CVPR 2025 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

2,872papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Poster
    2,46885.9%
  • Other / unlabeled
    40414.1%

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UniAP: Unifying Inter- and Intra-Layer Automatic Parallelism by Mixed Integer Quadratic Programming

Hao Lin, Ke Wu, Jie Li, Jun Li, Wu-Jun Li

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Distributed learning is commonly used for training deep learning models, especially large models. In distributed learning, manual parallelism (MP) methods demand considerable human effort and have limited flexibility. Hence, automatic parallelism (AP) methods have recently been proposed for automating the parallel strategy optimization process. Existing AP methods suffer from sub-optimal solutions because they do not jointly optimize the two categories of parallel strategies (i.e., inter-layer parallelism and intra-layer parallelism). In this paper, we propose a novel AP method called UniAP, which unifies inter- and intra-layer automatic parallelism by mixed integer quadratic programming. To the best of our knowledge, UniAP is the first parallel method that can jointly optimize the two categories of parallel strategies to find an optimal solution. Experimental results show that UniAP outperforms state-of-the-art methods by up to 3.80x in throughput and reduces strategy optimization time by up to 107x across five Transformer-based models.

Award Candidate
Uni4D: Unifying Visual Foundation Models for 4D Modeling from a Single Video

David Yifan Yao, Albert J. Zhai, Shenlong Wang

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This paper presents a unified approach to understanding dynamic scenes from casual videos. Large pretrained vision foundation models, such as vision-language, video depth prediction, motion tracking, and segmentation models, offer promising capabilities. However, training a single model for comprehensive 4D understanding remains challenging. We introduce Uni4D, a multi-stage optimization framework that harnesses multiple pretrained models to advance dynamic 3D modeling, including static/dynamic reconstruction, camera pose estimation, and dense 3D motion tracking. Our results show state-of-the-art performance in dynamic 4D modeling with superior visual quality. Notably, Uni4D requires no retraining or fine-tuning, highlighting the effectiveness of repurposing visual foundation models for 4D understanding. Code and more results are available at: https://davidyao99.github.io/uni4d.

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Uni-Renderer: Unifying Rendering and Inverse Rendering Via Dual Stream Diffusion

ZhiFei Chen, Tianshuo Xu, Wenhang Ge, Leyi Wu, Dongyu Yan, Jing He, Luozhou Wang, Lu Zeng, Shunsi Zhang, Ying-Cong Chen

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Rendering and inverse rendering are pivotal tasks in both computer vision and graphics. The rendering equation is the core of the two tasks, as an ideal conditional distribution transfer function from intrinsic properties to RGB images. Despite achieving promising results of existing rendering methods, they merely approximate the ideal estimation for a specific scene and come with a high computational cost. Additionally, the inverse conditional distribution transfer is intractable due to the inherent ambiguity. To address these challenges, we propose a data-driven method that jointly models rendering and inverse rendering as two conditional generation tasks within a single diffusion framework. Inspired by UniDiffuser, we utilize two distinct time schedules to model both tasks, and with a tailored dual streaming module, we achieve cross-conditioning of two pre-trained diffusion models. This unified approach, named Uni-Renderer, allows the two processes to facilitate each other through a cycle-consistent constrain, mitigating ambiguity by enforcing consistency between intrinsic properties and rendered images.Combined with a meticulously prepared dataset, our method effectively decomposition of intrinsic properties and demonstrating a strong capability to recognize changes during rendering. We will open-source our training and inference code to the public, fostering further research and development in this area.

