CVPR 2026 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

4,042papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    1383.4%
  • Poster
    3,90496.6%

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Topic: Image Generation · 689 papers · Reset filters

Rethinking Glyph Spatial Information in Font Generation

Peng Su, Xi Yang

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Few-shot Font Generation (FFG) aims to create a complete font from a limited number of references, offering significant practical value. However, existing methods neglect glyph spatial information, which leads to two critical limitations. At the pipeline level, distorted rendering introduces spatial bias, impairing vectorization and dataset quality, and this problem is compounded by the lack of unified standards, which undermines a unified benchmark. At the model level, the implicit coupling of shape and position hinders fine-grained optimization and generalization. We address these challenges in the context of Chinese font generation, where glyph complexity demands superior model capability. Consequently, we first propose a Spatial-Preserving Rendering (SPR) scheme, which eliminates spatial bias and enables accurate vectorization. Alongside, we release an OFL-licensed Chinese font dataset to establish a unified benchmark. Then, technically, we propose GlyphSpatialNet, a two-stage framework to explicitly model glyph spatial information in pixel space. In first stage, we design a Shape-Position Decoupling (SPD) architecture and a Gradient Broadcasting Module (GBM) to achieve font style transfer in low resolution. In second stage, we design Style Detail Enhancement (SDE), which refines the style details for high resolution outputs. Extensive experiments demonstrate the effectiveness of our approach. Code and dataset are available at https://github.com/sp777g/GlyphSpatialNet.

Poster
SIR: Structured Image Representations for Explainable Robot Learning

Paul Mattes, Jan Schwab, Jens Bosch, Maximilian Xiling Li, Nils Blank, Minh-Trung Tang, Moritz Haberland, Rudolf Lioutikov

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Existing robot policies based on learned visual embeddings lack explicit structure and are sensitive to visual distractions.Thus, the representations that drive their behaviour are often opaque, making their decision-making process difficult to interpret.To address this, we introduce Structured Image Representation, a method that leverages Scene Graphs as an intermediate representation for robot policy learning.Our approach first constructs a fully connected graph, using 2D or 3D image-derived features as initial node representations. Then, a module learns to sparsify this graph end-to-end, creating a minimal, task-relevant sub-graph that is passed to the action generation model.This process makes our model intrinsically explainable.Evaluations on RoboCasa show that our sparse graph policies outperform image-based baselines on average with 19.5% vs 14.81% success rate.We also demonstrate that our graph-based representations are significantly more robust to distractor objects, showing almost no performance degradation, as opposed to image representations.Most importantly, we show that the learned sparse graphs are a powerful tool for introspection.By analysing when the model's sub-graph deviates from human expectation, such as by including distractor nodes or omitting key objects, we successfully uncover dataset biases, including spurious correlations and positional biases.

Poster
VisionLeaf: Entropy-Guided Leaf-First Reasoning for Efficient and Accurate Think-with-Image

Haokun GUI, Senqiao Yang, Mingkang Zhu, Meng Chu, Sitong Wu, Changsheng Lu, Zihao Wang, Zhuotao Tian, Jiaya Jia

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The "think-with-image" paradigm has recently gained traction for complex visual reasoning tasks. However, existing approaches often struggle with inference inefficiency due to a fixed number of redundant reasoning steps, as well as training instability. This challenge primarily arises from the direct use of standard reinforcement learning policies, which do not incorporate improvements for the think-with-image multi-turn conversational scenario. To address this challenge, we propose VisionLeaf, an entropy-guided, tree-based reasoning framework. Unlike conventional GRPO, where all nodes expand from the root and each leaf has only a single branch, our method grows the reasoning tree from the leaf nodes and selects the most valuable nodes based on entropy for thorough rollout exploration. This leaf-first expansion naturally aligns with the hierarchical nature of multi-step image analysis. Without modifying any model or training data, our VisionLeaf achieves a 4.2% performance improvement on benchmarks such as VSTAR and HRBench, while reducing the number of inference rounds by nearly half--demonstrating significant gains in both accuracy and speed. All our code will be released.

