CVPR 2025 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

2,872papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Poster
    2,46885.9%
  • Other / unlabeled
    40414.1%

Browse all papers

Around the World in 80 Timesteps: A Generative Approach to Global Visual Geolocation

Nicolas Dufour, Vicky Kalogeiton, David Picard, Loic Landrieu

Expand abstract

Global visual geolocation predicts where an image was captured on Earth. Since images vary in how precisely they can be localized, this task inherently involves a significant degree of ambiguity. However, existing approaches are deterministic and overlook this aspect. In this paper, we aim to close the gap between traditional geolocalization and modern generative methods. We propose the first generative geolocation approach based on diffusion and Riemannian flow matching, where the denoising process operates directly on the Earth's surface. Our model achieves state-of-the-art performance on three visual geolocation benchmarks: OpenStreetView-5M, YFCC-100M, and iNat21. In addition, we introduce the task of probabilistic visual geolocation, where the model predicts a probability distribution over all possible locations instead of a single point. We introduce new metrics and baselines for this task, demonstrating the advantages of our diffusion-based approach. Codes and models will be made available.

Poster
Argus: Vision-Centric Reasoning with Grounded Chain-of-Thought

Yunze Man, De-An Huang, Guilin Liu, Shiwei Sheng, Shilong Liu, Liang-Yan Gui, Jan Kautz, Yu-Xiong Wang, Zhiding Yu

Expand abstract

Recent advances in multimodal large language models (MLLMs) have demonstrated remarkable capabilities in vision-language tasks, yet they often struggle with vision-centric scenarios where precise visual focus is needed for accurate reasoning. In this paper, we introduce Argus to address these limitations with a new visual attention grounding mechanism. Our approach employs object-centric grounding as visual chain-of-thought signals, enabling more effective goal-conditioned visual attention during multimodal reasoning tasks. Evaluations on diverse benchmarks demonstrate that Argus excels in both multimodal reasoning tasks and referring object grounding tasks. Extensive analysis further validates various design choices of Argus, and reveals the effectiveness of explicit language-guided visual region-of-interest engagement in MLLMs, highlighting the importance of advancing multimodal intelligence from a visual-centric perspective.

Poster
Argus: A Compact and Versatile Foundation Model for Vision

Weiming Zhuang, Chen Chen, Zhizhong Li, Sina Sajadmanesh, Jingtao Li, Jiabo Huang, Vikash Sehwag, Vivek Sharma, Hirotaka Shinozaki, Felan Carlo Garcia, Yihao Zhan, Naohiro Adachi, Ryoji Eki, Michael Spranger, Peter Stone, Lingjuan Lyu

Expand abstract

While existing vision and multi-modal foundation models can handle multiple computer vision tasks, they often suffer from significant limitations, including huge demand for data and computational resources during training and inconsistent performance across vision tasks at deployment time. To address these challenges, we introduce Argus (The name comes from Argus Panoptes -- a hundred-eyed giant with "all-seeing" capability in Greek mythology), a compact and versatile vision foundation model designed to support a wide range of vision tasks through a unified multitask architecture. Argus employs a two-stage training strategy: (i) multitask pretraining over core vision tasks with a shared backbone that includes a lightweight adapter to inject task-specific inductive biases, and (ii) scalable and efficient adaptation to new tasks by fine-tuning only the task-specific decoders. Extensive evaluations demonstrate that Argus, despite its relatively compact and training-efficient design of merely 100M backbone parameters (only 13.6% of which are trained using 1.6M images), competes with and even surpasses much larger models. Compared to state-of-the-art foundation models, Argus not only covers a broader set of vision tasks but also matches or outperforms the models with similar sizes on 12 tasks. We expect that Argus will accelerate the real-world adoption of vision foundation models in resource-constrained scenarios.

Poster
Are Spatial-Temporal Graph Convolution Networks for Human Action Recognition Over-Parameterized?

