CVPR 2022 Papers

Conference on Computer Vision and Pattern Recognition

Decision breakdown

2,077papers

Counted from the official paper list; may differ slightly from the number the conference announced.

  • Oral
    34216.5%
  • Poster
    1,72082.8%
  • Other / unlabeled
    150.7%

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Rethinking Minimal Sufficient Representation in Contrastive Learning

Haoqing Wang, Xun Guo, Zhi-Hong Deng, Yan Lu

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Contrastive learning between different views of the data achieves outstanding success in the field of self-supervised representation learning and the learned representations are useful in broad downstream tasks. Since all supervision information for one view comes from the other view, contrastive learning approximately obtains the minimal sufficient representation which contains the shared information and eliminates the non-shared information between views. Considering the diversity of the downstream tasks, it cannot be guaranteed that all task-relevant information is shared between views. Therefore, we assume the non-shared task-relevant information cannot be ignored and theoretically prove that the minimal sufficient representation in contrastive learning is not sufficient for the downstream tasks, which causes performance degradation. This reveals a new problem that the contrastive learning models have the risk of over-fitting to the shared information between views. To alleviate this problem, we propose to increase the mutual information between the representation and input as regularization to approximately introduce more task-relevant information, since we cannot utilize any downstream task information during training. Extensive experiments verify the rationality of our analysis and the effectiveness of our method. It significantly improves the performance of several classic contrastive learning models in downstream tasks. Our code is available at https://github.com/Haoqing-Wang/InfoCL.

Oral
Restormer: Efficient Transformer for High-Resolution Image Restoration

Syed Waqas Zamir, Aditya Arora, Salman Khan, Munawar Hayat, Fahad Shahbaz Khan, Ming-Hsuan Yang

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Since convolutional neural networks (CNNs) perform well at learning generalizable image priors from large-scale data, these models have been extensively applied to image restoration and related tasks. Recently, another class of neural architectures, Transformers, have shown significant performance gains on natural language and high-level vision tasks. While the Transformer model mitigates the shortcomings of CNNs (i.e., limited receptive field and inadaptability to input content), its computational complexity grows quadratically with the spatial resolution, therefore making it infeasible to apply to most image restoration tasks involving high-resolution images. In this work, we propose an efficient Transformer model by making several key designs in the building blocks (multi-head attention and feed-forward network) such that it can capture long-range pixel interactions, while still remaining applicable to large images. Our model, named Restoration Transformer (Restormer), achieves state-of-the-art results on several image restoration tasks, including image deraining, single-image motion deblurring, defocus deblurring (single-image and dual-pixel data), and image denoising (Gaussian grayscale/color denoising, and real image denoising). The source code and pre-trained models are available at https://github.com/swz30/Restormer.

Oral
RendNet: Unified 2D/3D Recognizer With Latent Space Rendering

Ruoxi Shi, Xinyang Jiang, Caihua Shan, Yansen Wang, Dongsheng Li

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Vector graphics (VG) have been ubiquitous in our daily life with vast applications in engineering, architecture, designs, etc. The VG recognition process of most existing methods is to first render the VG into raster graphics (RG) and then conduct recognition based on RG formats. However, this procedure discards the structure of geometries and loses the high resolution of VG. Recently, another category of algorithms is proposed to recognize directly from the original VG format. But it is affected by the topological errors that can be filtered out by RG rendering. Instead of looking at one format, it is a good solution to utilize the formats of VG and RG together to avoid these shortcomings. Besides, we argue that the VG-to-RG rendering process is essential to effectively combine VG and RG information. By specifying the rules on how to transfer VG primitives to RG pixels, the rendering process depicts the interaction and correlation between VG and RG. As a result, we propose RenderNet, a unified architecture for recognition on both 2D and 3D scenarios, which considers both VG/RG representations and exploits their interaction by incorporating the VG-to-RG rasterization process. Experiments show that RenderNet can achieve state-of-the-art performance on 2D and 3D object recognition tasks on various VG datasets.

