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User Modeling

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Voxify3D: Pixel Art Meets Volumetric Rendering

Yi-Chuan Huang, Jiewen Chan, Hao-Jen Chien, Yu-Lun Liu

Voxel art is a distinctive stylization widely used in games and digital media, yet automated generation from 3D meshes remains challenging due to conflicting requirements of geometric abstraction, semantic preservation, and discrete color coherence. Existing methods either over-simplify geometry or fail to achieve the pixel-precise, palette-constrained aesthetics of voxel art. We introduce Voxify3D, a differentiable two-stage framework bridging 3D mesh optimization with 2D pixel art supervision. Our core innovation lies in the synergistic integration of three components: (1) orthographic pixel art supervision that eliminates perspective distortion for precise voxel-pixel alignment; (2) patch-based CLIP alignment that preserves semantics across discretization levels; (3) palette-constrained Gumbel-Softmax quantization enabling differentiable optimization over discrete color spaces with controllable palette strategies. This integration addresses fundamental challenges: semantic preservation under extreme discretization, pixel-art aesthetics through volumetric rendering, and end-to-end discrete optimization. Experiments show superior performance (37.12 CLIP-IQA, 77.90% user preference) across diverse characters and controllable abstraction (2-8 colors, 20x-50x resolutions). Project page: https://yichuanh.github.io/Voxify-3D/

HumanNOVA: Photorealistic, Universal and Rapid 3D Human Avatar Modeling from a Single Image

Hezhen Hu, Wangbo Zhao, Lanqing Guo, Hanwen Jiang, Jonathan C. Liu, Zhiwen Fan, Kai Wang, Zhangyang Wang, Georgios Pavlakos

In this paper, we present HumanNOVA, a photorealistic, universal, and rapid model for generating 3D human avatars from a single RGB image. Achieving both photorealism and generalization is challenging due to the scarcity of diverse, high-quality 3D human data. To address this, we build a scalable data generation pipeline that follows two strategies. The first one is to leverage existing rigged assets and animate them with extensive poses from daily life. The second strategy is to utilize existing multi-camera captures of humans and employ fitting to generate more diverse views for training. These two strategies enable us to scale up to 100k assets, significantly enhancing both the quantity and the diversity of data for robust model training. In terms of the architecture, HumanNOVA adopts a feed-forward, token-conditioned avatar modeling framework that allows fast inference in less than one second and requires no test-time optimization. Given an input image and an estimated simplified human mesh (SMPL) without detailed geometry or appearance, the model first encodes both inputs into compact token representations. These tokens then act as conditioning signals and are fused through cross-attention to construct a triplane-based 3D avatar representation. Extensive experiments on multiple benchmarks demonstrate the superiority of our approach, both quantitatively and qualitatively, as well as its robustness under diverse input image conditions. Project page at https://HumanNOVA.github.io.

TriSim: Tri-Dimensional Similarity Modeling with Extreme Value Theory for False-Negative Mitigation in Remote Sensing Image-Text Retrieval

Chengyu Zheng, Hanzhang Lu, Jie Nie, Shan Du

In remote sensing (RS) cross-modal retrieval, most existing methods employ contrastive learning as their primary optimization objective, aligning anchors with positive counterparts and distinguishing them from negative samples. To improve negative sampling, these approaches typically set thresholds on cross-modal similarity scores, designating negatives that exceed the threshold as false negative samples (FNS). However, dependence on a single cross-modal similarity threshold is fragile because it fails to account for the cross-modal semantic overlaps and gaps. To address these challenges, we introduce TriSim, a novel image-text retrieval framework that constructs a tri-dimensional negative similarity space <img-img, img-txt, txt-txt> to mitigate the influence of FNS issue. Specifically, considering that FNS appear as anomalies in this space, Extreme Value Theory (EVT) is applied to model the statistical behavior of the tail distribution for FNS selection. Two complementary tail selection strategies are developed: one identifies samples distant from the dense ellipsoidal center, and the other targets upper-right high-similarity extremes. The selected tail samples are regarded as FNS and modeled using a generalized Pareto distribution, with probabilistic weights assigned in the triplet loss. To further refine the selected FNS, intra-modal saliency differences are computed to generate masks that guide the learning of a gain matrix, which amplifies highly discriminative regions and suppresses ambiguous ones. Extensive experiments on two benchmarks demonstrate the superiority of the proposed TriSim framework in mitigating the influence of false negatives in RS image-text retrieval.

