CVPR 2026 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

4,042papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    1383.4%
  • Poster
    3,90496.6%

Browse all papers

Topic: 3D Vision · 483 papers · Reset filters

TagSplat: Topology-Aware Gaussian Splatting for Dynamic Mesh Modeling and Tracking

Hanzhi Guo, Dongdong Weng, Mo Su, Yixiao Chen, Xiaonuo Dongye, Chenyu Xu

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Topology-consistent dynamic model sequences are essential for applications such as animation and model editing. However, existing 4D reconstruction methods face challenges in generating high-quality topology-consistent meshes. To address this, we propose a topology-aware dynamic reconstruction framework based on Gaussian Splatting. We introduce a Gaussian topological structure that explicitly encodes spatial connectivity. This structure enables topology-aware densification and pruning, preserving the manifold consistency of the Gaussian representation. Temporal regularization terms further ensure topological coherence over time, while differentiable mesh rasterization improves mesh quality. Experimental results demonstrate that our method reconstructs topology-consistent mesh sequences with significantly higher accuracy than existing approaches. Moreover, the resulting meshes enable precise 3D keypoint tracking.

Poster
DualPrim: Compact 3D Reconstruction with Positive and Negative Primitives

Xiaoxu Meng, Zhongmin Chen, Bo Yang, Weikai Chen, Weixiao Liu, Lin Gao

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We present Compact 3D Reconstruction with Positive and Negative Primitives (DualPrim), a novel approach for reconstructing compact and topologically regular 3D meshes from multi-view images. Unlike traditional methods that rely on implicit representations such as signed distance functions, or explicit formats such as meshes and point clouds, our method models geometry using quadrics-based 3D primitives. Each primitive is defined by a positive-density superquadric that contributes to the shape, and a negative-density superquadric that carves out local volumes, enabling fine-grained geometric control and flexible topology. This dual-primitive representation yields compact, well-regularized, and efficiently parameterized mesh reconstructions. To infer primitive parameters from multi-view images, we design a differentiable rendering pipeline that jointly estimates positive and negative superquadrics under view-consistent supervision. Extensive experiments demonstrate that DualPrim outperforms state-of-the-art methods in reconstruction accuracy while producing more geometrically concise, interpretable, and high-fidelity 3D meshes.

Poster
QD-PCQA: Quality-Aware Domain Adaptation for Point Cloud Quality Assessment

Guohua Zhang, Jian Jin, Meiqin Liu, Chao Yao, Weisi Lin

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No-Reference Point Cloud Quality Assessment (NR-PCQA) still struggles with generalization, primarily due to the scarcity of annotated point cloud datasets. Since the Human Visual System (HVS) drives perceptual quality assessment independently of media types, prior knowledge on quality learned from images can be repurposed for point clouds. This insight motivates adopting Unsupervised Domain Adaptation (UDA) to transfer quality-relevant priors from labeled images to unlabeled point clouds. However, existing UDA-based PCQA methods often overlook key characteristics of perceptual quality, such as sensitivity to quality ranking and quality-aware feature alignment, thereby limiting their effectiveness. To address these issues, we propose a novel Quality-aware Domain adaptation framework for PCQA, termed QD-PCQA. The framework comprises two main components: i) a Rank-weighted Conditional Alignment (RCA) strategy that aligns features under consistent quality levels and adaptively emphasizes misranked samples to reinforce perceptual quality ranking awareness; and ii) a Quality-guided Feature Augmentation (QFA) strategy, which includes quality-guided style mixup, multi-layer extension, and dual-domain augmentation modules to augment perceptual feature alignment. Extensive cross-domain experiments demonstrate that QD-PCQA significantly improves generalization in NR-PCQA tasks.

