CVPR 2025 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

2,872papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Poster
    2,46885.9%
  • Other / unlabeled
    40414.1%

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Topic: Text-to-Video · 156 papers · Reset filters

HyperNVD: Accelerating Neural Video Decomposition via Hypernetworks

Maria Pilligua, Danna Xue, Javier Vazquez-Corral

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Decomposing a video into a layer-based representation is crucial for easy video editing for the creative industries, as it enables independent editing of specific layers. Existing video-layer decomposition models rely on implicit neural representations (INRs) trained independently for each video, making the process time-consuming when applied to new videos. Noticing this limitation, we propose a meta-learning strategy to learn a generic video decomposition model to speed up the training on new videos. Our model is based on a hypernetwork architecture which, given a video-encoder embedding, generates the parameters for a compact INR-based neural video decomposition model. Our strategy mitigates the problem of single-video overfitting and, importantly, shortens the convergence of video decomposition on new, unseen videos. Our code is available at: https://hypernvd.github.io/

Poster
HomoGen: Enhanced Video Inpainting via Homography Propagation and Diffusion

Ding Ding, Yueming Pan, Ruoyu Feng, Qi Dai, Kai Qiu, Jianmin Bao, Chong Luo, Zhenzhong Chen

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In this paper, we present HomoGen, an enhanced video inpainting method based on homography propagation and diffusion models. HomoGen leverages homography registration to propagate contextual pixels as priors for generating missing content in corrupted videos. Unlike previous flow-based propagation methods, which introduce local distortions due to point-to-point optical flows, homography-induced artifacts are typically global structural distortions that preserve semantic integrity. To effectively utilize these priors for generation, we employ a video diffusion model that inherently prioritizes semantic information within the priors over pixel-level details. A content-adaptive control mechanism is proposed to scale and inject the priors into intermediate video latents during iterative denoising. In contrast to existing transformer-based networks that often suffer from artifacts within priors, leading to error accumulation and unrealistic results, our denoising diffusion network can smooth out artifacts and ensure natural outputs. Extensive experiments demonstrate the effectiveness of the proposed method qualitatively and quantitatively.

Poster
High-Fidelity Relightable Monocular Portrait Animation with Lighting-Controllable Video Diffusion Model

Mingtao Guo, Guanyu Xing, Yanli Liu

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Relightable portrait animation aims to animate a static reference portrait to match the head movements of a driving video while adapting to user-specified or reference lighting conditions. Existing portrait animation methods fail to achieve relightable portraits because they do not separate and manipulate intrinsic (identity and appearance) and extrinsic (pose and lighting) features. In this paper, we present a Lighting Controllable Video Diffusion model (LCVD) for high-fidelity, relightable portrait animation. We address this limitation by distinguishing these feature types through dedicated subspaces within the feature space of a pre-trained image-to-video diffusion model. Specifically, for each frame, we use the 3D mesh of the reference portrait, the pose of the driving frame as well as the specified lighting to render an image called shading hint. While the reference image represents the intrinsic attributes, the shading hint encodes the extrinsic attributes. In the training phase, we employ a reference adapter to map the reference into an intrinsic feature subspace and a shading adapter to map the shading hints into an extrinsic feature subspace. By merging features from these subspaces, the model achieves nuanced control over lighting and pose in generated animations. Extensive evaluations show that LCVD outperforms state-of-the-art methods in lighting realism, image quality, and video consistency, setting a new benchmark in relightable portrait animation. Our project is available at \href https://github.com/MingtaoGuo/Relightable-Portrait-Animation https://github.com/MingtaoGuo/Relightable-Portrait-Animation

Poster
HOIGen-1M: A Large-scale Dataset for Human-Object Interaction Video Generation

Kun Liu, Qi Liu, Xinchen Liu, Jie Li, Yongdong Zhang, Jiebo Luo, Xiaodong He, Wu Liu

