CVPR 2025 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

2,872papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Poster
    2,46885.9%
  • Other / unlabeled
    40414.1%

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ParaHome: Parameterizing Everyday Home Activities Towards 3D Generative Modeling of Human-Object Interactions

Jeonghwan Kim, Jisoo Kim, Jeonghyeon Na, Hanbyul Joo

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To enable machines to understand the way humans interact with the physical world in daily life, 3D interaction signals should be captured in natural settings, allowing people to engage with multiple objects in a range of sequential and casual manipulations. To achieve this goal, we introduce our ParaHome system designed to capture dynamic 3D movements of humans and objects within a common home environment. Our system features a multi-view setup with 70 synchronized RGB cameras, along with wearable motion capture devices including an IMU-based body suit and hand motion capture gloves. By leveraging the ParaHome system, we collect a new human-object interaction dataset, including 486 minutes of sequences across 207 captures with 38 participants, offering advancements with three key aspects: (1) capturing body motion and dexterous hand manipulation motion alongside multiple objects within a contextual home environment; (2) encompassing sequential and concurrent manipulations paired with text descriptions; and (3) including articulated objects with multiple parts represented by 3D parameterized models. We present detailed design justifications for our system, and perform key generative modeling experiments to demonstrate the potential of our dataset.

Poster
Panorama Generation From NFoV Image Done Right

Dian Zheng, Cheng Zhang, Xiao-Ming Wu, Cao Li, chengfei lv, Jian-Fang Hu, Wei-Shi Zheng

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Generating 360-degree panoramas from narrow field of view (NFoV) image is a promising computer vision task for Virtual Reality (VR) applications. Existing methods mostly assess the generated panoramas with InceptionNet or CLIP based metrics, which tend to perceive the image quality and is not suitable for evaluating the distortion. In this work, we first propose a distortion-specific CLIP, named Distort-CLIP to accurately evaluate the panorama distortion and discover the "visual cheating" phenomenon in previous works (i.e., tending to improve the visual results by sacrificing distortion accuracy). This phenomenon arises because prior methods employ a single network to learn the distinct panorama distortion and content completion at once, which leads the model to prioritize optimizing the latter. To address the phenomenon, we propose PanoDecouple, a decoupled diffusion model framework, which decouples the panorama generation into distortion guidance and content completion, aiming to generate panoramas with both accurate distortion and visual appeal. Specifically, we design a DistortNet for distortion guidance by imposing panorama-specific distortion prior and a modified condition registration mechanism; and a ContentNet for content completion by imposing perspective image information. Additionally, a distortion correction loss function with Distort-CLIP is introduced to constrain the distortion explicitly. The extensive experiments validate that PanoDecouple surpasses existing methods both in distortion and visual metrics.

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PanoGS: Gaussian-based Panoptic Segmentation for 3D Open Vocabulary Scene Understanding

Hongjia Zhai, Hai Li, Zhenzhe Li, Xiaokun Pan, Yijia He, Guofeng Zhang

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Recently, 3D Gaussian Splatting (3DGS) has shown encouraging performance for open vocabulary scene understanding tasks. However, previous methods can not distinguish 3D instance-level information, which usually predicts a heatmap between the scene feature and text query. In this paper, we propose PanoGS, a novel and efficient 3D panoptic open vocabulary scene understanding approach. Technical-wise, to learn accurate 3D language features that can scale to large indoor scenarios, we adopt the pyramid tri-planes to model the latent continuous parametric feature space and use a 3D feature decoder to regress the multi-view fused 2D feature cloud. Besides, we propose language-guided graph cuts that synergistically leverage reconstructed geometry and learned language cues to group 3D Gaussian primitives into a set of super-primitives. To obtain 3D consistent instance, we perform graph clustering based segmentation with SAM-guided edge affinity computation between different super-primitives. Extensive experiments on widely used datasets show better or more competitive performance on 3D panoptic open vocabulary scene understanding.