Poster
Understanding Multi-layered Transmission Matrices

Anat Levin, Marina Alterman

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Transmission matrices, mapping the propagation of light from one end of the tissue to the other, form an important mathematical tool in the analysis of tissue scattering and the design of wavefront shaping systems. To understand the relationship between their content and the volumetric structure of the tissue, we wish to fit them with multi-slice models, composed of a set of planar aberrations spaced throughout the volume. The number of layers used in such a model would largely affect the amount of information compression and the ease in which we can use such layered models in a wavefront-shaping system. This work offers a theoretical study of such multi-layered models. We attempt to understand how many layers are required for a good fit, and how does the approximation degrade when a smaller number of such layers is used. We show analytically that transmission matrices can be well fitted with very sparse layers. This leads to optimistic predictions on our ability to use them to design future wavefront shaping systems which can correct tissue aberration over a wide field-of-view.

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Understanding Multi-Task Activities from Single-Task Videos

Yuhan Shen, Ehsan Elhamifar

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(MT-TAS), a novel paradigm that addresses the challenges of interleaved actions when performing multiple tasks simultaneously. Traditional action segmentation models, trained on single-task videos, struggle to handle task switches and complex scenes inherent in multi-task scenarios. To overcome these challenges, our MT-TAS approach synthesizes multi-task video data from single-task sources using our Multi-task Sequence Blending and Segment Boundary Learning modules. Additionally, we propose to dynamically isolate foreground and background elements within video frames, addressing the intricacies of object layouts in multi-task scenarios and enabling a new two-stage temporal action segmentation framework with Foreground-Aware Action Refinement. Also, we introduce the Multi-task Egocentric Kitchen Activities (MEKA) dataset, containing 12 hours of egocentric multi-task videos, to rigorously benchmark MT-TAS models. Extensive experiments demonstrate that our framework effectively bridges the gap between single-task training and multi-task testing, advancing temporal action segmentation with state-of-the-art performance in complex environments.

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Understanding Fine-tuning CLIP for Open-vocabulary Semantic Segmentation in Hyperbolic Space

Zelin Peng, Zhengqin Xu, Zhilin Zeng, Changsong Wen, Yu Huang, Menglin Yang, Feilong Tang, Wei Shen

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CLIP, a foundational vision-language model, has emerged as a powerful tool for open-vocabulary semantic segmentation. While freezing the text encoder preserves its powerful embeddings, recent studies show that fine-tuning both the text and image encoders jointly significantly enhances segmentation performance, especially for classes from open sets. In this work, we explain this phenomenon from the perspective of hierarchical alignment, since during fine-tuning, the hierarchy level of image embeddings shifts from image-level to pixel-level. We achieve this by leveraging hyperbolic space, which naturally encoders hierarchical structures. Our key observation is that, during fine-tuning, the hyperbolic radius of CLIP's text embeddings decreases, facilitating better alignment with the pixel-level hierarchical structure of visual data. Building on this insight, we propose HyperCLIP, a novel fine-tuning strategy that adjusts the hyperbolic radius of the text embeddings through scaling transformations. By doing so, HyperCLIP equips CLIP with segmentation capability while introducing only a small number of learnable parameters. Our experiments demonstrate that HyperCLIP achieves state-of-the-art performance on open-vocabulary semantic segmentation tasks across three benchmarks, while fine-tuning only approximately 4% of the total parameters of CLIP. More importantly, we observe that after adjustment, CLIP's text embeddings exhibit a relatively fixed hyperbolic radius across datasets, suggesting that the segmentation task has a characteristic level in hyperbolic space.

Poster
Uncertainty-guided Perturbation for Image Super-Resolution Diffusion Model

