CVPR 2025 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

2,872papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Poster
    2,46885.9%
  • Other / unlabeled
    40414.1%

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Topic: Diffusion Models · 551 papers · Reset filters

VideoDPO: Omni-Preference Alignment for Video Diffusion Generation

Runtao Liu, Haoyu Wu, Ziqiang Zheng, Chen Wei, Yingqing He, Renjie Pi, Qifeng Chen

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Recent progress in generative diffusion models has greatly advanced text-to-video generation. While text-to-video models trained on large-scale, diverse datasets can produce varied outputs, these generations often deviate from user preferences, highlighting the need for preference alignment on pre-trained models. Although Direct Preference Optimization (DPO) has demonstrated significant improvements in language and image generation, we pioneer its adaptation to video diffusion models and propose a VideoDPO pipeline by making several key adjustments. Unlike previous image alignment methods that focus solely on either (i) visual quality or (ii) semantic alignment between text and videos, we comprehensively consider both dimensions and construct a preference score accordingly, which we term the OmniScore. We design a pipeline to automatically collect preference pair data based on the proposed OmniScore and discover that re-weighting these pairs based on the score significantly impacts overall preference alignment. Our experiments demonstrate substantial improvements in both visual quality and semantic alignment, ensuring that no preference aspect is neglected. Code and data will be shared at https://videodpo.github.io/.

Poster
Video Motion Transfer with Diffusion Transformers

Alexander Pondaven, Aliaksandr Siarohin, Sergey Tulyakov, Philip Torr, Fabio Pizzati

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We propose DiTFlow, a method for transferring the motion of a reference video to a newly synthesized one, designed specifically for Diffusion Transformers (DiT). We first process the reference video with a pre-trained DiT to analyze cross-frame attention maps and extract a patch-wise motion signal called the Attention Motion Flow (AMF). We guide the latent denoising process in an optimization-based, training-free, manner by optimizing latents with our AMF loss to generate videos reproducing the motion of the reference one. We also apply our optimization strategy to transformer positional embeddings, granting us a boost in zero-shot motion transfer capabilities. We evaluate DiTFlow against recently published methods, outperforming all across multiple metrics and human evaluation.

Poster
VidSeg: Training-free Video Semantic Segmentation based on Diffusion Models

Qian Wang, Abdelrahman Eldesokey, Mohit Mendiratta, Fangneng Zhan, Adam Kortylewski, Christian Theobalt, Peter Wonka

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We introduce the first training-free approach for Video Semantic Segmentation (VSS) based on pre-trained diffusion models. A growing research direction attempts to employ diffusion models to perform downstream vision tasks by exploiting their deep understanding of image semantics. Yet, the majority of these approaches have focused on image-related tasks like semantic segmentation, with less emphasis on video tasks such as VSS. Ideally, diffusion-based image semantic segmentation approaches can be applied to videos in a frame-by-frame manner. However, we find their performance on videos to be subpar due to the absence of any modeling of temporal information inherent in the video data. To this end, we tackle this problem and introduce a framework tailored for VSS based on pre-trained image and video diffusion models. We propose building a scene context model based on the diffusion features, where the model is autoregressively updated to adapt to scene changes. This context model predicts per-frame coarse segmentation maps that are temporally consistent. To refine these maps further, we propose a correspondence-based refinement strategy that aggregates predictions temporally, resulting in more confident predictions. Finally, we introduce a masked modulation approach to upsample the coarse maps to a high-quality full resolution. Experiments show that our proposed approach significantly outperforms existing training-free image semantic segmentation approaches on various VSS benchmarks without any training or fine-tuning. Moreover, it rivals supervised VSS approaches on the VSPW dataset despite not being explicitly trained for VSS.

