jiahao Kang, Yubo Ma, Feng-Lin Liu, Bin Liu, Fang-Lue Zhang, Lin Gao

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3D Gaussian representations have emerged as a powerful paradigm for digital head modeling, achieving photorealistic quality with real-time rendering. However, intuitive and interactive creation or editing of 3D Gaussian head models remains challenging. Although 2D sketches provide an ideal interaction modality for fast, intuitive conceptual design, they are sparse, depth-ambiguous, and lack high-frequency appearance cues, making it difficult to infer dense, geometrically consistent 3D Gaussian structures from strokes--especially under real-time constraints. To address these challenges, we propose SketchFaceGS, the first sketch-driven framework for real-time generation and editing of photorealistic 3D Gaussian head models from 2D sketches. Our method uses a feed-forward, coarse-to-fine architecture. A Transformer-based UV feature-prediction module first reconstructs a coarse but geometrically consistent UV feature map from the input sketch, and then a 3D UV feature enhancement module refines it with high-frequency, photorealistic detail to produce a high-fidelity 3D head. For editing, we introduce a UV Mask Fusion technique combined with a layer-by-layer feature-fusion strategy, enabling precise, real-time, free-viewpoint modifications. Extensive experiments show that SketchFaceGS outperforms existing methods in both generation fidelity and editing flexibility, producing high-quality, editable 3D heads from sketches in a single forward pass.

Poster
FrankenMotion: Part-level Human Motion Generation and Composition

Chuqiao Li, Xianghui Xie, Yong Cao, Andreas Geiger, Gerard Pons-Moll

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Human motion generation from text prompts has made remarkable progress in recent years. However, existing methods primarily rely on either sequence-level or action-level descriptions due to the absence of fine-grained, part-level motion annotations. This limits their controllability over individual body parts. In this work, we construct a high-quality motion dataset with atomic, temporally-aware part-level annotations, leveraging the reasoning capabilities of large language models (LLMs). Unlike prior datasets that either provide synchronized part captions with fixed time segments or rely solely on global sequence labels, our dataset captures asynchronous and semantically distinct part movements at fine temporal resolution. Based on this dataset, we introduce a diffusion-based part-aware motion generation framework, namely FrankenMotion, where each body part is guided by its own temporally-structured textual prompt. This is, to our knowledge, the first work to provide atomic, temporally-aware part-level motion annotations and have a model that allows motion generation with both spatial (body part) and temporal (atomic action) control. Experiments demonstrate that FrankenMotion outperforms all previous baseline models adapted and retrained for our setting, and our model can compose motions unseen during training. Our code and dataset will be publicly available upon publication.

Poster
Bridging Privacy and Provenance: Traceable Virtual Identity Generation

Xianhan Zeng, Xiaoxiao Hu, Sheng Li, Zhenxing Qian, Xinpeng Zhang

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Recent advances in generative models have enabled the creation of high-fidelity human faces, yet constructing reliable virtual identities that preserve user privacy while supporting consistent and verifiable identity assignment remains challenging. In this paper, we propose a diffusion-based framework for generating traceable virtual identities that maintains stable identity semantics while preserving pose and expression. Our framework couples a virtual identity sampler that generates diverse yet consistent identity embeddings with a 3D geometric and expression conditioning module that preserves the pose and non-identity characteristics of the input face. In addition, we incorporate a lightweight latent watermarking mechanism that embeds an imperceptible identity signature during generation, enabling a user to verify ownership of the resulting virtual identity through a secure token without revealing their real facial appearance. Quantitative evaluations demonstrate that our method achieves high virtual identity consistency, strong pose and expression fidelity, and improved anonymity compared with prior works. These results validate the effectiveness of integrating virtual identity sampling, geometric conditioning, and latent watermarking into a single generative framework, and highlight the practical potential of our solution for constructing privacy-aware virtual identities.

Poster
FastHybrid: Accelerating Hybrid Autoregressive Image Generation with Lookahead and Guided Decoding

Zhengguo Jiang, Fang Zhang, YongXiang Hua, Bocheng Li, Wentao Zhang, Linli Xu

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Autoregressive (AR) models have achieved remarkable success in natural language processing, yet their application to image generation faces significant challenges. When implementing VQ-based decoders for autoregressive image generation, the generated images typically preserve semantic information but struggle with fine-grained details. Recent hybrid AR image generation approaches address these issues by integrating diffusion models as decoder heads, enabling more high-fidelity generation. However, the diffusion-based denoising process introduces significant computational overhead during inference.To accelerate hybrid AR image generation, we propose the Lookahead Decoding Strategy, which integrates the strengths of autoregressive and diffusion models by separating the process into two complementary branches: semantic prediction and detail refinement. The autoregressive branch captures high-level semantic structures while refining coarse predictions made by the parallel. Furthermore, we introduce Guided Diffusion Sampling to steer the diffusion denoising trajectory, significantly reducing the number of denoising steps. Extensive experiments demonstrate that our approach provides an effective solution for accelerating hybrid AR image generation models.