Leheng Zhang, Weiyi You, Kexuan Shi, Shuhang Gu

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Diffusion-based image super-resolution methods have demonstrated significant advantages over GAN-based approaches, particularly in terms of perceptual quality. Building upon a lengthy Markov chain, diffusion-based methods possess remarkable modeling capacity, enabling them to achieve outstanding performance in real-world scenarios. Unlike previous methods that focus on modifying the noise schedule or sampling process to enhance performance, our approach emphasizes the improved utilization of LR information. We find that different regions of the LR image can be viewed as corresponding to different timesteps in a diffusion process, where flat areas are closer to the target HR distribution but edge and texture regions are farther away. In these flat areas, applying a slight noise is more advantageous for the reconstruction. We associate this characteristic with uncertainty and propose to apply uncertainty estimate to guide region-specific noise level control, a technique we refer to as Uncertainty-guided Noise Weighting. Pixels with lower uncertainty (i.e., flat regions) receive reduced noise to preserve more LR information, therefore improving performance. Furthermore, we modify the network architecture of previous methods to develop our Uncertainty-guided Perturbation Super-Resolution (UPSR) model. Extensive experimental results demonstrate that, despite reduced model size and training overhead, the proposed UPSR method outperforms current state-of-the-art methods across various datasets, both quantitatively and qualitatively.

Poster
Uncertainty-Instructed Structure Injection for Generalizable HD Map Construction

Xiaolu Liu, Ruizi Yang, Song Wang, Wentong Li, Junbo Chen, Jianke Zhu

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Reliable high-definition (HD) map construction is crucial for the driving safety of autonomous vehicles. While recent studies demonstrate improved performance, their generalization capability across unfamiliar driving scenes remains unexplored. To tackle this issue, we propose UIGenMap, an uncertainty-instructed structure injection approach for generalizable HD map vectorization, which concerns the uncertainty resampling in statistical distribution and employs explicit instance features to reduce the excessive reliance on training data. Specifically, we introduce the perspective-view (PV) detection branch to obtain explicit structural features, in which the uncertainty-aware decoder is designed to dynamically sample probability distributions considering the difference in scenes. With probabilistic embedding and selection, UI2DPrompt is proposed to construct PV learnable prompts. These PV prompts are integrated into the map decoder by designed hybrid injection to compensate for neglected instance structures. To ensure real-time inference, a lightweight Mimic Query Distillation is designed to learn from PV prompts, which can serve as an efficient alternative to the flow of PV branches. Extensive experiments on challenging geographically disjoint (geo-based) data splits demonstrate that our UIGenMap achieves superior performance, with +5.7 mAP improvement on nuScenes dataset. Source code is available at \href https://github.com/xiaolul2/UIGenMap https://github.com/xiaolul2/UIGenMap .

Poster
Uncertainty Weighted Gradients for Model Calibration

Jinxu Lin, Linwei Tao, Minjing Dong, Chang Xu

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Model calibration is essential for ensuring that the predictions of deep neural networks accurately reflect true probabilities in real-world classification tasks. However, deep networks often produce over-confident or under-confident predictions, leading to miscalibration. Various methods have been proposed to address this issue by designing effective loss functions for calibration, such as focal loss. In this paper, we analyze its effectiveness and provide a unified loss framework of focal loss and its variants, where we mainly attribute their superiority in model calibration to the loss weighting factor that estimates sample-wise uncertainty. Based on our analysis, existing loss functions fail to achieve optimal calibration performance due to two main issues: including misalignment during optimization and insufficient precision in uncertainty estimation. Specifically, focal loss cannot align sample uncertainty with gradient scaling and the single logit cannot indicate the uncertainty. To address these issues, we reformulate the optimization from the perspective of gradients, which focuses on uncertain samples. Meanwhile, we propose using the Brier Score as the loss weight factor, which provides a more accurate uncertainty estimation via all the logits. Extensive experiments on various models and datasets demonstrate that our method achieves state-of-the-art (SOTA) performance.

Poster
Uncertainty Meets Diversity: A Comprehensive Active Learning Framework for Indoor 3D Object Detection

