CVPR 2023 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

2,359papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Poster
    2,13690.5%
  • Other / unlabeled
    2239.5%

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Post-Processing Temporal Action Detection

Sauradip Nag, Xiatian Zhu, Yi-Zhe Song, Tao Xiang

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Existing Temporal Action Detection (TAD) methods typically take a pre-processing step in converting an input varying-length video into a fixed-length snippet representation sequence, before temporal boundary estimation and action classification. This pre-processing step would temporally downsample the video, reducing the inference resolution and hampering the detection performance in the original temporal resolution. In essence, this is due to a temporal quantization error introduced during the resolution downsampling and recovery. This could negatively impact the TAD performance, but is largely ignored by existing methods. To address this problem, in this work we introduce a novel model-agnostic post-processing method without model redesign and retraining. Specifically, we model the start and end points of action instances with a Gaussian distribution for enabling temporal boundary inference at a sub-snippet level. We further introduce an efficient Taylor-expansion based approximation, dubbed as Gaussian Approximated Post-processing (GAP). Extensive experiments demonstrate that our GAP can consistently improve a wide variety of pre-trained off-the-shelf TAD models on the challenging ActivityNet (+0.2% 0.7% in average mAP) and THUMOS (+0.2% 0.5% in average mAP) benchmarks. Such performance gains are already significant and highly comparable to those achieved by novel model designs. Also, GAP can be integrated with model training for further performance gain. Importantly, GAP enables lower temporal resolutions for more efficient inference, facilitating low-resource applications. The code is available in https://github.com/sauradip/GAP.

Poster
Position-Guided Text Prompt for Vision-Language Pre-Training

Jinpeng Wang, Pan Zhou, Mike Zheng Shou, Shuicheng YAN

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Vision-Language Pre-Training (VLP) has shown promising capabilities to align image and text pairs, facilitating a broad variety of cross-modal learning tasks. However, we observe that VLP models often lack the visual grounding/localization capability which is critical for many downstream tasks such as visual reasoning. In this work, we propose a novel Position-guided Text Prompt (PTP) paradigm to enhance the visual grounding ability of cross-modal models trained with VLP. Specifically, in the VLP phase, PTP divides the image into NxN blocks, and identifies the objects in each block through the widely used object detector in VLP. It then reformulates the visual grounding task into a fill-in-the-blank problem given a PTP by encouraging the model to predict the objects in the given blocks or regress the blocks of a given object, e.g. filling "P" or "O" in a PTP "The block P has a O". This mechanism improves the visual grounding capability of VLP models and thus helps them better handle various downstream tasks. By introducing PTP into several state-of-the-art VLP frameworks, we observe consistently significant improvements across representative cross-modal learning model architectures and several benchmarks, e.g. zero-shot Flickr30K Retrieval (+4.8 in average recall@1) for ViLT baseline, and COCO Captioning (+5.3 in CIDEr) for SOTA BLIP baseline. Moreover, PTP achieves comparable results with object-detector based methods, and much faster inference speed since PTP discards its object detector for inference while the later cannot. Our code and pre-trained weight will be released.

Poster
PoseFormerV2: Exploring Frequency Domain for Efficient and Robust 3D Human Pose Estimation

Qitao Zhao, Ce Zheng, Mengyuan Liu, Pichao WANG, Chen Chen

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Recently, transformer-based methods have gained significant success in sequential 2D-to-3D lifting human pose estimation. As a pioneering work, PoseFormer captures spatial relations of human joints in each video frame and human dynamics across frames with cascaded transformer layers and has achieved impressive performance. However, in real scenarios, the performance of PoseFormer and its follow-ups is limited by two factors: (a) The length of the input joint sequence; (b) The quality of 2D joint detection. Existing methods typically apply self-attention to all frames of the input sequence, causing a huge computational burden when the frame number is increased to obtain advanced estimation accuracy, and they are not robust to noise naturally brought by the limited capability of 2D joint detectors. In this paper, we propose PoseFormerV2, which exploits a compact representation of lengthy skeleton sequences in the frequency domain to efficiently scale up the receptive field and boost robustness to noisy 2D joint detection. With minimum modifications to PoseFormer, the proposed method effectively fuses features both in the time domain and frequency domain, enjoying a better speed-accuracy trade-off than its precursor. Extensive experiments on two benchmark datasets (i.e., Human3.6M and MPI-INF-3DHP) demonstrate that the proposed approach significantly outperforms the original PoseFormer and other transformer-based variants. Code is released at https://github.com/QitaoZhao/PoseFormerV2.

