CVPR 2025 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

2,872papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Poster
    2,46885.9%
  • Other / unlabeled
    40414.1%

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Topic: Multimodal LLMs · 795 papers · Reset filters

HIIF: Hierarchical Encoding based Implicit Image Function for Continuous Super-resolution

Yuxuan Jiang, Ho Man Kwan, Tianhao Peng, Ge Gao, Fan Zhang, Xiaoqing Zhu, Joel Sole, David Bull

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Recent advances in implicit neural representations (INRs) have shown significant promise in modeling visual signals for various low-vision tasks including image super-resolution (ISR). INR-based ISR methods typically learn continuous representations, providing flexibility for generating high-resolution images at any desired scale from their low-resolution counterparts. However, existing INR-based ISR methods utilize multi-layer perceptrons for parameterization in the network; this does not take account of the hierarchical structure existing in local sampling points and hence constrains the representation capability. In this paper, we propose a new Hierarchical encoding based Implicit Image Function for continuous image super-resolution, HIIF, which leverages a novel hierarchical positional encoding that enhances the local implicit representation, enabling it to capture fine details at multiple scales. Our approach also embeds a multi-head linear attention mechanism within the implicit attention network by taking additional non-local information into account. Our experiments show that, when integrated with different backbone encoders, HIIF outperforms the state-of-the-art continuous image super-resolution methods by up to 0.17dB in PSNR. The source code of HIIF will be made publicly available at www.github.com.

Poster
HEIE: MLLM-Based Hierarchical Explainable AIGC Image Implausibility Evaluator

Fan Yang, Ru Zhen, Jianing Wang, Yanhao Zhang, Haoxiang Chen, Haonan Lu, Sicheng Zhao, Guiguang Ding

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AIGC images are prevalent across various fields, yet they frequently suffer from quality issues like artifacts and unnatural textures. Specialized models aim to predict defect region heatmaps but face two primary challenges: (1) lack of explainability, failing to provide reasons and analyses for subtle defects, and (2) inability to leverage common sense and logical reasoning, leading to poor generalization. Multimodal large language models (MLLMs) promise better comprehension and reasoning but face their own challenges: (1) difficulty in fine-grained defect localization due to the limitations in capturing tiny details, and (2) constraints in providing pixel-wise outputs necessary for precise heatmap generation. To address these challenges, we propose HEIE: a novel MLLM-Based Hierarchical Explainable Image Implausibility Evaluator. We introduce the CoT-Driven Explainable Trinity Evaluator, which integrates heatmaps, scores, and explanation outputs, using CoT to decompose complex tasks into subtasks of increasing difficulty and enhance interpretability. Our Adaptive Hierarchical Implausibility Mapper synergizes low-level image features with high-level mapper tokens from LLMs, enabling precise local-to-global hierarchical heatmap predictions through an uncertainty-based adaptive token approach. Moreover, we propose a new dataset: Expl-AIGI-Eval, designed to facilitate interpretable implausibility evaluation of AIGC images. Our method demonstrates state-of-the-art performance through extensive experiments. Our project is at https://yfthu.github.io/HEIE/.

Poster
Gyro-based Neural Single Image Deblurring

Heemin Yang, Jaesung Rim, Seungyong Lee, Seung-Hwan Baek, Sunghyun Cho

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In this paper, we present GyroDeblurNet, a novel single-image deblurring method that utilizes a gyro sensor to resolve the ill-posedness of image deblurring. The gyro sensor provides valuable information about camera motion that can improve deblurring quality. However, exploiting real-world gyro data is challenging due to errors from various sources. To handle these errors, GyroDeblurNet is equipped with two novel neural network blocks: a gyro refinement block and a gyro deblurring block. The gyro refinement block refines the erroneous gyro data using the blur information from the input image. The gyro deblurring block removes blur from the input image using the refined gyro data and further compensates for gyro error by leveraging the blur information from the input image. For training a neural network with erroneous gyro data, we propose a training strategy based on the curriculum learning. We also introduce a novel gyro data embedding scheme to represent real-world intricate camera shakes. Finally, we present both synthetic and real-world datasets for training and evaluating gyro-based single image deblurring. Our experiments demonstrate that our approach achieves state-of-the-art deblurring quality by effectively utilizing erroneous gyro data.