Jianyang Xie, Yitian Zhao, Yanda Meng, He Zhao, Anh Nguyen, Yalin Zheng

Expand abstract

Spatial-temporal graph convolutional networks (ST-GCNs) showcase impressive performance in skeleton-based human action recognition (HAR). However, despite the development of numerous models, their recognition performance does not differ significantly after aligning the input settings. With this observation, we hypothesize that ST-GCNs are over-parameterized for HAR, a conjecture subsequently confirmed through experiments employing the lottery ticket hypothesis. Additionally, a novel sparse ST-GCNs generator is proposed, which trains a sparse architecture from a randomly initialized dense network while maintaining comparable performance levels to the dense components. Moreover, we generate multi-level sparsity ST-GCNs by integrating sparse structures at various sparsity levels and demonstrate that the assembled model yields a significant enhancement in HAR performance. Thorough experiments on four datasets, including NTU-RGB+D 60(120), Kinetics-400, and FineGYM, demonstrate that the proposed sparse ST-GCNs can achieve comparable performance to their dense components. Even with 95% fewer parameters, the sparse ST-GCNs exhibit a degradation of <1% in top-1 accuracy. Meanwhile, the multi-level sparsity ST-GCNs, which require only 66% of the parameters of the dense ST-GCNs, demonstrate an improvement of >1% in top-1 accuracy. The code is available at https://github.com/davelailai/Sparse-ST-GCN.

Poster
Are Images Indistinguishable to Humans Also Indistinguishable to Classifiers?

Zebin You, Xinyu Zhang, Hanzhong Guo, Jingdong Wang, Chongxuan Li

Expand abstract

The ultimate goal of generative models is to perfectly capture the data distribution. For image generation, common metrics of visual quality (e.g., FID) and the perceived truthfulness of generated images seem to suggest that we are nearing this goal. However, through distribution classification tasks, we reveal that, from the perspective of neural network-based classifiers, even advanced diffusion models are still far from this goal. Specifically, classifiers are able to consistently and effortlessly distinguish real images from generated ones across various settings. Moreover, we uncover an intriguing discrepancy: classifiers can easily differentiate between diffusion models with comparable performance (e.g., U-ViT-H vs. DiT-XL), but struggle to distinguish between models within the same family but of different scales (e.g., EDM2-XS vs. EDM2-XXL). Our methodology carries several important implications. First, it naturally serves as a diagnostic tool for diffusion models by analyzing specific features of generated data. Second, it sheds light on the model autophagy disorder and offers insights into the use of generated data: augmenting real data with generated data is more effective than replacing it. Third, classifier guidance can significantly enhance the realism of generated images.

Poster
Arc2Avatar: Generating Expressive 3D Avatars from a Single Image via ID Guidance

Dimitrios Gerogiannis, Foivos Paraperas Papantoniou, Rolandos Alexandros Potamias, Alexandros Lattas, Stefanos Zafeiriou

Expand abstract

Inspired by the effectiveness of 3D Gaussian Splatting (3DGS) in reconstructing detailed 3D scenes within multi-view setups and the emergence of large 2D human foundation models, we introduce Arc2Avatar, the first SDS-based method utilizing a human face foundation model as guidance with just a single image as input. To achieve that, we extend such a model for diverse-view human head generation by fine-tuning on synthetic data and modifying its conditioning. Our avatars maintain a dense correspondence with a human face mesh template, allowing blendshape-based expression generation. This is achieved through a modified 3DGS approach, connectivity regularizers, and a strategic initialization tailored for our task. Additionally, we propose an optional efficient SDS-based correction step to refine the blendshape expressions, enhancing realism and diversity. Experiments demonstrate that Arc2Avatar achieves state-of-the-art realism and identity preservation, effectively addressing color issues by allowing the use of very low guidance, enabled by our strong identity prior and initialization strategy, without compromising detail.

Poster
Arbitrary-steps Image Super-resolution via Diffusion Inversion

Zongsheng Yue, Kang Liao, Chen Change Loy

Expand abstract

This study presents a new image super-resolution (SR) technique based on diffusion inversion, aiming at harnessing the rich image priors encapsulated in large pre-trained diffusion models to improve SR performance. We design a Partial noise Prediction strategy to construct an intermediate state of the diffusion model, which serves as the starting sampling point. Central to our approach is a deep noise predictor to estimate the optimal noise maps for the forward diffusion process. Once trained, this noise predictor can be used to initialize the sampling process partially along the diffusion trajectory, generating the desirable high-resolution result. Compared to existing approaches, our method offers a flexible and efficient sampling mechanism that supports an arbitrary number of sampling steps, ranging from one to five. Even with a single sampling step, our method demonstrates superior or comparable performance to recent state-of-the-art approaches. The code and model will be made publicly available.