Poster
VidBot: Learning Generalizable 3D Actions from In-the-Wild 2D Human Videos for Zero-Shot Robotic Manipulation

Hanzhi Chen, Boyang Sun, Anran Zhang, Marc Pollefeys, Stefan Leutenegger

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Future robots are envisioned as versatile systems capable of performing a variety of household tasks. The big question remains, how can we bridge the embodiment gap while minimizing physical robot learning, which fundamentally does not scale well. We argue that learning from in-the-wild human videos offers a promising solution for robotic manipulation tasks, as vast amounts of relevant data already exist on the internet. In this work, we present VidBot, a framework enabling zero-shot robotic manipulation using learned 3D affordance from in-the-wild monocular RGB-only human videos. VidBot leverages a pipeline to extract explicit representations from them, namely 3D hand trajectories from videos, combining a depth foundation model with structure-from-motion techniques to reconstruct temporally consistent, metric-scale 3D affordance representations agnostic to embodiments. We introduce a coarse-to-fine affordance learning model that first identifies coarse actions from the pixel space and then generates fine-grained interaction trajectories with a diffusion model, conditioned on coarse actions and guided by test-time constraints for context-aware interaction planning, enabling substantial generalization to novel scenes and embodiments. Extensive experiments demonstrate the efficacy of VidBot, which significantly outperforms counterparts across 13 manipulation tasks in zero-shot settings and can be seamlessly deployed across robot systems in real-world environments. VidBot paves the way for leveraging everyday human videos to make robot learning more scalable.

Poster
VerbDiff: Text-Only Diffusion Models with Enhanced Interaction Awareness

SeungJu Cha, Kwanyoung Lee, Ye-Chan Kim, Hyunwoo Oh, Dong-Jin Kim

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Recent large-scale text-to-image diffusion models generate photorealistic images but often struggle to accurately depict interactions between humans and objects due to their limited ability to differentiate various interaction words.In this work, we propose VerbDiff to address the challenge of capturing nuanced interactions within text-to-image diffusion models. VerbDiff is a novel text-to-image generation model that weakens the bias between interaction words and objects, enhancing the understanding of interactions. Specifically, we disentangle various interaction words from frequency-based anchor words and leverage localized interaction regions from generated images to help the model better capture semantics in distinctive words without extra conditions. Our approach enables the model to accurately understand the intended interaction between humans and objects, producing high-quality images with accurate interactions aligned with specified verbs. Extensive experiments on the HICO-DET dataset demonstrate the effectiveness of our method compared to previous approaches.

Poster
VasTSD: Learning 3D Vascular Tree-state Space Diffusion Model for Angiography Synthesis

Zhifeng Wang, Renjiao Yi, Xin Wen, Chenyang Zhu, Kai Xu

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Angiography imaging is a medical imaging technique that enhances the visibility of blood vessels within the body by using contrast agents. Angiographic images can effectively assist in the diagnosis of vascular diseases. However, contrast agents may bring extra radiation exposure which is harmful to patients with health risks. To mitigate these concerns, in this paper, we aim to automatically generate angiography from non-angiographic inputs, by leveraging and enhancing the inherent physical properties of vascular structures. Previous methods relying on 2D slice-based angiography synthesis struggle with maintaining continuity in 3D vascular structures and exhibit limited effectiveness across different imaging modalities. We propose VasTSD, a 3D vascular tree-state space diffusion model to synthesize angiography from 3D non-angiographic volumes, with a novel state space serialization approach that dynamically constructs vascular tree topologies, integrating these with a diffusion-based generative model to ensure the generation of anatomically continuous vasculature in 3D volumes. A pre-trained vision embedder is employed to construct vascular state space representations, enabling consistent modeling of vascular structures across multiple modalities. Extensive experiments on various angiographic datasets demonstrate the superiority of VasTSD over prior works, achieving enhanced continuity of blood vessels in synthesized angiographic synthesis in multiple modalities and anatomical regions.

