CVPR 2025 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

2,872papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Poster
    2,46885.9%
  • Other / unlabeled
    40414.1%

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KeyFace: Expressive Audio-Driven Facial Animation for Long Sequences via KeyFrame Interpolation

Antoni Bigata, Michał Stypułkowski, Rodrigo Mira, Stella Bounareli, Konstantinos Vougioukas, Zoe Landgraf, Nikita Drobyshev, Maciej Zieba, Stavros Petridis, Maja Pantic

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Current audio-driven facial animation methods achieve impressive results for short videos but suffer from error accumulation and identity drift when extended to longer durations. Existing methods attempt to mitigate this through external spatial control, increasing long-term consistency but compromising the naturalness of motion. We propose KeyFace, a novel two-stage diffusion-based framework, to address these issues. In the first stage, keyframes are generated at a low frame rate, conditioned on audio input and an identity frame, to capture essential facial expressions and movements over extended periods of time. In the second stage, an interpolation model fills in the gaps between keyframes, ensuring smooth transitions and temporal coherence. To further enhance realism, we incorporate continuous emotion representations and handle a wide range of non-speech vocalizations (NSVs), such as laughter and sighs. We also introduce two new evaluation metrics for assessing lip synchronization and NSV generation. Experimental results show that KeyFace outperforms state-of-the-art methods in generating natural, coherent facial animations over extended durations, successfully encompassing NSVs and continuous emotions.

Poster
Integral Fast Fourier Color Constancy

Wenjun Wei, Yanlin Qian, Huaian Chen, Junkang Dai, Yi Jin

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Traditional auto white balance (AWB) algorithms typically assume a single global illuminant source, which leads to color distortions in multi-illuminant scenes. While recent neural network-based methods have shown excellent accuracy in such scenarios, their high parameter count and computational demands limit their practicality for real-time video applications. The Fast Fourier Color Constancy (FFCC) algorithm was proposed for single-illuminant-source scenes, predicting a global illuminant source with high efficiency. However, it cannot be directly applied to multi-illuminant scenarios unless specifically modified. To address this, we propose Integral Fast Fourier Color Constancy (IFFCC), an extension of FFCC tailored for multi-illuminant scenes. IFFCC leverages the proposed integral UV histogram to accelerate histogram computations across all possible regions in Cartesian space and parallelizes Fourier-based convolution operations, resulting in a spatially-smooth illumination map. This approach enables high-accuracy, real-time AWB in multi-illuminant scenes. Extensive experiments show that IFFCC achieves accuracy that is on par with or surpasses that of pixel-level neural networks, while reducing the parameter count by over 400x and processing speed by 20 - 100x faster than network-based approaches.

Poster
Inference-Scale Complexity in ANN-SNN Conversion for High-Performance and Low-Power Applications

Tong Bu, Maohua Li, Zhaofei Yu

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Spiking Neural Networks (SNNs) have emerged as a promising substitute for Artificial Neural Networks (ANNs) due to their advantages of fast inference and low power consumption. However, the lack of efficient training algorithms has hindered their widespread adoption. Even efficient ANN-SNN conversion methods necessitate quantized training of ANNs to enhance the effectiveness of the conversion, incurring additional training costs. To address these challenges, we propose an efficient ANN-SNN conversion framework with only inference scale complexity. The conversion framework includes a local threshold balancing algorithm, which enables efficient calculation of the optimal thresholds and fine-grained adjustment of the threshold value by channel-wise scaling. We also introduce an effective delayed evaluation strategy to mitigate the influence of the spike propagation delays. We demonstrate the scalability of our framework in typical computer vision tasks: image classification, semantic segmentation, object detection, and video classification. Our algorithm outperforms existing methods, highlighting its practical applicability and efficiency. Moreover, we have evaluated the energy consumption of the converted SNNs, demonstrating their superior low-power advantage compared to conventional ANNs. This approach simplifies the deployment of SNNs by leveraging open-source pre-trained ANN models, enabling fast, low-power inference with negligible performance reduction.

