CVPR 2025 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

2,872papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Poster
    2,46885.9%
  • Other / unlabeled
    40414.1%

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Edit Away and My Face Will not Stay: Personal Biometric Defense against Malicious Generative Editing

Hanhui Wang, Yihua Zhang, Ruizheng Bai, Yue Zhao, Sijia Liu, Zhengzhong Tu

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Recent advancements in diffusion models have made generative image editing more accessible than ever. While these developments allow users to generate creative edits with ease, they also raise significant ethical concerns, particularly regarding malicious edits to human portraits that threaten individuals' privacy and identity security. Existing general-purpose image protection methods primarily focus on generating adversarial perturbations to nullify edit effects. However, these approaches often exhibit instability to protect against diverse editing requests. In this work, we introduce a novel perspective to personal human portrait protection against malicious editing. Unlike traditional methods aiming to prevent edits from taking effect, our method, FaceLock, optimizes adversarial perturbations to ensure that original biometric information---such as facial features---is either destroyed or substantially altered post-editing, rendering the subject in the edited output biometrically unrecognizable. Our approach innovatively integrates facial recognition and visual perception factors into the perturbation optimization process, ensuring robust protection against a variety of editing attempts. Besides, we shed light on several critical issues with commonly used evaluation metrics in image editing and reveal cheating methods by which they can be easily manipulated, leading to deceptive assessments of protection. Through extensive experiments, we demonstrate that FaceLock significantly outperforms all baselines in defense performance against a wide range of malicious edits. Moreover, our method also exhibits strong robustness against purification techniques. Comprehensive ablation studies confirm the stability and broad applicability of our method across diverse diffusion-based editing algorithms. Our work not only advances the state-of-the-art in biometric defense but also sets the foundation for more secure and privacy-preserving practices in image editing.

Poster
EdgeTAM: On-Device Track Anything Model

Chong Zhou, Chenchen Zhu, Yunyang Xiong, Saksham Suri, Fanyi Xiao, Lemeng Wu, Raghuraman Krishnamoorthi, Bo Dai, Chen Change Loy, Vikas Chandra, Bilge Soran

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On top of Segment Anything Model (SAM), SAM 2 further extends its capability from image to video inputs through a memory bank mechanism and obtains a remarkable performance compared with previous methods, making it a foundation model for video segmentation task. In this paper, we aim at making SAM 2 much more efficient so that it even runs on mobile devices while maintaining a comparable performance. Despite several works optimizing SAM for better efficiency, we find they are not sufficient for SAM 2 because they all focus on compressing the image encoder, while our benchmark shows that the newly introduced memory attention blocks are also the latency bottleneck. Given this observation, we propose EdgeTAM, which leverages a novel 2D Spatial Perceiver to reduce the computational cost. In particular, the proposed 2D Spatial Perceiver encodes the densely stored frame-level memories with a lightweight Transformer that contains a fixed set of learnable queries. Given that video segmentation is a dense prediction task, we find preserving the spatial structure of the memories is essential so that the queries are split into global-level and patch-level groups. We also propose a distillation pipeline that further improves the performance without inference overhead. As a result, EdgeTAM achieves 87.7, 70.0, 72.3, and 71.7 J&F on DAVIS 2017, MOSE, SA-V val, and SA-V test, while running at 16 FPS on iPhone 15 Pro Max. The code and models are available at https://github.com/facebookresearch/EdgeTAM.