Interactive Episodic Memory with User Feedback

Nikesh Subedi, Loris Bazzani, Ziad Al-Halah

In episodic memory with natural language queries (EM-NLQ), a user may ask a question (e.g., "Where did I place the mug?") that requires searching a long egocentric video, captured from the user's perspective, to find the moment that answers it. However, queries can be ambiguous or incomplete, leading to incorrect responses. Current methods ignore this key aspect and address EM-NLQ in a one-shot setup, limiting their applicability in real-world scenarios. In this work, we address this gap and introduce the Episodic Memory with Questions and Feedback task (EM-QnF). Here, the user can provide feedback on the model's initial prediction or add more information (e.g., "Before this. I'm looking for the big blue mug not the white one"), helping the model refine its predictions interactively. To this end, we collect datasets for feedback-based interaction and propose a lightweight training scheme that avoids expensive sequential optimization. We also introduce a plug-and-play Feedback ALignment Module (FALM) that enables existing EM-NLQ models to incorporate user feedback effectively. Our approach significantly improves over the state of the art on three challenging benchmarks and is better than or competitive with commercial large vision-language models while remaining efficient. Evaluation with human-generated feedback shows that it generalizes well to real-world scenarios.

FoSS: Modeling Long-Range Dependencies and Multimodal Uncertainty in Trajectory Prediction via Fourier-State Space Integration

Yizhou Huang, Genze Jiang, Yihua Cheng, Kezhi Wang

Accurate trajectory prediction is vital for safe autonomous driving, yet existing approaches struggle to balance modeling power and computational efficiency. Attention-based architectures incur quadratic complexity with increasing agents, while recurrent models struggle to capture long-range dependencies and fine-grained local dynamics. Building upon this, we present FoSS, a dual-branch framework that unifies frequency-domain reasoning with linear-time sequence modeling. The frequency-domain branch performs a discrete Fourier transform to decompose trajectories into amplitude components encoding global intent and phase components capturing local variations, followed by a progressive helix reordering module that preserves spectral order; two selective state-space submodules, Coarse2Fine-SSM and SpecEvolve-SSM, refine spectral features with \mathcal O (N) complexity. In parallel, a time-domain dynamic selective SSM reconstructs self-attention behavior in linear time to retain long-range temporal context. A cross-attention layer fuses temporal and spectral representations, while learnable queries generate multiple candidate trajectories, and a weighted fusion head expresses motion uncertainty. Experiments on Argoverse 1 and Argoverse 2 benchmarks demonstrate that FoSS achieves state-of-the-art accuracy while reducing computation by 22.5% and parameters by over 40%. Comprehensive ablations confirm the necessity of each component.

Revisiting Monocular SLAM with Spatio-Temporal Scene Modeling

Valter Piedade, Lalit Manam, Masashi Yamazaki, Pedro Miraldo

Visual SLAM is one of the most fundamental problems in computer vision, with direct applications to real-time localization tasks such as AR/VR, robotics, and 3D scene reconstruction. Although significant progress has been made in both sparse and dense approaches, real-time monocular SLAM remains challenging--particularly in the uncalibrated setting, where existing methods are often inefficient and lack modularity. In this paper, we present a new visual SLAM pipeline, called SLAM-MER, which is implemented from scratch in C++ explicitly leveraging the spatio-temporal structure of the SLAM problem for improved localization, and has modular design to easily integrate off-the-shelf components. We introduce a temporal representation based on a buffer of recent keyframes that preserves short-term scene continuity. We complement this by incorporating a spatial representation based on a 3D cell-based scene model, enabling efficient retrieval of relevant 3D points from previously reconstructed regions. Leveraging recent feed-forward geometry estimators, our hybrid design combines sparse keypoint-based localization with a semi-dense anchor-point-driven spatial representation. This integration allows us to achieve real-time performance (exceeding 80 FPS) and a substantial efficiency improvement compared to existing uncalibrated monocular SLAM pipelines, while maintaining or improving localization accuracy.

