CVPR 2023 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

2,359papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Poster
    2,13690.5%
  • Other / unlabeled
    2239.5%

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FedSeg: Class-Heterogeneous Federated Learning for Semantic Segmentation

Jiaxu Miao, Zongxin Yang, Leilei Fan, Yi Yang

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Federated Learning (FL) is a distributed learning paradigm that collaboratively learns a global model across multiple clients with data privacy-preserving. Although many FL algorithms have been proposed for classification tasks, few works focus on more challenging semantic seg-mentation tasks, especially in the class-heterogeneous FL situation. Compared with classification, the issues from heterogeneous FL for semantic segmentation are more severe: (1) Due to the non-IID distribution, different clients may contain inconsistent foreground-background classes, resulting in divergent local updates. (2) Class-heterogeneity for complex dense prediction tasks makes the local optimum of clients farther from the global optimum. In this work, we propose FedSeg, a basic federated learning approach for class-heterogeneous semantic segmentation. We first propose a simple but strong modified cross-entropy loss to correct the local optimization and address the foreground-background inconsistency problem. Based on it, we introduce pixel-level contrastive learning to enforce local pixel embeddings belonging to the global semantic space. Extensive experiments on four semantic segmentation benchmarks (Cityscapes, CamVID, PascalVOC and ADE20k) demonstrate the effectiveness of our FedSeg. We hope this work will attract more attention from the FL community to the challenging semantic segmentation federated learning.

Poster
FedDM: Iterative Distribution Matching for Communication-Efficient Federated Learning

Yuanhao Xiong, Ruochen Wang, Minhao Cheng, Felix Yu, Cho-Jui Hsieh

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Federated learning (FL) has recently attracted increasing attention from academia and industry, with the ultimate goal of achieving collaborative training under privacy and communication constraints. Existing iterative model averaging based FL algorithms require a large number of communication rounds to obtain a well-performed model due to extremely unbalanced and non-i.i.d data partitioning among different clients. Thus, we propose FedDM to build the global training objective from multiple local surrogate functions, which enables the server to gain a more global view of the loss landscape. In detail, we construct synthetic sets of data on each client to locally match the loss landscape from original data through distribution matching. FedDM reduces communication rounds and improves model quality by transmitting more informative and smaller synthesized data compared with unwieldy model weights. We conduct extensive experiments on three image classification datasets, and results show that our method can outperform other FL counterparts in terms of efficiency and model performance. Moreover, we demonstrate that FedDM can be adapted to preserve differential privacy with Gaussian mechanism and train a better model under the same privacy budget.

Poster
FeatureBooster: Boosting Feature Descriptors With a Lightweight Neural Network

Xinjiang Wang, Zeyu Liu, Yu Hu, Wei Xi, Wenxian Yu, Danping Zou

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We introduce a lightweight network to improve descriptors of keypoints within the same image. The network takes the original descriptors and the geometric properties of keypoints as the input, and uses an MLP-based self-boosting stage and a Transformer-based cross-boosting stage to enhance the descriptors. The boosted descriptors can be either real-valued or binary ones. We use the proposed network to boost both hand-crafted (ORB, SIFT) and the state-of-the-art learning-based descriptors (SuperPoint, ALIKE) and evaluate them on image matching, visual localization, and structure-from-motion tasks. The results show that our method significantly improves the performance of each task, particularly in challenging cases such as large illumination changes or repetitive patterns. Our method requires only 3.2ms on desktop GPU and 27ms on embedded GPU to process 2000 features, which is fast enough to be applied to a practical system. The code and trained weights are publicly available at github.com/SJTU-ViSYS/FeatureBooster.

Poster
Feature Shrinkage Pyramid for Camouflaged Object Detection With Transformers

Zhou Huang, Hang Dai, Tian-Zhu Xiang, Shuo Wang, Huai-Xin Chen, Jie Qin, Huan Xiong

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Vision transformers have recently shown strong global context modeling capabilities in camouflaged object detection. However, they suffer from two major limitations: less effective locality modeling and insufficient feature aggregation in decoders, which are not conducive to camouflaged object detection that explores subtle cues from indistinguishable backgrounds. To address these issues, in this paper, we propose a novel transformer-based Feature Shrinkage Pyramid Network (FSPNet), which aims to hierarchically decode locality-enhanced neighboring transformer features through progressive shrinking for camouflaged object detection. Specifically, we propose a non-local token enhancement module (NL-TEM) that employs the non-local mechanism to interact neighboring tokens and explore graph-based high-order relations within tokens to enhance local representations of transformers. Moreover, we design a feature shrinkage decoder (FSD) with adjacent interaction modules (AIM), which progressively aggregates adjacent transformer features through a layer-by-layer shrinkage pyramid to accumulate imperceptible but effective cues as much as possible for object information decoding. Extensive quantitative and qualitative experiments demonstrate that the proposed model significantly outperforms the existing 24 competitors on three challenging COD benchmark datasets under six widely-used evaluation metrics. Our code is publicly available at https://github.com/ZhouHuang23/FSPNet.