Poster
EdgeMovingNet: Edge-preserving Point Cloud Reconstruction via Joint Geometry Features

Xinran Yang, Donghao Ji, Yuanqi Li, Junyuan Xie, Jie Guo, Yanwen Guo

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Point cloud reconstruction is a critical process in 3D representation and reverse engineering. When it comes to CAD models, edges are significant features that play a crucial role in characterizing the geometry of 3D shapes. However, few points are exactly sampled on edges during acquisition, resulting in apparent artifacts for the reconstruction task. Upsampling point cloud is a direct technical route, but there is a main challenge that the upsampled points may not align with the model edge accurately. To overcome this, we develop an integrated framework to estimate edges by joint regression of three geometry features--point-to-edge direction, point-to-edge distance and point normal. Benefiting these features, we implement a novel refinement process to move and produce more points which lie accurately on edges of the model, allowing for high-quality edge-preserving reconstruction. Experiments and comparisons against previous methods demonstrate our method's effectiveness and superiority.

Poster
EdgeDiff: Edge-aware Diffusion Network for Building Reconstruction from Point Clouds

Yujun Liu, Ruisheng Wang, Shangfeng Huang, Guorong Cai

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Building reconstruction is a challenging problem at the intersection of computer vision, photogrammetry and computer graphics. 3D wireframe presents a compelling representation for building modeling through its compact structure. Existing wireframe reconstruction methods employing vertex detection and edge regression have achieved promising results. In this paper, we develop an Edge-aware Diffusion network, dubbed EdgeDiff. As a novel paradigm for wireframe reconstruction, the EdgeDiff generates wireframe models from noise using a conditional diffusion model. During the training process, the ground truth wireframes firstly are formulated as a set of parameterized edges and then diffused into a random noise distribution. EdgeDiff learns both the noise reversal process and the network structure simultaneously. During inference, EdgeDiff iteratively refines the generated edge distribution using the denoising diffusion implicit model, enabling flexible single- or multi-step denoising and dynamic adaptation to buildings of varying complexity. Additionally, given the unique structure of wireframes, we introduce an edge attention module to extract point-wise attention from point features, using it as auxiliary information to facilitate learning of edge cues and guide the network toward improved edge awareness. Extensive experiments on the real-world Building3D dataset demonstrate that our approach achieves state-of-the-art performance.

Poster
Edge-SD-SR: Low Latency and Parameter Efficient On-device Super-Resolution with Stable Diffusion via Bidirectional Conditioning

Isma Hadji, Mehdi Noroozi, Victor Escorcia, Anestis Zaganidis, Brais Martinez, Georgios Tzimiropoulos

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There has been immense progress recently in the visual quality of Stable Diffusion-based Super Resolution (SD-SR). However, deploying large diffusion models on computationally restricted devices such as mobile phones remains impractical due to the large model size and high latency. This is compounded for SR as it often operates at high res (e.g. 4Kx3K). In this work, we introduce Edge-SD-SR, the first parameter efficient and low latency diffusion model for image super-resolution. Edge-SD-SR consists of 169M parameters, including UNet, encoder and decoder, and has a complexity of only 142 GFLOPs. To maintain a high visual quality on such low compute budget, we introduce a number of training strategies: (i) A novel conditioning mechanism on the low-resolution input, coined bidirectional conditioning, which tailors the SD model for the SR task. (ii) Joint training of the UNet and encoder, while decoupling the encodings of the HR and LR images and using a dedicated schedule. (iii) Finetuning the decoder using the UNet's output to directly tailor the decoder to the latents obtained at inference time. Edge-SD-SR runs efficiently on device, e.g. it can upscale a 128x128 patch to 512x512 in 38 msec while running on a Samsung S24 DSP, and of a 512 x 512 to 2, 048 x 2, 048 (requiring 25 model evaluations) in just 1.1 sec. Furthermore, we show that Edge-SD-SR matches or even outperforms state-of-the-art SR approaches on the most established SR benchmarks.