Poster
PanSplat: 4K Panorama Synthesis with Feed-Forward Gaussian Splatting

Cheng Zhang, Haofei Xu, Qianyi Wu, Camilo Cruz Gambardella, Dinh Phung, Jianfei Cai

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With the advent of portable 360deg cameras, panorama has gained significant attention in applications like virtual reality (VR), virtual tours, robotics, and autonomous driving. As a result, wide-baseline panorama view synthesis has emerged as a vital task, where high resolution, fast inference, and memory efficiency are essential. Nevertheless, existing methods typically focus on lower resolutions (512 x1024) due to demanding memory and computational requirements. In this paper, we present PanSplat, a generalizable, feed-forward approach that efficiently supports resolution up to 4K (2048 x4096). Our approach features a tailored spherical 3D Gaussian pyramid with a Fibonacci lattice arrangement, enhancing image quality while reducing information redundancy. To accommodate the demands of high resolution, we propose a pipeline that integrates a hierarchical spherical cost volume and localized Gaussian heads, enabling two-step deferred backpropagation for memory-efficient training on a single A100 GPU. Experiments demonstrate that PanSplat achieves state-of-the-art results with superior efficiency and image quality across both synthetic and real-world datasets.

Poster
PanDA: Towards Panoramic Depth Anything with Unlabeled Panoramas and Mobius Spatial Augmentation

Zidong Cao, Jinjing Zhu, Weiming Zhang, Hao Ai, Haotian Bai, Hengshuang Zhao, Lin Wang

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Recently, Depth Anything Models (DAMs) - a type of depth foundation models - have demonstrated impressive zero-shot capabilities across diverse perspective images. Despite its success, it remains an open question regarding DAMs' performance on panorama images that enjoy a large field-of-view (180x360) but suffer from spherical distortions. To address this gap, we conduct an empirical analysis to evaluate the performance of DAMs on panoramic images and identify their limitations. For this, we undertake comprehensive experiments to assess the performance of DAMs from three key factors: panoramic representations, 360 camera positions for capturing scenarios, and spherical spatial transformations. This way, we reveal some key findings, e.g., DAMs are sensitive to spatial transformations. We then propose a semi-supervised learning (SSL) framework to learn a panoramic DAM, dubbed PanDA. Under the umbrella of SSL, PanDA first learns a teacher model by fine-tuning DAM through joint training on synthetic indoor and outdoor panoramic datasets. Then, a student model is trained using large-scale unlabeled data, leveraging pseudo-labels generated by the teacher model. To enhance PanDA's generalization capability, Mobius transformation-based spatial augmentation (MTSA) is proposed to impose consistency regularization between the predicted depth maps from the original and spatially transformed ones. This subtly improves the student model's robustness to various spatial transformations, even under severe distortions. Extensive experiments demonstrate that PanDA exhibits remarkable zero-shot capability across diverse scenes, and outperforms the data-specific panoramic depth estimation methods on two popular real-world benchmarks.

Poster
Paint by Inpaint: Learning to Add Image Objects by Removing Them First

navve wasserman, Noam Rotstein, Roy Ganz, Ron Kimmel

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Image editing has advanced significantly with the introduction of text-conditioned diffusion models. Despite this progress, seamlessly adding objects to images based on textual instructions without requiring user-provided input masks remains a challenge. We address this by leveraging the insight that removing objects (Inpaint) is significantly simpler than its inverse process of adding them (Paint), attributed to inpainting models that benefit from segmentation mask guidance. Capitalizing on this realization, by implementing an automated and extensive pipeline, we curate a filtered large-scale image dataset containing pairs of images and their corresponding object-removed versions. Using these pairs, we train a diffusion model to inverse the inpainting process, effectively adding objects into images. Unlike other editing datasets, ours features natural target images instead of synthetic ones while ensuring source-target consistency by construction. Additionally, we utilize a large Vision-Language Model to provide detailed descriptions of the removed objects and a Large Language Model to convert these descriptions into diverse, natural-language instructions. Our quantitative and qualitative results show that the trained model surpasses existing models in both object addition and general editing tasks. Visit our project page for the released dataset and trained models: https://rotsteinnoam.github.io/Paint-by-Inpaint/.