Poster
PoseExaminer: Automated Testing of Out-of-Distribution Robustness in Human Pose and Shape Estimation

Qihao Liu, Adam Kortylewski, Alan L. Yuille

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Human pose and shape (HPS) estimation methods achieve remarkable results. However, current HPS benchmarks are mostly designed to test models in scenarios that are similar to the training data. This can lead to critical situations in real-world applications when the observed data differs significantly from the training data and hence is out-of-distribution (OOD). It is therefore important to test and improve the OOD robustness of HPS methods. To address this fundamental problem, we develop a simulator that can be controlled in a fine-grained manner using interpretable parameters to explore the manifold of images of human pose, e.g. by varying poses, shapes, and clothes. We introduce a learning-based testing method, termed PoseExaminer, that automatically diagnoses HPS algorithms by searching over the parameter space of human pose images to find the failure modes. Our strategy for exploring this high-dimensional parameter space is a multi-agent reinforcement learning system, in which the agents collaborate to explore different parts of the parameter space. We show that our PoseExaminer discovers a variety of limitations in current state-of-the-art models that are relevant in real-world scenarios but are missed by current benchmarks. For example, it finds large regions of realistic human poses that are not predicted correctly, as well as reduced performance for humans with skinny and corpulent body shapes. In addition, we show that fine-tuning HPS methods by exploiting the failure modes found by PoseExaminer improve their robustness and even their performance on standard benchmarks by a significant margin. The code are available for research purposes.

Poster
Pose-Disentangled Contrastive Learning for Self-Supervised Facial Representation

Yuanyuan Liu, Wenbin Wang, Yibing Zhan, Shaoze Feng, Kejun Liu, Zhe Chen

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Self-supervised facial representation has recently attracted increasing attention due to its ability to perform face understanding without relying on large-scale annotated datasets heavily. However, analytically, current contrastive-based self-supervised learning (SSL) still performs unsatisfactorily for learning facial representation. More specifically, existing contrastive learning (CL) tends to learn pose-invariant features that cannot depict the pose details of faces, compromising the learning performance. To conquer the above limitation of CL, we propose a novel Pose-disentangled Contrastive Learning (PCL) method for general self-supervised facial representation. Our PCL first devises a pose-disentangled decoder (PDD) with a delicately designed orthogonalizing regulation, which disentangles the pose-related features from the face-aware features; therefore, pose-related and other pose-unrelated facial information could be performed in individual subnetworks and do not affect each other's training. Furthermore, we introduce a pose-related contrastive learning scheme that learns pose-related information based on data augmentation of the same image, which would deliver more effective face-aware representation for various downstream tasks. We conducted linear evaluation on four challenging downstream facial understanding tasks, i.e., facial expression recognition, face recognition, AU detection and head pose estimation.Experimental results demonstrate that PCL significantly outperforms cutting-edge SSL methods. Our Code is available at https://github.com/DreamMr/PCL.

Poster
Pose Synchronization Under Multiple Pair-Wise Relative Poses

Yifan Sun, Qixing Huang

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Pose synchronization, which seeks to estimate consistent absolute poses among a collection of objects from noisy relative poses estimated between pairs of objects in isolation, is a fundamental problem in many inverse applications. This paper studies an extreme setting where multiple relative pose estimates exist between each object pair, and the majority is incorrect. Popular methods that solve pose synchronization via recovering a low-rank matrix that encodes relative poses in block fail under this extreme setting. We introduce a three-step algorithm for pose synchronization under multiple relative pose inputs. The first step performs diffusion and clustering to compute the candidate poses of the input objects. We present a theoretical result to justify our diffusion formulation. The second step jointly optimizes the best pose for each object. The final step refines the output of the second step. Experimental results on benchmark datasets of structurefrom-motion and scan-based geometry reconstruction show that our approach offers more accurate absolute poses than state-of-the-art pose synchronization techniques.