Poster
SAMTok: Representing Any Mask with Two Words

Yikang Zhou, Tao Zhang, Dengxian Gong, Yuanzheng Wu, Ye Tian, Haochen Wang, Haobo Yuan, Jiacong Wang, Lu Qi, Hao Fei, Shunping Ji, Anran Wang, Zhuochen Wang, Yujing Wang, Cheng Chen, Xiangtai Li

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Pixel-wise capabilities are essential for building interactive intelligent systems. However, pixel-wise multi-modal LLMs (MLLMs) remain difficult to scale due to complex region-level encoders, specialized segmentation decoders, and incompatible training objectives. To address these challenges, we present SAMTok, a discrete mask tokenizer that converts any region mask into two special tokens and reconstructs the mask from these tokens with high fidelity. By treating masks as a new language, SAMTok enables base MLLMs (such as the QwenVL series) to learn pixel-wise capabilities through standard next-token prediction and simple reinforcement learning, without architectural modifications and specialized loss design. SAMTok builds on SAM2 and is trained on 209M diverse masks using a mask encoder and residual vector quantizer to produce discrete, compact, and information-rich tokens. With 5M SAMTok-formatted mask understanding and generation data samples, QwenVL-SAMTok attains state-of-the-art or comparable results on region captioning, region VQA, grounded conversation, referring segmentation, scene graph parsing, and multi-round interactive segmentation. We further introduce a textual answer-matching reward that enables efficient reinforcement learning for mask generation, delivering substantial improvements on GRES and GCG benchmarks. Our results demonstrate a scalable and straightforward paradigm for equipping MLLMs with strong pixel-wise capabilities.

Poster
FMPose3D: monocular 3D pose estimation via flow matching

Ti Wang, Xiaohang Yu, Mackenzie Weygandt Mathis

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Monocular 3D pose estimation is fundamentally ill-posed due to depth ambiguity and occlusions, thereby motivating probabilistic methods that generate multiple plausible 3D pose hypotheses. In particular, diffusion-based models have recently demonstrated strong performance, but their iterative denoising process typically requires many timesteps for each prediction, making inference computationally expensive. In contrast, we leverage Flow Matching (FM) to learn a velocity field defined by an Ordinary Differential Equation (ODE), enabling efficient generation of 3D pose samples with only a few integration steps. We propose a novel generative pose estimation framework, FMPose3D, that formulates 3D pose estimation as a conditional distribution transport problem. It continuously transports samples from a standard Gaussian prior to the distribution of plausible 3D poses conditioned only on 2D inputs. Although ODE trajectories are deterministic, FMPose3D naturally generates various pose hypotheses by sampling different noise seeds. To obtain a single accurate prediction from those hypotheses, we further introduce a Reprojection-based Posterior Expectation Aggregation (RPEA) module, which approximates the Bayesian posterior expectation over 3D hypotheses. FMPose3D surpasses existing methods on the widely used human pose estimation benchmarks Human3.6M and MPI-INF-3DHP, and further achieves state-of-the-art performance on the 3D animal pose datasets Animal3D and CtrlAni3D, demonstrating strong performance across both 3D pose domains. The code is available at https://github.com/AdaptiveMotorControlLab/FMPose3D.

Poster
Widget2Code: From Visual Widgets to UI Code via Multimodal LLMs

Houston H. Zhang, Tao Zhang, Baoze Lin, Yuanqi Xue, Yincheng Zhu, Huan Liu, Li Gu, Linfeng Ye, Ziqiang Wang, Xinxin Zuo, Yang Wang, YUANHAO YU, Zhixiang Chi

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User interface to code (UI2Code) aims to generate executable code that can faithfully reconstruct a given input UI. Prior work focuses largely on web pages and mobile screens, leaving app widgets underexplored. Unlike web or mobile UIs with rich hierarchical context, widgets are compact, context-free micro-interfaces that summarize key information through dense layouts and iconography under strict spatial constraints. Moreover, while (image, code) pairs are widely available for web or mobile UIs, widget designs are proprietary and lack accessible markup. We formalize this setting as the Widget-to-Code (Widget2Code) and introduce an image-only widget benchmark with fine-grained, multi-dimensional evaluation metrics. Benchmarking shows that although generalized multimodal large language models (MLLMs) outperform specialized UI2Code methods, they still produce unreliable and visually inconsistent code. To address these limitations, we develop a baseline that jointly advances perceptual understanding and structured code generation. At the perceptual level, we follow widget design principles to assemble atomic components into complete layouts, equipped with icon retrieval and UI composition modules. At the system level, we design an end-to-end infrastructure, WidgetFactory, which includes a framework-agnostic widget-tailored domain-specific language (WidgetDSL) and a compiler that translates it into multiple front-end implementations (e.g., React, HTML). An adaptive rendering module further refines spatial dimensions to satisfy compactness constraints. Together, these contributions substantially enhance visual fidelity, establishing a strong baseline and unified infrastructure for future Widget2Code research.

Poster
PhysGen: Physically Grounded 3D Shape Generation for Industrial Design

Yingxuan You, Chen Zhao, Hantao Zhang, Ming Xu, Pascal Fua

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Existing generative models for 3D shapes can synthesize high-fidelity and visually plausible shapes. For certain classes of shapes that have undergone an engineering design process, the realism of the shape is tightly coupled with the underlying physical properties, e.g., aerodynamic efficiency for automobiles. Since existing methods lack knowledge of such physics, they are unable to use this knowledge to enhance the realism of shape generation. Motivated by this, we propose a unified physics-based 3D shape generation pipeline, with a focus on industrial design applications. Specifically, we introduce a new flow matching model with explicit physical guidance, consisting of an alternating update process. We iteratively perform a velocity-based update and a physics-based refinement, progressively adjusting the latent code to align with the desired 3D shapes and physical properties. We further strengthen physical validity by incorporating a physics-aware regularization term into the velocity-based update step. To support such physics-guided updates, we build a shape-and-physics variational autoencoder (SP-VAE) that jointly encodes shape and physics information into a unified latent space. The experiments on three benchmarks show that this synergistic formulation improves shape realism beyond mere visual plausibility. Our code and model weights are available at https://github.com/kasvii/PhysGen.

Poster