CVPR 2025 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

2,872papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Poster
    2,46885.9%
  • Other / unlabeled
    40414.1%

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Empowering Vector Graphics with Consistently Arbitrary Viewing and View-dependent Visibility

Yidi Li, Jun Xiao, Zhengda Lu, Yiqun Wang, Haiyong Jiang

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This work presents a novel text-to-vector graphics generation approach, Dream3DVG, allowing for arbitrary viewpoint viewing, progressive detail optimization, and view-dependent occlusion awareness. Our approach is a dual-branch optimization framework, consisting of an auxiliary 3D Gaussian Splatting optimization branch and a 3D vector graphics optimization branch. The introduced 3DGS branch can bridge the domain gaps between text prompts and vector graphics with more consistent guidance. Moreover, 3DGS allows for progressive detail control by scheduling classifier-free guidance, facilitating guiding vector graphics with coarse shapes at the initial stages and finer details at later stages. We also improve the view-dependent occlusions by devising a visibility-awareness rendering module. Extensive results on 3D sketches and 3D iconographies, demonstrate the superiority of the method on different abstraction levels of details, cross-view consistency, and occlusion-aware stroke culling.

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EBS-EKF: Accurate and High Frequency Event-based Star Tracking

Albert W. Reed, Connor Hashemi, Dennis Melamed, Nitesh Menon, Keigo Hirakawa, Scott McCloskey

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Event-based sensors (EBS) are a promising new technology for star tracking due to their low latency and power efficiency, but prior work has thus far been evaluated exclusively in simulation with simplified signal models. We propose a novel algorithm for event-based star tracking, grounded in an analysis of the EBS circuit and an extended Kalman filter (EKF). We quantitatively evaluate our method using real night sky data, comparing its results with those from a space-ready active-pixel sensor (APS) star tracker. We demonstrate that our method is an order-of-magnitude more accurate than existing methods due to improved signal modeling and state estimation, while providing more frequent updates and greater motion tolerance than conventional APS trackers. We provide all code and the first dataset of events synchronized with APS solutions.

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DualPM: Dual Posed-Canonical Point Maps for 3D Shape and Pose Reconstruction

Ben Kaye, Tomas Jakab, Shangzhe Wu, Christian Ruprecht, Andrea Vedaldi

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The choice of data representation is a key factor in the success of deep learning in geometric tasks. For instance, DUSt3R has recently introduced the concept of viewpoint- invariant point maps, generalizing depth prediction, and showing that one can reduce all the key problems in the 3D reconstruction of static scenes to predicting such point maps. In this paper, we develop an analogous concept for a very different problem, namely, the reconstruction of the 3D shape and pose of deformable objects. To this end, we introduce the Dual Point Maps (DualPM), where a pair of point maps is extracted from the same image, one associating pixels to their 3D locations on the object, and the other to a canonical version of the object at rest pose. We also extend point maps to amodal reconstruction, seeing through self-occlusions to obtain the complete shape of the object. We show that 3D reconstruction and 3D pose estimation reduce to the prediction of the DualPMs. We demonstrate empirically that this representation is a good target for a deep network to predict; specifically, we consider modeling quadrupeds, showing that DualPMs can be trained purely on 3D synthetic data, consisting of one or two models per category, while generalizing very well to real images. With this, we improve by a large margin previous methods for the 3D analysis and reconstruction of this type of objects.