Poster
Apply Hierarchical-Chain-of-Generation to Complex Attributes Text-to-3D Generation

Yiming Qin, Zhu Xu, Yang Liu

Expand abstract

Recent text-to-3D generation models have demonstrated remarkable abilities in producing high-quality 3D assets. Despite their great advancements, current models struggle to generate satisfying 3D objects with complex attributes. The difficulty for such complex attributes 3D generation arises from two aspects: (1) existing text-to-3D approaches typically lift text-to-image models to extract semantics via text encoders, while the text encoder exhibits limited comprehension ability for long descriptions, leading to deviated cross-attention focus, subsequently wrong attribute binding in generated results. (2) Objects with complex attributes often exhibit occlusion relationships between different parts, which demands a reasonable generation order as well as explicit disentanglement of different parts to enable structural coherent and attribute following results. Though some works introduce manual efforts to alleviate the above issues, their quality is unstable and highly reliant on manual information. To tackle above problems, we propose a automated method Hierarchical-Chain-of-Generation (HCoG). It leverages a large language model to analyze the long description, decomposes it into several blocks representing different object parts, and organizes an optimal generation order from in to out according to the occlusion relationship between parts, turning the whole generation process into a hierarchical chain. For optimization within each block, we first generate the necessary components coarsely, then bind their attributes precisely by target region localization and corresponding 3D Gaussian kernel optimization. For optimization between blocks, we introduce Gaussian Extension and Label Elimination to seamlessly generate new parts by extending new Gaussian kernels, re-assigning semantic labels, and eliminating unnecessary kernels, ensuring that only relevant parts are added without disrupting previously optimized parts. Experiments validate HCoG's effectiveness in handling complex attributes 3D assets and witnesses high-quality results. The code is available at https://github.com/Wakals/GASCOL.

Poster
Apollo: An Exploration of Video Understanding in Large Multimodal Models

Orr Zohar, Xiaohan Wang, Yann Dubois, Nikhil Mehta, Tong Xiao, Philippe Hansen-Estruch, Licheng Yu, Xiaofang Wang, Felix Juefei-Xu, Ning Zhang, Serena Yeung-Levy, XIDE XIA

Expand abstract

Despite the rapid integration of video perception capabilities into Large Multimodal Models (LMMs), what drives their video perception remains poorly understood. Consequently, many design decisions in this domain are made without proper justification or analysis. The high computational cost of training and evaluating such models and limited open research hinder the development of video-LMMs. To address this, we present a comprehensive study that helps uncover what effectively drives video understanding in LMMs. We begin by critically examining the primary contributors to the high computational requirements associated with video-LMM research and discover Scaling Consistency, wherein design and training decisions made on smaller models and datasets (up to a critical size) effectively transfer to larger models. Leveraging these insights, we explored many video-specific aspects of video-LMMs, including video sampling, architectures, data composition, training schedules, and more. Guided by these findings, we introduce Apollo, a state-of-the-art family of LMMs that achieve superior performance across different model sizes. Our models process over 1-hour videos efficiently, with the 3B parameter variant outperforming most existing 7B models. Apollo-7B is state-of-the-art compared to 7B LMMs with a 70.9 on MLVU, and 63.3 on Video-MME.

