CVPR 2025 Papers
Conference on Computer Vision and Pattern Recognition
Decision breakdown
2,872papers
Counted from the official paper list; may differ slightly from the number the conference announced.
- Poster2,46885.9%
- Other / unlabeled40414.1%
Top 10 topics (click to filter)
- Multimodal LLMs795Multimodal LLMs paper trends, 2023–2026
- Image Generation612Image Generation paper trends, 2023–2026
- Diffusion Models551Diffusion Models paper trends, 2023–2026
- 3D Vision4343D Vision paper trends, 2023–2026
- Simulation for Driving360Simulation for Driving paper trends, 2023–2026
- Datasets and Benchmarks337Datasets and Benchmarks paper trends, 2023–2026
- Video Understanding298Video Understanding paper trends, 2023–2026
- Object Detection254Object Detection paper trends, 2023–2026
- Code Generation172Code Generation paper trends, 2023–2026
- Text-to-Video156Text-to-Video paper trends, 2023–2026
Browse all papers
Yongming Zhu, Longhao Zhang, Zhengkun Rong, Tianshu Hu, Shuang Liang, Zhipeng Ge
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Imagine having a conversation with a socially intelligent agent. It can attentively listen to your words and offer visual and linguistic feedback promptly. This seamless interaction allows for multiple rounds of conversation to flow smoothly and naturally. In pursuit of actualizing it, we propose INFP, a novel audio-driven head generation framework for dyadic interaction. Unlike previous head generation works that only focus on single-sided communication, or require manual role assignment and explicit role switching, our model drives the agent portrait dynamically alternates between speaking and listening state, guided by the input dyadic audio. Specifically, INFP comprises a Motion-Based Head Imitation stage and an Audio-Guided Motion Generation stage. The first stage learns to project facial communicative behaviors from real-life conversation videos into a low-dimensional motion latent space, and use the motion latent codes to animate a static image. The second stage learns the mapping from the input dyadic audio to motion latent codes through denoising, leading to the audio-driven head generation in interactive scenarios. To facilitate this line of research, we introduce DyConv, a large scale dataset of rich dyadic conversations collected from the Internet. Extensive experiments and visualizations demonstrate superior performance and effectiveness of our method.
Zhihao Shi, Dong Huo, Yuhongze Zhou, Yan Min, Juwei Lu, Xinxin Zuo
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Current 3D inpainting and object removal methods are largely limited to front-facing scenes, facing substantial challenges when applied to diverse, "unconstrained" scenes where the camera orientation and trajectory are unrestricted. To bridge this gap, we introduce a novel approach that produces inpainted 3D scenes with consistent visual quality and coherent underlying geometry across both front-facing and unconstrained scenes. Specifically, we propose a robust 3D inpainting pipeline that incorporates geometric priors and a multi-view refinement network trained via test-time adaptation, building on a pre-trained image inpainting model. Additionally, we develop a novel inpainting mask detection technique to derive targeted inpainting masks from object masks, boosting the performance in handling unconstrained scenes. To validate the efficacy of our approach, we create a challenging and diverse benchmark that spans a wide range of scenes. Comprehensive experiments demonstrate that our proposed method substantially outperforms existing state-of-the-art approaches.