Poster
2D-LFM: Lifting Foundation Model without 3D Supervision

Mosam Dabhi, Irhas Gill, Laszlo A. Jeni, Simon Lucey

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Recent vision foundation models give the impression that 3D reconstruction from RGB is largely solved. Yet these systems struggle with object-specific 3D structure: the fine-grained geometry implied by an object's landmarks or skeleton. In this paper, we show that when a model is given only 2D landmarks, it can recover more accurate 3D structure than state-of-the-art depth-from-RGB foundation models. Classical lifting approaches such as PAUL demonstrate this principle but do not scale beyond single categories, while methods like 3D-LFM scale but require extensive 3D supervision. We present the first lifting foundation model that learns object-specific 3D geometry using only 2D supervision. The key idea is to inject correspondence structure into the model via a positional encoding inspired by classical structure-from-motion. This simple inductive bias enables robust, object-agnostic 3D lifting that rivals or exceeds recent 3D-supervised approaches, revealing that landmark-based lifting remains a powerful and under-exploited paradigm for 3D understanding.

Poster
Image-to-Point Cloud Feature Back-Projection for Multimodal Training of 3D Semantic Segmentation

Jiawei Han, Matteo Poggi, Li Huan, Changshuo Wang, Kaiqi Liu, Wei Li

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The effective integration and utilization of multimodal data acquired from image cameras and LiDAR is of paramount importance for perception systems. This paper proposes **I**mage-to-**P**oint Cloud **F**eature Back-**P**rojection (**IPFP**), a novel method for training multimodal fusion networks that back-projects aggregated image-feature centers (from non-projection-aligned image pixels) into the point-cloud feature set via the estimated depth map. Consequently, image features and point cloud features reside within the same three-dimensional space, enabling the natural enrichment of image information into the point cloud during the network forward pass. This process can be selectively enabled when desired -- for instance, at training time -- and turned off in the absence of multimodal data -- for example, at testing time if only LiDAR sensors are available. Experimental results demonstrate that **IPFP** can consistently improve state-of-the-art 3D semantic segmentation models, while retaining the ability to process LiDAR-only data at inference.

Poster
MVGGT: Multimodal Visual Geometry Grounded Transformer for Multiview 3D Referring Expression Segmentation

Changli Wu, Haodong Wang, Jiayi Ji, Yutian Yao, Chunsai Du, Jihua Kang, Yanwei Fu, Liujuan Cao

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Most existing 3D referring expression segmentation (3DRES) methods rely on dense, high-quality point clouds, while real-world agents such as robots and mobile phones operate with only a few sparse RGB views and strict latency constraints. We introduce Multi-view 3D Referring Expression Segmentation (MV-3DRES), where the model must recover scene structure and segment the referred object directly from sparse multi-view images. Traditional two-stage pipelines, which first reconstruct a point cloud and then perform segmentation, often yield low-quality geometry, produce coarse or degraded target regions, and run slowly. We propose the Multimodal Visual Geometry Grounded Transformer (MVGGT), an efficient end-to-end framework that integrates language information into sparse-view geometric reasoning through a dual-branch design. Training in this setting exposes a critical optimization barrier, termed Foreground Gradient Dilution (FGD), where sparse 3D signals lead to weak supervision. To resolve this, we introduce Per-view No-target Suppression Optimization (PVSO), which provides stronger and more balanced gradients across views, enabling stable and efficient learning. To support consistent evaluation, we build MVRefer, a benchmark that defines standardized settings and metrics for MV-3DRES. Experiments show that MVGGT establishes the first strong baseline and achieves both high accuracy and fast inference, outperforming existing alternatives. The code is available at https://mvggt.github.io/.

Poster
Expanding mmWave Datasets for Human Pose Estimation with Unlabeled Data and LiDAR Datasets

Zhuoxuan Peng, Boan Zhu, Xingjian Zhang, Wenying Li, S. -H. Gary Chan

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Current millimeter-wave (mmWave) datasets for human pose estimation (HPE) are scarce and lack diversity in both point cloud (PC) attributes and human poses, hindering the generalization ability of their trained models. On the other hand, unlabeled mmWave HPE data and diverse LiDAR HPE datasets are readily available. We propose EMDUL, a novel approach to expand the volume and diversity of an existing mmWave dataset using unlabeled mmWave data and LiDAR datasets. EMDUL consists of two independent modules, namely a pseudo-label estimator to annotate unlabeled mmWave data, and a closed-form converter that translates an annotated LiDAR PC to its mmWave counterpart. Expanding the original dataset with both LiDAR-converted and pseudo-labeled mmWave PCs significantly boosts the performance and generalization ability of all the examined HPE models, reducing 15.1% and 18.9% error for in-domain and out-of-domain settings, respectively. Code is available at https://github.com/Shimmer93/EMDUL.

