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Healthcare Policy Modeling
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XFibrosis: Explicit Vessel-Fiber Modeling for Fibrosis Staging from Liver Pathology Images
Chong Yin, Siqi Liu, Fei Lyu, Jiahao Lu, Sune Darkner, Vincent Wai-Sun Wong, Pong C. Yuen
The increasing prevalence of non-alcoholic fatty liver disease (NAFLD) has caused public concern in recent years. The high prevalence and risk of severe complications make monitoring NAFLD progression a public health priority. Fibrosis staging from liver biopsy images plays a key role in demonstrating the histological progression of NAFLD. Fibrosis mainly involves the deposition of fibers around vessels. Current deep learning-based fibrosis staging methods learn spatial relationships between tissue patches but do not explicitly consider the relationships between vessels and fibers leading to limited performance and poor interpretability. In this paper we propose an eXplicit vessel-fiber modeling method for Fibrosis staging from liver biopsy images namely XFibrosis. Specifically we transform vessels and fibers into graph-structured representations where their micro-structures are depicted by vessel-induced primal graphs and fiber-induced dual graphs respectively. Moreover the fiber-induced dual graphs also represent the connectivity information between vessels caused by fiber deposition. A primal-dual graph convolution module is designed to facilitate the learning of spatial relationships between vessels and fibers allowing for the joint exploration and interaction of their micro-structures. Experiments conducted on two datasets have shown that explicitly modeling the relationship between vessels and fibers leads to improved fibrosis staging and enhanced interpretability.
X-3D: Explicit 3D Structure Modeling for Point Cloud Recognition
Shuofeng Sun, Yongming Rao, Jiwen Lu, Haibin Yan
Numerous prior studies predominantly emphasize constructing relation vectors for individual neighborhood points and generating dynamic kernels for each vector and embedding these into high-dimensional spaces to capture implicit local structures. However we contend that such implicit high-dimensional structure modeling approch inadequately represents the local geometric structure of point clouds due to the absence of explicit structural information. Hence we introduce X-3D an explicit 3D structure modeling approach. X-3D functions by capturing the explicit local structural information within the input 3D space and employing it to produce dynamic kernels with shared weights for all neighborhood points within the current local region. This modeling approach introduces effective geometric prior and significantly diminishes the disparity between the local structure of the embedding space and the original input point cloud thereby improving the extraction of local features. Experiments show that our method can be used on a variety of methods and achieves state-of-the-art performance on segmentation classification detection tasks with lower extra computational cost. Such as 90.7% on ScanObjectNN for classification 79.2% on S3DIS 6 fold and 74.3% on S3DIS Area 5 for segmentation 76.3% on ScanNetV2 for segmentation and 64.5% mAP_ 25 46.9% mAP_ 50 on SUN RGB-D and 69.0% mAP_ 25 51.1% mAP_ 50 on ScanNetV2 . Our code is available at \href https://github.com/sunshuofeng/X-3D https://github.com/sunshuofeng/X-3D .
Versatile Navigation Under Partial Observability via Value-guided Diffusion Policy
Gengyu Zhang, Hao Tang, Yan Yan
Route planning for navigation under partial observability plays a crucial role in modern robotics and autonomous driving. Existing route planning approaches can be categorized into two main classes: traditional autoregressive and diffusion-based methods. The former often fails due to its myopic nature while the latter either assumes full observability or struggles to adapt to unfamiliar scenarios due to strong couplings with behavior cloning from experts. To address these deficiencies we propose a versatile diffusion-based approach for both 2D and 3D route planning under partial observability. Specifically our value-guided diffusion policy first generates plans to predict actions across various timesteps providing ample foresight to the planning. It then employs a differentiable planner with state estimations to derive a value function directing the agent's exploration and goal-seeking behaviors without seeking experts while explicitly addressing partial observability. During inference our policy is further enhanced by a best-plan-selection strategy substantially boosting the planning success rate. Moreover we propose projecting point clouds derived from RGB-D inputs onto 2D grid-based bird-eye-view maps via semantic segmentation generalizing to 3D environments. This simple yet effective adaption enables zero-shot transfer from 2D-trained policy to 3D cutting across the laborious training for 3D policy and thus certifying our versatility. Experimental results demonstrate our superior performance particularly in navigating situations beyond expert demonstrations surpassing state-of-the-art autoregressive and diffusion-based baselines for both 2D and 3D scenarios.