Yuyang Huang, Yabo Chen, Li Ding, Xiaopeng Zhang, Wenrui Dai, Junni Zou, Hongkai Xiong, Qi Tian
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Controllability of video generation has been recently concerned in addition to the quality of generated videos. The main challenge to controllable video generation is to synthesize videos based on user-specified instance spatial locations and movement trajectories. However, existing methods suffer from a dilemma between the resource consumption, generation quality, and user controllability. As an efficient alternative to prohibitive training-based video generation, existing zero-shot video generation methods cannot generate high-quality and motion-consistent videos under the control of layouts and movement trajectories. In this paper, we propose a novel zero-shot method named IM-Zero that ameliorates instance-level motion controllable video generation with enhanced control accuracy, motion consistency, and richness of details to address this problem. Specifically, we first present a motion generation stage that extracts motion and textural guidance from keyframe candidates from pre-trained grounded text-to-image model to generate the desired coarse motion video. Subsequently, we develop a video refinement stage that injects the motion priors of pre-trained text-to-video models and detail priors of pre-trained text-to-image models into the latents of coarse motion videos to further enhance video motion consistency and richness of details. To our best knowledge, IM-Zero is the first to simultaneously achieve high-quality video generation and allow to control both layouts and movement trajectories in a zero-shot manner. Extensive experiments demonstrate that IM-Zero outperforms existing methods in terms of video quality, inter-frame consistency, and the alignment of location and trajectory. Furthermore, compared with existing methods, IM-Zero enjoys extra advantages of versatility in video generation, including motion control of subparts within instances, finer control of specifying instance shapes via masks, and more difficult tasks of motion transfer for customizing fine-grained motion patterns through reference videos and high-quality text-to-video generation.
Yuan Li, Ziqian Bai, Feitong Tan, Zhaopeng Cui, Sean Fanello, Yinda Zhang
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We propose a novel 3D-aware diffusion-based method for generating photorealistic talking head videos directly from a single identity image and explicit control signals (e.g., expressions). Our method generates Multiplane Images (MPIs) that ensure geometric consistency, making them ideal for immersive viewing experiences like binocular videos for VR headsets.Unlike existing methods that often require a separate stage or joint optimization to reconstruct a 3D representation (such as NeRF or 3D Gaussians), our approach directly generates the final output through a single denoising process, eliminating the need for post-processing steps to render novel views efficiently.To effectively learn from monocular videos, we introduce a training mechanism that reconstructs the output MPI randomly in either the target or the reference camera space. This approach enables the model to simultaneously learn sharp image details and underlying 3D information.Extensive experiments demonstrate the effectiveness of our method, which achieves competitive avatar quality and novel-view rendering capabilities, even without explicit 3D reconstruction or high-quality multi-view training data.
Giorgos Kordopatis-Zilos, Vladan Stojnić, Anna Manko, Pavel Suma, Nikolaos-Antonios Ypsilantis, Nikos Efthymiadis, Zakaria Laskar, Jiri Matas, Ondrej Chum, Giorgos Tolias
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This work introduces ILIAS, a new test dataset for Instance-Level Image retrieval At Scale. It is designed to evaluate the ability of current and future foundation models and retrieval techniques to recognize particular objects. The key benefits over existing datasets include large scale, domain diversity, accurate ground truth, and a performance that is far from saturated. ILIAS includes query and positive images for 1,000 object instances, manually collected to capture challenging conditions and diverse domains. Large-scale retrieval is conducted against 100 million distractor images from YFCC100M. To avoid false negatives without extra annotation effort, we include only query objects confirmed to have emerged after 2014, i.e. the compilation date of YFCC100M. An extensive benchmarking is performed with the following observations: i) models fine-tuned on specific domains, such as landmarks or products, excel in that domain but fail on ILIAS ii) learning a linear adaptation layer using multi-domain class supervision results in performance improvements, especially for vision-language models iii) local descriptors in retrieval re-ranking are still a key ingredient, especially in the presence of severe background clutter iv) the text-to-image performance of the vision-language foundation models is surprisingly close to the corresponding image-to-image case. website: https://vrg.fel.cvut.cz/ilias/
Yiren Song, Pei Yang, Hai Ci, Mike Zheng Shou
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Recently, zero-shot methods like InstantID have revolutionized identity-preserving generation. Unlike multi-image finetuning approaches such as DreamBooth, these zero-shot methods leverage powerful facial encoders to extract identity information from a single portrait photo, enabling efficient identity-preserving generation through a single inference pass. However, this convenience introduces new threats to the facial identity protection. This paper aims to safeguard portrait photos from unauthorized encoder-based customization. We introduce IDProtector, an adversarial noise encoder that applies imperceptible adversarial noise to portrait photos in a single forward pass. Our approach offers universal protection for portraits against multiple state-of-the-art encoder-based methods, including InstantID, IP-Adapter, and PhotoMaker, while ensuring robustness to common image transformations such as JPEG compression, resizing, and affine transformations. Experiments across diverse portrait datasets and generative models reveal that IDProtector generalizes effectively to unseen data and even closed-source proprietary models.