Poster
PVC: Progressive Visual Token Compression for Unified Image and Video Processing in Large Vision-Language Models

Chenyu Yang, Xuan Dong, Xizhou Zhu, Weijie Su, Jiahao Wang, Hao Tian, Zhe Chen, Wenhai Wang, Lewei Lu, Jifeng Dai

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Large Vision-Language Models (VLMs) have been extended to understand both images and videos. Visual token compression is leveraged to reduce the considerable token length of visual inputs. To meet the needs of different tasks, existing high-performance models usually process images and videos separately with different token compression strategies, limiting the capabilities of combining images and videos. To this end, we extend each image into a "static" video and introduce a unified token compression strategy called Progressive Visual Token Compression (PVC), where the tokens of each frame are progressively encoded and adaptively compressed to supplement the information not extracted from previous frames. Video tokens are efficiently compressed with exploiting the inherent temporal redundancy. Images are repeated as static videos, and the spatial details can be gradually supplemented in multiple frames. PVC unifies the token compressing of images and videos. With a limited number of tokens per frame (64 tokens by default), spatial details and temporal changes can still be preserved. Experiments show that our model achieves state-of-the-art performance across various video understanding benchmarks, including long video tasks and fine-grained short video tasks. Meanwhile, our unified token compression strategy incurs no performance loss on image benchmarks, particularly in detail-sensitive tasks.

Poster
PUP 3D-GS: Principled Uncertainty Pruning for 3D Gaussian Splatting

Alex Hanson, Allen Tu, Vasu Singla, Mayuka Jayawardhana, Matthias Zwicker, Tom Goldstein

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Recent advances in novel view synthesis have enabled real-time rendering speeds with high reconstruction accuracy. 3D Gaussian Splatting (3D-GS), a foundational point-based parametric 3D scene representation, models scenes as large sets of 3D Gaussians. However, complex scenes can consist of millions of Gaussians, resulting in high storage and memory requirements that limit the viability of 3D-GS on devices with limited resources. Current techniques for compressing these pretrained models by pruning Gaussians rely on combining heuristics to determine which Gaussians to remove. At high compression ratios, these pruned scenes suffer from heavy degradation of visual fidelity and loss of foreground details. In this paper, we propose a principled sensitivity pruning score that preserves visual fidelity and foreground details at significantly higher compression ratios than existing approaches. It is computed as a second-order approximation of the reconstruction error on the training views with respect to the spatial parameters of each Gaussian. Additionally, we propose a multi-round prune-refine pipeline that can be applied to any pretrained 3D-GS model without changing its training pipeline. After pruning 90% of Gaussians, a substantially higher percentage than previous methods, our PUP 3D-GS pipeline increases average rendering speed by 3.56x while retaining more salient foreground information and achieving higher image quality metrics than existing techniques on scenes from the Mip-NeRF 360, Tanks & Temples, and Deep Blending datasets.

Poster
PTDiffusion: Free Lunch for Generating Optical Illusion Hidden Pictures with Phase-Transferred Diffusion Model