SurMo: Surface-based 4D Motion Modeling for Dynamic Human Rendering
Tao Hu, Fangzhou Hong, Ziwei Liu
Dynamic human rendering from video sequences has achieved remarkable progress by formulating the rendering as a mapping from static poses to human images. However existing methods focus on the human appearance reconstruction of every single frame while the temporal motion relations are not fully explored. In this paper we propose a new 4D motion modeling paradigm SurMo that jointly models the temporal dynamics and human appearances in a unified framework with three key designs: 1) Surface-based motion encoding that models 4D human motions with an efficient compact surface-based triplane. It encodes both spatial and temporal motion relations on the dense surface manifold of a statistical body template which inherits body topology priors for generalizable novel view synthesis with sparse training observations. 2) Physical motion decoding that is designed to encourage physical motion learning by decoding the motion triplane features at timestep t to predict both spatial derivatives and temporal derivatives at the next timestep t+1 in the training stage. 3) 4D appearance decoding that renders the motion triplanes into images by an efficient volumetric surface-conditioned renderer that focuses on the rendering of body surfaces with motion learning conditioning. Extensive experiments validate the state-of-the-art performance of our new paradigm and illustrate the expressiveness of surface-based motion triplanes for rendering high-fidelity view-consistent humans with fast motions and even motion-dependent shadows. Our project page is at: https://taohuumd.github.io/projects/SurMo.
Skeleton-in-Context: Unified Skeleton Sequence Modeling with In-Context Learning
No abstract is available for this paper.
SfmCAD: Unsupervised CAD Reconstruction by Learning Sketch-based Feature Modeling Operations
No abstract is available for this paper.
Seeing Unseen: Discover Novel Biomedical Concepts via Geometry-Constrained Probabilistic Modeling
Jianan Fan, Dongnan Liu, Hang Chang, Heng Huang, Mei Chen, Weidong Cai
Machine learning holds tremendous promise for transforming the fundamental practice of scientific discovery by virtue of its data-driven nature. With the ever-increasing stream of research data collection it would be appealing to autonomously explore patterns and insights from observational data for discovering novel classes of phenotypes and concepts. However in the biomedical domain there are several challenges inherently presented in the cumulated data which hamper the progress of novel class discovery. The non-i.i.d. data distribution accompanied by the severe imbalance among different groups of classes essentially leads to ambiguous and biased semantic representations. In this work we present a geometry-constrained probabilistic modeling treatment to resolve the identified issues. First we propose to parameterize the approximated posterior of instance embedding as a marginal von Mises-Fisher distribution to account for the interference of distributional latent bias. Then we incorporate a suite of critical geometric properties to impose proper constraints on the layout of constructed embedding space which in turn minimizes the uncontrollable risk for unknown class learning and structuring. Furthermore a spectral graph-theoretic method is devised to estimate the number of potential novel classes. It inherits two intriguing merits compared to existent approaches namely high computational efficiency and flexibility for taxonomy-adaptive estimation. Extensive experiments across various biomedical scenarios substantiate the effectiveness and general applicability of our method.
SeNM-VAE: Semi-Supervised Noise Modeling with Hierarchical Variational Autoencoder
Dihan Zheng, Yihang Zou, Xiaowen Zhang, Chenglong Bao
The data bottleneck has emerged as a fundamental challenge in learning based image restoration methods. Researchers have attempted to generate synthesized training data using paired or unpaired samples to address this challenge. This study proposes SeNM-VAE a semi-supervised noise modeling method that leverages both paired and unpaired datasets to generate realistic degraded data. Our approach is based on modeling the conditional distribution of degraded and clean images with a specially designed graphical model. Under the variational inference framework we develop an objective function for handling both paired and unpaired data. We employ our method to generate paired training samples for real-world image denoising and super-resolution tasks. Our approach excels in the quality of synthetic degraded images compared to other unpaired and paired noise modeling methods. Furthermore our approach demonstrates remarkable performance in downstream image restoration tasks even with limited paired data. With more paired data our method achieves the best performance on the SIDD dataset.
