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Deep learning · representation learning

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Vector Quantization With Self-Attention for Quality-Independent Representation Learning

Zhou Yang, Weisheng Dong, Xin Li, Mengluan Huang, Yulin Sun, Guangming Shi

Recently, the robustness of deep neural networks has drawn extensive attention due to the potential distribution shift between training and testing data (e.g., deep models trained on high-quality images are sensitive to corruption during testing). Many researchers attempt to make the model learn invariant representations from multiple corrupted data through data augmentation or image-pair-based feature distillation to improve the robustness. Inspired by sparse representation in image restoration, we opt to address this issue by learning image-quality-independent feature representation in a simple plug-and-play manner, that is, to introduce discrete vector quantization (VQ) to remove redundancy in recognition models. Specifically, we first add a codebook module to the network to quantize deep features. Then we concatenate them and design a self-attention module to enhance the representation. During training, we enforce the quantization of features from clean and corrupted images in the same discrete embedding space so that an invariant quality-independent feature representation can be learned to improve the recognition robustness of low-quality images. Qualitative and quantitative experimental results show that our method achieved this goal effectively, leading to a new state-of-the-art result of 43.1% mCE on ImageNet-C with ResNet50 as the backbone. On other robustness benchmark datasets, such as ImageNet-R, our method also has an accuracy improvement of almost 2%.

VNE: An Effective Method for Improving Deep Representation by Manipulating Eigenvalue Distribution

Jaeill Kim, Suhyun Kang, Duhun Hwang, Jungwook Shin, Wonjong Rhee

Since the introduction of deep learning, a wide scope of representation properties, such as decorrelation, whitening, disentanglement, rank, isotropy, and mutual information, have been studied to improve the quality of representation. However, manipulating such properties can be challenging in terms of implementational effectiveness and general applicability. To address these limitations, we propose to regularize von Neumann entropy (VNE) of representation. First, we demonstrate that the mathematical formulation of VNE is superior in effectively manipulating the eigenvalues of the representation autocorrelation matrix. Then, we demonstrate that it is widely applicable in improving state-of-the-art algorithms or popular benchmark algorithms by investigating domain-generalization, meta-learning, self-supervised learning, and generative models. In addition, we formally establish theoretical connections with rank, disentanglement, and isotropy of representation. Finally, we provide discussions on the dimension control of VNE and the relationship with Shannon entropy. Code is available at: https://github.com/jaeill/CVPR23-VNE.

Two-Stage Co-Segmentation Network Based on Discriminative Representation for Recovering Human Mesh From Videos

Boyang Zhang, Kehua Ma, Suping Wu, Zhixiang Yuan

Recovering 3D human mesh from videos has recently made significant progress. However, most of the existing methods focus on the temporal consistency of videos, while ignoring the spatial representation in complex scenes, thus failing to recover a reasonable and smooth human mesh sequence under extreme illumination and chaotic backgrounds.To alleviate this problem, we propose a two-stage co-segmentation network based on discriminative representation for recovering human body meshes from videos. Specifically, the first stage of the network segments the video spatial domain to spotlight spatially fine-grained information, and then learns and enhances the intra-frame discriminative representation through a dual-excitation mechanism and a frequency domain enhancement module, while suppressing irrelevant information (e.g., background). The second stage focuses on temporal context by segmenting the video temporal domain, and models inter-frame discriminative representation via a dynamic integration strategy.Further, to efficiently generate reasonable human discriminative actions, we carefully elaborate a landmark anchor area loss to constrain the variation of the human motion area. Extensive experimental results on large publicly available datasets indicate the superiority in comparison with most state-of-the-art. Code will be made public.