Poster
EchoWorld: Learning Motion-Aware World Models for Echocardiography Probe Guidance

Yang Yue, Yulin Wang, Haojun Jiang, Pan Liu, Shiji Song, Gao Huang

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Echocardiography is crucial for cardiovascular disease detection but relies heavily on experienced sonographers. Echocardiography probe guidance systems, which provide real-time movement instructions for acquiring standard plane images, offer a promising solution for AI-assisted or fully autonomous scanning. However, developing effective machine learning models for this task remains challenging, as they must grasp heart anatomy and the intricate interplay between probe motion and visual signals. To address this, we present EchoWorld, a motion-aware world modeling framework for probe guidance that encodes anatomical knowledge and motion-induced visual dynamics, while effectively leveraging past visual-motion sequences to enhance guidance precision. EchoWorld employs a pre-training strategy inspired by world modeling principles, where the model predicts masked anatomical regions and simulates the visual outcomes of probe adjustments. Built upon this pre-trained model, we introduce a motion-aware attention mechanism in the fine-tuning stage that effectively integrates historical visual-motion data, enabling precise and adaptive probe guidance. Trained on more than one million ultrasound images from over 200 routine scans, EchoWorld effectively captures key echocardiographic knowledge, as validated by qualitative analysis. Moreover, our method significantly reduces guidance errors compared to existing visual backbones and guidance frameworks, excelling in both single-frame and sequential evaluation protocols. Code is available at https://github.com/LeapLabTHU/EchoWorld.

Poster
EchoTraffic: Enhancing Traffic Anomaly Understanding with Audio-Visual Insights

Zhenghao Xing, Hao Chen, Binzhu Xie, Jiaqi Xu, Ziyu Guo, Xuemiao Xu, Jianye Hao, Chi-Wing Fu, Xiaowei Hu, Pheng-Ann Heng

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Traffic Anomaly Understanding (TAU) is essential for improving public safety and transportation efficiency by enabling timely detection and response to incidents. Beyond existing methods, which rely largely on visual data, we propose to consider audio cues, a valuable source that offers strong hints to anomaly scenarios such as crashes and honking. Our contributions are twofold. First, we compile AV-TAU, the first large-scale audio-visual dataset for TAU, providing 29,865 traffic anomaly videos and 149,325 Q&A pairs, while supporting five essential TAU tasks. Second, we develop EchoTraffic, a multimodal LLM that integrates audio and visual data for TAU, through our audio-insight frame selector and dynamic connector to effectively extract crucial audio cues for anomaly understanding with a two-phase training framework. Experimental results on AV-TAU manifest that EchoTraffic sets a new SOTA performance in TAU, outperforming the existing multimodal LLMs. Our contributions, including AV-TAU and EchoTraffic, pave a new direction for multimodal TAU.

Poster
EchoONE: Segmenting Multiple Echocardiography Planes in One Model

Jiongtong Hu, Wufeng Xue, Jun Cheng, Yingying Liu, Wei Zhuo, Dong Ni

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In clinical practice of echocardiography examinations, multiple planes containing the heart structures of different view are usually required in screening, diagnosis and treatment of cardiac disease. AI models for echocardiography have to be tailored for a specific plane due to the dramatic structure differences, thus resulting in repetition development and extra complexity. Effective solution for such a multi-plane segmentation (MPS) problem is highly demanded for medical images, yet has not been well investigated. In this paper, we propose a novel solution, EchoONE, for this problem with a SAM-based segmentation architecture, a prior-composable mask learning (PC-Mask) module for semantic-aware dense prompt generation, and a learnable CNN-branch with a simple yet effective local feature fusion and adaption (LFFA) module for SAM adapting. We extensively evaluated our method on multiple internal and external echocardiography datasets, and achieved consistently state-of-the-art performance for multi-source datasets with different heart planes. This is the first time that the MPS problem is solved in one model for echocardiography data. The code will be available at https://github.com/a2502503/EchoONE.