Poster
GroundingFace: Fine-grained Face Understanding via Pixel Grounding Multimodal Large Language Model

Yue Han, Jiangning Zhang, Junwei Zhu, Runze Hou, Xiaozhong Ji, Chuming Lin, Xiaobin Hu, Zhucun Xue, Yong Liu

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Multimodal Language Learning Models (MLLMs) have shown remarkable performance in image understanding, generation, and editing, with recent advancements achieving pixel-level grounding with reasoning. However, these models for common objects struggle with fine-grained face understanding. In this work, we introduce the FacePlayGround-240K dataset, the first pioneering large-scale, pixel-grounded face caption and question-answer (QA) dataset, meticulously curated for alignment pretraining and instruction-tuning. We present the GroundingFace framework, specifically designed to enhance fine-grained face understanding. This framework significantly augments the capabilities of existing grounding models in face part segmentation, face attribute comprehension, while preserving general scene understanding. Comprehensive experiments validate that our approach surpasses current state-of-the-art models in pixel-grounded face captioning/QA and various downstream tasks, including face captioning, referring segmentation, and zero-shot face attribute recognition.

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Grounding 3D Object Affordance with Language Instructions, Visual Observations and Interactions

He Zhu, Quyu Kong, Kechun Xu, Xunlong Xia, Bing Deng, Jieping Ye, Rong Xiong, Yue Wang

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Grounding 3D object affordance is a task that locates objects in 3D space where they can be manipulated, which links perception and action for embodied intelligence. For example, for an intelligent robot, it is necessary to accurately ground the affordance of an object and grasp it according to human instructions. In this paper, we introduce a novel task that grounds 3D object affordance based on language instructions, visual observations and interactions, which is inspired by cognitive science. We collect an Affordance Grounding dataset with Points, Images and Language instructions (AGPIL) to support the proposed task. In the 3D physical world, due to observation orientation, object rotation, or spatial occlusion, we can only get a partial observation of the object. So this dataset includes affordance estimations of objects from full-view, partial-view, and rotation-view perspectives. To accomplish this task, we propose LMAffordance3D, the first multi-modal, language-guided 3D affordance grounding network, which applies a vision-language model to fuse 2D and 3D spatial features with semantic features. Comprehensive experiments on AGPIL demonstrate the effectiveness and superiority of our method on this task, even in unseen experimental settings.

Poster
Graph Neural Network Combining Event Stream and Periodic Aggregation for Low-Latency Event-based Vision

Manon Dampfhoffer, Thomas Mesquida, Damien Joubert, Thomas Dalgaty, Pascal Vivet, Christoph Posch

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Event-based cameras asynchronously detect changes in light intensity with high temporal resolution, making them a promising alternative to RGB camera for low-latency and low-power optical flow estimation. However, state-of-the-art convolutional neural network methods create frames from the event stream, therefore losing the opportunity to exploit events for both sparse computations and low-latency prediction. On the other hand, asynchronous event graph methods could leverage both, but at the cost of avoiding any form of time accumulation, which limits the prediction accuracy. In this paper, we propose to break this accuracy-latency trade-off with a novel architecture combining an asynchronous accumulation-free event branch and a periodic aggregation branch. The periodic branch performs feature aggregations on the event graphs of past data to extract global context information, which improves accuracy without introducing any latency.The solution could predict optical flow per event with a latency of tens of microseconds on asynchronous hardware, which represents a gain of three orders of magnitude with respect to state-of-the-art frame-based methods, with 48x less operations per second. We show that the solution can detect rapid motion changes faster than a periodic output. This work proposes, for the first time, an effective solution for ultra low-latency and low-power optical flow prediction from event cameras.