Poster
GLINT: Modeling Scene-Scale Transparency via Gaussian Radiance Transport

Youngju Na, Jaeseong Yun, Soohyun Ryu, Hyunsu Kim, Sung-Eui Yoon, Suyong Yeon

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While 3D Gaussian splatting has emerged as a powerful paradigm, it fundamentally fails to model transparency such as glass panels. The core challenge lies in decoupling the intertwined radiance contributions from transparent interfaces and the transmitted geometry observed through the glass. We present GLINT, a framework that models scene-scale transparency through explicit decomposed Gaussian representation. GLINT reconstructs the primary interface and models reflected and transmitted radiance separately, enabling consistent radiance transport. During optimization, GLINT bootstraps transparency localization from geometry-separation cues induced by the decomposition, together with geometry and material priors from a pre-trained video relighting model. Extensive experiments demonstrate consistent improvements over prior methods for reconstructing complex transparent scenes.

Oral
UST-Hand: An Uncertainty-aware Spatiotemporal Point Cloud Interaction Network for 3D Self-supervised Hand Pose Estimation

Tianhao Han, Haoyang Zhang, Liang Xie, Haochen Chang, Kun Gao, Yuan Cheng, Pengfei Ren, Erwei Yin

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Manually annotating accurate 3D hand poses is extremely time-consuming and labor-intensive. Existing self-supervised hand pose estimation methods leverage the discrepancy between input images and rendered outputs, or multi-view consistency constraints, as the driving force to optimize networks and progressively refine pose accuracy. However, these methods are highly susceptible to noisy pseudo-labels and overlook the importance of fully exploiting fine-grained spatial correlations, which undermines the stability of model training. To address these issues, we propose UST-Hand, a self-supervised learning framework that estimates uncertainty distribution of hand pose and constructs a probabilistic point cloud feature space, which enables the complex spatiotemporal relationship modeling. UST-Hand employs a conditional normalizing flow model to capture hand pose distributions and samples diverse hypotheses, facilitating robust learning under noisy pseudo-labels supervision with enhanced stability. These multi-hypothesis are mapped to a unified probabilistic 3D point cloud space for multi-view and temporal feature interaction, comprehensively exploring hand motion patterns and fine-grained spatial correlations. Extensive experiments on three challenging datasets demonstrate that UST-Hand achieves state-of-the-art performance, outperforming existing self-supervised methods by up to 37.8% in Mean Per Vertex Position Error (MPVPE).

Poster
GeoRelight: Learning Joint Geometrical Relighting and Reconstruction with Flexible Multi-Modal Diffusion Transformers

Yuxuan Xue, Ruofan Liang, Egor Zakharov, Timur Bagautdinov, Chen Cao, Giljoo Nam, Shunsuke Saito, Gerard Pons-Moll, Javier Romero

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Relighting a person from a single photo is an attractive but ill-posed task, as a 2D image ambiguously entangles 3D geometry, intrinsic appearance, and illumination. Current methods either use sequential pipelines that suffer from error accumulation, or they do not explicitly leverage 3D geometry during relighting, which limits physical consistency. Since relighting and estimation of 3D geometry are mutually beneficial tasks, we propose a unified Multi-Modal Diffusion Transformer (DiT) that jointly solves for both: GeoRelight. We make this possible through two key technical contributions: isotropic NDC-Orthographic Depth (iNOD), a distortion-free 3D representation compatible with latent diffusion models; and a strategic mixed-data training method that combines synthetic and auto-labeled real data. By solving geometry and relighting jointly, GeoRelight achieves state-of-the-art results in photorealistic relighting with physically-consistent shadows, as well as high-fidelity 3D reconstruction and intrinsic estimation from a single image. Project page: https://yuxuan-xue.com/georelight