Oral
RegNeRF: Regularizing Neural Radiance Fields for View Synthesis From Sparse Inputs

Michael Niemeyer, Jonathan T. Barron, Ben Mildenhall, Mehdi S. M. Sajjadi, Andreas Geiger, Noha Radwan

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Neural Radiance Fields (NeRF) have emerged as a powerful representation for the task of novel view synthesis due to their simplicity and state-of-the-art performance. Though NeRF can produce photorealistic renderings of unseen viewpoints when many input views are available, its performance drops significantly when this number is reduced. We observe that the majority of artifacts in sparse input scenarios are caused by errors in the estimated scene geometry, and by divergent behavior at the start of training. We address this by regularizing the geometry and appearance of patches rendered from unobserved viewpoints, and annealing the ray sampling space during training. We additionally use a normalizing flow model to regularize the color of unobserved viewpoints. Our model outperforms not only other methods that optimize over a single scene, but in many cases also conditional models that are extensively pre-trained on large multi-view datasets.

Oral
Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fields

Dor Verbin, Peter Hedman, Ben Mildenhall, Todd Zickler, Jonathan T. Barron, Pratul P. Srinivasan

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Neural Radiance Fields (NeRF) is a popular view synthesis technique that represents a scene as a continuous volumetric function, parameterized by multilayer perceptrons that provide the volume density and view-dependent emitted radiance at each location. While NeRF-based techniques excel at representing fine geometric structures with smoothly varying view-dependent appearance, they often fail to accurately capture and reproduce the appearance of glossy surfaces. We address this limitation by introducing Ref-NeRF, which replaces NeRF's parameterization of view-dependent outgoing radiance with a representation of reflected radiance and structures this function using a collection of spatially-varying scene properties. We show that together with a regularizer on normal vectors, our model significantly improves the realism and accuracy of specular reflections. Furthermore, we show that our model's internal representation of outgoing radiance is interpretable and useful for scene editing.

Oral
Recurrent Glimpse-Based Decoder for Detection With Transformer

Zhe Chen, Jing Zhang, Dacheng Tao

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Although detection with Transformer (DETR) is increasingly popular, its global attention modeling requires an extremely long training period to optimize and achieve promising detection performance. Alternative to existing studies that mainly develop advanced feature or embedding designs to tackle the training issue, we point out that the Region-of-Interest (RoI) based detection refinement can easily help mitigate the difficulty of training for DETR methods. Based on this, we introduce a novel REcurrent Glimpse-based decOder (REGO) in this paper. In particular, the REGO employs a multi-stage recurrent processing structure to help the attention of DETR gradually focus on foreground objects more accurately. In each processing stage, visual features are extracted as glimpse features from RoIs with enlarged bounding box areas of detection results from the previous stage. Then, a glimpse-based decoder is introduced to provide refined detection results based on both the glimpse features and the attention modeling outputs of the previous stage. In practice, REGO can be easily embedded in representative DETR variants while maintaining their fully end-to-end training and inference pipelines. In particular, REGO helps Deformable DETR achieve 44.8 AP on the MSCOCO dataset with only 36 training epochs, compared with the first DETR and the Deformable DETR that require 500 and 50 epochs to achieve comparable performance, respectively. Experiments also show that REGO consistently boosts the performance of different DETR detectors by up to 7% relative gain at the same setting of 50 training epochs. Code is available via https://github.com/zhechen/Deformable-DETR-REGO.

Oral
Real-Time Object Detection for Streaming Perception

Jinrong Yang, Songtao Liu, Zeming Li, Xiaoping Li, Jian Sun

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Autonomous driving requires the model to perceive the environment and (re)act within a low latency for safety. While past works ignore the inevitable changes in the environment after processing, streaming perception is proposed to jointly evaluate the latency and accuracy into a single metric for video online perception. In this paper, instead of searching trade-offs between accuracy and speed like previous works, we point out that endowing real-time models with the ability to predict the future is the key to dealing with this problem. We build a simple and effective framework for streaming perception. It equips a novel DualFlow Perception module (DFP), which includes dynamic and static flows to capture the moving trend and basic detection feature for streaming prediction. Further, we introduce a Trend-Aware Loss (TAL) combined with a trend factor to generate adaptive weights for objects with different moving speeds. Our simple method achieves competitive performance on Argoverse-HD dataset and improves the AP by 4.9% compared to the strong baseline, validating its effectiveness. Our code will be made available at https://github.com/yancie-yjr/StreamYOLO.