Yiyu Zhuang, Jiaxi Lv, Hao Wen, Qing Shuai, Ailing Zeng, Hao Zhu, Shifeng Chen, Yujiu Yang, Xun Cao, Wei Liu
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Creating a high-fidelity, animatable 3D full-body avatar from a single image is a challenging task due to the diverse appearance and poses of humans and the limited availability of high-quality training data. To achieve fast and high-quality human reconstruction, this work rethinks the task from the perspectives of dataset, model, and representation. First, we introduce a large-scale HUman GEnerated training dataset, HuGe100K, consisting of 100K diverse, photorealistic human images with corresponding 24-view in a static pose or dynamic pose frames generated via a pose-controllable image-to-video model. Next, leveraging the diversity in views, poses, and appearances within HuGe100K, we develop a scalable feed-forward transformer model to predict a 3D human Gaussian representation in a uniform space of a given human image. This model is trained to disentangle human pose, shape, clothing geometry, and texture. Accordingly, the estimated Gaussians can be animated robustly without post-processing. We conduct comprehensive experiments to validate the effectiveness of the proposed dataset and method. Our model demonstrates the generalizable ability to efficiently reconstruct photorealistic humans in under 1 second using a single GPU. Additionally, it seamlessly supports various applications, including animation, shape, and texture editing tasks.
Yuhao Wang, Yongfeng Lv, Pingping Zhang, Huchuan Lu
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Multi-modal object Re-IDentification (ReID) aims to retrieve specific objects by utilizing complementary information from various modalities. However, existing methods focus on fusing heterogeneous visual features, neglecting the potential benefits of text-based semantic information. To address this issue, we first construct three text-enhanced multi-modal object ReID benchmarks. To be specific, we propose a standardized multi-modal caption generation pipeline for structured and concise text annotations with Multi-modal Large Language Models (MLLMs). Besides, current methods often directly aggregate multi-modal information without selecting representative local features, leading to redundancy and high complexity. To address the above issues, we introduce IDEA, a novel feature learning framework comprising the Inverted Multi-modal Feature Extractor (IMFE) and Cooperative Deformable Aggregation (CDA). The IMFE utilizes Modal Prefixes and an InverseNet to integrate multi-modal information with semantic guidance from inverted text. The CDA adaptively generates sampling positions, enabling the model to focus on the interplay between global features and discriminative local features. With the constructed benchmarks and the proposed modules, our framework can generate more robust multi-modal features under complex scenarios. Extensive experiments on three multi-modal object ReID benchmarks demonstrate the effectiveness of our proposed method.
Chen Liang, Lianghua Huang, Jingwu Fang, Huanzhang Dou, Wei Wang, Zhi-Fan Wu, Yupeng Shi, Junge Zhang, Xin Zhao, Yu Liu
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Recent advancements in image generation models enable the creation of high-quality images and targeted modifications based on textual instructions. Some models even support multimodal complex guidance and demonstrate robust task generalization capabilities. However, they still fall short of meeting the nuanced, professional demands of designers. To bridge this gap, we introduce IDEA-Bench, a comprehensive benchmark designed to advance image generation models toward applications with robust task generalization. IDEA-Bench comprises 100 professional image generation tasks and 275 specific cases, categorized into five major types based on the current capabilities of existing models. Furthermore, we provide a representative subset of 18 tasks with enhanced evaluation criteria to facilitate more nuanced and reliable evaluations using Multimodal Large Language Models (MLLMs). By assessing models' ability to comprehend and execute novel, complex tasks, IDEA-Bench paves the way toward the development of generative models with autonomous and versatile visual generation capabilities.
