CVPR 2023 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

2,359papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Poster
    2,13690.5%
  • Other / unlabeled
    2239.5%

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Generative Bias for Robust Visual Question Answering

Jae Won Cho, Dong-Jin Kim, Hyeonggon Ryu, In So Kweon

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The task of Visual Question Answering (VQA) is known to be plagued by the issue of VQA models exploiting biases within the dataset to make its final prediction. Various previous ensemble based debiasing methods have been proposed where an additional model is purposefully trained to be biased in order to train a robust target model. However, these methods compute the bias for a model simply from the label statistics of the training data or from single modal branches. In this work, in order to better learn the bias a target VQA model suffers from, we propose a generative method to train the bias model directly from the target model, called GenB. In particular, GenB employs a generative network to learn the bias in the target model through a combination of the adversarial objective and knowledge distillation. We then debias our target model with GenB as a bias model, and show through extensive experiments the effects of our method on various VQA bias datasets including VQA-CP2, VQA-CP1, GQA-OOD, and VQA-CE, and show state-of-the-art results with the LXMERT architecture on VQA-CP2.

Poster
Generating Part-Aware Editable 3D Shapes Without 3D Supervision

Konstantinos Tertikas, Despoina Paschalidou, Boxiao Pan, Jeong Joon Park, Mikaela Angelina Uy, Ioannis Emiris, Yannis Avrithis, Leonidas Guibas

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Impressive progress in generative models and implicit representations gave rise to methods that can generate 3D shapes of high quality. However, being able to locally control and edit shapes is another essential property that can unlock several content creation applications. Local control can be achieved with part-aware models, but existing methods require 3D supervision and cannot produce textures. In this work, we devise PartNeRF, a novel part-aware generative model for editable 3D shape synthesis that does not require any explicit 3D supervision. Our model generates objects as a set of locally defined NeRFs, augmented with an affine transformation. This enables several editing operations such as applying transformations on parts, mixing parts from different objects etc. To ensure distinct, manipulable parts we enforce a hard assignment of rays to parts that makes sure that the color of each ray is only determined by a single NeRF. As a result, altering one part does not affect the appearance of the others. Evaluations on various ShapeNet categories demonstrate the ability of our model to generate editable 3D objects of improved fidelity, compared to previous part-based generative approaches that require 3D supervision or models relying on NeRFs.

Poster
Generating Human Motion From Textual Descriptions With Discrete Representations

Jianrong Zhang, Yangsong Zhang, Xiaodong Cun, Yong Zhang, Hongwei Zhao, Hongtao Lu, Xi Shen, Ying Shan

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In this work, we investigate a simple and must-known conditional generative framework based on Vector Quantised-Variational AutoEncoder (VQ-VAE) and Generative Pre-trained Transformer (GPT) for human motion generation from textural descriptions. We show that a simple CNN-based VQ-VAE with commonly used training recipes (EMA and Code Reset) allows us to obtain high-quality discrete representations. For GPT, we incorporate a simple corruption strategy during the training to alleviate training-testing discrepancy. Despite its simplicity, our T2M-GPT shows better performance than competitive approaches, including recent diffusion-based approaches. For example, on HumanML3D, which is currently the largest dataset, we achieve comparable performance on the consistency between text and generated motion (R-Precision), but with FID 0.116 largely outperforming MotionDiffuse of 0.630. Additionally, we conduct analyses on HumanML3D and observe that the dataset size is a limitation of our approach. Our work suggests that VQ-VAE still remains a competitive approach for human motion generation. Our implementation is available on the project page: https://mael-zys.github.io/T2M-GPT/

Poster
Generating Features With Increased Crop-Related Diversity for Few-Shot Object Detection

Jingyi Xu, Hieu Le, Dimitris Samaras

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Two-stage object detectors generate object proposals and classify them to detect objects in images. These proposals often do not perfectly contain the objects but overlap with them in many possible ways, exhibiting great variability in the difficulty levels of the proposals. Training a robust classifier against this crop-related variability requires abundant training data, which is not available in few-shot settings. To mitigate this issue, we propose a novel variational autoencoder (VAE) based data generation model, which is capable of generating data with increased crop-related diversity. The main idea is to transform the latent space such the latent codes with different norms represent different crop-related variations. This allows us to generate features with increased crop-related diversity in difficulty levels by simply varying the latent norm. In particular, each latent code is rescaled such that its norm linearly correlates with the IoU score of the input crop w.r.t. the ground-truth box. Here the IoU score is a proxy that represents the difficulty level of the crop. We train this VAE model on base classes conditioned on the semantic code of each class and then use the trained model to generate features for novel classes. Our experimental results show that our generated features consistently improve state-of-the-art few-shot object detection methods on PASCAL VOC and MS COCO datasets.