Xiang Gao, Shuai Yang, Jiaying Liu

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Optical illusion hidden picture is an interesting visual perceptual phenomenon where an image is cleverly integrated into another picture. Established on the off-the-shelf text-to-image (T2I) diffusion model, we propose a novel text-guided image-to-image (I2I) translation framework dubbed as Phase-Transferred Diffusion Model (PTDiffusion) for hidden art syntheses, which harmoniously embeds an input reference image into arbitrary scenes described by the text prompts. At the heart of our method is a plug-and-play phase transfer mechanism that dynamically and progressively transplants diffusion features' phase spectrum from the denoising process to reconstruct the reference image into the one to sample the generated illusion image, realizing deep fusion of the reference structural information and the textual semantic information. Furthermore, we propose asynchronous phase transfer to enable flexible control over the degree of hidden content discernability. Our method bypasses any model training and fine-tuning process, all while substantially outperforming related methods in image quality, text fidelity, visual discernibility, and contextual naturalness for illusion picture synthesis, as demonstrated by extensive qualitative and quantitative experiments. Our project is publically available at \href https://xianggao1102.github.io/PTDiffusion_webpage/ this web page .

Poster
PSHuman: Photorealistic Single-image 3D Human Reconstruction using Cross-Scale Multiview Diffusion and Explicit Remeshing

Peng Li, Wangguandong Zheng, Yuan Liu, Tao Yu, Yangguang Li, Xingqun Qi, Xiaowei Chi, Siyu Xia, Yan-Pei Cao, Wei Xue, Wenhan Luo, Yike Guo

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Photorealistic 3D human modeling is essential for various applications and has seen tremendous progress. However, existing methods for monocular full-body reconstruction, typically relying on front and/or predicted back view, still struggle with satisfactory performance due to the ill-posed nature of the problem and sophisticated self-occlusions. In this paper, we propose PSHuman, a novel framework that explicitly reconstructs human meshes utilizing priors from the multiview diffusion model. It is found that directly applying multiview diffusion on single-view human images leads to severe geometric distortions, especially on generated faces. To address it, we propose a cross-scale diffusion that models the joint probability distribution of global full-body shape and local facial characteristics, enabling identity-preserved novel-view generation without geometric distortion. Moreover, to enhance cross-view body shape consistency of varied human poses, we condition the generative model on parametric models (SMPL-X), which provide body priors and prevent unnatural views inconsistent with human anatomy. Leveraging the generated multiview normal and color images, we present SMPLX-initialized explicit human carving to recover realistic textured human meshes efficiently. Extensive experiments on CAPE and THuman2.1 demonstrate PSHuman's superiority in geometry details, texture fidelity, and generalization capability.

Poster
PSBD: Prediction Shift Uncertainty Unlocks Backdoor Detection

Wei Li, Pin-Yu Chen, Sijia Liu, Ren Wang

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Deep neural networks are susceptible to backdoor attacks, where adversaries manipulate model predictions by inserting malicious samples into the training data. Currently, there is still a significant challenge in identifying suspicious training data to unveil potential backdoor samples. In this paper, we propose a novel method, Prediction Shift Backdoor Detection (PSBD), leveraging an uncertainty-based approach requiring minimal unlabeled clean validation data. PSBD is motivated by an intriguing Prediction Shift (PS) phenomenon, where poisoned models' predictions on clean data often shift away from true labels towards certain other labels with dropout applied during inference, while backdoor samples exhibit less PS. We hypothesize PS results from the neuron bias effect, making neurons favor features of certain classes. PSBD identifies backdoor training samples by computing the Prediction Shift Uncertainty (PSU), the variance in probability values when dropout layers are toggled on and off during model inference. Extensive experiments have been conducted to verify the effectiveness and efficiency of PSBD, which achieves state-of-the-art results among mainstream detection methods. The code is available at https://github.com/WL-619/PSBD.