Poster
Feature Representation Learning With Adaptive Displacement Generation and Transformer Fusion for Micro-Expression Recognition

Zhijun Zhai, Jianhui Zhao, Chengjiang Long, Wenju Xu, Shuangjiang He, Huijuan Zhao

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Micro-expressions are spontaneous, rapid and subtle facial movements that can neither be forged nor suppressed. They are very important nonverbal communication clues, but are transient and of low intensity thus difficult to recognize. Recently deep learning based methods have been developed for micro-expression recognition using feature extraction and fusion techniques, however, targeted feature learning and efficient feature fusion still lack further study according to micro-expression characteristics. To address these issues, we propose a novel framework Feature Representation Learning with adaptive Displacement Generation and Transformer fusion (FRL-DGT), in which a convolutional Displacement Generation Module (DGM) with self-supervised learning is used to extract dynamic feature targeted to the subsequent ME recognition task, and a well-designed Transformer fusion mechanism composed of the Transformer-based local fusion module, global fusion module, and full-face fusion module is applied to extract the multi-level informative feature from the output of the DGM for the final micro-expression prediction. Extensive experiments with solid leave-one-subject-out (LOSO) evaluation results have strongly demonstrated the superiority of our proposed FRL-DGT to state-of-the-art methods.

Poster
Feature Alignment and Uniformity for Test Time Adaptation

Shuai Wang, Daoan Zhang, Zipei Yan, Jianguo Zhang, Rui Li

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Test time adaptation (TTA) aims to adapt deep neural networks when receiving out of distribution test domain samples. In this setting, the model can only access online unlabeled test samples and pre-trained models on the training domains. We first address TTA as a feature revision problem due to the domain gap between source domains and target domains. After that, we follow the two measurements alignment and uniformity to discuss the test time feature revision. For test time feature uniformity, we propose a test time self-distillation strategy to guarantee the consistency of uniformity between representations of the current batch and all the previous batches. For test time feature alignment, we propose a memorized spatial local clustering strategy to align the representations among the neighborhood samples for the upcoming batch. To deal with the common noisy label problem, we propound the entropy and consistency filters to select and drop the possible noisy labels. To prove the scalability and efficacy of our method, we conduct experiments on four domain generalization benchmarks and four medical image segmentation tasks with various backbones. Experiment results show that our method not only improves baseline stably but also outperforms existing state-of-the-art test time adaptation methods.

Poster
Feature Aggregated Queries for Transformer-Based Video Object Detectors

Yiming Cui

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Video object detection needs to solve feature degradation situations that rarely happen in the image domain. One solution is to use the temporal information and fuse the features from the neighboring frames. With Transformer-based object detectors getting a better performance on the image domain tasks, recent works began to extend those methods to video object detection. However, those existing Transformer-based video object detectors still follow the same pipeline as those used for classical object detectors, like enhancing the object feature representations by aggregation. In this work, we take a different perspective on video object detection. In detail, we improve the qualities of queries for the Transformer-based models by aggregation. To achieve this goal, we first propose a vanilla query aggregation module that weighted averages the queries according to the features of the neighboring frames. Then, we extend the vanilla module to a more practical version, which generates and aggregates queries according to the features of the input frames. Extensive experimental results validate the effectiveness of our proposed methods: On the challenging ImageNet VID benchmark, when integrated with our proposed modules, the current state-of-the-art Transformer-based object detectors can be improved by more than 2.4% on mAP and 4.2% on AP50.