Poster
Anyattack: Towards Large-scale Self-supervised Adversarial Attacks on Vision-language Models

Jiaming Zhang, Junhong Ye, Xingjun Ma, Yige Li, Yunfan Yang, Yunhao Chen, Jitao Sang, Dit-Yan Yeung

Expand abstract

Due to their multimodal capabilities, Vision-Language Models (VLMs) have found numerous impactful applications in real-world scenarios. However, recent studies have revealed that VLMs are vulnerable to image-based adversarial attacks. Traditional targeted adversarial attacks require specific targets and labels, limiting their real-world impact. We present AnyAttack, a self-supervised framework that transcends the limitations of conventional attacks through a novel foundation model approach. By pre-training on the massive LAION-400M dataset without label supervision, AnyAttack achieves unprecedented flexibility - enabling any image to be transformed into an attack vector targeting any desired output across different VLMs. This approach fundamentally changes the threat landscape, making adversarial capabilities accessible at an unprecedented scale. Our extensive validation across five open-source VLMs (CLIP, BLIP, BLIP2, InstructBLIP, and MiniGPT-4) demonstrates AnyAttack's effectiveness across diverse multimodal tasks. Most concerning, AnyAttack seamlessly transfers to commercial systems including Google Gemini, Claude Sonnet, Microsoft Copilot and OpenAI GPT, revealing a systemic vulnerability requiring immediate attention.

Poster
AnyMoLe: Any Character Motion In-betweening Leveraging Video Diffusion Models

Kwan Yun, Seokhyeon Hong, Chaelin Kim, Junyong Noh

Expand abstract

Despite recent advancements in learning-based motion in-betweening, a key limitation has been overlooked: the requirement for character-specific datasets. In this work, we introduce AnyMoLe, a novel method that addresses this limitation by leveraging video diffusion models to generate motion in-between frames for arbitrary characters without external data. Our approach employs a two-stage frame generation process to enhance contextual understanding. Furthermore, to bridge the domain gap between real-world and rendered character animations, we introduce ICAdapt, a fine-tuning technique for video diffusion models. Additionally, we propose a "motion-video mimicking" optimization technique, enabling seamless motion generation for characters with arbitrary joint structures using 2D and 3D-aware features. AnyMoLe significantly reduces data dependency while generating smooth and realistic transitions, making it applicable to a wide range of motion in-betweening tasks.

Poster
AnyMap: Learning a General Camera Model for Structure-from-Motion with Unknown Distortion in Dynamic Scenes

Andrea Porfiri Dal Cin, Georgi Dikov, Jihong Ju, Mohsen Ghafoorian

Expand abstract

Current learning-based Structure-from-Motion (SfM) methods struggle with videos of dynamic scenes from wide-angle cameras. We present AnyMap, a differentiable SfM framework that jointly addresses image distortion and motion estimation. By learning a general implicit camera model without predefined parameters, AnyMap effectively handles lens distortion, estimating multi-view consistent 3D geometry, camera poses, and (un)projection functions. To resolve the ambiguity where motion estimation can compensate for undistortion errors and vice versa, we introduce a low-dimensional motion representation consisting of a set of learnable basis trajectories, interpolated to produce regularized motion estimates. Experimental results show that our method produces accurate camera poses, excels in camera calibration and image rectification, and enables high-quality novel view synthesis. Our low-dimensional motion representation effectively disentangles undistortion with motion estimation, outperforming existing methods.

Poster
AnyEdit: Mastering Unified High-Quality Image Editing for Any Idea

Qifan Yu, Wei Chow, Zhongqi Yue, Kaihang Pan, Yang Wu, Xiaoyang Wan, Juncheng Li, Siliang Tang, Hanwang Zhang, Yueting Zhuang

Expand abstract

Instruction-based image editing aims to modify specific image elements with natural language instructions. However, current models in this domain often struggle to execute complex user instructions accurately, as they are trained on low-quality data with limited editing types. We present AnyEdit, a comprehensive multi-modal instruction editing dataset, comprising 2.5 million high-quality editing pairs spanning over 20 editing types and five domains. We ensure the diversity and quality of the AnyEdit collection through three aspects: initial data diversity, adaptive editing process, and automated selection of editing results. Using the dataset, we further train a novel AnyEdit Stable Diffusion with task-aware routing and learnable task embedding for unified image editing. Comprehensive experiments on three benchmark datasets show that AnyEdit consistently boosts the performance of diffusion-based editing models. This presents prospects for developing instruction-driven image editing models that support human creativity.