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Doppelgangers and Adversarial Vulnerability

George Kamberov

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Many machine learning (ML) classifiers are claimed to outperform humans, but they still make mistakes that humans do not. The most notorious examples of such mistakes are adversarial visual metamers. This paper aims to define and investigate the phenomenon of adversarial Doppelgangers (AD), which includes adversarial visual metamers, and to compare the performance and robustness of ML classifiers to human performance.We find that AD are inputs that are close to each other with respect to a perceptual metric defined in this paper, and show that AD are qualitatively different from the usual adversarial examples. The vast majority of classifiers are vulnerable to AD and robustness-accuracy trade-offs may not improve them. Some classification problems may not admit any AD robust classifiers because the underlying classes are ambiguous. We provide criteria that can be used to determine whether a classification problem is well defined or not; describe of an AD robust classifiers' structure and attributes; introduce and explore the notions of conceptual entropy and regions of conceptual ambiguity for classifiers that are vulnerable to AD attacks, along with methods to bound the AD fooling rate of an attack. We define the notion of classifiers that exhibit hyper-sensitive behavior, that is, classifiers whose only mistakes are adversarial Doppelgangers. Improving the AD robustness of hyper-sensitive classifiers proving accuracy. We identify conditions guaranteeing that all classifiers with sufficiently high accuracy are hyper-sensitive.

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Do Your Best and Get Enough Rest for Continual Learning

Hankyul Kang, Gregor Seifer, Donghyun Lee, Jongbin Ryu

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According to the forgetting curve theory, we can enhance memory retention by learning extensive data and taking adequate rest. This means that in order to effectively retain new knowledge, it is essential to learn it thoroughly and ensure sufficient rest so that our brain can memorize without forgetting. The main takeaway from this theory is that learning extensive data at once necessitates sufficient rest before learning the same data again. This aspect of human long-term memory retention can be effectively utilized to address the continual learning of neural networks. Retaining new knowledge for a long period of time without catastrophic forgetting is the critical problem of continual learning. Therefore, based on Ebbinghaus' theory, we introduce the view-batch model that adjusts the learning schedules to optimize the recall interval between retraining the same samples. The proposed view-batch model allows the network to get enough rest to learn extensive knowledge from the same samples with a recall interval of sufficient length. To this end, we specifically present two approaches: 1) a replay method that guarantees the optimal recall interval, and 2) a self-supervised learning that acquires extensive knowledge from a single training sample at a time. We empirically show that these approaches of our method are aligned with the forgetting curve theory, which can enhance long-term memory. In our experiments, we also demonstrate that our method significantly improves many state-of-the-art continual learning methods in various protocols and scenarios. We open-source this project at https://github.com/hankyul2/ViewBatchModel.

Poster
Divide and Conquer: Heterogeneous Noise Integration for Diffusion-based Adversarial Purification

Gaozheng Pei, Shaojie Lyu, Gong Chen, Ke Ma, Qianqian Xu, Yingfei Sun, Qingming Huang

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Existing diffusion-based purification methods aim to disrupt adversarial perturbations by introducing a certain amount of noise through a forward diffusion process, followed by a reverse process to recover clean examples. However, this approach is fundamentally flawed: the uniform operation of the forward process across all pixels compromises normal pixels while attempting to combat adversarial perturbations, resulting in the target model producing incorrect predictions. Simply relying on low-intensity noise is insufficient for effective defense. To address this critical issue, we implement a heterogeneous purification strategy grounded in the interpretability of neural networks. Our method decisively applies higher-intensity noise to specific pixels that the target model focuses on while the remaining pixels are subjected to only low-intensity noise. This requirement motivates us to redesign the sampling process of the diffusion model, allowing for the effective removal of varying noise levels. Furthermore, to evaluate our method against strong adaptative attack, our proposed method sharply reduces time cost and memory usage through a single-step resampling. The empirical evidence from extensive experiments across three datasets demonstrates that our method outperforms most current adversarial training and purification techniques by a substantial margin.