Poster
PolyFormer: Referring Image Segmentation As Sequential Polygon Generation

Jiang Liu, Hui Ding, Zhaowei Cai, Yuting Zhang, Ravi Kumar Satzoda, Vijay Mahadevan, R. Manmatha

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In this work, instead of directly predicting the pixel-level segmentation masks, the problem of referring image segmentation is formulated as sequential polygon generation, and the predicted polygons can be later converted into segmentation masks. This is enabled by a new sequence-to-sequence framework, Polygon Transformer (PolyFormer), which takes a sequence of image patches and text query tokens as input, and outputs a sequence of polygon vertices autoregressively. For more accurate geometric localization, we propose a regression-based decoder, which predicts the precise floating-point coordinates directly, without any coordinate quantization error. In the experiments, PolyFormer outperforms the prior art by a clear margin, e.g., 5.40% and 4.52% absolute improvements on the challenging RefCOCO+ and RefCOCOg datasets. It also shows strong generalization ability when evaluated on the referring video segmentation task without fine-tuning, e.g., achieving competitive 61.5% J&F on the Ref-DAVIS17 dataset.

Poster
Poly-PC: A Polyhedral Network for Multiple Point Cloud Tasks at Once

Tao Xie, Shiguang Wang, Ke Wang, Linqi Yang, Zhiqiang Jiang, Xingcheng Zhang, Kun Dai, Ruifeng Li, Jian Cheng

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In this work, we show that it is feasible to perform multiple tasks concurrently on point cloud with a straightforward yet effective multi-task network. Our framework, Poly-PC, tackles the inherent obstacles (e.g., different model architectures caused by task bias and conflicting gradients caused by multiple dataset domains, etc.) of multi-task learning on point cloud. Specifically, we propose a residual set abstraction (Res-SA) layer for efficient and effective scaling in both width and depth of the network, hence accommodating the needs of various tasks. We develop a weight-entanglement-based one-shot NAS technique to find optimal architectures for all tasks. Moreover, such technique entangles the weights of multiple tasks in each layer to offer task-shared parameters for efficient storage deployment while providing ancillary task-specific parameters for learning task-related features. Finally, to facilitate the training of Poly-PC, we introduce a task-prioritization-based gradient balance algorithm that leverages task prioritization to reconcile conflicting gradients, ensuring high performance for all tasks. Benefiting from the suggested techniques, models optimized by Poly-PC collectively for all tasks keep fewer total FLOPs and parameters and outperform previous methods. We also demonstrate that Poly-PC allows incremental learning and evades catastrophic forgetting when tuned to a new task.

Poster
Policy Adaptation From Foundation Model Feedback

Yuying Ge, Annabella Macaluso, Li Erran Li, Ping Luo, Xiaolong Wang

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Recent progress on vision-language foundation models have brought significant advancement to building general-purpose robots. By using the pre-trained models to encode the scene and instructions as inputs for decision making, the instruction-conditioned policy can generalize across different objects and tasks. While this is encouraging, the policy still fails in most cases given an unseen task or environment. In this work, we propose Policy Adaptation from Foundation model Feedback (PAFF). When deploying the trained policy to a new task or a new environment, we first let the policy play with randomly generated instructions to record the demonstrations. While the execution could be wrong, we can use the pre-trained foundation models to provide feedback to relabel the demonstrations. This automatically provides new pairs of demonstration-instruction data for policy fine-tuning. We evaluate our method on a broad range of experiments with the focus on generalization on unseen objects, unseen tasks, unseen environments, and sim-to-real transfer. We show PAFF improves baselines by a large margin in all cases.