Poster
Improving Sound Source Localization with Joint Slot Attention on Image and Audio

Inho Kim, Youngkil Song, Jicheol Park, Won Hwa Kim, Suha Kwak

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Sound source localization (SSL) is the task of locating the source of sound within an image. Due to the lack of localization labels, the de facto standard in SSL has been to represent an image and audio as a single embedding vector each, and use them to learn SSL via contrastive learning. To this end, previous work samples one of local image features as the image embedding and aggregates all local audio features to obtain the audio embedding, which is far from optimal due to the presence of noise and background irrelevant to the actual target in the input.We present a novel SSL method that addresses this chronic issue by joint slot attention on image and audio. To be specific, two slots competitively attend image and audio features to decompose them into target and off-target representations, and only target representations of image and audio are used for contrastive learning. Also, we introduce cross-modal attention matching to further align local features of image and audio. Our method achieved the best in almost all settings on three public benchmarks for SSL, and substantially outperformed all the prior work in cross-modal retrieval.

Poster
Hearing Hands: Generating Sounds from Physical Interactions in 3D Scenes

Yiming Dou, Wonseok Oh, Yuqing Luo, Antonio Loquercio, Andrew Owens

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We study the problem of making 3D scene reconstructions interactive by asking the following question: can we predict the sounds of human hands physically interacting with a scene? First, we record a video of a human manipulating objects within a 3D scene using their hands. We then use these action-sound pairs to train a rectified flow model to map 3D hand trajectories to their corresponding audio. At test time, a user can query the model for other actions, parameterized as sequences of hand poses, to estimate their corresponding sounds. In our experiments, we find that our generated sounds accurately convey material properties and actions, and that they are often indistinguishable to human observers from real sounds. Project page: https://www.yimingdou.com/hearing_hands/.

Poster
HOP: Heterogeneous Topology-based Multimodal Entanglement for Co-Speech Gesture Generation

Hongye Cheng, Tianyu Wang, Guangsi Shi, Zexing Zhao, Yanwei Fu

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Co-speech gestures are crucial non-verbal cues that enhance speech clarity and expressiveness in human communication, which have attracted increasing attention in multimodal research. While the existing methods have made strides in gesture accuracy, challenges remain in generating diverse and coherent gestures, as most approaches assume independence among multimodal inputs and lack explicit modeling of their interactions. In this work, we propose a novel multimodal learning method named HOP for co-speech gesture generation that captures the heterogeneous entanglement between gesture motion, audio rhythm, and text semantics, enabling the generation of coordinated gestures. By leveraging spatiotemporal graph modeling, we achieve the alignment of audio and action. Moreover, to enhance modality coherence, we build the audio-text semantic representation based on a reprogramming module, which is beneficial for cross-modality adaptation. Our approach enables the trimodal system to learn each other's features and represent them in the form of topological entanglement. Extensive experiments demonstrate that HOP achieves state-of-the-art performance, offering more natural and expressive co-speech gesture generation. More information, codes, and demos are available here: https://star-uu-wang.github.io/HOP/.

Poster
From Faces to Voices: Learning Hierarchical Representations for High-quality Video-to-Speech

Ji-Hoon Kim, Jeongsoo Choi, Jaehun Kim, Chaeyoung Jung, Joon Son Chung

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The objective of this study is to generate high-quality speech from silent talking face videos, a task also known as video-to-speech synthesis. A significant challenge in video-to-speech synthesis lies in the substantial modality gap between silent video and multi-faceted speech. In this paper, we propose a novel video-to-speech system that effectively bridges this modality gap, significantly enhancing the quality of synthesized speech. This is achieved by learning of hierarchical representations from video to speech. Specifically, we gradually transform silent video into acoustic feature spaces through three sequential stages -- content, timbre, and prosody modeling. In each stage, we align visual factors -- lip movements, face identity, and facial expressions -- with corresponding acoustic counterparts to ensure the seamless transformation. Additionally, to generate realistic and coherent speech from the visual representations, we employ a flow matching model that estimates direct trajectories from a simple prior distribution to the target speech distribution. Extensive experiments demonstrate that our method achieves exceptional generation quality comparable to real utterances, outperforming existing methods by a significant margin.