Poster
FastInst: A Simple Query-Based Model for Real-Time Instance Segmentation

Junjie He, Pengyu Li, Yifeng Geng, Xuansong Xie

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Recent attention in instance segmentation has focused on query-based models. Despite being non-maximum suppression (NMS)-free and end-to-end, the superiority of these models on high-accuracy real-time benchmarks has not been well demonstrated. In this paper, we show the strong potential of query-based models on efficient instance segmentation algorithm designs. We present FastInst, a simple, effective query-based framework for real-time instance segmentation. FastInst can execute at a real-time speed (i.e., 32.5 FPS) while yielding an AP of more than 40 (i.e., 40.5 AP) on COCO test-dev without bells and whistles. Specifically, FastInst follows the meta-architecture of recently introduced Mask2Former. Its key designs include instance activation-guided queries, dual-path update strategy, and ground truth mask-guided learning, which enable us to use lighter pixel decoders, fewer Transformer decoder layers, while achieving better performance. The experiments show that FastInst outperforms most state-of-the-art real-time counterparts, including strong fully convolutional baselines, in both speed and accuracy. Code can be found at https://github.com/junjiehe96/FastInst.

Poster
Fast Point Cloud Generation With Straight Flows

Lemeng Wu, Dilin Wang, Chengyue Gong, Xingchao Liu, Yunyang Xiong, Rakesh Ranjan, Raghuraman Krishnamoorthi, Vikas Chandra, Qiang Liu

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Diffusion models have emerged as a powerful tool for point cloud generation. A key component that drives the impressive performance for generating high-quality samples from noise is iteratively denoise for thousands of steps. While beneficial, the complexity of learning steps has limited its applications to many 3D real-world. To address this limitation, we propose Point Straight Flow (PSF), a model that exhibits impressive performance using one step. Our idea is based on the reformulation of the standard diffusion model, which optimizes the curvy learning trajectory into a straight path. Further, we develop a distillation strategy to shorten the straight path into one step without a performance loss, enabling applications to 3D real-world with latency constraints. We perform evaluations on multiple 3D tasks and find that our PSF performs comparably to the standard diffusion model, outperforming other efficient 3D point cloud generation methods. On real-world applications such as point cloud completion and training-free text-guided generation in a low-latency setup, PSF performs favorably.

Poster
Fast Monocular Scene Reconstruction With Global-Sparse Local-Dense Grids

Wei Dong, Christopher Choy, Charles Loop, Or Litany, Yuke Zhu, Anima Anandkumar

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Indoor scene reconstruction from monocular images has long been sought after by augmented reality and robotics developers. Recent advances in neural field representations and monocular priors have led to remarkable results in scene-level surface reconstructions. The reliance on Multilayer Perceptrons (MLP), however, significantly limits speed in training and rendering. In this work, we propose to directly use signed distance function (SDF) in sparse voxel block grids for fast and accurate scene reconstruction without MLPs. Our globally sparse and locally dense data structure exploits surfaces' spatial sparsity, enables cache-friendly queries, and allows direct extensions to multi-modal data such as color and semantic labels. To apply this representation to monocular scene reconstruction, we develop a scale calibration algorithm for fast geometric initialization from monocular depth priors. We apply differentiable volume rendering from this initialization to refine details with fast convergence. We also introduce efficient high-dimensional Continuous Random Fields (CRFs) to further exploit the semantic-geometry consistency between scene objects. Experiments show that our approach is 10x faster in training and 100x faster in rendering while achieving comparable accuracy to state-of-the-art neural implicit methods.

Poster
Fast Contextual Scene Graph Generation With Unbiased Context Augmentation

Tianlei Jin, Fangtai Guo, Qiwei Meng, Shiqiang Zhu, Xiangming Xi, Wen Wang, Zonghao Mu, Wei Song

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Scene graph generation (SGG) methods have historically suffered from long-tail bias and slow inference speed. In this paper, we notice that humans can analyze relationships between objects relying solely on context descriptions,and this abstract cognitive process may be guided by experience. For example, given descriptions of cup and table with their spatial locations, humans can speculate possible relationships < cup, on, table > or < table, near, cup >. Even without visual appearance information, some impossible predicates like flying in and looking at can be empirically excluded. Accordingly, we propose a contextual scene graph generation (C-SGG) method without using visual information and introduce a context augmentation method. We propose that slight perturbations in the position and size of objects do not essentially affect the relationship between objects. Therefore, at the context level, we can produce diverse context descriptions by using a context augmentation method based on the original dataset. These diverse context descriptions can be used for unbiased training of C-SGG to alleviate long-tail bias. In addition, we also introduce a context guided visual scene graph generation (CV-SGG) method, which leverages the C-SGG experience to guide vision to focus on possible predicates. Through extensive experiments on the publicly available dataset, C-SGG alleviates long-tail bias and omits the huge computation of visual feature extraction to realize real-time SGG. CV-SGG achieves a great trade-off between common predicates and tail predicates.