Poster
Generating Anomalies for Video Anomaly Detection With Prompt-Based Feature Mapping

Zuhao Liu, Xiao-Ming Wu, Dian Zheng, Kun-Yu Lin, Wei-Shi Zheng

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Anomaly detection in surveillance videos is a challenging computer vision task where only normal videos are available during training. Recent work released the first virtual anomaly detection dataset to assist real-world detection. However, an anomaly gap exists because the anomalies are bounded in the virtual dataset but unbounded in the real world, so it reduces the generalization ability of the virtual dataset. There also exists a scene gap between virtual and real scenarios, including scene-specific anomalies (events that are abnormal in one scene but normal in another) and scene-specific attributes, such as the viewpoint of the surveillance camera. In this paper, we aim to solve the problem of the anomaly gap and scene gap by proposing a prompt-based feature mapping framework (PFMF). The PFMF contains a mapping network guided by an anomaly prompt to generate unseen anomalies with unbounded types in the real scenario, and a mapping adaptation branch to narrow the scene gap by applying domain classifier and anomaly classifier. The proposed framework outperforms the state-of-the-art on three benchmark datasets. Extensive ablation experiments also show the effectiveness of our framework design.

Poster
Generating Aligned Pseudo-Supervision From Non-Aligned Data for Image Restoration in Under-Display Camera

Ruicheng Feng, Chongyi Li, Huaijin Chen, Shuai Li, Jinwei Gu, Chen Change Loy

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Due to the difficulty in collecting large-scale and perfectly aligned paired training data for Under-Display Camera (UDC) image restoration, previous methods resort to monitor-based image systems or simulation-based methods, sacrificing the realness of the data and introducing domain gaps. In this work, we revisit the classic stereo setup for training data collection -- capturing two images of the same scene with one UDC and one standard camera. The key idea is to "copy" details from a high-quality reference image and "paste" them on the UDC image. While being able to generate real training pairs, this setting is susceptible to spatial misalignment due to perspective and depth of field changes. The problem is further compounded by the large domain discrepancy between the UDC and normal images, which is unique to UDC restoration. In this paper, we mitigate the non-trivial domain discrepancy and spatial misalignment through a novel Transformer-based framework that generates well-aligned yet high-quality target data for the corresponding UDC input. This is made possible through two carefully designed components, namely, the Domain Alignment Module (DAM) and Geometric Alignment Module (GAM), which encourage robust and accurate discovery of correspondence between the UDC and normal views. Extensive experiments show that high-quality and well-aligned pseudo UDC training pairs are beneficial for training a robust restoration network. Code and the dataset are available at https://github.com/jnjaby/AlignFormer.

Poster
Generalizing Dataset Distillation via Deep Generative Prior

George Cazenavette, Tongzhou Wang, Antonio Torralba, Alexei A. Efros, Jun-Yan Zhu

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Dataset Distillation aims to distill an entire dataset's knowledge into a few synthetic images. The idea is to synthesize a small number of synthetic data points that, when given to a learning algorithm as training data, result in a model approximating one trained on the original data. Despite a recent upsurge of progress in the field, existing dataset distillation methods fail to generalize to new architectures and scale to high-resolution datasets. To overcome the above issues, we propose to use the learned prior from pre-trained deep generative models to synthesize the distilled data. To achieve this, we present a new optimization algorithm that distills a large number of images into a few intermediate feature vectors in the generative model's latent space. Our method augments existing techniques, significantly improving cross-architecture generalization in all settings.

Poster
Generalized Relation Modeling for Transformer Tracking

Shenyuan Gao, Chunluan Zhou, Jun Zhang

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Compared with previous two-stream trackers, the recent one-stream tracking pipeline, which allows earlier interaction between the template and search region, has achieved a remarkable performance gain. However, existing one-stream trackers always let the template interact with all parts inside the search region throughout all the encoder layers. This could potentially lead to target-background confusion when the extracted feature representations are not sufficiently discriminative. To alleviate this issue, we propose a generalized relation modeling method based on adaptive token division. The proposed method is a generalized formulation of attention-based relation modeling for Transformer tracking, which inherits the merits of both previous two-stream and one-stream pipelines whilst enabling more flexible relation modeling by selecting appropriate search tokens to interact with template tokens. An attention masking strategy and the Gumbel-Softmax technique are introduced to facilitate the parallel computation and end-to-end learning of the token division module. Extensive experiments show that our method is superior to the two-stream and one-stream pipelines and achieves state-of-the-art performance on six challenging benchmarks with a real-time running speed.