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RCP: Recurrent Closest Point for Point Cloud

Xiaodong Gu, Chengzhou Tang, Weihao Yuan, Zuozhuo Dai, Siyu Zhu, Ping Tan

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3D motion estimation including scene flow and point cloud registration has drawn increasing interest. Inspired by 2D flow estimation, recent methods employ deep neural networks to construct the cost volume for estimating accurate 3D flow. However, these methods are limited by the fact that it is difficult to define a search window on point clouds because of the irregular data structure. In this paper, we avoid this irregularity by a simple yet effective method. We decompose the problem into two interlaced stages, where the 3D flows are optimized point-wisely at the first stage and then globally regularized in a recurrent network at the second stage. Therefore, the recurrent network only receives the regular point-wise information as the input. In the experiments, we evaluate the proposed method on both the 3D scene flow estimation and the point cloud registration task. For 3D scene flow estimation, we make comparisons on the widely used FlyingThings3D and KITTI datasets. For point cloud registration, we follow previous works and evaluate the data pairs with large pose and partially overlapping from ModelNet40. The results show that our method outperforms the previous method and achieves a new state-of-the-art performance on both 3D scene flow estimation and point cloud registration, which demonstrates the superiority of the proposed zero-order method on irregular point cloud data. Our source code is available at https://github.com/gxd1994/RCP.

Oral
RCL: Recurrent Continuous Localization for Temporal Action Detection

Qiang Wang, Yanhao Zhang, Yun Zheng, Pan Pan

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Temporal representation is the cornerstone of modern action detection techniques. State-of-the-art methods mostly rely on a dense anchoring scheme, where anchors are sampled uniformly over the temporal domain with a discretized grid, and then regress the accurate boundaries. In this paper, we revisit this foundational stage and introduce Recurrent Continuous Localization (RCL), which learns a fully continuous anchoring representation. Specifically, the proposed representation builds upon an explicit model conditioned with video embeddings and temporal coordinates, which ensure the capability of detecting segments with arbitrary length. To optimize the continuous representation, we develop an effective scale-invariant sampling strategy and recurrently refine the prediction in subsequent iterations. Our continuous anchoring scheme is fully differentiable, allowing to be seamlessly integrated into existing detectors, e.g., BMN and G-TAD. Extensive experiments on two benchmarks demonstrate that our continuous representation steadily surpasses other discretized counterparts by 2% mAP. As a result, RCL achieves 52.9% mAP@0.5 on THUMOS14 and 37.65% mAP on ActivtiyNet v1.3, outperforming all existing single-model detectors.

Oral
RAMA: A Rapid Multicut Algorithm on GPU

Ahmed Abbas, Paul Swoboda

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We propose a highly parallel primal-dual algorithm for the multicut (a.k.a. correlation clustering) problem, a classical graph clustering problem widely used in machine learning and computer vision. Our algorithm consists of three steps executed recursively: (1) Finding conflicted cycles that correspond to violated inequalities of the underlying multicut relaxation, (2) Performing message passing between the edges and cycles to optimize the Lagrange relaxation coming from the found violated cycles producing reduced costs and (3) Contracting edges with high reduced costs through matrix-matrix multiplications. Our algorithm produces primal solutions and lower bounds that estimate the distance to optimum. We implement our algorithm on GPUs and show resulting one to two orders-of-magnitudes improvements in execution speed without sacrificing solution quality compared to traditional sequential algorithms that run on CPUs. We can solve very large scale benchmark problems with up to O(10^8) variables in a few seconds with small primal-dual gaps. Our code is available at https://github.com/pawelswoboda/RAMA.