Poster
Ov3R: Open-Vocabulary Semantic 3D Reconstruction from RGB Videos

Ziren Gong, Xiaohan Li, Fabio Tosi, Jiawei Han, Stefano Mattoccia, Jianfei Cai, Matteo Poggi

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We present Ov3R, a novel framework for open-vocabulary semantic 3D reconstruction from RGB video streams, designed to advance Spatial AI. The system features two key components: CLIP3R, a CLIP-informed 3D reconstruction module that predicts dense point maps from overlapping clips alongside object-level semantics; and 2D-3D OVS, a 2D-3D open-vocabulary semantic module that lifts 2D features into 3D by learning fused descriptors integrating spatial, geometric, and semantic cues. Unlike prior methods, Ov3R incorporates CLIP semantics directly into the reconstruction process, enabling globally consistent geometry and fine-grained semantic alignment. Our framework achieves state-of-the-art performance in both dense 3D reconstruction and open-vocabulary 3D segmentation.

Poster
Geo2: Geometry-Guided Cross-view Geo-Localization and Image Synthesis

Yancheng Zhang, Xiaohan Zhang, Guangyu Sun, Zonglin Lyu, Safwan Wshah, Chen Chen

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Cross-view geo-spatial learning consists of two important tasks: Cross-View Geo-Localization (CVGL) and Cross-View Image Synthesis (CVIS), both of which rely on establishing geometric correspondences between ground and aerial views. Recent Geometric Foundation Models (GFMs) have demonstrated strong capabilities in extracting generalizable 3D geometric features from images, but their potential in cross-view geo-spatial tasks remains underexplored. In this work, we present Geo^2, a unified framework that leverages Geometric priors from GFMs (e.g., VGGT) to jointly perform geo-spatial tasks, CVGL and bidirectional CVIS. Despite the 3D reconstruction ability of GFMs, directly applying them to CVGL and CVIS remains challenging due to the large viewpoint gap between ground and aerial imagery. We propose GeoMap, which embeds ground and aerial features into a shared 3D-aware latent space, effectively reducing cross-view discrepancies for localization. This shared latent space naturally bridges cross-view image synthesis in both directions. To exploit this, we propose GeoFlow, a flow-matching model conditioned on geometry-aware latent embeddings. We further introduce a consistency loss to enforce latent alignment between the two synthesis directions, ensuring bidirectional coherence. Extensive experiments on standard benchmarks, including CVUSA, CVACT, and VIGOR, demonstrate that Geo^2 achieves state-of-the-art performance in both localization and synthesis, highlighting the effectiveness of 3D geometric priors for cross-view geo-spatial learning.

Poster
Direction-aware 3D Large Multimodal Models

Quan Liu, Weihao Xuan, Junjue Wang, Naoto Yokoya, Ling Shao, Shijian Lu

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3D large multimodal models (3D LMMs) rely heavily on ego poses for enabling directional question-answering and spatial reasoning. However, most existing point cloud benchmarks contain rich directional queries but lack the corresponding ego poses, making them inherently ill-posed in 3D large multimodal modelling. In this work, we redefine a new and rigorous paradigm that enables direction-aware 3D LMMs by identifying and supplementing ego poses into point cloud benchmarks and transforming the corresponding point cloud data according to the identified ego poses. We enable direction-aware 3D LMMs with two novel designs. The first is PoseRecover, a fully automatic pose recovery pipeline that matches questions with ego poses from RGB-D video extrinsics via object-frustum intersection and visibility check with Z-buffers. The second is PoseAlign that transforms the point cloud data to be aligned with the identified ego poses instead of either injecting ego poses into textual prompts or introducing pose-encoded features in the projection layers. Extensive experiments show that our designs yield consistent improvements across multiple 3D LMM backbones such as LL3DA, LL3DA-SONATA, Chat-Scene, and 3D-LLAVA, improving ScanRefer mIoU by 30.0% and Scan2Cap LLM-as-judge accuracy by 11.7%. In addition, our approach is simple, generic, and training-efficient, requiring only instruction tuning while establishing a strong baseline for direction-aware 3D-LMMs.