SVDinsTN: A Tensor Network Paradigm for Efficient Structure Search from Regularized Modeling Perspective
Yu-Bang Zheng, Xi-Le Zhao, Junhua Zeng, Chao Li, Qibin Zhao, Heng-Chao Li, Ting-Zhu Huang
Tensor network (TN) representation is a powerful technique for computer vision and machine learning. TN structure search (TN-SS) aims to search for a customized structure to achieve a compact representation which is a challenging NP-hard problem. Recent "sampling-evaluation"-based methods require sampling an extensive collection of structures and evaluating them one by one resulting in prohibitively high computational costs. To address this issue we propose a novel TN paradigm named SVD-inspired TN decomposition (SVDinsTN) which allows us to efficiently solve the TN-SS problem from a regularized modeling perspective eliminating the repeated structure evaluations. To be specific by inserting a diagonal factor for each edge of the fully-connected TN SVDinsTN allows us to calculate TN cores and diagonal factors simultaneously with the factor sparsity revealing a compact TN structure. In theory we prove a convergence guarantee for the proposed method. Experimental results demonstrate that the proposed method achieves approximately 100 1000 times acceleration compared to the state-of-the-art TN-SS methods while maintaining a comparable level of representation ability.
POCE: Primal Policy Optimization with Conservative Estimation for Multi-constraint Offline Reinforcement Learning
Jiayi Guan, Li Shen, Ao Zhou, Lusong Li, Han Hu, Xiaodong He, Guang Chen, changjun jiang
Multi-constraint offline reinforcement learning (RL) promises to learn policies that satisfy both cumulative and state-wise costs from offline datasets. This arrangement provides an effective approach for the widespread application of RL in high-risk scenarios where both cumulative and state-wise costs need to be considered simultaneously. However previously constrained offline RL algorithms are primarily designed to handle single-constraint problems related to cumulative cost which faces challenges when addressing multi-constraint tasks that involve both cumulative and state-wise costs. In this work we propose a novel Primal policy Optimization with Conservative Estimation algorithm (POCE) to address the problem of multi-constraint offline RL. Concretely we reframe the objective of multi-constraint offline RL by introducing the concept of Maximum Markov Decision Processes (MMDP). Subsequently we present a primal policy optimization algorithm to confront the multi-constraint problems which improves the stability and convergence speed of model training. Furthermore we propose a conditional Bellman operator to estimate cumulative and state-wise Q-values reducing the extrapolation error caused by out-of-distribution (OOD) actions. Finally extensive experiments demonstrate that the POCE algorithm achieves competitive performance across multiple experimental tasks particularly outperforming baseline algorithms in terms of safety. Our code is available at \href https://github.com/guanjiayi/poce github.POCE .
Non-Rigid Structure-from-Motion: Temporally-Smooth Procrustean Alignment and Spatially-Variant Deformation Modeling
Jiawei Shi, Hui Deng, Yuchao Dai
Even though Non-rigid Structure-from-Motion (NRSfM) has been extensively studied and great progress has been made there are still key challenges that hinder their broad real-world applications: 1) the inherent motion/rotation ambiguity requires either explicit camera motion recovery with extra constraint or complex Procrustean Alignment; 2) existing low-rank modeling of the global shape can over-penalize drastic deformations in the 3D shape sequence. This paper proposes to resolve the above issues from a spatial-temporal modeling perspective. First we propose a novel Temporally-smooth Procrustean Alignment module that estimates 3D deforming shapes and adjusts the camera motion by aligning the 3D shape sequence consecutively. Our new alignment module remedies the requirement of complex reference 3D shape during alignment which is more conductive to non-isotropic deformation modeling. Second we propose a spatial-weighted approach to enforce the low-rank constraint adaptively at different locations to accommodate drastic spatially-variant deformation reconstruction better. Our modeling outperform existing low-rank based methods and extensive experiments across different datasets validate the effectiveness of our method.
Neural Directional Encoding for Efficient and Accurate View-Dependent Appearance Modeling
Liwen Wu, Sai Bi, Zexiang Xu, Fujun Luan, Kai Zhang, Iliyan Georgiev, Kalyan Sunkavalli, Ravi Ramamoorthi
Novel-view synthesis of specular objects like shiny metals or glossy paints remains a significant challenge. Not only the glossy appearance but also global illumination effects including reflections of other objects in the environment are critical components to faithfully reproduce a scene. In this paper we present Neural Directional Encoding (NDE) a view-dependent appearance encoding of neural radiance fields (NeRF) for rendering specular objects. NDE transfers the concept of feature-grid-based spatial encoding to the angular domain significantly improving the ability to model high-frequency angular signals. In contrast to previous methods that use encoding functions with only angular input we additionally cone-trace spatial features to obtain a spatially varying directional encoding which addresses the challenging interreflection effects. Extensive experiments on both synthetic and real datasets show that a NeRF model with NDE (1) outperforms the state of the art on view synthesis of specular objects and (2) works with small networks to allow fast (real-time) inference. The source code is available at: https://github.com/lwwu2/nde
Multi-scale Dynamic and Hierarchical Relationship Modeling for Facial Action Units Recognition
No abstract is available for this paper.