Poster
FashionSAP: Symbols and Attributes Prompt for Fine-Grained Fashion Vision-Language Pre-Training

Yunpeng Han, Lisai Zhang, Qingcai Chen, Zhijian Chen, Zhonghua Li, Jianxin Yang, Zhao Cao

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Fashion vision-language pre-training models have shown efficacy for a wide range of downstream tasks. However, general vision-language pre-training models pay less attention to fine-grained domain features, while these features are important in distinguishing the specific domain tasks from general tasks. We propose a method for fine-grained fashion vision-language pre-training based on fashion Symbols and Attributes Prompt (FashionSAP) to model fine-grained multi-modalities fashion attributes and characteristics. Firstly, we propose the fashion symbols, a novel abstract fashion concept layer, to represent different fashion items and to generalize various kinds of fine-grained fashion features, making modelling fine-grained attributes more effective. Secondly, the attributes prompt method is proposed to make the model learn specific attributes of fashion items explicitly. We design proper prompt templates according to the format of fashion data. Comprehensive experiments are conducted on two public fashion benchmarks, i.e., FashionGen and FashionIQ, and FashionSAP gets SOTA performances for four popular fashion tasks. The ablation study also shows the proposed abstract fashion symbols, and the attribute prompt method enables the model to acquire fine-grained semantics in the fashion domain effectively. The obvious performance gains from FashionSAP provide a new baseline for future fashion task research.

Poster
Fantastic Breaks: A Dataset of Paired 3D Scans of Real-World Broken Objects and Their Complete Counterparts

Nikolas Lamb, Cameron Palmer, Benjamin Molloy, Sean Banerjee, Natasha Kholgade Banerjee

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Automated shape repair approaches currently lack access to datasets that describe real-world damaged geometry. We present Fantastic Breaks (and Where to Find Them: https://terascale-all-sensing-research-studio.github.io/FantasticBreaks), a dataset containing scanned, waterproofed, and cleaned 3D meshes for 150 broken objects, paired and geometrically aligned with complete counterparts. Fantastic Breaks contains class and material labels, proxy repair parts that join to broken meshes to generate complete meshes, and manually annotated fracture boundaries. Through a detailed analysis of fracture geometry, we reveal differences between Fantastic Breaks and synthetic fracture datasets generated using geometric and physics-based methods. We show experimental shape repair evaluation with Fantastic Breaks using multiple learning-based approaches pre-trained with synthetic datasets and re-trained with subset of Fantastic Breaks.

Poster
Fake It Till You Make It: Learning Transferable Representations From Synthetic ImageNet Clones

Mert Bülent Sarıyıldız, Karteek Alahari, Diane Larlus, Yannis Kalantidis

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Recent image generation models such as Stable Diffusion have exhibited an impressive ability to generate fairly realistic images starting from a simple text prompt. Could such models render real images obsolete for training image prediction models? In this paper, we answer part of this provocative question by investigating the need for real images when training models for ImageNet classification. Provided only with the class names that have been used to build the dataset, we explore the ability of Stable Diffusion to generate synthetic clones of ImageNet and measure how useful these are for training classification models from scratch. We show that with minimal and class-agnostic prompt engineering, ImageNet clones are able to close a large part of the gap between models produced by synthetic images and models trained with real images, for the several standard classification benchmarks that we consider in this study. More importantly, we show that models trained on synthetic images exhibit strong generalization properties and perform on par with models trained on real data for transfer. Project page: https://europe.naverlabs.com/imagenet-sd

Poster
Fair Scratch Tickets: Finding Fair Sparse Networks Without Weight Training

Pengwei Tang, Wei Yao, Zhicong Li, Yong Liu

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Recent studies suggest that computer vision models come at the risk of compromising fairness. There are extensive works to alleviate unfairness in computer vision using pre-processing, in-processing, and post-processing methods. In this paper, we lead a novel fairness-aware learning paradigm for in-processing methods through the lens of the lottery ticket hypothesis (LTH) in the context of computer vision fairness. We randomly initialize a dense neural network and find appropriate binary masks for the weights to obtain fair sparse subnetworks without any weight training. Interestingly, to the best of our knowledge, we are the first to discover that such sparse subnetworks with inborn fairness exist in randomly initialized networks, achieving an accuracy-fairness trade-off comparable to that of dense neural networks trained with existing fairness-aware in-processing approaches. We term these fair subnetworks as Fair Scratch Tickets (FSTs). We also theoretically provide fairness and accuracy guarantees for them. In our experiments, we investigate the existence of FSTs on various datasets, target attributes, random initialization methods, sparsity patterns, and fairness surrogates. We also find that FSTs can transfer across datasets and investigate other properties of FSTs.