Poster
VLOGGER: Multimodal Diffusion for Embodied Avatar Synthesis

Enric Corona, Andrei Zanfir, Eduard Gabriel Bazavan, Nikos Kolotouros, Thiemo Alldieck, Cristian Sminchisescu

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We propose VLOGGER, a method for audio-driven human video generation from a single input image of a person, which builds on the success of recent generative diffusion models. Our method consists of 1) a stochastic human-to-3d-motion diffusion model, and 2) a novel diffusion-based architecture that augments text-to-image models with both spatial and temporal controls. This supports the generation of high quality video of variable length, easily controllable through text or speech via high-level representations of human faces and bodies. In contrast to previous work, our method does not require training for each person, does not rely on face detection and cropping, generates the complete image (not just the face or the lips), and considers a broad spectrum of scenarios (e.g. visible torso or diverse subject identities) that are critical to correctly synthesize humans who communicate. We also curate MENTOR, a new and diverse dataset with 3d pose and expression anno- tations, one order of magnitude larger than previous ones (800,000 identities) and with dynamic gestures, where we train and ablate our main technical contributions. VLOGGER outperforms state-of-the-art methods in three public benchmarks, considering image quality, identity preservation and temporal consistency while also generating upperbody gestures. We analyze the performance of VLOGGER with respect to multiple diversity metrics, showing that our architectural choices and the use of MENTOR benefit training a fair and unbiased model at scale. Finally we show applications in video editing and personalization.

Poster
Using Powerful Prior Knowledge of Diffusion Model in Deep Unfolding Networks for Image Compressive Sensing

Chen Liao, Yan Shen, Dan Li, Zhongli Wang

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Recently, Deep Unfolding Networks (DUNs) have achieved impressive reconstruction quality in the field of image Compressive Sensing (CS) by unfolding iterative optimization algorithms into neural networks. The reconstruction quality of DUNs depends on the learned prior knowledge, so introducing stronger prior knowledge can further improve reconstruction quality. On the other hand, pre-trained diffusion models contain powerful prior knowledge and have a solid theoretical foundation and strong scalability, but it requires a large number of iterative steps to achieve reconstruction. In this paper, we propose to use the powerful prior knowledge of pre-trained diffusion model in DUNs to achieve high-quality reconstruction with less steps for image CS. Specifically, we first design an iterative optimization algorithm named Diffusion Message Passing (DMP), which embeds a pre-trained diffusion model into each iteration process of DMP. Then, we deeply unfold the DMP algorithm into a neural network named DMP-DUN. The proposed DMP-DUN can use lightweight neural networks to achieve mapping from measurement data to the intermediate steps of the reverse diffusion process and directly approximate the divergence of the diffusion model, thereby further improving reconstruction efficiency. Extensive experiments show that our proposed DMP-DUN achieves state-of-the-art performance and requires at least only 2 steps to reconstruct the image. Codes are available at https://github.com/FengodChen/DMP-DUN-CVPR2025.

Poster
Using Diffusion Priors for Video Amodal Segmentation

Kaihua Chen, Deva Ramanan, Tarasha Khurana

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Object permanence in humans is a fundamental cue that helps in understanding persistence of objects, even when they are fully occluded in the scene. Present day methods in object segmentation do not account for this amodal nature of the world, and only work for segmentation of visible or modal objects. Few amodal methods exist; single-image segmentation methods cannot handle high-levels of occlusions which are better inferred using temporal information, and multi-frame methods have focused solely on segmenting rigid objects. To this end, we propose to tackle video amodal segmentation by formulating it as a conditional generation task, thereby capitalizing on the foundational knowledge in video generative models. Our method is simple; we repurpose these models to condition on a sequence of modal mask frames of an object along with contextual depth maps, to learn which object boundary may be occluded and therefore, extended to hallucinate the complete extent of an object. This is followed by a content completion stage which is able to inpaint the occluded regions of an object. We benchmark our approach alongside a wide array of state-of-the-art methods on four datasets and show a dramatic improvement of upto 13% for amodal segmentation in an object's occluded region.