Oral
QueryDet: Cascaded Sparse Query for Accelerating High-Resolution Small Object Detection

Chenhongyi Yang, Zehao Huang, Naiyan Wang

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While general object detection with deep learning has achieved great success in the past few years, the performance and efficiency of detecting small objects are far from satisfactory. The most common and effective way to promote small object detection is to use high-resolution images or feature maps. However, both approaches induce costly computation since the computational cost grows squarely as the size of images and features increases. To get the best of two worlds, we propose QueryDet that uses a novel query mechanism to accelerate the inference speed of feature-pyramid based object detectors. The pipeline composes two steps: it first predicts the coarse locations of small objects on low-resolution features and then computes the accurate detection results using high-resolution features sparsely guided by those coarse positions. In this way, we can not only harvest the benefit of high-resolution feature maps but also avoid useless computation for the background area. On the popular COCO dataset, the proposed method improves the detection mAP by 1.0 and mAP small by 2.0, and the high-resolution inference speed is improved to 3.0x on average. On VisDrone dataset, which contains more small objects, we create a new state-of-the-art while gaining a 2.3x high-resolution acceleration on average. Code is available at https://github.com/ ChenhongyiYang/QueryDet-PyTorch.

Oral
Quantifying Societal Bias Amplification in Image Captioning

Yusuke Hirota, Yuta Nakashima, Noa Garcia

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We study societal bias amplification in image captioning. Image captioning models have been shown to perpetuate gender and racial biases, however, metrics to measure, quantify, and evaluate the societal bias in captions are not yet standardized. We provide a comprehensive study on the strengths and limitations of each metric, and propose LIC, a metric to study captioning bias amplification. We argue that, for image captioning, it is not enough to focus on the correct prediction of the protected attribute, and the whole context should be taken into account. We conduct extensive evaluation on traditional and state-of-the-art image captioning models, and surprisingly find that, by only focusing on the protected attribute prediction, bias mitigation models are unexpectedly amplifying bias.

Oral
Pyramid Adversarial Training Improves ViT Performance

Charles Herrmann, Kyle Sargent, Lu Jiang, Ramin Zabih, Huiwen Chang, Ce Liu, Dilip Krishnan, Deqing Sun

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Aggressive data augmentation is a key component of the strong generalization capabilities of Vision Transformer (ViT). One such data augmentation technique is adversarial training (AT); however, many prior works have shown that this often results in poor clean accuracy. In this work, we present pyramid adversarial training (PyramidAT), a simple and effective technique to improve ViT's overall performance. We pair it with a "matched" Dropout and stochastic depth regularization, which adopts the same Dropout and stochastic depth configuration for the cleanand adversarial samples. Similar to the improvements on CNNs by AdvProp (not directly applicable to ViT), our pyramid adversarial training breaks the trade-off between in-distribution accuracy and out-of-distribution robustness for ViT and related architectures. It leads to 1.82% absolute improvement on ImageNet clean accuracy for the ViT-B model when trained only on ImageNet-1K data, while simultaneously boosting performance on 7 ImageNet robustness metrics, by absolute numbers ranging from 1.76% to 15.68%. We set a new state-of-the-art for ImageNet-C (41.42 mCE), ImageNet-R (53.92%), and ImageNet-Sketch (41.04%) without extra data, using only the ViT-B/16 backbone and our pyramid adversarial training. Our code is publicly available at pyramidat.github.io.

Oral
Proper Reuse of Image Classification Features Improves Object Detection

Cristina Vasconcelos, Vighnesh Birodkar, Vincent Dumoulin

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A common practice in transfer learning is to initialize the downstream model weights by pre-training on a data-abundant upstream task. In object detection specifically,the feature backbone is typically initialized with ImageNet classifier weights and fine-tuned on the object detection task. Recent works show this is not strictly necessary under longer training regimes and provide recipes for training the backbone from scratch. We investigate the opposite direction of this end-to-end training trend: we show that an extreme form of knowledge preservation--freezing the classifier-initialized backbone-- consistently improves many different detection models, and leads to considerable resource savings. We hypothesize and corroborate experimentally that the remaining detector components capacity and structure is a crucial factor in leveraging the frozen backbone. Immediate applications of our findings include performance improvements on hard cases like detection of long-tail object classes and computational and memory re-source savings that contribute to making the field more accessible to researchers with access to fewer computational resources.