Poster
AnyDressing: Customizable Multi-Garment Virtual Dressing via Latent Diffusion Models

Xinghui Li, Qichao Sun, Pengze Zhang, Fulong Ye, Zhichao Liao, Wanquan Feng, Songtao Zhao, Qian HE

Expand abstract

Recent advances in garment-centric image generation from text and image prompts based on diffusion models are impressive. However, existing methods lack support for various combinations of attire, and struggle to preserve the garment details while maintaining faithfulness to the text prompts, limiting their performance across diverse scenarios. In this paper, we focus on a new task, i.e., Multi-Garment Virtual Dressing, and we propose a novel AnyDressing method for customizing characters conditioned on any combination of garments and any personalized text prompts. AnyDressing primarily comprises two primary networks named GarmentsNet and DressingNet, which are respectively dedicated to extracting detailed clothing features and generating customized images. Specifically, we propose an efficient and scalable module called Garment-Specific Feature Extractor in GarmentsNet to individually encode garment textures in parallel. This design prevents garment confusion while ensuring network efficiency. Meanwhile, we design an adaptive Dressing-Attention mechanism and a novel Instance-Level Garment Localization Learning strategy in DressingNet to accurately inject multi-garment features into their corresponding regions. This approach efficiently integrates multi-garment texture cues into generated images and further enhances text-image consistency. Additionally, we introduce a Garment-Enhanced Texture Learning strategy to improve the fine-grained texture details of garments. Thanks to our well-craft design, AnyDressing can serve as a plug-in module to easily integrate with any community control extensions for diffusion models, improving the diversity and controllability of synthesized images. Extensive experiments show that AnyDressing achieves state-of-the-art results.

Poster
AnyCam: Learning to Recover Camera Poses and Intrinsics from Casual Videos

Felix Wimbauer, Weirong Chen, Dominik Muhle, Christian Rupprecht, Daniel Cremers

Expand abstract

Estimating camera motion and intrinsics from casual videos is a core challenge in computer vision. Traditional bundle-adjustment based methods, such as SfM and SLAM, struggle to perform reliably on arbitrary data. Although specialized SfM approaches have been developed for handling dynamic scenes, they either require intrinsics or computationally expensive test-time optimization and often fall short in performance. Recently, methods like Dust3r have reformulated the SfM problem in a more data-driven way. While such techniques show promising results, they are still 1) not robust towards dynamic objects and 2) require labeled data for supervised training. As an alternative, we propose AnyCam, a fast transformer model that directly estimates camera poses and intrinsics from a dynamic video sequence in feed-forward fashion. Our intuition is that such a network can learn strong priors over realistic camera poses. To scale up our training, we rely on an uncertainty-based loss formulation and pre-trained depth and flow networks instead of motion or trajectory supervision. This allows us to use diverse, unlabelled video datasets obtained mostly from YouTube. Additionally, we ensure that the predicted trajectory does not accumulate drift over time through a lightweight trajectory refinement step. We test AnyCam on established datasets, where it delivers accurate camera poses and intrinsics both qualitatively and quantitatively. Furthermore, even with trajectory refinement, AnyCam is significantly faster than existing works for SfM in dynamic settings. Finally, by combining camera information, uncertainty, and depth, our model can produce high-quality 4D pointclouds. For more details and code, please check out our project page: https://fwmb.github.io/anycam

Poster
Any6D: Model-free 6D Pose Estimation of Novel Objects

Taeyeop Lee, Bowen Wen, Minjun Kang, Gyuree Kang, In So Kweon, Kuk-Jin Yoon

Expand abstract

We introduce Any6D, a model-free framework for 6D object pose estimation that requires only a single RGB-D anchor image to estimate both the 6D pose and size of unknown objects in novel scenes. Unlike existing methods that rely on textured 3D models or multiple viewpoints, Any6D leverages a joint object alignment process to enhance 2D-3D alignment and metric scale estimation for improved pose accuracy. Our approach integrates a render-and-compare strategy to generate and refine pose hypotheses, enabling robust performance in scenarios with occlusions, non-overlapping views, diverse lighting conditions, and large cross-environment variations. We evaluate our method on five challenging datasets: REAL275, Toyota-Light, HO3D, YCBINEOAT, and LM-O, demonstrating its effectiveness in significantly outperforming state-of-the-art methods for novel object pose estimation. Project page: https://taeyeop.com/any6d