Jiangyi Wang, Na Zhao

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Active learning has emerged as a promising approach to reduce the substantial annotation burden in 3D object detection tasks, spurring several initiatives in outdoor environments. However, its application in indoor environments remains unexplored. Compared to outdoor 3D datasets, indoor datasets face significant challenges, including fewer training samples per class, a greater number of classes, more severe class imbalance, and more diverse scene types and intra-class variances.This paper presents the first study on active learning for indoor 3D object detection, where we propose a novel framework tailored for this task. Our method incorporates two key criteria - uncertainty and diversity - to actively select the most ambiguous and informative unlabeled samples for annotation. The uncertainty criterion accounts for both inaccurate detections and undetected objects, ensuring that the most ambiguous samples are prioritized. Meanwhile, the diversity criterion is formulated as a joint optimization problem that maximizes the diversity of both object class distributions and scene types, using a new Class-aware Adaptive Prototype (CAP) bank. The CAP bank dynamically allocates representative prototypes to each class, helping to capture varying intra-class diversity across different categories.We evaluate our method on SUN RGB-D and ScanNetV2, where it outperforms baselines by a significant margin, achieving over 85% of fully-supervised performance with just 10% of the annotation budget.

Poster
Uncertain Multimodal Intention and Emotion Understanding in the Wild

Qu Yang, Qinghongya Shi, Tongxin Wang, Mang Ye

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Understanding intention and emotion from social media poses unique challenges due to the inherent uncertainty in multimodal data, where posts often contain incomplete or missing modalities. While this uncertainty reflects real-world scenarios, it remains underexplored within the computer vision community, particularly in conjunction with the intrinsic relationship between emotion and intention. To address these challenges, we introduce the Multimodal IntentioN and Emotion Understanding in the Wild (MINE) dataset, comprising over 20,000 topic-specific social media posts with natural modality variations across text, image, video, and audio. MINE is distinctively constructed to capture both the uncertain nature of multimodal data and the implicit correlations between intentions and emotions, providing extensive annotations for both aspects. To tackle these scenarios, we propose the Bridging Emotion-Intention via Implicit Label Reasoning (BEAR) framework. BEAR consists of two key components: a BEIFormer that leverages emotion-intention correlations, and a Modality Asynchronous Prompt that handles modality uncertainty. Experiments show that BEAR outperforms existing methods in processing uncertain multimodal data while effectively mining emotion-intention relationships for social media content understanding.

Poster
Unboxed: Geometrically and Temporally Consistent Video Outpainting

Zhongrui Yu, Martina Megaro-Boldini, Robert W. Sumner, Abdelaziz Djelouah

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Extending the field of view of video content beyond its original version has many applications: immersive viewing experience with VR devices, reformatting 4:3 legacy content to today's viewing conditions with wide screens, or simply extending vertically captured phone videos. Many existing works focus on synthesizing the video using generative models only. Despite promising results, this strategy seems at the moment limited in terms of quality. In this work, we address this problem using two key ideas: 3D supported outpainting for the static regions of the images, and leveraging pre-trained video diffusion model to ensure realistic and temporally coherent results, particularly for the dynamic parts. In the first stage, we iterate between image outpainting and updating the 3D scene representation - we use 3D Gaussian Splatting. Then we consider dynamic objects independently per frame and inpaint missing pixels. Finally, we propose a denoising scheme that allows to maintain known reliable regions and update the dynamic parts to obtain temporally realistic results.We achieve state-of-the-art video outpainting. This is validated quantitatively and through a user study. We are also able to extend the field of view largely beyond the limits reached by existing methods.

Poster
Unbiasing through Textual Descriptions: Mitigating Representation Bias in Video Benchmarks