Poster
Unleashing In-context Learning of Autoregressive Models for Few-shot Image Manipulation

Bolin Lai, Felix Juefei-Xu, Miao Liu, Xiaoliang Dai, Nikhil Mehta, Chenguang Zhu, Zeyi Huang, James M. Rehg, Sangmin Lee, Ning Zhang, Tong Xiao

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Text-guided image manipulation has experienced notable advancement in recent years. In order to mitigate linguistic ambiguity, few-shot learning with visual examples has been applied for instructions that are underrepresented in the training set, or difficult to describe purely in language. However, learning from visual prompts requires strong reasoning capability, which diffusion models are struggling with. To address this issue, we introduce a novel multi-modal autoregressive model, dubbed InstaManip, that can instantly learn a new image manipulation operation from textual and visual guidance via in-context learning, and apply it to new query images. Specifically, we propose an innovative group self-attention mechanism to break down the in-context learning process into two separate stages -- learning and applying, which simplifies the complex problem into two easier tasks. We also introduce a relation regularization method to further disentangle image transformation features from irrelevant contents in exemplar images. Extensive experiments suggest that our method surpasses previous few-shot image manipulation models by a notable margin (>=19% in human evaluation). We also find our model can be further boosted by increasing the number or diversity of exemplar images.

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Unified Uncertainty-Aware Diffusion for Multi-Agent Trajectory Modeling

Guillem Capellera, Antonio Rubio, Luis Ferraz, Antonio Agudo

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Multi-agent trajectory modeling has primarily focused on forecasting future states, often overlooking broader tasks like trajectory completion, which are crucial for real-world applications such as correcting tracking data. Existing methods also generally predict agents' states without offering any state-wise measure of uncertainty. Moreover, popular multi-modal sampling methods lack any error probability estimates for each generated scene under the same prior observations, making it difficult to rank the predictions during inference time. We introduce U2Diff, a unified diffusion model designed to handle trajectory completion while providing state-wise uncertainty estimates jointly. This uncertainty estimation is achieved by augmenting the simple denoising loss with the negative log-likelihood of the predicted noise and propagating latent space uncertainty to the real state space. Additionally, we incorporate a Rank Neural Network in post-processing to enable error probability estimation for each generated mode, demonstrating a strong correlation with the error relative to ground truth. Our method outperforms the state-of-the-art solutions in trajectory completion and forecasting across four challenging sports datasets (NBA, Basketball-U, Football-U, Soccer-U), highlighting the effectiveness of uncertainty and error probability estimation.

Poster
Unified Dense Prediction of Video Diffusion

Lehan Yang, Lu Qi, Xiangtai Li, Sheng Li, Varun Jampani, Ming-Hsuan Yang

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We present a unified network for simultaneously generating videos and their corresponding entity segmentation and depth maps from text prompts. We utilize colormap to represent entity masks and depth maps, tightly integrating dense prediction with RGB video generation. Introducing dense prediction information improves video generation's consistency and motion smoothness without increasing computational costs. Incorporating learnable task embeddings brings multiple dense prediction tasks into a single model, enhancing flexibility and further boosting performance. We further propose a large-scale dense prediction video dataset Panda-Dense, addressing the issue that existing datasets do not concurrently contain captions, videos, segmentation, or depth maps. Comprehensive experiments demonstrate the high efficiency of our method, surpassing the state-of-the-art in terms of video quality, consistency, and motion smoothness.

Poster
Uni-Renderer: Unifying Rendering and Inverse Rendering Via Dual Stream Diffusion

ZhiFei Chen, Tianshuo Xu, Wenhang Ge, Leyi Wu, Dongyu Yan, Jing He, Luozhou Wang, Lu Zeng, Shunsi Zhang, Ying-Cong Chen