Poster
Any3DIS: Class-Agnostic 3D Instance Segmentation by 2D Mask Tracking

Phuc Nguyen, Minh Luu, Anh Tran, Cuong Pham, Khoi Nguyen

Expand abstract

Existing 3D instance segmentation methods frequently encounter issues with over-segmentation, leading to redundant and inaccurate 3D proposals that complicate downstream tasks. This challenge arises from their unsupervised merging approach, where dense 2D instance masks are lifted across frames into point clouds to form 3D candidate proposals without direct supervision. These candidates are then hierarchically merged based on heuristic criteria, often resulting in numerous redundant segments that fail to combine into precise 3D proposals. To overcome these limitations, we propose a 3D-Aware 2D Mask Tracking module that uses robust 3D priors from a 2D mask segmentation and tracking foundation model (SAM-2) to ensure consistent object masks across video frames. Rather than merging all visible superpoints across views to create a 3D mask, our 3D Mask Optimization module leverages a dynamic programming algorithm to select an optimal set of views, refining the superpoints to produce a final 3D proposal for each object. Our approach achieves comprehensive object coverage within the scene, significantly reduces unnecessary proposals by half, and lowers the average runtime by a factor of 10, mitigating potential negative impacts on downstream applications. Evaluations on ScanNet200 and ScanNet++ confirm the effectiveness of our method, with improvements across Class-Agnostic, Open-Vocabulary, and Open-Ended 3D Instance Segmentation tasks.

Poster
Any-Resolution AI-Generated Image Detection by Spectral Learning

Dimitrios Karageorgiou, Symeon Papadopoulos, Ioannis Kompatsiaris, Efstratios Gavves

Expand abstract

Recent works have established that AI models introduce spectral artifacts into generated images and propose approaches for learning to capture them using labeled data. However, the significant differences in such artifacts among different generative models hinder these approaches from generalizing to generators not seen during training. In this work, we build upon the key idea that the spectral distribution of real images constitutes both an invariant and highly discriminative pattern for AI-generated image detection. To model this under a self-supervised setup, we employ masked spectral learning using the pretext task of frequency reconstruction. Since generated images constitute out-of-distribution samples for this model, we propose spectral reconstruction similarity to capture this divergence. Moreover, we introduce spectral context attention, which enables our approach to efficiently capture subtle spectral inconsistencies in images of any resolution. Our spectral AI-generated image detection approach (SPAI) achieves a 5.5% absolute improvement in AUC over the previous state-of-the-art across 13 recent generative approaches, while exhibiting robustness against common online perturbations. Code is available on https://mever-team.github.io/spai.

Poster
Antidote: A Unified Framework for Mitigating LVLM Hallucinations in Counterfactual Presupposition and Object Perception

Yuanchen Wu, Lu Zhang, Hang Yao, Junlong Du, Ke Yan, Shouhong Ding, Yunsheng Wu, Xiaoqiang Li

Expand abstract

Large Vision-Language Models (LVLMs) have achieved impressive results across various cross-modal tasks. However, hallucinations, i.e., the models generating counterfactual responses, remain a challenge. Though recent studies have attempted to alleviate object perception hallucinations, they focus on the models' response generation, and overlook the task question itself. This paper discusses the vulnerability of LVLMs in solving counterfactual presupposition questions (CPQs), where the models are prone to accept the presuppositions of counterfactual objects and produce severe hallucinatory responses. To this end, we introduce "Antidote", a unified, synthetic data-driven post-training framework for mitigating both types of hallucination above. It leverages synthetic data to incorporate factual priors into questions to achieve self-correction, and decouples the mitigation process into a preference optimization problem. Furthermore, we construct "CP-Bench", a novel benchmark to evaluate LVLMs' ability to correctly handle CPQs and produce factual responses. Applied to the LLaVA series, Antidote can simultaneously enhance performance on CP-Bench by over 50%, POPE by 1.8-3.3%, and CHAIR & SHR by 30-50%, all without relying on external supervision from stronger LVLMs or human feedback and without introducing noticeable catastrophic forgetting issues.

Poster