Poster
3D-Aware Implicit Motion Control for View-Adaptive Human Video Generation

Zhixue Fang, Xu He, Songlin Tang, Haoxian Zhang, Qingfeng Li, Xiaoqiang Liu, Pengfei Wan, Kun Gai

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Existing methods for human motion control in video generation typically rely on either 2D poses or explicit 3D parametric models (e.g., SMPL) as control signals. However, 2D poses rigidly bind motion to the driving viewpoint, precluding novel-view synthesis. Explicit 3D models, though structurally informative, suffer from inherent inaccuracies (e.g., depth ambiguity and inaccurate dynamics) which, when used as a strong constraint, override the powerful intrinsic 3D awareness of large-scale video generators. In this work, we revisit motion control from a 3D-aware perspective, advocating for an implicit, view-agnostic motion representation that naturally aligns with the generator's spatial priors rather than depending on externally reconstructed constraints. We introduce 3DiMo, which jointly trains a motion encoder with a pretrained video generator to distill driving frames into compact, view-agnostic motion tokens, injected semantically via cross-attention. To foster 3D awareness, we train with view-rich supervision--single-view, multi-view, and moving-camera videos--forcing motion consistency across diverse viewpoints. Additionally, we use auxiliary geometric supervision that leverages SMPL only for early initialization and is annealed to zero, enabling the model to transition from external 3D guidance to learning genuine 3D spatial motion understanding from the data and the generator's priors. Experiments confirm that 3DiMo faithfully reproduces driving motions with flexible, text-driven camera control, significantly surpassing existing methods in both motion fidelity and visual quality.

Poster
MMFace-DiT: A Dual-Stream Diffusion Transformer for High-Fidelity Multimodal Face Generation

Bharath Krishnamurthy, Ajita Rattani

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Recent multimodal face generation models address the spatial control limitations of text-to-image diffusion models by augmenting text-based conditioning with spatial priors such as segmentation masks, sketches, or edge maps. This multimodal fusion enables controllable synthesis aligned with both high-level semantic intent and low-level structural layout. However, most existing approaches typically extend pre-trained text-to-image pipelines by appending auxiliary control modules or stitching together separate uni-modal networks. These ad hoc designs inherit architectural constraints, duplicate parameters, and often fail under conflicting modalities or mismatched latent spaces, limiting their ability to perform synergistic fusion across semantic and spatial domains. We introduce MMFace-DiT, a unified dual-stream diffusion transformer engineered for synergistic multimodal face synthesis. Its core novelty lies in a dual-stream transformer block that processes spatial (mask/sketch) and semantic (text) tokens in parallel, deeply fusing them through a shared Rotary Position-Embedded (RoPE) Attention mechanism. This design prevents modal dominance and ensures strong adherence to both text and structural priors to achieve unprecedented spatial-semantic consistency for controllable face generation. Furthermore, a novel Modality Embedder enables a single cohesive model to dynamically adapt to varying spatial conditions without retraining. MMFace-DiT achieves a 40% improvement in visual fidelity and prompt alignment over six state-of-the-art multimodal face generation models, establishing a flexible new paradigm for end-to-end controllable generative modeling.