Oral
Practical Stereo Matching via Cascaded Recurrent Network With Adaptive Correlation

Jiankun Li, Peisen Wang, Pengfei Xiong, Tao Cai, Ziwei Yan, Lei Yang, Jiangyu Liu, Haoqiang Fan, Shuaicheng Liu

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With the advent of convolutional neural networks, stereo matching algorithms have recently gained tremendous progress. However, it remains a great challenge to accurately extract disparities from real-world image pairs taken by consumer-level devices like smartphones, due to practical complicating factors such as thin structures, non-ideal rectification, camera module inconsistencies and various hard-case scenes. In this paper, we propose a set of innovative designs to tackle the problem of practical stereo matching: 1) to better recover fine depth details, we design a hierarchical network with recurrent refinement to update disparities in a coarse-to-fine manner, as well as a stacked cascaded architecture for inference; 2) we propose an adaptive group correlation layer to mitigate the impact of erroneous rectification; 3) we introduce a new synthetic dataset with special attention to difficult cases for better generalizing to real-world scenes. Our results not only rank 1st on both Middlebury and ETH3D benchmarks, outperforming existing state-of-the-art methods by a notable margin, but also exhibit high-quality details for real-life photos, which clearly demonstrates the efficacy of our contributions.

Oral
PoseTriplet: Co-Evolving 3D Human Pose Estimation, Imitation, and Hallucination Under Self-Supervision

Kehong Gong, Bingbing Li, Jianfeng Zhang, Tao Wang, Jing Huang, Michael Bi Mi, Jiashi FENG, Xinchao Wang

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Existing self-supervised 3D human pose estimation schemes have largely relied on weak supervisions like consistency loss to guide the learning, which, inevitably, leads to inferior results in real-world scenarios with unseen poses. In this paper, we propose a novel self-supervised approach that allows us to explicitly generate 2D-3D pose pairs for augmenting supervision, through a self-enhancing dual-loop learning framework. This is made possible via introducing a reinforcement-learning-based imitator, which is learned jointly with a pose estimator alongside a pose hallucinator; the three components form two loops during the training process, complementing and strengthening one another. Specifically, the pose estimator transforms an input 2D pose sequence to a low-fidelity 3D output, which is then enhanced by the imitator that enforces physical constraints. The refined 3D poses are subsequently fed to the hallucinator for producing even more diverse data, which are, in turn, strengthened by the imitator and further utilized to train the pose estimator. Such a co-evolution scheme, in practice, enables training a pose estimator on self-generated motion data without relying on any given 3D data. Extensive experiments across various benchmarks demonstrate that our approach yields encouraging results significantly outperforming the state of the art and, in some cases, even on par with results of fully-supervised methods. Notably, it achieves 89.1% 3D PCK on MPI-INF-3DHP under self-supervised cross-dataset evaluation setup, improving upon the previous best self-supervised method by 8.6%. Code is available at https://github.com/Garfield-kh/PoseTriplet.

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Polymorphic-GAN: Generating Aligned Samples Across Multiple Domains With Learned Morph Maps

Seung Wook Kim, Karsten Kreis, Daiqing Li, Antonio Torralba, Sanja Fidler

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Modern image generative models show remarkable sample quality when trained on a single domain or class of objects. In this work, we introduce a generative adversarial network that can simultaneously generate aligned image samples from multiple related domains. We leverage the fact that a variety of object classes share common attributes, with certain geometric differences. We propose Polymorphic-GAN which learns shared features across all domains and a per-domain morph layer to morph shared features according to each domain. In contrast to previous works, our framework allows simultaneous modelling of images with highly varying geometries, such as images of human faces, painted and artistic faces, as well as multiple different animal faces. We demonstrate that our model produces aligned samples for all domains and show how it can be used for applications such as segmentation transfer and cross-domain image editing, as well as training in low-data regimes. Additionally, we apply our Polymorphic-GAN on image-to-image translation tasks and show that we can greatly surpass previous approaches in cases where the geometric differences between domains are large.