Poster
Unblur-SLAM: Dense Neural SLAM for Blurry Inputs

Qi Zhang, Denis Rozumny, Francesco Girlanda, Sezer Karaoglu, Marc Pollefeys, Theo Gevers, Martin R. Oswald

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We propose Unblur-SLAM, an RGB SLAM pipeline for sharp 3D reconstruction from blurred image inputs. In contrast to previous work, our approach is able to handle different types of blur and demonstrates state-of-the-art performance in the presence of both motion blur and defocus blur. Moreover, we adjust the computation effort with the amount of blur in the input image.As a first stage, our method uses a feed-forward image deblurring model for which we propose a suitable training scheme that can improve both tracking and mapping modules.Frames that are successfully deblurred by the feed-forward network obtain refined poses and depth through local-global multi-view optimization and loop closure. Frames that fail the first stage deblurring are directly modeled through the global 3DGS representation and an additional blur network to model multiple blurred sub-frames and simulate the blur formation process in 3D space, thereby learning sharp details and refined sub-frame poses.Experiments on several real-world datasets demonstrate consistent improvements in both pose estimation and sharp reconstruction results of geometry and texture.

Poster
SE(3)-Equivariance with Geometric and Topological Guidance for Category-Level Object Pose Estimation

Sheng Yu, Di-Hua Zhai, Yuanqing Xia

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Object pose estimation is a key task for embodied robots, enabling them to interact with objects effectively. Category-level object pose estimation provides a way for robots to estimate the pose of unknown objects. However, estimating object pose from point clouds alone remains challenging. In this paper, we introduce SEGPose, a novel category-level object pose estimation method based on point clouds. Unlike previous methods, SEGPose leverages geometric, topological information, and SE(3)-equivariance, enhancing the network's accuracy in pose prediction. To utilize geometric and topological features, we propose a constraint-based feature extraction and 3D reconstruction method, enabling effective object shape reconstruction. We also design an SE(3)-equivariance feature prediction network to handle pose transformations consistently across viewpoints, improving pose accuracy. Experimental results on benchmark datasets show that SEGPose outperforms all current category-level pose estimation methods based on point clouds. Additionally, we apply the SEGPose to the robotic grasping tasks in real-world scenarios, and the results indicate that SEGPose exhibits excellent generalization capabilities.

Poster
Emergent Extreme-View Geometry in 3D Foundation Models

Yiwen Zhang, Joseph Tung, Ruojin Cai, David Fouhey, Hadar Averbuch-Elor

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3D foundation models (3DFMs) have recently transformed 3D vision, enabling joint prediction of depths, poses, and point maps directly from images. Yet their ability to reason under extreme, non-overlapping views remains largely unexplored. In this work, we study their internal representations and find that 3DFMs exhibit an emergent understanding of extreme-view geometry, despite never being trained for such conditions. To further enhance these capabilities, we introduce a lightweight alignment scheme that refines their internal 3D representation by tuning only a small subset of backbone bias terms, leaving all decoder heads frozen. This targeted adaptation substantially improves relative pose estimation under extreme viewpoints without degrading per-image depth or point quality. Additionally, we contribute MegaUnScene, a new benchmark of Internet scenes unseen by existing 3DFMs, with dedicated test splits for both relative pose estimation and dense 3D reconstruction.

Poster
VGG-T$^3$: Offline Feed-Forward 3D Reconstruction at Scale

Sven Elflein, Ruilong Li, Sérgio Agostinho, Zan Gojcic, Laura Leal-Taixé, Qunjie Zhou, Aljosa Osep

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We present a scalable 3D reconstruction model that addresses a critical limitation in offline feed-forward methods: their computational and memory requirements grow quadratically w.r.t. the number of input images. Our approach is built on the key insight that this bottleneck stems from the varying-length Key-Value (KV) space representation of scene geometry, which we distill into a fixed-size Multi-Layer Perceptron (MLP) via test-time training. Our VGG-T^3 (Visual Geometry Grounded Test Time Training) scales linearly w.r.t. the number of input views, similar to online models, and reconstructs a 1k image collection in just 54 seconds, achieving a 11.6xspeed-up over baselines that rely on softmax attention. Since our method retains global scene aggregation capability, our point map reconstruction error outperforming other linear-time methods by large margins. Finally, we demonstrate visual localization capabilities of our model by querying the scene representation with unseen images.