Poster
Toward Early Quality Assessment of Text-to-Image Diffusion Models

Huanlei Guo, Hongxin Wei, Bingyi Jing

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Recent text-to-image (T2I) diffusion and flow-matching models can produce highly realistic images from natural language prompts. In practical scenarios, T2I systems are often run in a "generate--then--select" mode: many seeds are sampled and only a few images are kept for use. However, this pipeline is highly resource-intensive since each candidate requires tens to hundreds of denoising steps, and evaluation metrics such as CLIPScore and ImageReward are post-hoc. In this work, we address this inefficiency by introducing Probe-Select, a plug-in module that enables efficient evaluation of image quality within the generation process. We observe that certain intermediate denoiser activations, even at early timesteps, encode a stable coarse structure, object layout and spatial arrangement--that strongly correlates with final image fidelity. Probe-Select exploits this property by predicting final quality scores directly from early activations, allowing unpromising seeds to be terminated early. Across diffusion and flow-matching backbones, our experiments show that early evaluation at only 20% of the trajectory accurately ranks candidate seeds and enables selective continuation. This strategy reduces sampling cost by over 60% while improving the quality of the retained images, demonstrating that early structural signals can effectively guide selective generation without altering the underlying generative model. Code is available at https://github.com/Guhuary/ProbeSelect.

Poster
Multi-view Consistent 3D Gaussian Head Avatars 'without' Multi-view Generation

Aviral Chharia, Fernando De la Torre

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High-fidelity 3D Gaussian head avatar generation is critical for applications such as AR/VR, telepresence, and digital humans. Existing methods depend on multi-view datasets, 3D captures, or intermediate 2D view synthesis. In contrast, we learn both conditional and unconditional 3D head models from randomly sampled 2D images alone, without using multi-view data, 3D supervision, or intermediate view generation. We introduce MVCHead, a single-shot state space model that enforces multi-view consistency (MVC) directly in the 3D representation while regressing 3D Gaussians under these constraints. At its core, we propose a Hierarchical State Space (HiSS) block that progressively refines Gaussians from coarse to fine, while capturing long-range dependencies. Within each HiSS block, we modify Mamba's standard unidirectional scan with the proposed Hierarchical Bi-directional State Scan (HiBiSS) that aligns recurrence with the axes along which multi-view inconsistencies are strongest. Finally, we design an SE(3) Multi-view Critic that judges whether a set of self-renders arises from a single underlying 3D configuration, rewarding cross-view pixel alignment without observing real multi-view pairs. MVCHead achieves state-of-the-art perceptual quality, surpasses prior methods in both texture and geometric consistency, and maintains comparable shape consistency. To demonstrate scalability, we release FaceGS-10K, the first large-scale dataset of ready-to-use 3D Gaussian head assets for training and evaluation of 3D head models. Project Page and code: https://humansensinglab.github.io/MVCHead/

Poster
ConsistCompose: Unified Multimodal Layout Control for Image Composition

Xuanke Shi, Boxuan Li, Xiaoyang Han, Zhongang Cai, Lei Yang, Quan Wang, Dahua Lin

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Unified multimodal models that couple visual understanding with image generation have advanced rapidly, yet most systems still focus on visual grounding--aligning language with image regions--while their generative counterpart, linguistic-embedded layout-grounded generation(LELG) for layout-controllable multi-instance generation, remains underexplored and limits precise compositional control. We present ConsistCompose, a unified multimodal framework that embeds layout coordinates directly into language prompts, enabling layout-controlled multi-instance image generation from Interleaved Image-Text within a single generative interface. We further construct ConsistCompose3M, a 3.4M multi-instance generation dataset with layout and identity annotations (2.6M text-guided and 0.8M image-guided data pairs) that provides large-scale supervision for layout-conditioned generation. Within this framework, LELG is instantiated through instance-coordinate binding prompts and coordinate-aware classifier-free guidance, which translate linguistic layout cues into precise spatial control without task-specific branches. Experiments on COCO-Position and MS-Bench show that ConsistCompose substantially improves spatial accuracy over layout-controlled baselines while preserving identity fidelity and competitive general multimodal understanding, establishing a unified paradigm for layout-controllable multimodal image generation.

