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Recurrent Memory
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State Space Models for Event Cameras
Nikola Zubic, Mathias Gehrig, Davide Scaramuzza
Today state-of-the-art deep neural networks that process event-camera data first convert a temporal window of events into dense grid-like input representations. As such they exhibit poor generalizability when deployed at higher inference frequencies (i.e. smaller temporal windows) than the ones they were trained on. We address this challenge by introducing state-space models (SSMs) with learnable timescale parameters to event-based vision. This design adapts to varying frequencies without the need to retrain the network at different frequencies. Additionally we investigate two strategies to counteract aliasing effects when deploying the model at higher frequencies. We comprehensively evaluate our approach against existing methods based on RNN and Transformer architectures across various benchmarks including Gen1 and 1 Mpx event camera datasets. Our results demonstrate that SSM-based models train 33% faster and also exhibit minimal performance degradation when tested at higher frequencies than the training input. Traditional RNN and Transformer models exhibit performance drops of more than 20 mAP with SSMs having a drop of 3.31 mAP highlighting the effectiveness of SSMs in event-based vision tasks.
SpatialTracker: Tracking Any 2D Pixels in 3D Space
Yuxi Xiao, Qianqian Wang, Shangzhan Zhang, Nan Xue, Sida Peng, Yujun Shen, Xiaowei Zhou
Recovering dense and long-range pixel motion in videos is a challenging problem. Part of the difficulty arises from the 3D-to-2D projection process leading to occlusions and discontinuities in the 2D motion domain. While 2D motion can be intricate we posit that the underlying 3D motion can often be simple and low-dimensional. In this work we propose to estimate point trajectories in 3D space to mitigate the issues caused by image projection. Our method named SpatialTracker lifts 2D pixels to 3D using monocular depth estimators represents the 3D content of each frame efficiently using a triplane representation and performs iterative updates using a transformer to estimate 3D trajectories. Tracking in 3D allows us to leverage as-rigid-as possible(ARAP) constraints while simultaneously learning a rigidity embedding that clusters pixels into different rigid parts. Extensive evaluation shows that our approach achieves state-of-the-art tracking performance both qualitatively and quantitatively particularly in chal- lenging scenarios such as out-of-plane rotation. And our project page is available at https://henry123-boy.github.io/SpaTracker/.
Rethinking Generalizable Face Anti-spoofing via Hierarchical Prototype-guided Distribution Refinement in Hyperbolic Space
Chengyang Hu, Ke-Yue Zhang, Taiping Yao, Shouhong Ding, Lizhuang Ma
Generalizable face anti-spoofing (FAS) approaches have drawn growing attention due to their robustness for diverse presentation attacks in unseen scenarios. Most previous methods always utilize domain generalization (DG) frameworks via directly aligning diverse source samples into a common feature space. However these methods neglect the hierarchical relations in FAS samples which may hinder the generalization ability by direct alignment. To address these issues we propose a novel Hierarchical Prototype-guided Distribution Refinement (HPDR) framework to learn embedding in hyperbolic space which facilitates the hierarchical relation construction. We also collaborate with prototype learning for hierarchical distribution refinement in hyperbolic space. In detail we propose the Hierarchical Prototype Learning to simultaneously guide domain alignment and improve the discriminative ability via constraining the multi-level relations between prototypes and instances in hyperbolic space. Moreover we design a Prototype-oriented Classifier which further considers relations between the sample and prototypes to improve the robustness of the final decision. Extensive experiments and visualizations demonstrate the effectiveness of our method against previous competitors.
RTracker: Recoverable Tracking via PN Tree Structured Memory
Yuqing Huang, Xin Li, Zikun Zhou, Yaowei Wang, Zhenyu He, Ming-Hsuan Yang
Existing tracking methods mainly focus on learning better target representation or developing more robust prediction models to improve tracking performance. While tracking performance has significantly improved the target loss issue occurs frequently due to tracking failures complete occlusion or out-of-view situations. However considerably less attention is paid to the self-recovery issue of tracking methods which is crucial for practical applications. To this end we propose a recoverable tracking framework \ourmethod that uses a tree-structured memory to dynamically associate a tracker and a detector to enable self-recovery ability. Specifically we propose a Positive-Negative Tree-structured memory to chronologically store and maintain positive and negative target samples. Upon the PN tree memory we develop corresponding walking rules for determining the state of the target and define a set of control flows to unite the tracker and the detector in different tracking scenarios. Our core idea is to use the support samples of positive and negative target categories to establish a relative distance-based criterion for a reliable assessment of target loss. The favorable performance in comparison against the state-of-the-art methods on numerous challenging benchmarks demonstrates the effectiveness of the proposed algorithm. All the source code and trained models will be released at https://github.com/NorahGreen/RTracker.