MonoHair: High-Fidelity Hair Modeling from a Monocular Video
Keyu Wu, Lingchen Yang, Zhiyi Kuang, Yao Feng, Xutao Han, Yuefan Shen, Hongbo Fu, Kun Zhou, Youyi Zheng
Undoubtedly high-fidelity 3D hair is crucial for achieving realism artistic expression and immersion in computer graphics. While existing 3D hair modeling methods have achieved impressive performance the challenge of achieving high-quality hair reconstruction persists: they either require strict capture conditions making practical applications difficult or heavily rely on learned prior data obscuring fine-grained details in images. To address these challenges we propose MonoHair a generic framework to achieve high-fidelity hair reconstruction from a monocular video without specific requirements for environments. Our approach bifurcates the hair modeling process into two main stages: precise exterior reconstruction and interior structure inference. The exterior is meticulously crafted using our Patch-based Multi-View Optimization PMVO. This method strategically collects and integrates hair information from multiple views independent of prior data to produce a high-fidelity exterior 3D line map. This map not only captures intricate details but also facilitates the inference of the hair's inner structure. For the interior we employ a data-driven multi-view 3D hair reconstruction method. This method utilizes 2D structural renderings derived from the reconstructed exterior mirroring the synthetic 2D inputs used during training. This alignment effectively bridges the domain gap between our training data and real-world data thereby enhancing the accuracy and reliability of our interior structure inference. Lastly we generate a strand model and resolve the directional ambiguity by our hair growth algorithm. Our experiments demonstrate that our method exhibits robustness across diverse hairstyles and achieves state-of-the-art performance. For more results please refer to our project page https://keyuwu-cs.github.io/MonoHair/
Modeling Dense Multimodal Interactions Between Biological Pathways and Histology for Survival Prediction
Guillaume Jaume, Anurag Vaidya, Richard J. Chen, Drew F.K. Williamson, Paul Pu Liang, Faisal Mahmood
Integrating whole-slide images (WSIs) and bulk transcriptomics for predicting patient survival can improve our understanding of patient prognosis. However this multimodal task is particularly challenging due to the different nature of these data: WSIs represent a very high-dimensional spatial description of a tumor while bulk transcriptomics represent a global description of gene expression levels within that tumor. In this context our work aims to address two key challenges: (1) how can we tokenize transcriptomics in a semantically meaningful and interpretable way? and (2) how can we capture dense multimodal interactions between these two modalities? Here we propose to learn biological pathway tokens from transcriptomics that can encode specific cellular functions. Together with histology patch tokens that encode the slide morphology we argue that they form appropriate reasoning units for interpretability. We fuse both modalities using a memory-efficient multimodal Transformer that can model interactions between pathway and histology patch tokens. Our model SURVPATH achieves state-of-the-art performance when evaluated against unimodal and multimodal baselines on five datasets from The Cancer Genome Atlas. Our interpretability framework identifies key multimodal prognostic factors and as such can provide valuable insights into the interaction between genotype and phenotype. Code available at https://github.com/mahmoodlab/SurvPath.
L4D-Track: Language-to-4D Modeling Towards 6-DoF Tracking and Shape Reconstruction in 3D Point Cloud Stream
Jingtao Sun, Yaonan Wang, Mingtao Feng, Yulan Guo, Ajmal Mian, Mike Zheng Shou
3D visual language multi-modal modeling plays an important role in actual human-computer interaction. However the inaccessibility of large-scale 3D-language pairs restricts their applicability in real-world scenarios. In this paper we aim to handle a real-time multi-task for 6-DoF pose tracking of unknown objects leveraging 3D-language pre-training scheme from a series of 3D point cloud video streams while simultaneously performing 3D shape reconstruction in current observation. To this end we present a generic Language-to-4D modeling paradigm termed L4D-Track that tackles zero-shot 6-DoF \underline Track ing and shape reconstruction by learning pairwise implicit 3D representation and multi-level multi-modal alignment. Our method constitutes two core parts. 1) Pairwise Implicit 3D Space Representation that establishes spatial-temporal to language coherence descriptions across continuous 3D point cloud video. 2) Language-to-4D Association and Contrastive Alignment enables multi-modality semantic connections between 3D point cloud video and language. Our method trained exclusively on public NOCS-REAL275 dataset achieves promising results on both two publicly benchmarks. This not only shows powerful generalization performance but also proves its remarkable capability in zero-shot inference.