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Rendering and inverse rendering are pivotal tasks in both computer vision and graphics. The rendering equation is the core of the two tasks, as an ideal conditional distribution transfer function from intrinsic properties to RGB images. Despite achieving promising results of existing rendering methods, they merely approximate the ideal estimation for a specific scene and come with a high computational cost. Additionally, the inverse conditional distribution transfer is intractable due to the inherent ambiguity. To address these challenges, we propose a data-driven method that jointly models rendering and inverse rendering as two conditional generation tasks within a single diffusion framework. Inspired by UniDiffuser, we utilize two distinct time schedules to model both tasks, and with a tailored dual streaming module, we achieve cross-conditioning of two pre-trained diffusion models. This unified approach, named Uni-Renderer, allows the two processes to facilitate each other through a cycle-consistent constrain, mitigating ambiguity by enforcing consistency between intrinsic properties and rendered images.Combined with a meticulously prepared dataset, our method effectively decomposition of intrinsic properties and demonstrating a strong capability to recognize changes during rendering. We will open-source our training and inference code to the public, fostering further research and development in this area.

Poster
Uncertainty-guided Perturbation for Image Super-Resolution Diffusion Model

Leheng Zhang, Weiyi You, Kexuan Shi, Shuhang Gu

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Diffusion-based image super-resolution methods have demonstrated significant advantages over GAN-based approaches, particularly in terms of perceptual quality. Building upon a lengthy Markov chain, diffusion-based methods possess remarkable modeling capacity, enabling them to achieve outstanding performance in real-world scenarios. Unlike previous methods that focus on modifying the noise schedule or sampling process to enhance performance, our approach emphasizes the improved utilization of LR information. We find that different regions of the LR image can be viewed as corresponding to different timesteps in a diffusion process, where flat areas are closer to the target HR distribution but edge and texture regions are farther away. In these flat areas, applying a slight noise is more advantageous for the reconstruction. We associate this characteristic with uncertainty and propose to apply uncertainty estimate to guide region-specific noise level control, a technique we refer to as Uncertainty-guided Noise Weighting. Pixels with lower uncertainty (i.e., flat regions) receive reduced noise to preserve more LR information, therefore improving performance. Furthermore, we modify the network architecture of previous methods to develop our Uncertainty-guided Perturbation Super-Resolution (UPSR) model. Extensive experimental results demonstrate that, despite reduced model size and training overhead, the proposed UPSR method outperforms current state-of-the-art methods across various datasets, both quantitatively and qualitatively.

Poster
Unboxed: Geometrically and Temporally Consistent Video Outpainting

Zhongrui Yu, Martina Megaro-Boldini, Robert W. Sumner, Abdelaziz Djelouah

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Extending the field of view of video content beyond its original version has many applications: immersive viewing experience with VR devices, reformatting 4:3 legacy content to today's viewing conditions with wide screens, or simply extending vertically captured phone videos. Many existing works focus on synthesizing the video using generative models only. Despite promising results, this strategy seems at the moment limited in terms of quality. In this work, we address this problem using two key ideas: 3D supported outpainting for the static regions of the images, and leveraging pre-trained video diffusion model to ensure realistic and temporally coherent results, particularly for the dynamic parts. In the first stage, we iterate between image outpainting and updating the 3D scene representation - we use 3D Gaussian Splatting. Then we consider dynamic objects independently per frame and inpaint missing pixels. Finally, we propose a denoising scheme that allows to maintain known reliable regions and update the dynamic parts to obtain temporally realistic results.We achieve state-of-the-art video outpainting. This is validated quantitatively and through a user study. We are also able to extend the field of view largely beyond the limits reached by existing methods.

Poster
UVGS: Reimagining Unstructured 3D Gaussian Splatting using UV Mapping

Aashish Rai, Dilin Wang, Mihir Jain, Nikolaos Sarafianos, Kefan Chen, Srinath Sridhar, Aayush Prakash