Poster
Polarized Color Image Denoising

Zhuoxiao Li, Haiyang Jiang, Mingdeng Cao, Yinqiang Zheng

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Single-chip polarized color photography provides both visual textures and object surface information in one snapshot. However, the use of an additional directional polarizing filter array tends to lower photon count and SNR, when compared to conventional color imaging. As a result, such a bilayer structure usually leads to unpleasant noisy images and undermines performance of polarization analysis, especially in low-light conditions. It is a challenge for traditional image processing pipelines owing to the fact that the physical constraints exerted implicitly in the channels are excessively complicated. In this paper, we propose to tackle this issue through a noise modeling method for realistic data synthesis and a powerful network structure inspired by vision Transformer. A real-world polarized color image dataset of paired raw short-exposed noisy images and long-exposed reference images is captured for experimental evaluation, which has demonstrated the effectiveness of our approaches for data synthesis and polarized color image denoising.

Poster
Pointersect: Neural Rendering With Cloud-Ray Intersection

Jen-Hao Rick Chang, Wei-Yu Chen, Anurag Ranjan, Kwang Moo Yi, Oncel Tuzel

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We propose a novel method that renders point clouds as if they are surfaces. The proposed method is differentiable and requires no scene-specific optimization. This unique capability enables, out-of-the-box, surface normal estimation, rendering room-scale point clouds, inverse rendering, and ray tracing with global illumination. Unlike existing work that focuses on converting point clouds to other representations--e.g., surfaces or implicit functions--our key idea is to directly infer the intersection of a light ray with the underlying surface represented by the given point cloud. Specifically, we train a set transformer that, given a small number of local neighbor points along a light ray, provides the intersection point, the surface normal, and the material blending weights, which are used to render the outcome of this light ray. Localizing the problem into small neighborhoods enables us to train a model with only 48 meshes and apply it to unseen point clouds. Our model achieves higher estimation accuracy than state-of-the-art surface reconstruction and point-cloud rendering methods on three test sets. When applied to room-scale point clouds, without any scene-specific optimization, the model achieves competitive quality with the state-of-the-art novel-view rendering methods. Moreover, we demonstrate ability to render and manipulate Lidar-scanned point clouds such as lighting control and object insertion.

Poster
PointVector: A Vector Representation in Point Cloud Analysis

Xin Deng, Wenyu Zhang, Qing Ding, Xinming Zhang

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In point cloud analysis, point-based methods have rapidly developed in recent years. These methods have recently focused on concise MLP structures, such as PointNeXt, which have demonstrated competitiveness with Convolutional and Transformer structures. However, standard MLPs are limited in their ability to extract local features effectively. To address this limitation, we propose a Vector-oriented Point Set Abstraction that can aggregate neighboring features through higher-dimensional vectors. To facilitate network optimization, we construct a transformation from scalar to vector using independent angles based on 3D vector rotations. Finally, we develop a PointVector model that follows the structure of PointNeXt. Our experimental results demonstrate that PointVector achieves state-of-the-art performance 72.3% mIOU on the S3DIS Area 5 and 78.4% mIOU on the S3DIS (6-fold cross-validation) with only 58% model parameters of PointNeXt. We hope our work will help the exploration of concise and effective feature representations. The code will be released soon.

Poster
PointListNet: Deep Learning on 3D Point Lists

Hehe Fan, Linchao Zhu, Yi Yang, Mohan Kankanhalli

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Deep neural networks on regular 1D lists (e.g., natural languages) and irregular 3D sets (e.g., point clouds) have made tremendous achievements. The key to natural language processing is to model words and their regular order dependency in texts. For point cloud understanding, the challenge is to understand the geometry via irregular point coordinates, in which point-feeding orders do not matter. However, there are a few kinds of data that exhibit both regular 1D list and irregular 3D set structures, such as proteins and non-coding RNAs. In this paper, we refer to them as 3D point lists and propose a Transformer-style PointListNet to model them. First, PointListNet employs non-parametric distance-based attention because we find sometimes it is the distance, instead of the feature or type, that mainly determines how much two points, e.g., amino acids, are correlated in the micro world. Second, different from the vanilla Transformer that directly performs a simple linear transformation on inputs to generate values and does not explicitly model relative relations, our PointListNet integrates the 1D order and 3D Euclidean displacements into values. We conduct experiments on protein fold classification and enzyme reaction classification. Experimental results show the effectiveness of the proposed PointListNet.