GenNBV: Generalizable Next-Best-View Policy for Active 3D Reconstruction
Xiao Chen, Quanyi Li, Tai Wang, Tianfan Xue, Jiangmiao Pang
While recent advances in neural radiance field enable realistic digitization for large-scale scenes the image-capturing process is still time-consuming and labor-intensive. Previous works attempt to automate this process using the Next-Best-View (NBV) policy for active 3D reconstruction. However the existing NBV policies heavily rely on hand-crafted criteria limited action space or per-scene optimized representations. These constraints limit their cross-dataset generalizability. To overcome them we propose GenNBV an end-to-end generalizable NBV policy. Our policy adopts a reinforcement learning (RL)-based framework and extends typical limited action space to 5D free space. It empowers our agent drone to scan from any viewpoint and even interact with unseen geometries during training. To boost the cross-dataset generalizability we also propose a novel multi-source state embedding including geometric semantic and action representations. We establish a benchmark using the Isaac Gym simulator with the Houses3K and OmniObject3D datasets to evaluate this NBV policy. Experiments demonstrate that our policy achieves a 98.26% and 97.12% coverage ratio on unseen building-scale objects from these datasets respectively outperforming prior solutions.
Gaussian Head Avatar: Ultra High-fidelity Head Avatar via Dynamic Gaussians
Yuelang Xu, Benwang Chen, Zhe Li, Hongwen Zhang, Lizhen Wang, Zerong Zheng, Yebin Liu
Creating high-fidelity 3D head avatars has always been a research hotspot but there remains a great challenge under lightweight sparse view setups. In this paper we propose Gaussian Head Avatar represented by controllable 3D Gaussians for high-fidelity head avatar modeling. We optimize the neutral 3D Gaussians and a fully learned MLP-based deformation field to capture complex expressions. The two parts benefit each other thereby our method can model fine-grained dynamic details while ensuring expression accuracy. Furthermore we devise a well-designed geometry-guided initialization strategy based on implicit SDF and Deep Marching Tetrahedra for the stability and convergence of the training procedure. Experiments show our approach outperforms other state-of-the-art sparse-view methods achieving ultra high-fidelity rendering quality at 2K resolution even under exaggerated expressions. Project page: https://yuelangx.github.io/gaussianheadavatar.
Driving Everywhere with Large Language Model Policy Adaptation
Boyi Li, Yue Wang, Jiageng Mao, Boris Ivanovic, Sushant Veer, Karen Leung, Marco Pavone
Adapting driving behavior to new environments customs and laws is a long-standing problem in autonomous driving precluding the widespread deployment of autonomous vehicles (AVs). In this paper we present LLaDA a simple yet powerful tool that enables human drivers and autonomous vehicles alike to drive everywhere by adapting their tasks and motion plans to traffic rules in new locations. LLaDA achieves this by leveraging the impressive zero-shot generalizability of large language models (LLMs) in interpreting the traffic rules in the local driver handbook. Through an extensive user study we show that LLaDA's instructions are useful in disambiguating in-the-wild unexpected situations. We also demonstrate LLaDA's ability to adapt AV motion planning policies in real-world datasets; LLaDA outperforms baseline planning approaches on all our metrics. Please check our website for more details: https://boyiliee.github.io/llada.
Differentiable Neural Surface Refinement for Modeling Transparent Objects
Weijian Deng, Dylan Campbell, Chunyi Sun, Shubham Kanitkar, Matthew E. Shaffer, Stephen Gould
Neural implicit surface reconstruction leveraging volume rendering has led to significant advances in multi-view reconstruction. However results for transparent objects can be very poor primarily because the rendering function fails to account for the intricate light transport induced by refraction and reflection. In this study we introduce transparent neural surface refinement (TNSR) a novel surface reconstruction framework that explicitly incorporates physical refraction and reflection tracing. Beginning with an initial approximate surface our method employs sphere tracing combined with Snell's law to cast both reflected and refracted rays. Central to our proposal is an innovative differentiable technique devised to allow signals from the photometric evidence to propagate back to the surface model by considering how the surface bends and reflects light rays. This allows us to connect surface refinement with volume rendering enabling end-to-end optimization solely on multi-view RGB images. In our experiments TNSR demonstrates significant improvements in novel view synthesis and geometry estimation of transparent objects without prior knowledge of the refractive index.