Yimeng Zhang, Tiancheng Zhi, Jing Liu, Shen Sang, Liming Jiang, Qing Yan, Sijia Liu, Linjie Luo
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The ability to synthesize personalized group photos and specify the positions of each identity offers immense creative potential. While such imagery can be visually appealing, it presents significant challenges for existing technologies. A persistent issue is identity (ID) leakage, where injected facial features interfere with one another, resulting in low face resemblance, incorrect positioning, and visual artifacts. Existing methods suffer from limitations such as the reliance on segmentation models, increased runtime, or a high probability of ID leakage. To address these challenges, we propose ID-Patch, a novel method that provides robust association between identities and 2D positions. Our approach generates an ID patch and ID embeddings from the same facial features: the ID patch is positioned on the conditional image for precise spatial control, while the ID embeddings integrate with text embeddings to ensure high resemblance. Experimental results demonstrate that ID-Patch surpasses baseline methods across metrics, such as face ID resemblance, ID-position association accuracy, and generation efficiency. Project Page is: https://byteaigc.github.io/ID-Patch/
Junzhe Chen, TIANSHU ZHANG, Shiyu Huang, Yuwei Niu, Linfeng Zhang, Lijie Wen, Xuming Hu
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Despite the recent breakthroughs achieved by Large Vision Language Models (LVLMs) in understanding and responding to complex visual-textual contexts, their inherent hallucination tendencies limit their practical application in real-world scenarios that demand high levels of precision. Existing methods typically either fine-tune the LVLMs using additional data, which incurs extra costs in manual annotation and computational resources or perform comparisons at the decoding stage, which may eliminate useful language priors for reasoning while introducing inference time overhead. Therefore, we propose ICT, a lightweight, training-free method that calculates an intervention direction to shift the model's focus towards different levels of visual information, enhancing its attention to high-level and fine-grained visual details. During the forward pass stage, the intervention is applied to the attention heads that encode the overall image information and the fine-grained object details, effectively mitigating the phenomenon of overly language priors, and thereby alleviating hallucinations. Extensive experiments demonstrate that ICT achieves strong performance with a small amount of data and generalizes well across different datasets and models. Our code will be public.
Xin Luo, Xueming Fu, Zihang Jiang, S. Kevin Zhou
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The increasing adoption of large-scale models under 7 billion parameters in both language and vision domains enables inference tasks on a single consumer-grade GPU but makes fine-tuning models of this scale, especially 7B models, challenging. This limits the applicability of pruning methods that require full fine-tuning. Meanwhile, pruning methods that do not require fine-tuning perform well at low sparsity levels (10%-50%) but struggle at mid-to-high sparsity levels (50%-70%), where the error behaves equivalently to that of semi-structured pruning. To address these issues, this paper introduces ICP, which finds a balance between full fine-tuning and zero fine-tuning. First, Sparsity Rearrange is used to reorganize the predefined sparsity levels, followed by Block-wise Compensate Pruning, which alternates pruning and compensation on the model's backbone, fully utilizing inference results while avoiding full model fine-tuning. Experiments show that ICP improves performance at mid-to-high sparsity levels compared to baselines, with only a slight increase in pruning time and no additional peak memory overhead.