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Goku: Flow Based Video Generative Foundation Models

Shoufa Chen, Chongjian GE, Yuqi Zhang, Yida Zhang, Fengda Zhu, Hao Yang, Hongxiang Hao, Hui Wu, Zhichao Lai, Yifei Hu, Ting-Che Lin, Shilong Zhang, Fu Li, Chuan Li, Xing Wang, Yanghua Peng, Peize Sun, Ping Luo, Yi Jiang, Zehuan Yuan, BINGYUE PENG, Xiaobing Liu

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This paper introduces Goku, a state-of-the-art family of joint image-and-video generation models leveraging rectified flow Transformers to achieve industry-leading performance. We detail the foundational elements enabling high-quality visual generation, including the data curation pipeline, model architecture design, flow formulation, and advanced infrastructure for efficient and robust large-scale training. The Goku models demonstrate superior performance in both qualitative and quantitative evaluations, setting new benchmarks across major tasks. Specifically, Goku achieves 0.76 on GenEval and 83.65 on DPG-Bench for text-to-image generation, and 84.85 on VBench for text-to-video tasks. We believe that this work provides valuable insights and practical advancements for the research community in developing joint image-and-video generation models.

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Global-Local Tree Search in VLMs for 3D Indoor Scene Generation

Wei Deng, Mengshi Qi, Huadong Ma

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Large Vision-Language Models (VLMs), such as GPT-4, have achieved remarkable success across various fields. However, there are few studies on 3D indoor scene generation with VLMs. This paper considers this task as a planning problem subject to spatial and layout common sense constraints. To solve the problem with a VLM, we propose a new global-local tree search algorithm. Globally, the method places each object sequentially and explores multiple placements during each placement process, where the problem space is represented as a tree. To reduce the depth of the tree, we decompose the scene structure hierarchically, i.e. room level, region level, floor object level, and supported object level. The algorithm independently generates the floor objects in different regions and supported objects placed on different floor objects. Locally, we also decompose the sub-task, the placement of each object, into multiple steps. The algorithm searches the tree of problem space. To leverage the VLM model to produce positions of objects, we discretize the top-down view space as a dense grid and fill each cell with diverse emojis to make to cells distinct. We prompt the VLM with the emoji grid and the VLM produces a reasonable location for the object by describing the position with the name of emojis. The quantitative and qualitative experimental results illustrate our approach generates more plausible 3D scenes than state-of-the-art approaches. Our source code is available at https://github.com/dw-dengwei/TreeSearchGen .

Poster
Geometry in Style: 3D Stylization via Surface Normal Deformation

Nam Anh Dinh, Itai Lang, Hyunwoo Kim, Oded Stein, Rana Hanocka

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We present Geometry in Style, a new method for identity-preserving mesh stylization. Existing techniques either adhere to the original shape through overly restrictive deformations such as bump maps or significantly modify the input shape using expressive deformations that may introduce artifacts or alter the identity of the source shape. In contrast, we represent a deformation of a triangle mesh as a target normal vector for each vertex neighborhood. The deformations we recover from target normals are expressive enough to enable detailed stylizations yet restrictive enough to preserve the shape's identity. We achieve such deformations using our novel differentiable As-Rigid-As-Possible (dARAP) layer, a neural-network-ready adaptation of the classical ARAP algorithm which we use to solve for per-vertex rotations and deformed vertices. As a differentiable layer, dARAP is paired with a visual loss from a text-to-image model to drive deformations toward style prompts, altogether giving us Geometry in Style.

Poster
Generative Zero-Shot Composed Image Retrieval

Lan Wang, Wei Ao, Vishnu Naresh Boddeti, Ser-Nam Lim

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Composed Image Retrieval (CIR) is a vision-language task utilizing queries comprising images and textual descriptions to achieve precise image retrieval. This task seeks to find images that are visually similar to a reference image while incorporating specific changes or features described textually (visual delta). CIR enables a more flexible and user-specific retrieval by bridging visual data with verbal instructions. This paper introduces a novel generative method that augments Composed Image Retrieval by Composed Image Generation (CIG) to provide pseudo-target images. CIG utilizes a textual inversion network to map reference images into semantic word space, which generates pseudo-target images in combination with textual descriptions. These images serve as additional visual information, significantly improving the accuracy and relevance of retrieved images when integrated into existing retrieval frameworks. Experiments conducted across multiple CIR datasets and several baseline methods demonstrate improvements in retrieval performance, which shows the potential of our approach as an effective add-on for existing composed image retrieval.