Poster
Generalized Deep 3D Shape Prior via Part-Discretized Diffusion Process

Yuhan Li, Yishun Dou, Xuanhong Chen, Bingbing Ni, Yilin Sun, YuTian Liu, Fuzhen Wang

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We develop a generalized 3D shape generation prior model, tailored for multiple 3D tasks including unconditional shape generation, point cloud completion, and cross-modality shape generation, etc. On one hand, to precisely capture local fine detailed shape information, a vector quantized variational autoencoder (VQ-VAE) is utilized to index local geometry from a compactly learned codebook based on a broad set of task training data. On the other hand, a discrete diffusion generator is introduced to model the inherent structural dependencies among different tokens. In the meantime, a multi-frequency fusion module (MFM) is developed to suppress high-frequency shape feature fluctuations, guided by multi-frequency contextual information. The above designs jointly equip our proposed 3D shape prior model with high-fidelity, diverse features as well as the capability of cross-modality alignment, and extensive experiments have demonstrated superior performances on various 3D shape generation tasks.

Poster
Generalized Decoding for Pixel, Image, and Language

Xueyan Zou, Zi-Yi Dou, Jianwei Yang, Zhe Gan, Linjie Li, Chunyuan Li, Xiyang Dai, Harkirat Behl, Jianfeng Wang, Lu Yuan, Nanyun Peng, Lijuan Wang, Yong Jae Lee, Jianfeng Gao

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We present X-Decoder, a generalized decoding model that can predict pixel-level segmentation and language tokens seamlessly. X-Decoder takes as input two types of queries: (i) generic non-semantic queries and (ii) semantic queries induced from text inputs, to decode different pixel-level and token-level outputs in the same semantic space. With such a novel design, X-Decoder is the first work that provides a unified way to support all types of image segmentation and a variety of vision-language (VL) tasks. Further, our design enables seamless interactions across tasks at different granularities and brings mutual benefits by learning a common and rich pixel-level visual-semantic understanding space, without any pseudo-labeling. After pretraining on a mixed set of a limited amount of segmentation data and millions of image-text pairs, X-Decoder exhibits strong transferability to a wide range of downstream tasks in both zero-shot and finetuning settings. Notably, it achieves (1) state-of-the-art results on open-vocabulary segmentation and referring segmentation on eight datasets; (2) better or competitive finetuned performance to other generalist and specialist models on segmentation and VL tasks; and (3) flexibility for efficient finetuning and novel task composition. Code, demo, video and visualization are available at: https://x-decoder-vl.github.io.

Poster
Generalization Matters: Loss Minima Flattening via Parameter Hybridization for Efficient Online Knowledge Distillation

Tianli Zhang, Mengqi Xue, Jiangtao Zhang, Haofei Zhang, Yu Wang, Lechao Cheng, Jie Song, Mingli Song

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Most existing online knowledge distillation(OKD) techniques typically require sophisticated modules to produce diverse knowledge for improving students' generalization ability. In this paper, we strive to fully utilize multi-model settings instead of well-designed modules to achieve a distillation effect with excellent generalization performance. Generally, model generalization can be reflected in the flatness of the loss landscape. Since averaging parameters of multiple models can find flatter minima, we are inspired to extend the process to the sampled convex combinations of multi-student models in OKD. Specifically, by linearly weighting students' parameters in each training batch, we construct a Hybrid-Weight Model(HWM) to represent the parameters surrounding involved students. The supervision loss of HWM can estimate the landscape's curvature of the whole region around students to measure the generalization explicitly. Hence we integrate HWM's loss into students' training and propose a novel OKD framework via parameter hybridization(OKDPH) to promote flatter minima and obtain robust solutions. Considering the redundancy of parameters could lead to the collapse of HWM, we further introduce a fusion operation to keep the high similarity of students. Compared to the state-of-the-art(SOTA) OKD methods and SOTA methods of seeking flat minima, our OKDPH achieves higher performance with fewer parameters, benefiting OKD with lightweight and robust characteristics. Our code is publicly available at https://github.com/tianlizhang/OKDPH.