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Text-to-video (T2V) generation has made tremendous progress in generating complicated scenes based on texts. However, human-object interaction (HOI) often cannot be precisely generated by current T2V models due to the lack of large-scale videos with accurate captions for HOI. To address this issue, we introduce HOIGen-1M, the first large-scale dataset for HOI Generation, consisting of over one million high-quality videos collected from diverse sources. In particular, to guarantee the high quality of videos, we first design an efficient framework to automatically curate HOI videos using the powerful multimodal large language models (MLLMs), and then the videos are further cleaned by human annotators. Moreover, to obtain accurate textual captions for HOI videos, we design a novel video description method based on a Mixture-of-Multimodal-Experts (MoME) strategy that not only generates expressive captions but also eliminates the hallucination by individual MLLM. Furthermore, due to the lack of an evaluation framework for generated HOI videos, we propose two new metrics to assess the quality of generated videos in a coarse-to-fine manner. Extensive experiments reveal that current T2V models struggle to generate high-quality HOI videos and confirm that our HOIGen-1M dataset is instrumental for improving HOI video generation.

Poster
Goku: Flow Based Video Generative Foundation Models

Shoufa Chen, Chongjian GE, Yuqi Zhang, Yida Zhang, Fengda Zhu, Hao Yang, Hongxiang Hao, Hui Wu, Zhichao Lai, Yifei Hu, Ting-Che Lin, Shilong Zhang, Fu Li, Chuan Li, Xing Wang, Yanghua Peng, Peize Sun, Ping Luo, Yi Jiang, Zehuan Yuan, BINGYUE PENG, Xiaobing Liu

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This paper introduces Goku, a state-of-the-art family of joint image-and-video generation models leveraging rectified flow Transformers to achieve industry-leading performance. We detail the foundational elements enabling high-quality visual generation, including the data curation pipeline, model architecture design, flow formulation, and advanced infrastructure for efficient and robust large-scale training. The Goku models demonstrate superior performance in both qualitative and quantitative evaluations, setting new benchmarks across major tasks. Specifically, Goku achieves 0.76 on GenEval and 83.65 on DPG-Bench for text-to-image generation, and 84.85 on VBench for text-to-video tasks. We believe that this work provides valuable insights and practical advancements for the research community in developing joint image-and-video generation models.

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Generative Video Propagation

Shaoteng Liu, Tianyu Wang, Jui-Hsien Wang, Qing Liu, Zhifei Zhang, Joon-Young Lee, Yijun Li, Bei Yu, Zhe Lin, Soo Ye Kim, Jiaya Jia

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Large-scale video generation models have the inherent ability to realistically model natural scenes. In this paper, we demonstrate that through a careful design of a generative video propagation framework, various video tasks can be addressed in a unified way by leveraging the generative power of such models. Specifically, our framework, GenProp, encodes the original video with a selective content encoder and propagates the changes made to the first frame using an image-to-video generation model. We propose a data generation scheme to cover multiple video tasks based on instance-level video segmentation datasets. Our model is trained by incorporating a mask prediction decoder head and optimizing a region-aware loss to aid the encoder to preserve the original content while the generation model propagates the modified region. This novel design opens up new possibilities: In editing scenarios, GenProp allows substantial changes to an object's shape; for insertion, the inserted objects can exhibit independent motion; for removal, GenProp effectively removes effects like shadows and reflections from the whole video; for tracking, GenProp is capable of tracking objects and their associated effects together. Experiment results demonstrate the leading performance of our model in various video tasks, and we further provide in-depth analyses of the proposed framework.

Poster
Generative Inbetweening through Frame-wise Conditions-Driven Video Generation

Tianyi Zhu, Dongwei Ren, Qilong Wang, Xiaohe Wu, Wangmeng Zuo

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Generative inbetweening aims to generate intermediate frame sequences by utilizing two key frames as input. Although remarkable progress has been made in video generation models, generative inbetweening still faces challenges in maintaining temporal stability due to the ambiguous interpolation path between two key frames. This issue becomes particularly severe when there is a large motion gap between input frames. In this paper, we propose a straightforward yet highly effective Frame-wise Conditions-driven Video Generation (FCVG) method that significantly enhances the temporal stability of interpolated video frames. Specifically, our FCVG provides an explicit condition for each frame, making it much easier to identify the interpolation path between two input frames and thus ensuring temporally stable production of visually plausible video frames. To achieve this, we suggest extracting matched lines from two input frames that can then be easily interpolated frame by frame, serving as frame-wise conditions seamlessly integrated into existing video generation models. In extensive evaluations covering diverse scenarios such as natural landscapes, complex human poses, camera movements and animations, existing methods often exhibit incoherent transitions across frames. In contrast, our FCVG demonstrates the capability to generate temporally stable videos using both linear and non-linear interpolation curves. Our project page and code are available at https://fcvg-inbetween.github.io/.