Towards Scalable Neural Representation for Diverse Videos

Bo He, Xitong Yang, Hanyu Wang, Zuxuan Wu, Hao Chen, Shuaiyi Huang, Yixuan Ren, Ser-Nam Lim, Abhinav Shrivastava

Implicit neural representations (INR) have gained increasing attention in representing 3D scenes and images, and have been recently applied to encode videos (e.g., NeRV, E-NeRV). While achieving promising results, existing INR-based methods are limited to encoding a handful of short videos (e.g., seven 5-second videos in the UVG dataset) with redundant visual content, leading to a model design that fits individual video frames independently and is not efficiently scalable to a large number of diverse videos. This paper focuses on developing neural representations for a more practical setup -- encoding long and/or a large number of videos with diverse visual content. We first show that instead of dividing videos into small subsets and encoding them with separate models, encoding long and diverse videos jointly with a unified model achieves better compression results. Based on this observation, we propose D-NeRV, a novel neural representation framework designed to encode diverse videos by (i) decoupling clip-specific visual content from motion information, (ii) introducing temporal reasoning into the implicit neural network, and (iii) employing the task-oriented flow as intermediate output to reduce spatial redundancies. Our new model largely surpasses NeRV and traditional video compression techniques on UCF101 and UVG datasets on the video compression task. Moreover, when used as an efficient data-loader, D-NeRV achieves 3%-10% higher accuracy than NeRV on action recognition tasks on the UCF101 dataset under the same compression ratios.

The Devil Is in the Points: Weakly Semi-Supervised Instance Segmentation via Point-Guided Mask Representation

Beomyoung Kim, Joonhyun Jeong, Dongyoon Han, Sung Ju Hwang

In this paper, we introduce a novel learning scheme named weakly semi-supervised instance segmentation (WSSIS) with point labels for budget-efficient and high-performance instance segmentation. Namely, we consider a dataset setting consisting of a few fully-labeled images and a lot of point-labeled images. Motivated by the main challenge of semi-supervised approaches mainly derives from the trade-off between false-negative and false-positive instance proposals, we propose a method for WSSIS that can effectively leverage the budget-friendly point labels as a powerful weak supervision source to resolve the challenge. Furthermore, to deal with the hard case where the amount of fully-labeled data is extremely limited, we propose a MaskRefineNet that refines noise in rough masks. We conduct extensive experiments on COCO and BDD100K datasets, and the proposed method achieves promising results comparable to those of the fully-supervised model, even with 50% of the fully labeled COCO data (38.8% vs. 39.7%). Moreover, when using as little as 5% of fully labeled COCO data, our method shows significantly superior performance over the state-of-the-art semi-supervised learning method (33.7% vs. 24.9%). The code is available at https://github.com/clovaai/PointWSSIS.

Temporal Consistent 3D LiDAR Representation Learning for Semantic Perception in Autonomous Driving

Lucas Nunes, Louis Wiesmann, Rodrigo Marcuzzi, Xieyuanli Chen, Jens Behley, Cyrill Stachniss

Semantic perception is a core building block in autonomous driving, since it provides information about the drivable space and location of other traffic participants. For learning-based perception, often a large amount of diverse training data is necessary to achieve high performance. Data labeling is usually a bottleneck for developing such methods, especially for dense prediction tasks, e.g., semantic segmentation or panoptic segmentation. For 3D LiDAR data, the annotation process demands even more effort than for images. Especially in autonomous driving, point clouds are sparse, and objects appearance depends on its distance from the sensor, making it harder to acquire large amounts of labeled training data. This paper aims at taking an alternative path proposing a self-supervised representation learning method for 3D LiDAR data. Our approach exploits the vehicle motion to match objects across time viewed in different scans. We then train a model to maximize the point-wise feature similarities from points of the associated object in different scans, which enables to learn a consistent representation across time. The experimental results show that our approach performs better than previous state-of-the-art self-supervised representation learning methods when fine-tuning to different downstream tasks. We furthermore show that with only 10% of labeled data, a network pre-trained with our approach can achieve better performance than the same network trained from scratch with all labels for semantic segmentation on SemanticKITTI.