Poster
DiffusionSfM: Predicting Structure and Motion via Ray Origin and Endpoint Diffusion

Qitao Zhao, Amy Lin, Jeff Tan, Jason Y. Zhang, Deva Ramanan, Shubham Tulsiani

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Current Structure-from-Motion (SfM) methods typically follow a two-stage pipeline, combining learned or geometric pairwise reasoning with a subsequent global optimization step. In contrast, we propose a data-driven multi-view reasoning approach that directly infers 3D scene geometry and camera poses from multi-view images. Our framework, DiffusionSfM, parameterizes scene geometry and cameras as pixel-wise ray origins and endpoints in a global frame and employs a transformer-based denoising diffusion model to predict them from multi-view inputs. To address practical challenges in training diffusion models with missing data and unbounded scene coordinates, we introduce specialized mechanisms that ensure robust learning. We empirically validate DiffusionSfM on both synthetic and real datasets, demonstrating that it outperforms classical and learning-based approaches while naturally modeling uncertainty.

Poster
DiffCAM: Data-Driven Saliency Maps by Capturing Feature Differences

Xingjian Li, Qiming Zhao, Neelesh Bisht, Mostofa Rafid Uddin, Jin Yu Kim, Bryan Zhang, Min Xu

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In recent years, the interpretability of Deep Neural Networks (DNNs) has garnered significant attention, particularly due to their widespread deployment in critical domains like healthcare, finance, and autonomous systems. To address the challenge of understanding how DNNs make decisions, Explainable AI (XAI) methods, such as saliency maps, have been developed to provide insights into the inner workings of these models. This paper introduces DiffCAM, a novel XAI method designed to overcome limitations in existing Class Activation Map (CAM)-based techniques, which often rely on decision boundary gradients to estimate feature importance. DiffCAM differentiates itself by considering the actual data distribution of the reference class, identifying feature importance based on how a target example differs from reference examples. This approach captures the most discriminative features without relying on decision boundaries or prediction results, making DiffCAM applicable to a broader range of models, including foundation models. Through extensive experiments, we demonstrate the superior performance and flexibility of DiffCAM in providing meaningful explanations across diverse datasets and scenarios.

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DiG: Scalable and Efficient Diffusion Models with Gated Linear Attention

Lianghui Zhu, Zilong Huang, Bencheng Liao, Jun Hao Liew, Hanshu Yan, Jiashi FENG, Xinggang Wang

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Diffusion models with large-scale pre-training have achieved significant success in the field of visual content generation, particularly exemplified by Diffusion Transformers (DiT). However, DiT models have faced challenges with quadratic complexity efficiency, especially when handling long sequences. In this paper, we aim to incorporate the sub-quadratic modeling capability of Gated Linear Attention (GLA) into the 2D diffusion backbone. Specifically, we introduce Diffusion Gated Linear Attention Transformers (DiG), a simple, adoptable solution with minimal parameter overhead. We offer two variants, i.e., a plain and U-shape architecture, showing superior efficiency and competitive effectiveness. In addition to superior performance to DiT and other sub-quadratic-time diffusion models at 256x256 resolution, DiG demonstrates greater efficiency than these methods starting from a 512 resolution. Specifically, DiG-S/2 is 2.5x faster and saves 75.7% GPU memory compared to DiT-S/2 at a 1792 resolution. Additionally, DiG-XL/2 is 4.2x faster than the Mamba-based model at a 1024 resolution and 1.8x faster than DiT with FlashAttention-2 at a 2048 resolution. The code is released at https://github.com/hustvl/DiG.

Poster
DiET-GS: Diffusion Prior and Event Stream-Assisted Motion Deblurring 3D Gaussian Splatting

Seungjun Lee, Gim Hee Lee

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Reconstructing sharp 3D representations from blurry multi-view images are long-standing problem in computer vision. Recent works attempt to enhance high-quality novel view synthesis from the motion blur by leveraging event-based cameras, benefiting from high dynamic range and microsecond temporal resolution. However, they often reach sub-optimal visual quality in either restoring inaccurate color or losing fine-grained details. In this paper, we present DiET-GS, a diffusion prior and event stream-assisted motion deblurring 3DGS. Our framework effectively leverages blur-free event streams and diffusion prior in a two-stage training strategy. Specifically, we introduce the novel framework to constraint 3DGS with event double integral, achieving both accurate color and well-defined details. Additionally, we propose a simple technique to leverage diffusion prior to further enhance the edge details. Qualitative and quantitative results on both synthetic and real-world data demonstrate that our DiET-GS is capable of producing better quality of novel views compared to the existing baselines. The project page link is attached in main paper.