MD2E: Modeling Depth-to-Edge Cues for Monocular Metric Depth Estimation

Chao Ning, Minghe Shen, Naoto Yokoya

We study monocular metric depth estimation (MMDE) without camera intrinsics at training or inference. When focal length and scene depth vary together, depth changes are difficult to perceive in the image, yet the edge-frequency statistics exhibit systematic, scale-correlated shifts. Building on this observation, we introduce a spectral quantile estimator (SQE) that analyzes the Fourier spectrum of a predicted edge map and outputs a single score used as a proxy for metric scale. Consequently, we propose MD2E, a method that models depth-to-edge cues by deriving edge targets from depth annotations, calibrating metric scale using the spectral score, and using edge predictions to regularize depth boundaries while producing metric depth. Across diverse cameras and datasets, MD2E achieves state-of-the-art performance in MMDE in both zero-shot and fine-tuning settings. The project page is available at https://2j472no.github.io/MD2E/.

D-Prism: Differentiable Primitives for Structured Dynamic Modeling

Xingyuan Yu, Yijin Li, Chong Zeng, Yuhang Ming, Hujun Bao, Guofeng Zhang

Capturing both geometry and rigid motion for structured dynamic objects, like multi-part assemblies or jointed mechanisms, remains a key challenge. Existing dynamic methods, such as deformable meshes or 3DGS, rely on unstructured representations and fail to jointly model suitable geometry and articulated motion. Primitive-based methods excel at structured static scenes, but their dynamic potential is still unexplored. We propose D-Prism, the first framework to achieve high-fidelity structured dynamic modeling by extending differentiable primitives to the dynamic domain.Specifically, we bind 3DGS to primitive surfaces, leveraging their respective strengths in appearance and geometry. We introduce a deformation network to control primitive motion, ensuring it accurately matches the object's movement. Furthermore, we design a novel adaptive control strategy to dynamically adjust primitive counts, better matching objects' true spatial footprint.Experiments confirm that our method excels at structured dynamic modeling, providing both structured geometry and precise motion tracking. Project page: https://zju3dv.github.io/d-prism/.

Learning Personalized Photographic Style from Pairwise User Preferences

Jinwoo Kim, Jihye Yoo, Seon Joo Kim

Photographic style preferences are deeply personal, varying across individuals in color and tonal aesthetics. We introduce Personalized Photographic Style (PPS) learning, where the goal is to capture a user's implicit preferences from comparative judgments and apply them consistently across diverse images. To establish a foundation for this problem, we present three contributions. First, we introduce PPSD, a dataset containing pairwise preference judgments from 767 users, each providing an average of 70 comparisons. To capture diverse style signals, images are sourced from professional edits, device pipelines, and generative models. Second, we explore several baseline models demonstrating the feasibility of adapting style transfer and enhancement approaches for preference learning. Third, we develop a comparative evaluation framework suited to the implicit nature of personal preferences. We will make our dataset publicly available, and hope this work serves as a foundation for advancing research in personalized photographic style learning.

Protego: User-Centric Pose-Invariant Privacy Protection Against Face Recognition-Induced Digital Footprint Exposure