Poster
EchoMimicV2: Towards Striking, Simplified, and Semi-Body Human Animation

Rang Meng, Xingyu Zhang, Yuming Li, Chenguang Ma

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Recent work on human animation usually involves audio, pose, or movement maps conditions, thereby achieves vivid animation quality. However, these methods often face practical challenges due to extra control conditions, cumbersome condition injection modules, or limitation to head region driving. Hence, we ask if it is possible to achieve striking half-body human animation while simplifying unnecessary conditions. To this end, we propose a half-body human animation method, dubbed EchoMimicV2, that leverages a novel Audio-Pose Dynamic Harmonization strategy, including Pose Sampling and Audio Diffusion, to enhance half-body details, facial and gestural expressiveness, and meanwhile reduce conditions redundancy. To compensate for the scarcity of half-body data, we utilize Head Partial Attention to seamlessly accommodate headshot data into our training framework, which can be omitted during inference, providing a free lunch for animation. Furthermore, we design the Phase-specific Denoising Loss to guide motion, detail, and low-level quality for animation in specific phases, respectively. Besides, we also present a novel benchmark for evaluating the effectiveness of half-body human animation. Extensive experiments and analyses demonstrate that EchoMimicV2 surpasses existing methods in both quantitative and qualitative evaluations.

Poster
EchoMatch: Partial-to-Partial Shape Matching via Correspondence Reflection

Yizheng Xie, Viktoria Ehm, Paul Roetzer, Nafie El Amrani, Maolin Gao, Florian Bernard, Daniel Cremers

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Finding correspondences between 3D shapes is a crucial problem in computer vision and graphics. While most research has focused on finding correspondences in settings where at least one of the shapes is complete, the realm of partial-to-partial shape matching remains under-explored. Yet, it is important since in many applications shapes are only observed partially due to occlusion or scanning. Finding correspondences between partial shapes comes with an additional challenge: We not only want to identify correspondences between points on either shape but also have to determine which points of each shape actually have a partner. To tackle this challenging problem, we present EchoMatch, a novel framework for partial-to-partial shape matching that incorporates the concept of correspondence reflection to enable an overlap prediction within a functional map framework. With this approach, we show that we can outperform current SOTA methods in challenging partial-to-partial shape matching problems. Our code is available at https://echo-match.github.io.

Poster
EasyHOI: Unleashing the Power of Large Models for Reconstructing Hand-Object Interactions in the Wild

Yumeng Liu, Xiaoxiao Long, Zemin Yang, Yuan Liu, Marc Habermann, Christian Theobalt, Yuexin Ma, Wenping Wang

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Our work aims to reconstruct hand-object interactions from a single-view image, which is a fundamental but ill-posed task.Unlike methods that reconstruct from videos, multi-view images, or predefined 3D templates, single-view reconstruction faces significant challenges due to inherent ambiguities and occlusions. These challenges are further amplified by the diverse nature of hand poses and the vast variety of object shapes and sizes. Our key insight is that current foundational models for segmentation, inpainting, and 3D reconstruction robustly generalize to in-the-wild images, which could provide strong visual and geometric priors for reconstructing hand-object interactions.Specifically, given a single image, we first design a novel pipeline to estimate the underlying hand pose and object shape using off-the-shelf large models. Furthermore, with the initial reconstruction, we employ a prior-guided optimization scheme, which optimizes hand pose to comply with 3D physical constraints and the 2D input image content.We perform experiments across several datasets and show that our method consistently outperforms baselines and faithfully reconstructs a diverse set of hand-object interactions. Here is the link of our project page: https://lym29.github.io/EasyHOI-page/.

Poster
EasyCraft: A Robust and Efficient Framework for Automatic Avatar Crafting

Suzhen Wang, Weijie Chen, Wei Zhang, Minda Zhao, Lincheng Li, Rongsheng Zhang, Zhipeng Hu, Xin Yu