Switchable Representation Learning Framework With Self-Compatibility

Shengsen Wu, Yan Bai, Yihang Lou, Xiongkun Linghu, Jianzhong He, Ling-Yu Duan

Real-world visual search systems involve deployments on multiple platforms with different computing and storage resources. Deploying a unified model that suits the minimal-constrain platforms leads to limited accuracy. It is expected to deploy models with different capacities adapting to the resource constraints, which requires features extracted by these models to be aligned in the metric space. The method to achieve feature alignments is called "compatible learning". Existing research mainly focuses on the one-to-one compatible paradigm, which is limited in learning compatibility among multiple models. We propose a Switchable representation learning Framework with Self-Compatibility (SFSC). SFSC generates a series of compatible sub-models with different capacities through one training process. The optimization of sub-models faces gradients conflict, and we mitigate this problem from the perspective of the magnitude and direction. We adjust the priorities of sub-models dynamically through uncertainty estimation to co-optimize sub-models properly. Besides, the gradients with conflicting directions are projected to avoid mutual interference. SFSC achieves state-of-the-art performance on the evaluated datasets.

Superclass Learning With Representation Enhancement

Zeyu Gan, Suyun Zhao, Jinlong Kang, Liyuan Shang, Hong Chen, Cuiping Li

In many real scenarios, data are often divided into a handful of artificial super categories in terms of expert knowledge rather than the representations of images. Concretely, a superclass may contain massive and various raw categories, such as refuse sorting. Due to the lack of common semantic features, the existing classification techniques are intractable to recognize superclass without raw class labels, thus they suffer severe performance damage or require huge annotation costs. To narrow this gap, this paper proposes a superclass learning framework, called SuperClass Learning with Representation Enhancement(SCLRE), to recognize super categories by leveraging enhanced representation. Specifically, by exploiting the self-attention technique across the batch, SCLRE collapses the boundaries of those raw categories and enhances the representation of each superclass. On the enhanced representation space, a superclass-aware decision boundary is then reconstructed. Theoretically, we prove that by leveraging attention techniques the generalization error of SCLRE can be bounded under superclass scenarios. Experimentally, extensive results demonstrate that SCLRE outperforms the baseline and other contrastive-based methods on CIFAR-100 datasets and four high-resolution datasets.

Self-Supervised Representation Learning for CAD

Benjamin T. Jones, Michael Hu, Milin Kodnongbua, Vladimir G. Kim, Adriana Schulz

Virtually every object in the modern world was created, modified, analyzed and optimized using computer aided design (CAD) tools. An active CAD research area is the use of data-driven machine learning methods to learn from the massive repositories of geometric and program representations. However, the lack of labeled data in CAD's native format, i.e., the parametric boundary representation (B-Rep), poses an obstacle at present difficult to overcome. Several datasets of mechanical parts in B-Rep format have recently been released for machine learning research. However, large-scale databases are mostly unlabeled, and labeled datasets are small. Additionally, task-specific label sets are rare and costly to annotate. This work proposes to leverage unlabeled CAD geometry on supervised learning tasks. We learn a novel, hybrid implicit/explicit surface representation for B-Rep geometry. Further, we show that this pre-training both significantly improves few-shot learning performance and achieves state-of-the-art performance on several current B-Rep benchmarks.

SVGformer: Representation Learning for Continuous Vector Graphics Using Transformers

Defu Cao, Zhaowen Wang, Jose Echevarria, Yan Liu

Advances in representation learning have led to great success in understanding and generating data in various domains. However, in modeling vector graphics data, the pure data-driven approach often yields unsatisfactory results in downstream tasks as existing deep learning methods often require the quantization of SVG parameters and cannot exploit the geometric properties explicitly. In this paper, we propose a transformer-based representation learning model (SVGformer) that directly operates on continuous input values and manipulates the geometric information of SVG to encode outline details and long-distance dependencies. SVGfomer can be used for various downstream tasks: reconstruction, classification, interpolation, retrieval, etc. We have conducted extensive experiments on vector font and icon datasets to show that our model can capture high-quality representation information and outperform the previous state-of-the-art on downstream tasks significantly.

Regularize Implicit Neural Representation by Itself

Zhemin Li, Hongxia Wang, Deyu Meng

This paper proposes a regularizer called Implicit Neural Representation Regularizer (INRR) to improve the generalization ability of the Implicit Neural Representation (INR). The INR is a fully connected network that can represent signals with details not restricted by grid resolution. However, its generalization ability could be improved, especially with non-uniformly sampled data. The proposed INRR is based on learned Dirichlet Energy (DE) that measures similarities between rows/columns of the matrix. The smoothness of the Laplacian matrix is further integrated by parameterizing DE with a tiny INR. INRR improves the generalization of INR in signal representation by perfectly integrating the signal's self-similarity with the smoothness of the Laplacian matrix. Through well-designed numerical experiments, the paper also reveals a series of properties derived from INRR, including momentum methods like convergence trajectory and multi-scale similarity. Moreover, the proposed method could improve the performance of other signal representation methods.