Poster
Generative Photography: Scene-Consistent Camera Control for Realistic Text-to-Image Synthesis

Yu Yuan, Xijun Wang, Yichen Sheng, Prateek Chennuri, Xingguang Zhang, Stanley Chan

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Image generation today can produce somewhat realistic images from text prompts. However, if one asks the generator to synthesize a specific camera setting such as creating different fields of view using a 24mm lens versus a 70mm lens, the generator will not be able to interpret and generate scene-consistent images. This limitation not only hinders the adoption of generative tools in professional photography but also highlights the broader challenge of aligning data-driven models with real-world physical settings. In this paper, we introduce Generative Photography, a framework that allows controlling camera intrinsic settings during content generation. The core innovation of this work are the concepts of Dimensionality Lifting and Differential Camera Intrinsics Learning, enabling smooth and consistent transitions across different camera settings. Experimental results show that our method produces significantly more scene-consistent photorealistic images than state-of-the-art models such as Stable Diffusion 3 and FLUX. Our code and additional results are available at https://generative-photography.github.io/project.

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Generating Multimodal Driving Scenes via Next-Scene Prediction

Yanhao Wu, Haoyang Zhang, Tianwei Lin, Lichao Huang, Shujie Luo, Rui Wu, Congpei Qiu, Wei Ke, Tong Zhang

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Generative models in Autonomous Driving (AD) enable diverse scenario creation, yet existing methods fall short by only capturing a limited range of modalities, restricting the capability of generating controllable scenes for comprehensive evaluation of AD systems. In this paper, we introduce a multimodal generation framework that incorporates four major data modalities, including a novel addition of the map modality. With tokenized modalities, our scene sequence generation framework autoregressively predicts each scene while managing computational demands through a two-stage approach. The Temporal AutoRegressive (TAR) component captures inter-frame dynamics for each modality, while the Ordered AutoRegressive (OAR) component aligns modalities within each scene by sequentially predicting tokens in a fixed order. To maintain coherence between map and ego-action modalities, we introduce the Action-aware Map Alignment (AMA) module, which applies a transformation based on the ego-action to maintain coherence between these two modalities. Our framework effectively generates complex, realistic driving scenes over extended sequences, ensuring multimodal consistency and offering fine-grained control over scene elements. Project page: https://yanhaowu.github.io/UMGen/

Poster
Generalizing Deepfake Video Detection with Plug-and-Play: Video-Level Blending and Spatiotemporal Adapter Tuning

Zhiyuan Yan, Yandan Zhao, Shen Chen, Mingyi Guo, Xinghe Fu, Taiping Yao, Shouhong Ding, Yunsheng Wu, Li Yuan

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Three key challenges hinder the development of current deepfake video detection: (1) Temporal features can be complex and diverse: how can we identify general temporal artifacts to enhance model generalization? (2) Spatiotemporal models often lean heavily on one type of artifact and ignore the other: how can we ensure balanced learning from both? (3) Videos are naturally resource-intensive: how can we tackle efficiency without compromising accuracy? This paper attempts to tackle the three challenges jointly. First, inspired by the notable generality of using image-level blending data for image forgery detection, we investigate whether and how video-level blending can be effective in video. We then perform a thorough analysis and identify a previously underexplored temporal forgery artifact: Facial Feature Drift (FFD), which commonly exists across different forgeries. To reproduce FFD, we then propose a novel Video-level Blending data (VB), where VB is implemented by blending the original image and its warped version frame-by-frame, serving as a hard negative sample to mine more general artifacts. Second, we carefully design a lightweight Spatiotemporal Adapter (StA) to equip a pre-trained image model with the ability to capture both spatial and temporal features jointly and efficiently. StA is designed with two-stream 3D-Conv with varying kernel sizes, allowing it to process spatial and temporal features separately. This eliminates the need to design a new deepfake-specific video architecture from scratch. Extensive experiments validate the effectiveness of the proposed methods; and show our approach can generalize well to previously unseen forgery videos.