Fernando Julio Cendra, Kai Han
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The inherent ambiguity in defining visual concepts poses significant challenges for modern generative models, such as the diffusion-based Text-to-Image (T2I) models, in accurately learning concepts from a single image. Existing methods lack a systematic way to reliably extract the interpretable underlying intrinsic concepts. To address this challenge, we present ICE, short for Intrinsic Concept Extraction, a novel framework that exclusively utilizes a T2I model to automatically and systematically extract intrinsic concepts from a single image. ICE consists of two pivotal stages. In the first stage, ICE devises an automatic concept localization module to pinpoint relevant text-based concepts and their corresponding masks within the image. This critical stage streamlines concept initialization and provides precise guidance for subsequent analysis. The second stage delves deeper into each identified mask, decomposing the object-level concepts into intrinsic concepts and general concepts. This decomposition allows for a more granular and interpretable breakdown of visual elements. Our framework demonstrates superior performance on intrinsic concept extraction from a single image in an unsupervised manner. Project page: https://visual-ai.github.io/ice
Can Zhang, Gim Hee Lee
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This work presents IAAO, a novel framework that builds an explicit 3D model for intelligent agents to gain understanding of articulated objects in their environment through interaction. Unlike prior methods that rely on task-specific networks and assumptions about movable parts, our IAAO leverages large foundation models to estimate interactive affordances and part articulations in three stages. We first build hierarchical features and label fields for each object state using 3D Gaussian Splatting (3DGS) by distilling mask features and view-consistent labels from multi-view images. We then perform object- and part-level queries on the 3D Gaussian primitives to identify static and articulated elements, estimating global transformations and local articulation parameters along with affordances. Finally, scenes from different states are merged and refined based on the estimated transformations, enabling robust affordance-based interaction and manipulation of objects. Experimental results demonstrate the effectiveness of our method.
Dongnan Gui, Xun Guo, Wengang Zhou, Yan Lu
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Recent advances in image-to-video generation have enabled animation of still images and offered pixel-level controllability. While these models hold great potential to transform single images into vivid and dynamic videos, they also carry risks of misuse that could impact privacy, security, and copyright protection. This paper proposes a novel approach that applies imperceptible perturbations on images to degrade the quality of the generated videos, thereby protecting images from misuse in white-box image-to-video diffusion models. Specifically, we function our approach as an adversarial attack, incorporating spatial, temporal, and diffusion attack modules. The spatial attack shifts image features from their original distribution to a lower-quality target distribution, reducing visual fidelity. The temporal attack disrupts coherent motion by interfering with temporal attention maps that guide motion generation. To enhance the robustness of our approach across different models, we further propose a diffusion attack module leveraging contrastive loss. Our approach can be easily integrated with mainstream diffusion-based I2V models. Extensive experiments on SVD, CogVideoX, and ControlNeXt demonstrate that our method significantly impairs generation quality in terms of visual clarity and motion consistency, while introducing only minimal artifacts to the images. To the best of our knowledge, we are the first to explore adversarial attacks on image-to-video generation for security purposes.
Jin-Liang Xiao, Ting-Zhu Huang, Liang-Jian Deng, Guang Lin, Zihan Cao, Chao Li, Qibin Zhao
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Hyperspectral pansharpening refers to fusing a panchromatic image (PAN) and a low-resolution hyperspectral image (LR-HSI) to obtain a high-resolution hyperspectral image (HR-HSI). Recently, guiding pre-trained diffusion models (DMs) has demonstrated significant potential in this area, leveraging their powerful representational abilities while avoiding complex training processes. However, these DMs are often trained on RGB images, not well-suited for pansharpening tasks, limited in adapting to the hyperspectral images. In this work, we propose a novel guided diffusion scheme with zero-shot guidance and neural spatial-spectral decomposition (NSSD) to iteratively generate the RGB detail image and map the RGB detail image to target HR-HSI. Specifically, zero-shot guidance employs an auxiliary neural network that trained only with a PAN and LR-HSI to guide pre-trained DMs in generating the RGB detail image, informed by specific prior knowledge. Then, NSSD establishes a spectral mapping from the generated RGB detail image to the final HR-HSI. Extensive experiments are conducted on Pavia, Washington DC, Chukusei, and FR1 datasets to demonstrate that the proposed method significantly enhances the performance of DMs for hyperspectral pansharpening tasks, outperforming existing methods across multiple metrics and achieving improvements in visualization results. The code is available at \href https://github.com/Jin-liangXiao/DM-zs https://github.com/Jin-liangXiao/DM-zs .