Ziling Wang, Shuya Yang, Jialin Lu, Ka-Ho Chow

Face recognition (FR) technologies are increasingly used to power large-scale image retrieval systems, raising serious privacy concerns. Services like Clearview AI and PimEyes allow anyone to upload a facial photo and retrieve a large amount of online content associated with that person. This not only enables identity inference but also exposes their digital footprint, such as social media activity, private photos, and news reports, often without their consent. In response to this emerging threat, we propose Protego, a user-centric privacy protection method that safeguards facial images from such retrieval-based privacy intrusions. Protego encapsulates a user's 3D facial signatures into a pose-invariant 2D representation, which is dynamically deformed into a natural-looking 3D mask tailored to the pose and expression of any facial image of the user, and applied prior to online sharing. Motivated by a critical limitation of existing methods, Protego amplifies the sensitivity of FR models so that protected images cannot be matched even among themselves. Experiments show that Protego significantly reduces retrieval accuracy across a wide range of black-box FR models and performs at least 2x better than existing methods. It also offers unprecedented visual coherence, particularly in video settings where consistency and natural appearance are essential. Overall, Protego contributes to the fight against the misuse of FR for mass surveillance and identity tracing.

Modeling the Brain's Grammar: ROI-Guided fMRI Pretraining for Transferable and Interpretable Vision Decoding

Yulong Liu, Hua Xu, Yiyang Cai, Chunyang Jiang, Sirui Han, Yike Guo

Recent advances in fMRI pretraining have significantly improved visual decoding accuracy by leveraging cross-subject neuroimaging datasets. A prevailing strategy aligns individual fMRI signals into a shared feature space using subject-specific adapters, followed by a shared decoder. However, this unstructured feature space overlooks the redundancy and functional correlations among voxels and fails to incorporate the brain's intrinsic functional architecture centered on regions of interest (ROIs). To address these limitations, we propose ROITok, an ROI-guided fMRI pretraining framework. Our method introduces Sparse ROI Context Fusion to learn ROI-level visual representations and captures functional synergy between ROIs from cross-subject data. Inspired by Matryoshka Representation Learning (MRL), we design an embedding compression scheme that prioritizes the most informative visual components first, with later tokens adding progressively finer but still useful details. ROITok achieves strong transfer learning performance on the NSD and GOD datasets and shows strong resilience against high-level additive noises, while offering better interpretability. It allows for quantitative assessment of each brain region's contribution to decoding tasks. Our analysis shows that ROI-based pretraining can automatically learn the brain's visual hierarchy. Different ROIs can provide complementary contexts for decoding tasks; combining them improves decoding robustness.

Modeling Spatiotemporal Neural Frames for High Resolution Brain Dynamic

Wanying Qu, Jianxiong Gao, Wei Wang, Yanwei Fu

Capturing dynamic spatiotemporal neural activity is essential for understanding large-scale brain mechanisms. Functional magnetic resonance imaging (fMRI) provides high-resolution cortical representations that form a strong basis for characterizing fine-grained brain activity patterns. The high acquisition cost of fMRI limits large-scale applications, therefore making high-quality fMRI reconstruction a crucial task. Electroencephalography (EEG) offers millisecond-level temporal cues that complement fMRI. Leveraging this complementarity, we present an EEG-conditioned framework for reconstructing dynamic fMRI as continuous neural sequences with high spatial fidelity and strong temporal coherence at the cortical-vertex level. To address sampling irregularities common in real fMRI acquisitions, we incorporate a null-space intermediate-frame reconstruction, enabling measurement-consistent completion of arbitrary intermediate frames and improving sequence continuity and practical applicability. Experiments on the CineBrain dataset demonstrate superior voxel-wise reconstruction quality and robust temporal consistency across whole-brain and functionally specific regions. The reconstructed fMRI also preserves essential functional information, supporting downstream visual decoding tasks. This work provides a new pathway for estimating high-resolution fMRI dynamics from EEG and advances multimodal neuroimaging toward more dynamic brain activity modeling.

Haptic Neural Fields: Bringing Tactile Interactions to 3D Rendered Scenes

Antonio Luigi Stefani, Niccolo Bisagno, Nicola Conci, Eckehard Steinbach, Francesco De Natale

We address the problem of making 3D scenes interactive by asking: what would objects feel like if touched in a virtual environment? While neural scene representations achieve high visual realism, they fall short in modeling physical interactions, such as the vibration patterns produced when surfaces are explored with different actions. We propose a framework that learns the correspondence between scene, user action, and haptic response, enabling the generation of tactile signals from simulated interactions in 3D scenes. Our approach leverages a neural field representation conditioned on geometry information and interaction dynamics to synthesize material-specific vibrotactile signals. Experiments show that the generated signals reliably convey both material properties and the user action. This paves the way toward interactive, touch-aware virtual environments with realistic haptic feedback. Project page available here.