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Event Fields: Capturing Light Fields at High Speed, Resolution, and Dynamic Range

Ziyuan Qu, Zihao Zou, Vivek Boominathan, Praneeth Chakravarthula, Adithya Pediredla

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Event cameras, which feature pixels that independently respond to changes in brightness, are becoming increasingly popular in high-speed applications due to their lower latency, reduced bandwidth requirements, and enhanced dynamic range compared to traditional frame-based cameras. Numerous imaging and vision techniques have leveraged event cameras for high-speed scene understanding by capturing high-framerate, high-dynamic range videos, primarily utilizing the temporal advantages inherent to event cameras. Additionally, imaging and vision techniques have utilized the light field---a complementary dimension to temporal information---for enhanced scene understanding. In this work, we propose "Event Fields", a new approach that utilizes innovative optical designs for event cameras to capture light fields at high speed. We develop the underlying mathematical framework for Event Fields and introduce two foundational frameworks to capture them practically: spatial multiplexing to capture temporal derivatives and temporal multiplexing to capture angular derivatives. To realize these, we design two complementary optical setups---one using a kaleidoscope for spatial multiplexing and another using a galvanometer for temporal multiplexing. We evaluate the performance of both designs using a custom-built simulator and real hardware prototypes, showcasing their distinct benefits. Our event fields unlock the full advantages of typical light fields--like post-capture refocusing and depth estimation--now supercharged for high-speed and high-dynamic range scenes. This novel light-sensing paradigm opens doors to new applications in photography, robotics, and AR/VR, and presents fresh challenges in rendering and machine learning.

Highlight
EmotiveTalk: Expressive Talking Head Generation through Audio Information Decoupling and Emotional Video Diffusion

Haotian Wang, Yuzhe Weng, Yueyan Li, Zilu Guo, Jun Du, Shutong Niu, Jiefeng Ma, Shan He, Xiaoyan Wu, Qiming Hu, Bing Yin, Cong Liu, Qingfeng Liu

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Diffusion models have revolutionized the field of talking head generation, yet still face challenges in expressiveness, controllability, and stability in long-time generation. In this research, we propose an EmotiveTalk framework to address these issues. Firstly, to realize better control over the generation of lip movement and facial expression, a Vision-guided Audio Information Decoupling (V-AID) approach is designed to generate audio-based decoupled representations aligned with lip movements and expression. Specifically, to achieve alignment between audio and facial expression representation spaces, we present a Diffusion-based Co-speech Temporal Expansion (Di-CTE) module within V-AID to generate expression-related representations under multi-source emotion condition constraints. Then we propose a well-designed Emotional Talking Head Diffusion (ETHD) backbone to efficiently generate highly expressive talking head videos, which contains an Expression Decoupling Injection (EDI) module to automatically decouple the expressions from reference portraits while integrating the target expression information, achieving more expressive generation performance. Experimental results show that EmotiveTalk can generate expressive talking head videos, ensuring the promised controllability of emotions and metric stability during long-time generation, yielding state-of-the-art performance compared to existing methods. The main page of our paper can be found in https://emotivetalk.github.io/.

Poster
EmoDubber: Towards High Quality and Emotion Controllable Movie Dubbing

Gaoxiang Cong, Jiadong Pan, Liang Li, Yuankai Qi, Yuxin Peng, Anton van den Hengel, Jian Yang, Qingming Huang

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Given a piece of text, a video clip, and a reference audio, the movie dubbing task aims to generate speech that aligns with the video while cloning the desired voice. The existing methods have two primary deficiencies: (1) They struggle to simultaneously hold audio-visual sync and achieve clear pronunciation; (2) They lack the capacity to express user-defined emotions. To address these problems, we propose EmoDubber, an emotion-controllable dubbing architecture that allows users to specify emotion type and emotional intensity while satisfying high-quality lip sync and pronunciation. Specifically, we first design Lip-related Prosody Aligning (LPA), which focuses on learning the inherent consistency between lip motion and prosody variation by duration level contrastive learning to incorporate reasonable alignment. Then, we design Pronunciation Enhancing (PE) strategy to fuse the video-level phoneme sequences by efficient conformer to improve speech intelligibility. Next, the speaker identity adapting module decodes acoustics prior and inject the speaker style embedding. After that, the proposed Flow-based User Emotion Controlling (FUEC) is used to synthesize waveform by flow matching prediction network conditioned on acoustics prior. In this process, the FUEC determines the gradient direction and guidance scale based on the user's emotion instructions by the positive and negative guidance mechanism, which focuses on amplifying the desired emotion while suppressing others. Extensive experimental results demonstrate favorable performance compared to several state-of-the-art methods. The code and trained models will be made available at https://github.com/GalaxyCong/DubFlow.