Poster
PSA-SSL: Pose and Size-aware Self-Supervised Learning on LiDAR Point Clouds

Barza Nisar, Steven L. Waslander

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Self-supervised learning (SSL) on 3D point clouds has the potential to learn feature representations that can transfer to diverse sensors and multiple downstream perception tasks. However, recent SSL approaches fail to define pretext tasks that retain geometric information such as object pose and scale, which can be detrimental to the performance of downstream localization and geometry-sensitive 3D scene understanding tasks, such as 3D semantic segmentation and 3D object detection. We propose PSA-SSL, a novel extension to point cloud SSL that learns object pose and size-aware (PSA) features. Our approach defines a self-supervised bounding box regression pretext task, which retains object pose and size information. Furthermore, we incorporate LiDAR beam pattern augmentation on input point clouds, which encourages learning sensor-agnostic features. Our experiments demonstrate that with a single pretrained model, our light-weight yet effective extensions achieve significant improvements on 3D semantic segmentation with limited labels across popular autonomous driving datasets (Waymo, nuScenes, SemanticKITTI). Moreover, our approach outperforms other state-of-the-art SSL methods on 3D semantic segmentation (using up to 10 times less labels), as well as on 3D object detection. Our code will be released on https://github.com/TRAILab/PSA-SSL.

Poster
PS-EIP: Robust Photometric Stereo Based on Event Interval Profile

Kazuma Kitazawa, Takahito Aoto, Satoshi Ikehata, Tsuyoshi Takatani

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Recently, the energy-efficient photometric stereo method using an event camera has been proposed to recover surface normals from events triggered by changes in logarithmic Lambertian reflections under a moving directional light source. However, EventPS treats each event interval independently, making it sensitive to noise, shadows, and non-Lambertian reflections. This paper proposes Photometric Stereo based on Event Interval Profile (PS-EIP), a robust method that recovers pixelwise surface normals from a time-series profile of event intervals. By exploiting the continuity of the profile and introducing an outlier detection method based on profile shape, our approach enhances robustness against outliers from shadows and specular reflections. Experiments using real event data from 3D-printed objects demonstrate that PS-EIP significantly improves robustness to outliers compared to EventPS's deep-learning variant, EventPS-FCN, without relying on deep learning.

Poster
PS-Diffusion: Photorealistic Subject-Driven Image Editing with Disentangled Control and Attention

Weicheng Wang, Guoli Jia, Zhongqi Zhang, Liang Lin, Jufeng Yang

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Diffusion models pre-trained on large-scale paired image-text data achieve significant success in image editing. To convey more fine-grained visual details, subject-driven editing integrates subjects in user-provided reference images into existing scenes. However, it is challenging to obtain photorealistic results, which simulate contextual interactions, such as reflections, illumination, and shadows, induced by merging the target object into the source image. To address this issue, we propose PS-Diffusion, which ensures realistic and consistent object-scene blending while maintaining the invariance of subject appearance during editing. To be specific, we first divide the contextual interactions into those occurring in the foreground and the background areas. The effect of the former is estimated through intrinsic image decomposition, and the region of the latter is predicted in an additional background effect control branch. Moreover, we propose an effect attention module to disentangle the learning processes of interaction and subject, alleviating confusion between them. Additionally, we introduce a synthesized dataset, Replace-5K, consisting of 5,000 image pairs with invariant subject and contextual interactions via 3D rendering. Extensive quantitative and qualitative experiments on our dataset and two real-world datasets demonstrate that our method achieves state-of-the-art performance. The code is available in the https://github.com/wei-cheng777/PS-Diffusion.

Poster
PRaDA: Projective Radial Distortion Averaging

Daniil Sinitsyn, Linus Härenstam-Nielsen, Daniel Cremers

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We tackle the problem of automatic calibration of radially distorted cameras in challenging conditions. Accurately determining distortion parameters typically requires either 1) solving the full Structure from Motion (SfM) problem involving camera poses, 3D points, and the distortion parameters, which is only possible if many images with sufficient overlap are provided, or 2) relying heavily on learning-based methods that are comparatively less accurate. In this work, we demonstrate that distortion calibration can be decoupled from 3D reconstruction, maintaining the accuracy of SfM-based methods while avoiding many of the associated complexities. This is achieved by working in Projective Space, where the geometry is unique up to a homography, which encapsulates all camera parameters except for distortion. Our proposed method, Projective Radial Distortion Averaging, averages multiple distortion estimates in a fully projective framework without creating 3d points and full bundle adjustment. By relying on pairwise projective relations, our methods support any feature-matching approaches without constructing point tracks across multiple images.