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Character customization, or 'face crafting,' is a vital feature in role-playing games (RPGs), enhancing player engagement by enabling the creation of personalized avatars. Existing automated methods often struggle with generalizability across diverse game engines due to their reliance on the intermediate constraints of specific image domain and typically support only one type of input, either text or image. To overcome these challenges, we introduce EasyCraft, an innovative end-to-end feedforward framework that automates character crafting by uniquely supporting both text and image inputs. Our approach employs a translator capable of converting facial images of any style into crafting parameters. We first establish a unified feature distribution in the translator's image encoder through self-supervised learning on a large-scale dataset, enabling photos of any style to be embedded into a unified feature representation. Subsequently, we map this unified feature distribution to crafting parameters specific to a game engine, a process that can be easily adapted to most game engines and thus enhances EasyCraft's generalizability. By integrating text-to-image techniques with our translator, EasyCraft also facilitates precise, text-based character crafting. EasyCraft's ability to integrate diverse inputs significantly enhances the versatility and accuracy of avatar creation. Extensive experiments on two RPG games demonstrate the effectiveness of our method, achieving state-of-the-art results and facilitating adaptability across various avatar engines.

Poster
Easy-editable Image Vectorization with Multi-layer Multi-scale Distributed Visual Feature Embedding

Ye Chen, Zhangli Hu, Zhongyin Zhao, Yupeng Zhu, Yue Shi, Yuxuan Xiong, Bingbing Ni

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Current parameterized image representations embed visual information along the semantic boundaries and struggle to express the internal detailed texture structures of image components, leading to a lack of content consistency after image editing and driving. To address these challenges, this work proposes a novel parameterized representation based on hierarchical image proxy geometry, utilizing multi-layer hierarchically interrelated proxy geometric control points to embed multi-scale long-range structures and fine-grained texture details. The proposed representation enables smoother and more continuous interpolation during image rendering and ensures high-quality consistency within image components during image editing. Additionally, under the layer-wise representation strategy based on semantic-aware image layer decomposition, we enable decoupled image shape/texture editing of the targets of interest within the image. Extensive experimental results on image vectorization and editing tasks demonstrate that our proposed method achieves high rendering accuracy of general images, including natural images, with a significantly higher image parameter compression ratio, facilitating user-friendly editing of image semantic components.

Poster
EarthDial: Turning Multi-sensory Earth Observations to Interactive Dialogues

Sagar Soni, Akshay Dudhane, Hiyam Debary, Mustansar Fiaz, Muhammad Akhtar Munir, Muhammad Sohail Danish, Paolo Fraccaro, Campbell D Watson, Levente J Klein, Fahad Shahbaz Khan, Salman Khan

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Automated analysis of vast Earth observation data via interactive Vision-Language Models (VLMs) can unlock new opportunities for environmental monitoring, disaster response, and resource management. Existing generic VLMs do not perform well on Remote Sensing data, while the recent Geo-spatial VLMs remain restricted to a fixed resolution and few sensor modalities. In this paper, we introduce EarthDial, a conversational assistant specifically designed for Earth Observation (EO) data, transforming complex, multi-sensory Earth observations into interactive, natural language dialogues. EarthDial supports multispectral, multi-temporal, and multi-resolution imagery, enabling a wide range of remote sensing tasks, including classification, detection, captioning, question answering, visual reasoning, and visual grounding. To achieve this, we introduce an extensive instruction tuning dataset comprising over 11.11M instruction pairs covering RGB, Synthetic Aperture Radar (SAR), and multispectral modalities such as Near-Infrared (NIR) and infrared. Furthermore, EarthDial handles bi-temporal and multi-temporal sequence analysis for applications like change detection. Our extensive experimental results on 44 downstream datasets demonstrate that EarthDial outperforms existing generic and domain specific models, achieving better generalization across various EO tasks. Our source codes and pre-trained models are at https://github.com/hiyamdebary/EarthDial.