Poster
Decoder Gradient Shield: Provable and High-Fidelity Prevention of Gradient-Based Box-Free Watermark Removal

Haonan An, Guang Hua, Zhengru Fang, Guowen Xu, Susanto Rahardja, Yuguang Fang

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The intellectual property of deep image-to-image models can be protected by the so-called box-free watermarking. It uses an encoder and a decoder, respectively, to embed into and extract from the model's output images invisible copyright marks. Prior works have improved watermark robustness, focusing on the design of better watermark encoders. In this paper, we reveal an overlooked vulnerability of the unprotected watermark decoder which is jointly trained with the encoder and can be exploited to train a watermark removal network. To defend against such an attack, we propose the decoder gradient shield (DGS) as a protection layer in the decoder API to prevent gradient-based watermark removal with a closed-form solution. The fundamental idea is inspired by the classical adversarial attack, but is utilized for the first time as a defensive mechanism in the box-free model watermarking. We then demonstrate that DGS can reorient and rescale the gradient directions of watermarked queries and stop the watermark remover's training loss from converging to the level without DGS, while retaining decoder output image quality. Experimental results verify the effectiveness of the proposed method. Code of paper is available at https://github.com/haonanAN309/CVPR-2025-Official-Implementation-Decoder-Gradient-Shield.

Poster
DeSiRe-GS: 4D Street Gaussians for Static-Dynamic Decomposition and Surface Reconstruction for Urban Driving Scenes

Chensheng Peng, Chengwei Zhang, Yixiao Wang, Chenfeng Xu, Yichen Xie, Wenzhao Zheng, Kurt Keutzer, Masayoshi Tomizuka, Wei Zhan

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We present DeSiRe-GS, a self-supervised gaussian splatting representation, enabling effective static-dynamic decomposition and high-fidelity surface reconstruction in complex driving scenarios. Our approach employs a two-stage optimization pipeline of dynamic street Gaussians. In the first stage, we extract 2D motion masks based on the observation that 3D Gaussian Splatting inherently can reconstruct only the static regions in dynamic environments. These extracted 2D motion priors are then mapped into the Gaussian space in a differentiable manner, leveraging an efficient formulation of dynamic Gaussians in the second stage. Combined with the introduced geometric regularizations, our method are able to address the over-fitting issues caused by data sparsity in autonomous driving, reconstructing physically plausible Gaussians that align with object surfaces rather than floating in air. Furthermore, we introduce temporal cross-view consistency to ensure coherence across time and viewpoints, resulting in high-quality surface reconstruction. Comprehensive experiments demonstrate the efficiency and effectiveness of DeSiRe-GS, surpassing prior self-supervised arts and achieving accuracy comparable to methods relying on external 3D bounding box annotations.

Poster
DaCapo: Score Distillation as Stacked Bridge for Fast and High-quality 3D Editing

Yufei Huang, Bangyan Liao, Yuqi Hu, Haitao Lin, Lirong Wu, Siyuan Li, Cheng Tan, Zicheng Liu, Yunfan Liu, Zelin Zang, Chang Yu, Zhen Lei

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Score Distillation Sampling (SDS) has been successfully extended to text-driven 3D scene editing with 2D pretrained diffusion models. However, SDS-based editing methods suffer from lengthy optimization processes with slow inference and low quality. We attribute the issue of lengthy optimization to the stochastic optimization scheme used in SDS-based editing, where many steps may conflict with each other (e.g., the inherent trade-off between editing and preservation). To reduce this internal conflict and speed up the editing process, we propose to separate editing and preservation in time with a diffusion time schedule and frame the 3D editing optimization process as a diffusion bridge sampling process. Motivated by the analysis above, we introduce DaCapo, a fast diffusion sampling-like 3D editing method that incorporates a novel stacked bridge framework, which estimates a direct diffusion bridge between source and target distribution with only a pretrained 2D diffusion model. Specifically, It models the editing process as a combination of inversion and generation, where both processes happen simultaneously as a stack of Diffusion Bridges. DaCapo shows a 15x speed-up with comparable results to the state-of-the-art SDS-based method. It completes the process in just 2,500 steps on a single GPU and accommodates a variety of 3D representation methods.