Poster
PQPP: A Joint Benchmark for Text-to-Image Prompt and Query Performance Prediction

Eduard Poesina, Adriana Valentina Costache, Adrian-Gabriel Chifu, Josiane Mothe, Radu Tudor Ionescu

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Text-to-image generation has recently emerged as a viable alternative to text-to-image retrieval, driven by the visually impressive results of generative diffusion models. Although query performance prediction is an active research topic in information retrieval, to the best of our knowledge, there is no prior study that analyzes the difficulty of queries (referred to as prompts) in text-to-image generation, based on human judgments. To this end, we introduce the first dataset of prompts which are manually annotated in terms of image generation performance. Additionally, we extend these evaluations to text-to-image retrieval by collecting manual annotations that represent retrieval performance. We thus establish the first joint benchmark for prompt and query performance prediction (PQPP) across both tasks, comprising over 10K queries. Our benchmark enables (i) the comparative assessment of prompt/query difficulty in both image generation and image retrieval, and (ii) the evaluation of prompt/query performance predictors addressing both generation and retrieval. We evaluate several pre- and post-generation/retrieval performance predictors, thus providing competitive baselines for future research. Our benchmark and code are publicly available at https://github.com/Eduard6421/PQPP.

Poster
POp-GS: Next Best View in 3D-Gaussian Splatting with P-Optimality

Joey Wilson, Marcelino Almeida, Sachit Mahajan, Martin Labrie, Maani Ghaffari, Omid Ghasemalizadeh, Min Sun, Cheng-hao Kuo, Arnab Sen

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In this paper, we present a novel algorithm for quantifying uncertainty and information gained within 3D Gaussian Splatting (3D-GS) through P-Optimality. While 3D-GS has proven to be a useful world model with high-quality rasterizations, it does not natively quantify uncertainty or information, posing a challenge for real-world applications such as 3D-GS SLAM. We propose to quantify information gain in 3D-GS by reformulating the problem through the lens of optimal experimental design, which is a classical solution widely used in literature. By restructuring information quantification of 3D-GS through optimal experimental design, we arrive at multiple solutions, of which T-Optimality and D-Optimality perform the best quantitatively and qualitatively as measured on two popular datasets. Additionally, we propose a block diagonal covariance approximation which provides a measure of correlation at the expense of a greater computation cost.

Poster
POSTA: A Go-to Framework for Customized Artistic Poster Generation

Haoyu Chen, Xiaojie Xu, Wenbo Li, Jingjing Ren, Tian Ye, Songhua Liu, Ying-Cong Chen, Lei Zhu, Xinchao Wang

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Poster design is a critical medium for visual communication. Prior work has explored automatic poster design using deep learning techniques, but these approaches lack text accuracy, user customization, and aesthetic appeal, limiting their applicability in artistic domains such as movies and exhibitions, where both clear content delivery and visual impact are essential. To address these limitations, we present POSTA: a modular framework powered by diffusion models and multimodal large language models (MLLMs) for customized artistic poster generation. The framework consists of three modules. Background Diffusion creates a themed background based on user input. Design MLLM then generates layout and typography elements that align with and complement the background style. Finally, to enhance the poster's aesthetic appeal, ArtText Diffusion applies additional stylization to key text elements. The final result is a visually cohesive and appealing poster, with a fully modular process that allows for complete customization. To train our models, we develop the PosterArt dataset, comprising high-quality artistic posters annotated with layout, typography, and pixel-level stylized text segmentation. Our comprehensive experimental analysis demonstrates POSTA's exceptional controllability and design diversity, outperforming existing models in both text accuracy and aesthetic quality.

Poster