CVPR 2025 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

2,872papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Poster
    2,46885.9%
  • Other / unlabeled
    40414.1%

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EmoEdit: Evoking Emotions through Image Manipulation

JINGYUAN YANG, Jiawei Feng, Weibin Luo, Dani Lischinski, Daniel Cohen-or, Hui Huang

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Affective Image Manipulation (AIM) seeks to modify user-provided images to evoke specific emotions. This task is inherently complex due to its twofold objective: evoking the intended emotion while preserving image composition. Existing AIM methods primarily adjust color and style, often failing to elicit precise, profound emotional shifts. Drawing on psychological insights, we introduce EmoEdit, which extends AIM by incorporating content modifications to enhance emotional impact. Specifically, we construct EmoEditSet, a large-scale AIM dataset of 40,120 paired data through emotion attribution and data construction. To make generative models emotion-aware, we design an Emotion Adapter and train it using EmoEditSet. We further propose an instruction loss to capture semantic variations in each data pair. Our method is evaluated both qualitatively and quantitatively, demonstrating superior performance over state-of-the-art techniques. Additionally, we showcase the portability of our Emotion Adapter to other diffusion-based models, enhancing their emotion knowledge with diverse semantics. Code is available at: https://github.com/JingyuanYY/EmoEdit.

Poster
DynScene: Scalable Generation of Dynamic Robotic Manipulation Scenes for Embodied AI

Sangmin Lee, Sungyong Park, Heewon Kim

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Robotic manipulation in embodied AI critically depends on large-scale, high-quality datasets that reflect realistic object interactions and physical dynamics. However, existing data collection pipelines are often slow, expensive, and heavily reliant on manual efforts. We present DynScene, a diffusion-based framework for generating dynamic robotic manipulation scenes directly from textual instructions. Unlike prior methods that focus solely on static environments or isolated robot actions, DynScene decomposes the generation into two phases static scene synthesis and action trajectory generation allowing fine-grained control and diversity. Our model enhances realism and physical feasibility through scene refinement (layout sampling, quaternion quantization) and leverages residual action representation to enable action augmentation, generating multiple diverse trajectories from a single static configuration. Experiments show DynScene achieves 26.8x faster generation, 1.84x higher accuracy, and 28% greater action diversity than human-crafted data. Furthermore, agents trained with DynScene exhibit up to 19.4% higher success rates across complex manipulation tasks. Our approach paves the way for scalable, automated dataset generation in robot learning.

Poster
CheckManual: A New Challenge and Benchmark for Manual-based Appliance Manipulation

Yuxing Long, Jiyao Zhang, Mingjie Pan, Tianshu Wu, Taewhan Kim, Hao Dong

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Correct use of electrical appliances has significantly improved human life quality. Unlike simple tools that can be manipulated with common sense, different parts of electrical appliances have specific functions defined by manufacturers. If we want the robot to heat bread by microwave, we should enable them to review the microwave's manual first. From the manual, it can learn about component functions, interaction methods, and representative task steps about appliances. However, previous manual-related works remain limited to question-answering tasks while existing manipulation researchers ignore the manual's important role and fail to comprehend multi-page manuals. In this paper, we propose the first manual-based appliance manipulation benchmark CheckManual. Specifically, we design a large model-assisted human-revised data generation pipeline to create manuals based on CAD appliance models. With these manuals, we establish novel manual-based manipulation challenges, metrics, and simulator environments for model performance evaluation. Furthermore, we propose the first manual-based manipulation planning model ManualPlan to set up a group of baselines for the CheckManual benchmark.

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AutoURDF: Unsupervised Robot Modeling from Point Cloud Frames Using Cluster Registration

Jiong Lin, Lechen Zhang, Kwansoo Lee, Jialong Ning, Judah Goldfeder, Hod Lipson

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Robot description models are essential for simulation and control, yet their creation often requires significant manual effort. To streamline this modeling process, we introduce AutoURDF, an unsupervised approach for constructing description files for unseen robots from point cloud frames. Our method leverages a cluster-based point cloud registration model that tracks the 6-DoF transformations of point clusters. Through analyzing cluster movements, we hierarchically address the following challenges: (1) moving part segmentation, (2) body topology inference, and (3) joint parameter estimation. The complete pipeline produces robot description files that are fully compatible with existing simulators. We validate our method across a variety of robots, using both synthetic and real-world scan data. Results indicate that our approach outperforms previous methods in registration and body topology estimation accuracy, offering a scalable solution for automated robot modeling.

Poster
A Data-Centric Revisit of Pre-Trained Vision Models for Robot Learning

Xin Wen, Bingchen Zhao, yilun chen, Jiangmiao Pang, Xiaojuan Qi

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Pre-trained vision models (PVMs) are fundamental to modern robotics, yet their optimal configuration remains unclear. Through systematic evaluation, we find that while DINO and iBOT outperform MAE across visuomotor control and perception tasks, they struggle when trained on non-(single-)object-centric (NOC) data--a limitation strongly correlated with their diminished ability to learn object-centric representations. This investigation indicates that the ability to form object-centric representations from the non-object-centric robotics dataset is the key to success for PVMs. Motivated by this discovery, we designed SlotMIM, a method that induces object-centric representations by introducing a semantic bottleneck to reduce the number of prototypes to encourage the emergence of objectness as well as cross-view consistency regularization for encouraging multiview invariance. Our experiments encompass pre-training on object-centric, scene-centric, web-crawled, and ego-centric data. Across all settings, our approach learns transferrable representations and achieves significant improvements over prior work in image recognition, scene understanding, and robot learning evaluations. When scaled up with million-scale datasets, our method also demonstrates superior data efficiency and scalability. Our code and models are publicly available at https://github.com/CVMI-Lab/SlotMIM.

Poster
3D-MVP: 3D Multiview Pretraining for Manipulation

Shengyi Qian, Kaichun Mo, Valts Blukis, David F. Fouhey, Dieter Fox, Ankit Goyal

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Recent works have shown that visual pretraining on egocentric datasets using masked autoencoders (MAE) can improve generalization for downstream robotics tasks. However, these approaches pretrain only on 2D images, while many robotics applications require 3D scene understanding. In this work, we propose 3D-MVP, a novel approach for 3D Multi-View Pretraining using masked autoencoders. We leverage Robotic View Transformer (RVT), which uses a multi-view transformer to understand the 3D scene and predict gripper pose actions. We split RVT's multi-view transformer into visual encoder and action decoder, and pretrain its visual encoder using masked autoencoding on large-scale 3D datasets such as Objaverse. We evaluate 3D-MVP on a suite of virtual robot manipulation tasks and demonstrate improved performance over baselines. Our results suggest that 3D-aware pretraining is a promising approach to improve generalization of vision-based robotic manipulation policies.

Poster