Memory-Scalable and Simplified Functional Map Learning
Robin Magnet, Maks Ovsjanikov
Deep functional maps have emerged in recent years as a prominent learning-based framework for non-rigid shape matching problems. While early methods in this domain only focused on learning in the functional domain the latest techniques have demonstrated that by promoting consistency between functional and pointwise maps leads to significant improvements in accuracy. Unfortunately existing approaches rely heavily on the computation of large dense matrices arising from soft pointwise maps which compromises their efficiency and scalability. To address this limitation we introduce a novel memory-scalable and efficient functional map learning pipeline. By leveraging the specific structure of functional maps we offer the possibility to achieve identical results without ever storing the pointwise map in memory. Furthermore based on the same approach we present a differentiable map refinement layer adapted from an existing axiomatic refinement algorithm. Unlike many functional map learning methods which use this algorithm at a post-processing step ours can be easily used at train time enabling to enforce consistency between the refined and initial versions of the map. Our resulting approach is both simpler more efficient and more numerically stable by avoiding differentiation through a linear system while achieving close to state-of-the-art results in challenging scenarios.
LangSplat: 3D Language Gaussian Splatting
Minghan Qin, Wanhua Li, Jiawei Zhou, Haoqian Wang, Hanspeter Pfister
Humans live in a 3D world and commonly use natural language to interact with a 3D scene. Modeling a 3D language field to support open-ended language queries in 3D has gained increasing attention recently. This paper introduces LangSplat which constructs a 3D language field that enables precise and efficient open-vocabulary querying within 3D spaces. Unlike existing methods that ground CLIP language embeddings in a NeRF model LangSplat advances the field by utilizing a collection of 3D Gaussians each encoding language features distilled from CLIP to represent the language field. By employing a tile-based splatting technique for rendering language features we circumvent the costly rendering process inherent in NeRF. Instead of directly learning CLIP embeddings LangSplat first trains a scene-wise language autoencoder and then learns language features on the scene-specific latent space thereby alleviating substantial memory demands imposed by explicit modeling. Existing methods struggle with imprecise and vague 3D language fields which fail to discern clear boundaries between objects. We delve into this issue and propose to learn hierarchical semantics using SAM thereby eliminating the need for extensively querying the language field across various scales and the regularization of DINO features. Extensive experimental results show that LangSplat significantly outperforms the previous state-of-the-art method LERF by a large margin. Notably LangSplat is extremely efficient achieving a 199 x speedup compared to LERF at the resolution of 1440 x 1080. We strongly recommend readers to check out our video results at https://langsplat.github.io/.
HumMUSS: Human Motion Understanding using State Space Models
Arnab Mondal, Stefano Alletto, Denis Tome
Understanding human motion from video is essential for a range of applications including pose estimation mesh recovery and action recognition. While state-of-the-art methods predominantly rely on transformer-based architectures these approaches have limitations in practical scenarios. Transformers are slower when sequentially predicting on a continuous stream of frames in real-time and do not generalize to new frame rates. In light of these constraints we propose a novel attention-free spatiotemporal model for human motion understanding building upon recent advancements in state space models. Our model not only matches the performance of transformer-based models in various motion understanding tasks but also brings added benefits like adaptability to different video frame rates and enhanced training speed when working with longer sequence of keypoints. Moreover the proposed model supports both offline and real-time applications. For real-time sequential prediction our model is both memory efficient and several times faster than transformer-based approaches while maintaining their high accuracy.
GenFlow: Generalizable Recurrent Flow for 6D Pose Refinement of Novel Objects
Sungphill Moon, Hyeontae Son, Dongcheol Hur, Sangwook Kim
Despite the progress of learning-based methods for 6D object pose estimation the trade-off between accuracy and scalability for novel objects still exists. Specifically previous methods for novel objects do not make good use of the target object's 3D shape information since they focus on generalization by processing the shape indirectly making them less effective. We present GenFlow an approach that enables both accuracy and generalization to novel objects with the guidance of the target object's shape. Our method predicts optical flow between the rendered image and the observed image and refines the 6D pose iteratively. It boosts the performance by a constraint of the 3D shape and the generalizable geometric knowledge learned from an end-to-end differentiable system. We further improve our model by designing a cascade network architecture to exploit the multi-scale correlations and coarse-to-fine refinement. GenFlow ranked first on the unseen object pose estimation benchmarks in both the RGB and RGB-D cases. It also achieves performance competitive with existing state-of-the-art methods for the seen object pose estimation without any fine-tuning.
FedMef: Towards Memory-efficient Federated Dynamic Pruning
Hong Huang, Weiming Zhuang, Chen Chen, Lingjuan Lyu
Federated learning (FL) promotes decentralized training while prioritizing data confidentiality. However its application on resource-constrained devices is challenging due to the high demand for computation and memory resources to train deep learning models. Neural network pruning techniques such as dynamic pruning could enhance model efficiency but directly adopting them in FL still poses substantial challenges including post-pruning performance degradation high activation memory usage etc. To address these challenges we propose FedMef a novel and memory-efficient federated dynamic pruning framework. FedMef comprises two key components. First we introduce the budget-aware extrusion that maintains pruning efficiency while preserving post-pruning performance by salvaging crucial information from parameters marked for pruning within a given budget. Second we propose scaled activation pruning to effectively reduce activation memory footprints which is particularly beneficial for deploying FL to memory-limited devices. Extensive experiments demonstrate the effectiveness of our proposed FedMef. In particular it achieves a significant reduction of 28.5% in memory footprint compared to state-of-the-art methods while obtaining superior accuracy.