Poster
Generalized Few-shot 3D Point Cloud Segmentation with Vision-Language Model

Zhaochong An, Guolei Sun, Yun Liu, Runjia Li, Junlin Han, Ender Konukoglu, Serge Belongie

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Generalized few-shot 3D point cloud segmentation (GFS-PCS) adapts models to new classes with few support samples while retaining base class segmentation. Existing GFS-PCS methods enhance prototypes via interacting with support or query features but remain limited by sparse knowledge from few-shot samples. Meanwhile, 3D vision-language models (3D VLMs), generalizing across open-world novel classes, contain rich but noisy novel class knowledge. In this work, we introduce a GFS-PCS framework that synergizes dense but noisy pseudo-labels from 3D VLMs with precise yet sparse few-shot samples to maximize the strengths of both, named GFS-VL. Specifically, we present a prototype-guided pseudo-label selection to filter low-quality regions, followed by an adaptive infilling strategy that combines knowledge from pseudo-label contexts and few-shot samples to adaptively label the filtered, unlabeled areas. Additionally, we design a novel-base mix strategy to embed few-shot samples into training scenes, preserving essential context for improved novel class learning. Moreover, recognizing the limited diversity in current GFS-PCS benchmarks, we introduce two challenging benchmarks with diverse novel classes for comprehensive generalization evaluation. Experiments validate the effectiveness of our framework across models and datasets. Our approach and benchmarks provide a solid foundation for advancing GFS-PCS in the real world. The code is at here.

Poster
GenVDM: Generating Vector Displacement Maps From a Single Image

Yuezhi Yang, Qimin Chen, Vladimir G. Kim, Siddhartha Chaudhuri, Qixing Huang, Zhiqin Chen

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We introduce the first method for generating Vector Displacement Maps (VDMs): parameterized, detailed geometric stamps commonly used in 3D modeling. Given a single input image, our method first generates multi-view normal maps and then reconstructs a VDM from the normals via a novel reconstruction pipeline. We also propose an efficient algorithm for extracting VDMs from 3D objects, and present the first academic VDM dataset. Compared to existing 3D generative models focusing on complete shapes, we focus on generating parts that can be seamlessly attached to shape surfaces. The method gives artists rich control over adding geometric details to a 3D shape. Experiments demonstrate that our approach outperforms existing baselines. Generating VDMs offers additional benefits, such as using 2D image editing to customize and refine 3D details.

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GaussTR: Foundation Model-Aligned Gaussian Transformer for Self-Supervised 3D Spatial Understanding

Haoyi Jiang, Liu Liu, Tianheng Cheng, Xinjie wang, Tianwei Lin, Zhizhong Su, Wenyu Liu, Xinggang Wang

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3D Semantic Occupancy Prediction is fundamental for spatial understanding, yet existing approaches face challenges in scalability and generalization due to their reliance on extensive labeled data and computationally intensive voxel-wise representations. In this paper, we introduce GaussTR, a novel Gaussian-based Transformer framework that unifies sparse 3D modeling with foundation model alignment through Gaussian representations to advance 3D spatial understanding. GaussTR predicts sparse sets of Gaussians in a feed-forward manner to represent 3D scenes. By splatting the Gaussians into 2D views and aligning the rendered features with foundation models, GaussTR facilitates self-supervised 3D representation learning and enables open-vocabulary semantic occupancy prediction without requiring explicit annotations. Empirical experiments on the Occ3D-nuScenes dataset demonstrate GaussTR's state-of-the-art zero-shot performance of 12.27 mIoU, along with a 40% reduction in training time. These results highlight the efficacy of GaussTR for scalable and holistic 3D spatial understanding, with promising implications in autonomous driving and embodied agents. The code is available at https://github.com/hustvl/GaussTR.

Poster
Galaxy Walker: Geometry-aware VLMs For Galaxy-scale Understanding

Tianyu Chen, Xingcheng Fu, Yisen Gao, Haodong Qian, Yuecen Wei, Kun Yan, Haoyi Zhou, Jianxin Li

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Modern vision-language models (VLMs) develop patch embedding and convolution backbone within vector space, especially Euclidean ones, at the very founding. When expanding VLMs to a galaxy-scale for understanding astronomical phenomena, the integration of spherical space for planetary orbits and hyperbolic spaces for black holes raises two formidable challenges. a) The current pre-training model is confined to Euclidean space rather than a comprehensive geometric embedding. b) The predominant architecture lacks suitable backbones for anisotropic physical geometries. In this paper, we introduced Galaxy-Walker, a geometry-aware VLM, for the universe-level vision understanding tasks. We proposed the geometry prompt that generates geometry tokens by random walks across diverse spaces on a multi-scale physical graph, along with a geometry adapter that compresses and reshapes the space anisotropy in a mixture-of-experts manner. Extensive experiments demonstrate the effectiveness of our approach, with Galaxy-Walker achieving state-of-the-art performance in both galaxy property estimation (R2 scores up to 0.91) and morphology classification tasks (up to +0.17 F1 improvement in challenging features), significantly outperforming both domain-specific models and general-purpose VLMs.