Poster
Gazeformer: Scalable, Effective and Fast Prediction of Goal-Directed Human Attention

Sounak Mondal, Zhibo Yang, Seoyoung Ahn, Dimitris Samaras, Gregory Zelinsky, Minh Hoai

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Predicting human gaze is important in Human-Computer Interaction (HCI). However, to practically serve HCI applications, gaze prediction models must be scalable, fast, and accurate in their spatial and temporal gaze predictions. Recent scanpath prediction models focus on goal-directed attention (search). Such models are limited in their application due to a common approach relying on trained target detectors for all possible objects, and the availability of human gaze data for their training (both not scalable). In response, we pose a new task called ZeroGaze, a new variant of zero-shot learning where gaze is predicted for never-before-searched objects, and we develop a novel model, Gazeformer, to solve the ZeroGaze problem. In contrast to existing methods using object detector modules, Gazeformer encodes the target using a natural language model, thus leveraging semantic similarities in scanpath prediction. We use a transformer-based encoder-decoder architecture because transformers are particularly useful for generating contextual representations. Gazeformer surpasses other models by a large margin (19% - 70%) on the ZeroGaze setting. It also outperforms existing target-detection models on standard gaze prediction for both target-present and target-absent search tasks. In addition to its improved performance, Gazeformer is more than five times faster than the state-of-the-art target-present visual search model.

Poster
GazeNeRF: 3D-Aware Gaze Redirection With Neural Radiance Fields

Alessandro Ruzzi, Xiangwei Shi, Xi Wang, Gengyan Li, Shalini De Mello, Hyung Jin Chang, Xucong Zhang, Otmar Hilliges

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We propose GazeNeRF, a 3D-aware method for the task of gaze redirection. Existing gaze redirection methods operate on 2D images and struggle to generate 3D consistent results. Instead, we build on the intuition that the face region and eye balls are separate 3D structures that move in a coordinated yet independent fashion. Our method leverages recent advancements in conditional image-based neural radiance fields and proposes a two-branch architecture that predicts volumetric features for the face and eye regions separately. Rigidly transforming the eye features via a 3D rotation matrix provides fine-grained control over the desired gaze angle. The final, redirected image is then attained via differentiable volume compositing. Our experiments show that this architecture outperforms naively conditioned NeRF baselines as well as previous state-of-the-art 2D gaze redirection methods in terms of redirection accuracy and identity preservation. Code and models will be released for research purposes.

Poster
Gaussian Label Distribution Learning for Spherical Image Object Detection

Hang Xu, Xinyuan Liu, Qiang Zhao, Yike Ma, Chenggang Yan, Feng Dai

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Spherical image object detection emerges in many applications from virtual reality to robotics and automatic driving, while many existing detectors use ln-norms loss for regression of spherical bounding boxes. There are two intrinsic flaws for ln-norms loss, i.e., independent optimization of parameters and inconsistency between metric (dominated by IoU) and loss. These problems are common in planar image detection but more significant in spherical image detection. Solution for these problems has been extensively discussed in planar image detection by using IoU loss and related variants. However, these solutions cannot be migrated to spherical image object detection due to the undifferentiable of the Spherical IoU (SphIoU). In this paper, we design a simple but effective regression loss based on Gaussian Label Distribution Learning (GLDL) for spherical image object detection. Besides, we observe that the scale of the object in a spherical image varies greatly. The huge differences among objects from different categories make the sample selection strategy based on SphIoU challenging. Therefore, we propose GLDL-ATSS as a better training sample selection strategy for objects of the spherical image, which can alleviate the drawback of IoU threshold-based strategy of scale-sample imbalance. Extensive results on various two datasets with different baseline detectors show the effectiveness of our approach.

Poster
Gated Multi-Resolution Transfer Network for Burst Restoration and Enhancement

Nancy Mehta, Akshay Dudhane, Subrahmanyam Murala, Syed Waqas Zamir, Salman Khan, Fahad Shahbaz Khan

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Burst image processing is becoming increasingly popular in recent years. However, it is a challenging task since individual burst images undergo multiple degradations and often have mutual misalignments resulting in ghosting and zipper artifacts. Existing burst restoration methods usually do not consider the mutual correlation and non-local contextual information among burst frames, which tends to limit these approaches in challenging cases. Another key challenge lies in the robust up-sampling of burst frames. The existing up-sampling methods cannot effectively utilize the advantages of single-stage and progressive up-sampling strategies with conventional and/or recent up-samplers at the same time. To address these challenges, we propose a novel Gated Multi-Resolution Transfer Network (GMTNet) to reconstruct a spatially precise high-quality image from a burst of low-quality raw images. GMTNet consists of three modules optimized for burst processing tasks: Multi-scale Burst Feature Alignment (MBFA) for feature denoising and alignment, Transposed-Attention Feature Merging (TAFM) for multi-frame feature aggregation, and Resolution Transfer Feature Up-sampler (RTFU) to up-scale merged features and construct a high-quality output image. Detailed experimental analysis on five datasets validate our approach and sets a new state-of-the-art for burst super-resolution, burst denoising, and low-light burst enhancement. Our codes and models are available at https://github.com/nanmehta/GMTNet.