Poster
AvatarPointillist: AutoRegressive 4D Gaussian Avatarization

Hongyu Liu, Xuan Wang, Zijian Wu, Yating Wang, Ziyu Wan, Yue Ma, Runtao Liu, Boyao Zhou, Yujun Shen, Qifeng Chen

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We introduce AvatarPointillist, a novel framework for generating dynamic 4D Gaussian avatars from a single portrait image. At the core of our method is a decoder-only Transformer that autoregressively generates a point cloud for 3D Gaussian Splatting. This sequential approach allows for precise, adaptive construction, dynamically adjusting point density and the total number of points based on the subject's complexity. During point generation, the AR model also jointly predicts per-point binding information, enabling realistic animation. After generation, a dedicated Gaussian decoder converts the points into complete, renderable Gaussian attributes. We demonstrate that conditioning the decoder on the latent features from the AR generator enables effective interaction between stages and markedly improves fidelity. Extensive experiments validate that AvatarPointillist produces high-quality, photorealistic, and controllable avatars. We believe this autoregressive formulation represents a new paradigm for avatar generation, and we will release our code to inspire future research.

Poster
MoRGS: Efficient Per-Gaussian Motion Reasoning for Streamable Dynamic 3D Scenes

Wonjoon Lee, Sungmin Woo, Donghyeong Kim, Jungho Lee, Sangheon Park, Sangyoun Lee

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Online reconstruction of dynamic scenes aims to learn from streaming multi-view inputs under low-latency constraints. The fast training and real-time rendering capabilities of 3D Gaussian Splatting have made on-the-fly reconstruction practically feasible, enabling online 4D reconstruction. However, existing online approaches, despite their efficiency and visual quality, fail to learn per-Gaussian motion that reflects true scene dynamics. Without explicit motion cues, appearance and motion are optimized solely under photometric loss, causing per-Gaussian motion to chase pixel residuals rather than true 3D motion. To address this, we propose MoRGS, an efficient online per-Gaussian motion reasoning framework that treats Gaussian movement as a core modeling object. Specifically, we efficiently leverage optical flow on a sparse set of key views as a lightweight motion cue to guide per-Gaussian motion toward the scene's true dynamics. To compensate for the sparsity and view-dependence of flow, we learn a per-Gaussian motion offset field that reconciles discrepancies between projected 3D motion and observed flow across views and time. In addition, we introduce a per-Gaussian motion confidence that separates dynamic from static Gaussians and weights Gaussian attribute residual updates, thereby suppressing redundant motion in static regions for better temporal consistency and accelerating the modeling of large motions. Extensive experiments demonstrate that MoRGS achieves state-of-the-art reconstruction quality and motion fidelity among online methods, while maintaining streamable performance.

Poster
MMVIP: A Visible-infrared Paired Dataset for Multi-weather Marine Vision

Yunpeng Yin, Lihan Wang, Zhaoshen He, Xinqiang He, Xingming Liao, Zhuowei Wang, Lianglun Cheng

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Maritime multimodal vision faces significant challenges due to the complexity and variability of oceanic weather and environmental conditions. While modern vessels are commonly equipped with visible and infrared imaging systems, the complementary nature of these modalities fundamentally depends on accurate cross-modal registration. However, the absence of paired visible-infrared datasets that realistically capture diverse maritime scenarios has severely hindered progress in this field. To overcome this limitation, we present MMVIP, the first large-scale visible-infrared maritime vision dataset covering a wide spectrum of weather conditions and sea states. The dataset contains 128,100 images and 50 video sequences with precise spatial-temporal alignment. Comprehensive evaluations across image registration, fusion, maritime object detection, and cross-modal image translation tasks demonstrate the dataset's effectiveness and challenge. Furthermore, MMVIP establishes a new benchmark for advancing multimodal maritime perception. The dataset and corresponding benchmarks are publicly available at: https://github.com/yyppptjr/MMVIP.

Poster