Poster
GS-DiT: Advancing Video Generation with Dynamic 3D Gaussian Fields through Efficient Dense 3D Point Tracking

Weikang BIAN, Zhaoyang Huang, Xiaoyu Shi, Yijin Li, Fu-Yun Wang, Hongsheng Li

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4D video control is essential in video generation as it enables the use of sophisticated lens techniques, such as multi-camera shooting and dolly zoom, which are currently unsupported by existing methods. Training a video Diffusion Transformer (DiT) directly to control 4D content requires expensive multi-view videos. Inspired by Monocular Dynamic novel View Synthesis (MDVS) that optimizes a 4D representation and renders videos according to different 4D elements, such as camera pose and object motion editing, we bring dynamic 3D Gaussian fields to video generation. Specifically, we propose a novel framework that constructs dynamic 3D Gaussian fields with dense 3D point tracking and renders the Gaussian field for all video frames. Then we finetune a pretrained DiT to generate videos following the guidance of the rendered video, dubbed as GS-DiT. To boost the training of the GS-DiT, we also propose an efficient Dense 3D Point Tracking (D3D-PT) method for the dynamic 3D Gaussian field construction. Our D3D-PT outperforms SpatialTracker, the state-of-the-art sparse 3D point tracking method, in accuracy and accelerates the inference speed by two orders of magnitude. During the inference stage, GS-DiT can generate videos with the same dynamic content while adhering to different camera parameters, addressing a significant limitation of current video generation models. GS-DiT demonstrates strong generalization capabilities and extends the 4D controllability of Gaussian splatting to video generation beyond just camera poses. It supports advanced cinematic effects through the manipulation of the Gaussian field and camera intrinsics, making it a powerful tool for creative video production. Demos are available at https://wkbian.github.io/Projects/GS-DiT/.

Poster
GEN3C: 3D-Informed World-Consistent Video Generation with Precise Camera Control

Xuanchi Ren, Tianchang Shen, Jiahui Huang, Huan Ling, Yifan Lu, Merlin Nimier-David, Thomas Müller, Alexander Keller, Sanja Fidler, Jun Gao

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We present GEN3C, a generative video model with precise Camera Control and temporal 3D Consistency. Prior video models already generate realistic videos, but they tend to leverage little 3D information, leading to inconsistencies, such as objects popping in and out of existence. Camera control, if implemented at all, is imprecise, because camera parameters are mere inputs to the neural network which must then infer how the video depends on the camera. In contrast, GEN3C is guided by a 3D cache: point clouds obtained by predicting the pixel-wise depth of seed images or previously generated frames. When generating the next frames, GEN3C is conditioned on the 2D renderings of the 3D cache with the new camera trajectory provided by the user. Crucially, this means that GEN3C neither has to remember what it previously generated nor does it have to infer the image structure from the camera pose. The model, instead, can focus all its generative power on previously unobserved regions, as well as advancing the scene state to the next frame. Our results demonstrate more precise camera control than prior work, as well as state-of-the-art results in sparse-view novel view synthesis, even in challenging settings such as driving scenes and monocular dynamic video.

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From Slow Bidirectional to Fast Autoregressive Video Diffusion Models

Tianwei Yin, Qiang Zhang, Richard Zhang, William T. Freeman, Fredo Durand, Eli Shechtman, Xun Huang

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Current video diffusion models achieve impressive generation quality but struggle in interactive applications due to bidirectional attention dependencies. The generation of a single frame requires the model to process the entire sequence, including the future. We address this limitation by adapting a pretrained bidirectional diffusion transformer to an autoregressive transformer that generates frames on-the-fly. To further reduce latency, we extend distribution matching distillation (DMD) to videos, distilling 50-step diffusion model into a 4-step generator. To enable stable and high-quality distillation, we introduce a student initialization scheme based on teacher's ODE trajectories, as well as an asymmetric distillation strategy that supervises a causal student model with a bidirectional teacher. This approach effectively mitigates error accumulation in autoregressive generation, allowing long-duration video synthesis despite training on short clips. Our model achieves a total score of 84.27 on the VBench-Long benchmark, surpassing all previous video generation models. It enables fast streaming generation of high-quality videos at 9.4 FPS on a single GPU thanks to KV caching. Our approach also enables streaming video-to-video translation, image-to-video, and dynamic prompting in a zero-shot manner. We release our code and pretrained models.