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3D Gaussian Splatting (3DGS) has demonstrated superior quality in modeling 3D objects and scenes. However, generating 3DGS remains challenging due to their discrete, unstructured, and permutation-invariant nature. In this work, we present a simple yet effective method to overcome these challenges. We utilize spherical mapping to transform 3DGS into a structured 2D representation, termed UVGS. UVGS can be viewed as multi-channel images, with feature dimensions as a concatenation of Gaussian attributes such as position, scale, color, opacity, and rotation. We further find that these heterogeneous features can be compressed into a lower-dimensional (e.g., 3-channel) shared feature space using a carefully designed multi-branch network.The compressed UVGS can be treated as typical RGB images. Remarkably, we discover that typical VAEs trained with latent diffusion models can directly generalize to this new representation without additional training. Our novel representation makes it effortless to leverage foundational 2D models, such as diffusion models, to directly model 3DGS. Additionally, one can simply increase the 2D UV resolution to accommodate more Gaussians, making UVGS a scalable solution compared to typical 3D backbones. This approach immediately unlocks various novel generation applications of 3DGS by inherently utilizing the already developed superior 2D generation capabilities. In our experiments, we demonstrate various unconditional, conditional generation, and inpainting applications of 3DGS based on diffusion models, which were previously non-trivial.

Poster
UNIC-Adapter: Unified Image-instruction Adapter with Multi-modal Transformer for Image Generation

Lunhao Duan, Shanshan Zhao, Wenjun Yan, Yinglun Li, Qing-Guo Chen, Zhao Xu, Weihua Luo, Kaifu Zhang, Mingming Gong, Gui-Song Xia

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Recently, text-to-image generation models have achieved remarkable advancements, particularly with diffusion models facilitating high-quality image synthesis from textual descriptions. However, these models often struggle with achieving precise control over pixel-level layouts, object appearances, and global styles when using text prompts alone. To mitigate this issue, previous works introduce conditional images as auxiliary inputs for image generation, enhancing control but typically necessitating specialized models tailored to different types of reference inputs. In this paper, we explore a new approach to unify controllable generation within a single framework. Specifically, we propose the unified image-instruction adapter (UNIC-Adapter) built on the Multi-Modal-Diffusion Transformer architecture, to enable flexible and controllable generation across diverse conditions without the need for multiple specialized models. Our UNIC-Adapter effectively extracts multi-modal instruction information by incorporating both conditional images and task instructions, injecting this information into the image generation process through a cross-attention mechanism enhanced by Rotary Position Embedding. Experimental results across a variety of tasks, including pixel-level spatial control, subject-driven image generation, and style-image-based image synthesis, demonstrate the effectiveness of our UNIC-Adapter in unified controllable image generation.

Poster
UIBDiffusion: Universal Imperceptible Backdoor Attack for Diffusion Models

Yuning Han, Bingyin Zhao, Rui Chu, Feng Luo, Biplab Sikdar, Yingjie Lao

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Recent studies show that diffusion models (DMs) are vulnerable to backdoor attacks. Existing backdoor attacks impose unconcealed triggers (e.g., a gray box and eyeglasses) that contain evident patterns, rendering remarkable attack effects yet easy detection upon human inspection and defensive algorithms. While it is possible to improve stealthiness by reducing the strength of the backdoor, doing so can significantly compromise its generality and effectiveness. In this paper, we propose UIBDiffusion, the universal imperceptible backdoor attack for diffusion models, which allows us to achieve superior attack and generation performance while evading state-of-the-art defenses. We propose a novel trigger generation approach based on universal adversarial perturbations (UAPs) and reveal that such perturbations, which are initially devised for fooling pre-trained discriminative models, can be adapted as potent imperceptible backdoor triggers for DMs. We evaluate UIBDiffusion on multiple types of DMs with different kinds of samplers across various datasets and targets. Experimental results demonstrate that UIBDiffusion brings three advantages: 1) Universality, the imperceptible trigger is universal (i.e., image and model agnostic) where a single trigger is effective to any images and all diffusion models with different samplers; 2) Utility, it achieves comparable generation quality (e.g., FID) and even better attack success rate (i.e., ASR) at low poison rates compared to the prior works; and 3) Undetectability, UIBDiffusion is plausible to human perception and can bypass Elijah and TERD, the SOTA defenses against backdoors for DMs. We will release our backdoor triggers and code.

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