Poster
Data Leakage Detection and De-duplication in Large Scale Geospatial Image Datasets

Yeshwanth Kumar Adimoolam, Charalambos Poullis, Melinos Averkiou

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In our study, we conducted a comprehensive analysis of three widely used datasets in the domain of building footprint extraction using deep neural networks: the INRIA Aerial Image Labelling dataset, SpaceNet 2: Building Detection v2, and the AICrowd Mapping Challenge datasets. Our experiments revealed several issues in the AICrowd Mapping Challenge dataset, where nearly 90% (about 250k) of the training split images had identical copies, indicating a high level of duplicate data. Additionally, we found that approximately 56k of the 60k images in the validation split were also present in the training split, amounting to a 93% data leakage.Furthermore, we present a data validation pipeline to address these issues of duplication and data leakage, which hinder the performance of models trained on such datasets. Employing perceptual hashing techniques, this pipeline is designed for efficient de-duplication and leakage identification. It aims to thoroughly evaluate the quality of datasets before their use, thereby ensuring the reliability and robustness of the trained models.

Oral
BiEvLight: Bi-level Learning of Task-Aware Event Refinement for Low-Light Image Enhancement

Zishu Yao, Xiang-Xiang Su, Shengning Zhou, Guang-Yong Chen, Guodong Fan, Xing Chen

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Event cameras, with their high dynamic range, show great promise for Low-light Image Enhancement (LLIE). Existing works primarily focus on designing effective modal fusion strategies. However, a key challenge is the dual degradation from intrinsic background activity (BA) noise in events and low signal-to-noise ratio (SNR) in images, which causes severe noise coupling during modal fusion, creating a critical performance bottleneck. We therefore posit that precise event denoising is the prerequisite to unlocking the full potential of event-based fusion. To this end, we propose BiEvLight, a hierarchical and task-aware framework that collaboratively optimizes enhancement and denoising by exploiting their intrinsic interdependence. Specifically, BiEvLight exploits the strong gradient correlation between images and events to build a gradient-guided event denoising prior that alleviates insufficient denoising in heavily noisy regions. Moreover, instead of treating event denoising as a static pre-processing stage--which inevitably incurs a trade-off between over- and under-denoising and cannot adapt to the requirements of a specific enhancement objective--we recast it as a bilevel optimization problem constrained by the enhancement task. Through cross-task interaction, the upper-level denoising problem learns event representations tailored to the lower-level enhancement objective, thereby substantially improving overall enhancement quality. Extensive experiments on the Real-world noise Dataset SED demonstrate that our method significantly outperforms state-of-the-art (SOTA) approaches, with average improvements of 1.30dB in PSNR , 2.03dB in PSNR* and 0.047 in SSIM, respectively. The code will be publicly available at https://github.com/iijjlk/BiEvlight.

Poster
AceTone: Bridging Words and Colors for Conditional Image Grading

Tianren Ma, Mingxiang Liao, Xijin Zhang, Qixiang Ye

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Color affects how we interpret image style and emotion. Previous color grading methods rely on patch-wise recoloring or fixed filter banks, struggling to generalize across creative intents or align with human aesthetic preferences. In this study, we propose **AceTone**, the first approach that supports multimodal conditioned color grading within a unified framework. AceTone formulates grading as a generative color transformation task, where a model directly produces 3D-LUTs conditioned on text prompts or reference images. We develop a VQ-VAE-based tokenizer which compresses a 3x32^3 LUT vector to 64 discrete tokens with \Delta \text E <2 fidelity. We further build a large-scale dataset, AceTone-800K, and train a vision-language model to predict LUT tokens, followed by reinforcement learning to align outputs with perceptual fidelity and aesthetics. Experiments show that AceTone achieves state-of-the-art performance on both text-guided and reference-guided grading tasks, improving LPIPS by up to **50%** over existing methods. Human evaluations confirm that AceTone's results are visually pleasing and stylistically coherent, demonstrating a new pathway toward language-driven, aesthetic-aligned color grading. Project Page: github.com/martian422/AceTone.