Poster
DUNE: Distilling a Universal Encoder from Heterogeneous 2D and 3D Teachers

Mert Bülent Sarıyıldız, Philippe Weinzaepfel, Thomas Lucas, Pau de Jorge, Diane Larlus, Yannis Kalantidis

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Recent multi-teacher distillation methods have unified the encoders of multiple foundation models into a single encoder, achieving competitive performance on core vision tasks like classification, segmentation, and depth estimation. This led us to ask: Could similar success be achieved when the pool of teachers also includes vision models specialized in diverse tasks across both 2D and 3D perception? In this paper, we define and investigate the problem of heterogeneous teacher distillation, or co-distillation, a challenging multi-teacher distillation scenario where teacher models vary significantly in both (a) their design objectives and (b) the data they were trained on. We explore data-sharing strategies and teacher-specific encoding, and introduce DUNE, a single encoder excelling in 2D vision, 3D understanding, and 3D human perception. Our model achieves performance comparable to that of its larger teachers, sometimes even outperforming them, on their respective tasks. Notably, DUNE surpasses MASt3R in Map-free Visual Relocalization with a much smaller encoder.

Poster
DTGBrepGen: A Novel B-rep Generative Model through Decoupling Topology and Geometry

Jing Li, Yihang Fu, Falai Chen

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Boundary representation (B-rep) of geometric models is a fundamental format in Computer-Aided Design (CAD). However, automatically generating valid and high-quality B-rep models remains challenging due to the complex interdependence between the topology and geometry of the models. Existing methods tend to prioritize geometric representation while giving insufficient attention to topological constraints, making it difficult to maintain structural validity and geometric accuracy. In this paper, we propose DTGBrepGen, a novel topology-geometry decoupled framework for B-rep generation that explicitly addresses both aspects. Our approach first generates valid topological structures through a two-stage process that independently models edge-face and edge-vertex adjacency relationships. Subsequently, we employ Transformer-based diffusion models for sequential geometry generation, progressively generating vertex coordinates, followed by edge geometries and face geometries which are represented as B-splines. Extensive experiments on diverse CAD datasets show that DTGBrepGen significantly outperforms existing methods in both topological validity and geometric accuracy, achieving higher validity rates and producing more diverse and realistic B-reps. Our code is publicly available at https://github.com/jinli99/DTGBrepGen.

Poster
CoE: Chain-of-Explanation via Automatic Visual Concept Circuit Description and Polysemanticity Quantification

Wenlong Yu, Qilong Wang, Chuang Liu, Dong Li, Qinghua Hu

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Explainability is a critical factor influencing the wide deployment of deep vision models (DVMs). Concept-based post-hoc explanation methods can provide both global and local insights into model decisions. However, current methods in this field face challenges in that they are inflexible to automatically construct accurate and sufficient linguistic explanations for global concepts and local circuits. Particularly, the intrinsic polysemanticity in semantic Visual Concepts (VCs) impedes the interpretability of concepts and DVMs, which is underestimated severely. In this paper, we propose a Chain-of-Explanation (CoE) approach to address these issues. Specifically, CoE automates the decoding and description of VCs to construct global concept explanation datasets. Further, to alleviate the effect of polysemanticity on model explainability, we design a concept polysemanticity disentanglement and filtering mechanism to distinguish the most contextually relevant concept atoms. Besides, a Concept Polysemanticity Entropy (CPE), as a measure of model interpretability, is formulated to quantify the degree of concept uncertainty. The modeling of deterministic concepts is upgraded to uncertain concept atom distributions. Ultimately, CoE automatically enables linguistic local explanations of the decision-making process of DVMs by tracing the concept circuit. GPT-4o and human-based experiments demonstrate the effectiveness of CPE and the superiority of CoE, achieving an average absolute improvement of 36% in terms of explainability scores.