Nina Shvetsova, Arsha Nagrani, Bernt Schiele, Hilde Kuehne, Christian Rupprecht

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We propose a new "Unbiased through Textual Description (UTD)" video benchmark based on unbiased subsets of existing video classification and retrieval datasets to enable a more robust assessment of video understanding capabilities. Namely, we tackle the problem that current video benchmarks may suffer from different representation biases, e.g., object bias or single-frame bias, where mere recognition of objects or utilization of only a single frame is sufficient for correct prediction. We leverage VLMs and LLMs to analyze and debias benchmarks from such representation biases. Specifically, we generate frame-wise textual descriptions of videos, filter them for specific information (e.g. only objects) and leverage them to examine representation biases across three dimensions: 1) concept bias -- determining if a specific concept (e.g., objects) alone suffice for prediction; 2) temporal bias -- assessing if temporal information contributes to prediction; and 3) common sense vs. dataset bias -- evaluating whether zero-shot reasoning or dataset correlations contribute to prediction. We conduct a systematic analysis of 12 popular video classification and retrieval datasets and create new object-debiased test splits for these datasets. Moreover, we benchmark 30 state-of-the-art video models on original and debiased splits and analyze biases in the models. To facilitate the future development of more robust video understanding benchmarks and models, we release: "UTD-descriptions", a dataset with our rich structured descriptions for each dataset, and "UTD-splits", a dataset of object-debiased test splits.

Poster
UnCommon Objects in 3D

Xingchen Liu, Piyush Tayal, Jianyuan Wang, Jesus Zarzar, Tom Monnier, Konstantinos Tertikas, Jiali Duan, Antoine Toisoul, Jason Y. Zhang, Natalia Neverova, Andrea Vedaldi, Roman Shapovalov, David Novotny

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We introduce Uncommon Objects in 3D (uCO3D), a new object-centric dataset for 3D deep learning and 3D generative AI. uCO3D is the largest publicly-available collection of high-resolution videos of objects with 3D annotations that ensures full-360 degree coverage. uCO3D is significantly more diverse than MVImgNet and CO3Dv2, covering more than 1,000 object categories. It is also of higher quality, due to extensive quality checks of both the collected videos and the 3D annotations. Similar to analogous datasets, uCO3D contains annotations for 3D camera poses, depth maps and sparse point clouds. In addition, each object is equipped with a caption and a 3D Gaussian Splat reconstruction. We train several large 3D models on MVImgNet, CO3Dv2, and uCO3D and obtain superior results using the latter, showing that uCO3D is better for learning applications.

Poster
UltraFusion: Ultra High Dynamic Imaging using Exposure Fusion

Zixuan Chen, Yujin Wang, Xin Cai, Zhiyuan You, Zheming Lu, Fan Zhang, Shi Guo, Tianfan Xue

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Capturing high dynamic range (HDR) scenes is one of the most important issues in camera design. Majority of cameras use exposure fusion, which fuses images captured by different exposure levels, to increase dynamic range. However, this approach can only handle images with limited exposure difference, normally 3-4 stops. When applying to very high dynamic range scenes where a large exposure difference is required, this approach often fails due to incorrect alignment or inconsistent lighting between inputs, or tone mapping artifacts. In this work, we propose UltraFusion, the first exposure fusion technique that can merge inputs with 9 stops differences. The key idea is that we model exposure fusion as a guided inpainting problem, where the under-exposed image is used as a guidance to fill the missing information of over-exposed highlights in the over-exposed region. Using an under-exposed image as a soft guidance, instead of a hard constraint, our model is robust to potential alignment issue or lighting variations. Moreover, by utilizing the image prior of the generative model, our model also generates natural tone mapping, even for very high-dynamic range scenes. Our approach outperforms HDR-Transformer on latest HDR benchmarks. Moreover, to test its performance in ultra high dynamic range scenes, we capture a new real-world exposure fusion benchmark, UltraFusion dataset, with exposure differences up to 9 stops, and experiments show that UltraFusion can generate beautiful and high-quality fusion results under various scenarios. Code and data will be available at https://openimaginglab.github.io/UltraFusion.