Oral
Polarity Sampling: Quality and Diversity Control of Pre-Trained Generative Networks via Singular Values

Ahmed Imtiaz Humayun, Randall Balestriero, Richard Baraniuk

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We present Polarity Sampling, a theoretically justified plug-and-play method for controlling the generation quality and diversity of any pre-trained deep generative network (DGN). Leveraging the fact that DGNs are, or can be approximated by, continuous piecewise affine splines, we derive the analytical DGN output space distribution as a function of the product of the DGN's Jacobian singular values raised to a power rho. We dub rho the polarity parameter and prove that rho focuses the DGN sampling on the modes (rho < 0) or anti-modes (rho > 0) of the DGN output space probability distribution. We demonstrate that nonzero polarity values achieve a better precision-recall (quality-diversity) Pareto frontier than standard methods, such as truncation, for a number of state-of-the-art DGNs. We also present quantitative and qualitative results on the improvement of overall generation quality (e.g., in terms of the Frechet Inception Distance) for a number of state-of-the-art DGNs, including StyleGAN3, BigGAN-deep, NVAE, for different conditional and unconditional image generation tasks. In particular, Polarity Sampling redefines the state-of-the-art for StyleGAN2 on the FFHQ Dataset to FID 2.57, StyleGAN2 on the LSUN Car Dataset to FID 2.27 and StyleGAN3 on the AFHQv2 Dataset to FID 3.95. Colab Demo: bit.ly/polarity-samp

Oral
Pointly-Supervised Instance Segmentation

Bowen Cheng, Omkar Parkhi, Alexander Kirillov

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We propose an embarrassingly simple point annotation scheme to collect weak supervision for instance segmentation. In addition to bounding boxes, we collect binary labels for a set of points uniformly sampled inside each bounding box. We show that the existing instance segmentation models developed for full mask supervision can be seamlessly trained with point-based supervision collected via our scheme. Remarkably, Mask R-CNN trained on COCO, PASCAL VOC, Cityscapes, and LVIS with only 10 annotated random points per object achieves 94%-98% of its fully-supervised performance, setting a strong baseline for weakly-supervised instance segmentation. The new point annotation scheme is approximately 5 times faster than annotating full object masks, making high-quality instance segmentation more accessible in practice. Inspired by the point-based annotation form, we propose a modification to PointRend instance segmentation module. For each object, the new architecture, called Implicit PointRend, generates parameters for a function that makes the final point-level mask prediction. Implicit PointRend is more straightforward and uses a single point-level mask loss. Our experiments show that the new module is more suitable for the point-based supervision.

Oral
Point-NeRF: Point-Based Neural Radiance Fields

Qiangeng Xu, Zexiang Xu, Julien Philip, Sai Bi, Zhixin Shu, Kalyan Sunkavalli, Ulrich Neumann

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Volumetric neural rendering methods like NeRF generate high-quality view synthesis results but are optimized per-scene leading to prohibitive reconstruction time. On the other hand, deep multi-view stereo methods can quickly reconstruct scene geometry via direct network inference. Point-NeRF combines the advantages of these two approaches by using neural 3D point clouds, with associated neural features, to model a radiance field. Point-NeRF can be rendered efficiently by aggregating neural point features near scene surfaces, in a ray marching-based rendering pipeline. Moreover, Point-NeRF can be initialized via direct inference of a pre-trained deep network to produce a neural point cloud; this point cloud can be fine-tuned to surpass the visual quality of NeRF with 30X faster training time. Point-NeRF can be combined with other 3D reconstruction methods and handles the errors and outliers in such methods via a novel pruning and growing mechanism.

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