Poster
GarmentTracking: Category-Level Garment Pose Tracking

Han Xue, Wenqiang Xu, Jieyi Zhang, Tutian Tang, Yutong Li, Wenxin Du, Ruolin Ye, Cewu Lu

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Garments are important to humans. A visual system that can estimate and track the complete garment pose can be useful for many downstream tasks and real-world applications. In this work, we present a complete package to address the category-level garment pose tracking task: (1) A recording system VR-Garment, with which users can manipulate virtual garment models in simulation through a VR interface. (2) A large-scale dataset VR-Folding, with complex garment pose configurations in manipulation like flattening and folding. (3) An end-to-end online tracking framework GarmentTracking, which predicts complete garment pose both in canonical space and task space given a point cloud sequence. Extensive experiments demonstrate that the proposed GarmentTracking achieves great performance even when the garment has large non-rigid deformation. It outperforms the baseline approach on both speed and accuracy. We hope our proposed solution can serve as a platform for future research. Codes and datasets are available in https://garment-tracking.robotflow.ai.

Poster
GamutMLP: A Lightweight MLP for Color Loss Recovery

Hoang M. Le, Brian Price, Scott Cohen, Michael S. Brown

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Cameras and image-editing software often process images in the wide-gamut ProPhoto color space, encompassing 90% of all visible colors. However, when images are encoded for sharing, this color-rich representation is transformed and clipped to fit within the small-gamut standard RGB (sRGB) color space, representing only 30% of visible colors. Recovering the lost color information is challenging due to the clipping procedure. Inspired by neural implicit representations for 2D images, we propose a method that optimizes a lightweight multi-layer-perceptron (MLP) model during the gamut reduction step to predict the clipped values. GamutMLP takes approximately 2 seconds to optimize and requires only 23 KB of storage. The small memory footprint allows our GamutMLP model to be saved as metadata in the sRGB image---the model can be extracted when needed to restore wide-gamut color values. We demonstrate the effectiveness of our approach for color recovery and compare it with alternative strategies, including pre-trained DNN-based gamut expansion networks and other implicit neural representation methods. As part of this effort, we introduce a new color gamut dataset of 2200 wide-gamut/small-gamut images for training and testing.

Poster
Galactic: Scaling End-to-End Reinforcement Learning for Rearrangement at 100k Steps-per-Second

Vincent-Pierre Berges, Andrew Szot, Devendra Singh Chaplot, Aaron Gokaslan, Roozbeh Mottaghi, Dhruv Batra, Eric Undersander

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We present Galactic, a large-scale simulation and reinforcement-learning (RL) framework for robotic mobile manipulation in indoor environments. Specifically, a Fetch robot (equipped with a mobile base, 7DoF arm, RGBD camera, egomotion, and onboard sensing) is spawned in a home environment and asked to rearrange objects -- by navigating to an object, picking it up, navigating to a target location, and then placing the object at the target location. Galactic is fast. In terms of simulation speed (rendering + physics), Galactic achieves over 421,000 steps-per-second (SPS) on an 8-GPU node, which is 54x faster than Habitat 2.0 (7699 SPS). More importantly, Galactic was designed to optimize the entire rendering+physics+RL interplay since any bottleneck in the interplay slows down training. In terms of simulation+RL speed (rendering + physics + inference + learning), Galactic achieves over 108,000 SPS, which 88x faster than Habitat 2.0 (1243 SPS). These massive speed-ups not only drastically cut the wall-clock training time of existing experiments, but also unlock an unprecedented scale of new experiments. First, Galactic can train a mobile pick skill to >80% accuracy in under 16 minutes, a 100x speedup compared to the over 24 hours it takes to train the same skill in Habitat 2.0. Second, we use Galactic to perform the largest-scale experiment to date for rearrangement using 5B steps of experience in 46 hours, which is equivalent to 20 years of robot experience. This scaling results in a single neural network composed of task-agnostic components achieving 85% success in GeometricGoal rearrangement, compared to 0% success reported in Habitat 2.0 for the same approach. The code is available at github.com/facebookresearch/galactic.

Poster