Joshua Fixelle
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Recent advancements in computer vision have highlighted the scalability of Vision Transformers (ViTs) across various tasks, yet challenges remain in balancing adaptability, computational efficiency, and the ability to model higher-order relationships. Vision Graph Neural Networks (ViGs) offer an alternative by leveraging graph-based methodologies but are hindered by the computational bottlenecks of clustering algorithms used for edge generation. To address these issues, we propose the Hypergraph Vision Transformer (HgVT), which incorporates a hierarchical bipartite hypergraph structure into the vision transformer framework to capture higher-order semantic relationships while maintaining computational efficiency. HgVT leverages population and diversity regularization for dynamic hypergraph construction without clustering, and expert edge pooling to enhance semantic extraction and facilitate graph-based image retrieval. Empirical results demonstrate that HgVT achieves strong performance on image classification and retrieval, positioning it as an efficient framework for semantic-based vision tasks.
Luke Chen, Junyao Wang, Trier Mortlock, Pramod Khargonekar, Mohammad Abdullah Al Faruque
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Uncertainty Quantification (UQ) is crucial for ensuring the reliability of machine learning models deployed in real-world autonomous systems. However, existing approaches typically quantify task-level output prediction uncertainty without considering epistemic uncertainty at the multimodal feature fusion level, leading to sub-optimal outcomes. Additionally, popular uncertainty quantification methods, e.g., Bayesian approximations, remain challenging to deploy in practice due to high computational costs in training and inference. In this paper, we propose HyperDUM, a novel deterministic uncertainty method (DUM) that efficiently quantifies feature-level epistemic uncertainty by leveraging hyperdimensional computing. Our method captures the channel and spatial uncertainties through channel and patch -wise projection and bundling techniques respectively. Multimodal sensor features are then adaptively weighted to mitigate uncertainty propagation and improve feature fusion. Our evaluations show that HyperDUM on average outperforms the state-of-the-art (SOTA) algorithms by up to 2.01%/1.27% in 3D Object Detection and up to 1.29% improvement over baselines in semantic segmentation tasks under various types of uncertainties. Notably, HyperDUM requires 2.36x less Floating Point Operations and up to 38.30x less parameters than SOTA methods, providing an efficient solution for real-world autonomous systems.
Tanuj Sur, Samrat Mukherjee, Kaizer Rahaman, Subhasis Chaudhuri, Muhammad Haris Khan, Biplab Banerjee
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3D point cloud segmentation is essential across a range of applications; however, conventional methods often struggle in evolving environments, particularly when tasked with identifying novel categories under limited supervision. Few-Shot Learning (FSL) and Class Incremental Learning (CIL) have been adapted previously to address these challenges in isolation, yet the combined paradigm of Few-Shot Class Incremental Learning (FSCIL) remains largely unexplored for point cloud segmentation. To address this gap, we introduce Hyperbolic Ideal Prototypes Optimization (HIPO), a novel framework that harnesses hyperbolic embeddings for FSCIL in 3D point clouds. HIPO employs the Poincare Hyperbolic Sphere as its embedding space, integrating Ideal Prototypes enriched by CLIP-derived class semantics, to capture the hierarchical structure of 3D data. By enforcing orthogonality among prototypes and maximizing representational margins, HIPO constructs a resilient embedding space that mitigates forgetting and enables the seamless integration of new classes, thereby effectively countering overfitting. Extensive evaluations on S3DIS, ScanNetv2, and cross-dataset scenarios demonstrate HIPO's strong performance, significantly surpassing existing approaches in both in-domain and cross-dataset FSCIL tasks for 3D point cloud segmentation.