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EchoMimicV2: Towards Striking, Simplified, and Semi-Body Human Animation

Rang Meng, Xingyu Zhang, Yuming Li, Chenguang Ma

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Recent work on human animation usually involves audio, pose, or movement maps conditions, thereby achieves vivid animation quality. However, these methods often face practical challenges due to extra control conditions, cumbersome condition injection modules, or limitation to head region driving. Hence, we ask if it is possible to achieve striking half-body human animation while simplifying unnecessary conditions. To this end, we propose a half-body human animation method, dubbed EchoMimicV2, that leverages a novel Audio-Pose Dynamic Harmonization strategy, including Pose Sampling and Audio Diffusion, to enhance half-body details, facial and gestural expressiveness, and meanwhile reduce conditions redundancy. To compensate for the scarcity of half-body data, we utilize Head Partial Attention to seamlessly accommodate headshot data into our training framework, which can be omitted during inference, providing a free lunch for animation. Furthermore, we design the Phase-specific Denoising Loss to guide motion, detail, and low-level quality for animation in specific phases, respectively. Besides, we also present a novel benchmark for evaluating the effectiveness of half-body human animation. Extensive experiments and analyses demonstrate that EchoMimicV2 surpasses existing methods in both quantitative and qualitative evaluations.

Poster
EMOVA: Empowering Language Models to See, Hear and Speak with Vivid Emotions

Kai Chen, Yunhao Gou, Runhui Huang, Zhili LIU, Daxin Tan, Jing Xu, Chunwei Wang, Yi Zhu, Yihan Zeng, Kuo Yang, Dingdong WANG, Kun Xiang, Haoyuan Li, Haoli Bai, Jianhua Han, Xiaohui Li, Weike Jin, Nian Xie, Yu Zhang, James T. Kwok, Hengshuang Zhao, Xiaodan Liang, Dit-Yan Yeung, Xiao Chen, Zhenguo Li, Wei Zhang, Qun Liu, Lanqing HONG, Lu Hou, Hang Xu

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GPT-4o, an omni-modal model that enables vocal conversations with diverse emotions and tones, marks a milestone for omni-modal foundation models. However, empowering Large Language Models to perceive and generate images, texts, and speeches end-to-end with publicly available data remains challenging for the open-source community. Existing vision-language models rely on external tools for speech processing, while speech-language models still suffer from limited or totally without vision-understanding capabilities. To address this gap, we propose the EMOVA (EMotionally Omni-present Voice Assistant), to enable Large Language Models with end-to-end speech abilities while maintaining the leading vision-language performance. With a semantic-acoustic disentangled speech tokenizer, we surprisingly notice that omni-modal alignment can further enhance vision-language and speech abilities compared with the bi-modal aligned counterparts. Moreover, a lightweight style module is introduced for the flexible speech style controls including emotions and pitches. For the first time, EMOVA achieves state-of-the-art performance on both the vision-language and speech benchmarks, and meanwhile, supporting omni-modal spoken dialogue with vivid emotions.

Poster
Dynamic Derivation and Elimination: Audio Visual Segmentation with Enhanced Audio Semantics

Chen Liu, Liying Yang, Peike Li, Dadong Wang, Lincheng Li, Xin Yu

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Sound-guided object segmentation has drawn considerable attention for its potential to enhance multimodal perception. Previous methods primarily focus on developing advanced architectures to facilitate effective audio-visual interactions, without fully addressing the inherent challenges posed by audio natures, i.e., (1) feature confusion due to the overlapping nature of audio signals, and (2) audio-visual matching difficulty from the varied sounds produced by the same object. To address these challenges, we propose Dynamic Derivation and Elimination (DDESeg): a novel audio-visual segmentation framework. Specifically, to mitigate feature confusion, DDESeg reconstructs the semantic content of the mixed audio signal by enriching the distinct semantic information of each individual source, deriving representations that preserve the unique characteristics of each sound. To reduce the matching difficulty, we introduce a discriminative feature learning module, which enhances the semantic distinctiveness of generated audio representations. Considering that not all derived audio representations directly correspond to visual features (e.g., off-screen sounds), we propose a dynamic elimination module to filter out non-matching elements. This module facilitates targeted interaction between sounding regions and relevant audio semantics. By scoring the interacted features, we identify and filter out irrelevant audio information, ensuring accurate audio-visual alignment. Comprehensive experiments demonstrate that our framework achieves superior performance in AVS datasets. Our code will be publicly available.