Sky2Ground: A Benchmark for Site Modeling under Varying Altitude

Zengyan Wang, Sirshapan Mitra, Rajat Modi, Hui Lim, Yogesh Rawat

In this work, we propose the problem of localizing cameras and producing renders of a scene, given multiple images captured from ground/aerial/satellite viewpoints. We introduce a dataset called Sky2Ground, which contains synthetic/real images across all 3 viewpoints, along with camera parameters, and dense depth-maps/surface-normals. Recent works have shown that transformer-based nets like VGGT are capable of inferring scene-parameters in a single-forward pass. However, we formally reveal that simply fine-tuning such models reduces performance, and can't be solved simply by bruteforce-scaling. We find the culprit to be satellite images, which inject too much noise during the learning process. Therefore, we propose SkyNet to enable learning using satellite-images. SkyNet is a two-stream neural-net, with one stream explicitly processing satellite, and another processing all modalities together.We propose a restricted-attention mechanism, termed as `Masked-Satellite-Attention' which prevents ground/aerial images from interacting with satellite images. Further, our SkyNet is optimized with strategies inspired from curriculum-learning: sampling cameras which are far-away from each other during training. Extensive experiments on our Sky2Earth dataset reveal that SkyNet outperforms existing methods by 23% in terms of absolute performance. Our dataset, and code shall be made publicly available on huggingface.

FluoCLIP: Stain-Aware Focus Quality Assessment in Fluorescence Microscopy

Hyejin Park, Jiwon Yoon, Sumin Park, Suree Kim, Sinae Jang, Eunsoo Lee, Dongmin Kang, Dongbo Min

Accurate focus quality assessment (FQA) in fluorescence microscopy is challenging due to stain-dependent optical variations that induce heterogeneous focus behavior across images. Existing methods, however, treat focus quality as a stain-agnostic problem, assuming a shared global ordering. We formulate stain-aware FQA for fluorescence microscopy, showing that focus-rank relationships vary substantially across stains due to stain-dependent imaging characteristics and invalidate this assumption. To support this formulation, we introduce FluoMix, the first dataset for stain-aware FQA spanning multiple tissues, fluorescent stains, and focus levels. We further propose FluoCLIP, a two-stage vision-language framework that grounds stain semantics and enables stain-conditioned ordinal reasoning for focus prediction, effectively decoupling stain representation from ordinal structure. By explicitly modeling stain-dependent focus behavior, FluoCLIP consistently outperforms both conventional FQA methods and recent vision-language baselines, demonstrating strong generalization across diverse fluorescence microscopy conditions. Code and dataset are publicly available at https://fluoclip.github.io/.

Premier: Personalized Preference Modulation with Learnable User Embedding in Text-to-Image Generation

Zihao Wang, Yuxiang Wei, Xinpeng Zhou, Tianyu Zhang, Tao Liang, Yalong Bai, Hongzhi Zhang, Wangmeng Zuo

Text-to-image generation has advanced rapidly, yet it still struggles to capture the nuanced user preferences. Existing approaches typically rely on multimodal large language models to infer user preferences, but the derived prompts or latent codes rarely reflect them faithfully, leading to suboptimal personalization. We present Premier, a novel preference modulation framework for personalized image generation. Premier represents each user's preference as a learnable embedding and introduces a preference adapter that fuses the user embedding with the text prompt. To enable accurate and fine-grained preference control, the fused preference embedding is further used to modulate the generative process. To enhance the distinctness of individual preference and improve alignment between outputs and user-specific styles, we incorporate a dispersion loss that enforces separation among user embeddings. When user data are scarce, new users are represented as linear combinations of existing preference embeddings learned during training, enabling effective generalization. Experiments show that Premier outperforms prior methods under the same history length, achieving stronger preference alignment and superior performance on text consistency, ViPer proxy metrics, and expert evaluations.