Poster
Fair Federated Medical Image Segmentation via Client Contribution Estimation

Meirui JIANG, Holger R. Roth, Wenqi Li, Dong Yang, Can Zhao, Vishwesh Nath, Daguang Xu, Qi Dou, Ziyue Xu

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How to ensure fairness is an important topic in federated learning (FL). Recent studies have investigated how to reward clients based on their contribution (collaboration fairness), and how to achieve uniformity of performance across clients (performance fairness). Despite achieving progress on either one, we argue that it is critical to consider them together, in order to engage and motivate more diverse clients joining FL to derive a high-quality global model. In this work, we propose a novel method to optimize both types of fairness simultaneously. Specifically, we propose to estimate client contribution in gradient and data space. In gradient space, we monitor the gradient direction differences of each client with respect to others. And in data space, we measure the prediction error on client data using an auxiliary model. Based on this contribution estimation, we propose a FL method, federated training via contribution estimation (FedCE), i.e., using estimation as global model aggregation weights. We have theoretically analyzed our method and empirically evaluated it on two real-world medical datasets. The effectiveness of our approach has been validated with significant performance improvements, better collaboration fairness, better performance fairness, and comprehensive analytical studies.

Poster
FaceLit: Neural 3D Relightable Faces

Anurag Ranjan, Kwang Moo Yi, Jen-Hao Rick Chang, Oncel Tuzel

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We propose a generative framework, FaceLit, capable of generating a 3D face that can be rendered at various user-defined lighting conditions and views, learned purely from 2D images in-the-wild without any manual annotation. Unlike existing works that require careful capture setup or human labor, we rely on off-the-shelf pose and illumination estimators. With these estimates, we incorporate the Phong reflectance model in the neural volume rendering framework. Our model learns to generate shape and material properties of a face such that, when rendered according to the natural statistics of pose and illumination, produces photorealistic face images with multiview 3D and illumination consistency. Our method enables photorealistic generation of faces with explicit illumination and view controls on multiple datasets -- FFHQ, MetFaces and CelebA-HQ. We show state-of-the-art photorealism among 3D aware GANs on FFHQ dataset achieving an FID score of 3.5.

Poster
FREDOM: Fairness Domain Adaptation Approach to Semantic Scene Understanding

Thanh-Dat Truong, Ngan Le, Bhiksha Raj, Jackson Cothren, Khoa Luu

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Although Domain Adaptation in Semantic Scene Segmentation has shown impressive improvement in recent years, the fairness concerns in the domain adaptation have yet to be well defined and addressed. In addition, fairness is one of the most critical aspects when deploying the segmentation models into human-related real-world applications, e.g., autonomous driving, as any unfair predictions could influence human safety. In this paper, we propose a novel Fairness Domain Adaptation (FREDOM) approach to semantic scene segmentation. In particular, from the proposed formulated fairness objective, a new adaptation framework will be introduced based on the fair treatment of class distributions. Moreover, to generally model the context of structural dependency, a new conditional structural constraint is introduced to impose the consistency of predicted segmentation. Thanks to the proposed Conditional Structure Network, the self-attention mechanism has sufficiently modeled the structural information of segmentation. Through the ablation studies, the proposed method has shown the performance improvement of the segmentation models and promoted fairness in the model predictions. The experimental results on the two standard benchmarks, i.e., SYNTHIA -> Cityscapes and GTA5 -> Cityscapes, have shown that our method achieved State-of-the-Art (SOTA) performance.

Poster
FLEX: Full-Body Grasping Without Full-Body Grasps

Purva Tendulkar, Dídac Surís, Carl Vondrick

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Synthesizing 3D human avatars interacting realistically with a scene is an important problem with applications in AR/VR, video games, and robotics. Towards this goal, we address the task of generating a virtual human -- hands and full body -- grasping everyday objects. Existing methods approach this problem by collecting a 3D dataset of humans interacting with objects and training on this data. However, 1) these methods do not generalize to different object positions and orientations or to the presence of furniture in the scene, and 2) the diversity of their generated full-body poses is very limited. In this work, we address all the above challenges to generate realistic, diverse full-body grasps in everyday scenes without requiring any 3D full-body grasping data. Our key insight is to leverage the existence of both full-body pose and hand-grasping priors, composing them using 3D geometrical constraints to obtain full-body grasps. We empirically validate that these constraints can generate a variety of feasible human grasps that are superior to baselines both quantitatively and qualitatively.

Poster