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GROVE: A Generalized Reward for Learning Open-Vocabulary Physical Skill

Jieming Cui, Tengyu Liu, Ziyu Meng, Jiale Yu, Ran Song, Wei Zhang, Yixin Zhu, Siyuan Huang

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Learning open-vocabulary physical skills for simulated agents presents a significant challenge in artificial intelligence. Current reinforcement learning approaches face critical limitations: manually designed rewards lack scalability across diverse tasks, while demonstration-based methods struggle to generalize beyond their training distribution. We introduce GROVE, a generalized reward framework that enables open-vocabulary physical skill learning without manual engineering or task-specific demonstrations. Our key insight is that Large Language Models (LLMs) and Vision Language Models (VLMs) provide complementary guidance---LLMs generate precise physical constraints capturing task requirements, while VLMs evaluate motion semantics and naturalness. Through an iterative design process, VLM-based feedback continuously refines LLM-generated constraints, creating a self-improving reward system. To bridge the domain gap between simulation and natural images, we develop Pose2CLIP, a lightweight mapper that efficiently projects agent poses directly into semantic feature space without computationally expensive rendering. Extensive experiments across diverse embodiments and learning paradigms demonstrate GROVE's effectiveness, achieving 22.2% higher motion naturalness and 25.7% better task completion scores while training 8.4x faster than previous methods. These results establish a new foundation for scalable physical skill acquisition in simulated environments.

Poster
GRAPHGPT-O: Synergistic Multimodal Comprehension and Generation on Graphs

Yi Fang, Bowen Jin, Jiacheng Shen, Sirui Ding, Qiaoyu Tan, Jiawei Han

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The rapid development of Multimodal Large Language Models (MLLMs) has enabled the integration of multiple modalities, including texts and images, within the large language model (LLM) framework.However, texts and images are usually interconnected, forming a multimodal attributed graph (MMAG).It is underexplored how MLLMs can incorporate the relational information (i.e., graph structure) and semantic information (i.e., texts and images) on such graphs for multimodal comprehension and generation.In this paper, we propose GraphGPT-o, which supports omni-multimodal understanding and creation on MMAGs.We first comprehensively study linearization variants to transform semantic and structural information as input for MLLMs.Then, we propose a hierarchical aligner that enables deep graph encoding, bridging the gap between MMAGs and MLLMs.Finally, we explore the inference choices, adapting MLLM to interleaved text and image generation in graph scenarios. Extensive experiments on three datasets from different domains demonstrate the effectiveness of our proposed method.

Poster
GOAL: Global-local Object Alignment Learning

Hyungyu Choi, Young Kyun Jang, Chanho Eom

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Vision-language models like CLIP have shown impressive capabilities in aligning images and text, but they often struggle with lengthy and detailed text descriptions because of their training focus on short and concise captions. We present GOAL (Global-local Object Alignment Learning), a novel fine-tuning method that enhances CLIP's ability to handle lengthy text by leveraging both global and local semantic alignments between image and lengthy text. Our approach consists of two key components: Local Image-Sentence Matching (LISM), which identifies corresponding pairs between image segments and descriptive sentences, and Token Similarity-based Learning (TSL), which efficiently propagates local element attention through these matched pairs. Evaluating GOAL on three new benchmarks for image-lengthy text retrieval, we demonstrate significant improvements over baseline CLIP fine-tuning, establishing a simple yet effective approach for adapting CLIP to detailed textual descriptions. Through extensive experiments, we show that our method's focus on local semantic alignment alongside global context leads to more nuanced and representative embeddings, particularly beneficial for tasks requiring fine-grained understanding of lengthy text descriptions.

Poster