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UWAV: Uncertainty-weighted Weakly-supervised Audio-Visual Video Parsing

Yung-Hsuan Lai, Janek Ebbers, Yu-Chiang Frank Wang, François Germain, Michael Jeffrey Jones, Moitreya Chatterjee

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Audio-Visual Video Parsing (AVVP) entails the challenging task of localizing both uni-modal events (i.e., those occurring exclusively in either the visual or acoustic modality of a video) and multi-modal events (i.e., those occurring in both modalities concurrently). Moreover, the prohibitive cost of annotating training data with the class labels of all these events, along with their start and end times, imposes constraints on the scalability of AVVP techniques unless they can be trained in a weakly-supervised setting, where only modality-agnostic, video-level labels are available in the training data. To this end, recently proposed approaches seek to generate segment-level pseudo-labels to better guide model training. However, the absence of inter-segment dependencies when generating these pseudo-labels and the general bias towards predicting labels that are absent in a segment limit their performance. This work proposes a novel approach towards overcoming these weaknesses called Uncertainty-weighted Weakly-supervised Audio-visual Video Parsing (UWAV). Additionally, our innovative approach factors in the uncertainty associated with these estimated pseudo-labels and incorporates a feature mixup based training regularization for improved training. Empirical results show that UWAV outperforms state-of-the-art methods for the AVVP task on multiple metrics, across two different datasets, attesting to its effectiveness and generalizability.

Poster
UVGS: Reimagining Unstructured 3D Gaussian Splatting using UV Mapping

Aashish Rai, Dilin Wang, Mihir Jain, Nikolaos Sarafianos, Kefan Chen, Srinath Sridhar, Aayush Prakash

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3D Gaussian Splatting (3DGS) has demonstrated superior quality in modeling 3D objects and scenes. However, generating 3DGS remains challenging due to their discrete, unstructured, and permutation-invariant nature. In this work, we present a simple yet effective method to overcome these challenges. We utilize spherical mapping to transform 3DGS into a structured 2D representation, termed UVGS. UVGS can be viewed as multi-channel images, with feature dimensions as a concatenation of Gaussian attributes such as position, scale, color, opacity, and rotation. We further find that these heterogeneous features can be compressed into a lower-dimensional (e.g., 3-channel) shared feature space using a carefully designed multi-branch network.The compressed UVGS can be treated as typical RGB images. Remarkably, we discover that typical VAEs trained with latent diffusion models can directly generalize to this new representation without additional training. Our novel representation makes it effortless to leverage foundational 2D models, such as diffusion models, to directly model 3DGS. Additionally, one can simply increase the 2D UV resolution to accommodate more Gaussians, making UVGS a scalable solution compared to typical 3D backbones. This approach immediately unlocks various novel generation applications of 3DGS by inherently utilizing the already developed superior 2D generation capabilities. In our experiments, we demonstrate various unconditional, conditional generation, and inpainting applications of 3DGS based on diffusion models, which were previously non-trivial.

Poster
USP-Gaussian: Unifying Spike-based Image Reconstruction, Pose Correction and Gaussian Splatting

kang chen, Jiyuan Zhang, Zecheng Hao, Yajing Zheng, Tiejun Huang, Zhaofei Yu

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Spike camera, as an innovative type of neuromorphic camera that captures scenes with 0-1 bit stream at 40 kHz, is increasingly being employed for the novel view synthesis task building on the techniques such as Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS). Previous spike-based approaches typically follow a three-stage pipeline: I. Spike-to-image reconstruction based on established algorithms. II. Camera poses estimation. III. Novel view synthesis. However, the cascading framework suffers from substantial cumulative errors, i.e., the quality of the initially reconstructed images will impact pose estimation, ultimately limiting the fidelity of the 3D reconstruction. To address this limitation, we propose a synergistic optimization framework USP-Gaussian, which unifies spike-to-image reconstruction, pose correction, and gaussian splatting into an end-to-end pipeline. Leveraging the multi-view consistency afforded by 3DGS and the motion capture capability of the spike camera, our framework enables iterative optimization between the spike-to-image reconstruction network and 3DGS. Experiments on synthetic datasets demonstrate that our method surpasses previous approaches by effectively eliminating cascading errors. Moreover, in real-world scenarios, our method achieves robust 3D reconstruction benefiting from the integration of pose optimization. Our code, data, and trained models are available at https://github.com/chenkang455/USP-Gaussian.

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