Poster
MotionMaster: Generalizable Text-Driven Motion Generation and Editing

Nan Jiang, Yunhao Li, Lexi Pang, Zimo He, Siyuan Huang, Yixin Zhu

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Synthesizing realistic human motion from natural language holds transformative potential for animation, robotics, and virtual reality. Recent methods handle single-action sequences and simple textual instructions, yet multi-action compositions and precise editing remain elusive due to limited data diversity, inadequate representations, and fragmented pipelines. Critically, most existing methods train motion generation models from scratch, failing to exploithe rich action semantics and long-horizon reasoning already encoded in pretrained Multimodal Large Language Models (MLLMs). Here we show that finetuning a pretrained MLLM with large-scale motion data yields strong zero-shot generalization across diverse text-guided motion generation and editing tasks. We present MotionMaster, a unified framework built on three components: MotionGB, a 10,000-hour dataset expanded from 400 hours of verified motion capture via spatial-temporal augmentation; an FSQ-based tokenizer that preserves both local joint accuracy and global trajectory coherence; and a finetuned MLLM with motion and language tokens in a shared embedding space. MotionMaster outperforms prior methods by 41.6% in multi-action semantic consistency and 20.8% in body-part composition. These results demonstrate that pretraining knowledge from MLLMs transfers effectively to motion understanding, opening a viable path toward general-purpose motion intelligence.

Poster
HG-Lane: High-Fidelity Generation of Lane Scenes under Adverse Weather and Lighting Conditions without Re-annotation

Daichao Zhao, Qiupu Chen, Feng He, Xin Ning, Qiankun Li

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Lane detection is a crucial task in autonomous driving, which is conducive to ensuring the safe operation of vehicles. However, current datasets like CULane and TuSimple have relatively limited data under extreme weather conditions, such as rain, snow and fog, which makes detection models unreliable in extreme conditions, potentially leading to serious safety-critical failures on the road. In this direction, we propose HG-Lane, a High-fidelity Generation framework for Lane Scenes under adverse weather and lighting conditions, without the need for re-annotation. Based on our framework, we further propose a benchmark that includes adverse weather and lighting conditions, with 30,000 images. Experiment results demonstrate that our method constantly and significantly improves the performance of all the related lane detection networks. Taking the state-of-the-art CLRNet as an example, the overall mF1 on our benchmark increases by 20.87%. The F1@50 for the overall, normal, snow, rain, fog, night, and dusk categories increases by 19.75%, 8.63%, 38.8%, 14.96%, 26.84%, 21.5%, and 12.04%, respectively. The Code and dataset are available at https://github.com/zdc233/HG-Lane.

Poster
Image Guides Images: Consistent Video Amodal Completion with Rectified In-Context Exemplar Guidance

Xiaoyu Kong, Ketong Ren, Dongyu She, Weiming Dong, Miao Wang

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Video amodal completion (VAC) aims to mimic the human brain's ability to implicitly perceive the complete appearance of partially occluded objects, thereby facilitating recognition and understanding. Existing VAC methods finetune video generation models on custom datasets, yet these datasets often have unrealistic distributions and small scales due to the challenges of collecting real amodal data, and thus limit their performance and generalization. To address this, we propose a training-free framework by utilizing pre-trained image inpainting models for VAC and introducing in-context (IC) learning to enhance inter-frame consistency. However, despite the satisfactory performance of DiT-based IC Learning in generation tasks, task-agnostic global attention tends to utilize irrelevant contextual information, resulting in completion failures when applied to amodal completion. Additionally, IC Learning faces a cold-start problem with the exemplar construction. To this end, we propose a consistent video amodal completion with rectified in-context exemplar guidance. Specifically, we introduce rectified exemplar-guided completion by adjusting the attention weights of exemplar relative to the target images for consistent completion, and adopt a dual-frame calibrated exemplar rectification to tackle the cold-start issue. Quantitative and qualitative experiments demonstrate that our method outperforms SOTAs, especially in terms of generalization and robustness on uncommon data and under severe occlusion. Codes are available at https://github.com/xxyCSCV/IC-Amodal.