Progressive Disentangled Representation Learning for Fine-Grained Controllable Talking Head Synthesis

Duomin Wang, Yu Deng, Zixin Yin, Heung-Yeung Shum, Baoyuan Wang

We present a novel one-shot talking head synthesis method that achieves disentangled and fine-grained control over lip motion, eye gaze&blink, head pose, and emotional expression. We represent different motions via disentangled latent representations and leverage an image generator to synthesize talking heads from them. To effectively disentangle each motion factor, we propose a progressive disentangled representation learning strategy by separating the factors in a coarse-to-fine manner, where we first extract unified motion feature from the driving signal, and then isolate each fine-grained motion from the unified feature. We introduce motion-specific contrastive learning and regressing for non-emotional motions, and feature-level decorrelation and self-reconstruction for emotional expression, to fully utilize the inherent properties of each motion factor in unstructured video data to achieve disentanglement. Experiments show that our method provides high quality speech&lip-motion synchronization along with precise and disentangled control over multiple extra facial motions, which can hardly be achieved by previous methods.

Pose-Disentangled Contrastive Learning for Self-Supervised Facial Representation

Yuanyuan Liu, Wenbin Wang, Yibing Zhan, Shaoze Feng, Kejun Liu, Zhe Chen

Self-supervised facial representation has recently attracted increasing attention due to its ability to perform face understanding without relying on large-scale annotated datasets heavily. However, analytically, current contrastive-based self-supervised learning (SSL) still performs unsatisfactorily for learning facial representation. More specifically, existing contrastive learning (CL) tends to learn pose-invariant features that cannot depict the pose details of faces, compromising the learning performance. To conquer the above limitation of CL, we propose a novel Pose-disentangled Contrastive Learning (PCL) method for general self-supervised facial representation. Our PCL first devises a pose-disentangled decoder (PDD) with a delicately designed orthogonalizing regulation, which disentangles the pose-related features from the face-aware features; therefore, pose-related and other pose-unrelated facial information could be performed in individual subnetworks and do not affect each other's training. Furthermore, we introduce a pose-related contrastive learning scheme that learns pose-related information based on data augmentation of the same image, which would deliver more effective face-aware representation for various downstream tasks. We conducted linear evaluation on four challenging downstream facial understanding tasks, i.e., facial expression recognition, face recognition, AU detection and head pose estimation.Experimental results demonstrate that PCL significantly outperforms cutting-edge SSL methods. Our Code is available at https://github.com/DreamMr/PCL.

PointVector: A Vector Representation in Point Cloud Analysis

Xin Deng, Wenyu Zhang, Qing Ding, Xinming Zhang

In point cloud analysis, point-based methods have rapidly developed in recent years. These methods have recently focused on concise MLP structures, such as PointNeXt, which have demonstrated competitiveness with Convolutional and Transformer structures. However, standard MLPs are limited in their ability to extract local features effectively. To address this limitation, we propose a Vector-oriented Point Set Abstraction that can aggregate neighboring features through higher-dimensional vectors. To facilitate network optimization, we construct a transformation from scalar to vector using independent angles based on 3D vector rotations. Finally, we develop a PointVector model that follows the structure of PointNeXt. Our experimental results demonstrate that PointVector achieves state-of-the-art performance 72.3% mIOU on the S3DIS Area 5 and 78.4% mIOU on the S3DIS (6-fold cross-validation) with only 58% model parameters of PointNeXt. We hope our work will help the exploration of concise and effective feature representations. The code will be released soon.