Poster
Chebyshev Attention Depth Permutation Texture Network with Latent Texture Attribute Loss

Ravishankar Evani, Deepu Rajan, Shangbo Mao

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Despite recent advances in deep texture recognition, existing methods still lack representational diversity and struggle to capture and preserve discriminative cues across stages of representation hierarchies. Moreover, many rely on loss formulations that prioritize recognition accuracy while overlooking spatial coherence and statistical consistency in the feature space. To address these issues, we propose three key innovations: Stochastic Local Texture Masking (SLTM), a regularization strategy that randomly occludes small texture patches to promote the learning of broader spatial and contextual dependencies; the Chebyshev Attention Depth Permutation Texture Network (CAPTN), a novel architecture that learns expressive and persistent Latent Texture Attribute (LTA) representations. CAPTN integrates a Texture Frequency Attention (TFA) module that generates LTAs and enables frequency-aware interpretability, a Dual Depth Permutation (D2P) module to expose complementary channel adjacency patterns, and Learnable Chebyshev Polynomials (LCPs) to model high-order orderless LTA transformations via recursive Chebyshev basis expansion; and a Latent Texture Attribute Loss that jointly optimizes classification accuracy, statistical alignment, and spatial fidelity. CAPTN supports end-to-end training without relying on fine-tuned CNN backbones and achieves state-of-the-art performance on several texture and material recognition benchmarks. (Code: https://github.com/RavishankarEvani/CAPTN)

Poster
Camouflage Anything: Learning to Hide using Controlled Out-painting and Representation Engineering

Biplab Das, Viswanath Gopalakrishnan

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In this work, we introduce Camouflage Anything, a novel and robust approach to generate camouflaged datasets. To the best of our knowledge, we are the first to apply Controlled Out-painting and Representation Engineering for generating realistic camouflaged images with an objective to hide any segmented object coming from a generic or salient database. Our proposed method uses a novel control design to out-paint a given segmented object, with a camouflaged background. We also uncover the role of representation engineering in enhancing the quality of generated camouflage datasets. We address the limitations of existing metrics FID and KID in capturing the 'camouflage quality' ,by proposing a novel metric namely, CamOT. CamOT uses Optimal Transport between foreground & background Gaussian Mixture Models (GMM) of concerned camouflaged object to assign an image quality score. Furthermore, we conduct LoRA-based fine-tuning of the robust BiRefNet baseline with our generated camouflaged datasets, leading to notable improvements in camouflaged object segmentation accuracy. The experimental results showcase the efficacy and potential of Camouflage Anything, outperforming existing methods in camouflaged generation tasks.

Poster
Camera Resection from Known Line Pencils and a Radially Distorted Scanline

Juan C. Dibene, Enrique Dunn

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We present a marker-based geometric estimation framework for the absolute pose of a camera by analyzing the 1D observations in a single radially distorted pixel scanline.We leverage a pair of known co-planar pencils of lines, along with lens distortion parameters, to propose an ensemble of solvers exploring the space of estimation strategies applicable to our setup.First, we present a minimal algebraic solver requiring only six measurements and yielding eight solutions, which relies on the intersection of two conics defined by one of the pencils of lines.Then, we present a unique closed-form geometric solver from seven measurements.Finally, we present an homography-based formulation amenable to linear least-squares from eight or more measurements.Our geometric framework constitutes a theoretical analysis on the minimum geometric context necessary to solve in closed form for the absolute pose of a single camera from a single radially distorted scanline.

Poster