Poster
Vanast: Virtual Try-On with Human Image Animation via Synthetic Triplet Supervision

Hyunsoo Cha, Wonjung Woo, Byungjun Kim, Hanbyul Joo

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We present Vanast, a unified framework that generates garment-transferred human animation videos directly from a single human image, garment images, and a pose guidance video. Conventional two-stage pipelines treat image-based virtual try-on and pose-driven animation as separate processes, which often results in identity drift, garment distortion, and front-back inconsistency. Our model addresses these issues by performing the entire process in a single unified step to achieve coherent synthesis. To enable this setting, we construct large-scale triplet supervision. Our data generation pipeline includes generating identity-preserving human images in alternative outfits that differ from garment catalog images, capturing full upper and lower garment triplets to overcome the single-garment-posed video pair limitation, and assembling diverse in-the-wild triplets without requiring garment catalog images. We further introduce a Dual Module architecture for video diffusion transformers to stabilize training, preserve pretrained generative quality, and improve garment accuracy, pose adherence, and identity preservation while supporting zero-shot garment interpolation. Together, these contributions allow Vanast to produce high-fidelity, identity-consistent animation across a wide range of garment types.

Poster
Unpaired Image Deraining Using Reward-Guided Self-Reinforcement Strategy

Yinghao Chen, Yeying Jin, Xiang Chen, Yanyan Wei, Ziyang Yan, Yaowen Fu

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Unsupervised deraining has attracted attention for its ability to learn the real-world distribution of rain without paired supervision. However, the lack of strong constraints makes it difficult for the network to converge, especially with the complex diversity of rain degradation. A key motivation is that high-quality deraining results occasionally emerge during training, which can be leveraged to guide the optimization process. To overcome these challenges, we introduce RGSUD (Reward-Guided Self-Reinforcement Unsupervised Image Deraining), comprising two key stages: reward recycling and self-reinforcement (SR) training. In the reward recycling stage, we propose an Image Quality Assessment (IQA)-based dynamic reward recycling mechanism that selects optimal derained outputs during training and continuously collects high-quality deraining images. In the SR training stage, we incorporate these rewards into the model's optimization process, constraining the optimization space and improving alignment between derained outputs and clean images. By leveraging IQA-based self reinforced loss and dynamically updated rewards, we enhance the quality of synthesized pseudo-paired data and stabilize the optimization. Extensive experiments demonstrate that our method achieves SOTA performance across multiple datasets, including paired synthetic, paired real, and unpaired real images, outperforming existing unsupervised deraining approaches in both subjective and objective IQA metrics. Additionally, we show that the Self Reinforcement Strategy is adaptable to other unsupervised deraining methods.

Poster
Will Multimodal Models Be Dazzled by Multi-Image Visual Puzzles?

Zhi Zhu, YaoQi Fan, Zhe Chen, Yue Cao, Yangzhou Liu, Tong Lu

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The rapid advancement of Multimodal Large Language Models (MLLMs) has revealed the limitations of existing benchmarks in evaluating complex reasoning over multiple images. To address this gap, we introduce MIRACLE, a novel benchmark for Multi-Image complex Reasoning And Comprehension Logic Evaluation, featuring 4,000 questions across diverse reasoning types such as visual comparison, temporal sequencing, and spatial relations. MIRACLE emphasizes strong inter-image dependencies through a systematic data collection process, followed by delicate instance grouping and question design that enforce cross-image reasoning.Evaluation on leading MLLMs shows that even top-performing models like Gemini-2.5-Pro achieve only 55.91% points, highlighting the significant challenges of multi-image reasoning. Moreover, in scenarios characterized by high visual information density, such as puzzle tasks and ultra multi-image input conditions, all models exhibit a significant drop in performance, which highlights the limitations of MLLMs in handling complex structural relations and collaborative reasoning, revealing deficiencies in their cognitive capabilities under high-load visual reasoning settings. We hope MIRACLE will inspire the community to push the boundaries of multi-image reasoning. MIRACLE is available at https://huggingface.co/datasets/queyuecanyang/MIRACLE.