PanelNet: Understanding 360 Indoor Environment via Panel Representation

Haozheng Yu, Lu He, Bing Jian, Weiwei Feng, Shan Liu

Indoor 360 panoramas have two essential properties. (1) The panoramas are continuous and seamless in the horizontal direction. (2) Gravity plays an important role in indoor environment design. By leveraging these properties, we present PanelNet, a framework that understands indoor environments using a novel panel representation of 360 images. We represent an equirectangular projection (ERP) as consecutive vertical panels with corresponding 3D panel geometry. To reduce the negative impact of panoramic distortion, we incorporate a panel geometry embedding network that encodes both the local and global geometric features of a panel. To capture the geometric context in room design, we introduce Local2Global Transformer, which aggregates local information within a panel and panel-wise global context. It greatly improves the model performance with low training overhead. Our method outperforms existing methods on indoor 360 depth estimation and shows competitive results against state-of-the-art approaches on the task of indoor layout estimation and semantic segmentation.

Open-Set Representation Learning Through Combinatorial Embedding

Geeho Kim, Junoh Kang, Bohyung Han

Visual recognition tasks are often limited to dealing with a small subset of classes simply because the labels for the remaining classes are unavailable. We are interested in identifying novel concepts in a dataset through representation learning based on both labeled and unlabeled examples, and extending the horizon of recognition to both known and novel classes. To address this challenging task, we propose a combinatorial learning approach, which naturally clusters the examples in unseen classes using the compositional knowledge given by multiple supervised meta-classifiers on heterogeneous label spaces. The representations given by the combinatorial embedding are made more robust by unsupervised pairwise relation learning. The proposed algorithm discovers novel concepts via a joint optimization for enhancing the discrimitiveness of unseen classes as well as learning the representations of known classes generalizable to novel ones. Our extensive experiments demonstrate remarkable performance gains by the proposed approach on public datasets for image retrieval and image categorization with novel class discovery.

Neural Vector Fields: Implicit Representation by Explicit Learning

Xianghui Yang, Guosheng Lin, Zhenghao Chen, Luping Zhou

Deep neural networks (DNNs) are widely applied for nowadays 3D surface reconstruction tasks and such methods can be further divided into two categories, which respectively warp templates explicitly by moving vertices or represent 3D surfaces implicitly as signed or unsigned distance functions. Taking advantage of both advanced explicit learning process and powerful representation ability of implicit functions, we propose a novel 3D representation method, Neural Vector Fields (NVF). It not only adopts the explicit learning process to manipulate meshes directly, but also leverages the implicit representation of unsigned distance functions (UDFs) to break the barriers in resolution and topology. Specifically, our method first predicts the displacements from queries towards the surface and models the shapes as Vector Fields. Rather than relying on network differentiation to obtain direction fields as most existing UDF-based methods, the produced vector fields encode the distance and direction fields both and mitigate the ambiguity at "ridge" points, such that the calculation of direction fields is straightforward and differentiation-free. The differentiation-free characteristic enables us to further learn a shape codebook via Vector Quantization, which encodes the cross-object priors, accelerates the training procedure, and boosts model generalization on cross-category reconstruction. The extensive experiments on surface reconstruction benchmarks indicate that our method outperforms those state-of-the-art methods in different evaluation scenarios including watertight vs non-watertight shapes, category-specific vs category-agnostic reconstruction, category-unseen reconstruction, and cross-domain reconstruction. Our code is released at https://github.com/Wi-sc/NVF.

Nerflets: Local Radiance Fields for Efficient Structure-Aware 3D Scene Representation From 2D Supervision

Xiaoshuai Zhang, Abhijit Kundu, Thomas Funkhouser, Leonidas Guibas, Hao Su, Kyle Genova

We address efficient and structure-aware 3D scene representation from images. Nerflets are our key contribution-- a set of local neural radiance fields that together represent a scene. Each nerflet maintains its own spatial position, orientation, and extent, within which it contributes to panoptic, density, and radiance reconstructions. By leveraging only photometric and inferred panoptic image supervision, we can directly and jointly optimize the parameters of a set of nerflets so as to form a decomposed representation of the scene, where each object instance is represented by a group of nerflets. During experiments with indoor and outdoor environments, we find that nerflets: (1) fit and approximate the scene more efficiently than traditional global NeRFs, (2) allow the extraction of panoptic and photometric renderings from arbitrary views, and (3) enable tasks rare for NeRFs, such as 3D panoptic segmentation and interactive editing.