Poster
Early-Bird Diffusion: Investigating and Leveraging Timestep-Aware Early-Bird Tickets in Diffusion Models for Efficient Training

Lexington Whalen, Zhenbang Du, Haoran You, Chaojian Li, Sixu Li, Yingyan Lin

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Training diffusion models (DMs) requires substantial computational resources due to multiple forward and backward passes across numerous timesteps, motivating research into efficient training techniques. In this paper, we propose EB-Diff-Train, a new efficient DM training approach that is orthogonal to other methods of accelerating DM training, by investigating and leveraging Early-Bird (EB) tickets--sparse subnetworks that manifest early in the training process and maintain high generation quality. We first investigate the existence of traditional EB tickets in DMs, enabling competitive generation quality without fully training a dense model. Then, we delve into the concept of diffusion-dedicated EB tickets, drawing on insights from varying importance of different timestep regions. These tickets adapt their sparsity levels according to the importance of corresponding timestep regions, allowing for aggressive sparsity during non-critical regions while conserving computational resources for crucial timestep regions. Building on this, we develop an efficient DM training technique that derives timestep-aware EB tickets, trains them in parallel, and combines them during inference for image generation. Extensive experiments validate the existence of both traditional and timestep-aware EB tickets, as well as the effectiveness of our proposed EB-Diff-Train method. This approach can significantly reduce training time both spatially and temporally--achieving 2.9x 5.8x speedups over training unpruned dense models, and up to 10.3x faster training compared to standard train-prune-finetune pipelines--without compromising generative quality. Our code is available at https://github.com/GATECH-EIC/Early-Bird-Diffusion.

Poster
EZSR: Event-based Zero-Shot Recognition

Yan Yang, Liyuan Pan, Dongxu Li, Liu Liu

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This paper studies zero-shot object recognition using event camera data. Guided by CLIP, which is pre-trained on RGB images, existing approaches achieve zero-shot object recognition by optimizing embedding similarities between event data and RGB images respectively encoded by an event encoder and the CLIP image encoder. Alternatively, several methods learn RGB frame reconstructions from event data for the CLIP image encoder. However, they often result in suboptimal zero-shot performance. This study develops an event encoder without relying on additional reconstruction networks. We theoretically analyze the performance bottlenecks of previous approaches: the embedding optimization objectives are prone to suffer from the spatial sparsity of event data, causing semantic misalignments between the learned event embedding space and the CLIP text embedding space. To mitigate the issue, we explore a scalar-wise modulation strategy. Furthermore, to scale up the number of events and RGB data pairs for training, we also study a pipeline for synthesizing event data from static RGB images in mass. Experimentally, we demonstrate an attractive scaling property in the number of parameters and synthesized data. We achieve superior zero-shot object recognition performance on extensive standard benchmark datasets, even compared with past supervised learning approaches. For example, our model with a ViT/B-16 backbone achieves 47.84% zero-shot accuracy on the N-ImageNet dataset.

Poster
EVolSplat: Efficient Volume-based Gaussian Splatting for Urban View Synthesis

Sheng Miao, Jiaxin Huang, Dongfeng Bai, Xu Yan, Hongyu Zhou, Yue Wang, Bingbing Liu, Andreas Geiger, Yiyi Liao

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Novel view synthesis of urban scenes is essential for autonomous driving-related applications. Existing NeRF and 3DGS-based methods show promising results in achieving photorealistic renderings but require slow, per-scene optimization. We introduce EVolSplat, an efficient 3D Gaussian Splatting model for urban scenes that works in a feed-forward manner. Unlike existing feed-forward, pixel-aligned 3DGS methods, which often suffer from issues like multi-view inconsistencies and duplicated content, our approach predicts 3D Gaussians across multiple frames within a unified volume using a 3D convolutional network. This is achieved by initializing 3D Gaussians with noisy depth predictions, and then refining their geometric properties in 3D space and predicting color based on 2D textures. Our model also handles distant views and the sky with a flexible hemisphere background model. This enables us to perform fast, feed-forward reconstruction while achieving real-time rendering. Experimental evaluations on the KITTI-360 and Waymo datasets show that our method achieves state-of-the-art quality compared to existing feed-forward 3DGS- and NeRF-based methods.