Poster
PointDistiller: Structured Knowledge Distillation Towards Efficient and Compact 3D Detection

Linfeng Zhang, Runpei Dong, Hung-Shuo Tai, Kaisheng Ma

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The remarkable breakthroughs in point cloud representation learning have boosted their usage in real-world applications such as self-driving cars and virtual reality. However, these applications usually have an urgent requirement for not only accurate but also efficient 3D object detection. Recently, knowledge distillation has been proposed as an effective model compression technique, which transfers the knowledge from an over-parameterized teacher to a lightweight student and achieves consistent effectiveness in 2D vision. However, due to point clouds' sparsity and irregularity, directly applying previous image-based knowledge distillation methods to point cloud detectors usually leads to unsatisfactory performance. To fill the gap, this paper proposes PointDistiller, a structured knowledge distillation framework for point clouds-based 3D detection. Concretely, PointDistiller includes local distillation which extracts and distills the local geometric structure of point clouds with dynamic graph convolution and reweighted learning strategy, which highlights student learning on the critical points or voxels to improve knowledge distillation efficiency. Extensive experiments on both voxels-based and raw points-based detectors have demonstrated the effectiveness of our method over seven previous knowledge distillation methods. For instance, our 4X compressed PointPillars student achieves 2.8 and 3.4 mAP improvements on BEV and 3D object detection, outperforming its teacher by 0.9 and 1.8 mAP, respectively. Codes are available in the supplementary material and will be released on Github.

Poster
PointConvFormer: Revenge of the Point-Based Convolution

WENXUAN WU, Li Fuxin, Qi Shan

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We introduce PointConvFormer, a novel building block for point cloud based deep network architectures. Inspired by generalization theory, PointConvFormer combines ideas from point convolution, where filter weights are only based on relative position, and Transformers which utilize feature-based attention. In PointConvFormer, attention computed from feature difference between points in the neighborhood is used to modify the convolutional weights at each point. Hence, we preserved the invariances from point convolution, whereas attention helps to select relevant points in the neighborhood for convolution. We experiment on both semantic segmentation and scene flow estimation tasks on point clouds with multiple datasets including ScanNet, SemanticKitti, FlyingThings3D and KITTI. Our results show that PointConvFormer substantially outperforms classic convolutions, regular transformers, and voxelized sparse convolution approaches with much smaller and faster networks. Visualizations show that PointConvFormer performs similarly to convolution on flat areas, whereas the neighborhood selection effect is stronger on object boundaries, showing that it has got the best of both worlds. The code will be available with the final version.

Poster
PointCert: Point Cloud Classification With Deterministic Certified Robustness Guarantees

Jinghuai Zhang, Jinyuan Jia, Hongbin Liu, Neil Zhenqiang Gong

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Point cloud classification is an essential component in many security-critical applications such as autonomous driving and augmented reality. However, point cloud classifiers are vulnerable to adversarially perturbed point clouds. Existing certified defenses against adversarial point clouds suffer from a key limitation: their certified robustness guarantees are probabilistic, i.e., they produce an incorrect certified robustness guarantee with some probability. In this work, we propose a general framework, namely PointCert, that can transform an arbitrary point cloud classifier to be certifiably robust against adversarial point clouds with deterministic guarantees. PointCert certifiably predicts the same label for a point cloud when the number of arbitrarily added, deleted, and/or modified points is less than a threshold. Moreover, we propose multiple methods to optimize the certified robustness guarantees of PointCert in three application scenarios. We systematically evaluate PointCert on ModelNet and ScanObjectNN benchmark datasets. Our results show that PointCert substantially outperforms state-of-the-art certified defenses even though their robustness guarantees are probabilistic.