Poster
Dynamic Camera Poses and Where to Find Them

Chris Rockwell, Joseph Tung, Tsung-Yi Lin, Ming-Yu Liu, David F. Fouhey, Chen-Hsuan Lin

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Annotating camera poses on dynamic Internet videos at scale is critical for advancing fields like realistic video generation and simulation. However, collecting such a dataset is difficult, as most Internet videos are unsuitable for pose estimation. Furthermore, annotating dynamic Internet videos present significant challenges even for state-of-the-art methods. In this paper, we introduce DynPose-100K, a large-scale dataset of dynamic Internet videos annotated with camera poses. Our collection pipeline addresses filtering using a carefully combined set of task-specific and generalist models. For pose estimation, we combine the latest techniques of point tracking, dynamic masking, and structure-from-motion to achieve improvements over the state-of-the-art approaches. Our analysis and experiments demonstrate that DynPose-100K is both large-scale and diverse across several key attributes, opening up avenues for advancements in various downstream applications.

Poster
Crab: A Unified Audio-Visual Scene Understanding Model with Explicit Cooperation

Henghui Du, Guangyao Li, Chang Zhou, Chunjie Zhang, Alan Zhao, Di Hu

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In recent years, numerous tasks have been proposed to encourage model to develop specified capability in understanding audio-visual scene, primarily categorized into temporal localization, spatial localization, spatio-temporal reasoning, and pixel-level understanding. Instead, human possesses a unified understanding ability for diversified tasks. Therefore, designing an audio-visual model with general capability to unify these tasks is of great value. However, simply joint training for all tasks can lead to interference due to the heterogeneity of audiovisual data and complex relationship among tasks. We argue that this problem can be solved through explicit cooperation among tasks. To achieve this goal, we propose a unified learning method which achieves explicit inter-task cooperation from both the perspectives of data and model thoroughly. Specifically, considering the labels of existing datasets are simple words, we carefully refine these datasets and construct an Audio-Visual Unified Instruction-tuning dataset with Explicit reasoning process (AV-UIE), which clarifies the cooperative relationship among tasks. Subsequently, to facilitate concrete cooperation in learning stage, an interaction-aware LoRA structure with multiple LoRA heads is designed to learn different aspects of audiovisual data interaction. By unifying the explicit cooperation across the data and model aspect, our method not only surpasses existing unified audio-visual model on multiple tasks, but also outperforms most specialized models for certain tasks. Furthermore, we also visualize the process of explicit cooperation and surprisingly find that each LoRA head has certain audio-visual understanding ability. Code and dataset: https://github.com/GeWu-Lab/Crab

Poster
Co-Speech Gesture Video Generation with Implicit Motion-Audio Entanglement

Xinjie Li, Ziyi Chen, Xinlu Yu, Iek-Heng Chu, Peng Chang, Jing Xiao

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Co-speech gestures are essential to non-verbal communication, enhancing both the naturalness and effectiveness of human interaction. Although recent methods have made progress in generating co-speech gesture videos, many rely on strong visual controls, such as pose images or TPS keypoint movements, which often lead to artifacts like blurry hands and distorted fingers. In response to these challenges, we present the Implicit Motion-Audio Entanglement (IMAE) method for co-speech gesture video generation. IMAE strengthens audio control by entangling implicit motion parameters, including pose and expression, with audio inputs. Our method utilizes a two-branch framework that combines an audio-to-motion generation branch with a video diffusion branch, enabling realistic gesture generation without requiring additional inputs during inference. To improve training efficiency, we propose a two-stage slow-fast training strategy that balances memory constraints while facilitating the learning of meaningful gestures from long frame sequences.Extensive experimental results demonstrate that our method achieves state-of-the-art performance across multiple metrics.

Poster
Circumventing Shortcuts in Audio-visual Deepfake Detection Datasets with Unsupervised Learning

Stefan Smeu, Dragos-Alexandru Boldisor, Dan Oneata, Elisabeta Oneata

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Good datasets are essential for developing and benchmarking any machine learning system. Their importance is even more extreme for safety critical applications such as deepfake detection - the focus of this paper. Here we reveal that two of the most widely used audio-video deepfake datasets suffer from a previously unidentified spurious feature: the leading silence. Fake videos start with a very brief moment of silence and, on the basis of this feature alone, we can separate the real and fake samples almost perfectly. As such, previous audio-only and audio-video models exploit the presence of silence in the fake videos and consequently perform worse when the leading silence is removed. To circumvent latching on such an unwanted artifact and possibly other unrevealed ones, we propose a shift from supervised to unsupervised learning by training models exclusively on real data. We show that by aligning self-supervised audio-video representations we remove the risk of relying on dataset-specific biases and improve robustness in deepfake detection.