Poster
EVPGS: Enhanced View Prior Guidance for Splatting-based Extrapolated View Synthesis

Jiahe Li, Feiyu Wang, Xiaochao Qu, Chengjing Wu, Luoqi Liu, Ting Liu

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Gaussian Splatting (GS)-based methods rely on sufficient training view coverage and perform synthesis on interpolated views. In this work, we tackle the more challenging and underexplored Extrapolated View Synthesis (EVS) task. Here we enable GS-based models trained with limited view coverage to generalize well to extrapolated views. To achieve our goal, we propose a view augmentation framework to guide training through a coarse-to-fine process. At the coarse stage, we reduce rendering artifacts due to insufficient view coverage by introducing a regularization strategy at both appearance and geometry levels. At the fine stage, we generate reliable view priors to provide further training guidance. To this end, we incorporate an occlusion awareness into the view prior generation process, and refine the view priors with the aid of coarse stage output. We call our framework Enhanced View Prior Guidance for Splatting (EVPGS). To comprehensively evaluate EVPGS on the EVS task, we collect a real-world dataset called Merchandise3D dedicated to the EVS scenario. Experiments on three datasets including both real and synthetic demonstrate EVPGS achieves state-of-the-art performance, while improving synthesis quality at extrapolated views for GS-based methods both qualitatively and quantitatively. We will make our code, dataset, and models public.

Poster
EVOS: Efficient Implicit Neural Training via EVOlutionary Selector

Weixiang Zhang, Shuzhao Xie, Chengwei Ren, Siyi Xie, Chen Tang, Shijia Ge, Mingzi Wang, Zhi Wang

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We propose EVOlutionary Selector (EVOS), an efficient training paradigm for accelerating Implicit Neural Representation (INR). Unlike conventional INR training that feeds all samples through the neural network in each iteration, our approach restricts training to strategically selected points, reducing computational overhead by eliminating redundant forward passes.Specifically, we treat each sample as an individual in an evolutionary process, where only those fittest ones survive and merit inclusion in training, adaptively evolving with the neural network dynamics. While this is conceptually similar to Evolutionary Algorithms, their distinct objectives (selection for acceleration vs. iterative solution optimization) require a fundamental redefinition of evolutionary mechanisms for our context.In response, we design sparse fitness evaluation, frequency-guided crossover, and augmented unbiased mutation to comprise EVOS. These components respectively guide sample selection with reduced computational cost, enhance performance through frequency-domain balance, and mitigate selection bias from cached evaluation. Extensive experiments demonstrate that our method achieves approximately 48%-66% reduction in training time while ensuring superior convergence without additional cost, establishing state-of-the-art acceleration among recent sampling-based strategies.

Poster
ESCAPE: Equivariant Shape Completion via Anchor Point Encoding

Burak Bekci, Nassir Navab, Federico Tombari, Mahdi Saleh

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Shape completion, a crucial task in 3D computer vision, involves predicting and filling the missing regions of scanned or partially observed objects. Current methods expect known pose or canonical coordinates and do not perform well under varying rotations, limiting their real-world applicability. We introduce ESCAPE (Equivariant Shape Completion via Anchor Point Encoding), a novel framework designed to achieve rotation-equivariant shape completion. Our approach employs a distinctive encoding strategy by selecting anchor points from a shape and representing all points as a distance to all anchor points. This enables the model to capture a consistent, rotation-equivariant understanding of the object's geometry. ESCAPE leverages a transformer architecture to encode and decode the distance transformations, ensuring that generated shape completions remain accurate and equivariant under rotational transformations. Subsequently, we perform optimization to calculate the predicted shapes from the encodings. Experimental evaluations demonstrate that ESCAPE achieves robust, high-quality reconstructions across arbitrary rotations and translations, showcasing its effectiveness in real-world applications without additional pose estimation modules.

Poster