Poster
PointCMP: Contrastive Mask Prediction for Self-Supervised Learning on Point Cloud Videos

Zhiqiang Shen, Xiaoxiao Sheng, Longguang Wang, Yulan Guo, Qiong Liu, XI ZHOU

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Self-supervised learning can extract representations of good quality from solely unlabeled data, which is appealing for point cloud videos due to their high labelling cost. In this paper, we propose a contrastive mask prediction (PointCMP) framework for self-supervised learning on point cloud videos. Specifically, our PointCMP employs a two-branch structure to achieve simultaneous learning of both local and global spatio-temporal information. On top of this two-branch structure, a mutual similarity based augmentation module is developed to synthesize hard samples at the feature level. By masking dominant tokens and erasing principal channels, we generate hard samples to facilitate learning representations with better discrimination and generalization performance. Extensive experiments show that our PointCMP achieves the state-of-the-art performance on benchmark datasets and outperforms existing full-supervised counterparts. Transfer learning results demonstrate the superiority of the learned representations across different datasets and tasks.

Poster
PointAvatar: Deformable Point-Based Head Avatars From Videos

Yufeng Zheng, Wang Yifan, Gordon Wetzstein, Michael J. Black, Otmar Hilliges

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The ability to create realistic animatable and relightable head avatars from casual video sequences would open up wide ranging applications in communication and entertainment. Current methods either build on explicit 3D morphable meshes (3DMM) or exploit neural implicit representations. The former are limited by fixed topology, while the latter are non-trivial to deform and inefficient to render. Furthermore, existing approaches entangle lighting and albedo, limiting the ability to re-render the avatar in new environments. In contrast, we propose PointAvatar, a deformable point-based representation that disentangles the source color into intrinsic albedo and normal-dependent shading. We demonstrate that PointAvatar bridges the gap between existing mesh- and implicit representations, combining high-quality geometry and appearance with topological flexibility, ease of deformation and rendering efficiency. We show that our method is able to generate animatable 3D avatars using monocular videos from multiple sources including hand-held smartphones, laptop webcams and internet videos, achieving state-of-the-art quality in challenging cases where previous methods fail, e.g., thin hair strands, while being significantly more efficient in training than competing methods.

Poster
Point2Pix: Photo-Realistic Point Cloud Rendering via Neural Radiance Fields

Tao Hu, Xiaogang Xu, Shu Liu, Jiaya Jia

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Synthesizing photo-realistic images from a point cloud is challenging because of the sparsity of point cloud representation. Recent Neural Radiance Fields and extensions are proposed to synthesize realistic images from 2D input. In this paper, we present Point2Pix as a novel point renderer to link the 3D sparse point clouds with 2D dense image pixels. Taking advantage of the point cloud 3D prior and NeRF rendering pipeline, our method can synthesize high-quality images from colored point clouds, generally for novel indoor scenes. To improve the efficiency of ray sampling, we propose point-guided sampling, which focuses on valid samples. Also, we present Point Encoding to build Multi-scale Radiance Fields that provide discriminative 3D point features. Finally, we propose Fusion Encoding to efficiently synthesize high-quality images. Extensive experiments on the ScanNet and ArkitScenes datasets demonstrate the effectiveness and generalization.

Poster
Point Cloud Forecasting as a Proxy for 4D Occupancy Forecasting

Tarasha Khurana, Peiyun Hu, David Held, Deva Ramanan

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Predicting how the world can evolve in the future is crucial for motion planning in autonomous systems. Classical methods are limited because they rely on costly human annotations in the form of semantic class labels, bounding boxes, and tracks or HD maps of cities to plan their motion -- and thus are difficult to scale to large unlabeled datasets. One promising self-supervised task is 3D point cloud forecasting from unannotated LiDAR sequences. We show that this task requires algorithms to implicitly capture (1) sensor extrinsics (i.e., the egomotion of the autonomous vehicle), (2) sensor intrinsics (i.e., the sampling pattern specific to the particular LiDAR sensor), and (3) the shape and motion of other objects in the scene. But autonomous systems should make predictions about the world and not their sensors! To this end, we factor out (1) and (2) by recasting the task as one of spacetime (4D) occupancy forecasting. But because it is expensive to obtain ground-truth 4D occupancy, we "render" point cloud data from 4D occupancy predictions given sensor extrinsics and intrinsics, allowing one to train and test occupancy algorithms with unannotated LiDAR sequences. This also allows one to evaluate and compare point cloud forecasting algorithms across diverse datasets, sensors, and vehicles.

Poster