Poster
Edit2Perceive: Image Editing Diffusion Models Are Strong Dense Perceivers

Yiqing Shi, Yiren Song, Mike Zheng Shou

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Recent advances in diffusion transformers have shown remarkable generalization in visual synthesis, yet most dense perception methods still rely on text-to-image (T2I) generators designed for stochastic generation. We revisit this paradigm and show that image editing diffusion models are inherently image-to-image consistent, providing a more suitable foundation for dense perception task. We introduce Edit2Perceive, a unified diffusion framework that adapts editing models for depth, normal, and matting. Built upon the FLUX.1 Kontext architecture, our approach employs full-parameter fine-tuning and a pixel-space consistency loss to enforce structure-preserving refinement across intermediate denoising states. Moreover, our single-step deterministic inference yields up to faster runtime while training on relatively small datasets.Extensive experiments demonstrate comprehensive state-of-the-art results across all three tasks, revealing the strong potential of editing-oriented diffusion transformers for geometry-aware perception.

Poster
Dual-Level Hypergraph Generation for Addressing Feature Scarcity in Whole-Slide Image Classification

Shuilian Yao, Qi Jia, Yu Liu, Pengshuo Zhang, Lili Sun, Weimin Wang, Yanmei Zhu, Bo Zhang, Xin Fan

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Lymph node metastasis diagnosis in pathological images is a highly challenging four-class classification task, comprising macrometastasis, micrometastasis, isolated tumor cells (ITC), and negative lesions.Unlike conventional classification settings, this four-class scenario simultaneously suffers from inter-class and intra-slide scarcity of minority information.Existing approaches based on CNNs or GNNs primarily emphasize node-level feature learning, making it difficult to capture high-order feature interactions and topological dependencies among cells, while also overlooking the representational insufficiency induced by class scarcity.To address these challenges, we propose a dual-level generative framework that integrates class-prompt priors with high-order structural modeling to enhance the representation capacity of minority classes.At the hypergraph level, we develop a prompt-guided hierarchical hypergraph variational autoencoder (HGVAE) capable of generating diverse and topologically consistent hypergraph representations for minority classes.At the hypernode level, we introduce an anchor-diffusion mixup strategy to enrich the minority node features of high-attention positive anchor nodes.Extensive experiments on the four-class NIMM dataset, as well as TCGA datasets, demonstrate that the proposed framework effectively alleviates feature scarcity and significantly boosts the classification performance of minority classes.

Poster
Tracking-Guided 4D Generation: Foundation-Tracker Motion Priors for 3D Model Animation

Su Sun, Cheng Zhao, Himangi Mittal, Gaurav Mittal, Rohith Kukkala, Yingjie Victor Chen, Mei Chen

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Generating dynamic 4D objects from sparse inputs is difficult because it demands joint preservation of appearance and motion coherence across views and time while suppressing artifacts and temporal drift. We hypothesize that the view discrepancy arises from supervision limited to pixel- or latent-space video-diffusion losses, which lack explicitly temporally aware, feature-level tracking guidance.We present Track4DGen, a two-stage framework that couples a multi-view video diffusion model with a foundation point tracker and a hybrid 4D Gaussian Splatting (4D-GS) reconstructor. The central idea is to explicitly inject tracker-derived motion priors into intermediate feature representations for both multi-view video generation and 4D-GS. In Stage One, we enforce dense, feature-level point correspondences inside the diffusion generator, producing temporally consistent features that curb appearance drift and enhance cross-view coherence. In Stage Two, we reconstruct a dynamic 4D-GS using a hybrid motion encoding that concatenates co-located diffusion features (carrying Stage-One tracking priors) with Hex-plane features, and augment them with 4D Spherical Harmonics for higher-fidelity dynamics modeling.Track4DGen surpasses baselines on both multi-view video generation and 4D generation benchmarks, yielding temporally stable, text-editable 4D assets. Lastly, we curate Sketchfab28, a high-quality dataset for benchmarking object-centric 4D generation and fostering future research.

Poster