Poster
FreePCA: Integrating Consistency Information across Long-short Frames in Training-free Long Video Generation via Principal Component Analysis

Jiangtong Tan, Hu Yu, Jie Huang, Jie Xiao, Feng Zhao

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Long video generation involves generating extended videos using models trained on short videos, suffering from distribution shifts due to varying frame counts. It necessitates the use of local information from the original short frames to enhance visual and motion quality, and global information from the entire long frames to ensure appearance consistency. Existing training-free methods struggle to effectively integrate the benefits of both, as appearance and motion in videos are closely coupled, leading to inconsistency and poor quality. In this paper, we reveal that global and local information can be precisely decoupled into consistent appearance and motion intensity information by applying Principal Component Analysis (PCA), allowing for refined complementary integration of global consistency and local quality. With this insight, we propose FreePCA, a training-free long video generation paradigm based on PCA that simultaneously achieves high consistency and quality. Concretely, we decouple consistent appearance and motion intensity features by measuring cosine similarity in the principal component space. Critically, we progressively integrate these features to preserve original quality and ensure smooth transitions, while further enhancing consistency by reusing the mean statistics of the initial noise. Experiments demonstrate that FreePCA can be applied to various video diffusion models without requiring training, leading to substantial improvements. Code is available at https://github.com/JosephTiTan/FreePCA.

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Focus-N-Fix: Region-Aware Fine-Tuning for Text-to-Image Generation

Xiaoying Xing, Avinab Saha, Junfeng He, Susan Hao, Paul Vicol, Moonkyung Ryu, Gang Li, Sahil Singla, Sarah Young, Yinxiao Li, Feng Yang, Deepak Ramachandran

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Text-to-image (T2I) generation has made significant advances in recent years, but challenges still remain in the generation of perceptual artifacts, misalignment with complex prompts, and safety. The prevailing approach to address these issues involves collecting human feedback on generated images, training reward models to estimate human feedback, and then fine-tuning T2I models based on the reward models to align them with human preferences. However, while existing reward fine-tuning methods can produce images with higher rewards, they may change model behavior in unexpected ways. For example, fine-tuning for one quality aspect (e.g., safety) may degrade other aspects (e.g., prompt alignment), or may lead to reward hacking (e.g., finding a way to increase rewards without having the intended effect). In this paper, we propose Focus-N-Fix, the first region-aware fine-tuning method that trains models to correct only previously problematic image regions. The resulting fine-tuned model generates images with the same high-level structure as the original model but shows significant improvements in regions where the original model was deficient in safety (over-sexualization and violence), plausibility, or other criteria. Our experiments demonstrate that Focus-N-Fix improves these localized quality aspects with little or no degradation to others and typically imperceptible changes in the rest of the image. Disclaimer: This paper contains images that may be overly sexual, violent, offensive or harmful.

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FloVD: Optical Flow Meets Video Diffusion Model for Enhanced Camera-Controlled Video Synthesis

Wonjoon Jin, Qi Dai, Chong Luo, Seung-Hwan Baek, Sunghyun Cho

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We present FloVD, a novel video diffusion model for camera-controllable video generation. FloVD leverages optical flow to represent the motions of the camera and moving objects. This approach offers two key benefits. Since optical flow can be directly estimated from videos, our approach allows for the use of arbitrary training videos without ground-truth camera parameters. Moreover, as background optical flow encodes 3D correlation across different viewpoints, our method enables detailed camera control by leveraging the background motion. To synthesize natural object motion while supporting detailed camera control, our framework adopts a two-stage video synthesis pipeline consisting of optical flow generation and flow-conditioned video synthesis. Extensive experiments demonstrate the superiority of our method over previous approaches in terms of accurate camera control and natural object motion synthesis.