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CASP: Consistency-aware Audio-induced Saliency Prediction Model for Omnidirectional Video

Zhaolin Wan, Han Qin, Zhiyang Li, Xiaopeng Fan, Wangmeng Zuo, Debin Zhao

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Omnidirectional videos (ODVs) present distinct challenges for accurate audio-visual saliency prediction due to their immersive nature, which combines spatial audio with panoramic visuals to enhance the user experience. While auditory cues are crucial for guiding visual attention across the panoramic scene, the interaction between audio and visual stimuli in ODVs remains underexplored. Existing models primarily focus on spatiotemporal visual cues and treat audio signals separately from their spatial and temporal contexts, often leading to misalignments between audio and visual content and undermining temporal consistency across frames. To bridge these gaps, we propose a novel audio-induced saliency prediction model for ODVs that holistically integrates audio and visual inputs through a multi-modal encoder, an audio-visual interaction module, and an audio-visual transformer. Unlike conventional methods that isolate audio cue locations and attributes, our model employs a query-based framework, where learnable audio queries capture comprehensive audio-visual dependencies, thus enhancing saliency prediction by dynamically aligning with audio cues. Besides, we introduce a novel consistency loss to enforce temporal coherence in saliency regions across frames. Extensive experiments demonstrate that our model outperforms state-of-the-art methods in predicting audio-visual salient regions in ODVs, establishing its robustness and superior performance.

Poster
Blurred LiDAR for Sharper 3D: Robust Handheld 3D Scanning with Diffuse LiDAR and RGB

Nikhil Behari, Aaron Young, Siddharth Somasundaram, Tzofi Klinghoffer, Akshat Dave, Ramesh Raskar

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3D surface reconstruction is essential across applications of virtual reality, robotics, and mobile scanning. However, RGB-based reconstruction often fails in low-texture, low-light, and low-albedo scenes. Handheld LiDARs, now common on mobile devices, aim to address these challenges by capturing depth information from time-of-flight measurements of a coarse grid of projected dots. Yet, these sparse LiDARs struggle with scene coverage on limited input views, leaving large gaps in depth information. In this work, we propose using an alternative class of "blurred" LiDAR that emits a diffuse flash, greatly improving scene coverage but introducing spatial ambiguity from mixed time-of-flight measurements across a wide field of view. To handle these ambiguities, we propose leveraging the complementary strengths of diffuse LiDAR with RGB. We introduce a Gaussian surfel-based rendering framework with a scene-adaptive loss function that dynamically balances RGB and diffuse LiDAR signals. We demonstrate that, surprisingly, diffuse LiDAR can outperform traditional sparse LiDAR, enabling robust 3D scanning with accurate color and geometry estimation in challenging environments.

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Audio-Visual Semantic Graph Network for Audio-Visual Event Localization

Liang Liu, Shuaiyong Li, Yongqiang Zhu

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Audio-visual event localization (AVEL) aims to identify both the category and temporal boundaries of events that are both audible and visible in unconstrained videos. However, the inherent semantic gap between heterogeneous modalities often leads to semantic inconsistency. In this paper, we propose a novel Audio-Visual Semantic Graph Network (AVSGN) to facilitate cross-modal alignment and cross-temporal interaction. Unlike previous approaches (e.g., audio-guided, visual-guided, or both), we introduce shared semantic textual labels to bridge the semantic gap between audio and visual modalities. Specifically, we present a cross-modal semantic alignment (CMSA) module to explore the complementary relationships across heterogeneous modalities (i.e., visual, audio, and text), promoting the convergence of multimodal distributions into a unified semantic space. Additionally, in order to capture cross-temporal dependencies sufficiently, we devise a cross-modal graph interaction (CMGI) module which disentangles complicated interactions across modalities into three complementary subgraphs. Extensive experiments on the AVE dataset comprehensively demonstrate the superiority and effectiveness of the proposed model in both fully- and weakly-supervised AVE settings.

Poster