Rethinking Occlusion Modeling for UAV Tracking

Jian Zhang, Xincheng Yu, Yi Lin

Occlusion remains one of the major challenges in UAV tracking, where dynamic viewpoints and complex environments often cause partial or complete visibility loss.Existing transformer-based trackers typically regard occlusion as random information dropout, overlooking its structured and spatially correlated nature in real-world scenes.We rethink occlusion modeling in UAV tracking as a structured process governed by spatial dependencies.Based on this insight, we introduce Clustered Occlusion Modeling (COM) to generate realistic, density-adaptive occlusion patterns that enhance feature robustness under partial visibility.Furthermore, we design Cost-Aware Depth Bias (CADB), which employs a depth-dependent prior to adjust inference depth, yielding better efficiency while maintaining competitive accuracy.Integrating COM and CADB into a unified single-stream transformer framework, termed OCTrack, our tracker achieves robust and efficient UAV tracking in occlusion-prone environments.Extensive experiments on multiple UAV benchmarks validate its effectiveness and demonstrate state-of-the-art performance.

Taming Preference Mode Collapse via Directional Decoupling Alignment in Diffusion Reinforcement Learning

Chubin Chen, Sujie Hu, Jiashu Zhu, Meiqi Wu, Jintao Chen, Yanxun Li, Nisha Huang, Chengyu Fang, Jiahong Wu, Xiangxiang Chu, Xiu Li

Recent studies have demonstrated significant progress in aligning text-to-image diffusion models with human preference via Reinforcement Learning from Human Feedback. However, while existing methods achieve high scores on automated reward metrics, they often lead to Preference Mode Collapse (PMC)-a specific form of reward hacking where models converge on narrow, high-scoring outputs (e.g., images with monolithic styles or pervasive overexposure), severely degrading generative diversity. In this work, we introduce and quantify this phenomenon, proposing DivGenBench, a novel benchmark designed to measure the extent of PMC. We posit that this collapse is driven by over-optimization along the reward model's inherent biases. Building on this analysis, we propose Directional Decoupling Alignment (D^2-Align), a novel framework that mitigates PMC by directionally correcting the reward signal.Specifically, our method first learns a directional correction within the reward model's embedding space while keeping the model frozen.This correction is then applied to the reward signal during the optimization process, preventing the model from collapsing into specific modes and thereby maintaining diversity. Our comprehensive evaluation, combining qualitative analysis with quantitative metrics for both quality and diversity, reveals that D^2-Align achieves superior alignment with human preference.

RAYNOVA: Scale-Temporal Autoregressive World Modeling in Ray Space

Yichen Xie, Chensheng Peng, Mazen Abdelfattah, Yihan Hu, Jiezhi Yang, Eric Higgins, Ryan Brigden, Masayoshi Tomizuka, Wei Zhan

World foundation models aim to simulate the evolution of the real world with physically plausible behavior. Unlike prior methods that handle spatial and temporal correlations separately, we propose RAYNOVA, a geometry-agonistic multiview world model for driving scenarios that employs a dual-causal autoregressive framework. It follows both scale-wise and temporal topological orders in the autoregressive process, and leverages global attention for unified 4D spatio-temporal reasoning. Different from existing works that impose strong 3D geometric priors, RAYNOVA constructs an isotropic spatio-temporal representation across views, frames, and scales based on relative Plucker-ray positional encoding, enabling robust generalization to diverse camera setups and ego motions. We further introduce a recurrent training paradigm to alleviate distribution drift in long-horizon video generation. RAYNOVA achieves state-of-the-art multi-view video generation results on nuScenes, while offering higher throughput and strong controllability under diverse input conditions, generalizing to novel views and camera configurations without explicit 3D scene representation. Our code will be released at https://raynova-ai.github.io/.

User Modeling · CVPR 2026 | paperlist.ai