Poster
FlipSketch: Flipping Static Drawings to Text-Guided Sketch Animations

Hmrishav Bandyopadhyay, Yi-Zhe Song

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Sketch animations offer a powerful medium for visual storytelling, from simple flip-book doodles to professional studio productions. While traditional animation requires teams of skilled artists to draw key frames and in-between frames, existing automation attempts still demand significant artistic effort through precise motion paths or keyframe specification. We present FlipSketch, a system that brings back the magic of flip-book animation -- just draw your idea and describe how you want it to move! Our approach harnesses motion priors from text-to-video diffusion models, adapting them to generate sketch animations through three key innovations: (i) fine-tuning for sketch-style frame generation, (ii) a reference frame mechanism that preserves visual integrity of input sketch through noise refinement, and (iii) a dual-attention composition that enables fluid motion without losing visual consistency. Unlike constrained vector animations, our raster frames support dynamic sketch transformations, capturing the expressive freedom of traditional animation. The result is an intuitive system that makes sketch animation as simple as doodling and describing, while maintaining the artistic essence of hand-drawn animation.

Poster
FineVQ: Fine-Grained User Generated Content Video Quality Assessment

Huiyu Duan, Qiang Hu, Jiarui Wang, Liu Yang, Zitong Xu, Lu Liu, Xiongkuo Min, Chunlei Cai, Tianxiao Ye, Xiaoyun Zhang, Guangtao Zhai

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The rapid growth of user-generated content (UGC) videos has produced an urgent need for effective video quality assessment (VQA) algorithms to monitor video quality and guide optimization and recommendation procedures. However, current VQA models generally only give an overall rating for a UGC video, which lacks fine-grained labels for serving video processing and recommendation applications. To address the challenges and promote the development of UGC videos, we establish the first large-scale Fine-grained Video quality assessment Database, termed FineVD, which comprises 6104 UGC videos with fine-grained quality scores and descriptions across multiple dimensions. Based on this database, we propose a Fine-grained Video Quality assessment (FineVQ) model to learn the fine-grained quality of UGC videos, with the capabilities of quality rating, quality scoring, and quality attribution. Extensive experimental results demonstrate that our proposed FineVQ can produce fine-grained video-quality results and achieve state-of-the-art performance on FineVD and other commonly used UGC-VQA datasets. Both FineVD and FineVQ are publicly available at: https://github.com/IntMeGroup/FineVQ.

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Face Forgery Video Detection via Temporal Forgery Cue Unraveling

Zonghui Guo, Yingjie Liu, Jie Zhang, Haiyong Zheng, Shiguang Shan

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Face Forgery Video Detection (FFVD) is a critical yet challenging task in determining whether a digital facial video is authentic or forged. Existing FFVD methods typically focus on isolated spatial or coarsely fused spatiotemporal information, failing to leverage temporal forgery cues thus resulting in unsatisfactory performance. We strive to unravel these cues across three progressive levels: momentary anomaly, gradual inconsistency, and cumulative distortion. Accordingly, we design a consecutive correlate module to capture momentary anomaly cues by correlating interactions among consecutive frames. Then, we devise a future guide module to unravel inconsistency cues by iteratively aggregating historical anomaly cues and gradually propagating them into future frames. Finally, we introduce a historical review module that unravels distortion cues via momentum accumulation from future to historical frames. These three modules form our Temporal Forgery Cue Unraveling (TFCU) framework, sequentially highlighting spatial discriminative features by unraveling temporal forgery cues bidirectionally between historical and future frames. Extensive experiments and ablation studies demonstrate the effectiveness of our TFCU method, achieving state-of-the-art performance across diverse unseen datasets and manipulation methods. Code is available at https://github.com/zhenglab/TFCU.

Poster
FATE: Full-head Gaussian Avatar with Textural Editing from Monocular Video

Jiawei Zhang, Zijian Wu, Zhiyang Liang, Yicheng Gong, Dongfang Hu, Yao Yao, Xun Cao, Hao Zhu

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Reconstructing high-fidelity, animatable 3D head avatars from effortlessly captured monocular videos is a pivotal yet formidable challenge. Although significant progress has been made in rendering performance and manipulation capabilities, notable challenges remain, including incomplete reconstruction and inefficient Gaussian representation. To address these challenges, we introduce FATE -- a novel method for reconstructing an editable full-head avatar from a single monocular video. FATE integrates a sampling-based densification strategy to ensure optimal positional distribution of points, improving rendering efficiency. A neural baking technique is introduced to convert discrete Gaussian representations into continuous attribute maps, facilitating intuitive appearance editing. Furthermore, we propose a universal completion framework to recover non-frontal appearance, culminating in a 360^\circ-renderable 3D head avatar. FATE outperforms previous approaches in both qualitative and quantitative evaluations, achieving state-of-the-art performance. To the best of our knowledge, FATE is the first animatable and 360^\circ full-head monocular reconstruction method for a 3D head avatar. Project page and code are available at this \href https://zjwfufu.github.io/FATE-page/ link .

Poster
ExpertAF: Expert Actionable Feedback from Video

Kumar Ashutosh, Tushar Nagarajan, Georgios Pavlakos, Kris Kitani, Kristen Grauman

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Feedback is essential for learning a new skill or improving one's current skill-level. However, current methods for skill-assessment from video only provide scores or compare demonstrations, leaving the burden of knowing what to do differently on the user. We introduce a novel method to generate actionable feedback (AF) from video of a person doing a physical activity, such as basketball or soccer. Our method takes a video demonstration and its accompanying 3D body pose and generates (1) free-form expert commentary describing what the person is doing well and what they could improve, and (2) a visual expert demonstration that incorporates the required corrections. We show how to leverage Ego-Exo4D's videos of skilled activity and expert commentary together with a strong language model to create a weakly-supervised training dataset for this task, and we devise a multimodal video-language model to infer coaching feedback. Our method is able to reason across multi-modal input combinations to output full-spectrum, actionable coaching--expert commentary, expert video retrieval, and expert pose generation--outperforming strong vision-language models on both established metrics and human preference studies.

Poster
Event-based Video Super-Resolution via State Space Models

Zeyu Xiao, Xinchao Wang

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Exploiting temporal correlations is crucial for video super-resolution (VSR). Recent approaches enhance this by incorporating event cameras. In this paper, we introduce MamEVSR, a Mamba-based network for event-based VSR that leverages the selective state space model, Mamba. MamEVSR stands out by offering global receptive field coverage with linear computational complexity, thus addressing the limitations of convolutional neural networks and Transformers. The key components of MamEVSR include: (1) The interleaved Mamba (iMamba) block, which interleaves tokens from adjacent frames and applies multidirectional selective state space modeling, enabling efficient feature fusion and propagation across bi-directional frames while maintaining linear complexity. (2) The crossmodality Mamba (cMamba) block facilitates further interaction and aggregation between event information and the output from the iMamba block. The cMamba block can leverage complementary spatio-temporal information from both modalities and allows MamEVSR to capture finermotion details. Experimental results show that the proposed MamEVSR achieves superior performance on various datasets quantitatively and qualitatively.

Poster
Event-Equalized Dense Video Captioning

Kangyi Wu, Pengna Li, Jingwen Fu, Yizhe Li, Yang Wu, Yuhan Liu, Jinjun Wang, Sanping Zhou

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Dense video captioning aims to localize and caption all events in arbitrary untrimmed videos. Although previous methods have achieved appealing results, they still face the issue of temporal bias, i.e, models tend to focus more on events with certain temporal characteristics. Specifically, 1) the temporal distribution of events in training datasets is uneven. Models trained on these datasets will pay less attention to out-of-distribution events. 2) long-duration events have more frame features than short ones and will attract more attention. To address this, we argue that events, with varying temporal characteristics, should be treated equally when it comes to dense video captioning. Intuitively, different events tend to have distinct visual differences due to varied camera views, backgrounds, or subjects. Inspired by that, we intend to utilize visual features to have an approximate perception of possible events and pay equal attention to them. In this paper, we introduce a simple but effective framework, called Event-Equalized Dense Video Captioning(E^2DVC) to overcome the temporal bias and treat all possible events equally. Specifically, an event perception module(EPM) is proposed to do uneven clustering on visual frame features to generate pseudo-events. We enforce the model's attention to these pseudo-events through the pseudo-event initialization module(PEI). A novel event-enhanced encoder(EEE) is also devised to enhance the model's ability to explore frame-frame and frame-event relationships. Experimental results validate the effectiveness of the proposed methods.

Poster